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/vr/ - Retro Games


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File: 43 KB, 400x399, Frodo.jpg [View same] [iqdb] [saucenao] [google]
9186697 No.9186697 [Reply] [Original]

What IS blast processing?

>> No.9186704

>>9186697
something they apparently rarely even used
it sounds cooler than mode7 i guess to adfags

>> No.9186754
File: 199 KB, 400x399, fredo.png [View same] [iqdb] [saucenao] [google]
9186754

Why didn't Nintendo make the SNES backwards compatible with the NES?

>> No.9186756

>>9186697
https://twinfinite.net/2015/11/blastprocessingexsega/

>> No.9186829

>>9186754
I think they made an accessory for that, at least for the Japanese market. I know they made one for Game Boy.

>> No.9186917
File: 177 KB, 900x1198, Neo Geo.jpg [View same] [iqdb] [saucenao] [google]
9186917

Who could afford a Neo Geo?

>> No.9186974

>>9186829
That's probably the answer. Game Boy had so many NES ports that Super Game Boy was almost like backwards compatibility. In some cases better because you had stuff like Donkey Kong '94 and Pokemon.

>> No.9187412

>>9186917
a Real Hot Dog, desu.

>> No.9187493

>>9186697
A feature that no released Genesis/MD game used.

>> No.9189081

>>9186697
Honestly, it sounds like something to do with the Nazi systematic eradication of Jews, and their use of furnaces.

>> No.9189112

>>9186697
Makes a nice colorful picture.

>> No.9189185

How did SEGA learn to do what NintenDON'T so easily? there was literally no competition up until the N64

>> No.9189228

>>9186697
It's a processor that eliminates all rpgs from your system and pretty much gives the eternal win to your opponent.

>> No.9189482

>>9186697
It's what nintendon’t have.