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File: 118 KB, 800x600, MV5BMGMyYzk5NzAtMWRkNC00ZWU0LWExMzUtMjFkMzdkMmYyZWQ4XkEyXkFqcGdeQXVyODU5ODY0ODc@._V1_.jpg [View same] [iqdb] [saucenao] [google]
9195931 No.9195931 [Reply] [Original]

Anyone else think the game had a depressing atmosphere/vibe about it? Its a pretty stark contrast to the first game which seemed to have a bit of everything.

>> No.9196447

>>9195931
>Anyone else think the game had a depressing atmosphere/vibe about it?
yes. that was on purpose. congratulations.

>> No.9196450

>>9195931
Late 90s were edgy as fuck, it is the time of evangelion.

>> No.9196663

>>9195931
No, the opening scene, the beach and the village was comfy, only the alternative time line and those ruins were sonewhat depressing vibe but only because of soundtrack

>> No.9197312
File: 1.49 MB, 1545x1037, file.png [View same] [iqdb] [saucenao] [google]
9197312

It's what you choose to see it as. Pay more attention to the NPCs next time, they aren't just background noise like in Trigger.

>> No.9197640
File: 554 KB, 900x1125, 1661109326323.jpg [View same] [iqdb] [saucenao] [google]
9197640

Best girl keeps me from being depressed.

>> No.9198203

>>9197312
The fairy/dwarf conflict makes it explicit. The entire game falls over itself trying to justify it's own argument. It keeps painting humans as the real monsters for all their technology but you get admonished for that right after the dwarves fuck up the fairies with their own steam powered tank. And the entire game's premise is that the characters in Trigger fucked everything up and humans are responsible for all the world's ills but that all conveniently ignores that a giant space insect crash landed on the planet and eventually ass fucked it to high heaven. Like so that was the natural order that should have been preserved? It's not clear what Cross's actual position is.

>> No.9198340
File: 48 KB, 640x480, 44-science89.jpg [View same] [iqdb] [saucenao] [google]
9198340

>>9198203
The dwaves, desperate for a new home, invade the fairy island, doing what they observed from humanity's success. Once beaten back, they learn from the fairies that there is still hope for the forest, acknowledge their wrongdoings and leave to atone. There is no "gotcha" here, their behavior is the result of observing humanity's behavior (and its "success").

Furthermore, "Trigger bad" is wrong, as without a future where project kid was possible, everything would be doomed as well. However, it would also be without Serge being alive, so his single existence is of equal importance.

>> No.9199369

The ost is depressive as fuck.

>> No.9199381

>>9195931
I am still not sure if writers planned whole Balthazar's "Big Brain Plan" right from the start of the game's development or they suddenly realized that it needs to be a sequel to Chrono Trigger in the middle of development, so they hastily written something to connect both games.

>> No.9200074

>>9197640
Why did they give everyone accents anyway?

>> No.9200154

>>9195931
Well yeah...you see your own child self's grave not very long in. It more bittersweet than depressing I found the true end and some other stuff really hopeful.

>> No.9200332

>>9198340
I hate when games pull this shit.

>Legacy of Kain: Soul Reaver

>"Welcome back, Blood Omen"

>> No.9200513
File: 26 KB, 609x446, file.png [View same] [iqdb] [saucenao] [google]
9200513

>>9200332
It's alright when done right

>> No.9201857

>>9200513
>he dislikes gibs

>> No.9203334

>>9200074
I think because they had them in Japanese. Japan has a shit ton of regional accents just like the US and so when they translated it they adapted the concept.

>> No.9203339

I really like the 32-bit graphics era, but this game looks ugly, and I hate that the combat isn't realtime like chrono trigger

>> No.9203462

>>9203339
>pretends Cross is not THE best looking 32bit game
>thinks Trigger is real time

LMAO2

>> No.9203612

>>9200074
>>9203334

It's not just regional accents, it's also registers of speech, idioms, and especially level of formality in speech. And they did this all with the automated string replacement system that would adjust speech for characters reciting the generic lines in the script.

When localizing, well....English doesn't have the same variety of speech, so they made up the difference with regional accents.

>> No.9205157

>>9203339
I never liked "Active" turn-based combat. It becomes a spastic simulator of remembering where that specific skill/item in a menu so you can use it now or die a couple of seconds later. You also do not have time to appreciate music and art mid battle.
After playing two FF's like this, I have become allergic to systems like this.
If you want non-stop action, you should play proper action/shooter games.

>> No.9207938

>>9205157

Ehh. It's okay when you gear things to work with it. I eventually turned on atb and AI control in dragon quest XI and it honestly worked real well due to good AI prioritization.

Likewise, FFXIII did it fairly well by taking the focus off individual skill usage and making the big focus be on party arrangement.

>> No.9207978

>>9198203
Cross is a fucking mess and should be separated from it's superior predecessor.

>> No.9207982

>>9199369
But it is so good. No one will guess that it is a boss fight track:
https://www.youtube.com/watch?v=YUPbMd2fbp8

>> No.9208751

>>9195931
Not really. The localization was the opposite, they tried to turn it into a comedic farce by giving everyone wacky accents. So any specific tone that might have been there was destroyed by richard honeywood.

