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/vr/ - Retro Games


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File: 81 KB, 262x258, C1D2E907-950E-442A-8086-F6309C121FC1.jpg [View same] [iqdb] [saucenao] [google]
9388590 No.9388590 [Reply] [Original]

wtf it’s so good

>> No.9388685

>>9388590
Yeah it's basically a mainline title that should've been on the NES

>> No.9388701
File: 753 KB, 1280x720, file.png [View same] [iqdb] [saucenao] [google]
9388701

https://www.romhacking.net/forum/index.php?topic=31996.0

>> No.9388724

>>9388701
Damn that looks good.

>> No.9388737
File: 1.37 MB, 2816x2112, 1444624406682.jpg [View same] [iqdb] [saucenao] [google]
9388737

>>9388701
is it actually gonna come out tho?

>> No.9388746

>>9388590
It would be a lot better if it wasn't slowing down all the damn time. It was just too much for the game boy. Capcom should've rereleased it on the color just like >>9388701

>> No.9388759
File: 88 KB, 375x459, rockman-forte - mirai kara no chousen sha (j) [m][!].jpg [View same] [iqdb] [saucenao] [google]
9388759

How does the WonderSwan game emulate? Is there an option to flip the screen in any of the WonderSwan emulators if these even exist? I've heard that this game is basically Rockman World 6

>> No.9388769

>>9388685
Basically, plus it would make a helluva lot more sense if you were to switch the NES and GB games around...
>>9388737
Mega Man Mania is the first and last game I ever preordered, true story.

>> No.9388785

>>9388769
I still have the EB Games preorder receipt for it somewhere. I also remember them having a small display card up for Mega Man X7 for GBA but there's almost no proof of it anywhere on the internet. wish I had had a cell phone back then to have taken a picture of it.

>> No.9388797

>>9388785
Did it look like a shitty mockup? I never heard of X7 for GBA ever and I can remember being kinda excited for that pos.

>> No.9388808
File: 34 KB, 807x98, file.png [View same] [iqdb] [saucenao] [google]
9388808

>>9388797
from what I remember it was just unarmored X, the Mega Man X7 title screen logo, and the GBA logo. it was attached to an end cap on the GBA display shelf which was a smaller one in the store walkways. the only reference I can even find to it online is on the MMHP "Mega Man Game Rumors" section.

>> No.9388836

>>9388759
ares is supposed to be the best of the bunch right now but this trash won't even start.

https://github.com/ares-emulator/ares/releases

>> No.9388839

Hopefully we get a Spin-Off Mega Man Collection with all the missing Mega Man games, there's enough there for Capcom to think it would work.
Mega Man & Bass SNES, Mega Man Soccer, Battle and Chase, the arcade fighters, the GB games and the WS games (i know htye're in the arcade collection but that collection has repeats from other collections).
>>9388759
I'm surprised it doesn't get as much love as the other GB MM games since it's basically a brand new game with an original story and bosses. I don't remember being amazed by the game but I think it was alright.

>> No.9388903

>>9388836
Thanks, downloading right now

>> No.9388916
File: 1.13 MB, 1037x689, Mega_Man_Shadow.PNG.png [View same] [iqdb] [saucenao] [google]
9388916

>>9388759
Eh, sorta. It's more of a sequel to the second one specifically. Both plotwise and, in many ways, qualitywise.
>>9388836
Mednafen/Beetle is pretty close enough.

>> No.9388924
File: 28 KB, 450x380, Screenshot_1.png [View same] [iqdb] [saucenao] [google]
9388924

>>9388836
>>9388903
Nice, hopefully the game isn't too hard

>> No.9389072

>>9388590
So THAT'S what Tango is in.
Jesus.

>> No.9389360
File: 3 KB, 224x144, Rockman & Forte - Mirai Kara no Chousen Sha (J) [M][!]-0006.png [View same] [iqdb] [saucenao] [google]
9389360

>defeated boss is kneeling
based

>> No.9389517
File: 2 KB, 224x144, Rockman & Forte - Mirai Kara no Chousen Sha (J) [M][!]-0024.png [View same] [iqdb] [saucenao] [google]
9389517

IF THERE IS A HELL I SURE HOPE THERE IS A SPECIAL FUCKING WORST PLACE FOR THE FAGGOTS WHO CAME UP WITH THIS GARBAGE

>> No.9389539

>>9389517
This shit is unbearable when you are playing the real thing, it's literally made for toddler hands. Gunpei Yokoi was murdered for this

>> No.9389851

>>9388590
They wanted to make at least 1 good mega man 5

>> No.9389883
File: 3 KB, 224x144, Rockman & Forte - Mirai Kara no Chousen Sha (J) [M][!]-0051.png [View same] [iqdb] [saucenao] [google]
9389883

Well this wasn't really fun, also all the special weapons are OP AF.

