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/vr/ - Retro Games


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9476018 No.9476018 [Reply] [Original]

I'm glad they gave us a good game afterwards as an apology for MM8

>> No.9476039

>Two characters in game's title
>Game only balanced around one of them

Good might be a stretch but i do like it more than MM8

>> No.9476052

This game isn't as good as MM8 though

>> No.9476093

>>9476039
It's very hard to fight bosses with Forte so it's a 50/50 situation

>> No.9476107

>>9476093
If bosses made up 50% of the game that would be true. The only truly difficult bosses are Burnerman and Tenguman so the game is still pretty darn easy as Bass.

>> No.9476151

>>9476018
MM8 is the better game, especially the Japanese Saturn game.

>> No.9476195

>>9476039
People keep parroting this but the game is more than playable with Mega Man

>> No.9476206

>>9476195
Just because MM is playable doesn't mean the stage design isn't geared towards bass. It's not a mutually exclusive thing.

>> No.9476213

>>9476206
>the stage design isn't geared towards bass
This is still vastly overstated. There's maybe 2 or 3 parts where you need to use the cold man weapon to make jumps and that's about it.

>> No.9476215

It was whatever. I was over it by the end. Bought X2 at manga Soko this week. I’ve only played 1 and 3 loved both

>> No.9476218

>>9476213
No it's not overstated lol. Bass definitely had the advantage when it comes to stages, just like MM has an easier time with bosses.

>> No.9476238

>>9476218
Bass has an easier time sure, but saying shit like the game is balanced around him or that stage design is based around him is retarded when its only a few specific parts and thats it

>> No.9476373

>>9476018
Should have been 32-bit.

>> No.9476376

>>9476373
it looks exactly like MM8

>> No.9476383

>>9476018
should I play the GBA version or fan-translated SNES?

>> No.9476386

>>9476383
This game with screen crunch is a torture

>> No.9476390

>>9476376
The point is the hardware, they could have actually done more if it wasn't on the SFC. Certainly would have had a better soundtrack for one.

>> No.9476395

>>9476390
>Certainly would have had a better soundtrack for one
But the MM&B soundtrack already blows 8's out the water

>> No.9476405

>>9476383
SNES ver. by far. GBA has a very small screen and the audio quality is mediocre.

>> No.9476413

>>9476373
It was made for the poorfags who could not afford a PS1.

>> No.9476414

>>9476238
>Bass has an easier time sure
This is why everyone says the stages are based around him, dumb dumb.

>> No.9476428

>>9476414
Easy mode hard mode?

>> No.9476439

>>9476414
You're actually an idiot. Are rondo stages based around Maria because they're easier with her? Nice retard logic

>> No.9476452
File: 121 KB, 1280x720, maxresdefyyyyault (1).jpg [View same] [iqdb] [saucenao] [google]
9476452

>>9476018
I like megaman 8 better

>> No.9476457

>>9476439
No, but the Rondo stages are clearly not designed with Richter as an afterthought like in MM&B. Furthermore, Maria is an unlockable bonus character that's meant to be broken. Bass is selectable from the first time you turn on the game. She isn't comparable to Bass at all.

You idiots and your contrarian nonsense is getting old. You aren't special for saying something dumb about a 20 year old game.

>> No.9476462

>>9476457
>Rondo stages are clearly not designed with Richter as an afterthought like in MM&B
And that's the same case with Mega Man. You would know this if you actually played the game instead of parroting some opinion you heard on here or youtube, but of course you talk about things you know nothing about because you're an idiot.

>> No.9476471

>>9476462
>And that's the same case with Mega Man.
It's really not lol. You're comparing an intentionally busted bonus character to Bass.

>> No.9476474

Why did they release 8 and x4 so close together?

>> No.9476478

>>9476471
It is. I played through it recently and it felt like any other Mega Man game. You're missing the point with the Maria comparison too. It was to show how moronic your logic was.

>> No.9476487

MM8 = boring casual trash for playstation secondary shitters
MM&Based = Nintendo hard ludo for true fans

>> No.9476573

>>9476373
The extra screen space would have been nice, but maybe that's a monkey paw wish and they would have somehow fucked up the level design like MM8.