>> No.9210896

>>9207978
>doesn't understand a story written for japanese teenagers

lol westeners, watch some more Marvel, good guy punches bad guy

>> No.9210909

>>9195931
for the love of God use a crt shader. your image makes me want to vomit.

>> No.9210917

>>9210896
It's an rpg where I have to kill creatures to improve myself. I don't know how this is better than marvel

>> No.9211257

>>9195931
*picks up jester character*
>WEE WEEE BAGUETTE HON HON HON!
*picks up kid character*
>GDAY CUNT, GISSA FUCKEN CIGGY OR I'LL BASH YA
*picks up dog character*
>*ILLEGIBLE LISP*

What the fuck was up with the translation in this game?

>> No.9211345

>>9195931
do both home and another worlds merge together in the end? kind of sucks for the dragoon members in home world.

>> No.9211464

>>9195931
Yes it has a very ethereal, melancholy vibe to it. It’s actually pretty subversive.

>> No.9211484

>>9211257
fucking kek

They really did go over the top with some of them, but I liked it— gave some rather worthless characters a bit more personality.

>> No.9211546

>>9195931
Fuck Chrono Cross. 2300 AD was more depressing than anything in that edgelord trash

>> No.9211973

>>9210896
Unironically, Silver Age comics were amazing. But everything went downhill from there (except for Bronze Age's Joker)

>> No.9212247

>>9198203
>>9198340
There's a way to save the hydra offspring, dwarves (some) and fairies, as in no one loses

>> No.9212509

I am surprised to see this thread still up. Figured it would get a handful of replies then just be done. I had wondered about this for awhile so good to see I wasn't just imagining things here.
>>9211257
>>9211484
This was ultimately retarded of them to do that. It probably made the game even more sad with an isolated feeling. You got these characters who are just not too relatable because they have to be over the top cartoon characters with accents instead of simply being actually good characters. Then you have to also listen to what is the rest of this games soundtrack as you play it. Imagine having the dog always on your team only to then be subjected to all the sad songs in this game. Realizing you are going on a sad and even horrifying journey with that mutant mutt beast that talks like a retard. Its a depressing feeling actually and only funny when you are thinking about this without actually playing it. The game just had such a sad vibe about it. Especially when Lynx Captain Ginyu's your body and you realize you got to play as that fucking cat for awhile.

I think this might be a huge reason it isn't as beloved or even known as Trigger. Chrono Trigger had a great mixture of everything from environments, emotions, music, set pieces. It did so much more with so much less. Cross on the other hand throws all this abundance of characters at you with a sad depression score and a story that spits in the face of the original game while also telling a similar story but in a much sadder more convoluted way. To be honest, fuck Chrono Cross.

>> No.9212913
File: 47 KB, 340x600, Harle1.jpg [View same] [iqdb] [saucenao] [google]
9212913

>>9211257
Jester cute

>> No.9213243

>>9212509
Not gonna lie anon, your take on this game seems pretty demented to me. The game has a melancholy air, sure, but it’s not anywhere close to as oppressive as you make it seem. Sometimes things that are sad can be comforting in a way, and I think Chrono Cross’s themes are way closer to capturing that than being so sad that they make you feel miserable.

>> No.9213289

>>9195931
Chrono Cross sucks so bad. Masato Kato should have never been allowed to make his depressive and pretentious and self-contradictory fantasies a reality. Chrono Cross lessens Chrono Trigger's story merely by existing.

>> No.9215205
File: 60 KB, 864x99, the idea that I had at that time was for Crono to really die.png [View same] [iqdb] [saucenao] [google]
9215205

>>9213289
Yeah. That hack was left seething when they rejected his brilliant ideas for the first game and went full miseryporn for the sequel he was put in charge of.

>> No.9215208

>>9210909
A CRT fag should never attempt to criticize anyone’s taste.

>> No.9215212

>>9200513
>Welcome back, Contra III: The Alien Rebels.

>> No.9215389

>>9213243
I don't know anon perhaps I was too harsh. It was such a disappointment though to so many of us. Maybe the 2D pixel design of Trigger also played a big role in making that game just seem way better in every way too. I just don't think Cross holds a candle to Trigger quite honestly. It didn't even have to be a direct sequel if it didn't want to but there was no reason for it to do the things that it ended up doing. Just be an alternative game in an alternative universe with new characters using the Chrono name. Didn't have to also then go shit on Trigger you know? Because it does shit on Trigger it makes other things it attempted look worse or maybe even disingenuous. Really even makes me wonder if certain key developers weren't happy about making the game actually. Wouldn't surprise me.

>> No.9215418
File: 143 KB, 1079x900, Chrono Cross in a nutshell.jpg [View same] [iqdb] [saucenao] [google]
9215418

>>9215389
>Really even makes me wonder if certain key developers weren't happy about making the game actually.
Yuji Horii, the man who wrote Chrono Trigger and the dream team who actually made Trigger did not want to return for the sequel. And Masato Kato, Cross's writer, was unhappy about them not listening to his brilliant ideas about Chrono Trigger's direction. I wouldn't be surprised at all if he actually resented the first game for being so successful, what he did to it is really, really spiteful.