>> No.9389892

>>9388701
>Megaman World 5
Absolutely disgusting. It's either Rockman World 5 or Mega Man V. Get it right.

>> No.9390313

>>9388590
>robots from space
it was kino from the start

>> No.9390354

>>9388590
Play 4 on the GB too. It's just as good, though I'd argue even better. 3 is nice as well.

>> No.9390375

>tfw uranus has one of the best stage themes in the series

>> No.9390406

I haven't played it since I was a kid but I remember loving it.

>> No.9391067

>>9389360
>the devil in this game is called 'grey devil'
This is kind of funny

>> No.9391094

>>9389892
A trailer for 11 and an unused logo in the first GB game call them that.

>> No.9391249

>>9389883
Nice, I'm that anon>>9388759
from yesterday, just beat it too. It's worse than the GB games but still good

>> No.9391305

>>9391094
Doesn't make it right.

>> No.9391423
File: 13 KB, 320x240, MMVI.gif [View same] [iqdb] [saucenao] [google]
9391423

>>9389892
>>9391305
I know. It also bugs the FUCK outta me that NO ONE uses Roman numerals for the NES games, that's BULLshit. BOTH sets of games use ROMAN numerals, NOT Arabic numerals! "Oh, we did it to differentiate between the NES and Game Boy games." Well tough SHIT! Have you PLAYED these games!? They ALL nicely use ROMAN NUMERALS until the HORRIBLE eighth game RUINED it! "Oh wells it's more consistent this way." NO, you FUCKERS!! There are PLENTY of gameseries that use BOTH Arabic AND Roman numerals! Why didn't you lobby for Wario Land 2, or Wario Land III/IV? Many such cases, Etcetc. The NES and Game Boy sequels had the same names, end of. Mongrel weaboo parasites.

>> No.9391436

>>9391423
seething
JUMP JUMP SLIDE SLIDE
DOCTAH WAHWEE
I’M AQUA MAN BUT YOU CAN CALL ME HANDSOME GUY

>> No.9391442
File: 2.40 MB, 500x281, 6071933-punish snake gear rocket arm (1).gif [View same] [iqdb] [saucenao] [google]
9391442

>>9388590
>Mega Man V
>that cover
What a hack

>> No.9391468

>>9391423
I like being reminded that there's Road Rash II, and its sequel, Road Rash 3.
It's also like how Dicing Knight was released as a homebrew for the old WonderWitch competition which won and became Dicing Knight. when it was released.
NOTE THE PERIOD AT THE END OF THE TITLE.

>> No.9391472
File: 93 KB, 449x321, ESgpXoDX0AEIzh9.jpg [View same] [iqdb] [saucenao] [google]
9391472

>>9391442

>> No.9391483

>>9391423
>weaboo parasites
Mega Man is probably the weebest non-JRPG franchise

>> No.9391492

>>9389892
Did you kvetch about FF7 adapting the japanese naming too?

>> No.9391494

>>9391483
Bing bing wahoo deserves that title.

>> No.9391526

>>9388590
Slowdown is the only flaw for this game. You can tell this is the end result of Capcom getting very familiar with the GB. It stands heads and shoulders above the rest of the games (the fact that they didn't recycle NES robot masters should have been a clue) and it's a title I can easily recommend to anyone.

>> No.9391531

>>9391494
WTF is anime about Mario?

>> No.9391532

>>9391494
Mario is considerably less "anime" than Mega Man and has way more widespread appeal.

>> No.9391593

>>9391494
Mario is literally the least anime Japanese series

>> No.9391901

>>9391492
No, because my problem is these modders not respecting the naming conventions of a game that already exists and was already named. The game they modified is EITHER called "Mega Man V" OR "Rockman World 5," and making this "Megaman World 5" mashup logo is an abomination.

