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/vr/ - Retro Games


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File: 7 KB, 912x732, Mega-Man-3-Proto-Man.png [View same] [iqdb] [saucenao] [google]
9080273 No.9080273 [Reply] [Original]

This is when Mega Man popped off

>> No.9080275 [DELETED] 
File: 6 KB, 256x224, Mega_Man_X_Opening_Vile_Fight.png [View same] [iqdb] [saucenao] [google]
9080275

OP here, posted the wrong image

>> No.9080276

>>9080273
>popped off
He creamed his bluen8aggn speedo?

>> No.9080285 [DELETED] 

>>9080275
Reddit moment

>> No.9080343
File: 310 KB, 1500x800, megaman compare.jpg [View same] [iqdb] [saucenao] [google]
9080343

and x4 and mm8 is when it stopped being megaman

>> No.9080345

>>9080276
kek

>> No.9080346 [DELETED] 

>>9080273
frfr ong shits be bussin

>> No.9080368

MM4 was the peak of the classic series, 5 was pretty weak but 6 is kinda underrated. 7 and 8 shit the bed with their enormous sprites but the music in 8 was great. 9 and 10 were kinda pandering but they’re decent fun though maybe relying a bit too much on instant death traps. 11 isn’t retro but it’s the best non 8 bit one for sure

>> No.9080374

>>9080343
Extremly based take. Nes megamen are best megamen.

>> No.9080393

>>9080273
>slowdowns out the ass
>most bugs of any Classic MM title
>Rush Jet is too op and triviliases platforming
>extremely rushed Wily Castle levels which are the worst in the series
>lazily rehashes bosses from MM2 and makes you go through slightly altered levels you've already cleared again

Megaman 3 is trash, easily the worst Classic MM title, fuck off with your shit tier taste.

>> No.9080406

>>9080393
You should've mentioned the debug features on the second controller not even being removed from the final US build.

>> No.9080407

>>9080343
3 is one of the worst examples of interesting enemy encounters lol, a lot of the time 4-6 are better which is sad

>> No.9080436

4 and 6 are probably peak NES Mega Man, but 9 and 10 might be the best in the classic series.

>> No.9081050

>>9080436
4 is mediocre

>> No.9081096 [DELETED] 
File: 99 KB, 640x864, reddit3.jpg [View same] [iqdb] [saucenao] [google]
9081096

>>9080285

>> No.9081125
File: 255 KB, 850x1169, dwjq04-2f363824-5440-4014-ae5a-498ac668d9a5.png [View same] [iqdb] [saucenao] [google]
9081125

>>9080273
sliding is such a fun mechanic. everything just feels faster and more intense when you're sliding around to dodge shit like needle man.
>>9080343
this is a cool take. snes/ps1 megamans kinda stink. it does feel like they level design would be more fun for X given wall jump and dash.
>>9080393
wah wah wah I can't use my lag snakes. wah wah wah one of the mega man powers is too op. zoomy takes are awful. once you're good enough to do buster only runs its definitely one of the tops.

>> No.9081236

>>9081050
Agreed.

>> No.9081325

>>9080343
Needs a comparison to Mega Boy World.

>> No.9081340
File: 93 KB, 1040x1038, D2_i62jU0AEJBGU.jpg [View same] [iqdb] [saucenao] [google]
9081340

>>9080393
While it's not trash, Inafune did say if he could go back and redo one game it was Mega Man 3.

Mostly due to a lot of unique ideas and concepts story wise and pace that got left behind due to it being rushed out after the huge success of Mega Man 2.

To this day, it's the only Mega Man original series game outside of the purity of Mega Man 1 without a intro to tell ya the story

>> No.9083541

>>9080343
Is the Mega Man 7 and 8 level design really inferior to the original 6 games because of this or are there other factors involved? Or is it actually not worse at all? How do you all feel about this?

>> No.9083787

>>9080273
Which one is that? 65? 127? There're over 130 mega man games and you really think they're any different from each other?

>> No.9083897

>>9080368
4 introduced the charge shot which was degenerate
also the robo masters suck and the wiley gauntlet drags on for too long
3 is the peak

>> No.9084264

A question for you all:
With the legacy collection out, what's the best way to play megaman? Before 9 and 10 release I played them on the anniversary for ps2

>> No.9084270

>>9080273
mega mid imo

>> No.9084290

>>9083541
I think MM&B shows that you can have good level design with larger sprites, it's just that 7/8 still had an 8-bit mentality, I guess.
I also enjoy the X4-6 games. I think it's because the X games feel almost like a run n gun with how heavy the enemy placement is (especially on Extreme) and you have much greater mobility, the games just feel good to control. Particularly Zero.

>> No.9084374

>>9084264

The legacy collection is only good for playing 9 and 10 on PC without, but for all the other games it's better to pirate them. The legacy collection is very barebones.

>> No.9084398

I'll always assume that the people that rank MM3 as their favorite MegaMan are either retards or blinded by nostalgia. It's the second worst of the NES games (after MM1). While it had some good ideas the game was just plain unfinished. The second half of the game is just plain trash, the slowdowns are excessive, it has the worst weapons of the entire franchise, rush jet is broken, it still has debug options still in the game, etc.

>> No.9084403

>>9084398
play the game buster only zoomie
mega man games should only be judged via buster only since otherwise they're ALL too easy and shallow

>> No.9084408

>>9080343
High resolution graphics were a mistake.

>> No.9084829

>>9084408
NES and SNES use the same resolution.