>> No.9215442

>>9211257
That's one of the best things about the game, text boxes but now with individual personalities for every goddamn playing character

>> No.9215923
File: 317 KB, 640x360, Frog in space.png [View same] [iqdb] [saucenao] [google]
9215923

>>9215205
>nooooo you can't have cool novel ideas in our generic Toriyamaface jarpig

Glad those shitlords fucked off so he could make one of the best jRPG stories ever told, with real impacts instead of cop-outs.

>> No.9215952
File: 284 KB, 1211x681, happy endings.jpg [View same] [iqdb] [saucenao] [google]
9215952

>>9215923
>nooooo! You can't have a fun adventure story with a happy ending! It has to be GRITTY and SAD and FULL OF MISERY with faux-intellectual bullshit to make retards think it's deep!

>> No.9215957
File: 93 KB, 983x655, 1644599410825.jpg [View same] [iqdb] [saucenao] [google]
9215957

>>9215923
>with real impacts instead of cop-outs
>Oh no! Kid, the girl that I love, has been poisoned with hydra venom by the bad guy! She's going to die for sure unless she gets the antidote! The doc says that he can make the antidote, but he needs a sample of the poison! But hydras have been extinct for decades in this world that supposedly split when I survived that attack ten years ago! Luckily, I am the only man in existence that can travel between the two worlds, and I know for a fact that hydras still exist in my world!
>What to do, what to do?
>Oh, I know!
>I'm going to abandon Kid to her fate, there's nothing I can do. Instead, I'm gonna go do some random side quest with no purpose and recruit the single best companion in the game!
>And then, when I return to say my goodbyes after abandoning her to die, I'm gonna discover that a random enemy soldier happen to pass by, he happened to have a sample of the ultra rare hydra venom on him, he gave it to the doctor who saved Kid!
>Kid is very grateful! Not to the enemy soldier who saved her, to you who abandoned her to die! She joins your party as if nothing happened, and the romance with her proceeds as normal!
>with real impacts instead of cop-outs
lol
lmao

>> No.9215961

>>9215952
>every sad ending is pretentious wank
I suggest that you cease this foolishness before you dig yourself any deeper, anon.

>> No.9215967

I played it back in like 1998 or 99 I totally forget but it was the late 90s and yes I felt like it was sad the whole time. Like we were supposed to feel bad for everyone and it was the last of days for the island community.

Then I beat it and became furious how it wasn't connected to Chrono Trigger and you only got a Hideo type ending sequence. People who liked the first game won't like Cross, people who are autists in to the cringelore that isn't even a fucking videogame like Cross.

>> No.9215984
File: 54 KB, 640x480, 33-korcha25.jpg [View same] [iqdb] [saucenao] [google]
9215984

>>9215957
>Razzly dies
>don't discover baby hydras
>uhhhhhhhh cop-out

lol
lmao

>> No.9215990

>>9215961
>you either like when a fun adventure with a generally happy ending is retroactively ruined, or you hate every sad ending ever
Black and white thinking indicative of a child. This must be why you think that dark and gritty is always better, no matter how stupid it is and how many things it retcons.
>>9215984
>This is what passes for a real impact in a crossfag's tiny brain
lol
lmao

>> No.9216010

>>9215990
>Black and white thinking indicative of a child. This must be why you think that dark and gritty is always better, no matter how stupid it is and how many things it retcons.
I was under the impression that my post would communicate this exact sentiment, but I guess not. I agree with you, anon— black and white thinking is childish.

>> No.9216242

>>9215990
>character dying has no impact on the trigtards empty brain cavity, or his shitty game's plot, i.e. when Crono dies it's irrelevant if he is returned or not. Come to think of, you can probably just leave Robo forever in the Fiona quest too, that's how irrelevant and one-dimensional the characters in Trigger are

lol
lmao

>> No.9216798

>>9216242
>character dying
>Kid doesn't actually die when you leave her to die
>She's just as happy to jump on Serge's dick as if he had saved her life
>Crossfag pretends this is proper consequences when literally literally no one cares about the 50 forgettable npc companions that have to have shitty accents to pretend to have a sliver of personality
lol
lmao

>> No.9216847

>>9197640

She is a lot more attractive when drawn by someone competent (like whoever that artist was).

>> No.9216858

>>9215442
What kind of a personality is "says CHA a lot for no clear reason"?

>> No.9216891

>>9216858
It's in his name -CHA

>> No.9217174

>>9212913
i need clussy

>> No.9217243

>>9205157
Just go the menu and change the settings to WAIT

>> No.9217729
File: 1.33 MB, 662x1730, CHA.png [View same] [iqdb] [saucenao] [google]
9217729

>>9216858
CHA

Imagine choosing to save Kid from the poison and getting this thing instead of based Glenn.

>> No.9217862

>>9208751
>>9211257

It was really shit, but how else should the localization team dealt with the string replacer system? Just remove it entirely?