>> No.9476579

>>9476413
Maybe, probably. It's still better doe.
>>9476395
this

>> No.9476638

>>9476052
JUMP JUMP

>> No.9476647

>>9476487
>Nintendo hard ludo
>Nintentoddlers actually trying to dickwave over hard games
Show me your arcade 1ccs

>> No.9476648

>>9476474
Same engine games

>> No.9476692

>>9476039
Midwit take. MM is stronger and has an easier time killing enemies, B has better mobility. Both have exclusive segments only they can reach

>> No.9476698

>>9476647
Show me yours first. I've never seen a 1cc performed in my goddamn life. Are you gonna tell me you're one of like a thousand autists on this planet capable of beating these cheating ass games with 1 credit? The burden of proof is on you, faggot.

>> No.9476707
File: 18 KB, 480x360, hqdefault[1].jpg [View same] [iqdb] [saucenao] [google]
9476707

>the game was totally designed with Megaman in mind

>> No.9476710

>>9476647
>>9476698
and I don't mean fighting games or a single loop of a 3 screen game or something short and cheesy like Marble Madness. You know what I mean. Show it.

>> No.9476714

>>9476707
That stage is the hardest stage in any of the Mega Man platformers. I've beaten like 40 of them and it doesn't get any harder than this

>> No.9476717

>>9476707
>I play all games on easy difficulty
see >>9476714
You just have to get used to it. Like that anon did.

>> No.9476950

>>9476707
Its not even a hard fight with mega man. Charge shots melt his health away

>> No.9476991

>>9476018
You had dog scraps, retard. MM8 was better and always will be.

>> No.9477030

>>9476991
>MM8 was better and always will be
Said no one with a functioning brain

>> No.9477045 [DELETED] 

>>9477030
Most people with a functioning brain aren't bothering with your retardation, except me, who's here to dunk on your dumb nigger ass for fun.

>> No.9477061

i actually have this down as the worst Classic Mega Man game.

>> No.9477169

>>9477045
Nah, you're just a retard

>> No.9477281

>>9476018
this game was fun but people do get filtered by the difficulty

>> No.9477414

>>9476018
Both of them are good.
>>9476039
It's more fun with Rock and there's barely any spots where Rock having a harder time with platforming isn't combined with Forte having a harder time with boss battles or enemy combat. You can upgrade his buster, but it's still not as fluid as playing as Rock when you know what you're doing.
>>9476707
This one is actually a good example of that - as Rock, you just get on the platform and charge shot at him, occassionally dodging some of the attacks. As Forte, you either use the Gospel upgrade exploit or you have to do precise doublejumps with diagonal aiming to hit the guy since the platform only exists with Rock.
>>9476714
Definitely not. Ouroboros from ZXA is extremely long and has a ton of spikes, and even X8's Sigma Palace, while shorter, is filled with spikes and three actually difficult bosses. King Stage 2 throws 5 bosses at you, but all of them except the Jet and the Getter Robo are pathetically easy and more tedious than anything and the rest of the stage gives you a ton of items.

>> No.9477470

>>9477414
whoa someone whos actually played the game giving their opinion

>> No.9477480

>>9476647
Not that anon but I love the fact pseuds like you get triggered by the term "nintendo hard".

>> No.9477731

>>9476151
>Maximally dilates nostrils and huffs own shit fumes.

>> No.9478174
File: 44 KB, 288x500, 51NDPztvCdL.jpg [View same] [iqdb] [saucenao] [google]
9478174

>>9476018
OP is right, X4 is the perfect apology for both X3 and MM8

>> No.9478325

>>9478174
Explain what X3 needs to apologize for.

>> No.9478338

>>9478174
X4 is way worse than X3 though. The level design takes a huge step back and X feels like hes got lead in his boots compared to the snes games

>> No.9478774

I seriously do not get the hate. I'm currently replaying it on my vita, just beat the fire 4 robot masters, and so far
>4/4 good boss fights, all mod boss are OK sans the one in the intro stage. Demo fight with big arm robot was cool too, even if it is just a demo.
>5/6 stages have been pretty good. Only bad one so far is JUMP JUMP, SLIDE SLIDE for obvious reasons.
>every single secondary power feels useful and great
Truly enjoying this more than the previous games

>> No.9478818

>>9478774
Cosmos:
>fun stage, even if the autoscroller section was ass
>good fight, but hard, won mostly because I had a favorable boss fight (mostly used its easy to avoid attacks)
>has a damn mega attack as a secondary so it is pretty good in my books

>> No.9478821

>>9478338
Are you the faggot that said this exact thing 5 years ago? You made me play X3 which forever changed my view on the X games. X3 is one of the biggest pieces of shit ever. Get fucked, reseller scum.

