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/vr/ - Retro Games


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9238471 No.9238471 [Reply] [Original]

Rate Final Fantasy games from I to IX.

>> No.9238484

>>9238471
1: 5/10
2: 6/10
3: 8/10
4: 7/10
5: 9/10
6: 8/10
7: 7/10
8: 6/10
9: 9/10
T: 10/10

>> No.9238493

>>9238484
Other than me giving 4 a 4/10 for it being the one I dislike the most, I concur.

>> No.9238494
File: 1.20 MB, 435x250, 1619208153436.gif [View same] [iqdb] [saucenao] [google]
9238494

>Elder God Tier
2, 8

>God Tier
1

>Great tier
3

>Good Tier
5,6,7

>Okay Tier
9

>Low tier
4

>> No.9238534

From best to worst

VIII
Tactics (I don't care, it's going on the list)
VII
IX
VI
IV
V
II
I
III.

>> No.9238586

1: Fun, simple, basic. good time overall. 6/10
2: Awful and retarded. 0/10
3: Never played
4: FF1 with an anime plot. 6/10
5: Charming, fun characters, Expansive, but no depth job system. 6.5/10
6: Way too long, way too many characters, way too boring on every level. 3/10
7: Shit characters outside of a few, materia system seems cool at first but is nothing exciting outside of some broken shit you can do with it late game. Horrendous worse than anime tier plot. 4/10
8: Horrible characters, horrible bottom of the barrel plot and writing, horrible battle system, horrible "equipment" system. But the best music and mini game in the whole series 2/10
9: Charming characters, good plot for first 2 discs, then anime garbage. Basic but functional battle and character development system ruined by obnoxiously slow battles. 7/10

>> No.9238614

>>9238586
How the fuck is 4 anything like 1?

>> No.9238669

>>9238614
In every single way except for the anime plot and using MP to cast magic.

>> No.9238674

>>9238669
Oh and the ATB I guess if you consider a bar filling up to show you it's your turn instead of the game doing it in the background "innovation"

>> No.9238678

I am posting, here, for the first time, the definitive tierlist of I - IX. Enjoy!

Best Tier:
I, IV, VIII

Great Tier:
II, VII, IX

Fine-Tier:
V, III

Bad-Tier:
VI

>> No.9238691

>>9238494
Architect-tier
>Xenogears

>> No.9238702

>>9238669
You are wrong. The main difference between I and IV is that in I you get to create a party out of 6 different classes, with a huge amount of combinations. IV shoehorns you into a cast of characters that grows and shrinks has the game progresses. This is a huge, game-changing difference.

>> No.9238709 [DELETED] 

>>9238702
IV is actually much more like II than I.

>> No.9238713

>>9238586
Why do you want FF to be capeshit and cartoons so badly? Go play Mother then

>> No.9238716

>>9238669
IV is actually more like II than I.

>> No.9238858

Best to worst. Besides 2 I wouldn’t consider any of them actually bad.
VII
V
VI
VIII = IV
IX
III = I
II

>> No.9238863

>>9238713
wat

>> No.9238896

>>9238702
>This is a huge, game-changing difference
No it's not. Especially since the only new class is a worse version of a fighter.
>>9238713
What the fuck are you talking about?

>> No.9238976

7>6>8>9>1>2>(3=4=5 'cause I haven't played them)

>> No.9239179

>>9238896
it’s not about the classes being different between games, it’s the difference between playing as four black mages, four warriors, two of each, or any possible combination of the six classes throughout the whole game (I) and having a dynamic cast of characters each with their own abilities that changes as you progress (IV). this makes them two entirely different playing experiences, which you would know if you ever played them.

>> No.9239245

>>9239179
Everyone played FF1 with a warrior, white and black mage, and picked another melee related class as the 4th character. The fact you have autism and play the same game 25 times beating it with every possible party comp for no reason doesn't change the gameplay.

>> No.9239479

>>9238471
1: 5/10
2: 3/10
3: 5/10
4: 6/10
5: 5/10
6: 7/10
7: 10/10
8: 3/10
9: 9/10

>> No.9239549

>SS tier
VIII
>S tier
VII, IX, T
>A tier
V, IV
>B tier
II, VI
>C tier
III
>D tier
I

>>9238494
>>9238534
>>9238678
Based. VIII Chads rise up!

>> No.9239757

>>9238471
>God tier
1,5
>Great tier
6,7,9
>meh tier
3,4
>shit but fun to break tier
2,8

>> No.9239765

>>9238471
VI: 10/10
VII: 8/10
VIII: 10/10
IX: 8/10
X: 7/10
XII: 6/10

>> No.9239780
File: 185 KB, 645x650, darthvader.png [View same] [iqdb] [saucenao] [google]
9239780

>>9238493
>>9238494
>>9239757
As someone who spent a lot of their childhood playing 4 and loving it, I wonder how much nostalgia blinds me to the flaws people seem to find in the game. Why do I so often see people dumping on 4? Is it really that bad?