This is one of those cases where Japan and its many levels of speech formality beats English.

>> No.9217879

>>9217862
>Just remove it entirely?
They could have just not made it in the first place.

>> No.9217952

>>9217879

You misunderstand. This system existed in the original, japanese version.

>> No.9217958
File: 153 KB, 873x275, algorithm.png [View same] [iqdb] [saucenao] [google]
9217958

>>9217952
Then why did the translator lament the difficulty of creating the algorithm, if it was already there for the Japanese version?

>> No.9217967

>>9217958

Okay I misremembered this.

God, fuck Honeywood

>> No.9217992

Breath of Fire 2 nailed the depressing atmosphere the entire way through from beginning to end

>> No.9218146

>>9198203
was written by a evangelion hack of course is a mess under a flimy guise of "deep"

>> No.9218151

>>9198340
it still says technology and humans bad, to be fair the 90's were full that autismo

>> No.9218160

>>9218151
That nigga is straight up lying about what happens in Chrono Cross. The game really fucked up by having a "technology and humans bad" message set in a tropical paradise with no pollution and no industry except for that of the dwarves who preach about the environment.

>> No.9218167

>>9203612
Yeah, though the difficulty is less that English doesn't have that variety and more that it's not formalized in things like verb conjugation in a way that works well with scripted language shifts.

>> No.9218294

MENTALLY UNTOUCHABLE

>> No.9218562

>>9218160
>hydra marshes are fucked because of human poaching hydras

Maybe you should try to comprehend the basic plot first before calling someone a liar, trigtard

>> No.9218587
File: 1.11 MB, 1359x1080, 1649375268027.png [View same] [iqdb] [saucenao] [google]
9218587

>>9218562
>Dwarves owning the only coal-burning machines in the entire game and performing an unprovoked genocide lecture you about the environment and the evils of humanity
>Crossfag keeps defending that shit
Man, humans are such a blight that even fishermen living in bamboo huts in a pristine tropical paradise with no technological devices whatsoever are apparently a bigger threat than the steampunk dwarves.

>> No.9218592
File: 1.12 MB, 1359x1080, 1649375066748.png [View same] [iqdb] [saucenao] [google]
9218592

Oh, and since I'm here, let's post another one of Cross's more egregious retcons: Ayla and her tribe apparently wasn't human. Humans exist only because Lavos made them.

>> No.9218914

>>9215961
you already there anon

>> No.9218964

>>9218587
>>9218592
this is hilarious, no wonder you dont hear about masato kato after this

>> No.9219482
File: 1.80 MB, 2011x1406, Chinatown_souvenirs.jpg [View same] [iqdb] [saucenao] [google]
9219482

>>9195931
I would describe it as more dreamlike, sort of floaty in a way of going with the flow. Aside from the rocking intro song, the rest of the soundtrack has a more controlled pace with the environments never being too bombastically busy. What is a depressing atmosphere/vibe is the pandemic which took away all those Square concerts with the recent resurgence of Chrono Cross: https://youtu.be/ju1wxMDhjMM

>> No.9219508
File: 181 KB, 559x1288, CANON.png [View same] [iqdb] [saucenao] [google]
9219508

>>9218964
It really is no wonder that it killed the franchise and Kato was left without a job at Square. Crossfags like to pretend that the game is hated only because it shits on the original and ruins the happy ending by making all the old characters suffer and die a meaningless, painful death (and it does. No doubt it does. picrel), but Chrono Cross is a fucking mess even when considered entirely on its own merits. They'll tell you that it's a decent game and a bad sequel, but that's a filthy lie. It's a bad, pretentious game and a horrendously horrible sequel.

Really, the only good things about Chrono Cross are the masterful soundtrack (Yasunori Mitsuda is a fucking genius) and the atmosphere evoked by the visuals in some of the environments.

>> No.9220614

>>9219508
I just hoped Mitsuda wasnt dragged down by Kato autismo, i remember playing it taking it as is own thing but got bored fast the handholding on the rpg mechanics to avoid grinding that made normal battles pointless was tje nail for me

>> No.9221000

>>9218592
I think the implication is that the rapid development from early hominids (ayla and her clan) evolved from the contact of Lavos which led rise to the Kingdom of Zeal since there's literally no sensical explanation otherwise because Zeal is the earliest civilization after the stone age and yet the most advanced one too. Kato always intended this to be the case because he wrote the Zeal part of Chrono Trigger(aka the best part of the whole fucking game)

>> No.9221006

>>9218587
>Man, humans are such a blight that even fishermen living in bamboo huts in a pristine tropical paradise with no technological devices whatsoever
Did you not play the game? Those humans are literally decedents of the the laboratory workers from Chronopolis a hyper advanced Time fortress that literally cultivated said tropical paradise and caused the main fucking conflict of the game to take place in the first place, also they're pair along side the same humans who literally enslaved Demi-humans to work on a tourist cruise ship. The game isn't saying Dwarves are bad, the Dwarves are point out the hypocrisy of humans. Of course the average cross hater is a retard who doesn't understand this though.