>> No.9478827

>>9478774
>Only bad one so far is JUMP JUMP, SLIDE SLIDE for obvious reasons
Every post that parrots this is basically saying they got filtered due to being shit at games.

>> No.9478828

>>9478821
You sound like a reactionary moron

>> No.9478831

>>9478828
You're avoiding responsibility. X3 is fucking awful and X4 is better in every way. You're an embarrassment.

>> No.9478859

>>9478831
Nah its not, moron

>> No.9478874

>>9478827
I'm 100% a shitter, no problem in admitting it. It still wasn't fun.

>> No.9479003

>>9476206
The stage design isn't geared towards Bass at all except for arguably the balloons in Tenguman's stage. Boss design is also very much not meant for Bass either.
I'll never understand how this meme started of Megaman being the hard mode, like Bass trivializes platforming, sure, but the bosses are hell with him, and the bosses are the primary source of challenge in this game.

>> No.9479009

>>9479003
>I'll never understand how this meme started of Megaman being the hard mode
What's with the strawman? No one said he was hardmode, they said the stages weren't geared towards him.

>> No.9479010

>>9476707
>implying this boss was designed with Bass in mind
Nigger I had to look up a fucking guide on how to even hit this faggot with Bass, let alone actually beat him. Who the fuck would know that dashing gives you extra height to just barely hit the boss with your buster? They should have kept the platform there like it was for Megaman.

>> No.9479016

>>9478818
Sword man
>Stage is golden standard of how you should design a level, even if a bit long
>boss fight was OK, would be better if sword man didn't have that completely meaningless fire tornado attack.
>sword special is aight

>> No.9479020

>>9479009
If he thinks the stages are designed around Bass despite him being able to basically skip over all obstacles, then its safe to assume he's probably one of those people that thinks the game is way harder with Megaman.

>> No.9479068

>>9479016
Aqua man
>meh stage, nothing special, not outright bad
>good boss fight and mid boss
>meh skill, not bad, not great. At least can be rapid fired

>> No.9479087

>>9479068
Search man
>meh stage, not outright bad
>fun boss fight
>great skill
Alright, so far all robot master have been OK at worst, great on average. Skills are all great, alternative power shoots are good. So far no complains. Seriously can't understand all the. Hate it gets, it is definitely too megaman

>> No.9479207

>>9478821
Notice how these people literally NEVER explain why they think X3 is so bad.

>> No.9479378

>>9478821
Just because you're a bitch who paid $200 for a game you didn't like doesn't mean X3 is some piece of shit that needs to be forgotten, you faggot collector.

Neither X3 or X4 are shit but X4 is a clear departure from what a lot of people liked about X.

>> No.9479384

>>9479378
X4 clearly needed a retarded upgrade system like X3 and far worse upgrades across the board. Maybe then it would be as good as X3.

>> No.9479397

>>9479384
So X3 is shit because you don't like the upgrades?

>> No.9479401

>>9479384
>retarded upgrade system
You either choose one of four upgrades, or find the secret one that gives you all of them at the endgame. There's nothing wrong with them.

>> No.9479459

>>9479401
Not him, but there is something wrong with those upgrades and its the fact that you can't switch them once you pick one, meaning you have to find all of them, then backtrack and take the one you actually want. Plus until you even have the armor to slot them into, they're really disappointing to find, on par with finding out you need all the armor parts to wear the armor in X5 and X6.
Personally I'm not that fond of X3 either, the enemies are just really irritating and hit too hard until you get a lot more health, the elevator snail climbs in the final levels are agonizing, Zero is a worthless mechanic that you can only use once, and final Sigma is straight cancer to fight without the Z-Saber.
I wouldn't say the game is objectively bad, but its definitely a big step down from the first 2, and X4 is a big improvement.