>> No.9239787

>>9239780
What's good about it? Haven't played it yet

>> No.9239798

>>9239780
It's an RPG with no real choices to make

>> No.9239804

>>9239780
>super linear
>cardboard cutout characters
>tryhard narrative

>> No.9239805

>>9239798
So every JRPG

>> No.9239812

>1
7/10
>2
5/10
>3
6/10
>4
10/10
>5
10/10
>6
10/10
>7
9/10
>8
7/10
>9
9/10
>10
9/19
>10-2
4/10
>11
8/10
>12
7/10
>Tactics
9/10
>Tactics Advance
8/10
>Mystic Quest
Awesome Music/10

>> No.9239820

>>9239805
Some offend rpg sensibilities more than others

>> No.9239848
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9239848

>>9239787
I really enjoyed the characters. I played it when I was younger so if there were any tropes in the characters story, it was the first I'd been exposed to them and so they weren't already over-done to me. The music is astounding. I had fun with the different classes as they came and went, enjoying the chance to explore a new class even if I hadn't chosen it.

The end of the game takes you to the moon, with the final dungeon being within the moon, and I thought that was sick. Completely coincidentally, I also love Majora's Mask.

>> No.9239862

I: 8/10
II: 6/10
III: 3/10
IV: 8/10
V: 10/10
VI: 9/10
VII: 10/10
VIII: 9/10
IX: 6/10

III is the worst by far, I feel like those who say otherwise haven't actually played them all.

>> No.9239865

>>9239862
You are a fucking dumbass and should feel ashamed

>> No.9239867

>>9239848
Majora is the perfect example of a game that I find to be conceptually masterful but I have no desire to play. The duality of man.

>> No.9240316

>>9239862
similarly, II gets shit on a lot, but is middlin’ at worst. i think it’s a great entry.

>> No.9240352

>>9239862
III is a Famicom game, which automatically makes it better than the next ones. You probably played the DS or PR versions.

>> No.9240361

>>9238471
>my personal favorites
3 5 8
>i liked them
1 4 7 9
>didnt finish
2 6

>> No.9240398

9 7 6 5 3 8 4 1 2

>> No.9240789
File: 123 KB, 832x758, ff4-cecil-starting-stats.png [View same] [iqdb] [saucenao] [google]
9240789

>>9239798
An RPG is just a wargame where you play as a unit on the field and go PvE dungeon crawling, instead of as a commander leading armies in battle against other players leading their own armies.
FF4 has plenty of choices to make, just not fart-huffing hipster concept of choice.. The point of the ATB system is to apply some pressure to be decisive with choices in combat. You can choose to run, grind, explore or press to the next objective, and you often have a solid range of equipment choices to make (though not at first).

>>9239780
>I wonder how much nostalgia blinds me to the flaws people seem to find in the game.
Probably not as much as you think. The story isn't as great as you remember it but it's still a good story for the target age range of ~10-15 or so and effective for a videogame.

>Why do I so often see people dumping on 4?
Mainly because they feel the need to have something to dump on, especially when the topic is cancerous tier lists and rankings. Beyond that, retards with backwards mindset see the lack of a convoluted progression system, inability to switch party members, and lack of flashy OP ability combinations and immediately dismiss the game as having no customization whatsoever and therefore no gameplay. This is braindead logic. The combat is the core, with abilities on top of that, and finally the progression/build system is final layer on top. Patrician critiques assess all layers. Plebs ONLY look at whether they can choose between Edgar or Sabin, build four black mages to cheese a boss weak to elemental magic, or do insane shit like casting Ultima 5 times before the enemy even gets a turn in FF6 or counter-miming Knights of the Round 7 times in a row in FF7.

>> No.9240917

>>9239780
I don’t like how often you gain/lose party members and the plot felt weak to me. I wouldn’t call it bad though, I see the appeal.

I think a lot of zoomers play that one translation withouy realizing it, and hate on it for that.