>> No.9221013

>>9219508
>Canon
>Said character is not even mentioned once in Chrono Cross whatsoever
Holy retard

>> No.9221028

>>9221000
>early hominids (ayla and her clan)
Except Ayla and her people are indistinguishable from modern humans, not neanderthals or anything like that. This is a retcon pure and simple, and a pretty stupid one at that.

>Kato always intended this to be the case because he wrote the Zeal part of Chrono Trigger(aka the best part of the whole fucking game)
Kato was following Horii's outline when he wrote Zeal. Yuji Horii was the main writer and it shows. The only thing about Zeal that's recognizable as Kato's style, from what we can tell of his style from Cross, is Enhasa, the city of dreamers that doesn't really fit with the rest and is ignored by just about everyone.

>Kato always intended this to be the case
lmao. Kato didn't even intend for Kid to be Schala until he hit writer's block close to the ending of Radical Dreamers.

>> No.9221032

>>9221006
>Those humans are literally decedents of the the laboratory workers from Chronopolis a hyper advanced Time fortress that literally cultivated said tropical paradise
Utterly irrelevant when we're talking about fishermen living in bamboo huts with no technology whatsoever. Or do the sins of their ancestors burden them in perpetuity? Btw, the tropical paradise was created by the elemental dragons and their reptite/draconian worshippers, but it's not rare at all when a crossfag gets really basic things about their game wrong. Details like this are really easy to miss in those gigantic wall of texts that dump the lore at you.

>also they're pair along side the same humans who literally enslaved Demi-humans to work on a tourist cruise ship
One single pirate took slaves, therefore all humans bad. What a great message! Serge is such a bad guy, going around saving those demihumans from the guy who enslaved them...

>The game isn't saying Dwarves are bad
And that's the problem! Dwarves are literally the only society polluting the environment in the entire game, they genocide the fairies, and then the game, the dwarves, AND EVEN THE FAIRIES THAT YOU SAVE tell you that this is the humans' fault? What the actual fuck?

>the hypocrisy of humans
Ah, yes, how hypocritic of the humans to live in harmony with nature and NOT want to genocide the fairies on the drop of a hat...

>Of course the average cross hater is a retard who doesn't understand this though.
Ahaha. How ironic...

>> No.9221034
File: 1.32 MB, 1920x1080, file.png [View same] [iqdb] [saucenao] [google]
9221034

>>9221013
Oof. How embarrassing.

>> No.9221608

>>9221034
This is from Chrono Trigger, not Cross.

>> No.9221613

>>9221032
>the tropical paradise was created by the elemental dragons and their reptite/draconian worshippers
It was literally terraformed by the Super Computer Fate, play the fucking game.

>> No.9221621

>>9221028
>Except Ayla and her people are indistinguishable from modern humans
Because the game is in DBZ anime style and needed to have anime cavemen without thinking too much about placement in history, they're meant to represent early man before the kingdom of zeal and thus before the contact with Lavos which led to the rapid progression of their society.
>The only thing about Zeal that's recognizable as Kato's style
Headcannon cope

>> No.9221625

>>9221032
>One single pirate took slaves, therefore all humans bad. What a great message! Serge is such a bad guy, going around saving those demihumans from the guy who enslaved them...
>anon can't into reading between the lines/didn't see the ending of the game
The game message was actually completely contradicting the dwarves blaming the humans. the game literally outright values the existence of all life on earth and considers it as an inherent necessity and good to the world. Serge is depicted as good and so are humans, but like that message it forces you to take in all of the good and the bad, of course a literal manchild Trigger baby couldn't understand a simple message like this aimed at teenagers because he's too asshurt about his fav character dying.

>> No.9222085
File: 10 KB, 346x91, file.png [View same] [iqdb] [saucenao] [google]
9222085

>>9221608
It's a scene added in the DS version, supervised by Kato, that bridges the two games, supposedly. Reread the first panel of the comic I posted earlier. Your reading comprehension is really lacking, but I expected no better from a crossfag.

>> No.9222089
File: 103 KB, 417x271, file.png [View same] [iqdb] [saucenao] [google]
9222089

>>9221613
The dragons and the archipelago existed before FATE won and took over. As I said, I don't blame you for getting this wrong, it's easy to miss a paragraph of text in those walls of text, and your reading comprehension is that of a grade schooler.

>> No.9222091
File: 31 KB, 403x510, I’m in charge of writing the plot in Chrono Trigger.png [View same] [iqdb] [saucenao] [google]
9222091

>>9221621
>Because the game is in DBZ anime style and needed to have anime cavemen without thinking too much about placement in history
>Don't believe your lying eyes, Ayla is actually not human!
>led to the rapid progression of their society.
Reread that quote from Cross
>Humans are a sudden mutation caused by the contact with Lavos
Nothing about progression of a society here, crossfag. It's really common with you lot to misunderstand what your game says, headcanon it and pretend that it says something else that is not egregiously retarded instead.
>Headcannon cope
What's headcanon (not cannon) cope? The fact that Yuji Horii was the one who wrote all the important things about Trigger? Horii was referred to as the main writer in all material and all interviews UNTIL Square greenlit the sequel and they began marketing Kato as the real, hidden writer behind Chrono Trigger. Kato's inflated importance was all a marketing ploy to sell Cross. Kato was just brought in in the middle of Chrono Trigger to fill out the ranks, he didn't like that it was a time travel story, his big idea to have Chrono be doomed was laughed out of the room, and he hated working in Trigger. And it's really easy to tell by how different even the tone of the two games is, and how spitefully Kato treats the original. He must have been very butthurt about its success.