>> No.9479467

>>9479459
>you can't switch them once you pick one, meaning you have to find all of them, then backtrack and take the one you actually want. Plus until you even have the armor to slot them into, they're really disappointing to find
Fair I suppose.

>> No.9479613

>>9479459
>Not him, but there is something wrong with those upgrades and its the fact that you can't switch them once you pick one, meaning you have to find all of them, then backtrack and take the one you actually want. Plus until you even have the armor to slot them into, they're really disappointing to find, on par with finding out you need all the armor parts to wear the armor in X5 and X6.
I guess if you only play the game once then this might be a problem, but I don't see why you can't just take one and see how you like it for that playthrough. Or if you really want something else then just go back with a password.

I actually enjoyed most of the enemies too. They weren't just charge shot fodder like in every other X game. You actually had to change up your approach or use a special weapon

>> No.9479727

>>9478821
>fag buys games

>> No.9479750

>>9476039
You just have a spoiled perspective by having Forte as an option. Play with Rock as carefully and mindfully as you would on 1-4 and you’ll see it’s no harder than those games.

>> No.9479854

>>9478174
>>9478338
Both X4 and X3 are flawed. X4 has great weapons, aesthetics and good controls, but it's stage design and most bosses are extremely basic and difficulty comes more from some baffling design decisions, such as the enemy spam on the staircases of Mushroom being harder than anything else in the stage. X3 on the other hand is just a bit boring: the obvious is the snail climb in Doppler 2 and everything after it, but most bosses work based on the same exact patterns with barely any variation as well and some stages like Tunnel Rhino are just not fun. I think they're both good games.
>>9479459
Sigma isn't hard without the Z-Saber unless you refuse to learn his patterns. There are some attack combinations in the second phase that can be a problem (the missile barrage + mine shot towards the right combo), but if you're not doing it no damage, then you can just tank those and even then those aren't as hard to dodge as some of the other fights in the series, including even X4's Sigma.
>>9479750
RM&F is geared towards Rock, no doubt, but it's also definitely harder than at least 4 and I'd argue 1. Aside from some programming issues, the annoying RNG platforms and CWU-01P, 1 isn't that tough all things considered. 2 and 3 are hard, but offer ways to trivialize their annoying sections with E-Tanks while RM&F doesn't have them, even if there are alternatives like the healing upgrade for Rock.

>> No.9479868

>>9479207
They really are all just smoothbrained retards in the end

>> No.9479869

Outside of the stupid, cheap tricks scattered throughout and the snowboarding sections, MM8 is one of the best in the franchise. Best looking 2D platformer ever made and has an equally sick OST to accompany it AND the voice acting/anime cutscenes.

>> No.9479953

>>9479854
What's wrong with Tunnel Rhino's stage? Zipping through the caves and dodging the falling rocks and boulders is fun. I think all the stages up until the second Doppler stage are pretty rewarding to blast through when you learn the layouts

>> No.9480285

>>9479953
The midboss is boring and the second half of the stage is very similar to the first.

>> No.9480335

>>9479854
>X4 has great aesthetics
Pixel density is not a substitute for art direction. All the PS MMX games are stuck in that limbo of doing pixels but going for a cartoon look, and it doesn't work too well. The music's also mostly cheesy (the bad kind).

>> No.9481090

>>9480335
The visuals are excellent in X4. What are you on?

>> No.9481094

>>9481090
Don't mind him, he's too retarded to realize that X4 also has larger environments. Probably gonna post some schizo image comparing sprites too.

>> No.9481193

Alright, just finished 8, it was fantastic
>Lovely sprite work
>Varied level design
>Generally great stages (sans Jump, Jump, Slide, Slide)
>All main bosses are fun
>A couple of mid bosses are fun
>All sub weapons are fantastic and useful
>OST was ok, nothing to write home about, but not bad
>Cutscenes are nostalgia fuel.
>The voice acting was hilariously bad
>Credits with the OG design for the robot masters are kino af.
From this thread I get the people who hate it are either "nintendohard" faggots with a console war agenda or pixel purist?

>> No.9481198

>>9481193
>the people who hate it are either "nintendohard" faggots with a console war agenda or pixel purist?
Correct.
Niggers, if you will.