>> No.9392257
File: 182 KB, 250x347, file.png [View same] [iqdb] [saucenao] [google]
9392257

>>9391901
The original naming was always dumb as fuck, MM5 is on NES, calling it Megaman World is how it should have been

>> No.9392267

>>9391901
>>9392257
GB namings are always retarded. Like how there is a Battletoads game on the GB called just 'Battletoads' while being a completely different game. Many such cases

>> No.9392273

>>9392267
The reason why is to try to up the branding of a particular title. Like, even today there are portable simultaneous releases that go with major titles that still bear the 'main' console game's name but are completely different, because the idea is to sell it to a consumer on the idea of "Hey, you can get THIS big game on your handheld device" even if that's a complete lie.

>> No.9392307

>>9392257
>MM5 is on NES
Yes, but MMV is on Game Boy.

>> No.9392392
File: 33 KB, 640x480, Ehe3JgvXkAEnA7Z.jpg [View same] [iqdb] [saucenao] [google]
9392392

>>9392307
It's the same thing, Bart

>> No.9392575

>>9392257
agreed, but it should be "mega man world", not "megaman world"

>> No.9392852

>>9388590
it's severely heldback by the hardware

it's only better than nes 1 and nes 5

>> No.9393339

>>9392852
>it's severely heldback by the hardware
That describes like 90% of really good games for the original GB

>> No.9393392

>>9392852
I'd argue that it and GB 4 are far better than any of the NES games. I don't see how it's held back by the hardware while 3 and 6 aren't, especially 3 which has more lag on the NES than the GB games do on the GB.

>> No.9393519

>>9392852
MM Legacy Collection lets you set CPU Speed to Turbo mode which gets rid of the slowdown and arguably makes the games a bit harder. Would be cool if they made a collection of handheld Mega Man games that would let you do the same

>> No.9393939

>>9388590
None of the GB Megaman games are good because they never fixed the air physics. Shit always feels like you're sliding on ice when trying to adjust position in the air.
Its like if all the NES Megaman games kept Megaman 1's physics, everything else is improving, but the core gameplay feels bad the entire time.

>> No.9394054

>>9393939
The only good thing about this post is the interesting digits. Mega Man 1 is one of the best games, retard.

>> No.9394221

Megaman III is so close to being good but they filled it up with retarded pixel perfect jumps.

>> No.9394753

Are all the GB games worth playing or just V? I was only dimly aware of the portable games as barely passable demakes like the GB Castlevania games but I only recently learned that they each had a unique boss character and introduced shit like the item shop.

>> No.9394757

>>9394753
V is the most interesting, but IV, III and I are worth checking out in descending order of quality.

>> No.9394768

>>9394757
The only one you left out is 2. Is it that bad?

>> No.9394775

>>9394768
Different developer. It sucks.

>> No.9394808

>>9394768
It honestly feels and sounds like a chink bootleg

>> No.9394832

>>9394768
I've probably played more Mega Man II GB than most people here because when I got my GB, it was the one of the only 2 games I had.

It's not good at all, and the weapons just feel like a total afterthought. The title screen music is pretty good though.

>> No.9394843

>>9391494
>>9391531
>>9391532
>>9391593
Mario was literally based on Popeye for the original Donkey Kong since DK was originally going to be a Popeye game, and Super Mario Bros conceptually is inspired by Alice in Wonderland. Megaman / Rockman is specifically inspired by Astroboy and Tatsunoko's anime Casshan, by their very origins, Megaman is more weeb than Mario.

>> No.9394846

>>9394768
It's the worst out of the bunch but it's serviceable

>> No.9394848

>>9394843
>Megaman / Rockman is specifically inspired by Astroboy and Tatsunoko's anime Casshan
Not only that but the entire series is full of /m/emes

>> No.9394854

>>9394848
>Not only that but the entire series is full of /m/emes
Yeah like a mysterious rival who turns out to be the main character's "brother" and eventually an ally, so they have to create another evil rival, many such cases in /m/ and /a/.

>> No.9395167

>>9394221
I fucking hate the Dust Man and Dive Man stages

>> No.9395831

>>9394808
I honestly love the music composition in 2. It's just the instrumentation that's terrible.