>> No.9222094
File: 681 KB, 640x480, file.png [View same] [iqdb] [saucenao] [google]
9222094

>>9221625
>The game message was actually completely contradicting the dwarves blaming the humans. the game literally outright values the existence of all life on earth and considers it as an inherent necessity and good to the world.
Reread the above quote from Cross
>From the planet's viewpoint, humans are just destroyers and a cursed, yet perhaps pathetic, blight on the world.
picrel is the FAIRIES, who you just saved from genocide via steampunk dwarves, blaming humans and cursing you, their saviour. I have many more quotes about that if you keep insisting. Unlike you, I know what the game ACTUALLY says, and the game is very, very consistent in condemning humanity for imagined slights,. Once again, a crossfag like you has to headcanon this away and pretend that the game says something completely different. I kinda pity you, all his amount of headcanon is necessary to continue liking that godawful game.
>because he's too asshurt about his fav character dying.
>>9219508
>Crossfags like to pretend that the game is hated only because it shits on the original and ruins the happy ending by making all the old characters suffer and die a meaningless, painful death (and it does. No doubt it does. picrel), but Chrono Cross is a fucking mess even when considered entirely on its own merits.
Yes, I know cope and deflection is all you have, but please pay attention. All of those are problems with Cross that have nothing to do Trigger with how terrible of a sequel it is. I know that it was probably your first jrpg and it holds a special place in your heart with the nostalgia goggles and all that, but face it: It's actually not good. At all.

>> No.9223141

>>9221006
>literally
>literally
>literally
Learn to talk, faggot.

>> No.9223837

>>9223141
literally who cares about using literally carelessly anymore? it's literally 2022, and words have literally only got even stupider since that became a thing

>> No.9223843

>>9223837
literally kys

>> No.9224684

I get really excited knowing there's someone in here seething so hard about people liking chrono cross. Their life has to be so unimaginably worse than my own to post the literal paragraphs of cheeto dust rage.

I love Cross, more than Trigger. And I hope it frustrates you, you sad, strange little man.

>> No.9225138

>>9224684
Holy projection Batman! The only one seething endlessly is you my dude, and all the other crossfags who cannot accept that something they love so much is actually garbage. No one, other than you, cares if you like garbage.

I accept your concession btw.

>> No.9225228

>>9225138
I knew you'd respond, oh boy it gives me joy knowing how miserable you are. You absolute fuckin loser, god it feels good knowing you exist. I can never be as big of a fuckup as you, thank you man.

>> No.9225235

>>9217729
I don't want him, just Razzly.
I find it amusing, that you need to make her suffer to get her third skill

>> No.9225424
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9225424

>>9225228

>> No.9225740

>>9222089
>Didn't understand the game.
That's saying they were once in the Sea of Eden, the islands of paradise didn't exist yet.
>FATE, desirous of creating its own paradise, began the process of terraforming several new islands in the sea. These included Earth Dragon Isle, Guldove, Hermit's Hideaway, Isle of the Damned, Main Island (Fort Dragonia, Arni, and Termina), Marbule, Sky Dragon Isle (actually Dinopolis ruins), and Water Dragon Isle.
Again, play the game

>> No.9225757
File: 1.55 MB, 1276x687, Screenshot 2022-09-01 095103.png [View same] [iqdb] [saucenao] [google]
9225757

>>9222089
>>9225740
In case you still don't believe me, EVERYONE literally cannot miss the piece of dialogue that spells it out. Should've known you didn't even play the game

>> No.9225762
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9225762

>>9225757

>> No.9225765
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9225765

>>9225762

>> No.9225802

>>9222091
>>Don't believe your lying eyes, Ayla is actually not human!
Didn't say this, she's a primitive hominid. Yuji Horii here is just saying very basic shit. Masato Kato actually wrote the innerworkings of the Zeal era, regardless of whatever outline Horii left for him.
The quote is cross is saying
"Sudden mutation caused by the contact with Lavos"
Yes, that led to the progression of their society, we don't know exactly what it means but something along the lines of how early hominids evolved, like their brains getting larger, that allowed them to progress and probably unnaturally too considering the Zeal Kingdom uses magic(which could also be from a sudden mutation).
>>From the planet's viewpoint, humans are just destroyers and a cursed, yet perhaps pathetic, blight on the world.
Again this is from a random human scientist NPC spouting his conjecture, the end of the game gives a speech about how all life is important contradicting him, oh wait you didn't play the game
>muh DS port
Crono didn't die, not stated anywhere, also not from Cross, no indication Kato even wrote the thing in that comic

>> No.9225897
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9225897

>>9225740
>Again, play the game he said, quoting the wiki
lmao

>>9225757
>>9225762
>>9225765
ok, so it was empty sea before FATE defeated the Draconians (The reptites changed their name for some reason) and created new islands out of scratch and it did not take over existing islands and remodel and terraform them to its own specifications. Now explain these ruins, crossfag. Did FATE make them too? Though I guess they're not that important. Only the final dungeon of the first part of the game, the place where Lynx succeeds in his plan to bodyjack Serge and then proceeds to fuck around doing nothing instead of actually using it for the reason he supposedly stole it for.