>> No.9241268
File: 870 KB, 840x830, ff4-rydia1654764624655.png [View same] [iqdb] [saucenao] [google]
9241268

>>9239787
It's a straightforward, no-frills adventure with a classic theme of redemption. The main character is solid and the supporting cast is memorable.
- It's the first ATB game, and at least so long as you're playing the original on SNES (or SFC) the combat is extremely soulful. While missing some QoL features like visible ATB bars and the ability to "swap" turns, content fits the system extremely well, from the class designs to the encounters and even the 5-character party. The gameplay is optimized to allow for frequent, quick decisions, and since you can't swap you have to commit to a full turn every time. FFIV combat, often settles into a very satisfying rhythm, where you won't even need the visible ATB bars because you'll know exactly when the next menu will pop.
- has a very balanced ability spread, on the whole. They all have great animations and satisfying sound effects (for 1991). They're kept mostly simple, with just enough complexity to be compelling, with spells like Blink, Wall, and Berserk being far more important than in subsequent FF games, while often presenting some interesting combat decisions and tradeoffs.
- does an overall great job at balancing all the basic systems. Stats do what you expect, with some interesting dynamics like a +5 strength bonus potentially being more useful than you might imagine if it gains you an extra attack multiplier.
- excellently gentle difficulty curve. The starts at level 10 curbstomping imps, before giving you a level 1 spellcaster you need to protect and nuture through lower levels. Then later on, you get challenges the party isn't optimized for (Magus Sisters would be a joke if you could deploy Rydia), and your ezmode beefcake monk gets replaced with a more flexible but glass cannon ninja.

>> No.9241296

>>9239780
The only real thing it has in its favour is the ATB, and a couple of cool/original locations like the moon. Everything else is very poor, progression is extremely gated in, outside of a couple of places in the underworld there is almost never anything to find when exploring, not even when you get vehicules. There is basically nothing in terms of customization except in the end game (your choice is "do I buy this one and only gear upgrade at every town?"), now compare that to everything you could do in FF1/2/3...
Most of the character deaths are shit on a story point of view (the twins are the epitome of that), they took the concept from FF2 but handled it very poorly; and on a gameplay point of view it's extremely frustrating because you're constantly losing things you invested in, which goes against the very concept of RPG being power-fantasy and become more powerful little by little.
In FF1/3 you had class upgrades, in FF4 all you get is a forced light version of that for the main character only. It was the first time in the series the player doesn't get to choose his characters roles.

>> No.9241340

>>9239780
I played FF1, FF Legend on the GB, phantasy star 1 and 2 among others by the time FF4/2 came out here. I just plain always found it lack luster. It actually soured me on the series in general till 6/3 dropped and that was amazing.

>> No.9241345

What is with you fags playing an entire series that takes at least 300 hours combined when you seem to barely enjoy any of them.

>> No.9241371
File: 28 KB, 395x218, FfVI-tech_demo.gif [View same] [iqdb] [saucenao] [google]
9241371

>>9241345
You don't have to play a game to give it a ranking in a stupid ranking thread. This thread is full if stupid posts from people who probably haven't even played half the games they've rated. And yet somehow you managed to out-stupid all of them, congratulations.

>> No.9241469

>>9239479
only decent list ITT

>> No.9241514

>>9241296
Right on cue, the standard array of dumb critiques of FF4.

>> No.9241518

>>9241514
You must be the guy who said FF4 had choices because you could choose between attack and defend.

>> No.9241591
File: 76 KB, 900x675, red_mage_hat_complete___side_1_by_6thfloortseng_d2vbhdv-fullview.jpg [View same] [iqdb] [saucenao] [google]
9241591

1, 3, and 5 sweep the whole competition.
VI is for fags.
The rest are passable.

>tips red feathered fedora

>> No.9241668

>>9241591
The feather isnt red

>> No.9241917

>>9241518
Get back to me when you can make a point without sarcasm, hyberbole, and blatantly ignoring important details about the game. Until then, you are a lazy retard parroting the standard meme criticism.

>> No.9242216

Hijacking the thread but what the fuck is up with final fantasy tactics. Compared to fire emblems of the time the combat is fucking slow and painful and I can't find out how to look at the turn order. These battles are also hard as fuck to begin with the enemies always running away and/or countering you for a third of your health. Does it get better? I hear it gets easier but the pace of the battles I don't think are going to change.

>> No.9242224
File: 102 KB, 600x600, 1641792187237.png [View same] [iqdb] [saucenao] [google]
9242224

>>9238471
ff7>ff6>ff4
those are the only main series ones ive played

>> No.9242273

SS-tier:
Tactics

S-tier:
5

A-tier:
3 7

B-tier:
1 9

C-tier:
6 8

F-trash:
4

not final fantasy tier:
2

>> No.9242291

>>9239865
Eat shit (as if you don't already)

>>9240316
I don't know about 'great', but its issues are overstated

>>9240352
Played both Famicom and PSP versions, both are shit because III is a fundamentally poorly-designed game

>> No.9242569

>>9241345
I'm
>>9238586
and out of 8 games I played I thought 4 of them were above average. that's an extremely good ratio for a series with this many games

>> No.9242717

>>9238471
1-6 great, 7 ok-ish, rest garbage.