>> No.9225903
File: 112 KB, 880x180, I wrote Chrono Trigger.png [View same] [iqdb] [saucenao] [google]
9225903

>>9225802
>Didn't say this, she's a primitive hominid
So, not a human? Neanderthalds and other primitive hominds aren't humans anon, just closely related species. But Ayla is a human, indistinguishable from modern humans and very obviously so.
>Yuji Horii here is just saying very basic shit. Masato Kato actually wrote the innerworkings of the Zeal era, regardless of whatever outline Horii left for him.
So Yuji Horii is lying when he says he wrote the main plot of Chrono Trigger. Masato Kato is the real genius behind it, and the complete change in tone and utter disrespect for the original evident in Cross was not because the writers changed, but because ?????
>The quote is cross is saying
>"Sudden mutation caused by the contact with Lavos"
Don't cut off the entire quote. It says, in full
>Humans are a sudden mutation caused by the contact with Lavos
Now, Magic IS a sudden mutation caused by Lavos, and that was pretty explicit from Trigger. But humans existed before Lavos, Cross explicitly says that they didn't, and it's a pretty egregious retcon that has to be headcanoned, like all of the myriad problems with Cross that you keep pretending don't exist..
>Again this is from a random human scientist NPC spouting his conjecture, the end of the game gives a speech about how all life is important contradicting him,
Anon, please, the game keeps hammering the point of humans being a blight upon the planet. Perhaps dozens of different NPCs say the exact same thing, and NOT A SINGLE ONE offers a defense of humanity. If you don't see the game as having a "humans bad" message, it's because you don't want to see. As for that speech, I'm gonna post it right after, because it's a gigantic, pretentious, pesudointellectual mess like the rest of the game, and it really does not say what you think.
>oh wait you didn't play the game
You really need new material, my developmentally challenged friend. I have cited the game's exact text ten times more than you have.

>> No.9225906
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9225906

>I have been waiting an eternity... just for this very moment...

>Meaninglessly hurting one another... The disappearing life-forms... The words that become deleted... The thoughts that become buried... The pool of cells that slowly evaporate... The echoes of consciousness that slowly fade... Love to hate... Hate to love... Why are we born? Why do we die? Evolution? The "survival of the fittest?" What is there to be achieved from harming one another... killing one another...

>The "eggs" that we call planets... And the innumerable "spermatozoa" which gather around these that we call life-forms... When one of those countless seeds inseminates a planet, a new universe is born. But until that occurs, hundreds of millions of years will pass, and innumerable life-forms will be born, then die... That is the be-all and end-all. Everything exists for that one moment. All so that the universe
can evolve into the next dimension... Does that make us all just pawns? Are each of our short lives nothing but a cheap sacrifice just so the one chosen life-form can be born?

>No. That is not the case! Each and every one of us has a chance of becoming that one chosen life-form which inseminates a planet. Yes, it could be "you"... Genes and environment... Each of us tries to do his best under the limited conditions we are each dealt.

>Each life-form that attempts to eke out a decent life for itself forms a link in the golden chain that leads to the creation of a new universe. If one link is missing, there will be no future. There is no such thing as a useless life-form... No such thing as a pawn! Every single thing in the whole of nature is perhaps just dreaming a dream of "life"... All of them are also perhaps nothing more than a dream dreamt by the planet before it is born.

>Oh, but yes... Eventually all dreams will return to Zurvan... to the sea of dreams..
t. Schala. who now inexplicably looks like picrel (yet another stupid retcon). Presented without comment.

>> No.9225908
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9225908

Also this, can't forget that Cross actually retcons itself in the ending.

>> No.9225910
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And let's not forget the credits, where we see a live action clip of Schala who has reverse isekai'd into Japan and is now wandering a random city, searching for (you).
https://www.youtube.com/watch?v=M9T9kZzSEvI

>> No.9225912
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9225912

>Crono didn't die
You literally meet his ghost, retard, along with that of Marle and Lucca.
>not stated anywhere
What, the death of Chrono, Marle and Lucca? No, we only learn that Porre conquered and burned Guardia, Lucca after being left without her friends started selling weapons to the conquerors to fund her orphanage, she left a letter to her Porrian friend to be delivered to Kid after her death, and then Lynx burned that orphanage down, kidnapped her and she was never heard from again. I'm sure they're all fine though. They've just been on... vacations for the past decade, as their home burns and the world is threatened again. Yeah, vacations.

>> No.9225915
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9225915

>also not from Cross
I thought you were a ~70iq retard, but I'm constantly revising this number downwards. Yes, Dalton being responsible is from the DS version, just like the comic said. It was just a popular theory before that, that Kato all but confirmed in one of his interviews.
>Porre had some kind of intervention or help originating outside of the original flow of history
>no indication Kato even wrote the thing in that comic
Yep, Kato, the one who wrote all the additions in the DS version, did not actually write this specific one. You're reaching an unbelievable height of cope, my dude.

>> No.9227493

>>9222085
NTA, but he said he's not mentioned in Chrono Cross not any version of Trigger. You probably shouldn't talk shit about reading comprehension when you seem to lack it.

>> No.9227519

>>9195931
Idk about depressing, but I think the game was over produced garbage.

Apparently they had meant to make a shorter, but more replayable game, but big wigs wanted another epic.
So they spent a lot of time making gorgeous graphics and a 30 hour long game and everything else suffered greatly for it.

Thats why leveling is pointless, thats why the element system is basically a novelty and thats why the combo system is so ill conceived. They were all shelved so they could cram more length into the game instead of finish those functions. And it really shows.

>> No.9227585

>>9227493
>X game says this is canon
>Not canon, not mentioned in game Y
>But I was talking about game X
>Don't talk shit about reading comprehension, he was talking about game Y
What the actual fuck?

>> No.9228837

>>9225912
hate when rpgs do that, specially after grinding them to space alien god destroyer, glad to know kato was never hear from again

>> No.9228865

>>9227585
is crossfag desperate cope, just ignore his schizo ramblings, for your own good

>> No.9228891

>>9210896
lol how is that supossed to make you look good?
weeb believing in the superior teen japs, please have some self respect

>> No.9229179

>>9225897
??? Yes Dragonians made them obviously, Dragonians were literally ripped out of their own timeline and settled in El Nido after they were defeated in the war between Chronopolis and Dinopolis which was the prison created for their artificial dragon god that they had created in their own world. By the time of the game they went extinct and the fort was abandoned

>> No.9229196

>>9225912
Those Ghost know things that the original Chrono wouldn't know. They are not the same Crono from the game but a spirit from a future that was denied its existence. Crono, from Chrono Trigger as we know him could still be somewhere. That was the whole point if the dead sea

>> No.9229261

>>9229179
Help me make sense of the timeline anon!
>Time Crash
>Chronopolis appears in the distant past. The planet, to protect itself from the species that saved it from the space parasite, summons the reptites (who randomly changed their name to draconians and are also more in tune with nature despite in ancient times living in a literal hellscape and burning down a forest) from a parallel dimension.
>Chronopolis and Dinopolis fight. There is nothing other than them in the entire El Nido sea.
>Chronopolis wins, genocides the reptites who now call themselves draconians, takes over their dragon, splits it into more manageable pieces and creates the islands from scratch.
>Draconians, after being genocided in the war with Chronopolis, build Fort Dragonia in an island that did not exist while they were still alive and is entirely controlled by their mortal enemies.
>Draconians, after completing their fort with no interference, get genocided again, somehow, leaving behind their ruins, that FATE never bothered to pave over.
Is this about right?

>>9229196
So, Chrono, Marle's and Lucca's ghosts are not actually their ghosts, but their TIME GHOSTS from a LOST TIME that somehow know things because they're from a LOST TIME, all three are actually still alive, Chrono and Marle spent the last 15 years since their home got conquered, looted and burned doing ?????, leaving Lucca to care for the orphans alone and forcing her build weapons for the guys that burned and conquered her country, and Lucca, after Lynx burned down her orphanage, kidnapped and disappeared her, somehow escaped on her own, joined them in ????? doing ????? for the past decade, and she's sorry she left Kid alone because ????? is more important than reuniting with her lost adopted daughter/little sister. This explanation makes total sense and is in fact more reasonable than just believing that their ghosts are their ghosts and they died when they were killed.

Holy cope batman.

>> No.9230194

>>9195931
Of course. The setting is intended to produce a feeling of nostalgia in you, it's one of the story's major themes. Arni especially, right at the beginning when you first cross over a lot of characters are musing about different paths their lives could have taken and what might have been.
And then, of course you discover that the entire archipelago is artificial. So that nostalgic feeling of 'home' is as fake in the story as it is in reality, the reality of you playing a video game set in a virtual world.

>> No.9230198

>>9218160
Lol look at this fag trying to read a political philosophy into teenage escapism. This isn't disco elysium, it doesn't have a thesis, you sperg.

>> No.9232258
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9232258

Harle

>> No.9232809

>>9195931
I just got back into gaming after a while.
Started playing Chrono Cross based off a friend's recommendation..
Great graphics and music, but the story and pacing got boring so I drifted off playing it. And yes it had a more serious/sad/dramatic vibe.

Then I decided to play Trigger, and it captivated me from the opening scene- was upbeat, interesting, and had every perfect element you can imagine.

I agree with the OP.. the world music for Cross early on.. just thinking about it gives depressing vibes.