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/vr/ - Retro Games


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File: 2.26 MB, 1920x1080, Zora_27s_Fountain.png [View same] [iqdb] [saucenao] [google]
9011151 No.9011151 [Reply] [Original]

Do you have any false memories of retro vidya that just aren't there despite you remembering it clearly?

>Zora's Fountain from OoT.
>Remember it having an additional two exits
>One was the gate opposite Jabu being completely open
>Going through was a shortcut to Zora's River
>Second was another river exit
>Following it along had a few large logs in the water and a Zora NPC along the way
>Going through all the way would lead you to a warp that placed you at the mouth of the small waterfall in Kokiri Forest

>> No.9011161

I remember using the FAMAS in the Metal Gear Solid 2 demo.

>> No.9011170

>>9011151
I recall a long-ass time ago it was said that throwing the Atma Weapon at Kefka was an insta-kill, and I remember actually doing it and it working... except in reality you can't throw the Atma Weapon at all.

>> No.9011171

>>9011170
Bah, forgot to mention this was in FFVI btw.

>> No.9011172

I played Pong in MK II on the SNES and was told that was impossible, but was never given proof that it wasn't. I did the 200 vs matches required just to see if it was true and this was like 25 years ago.

I also remember playing Doom Trilogy on PSX, but later found out that there was only Doom and Final Doom. I guess my brain somehow jumbled memories with Doom and Alien Trilogy maybe?

But plenty of things are true that you can't find evidence of online to back up your story, like how there were Japanese maids serving free hot chocolate at night in a small shack near Thunder Mountain Railroad at Disney World one time I went there in the winter. I confirmed my memory was real with my mom, since she was there as well, but no one else on the planet seems to have ever witnessed this.

>> No.9011176

>>9011172
Don't take this as doubting or me gaslighting, but human memory is so unreliable and prone to producing falsities through suggestion that it is not unheard of for a person to say they remember the same thing you remember when the event never happened.

>> No.9011325
File: 663 KB, 1080x1027, Screenshot_20220615-061838~2.png [View same] [iqdb] [saucenao] [google]
9011325

A game that looked like NES or old arcade, being played on the PS1.

It was like Mario, but the level tiles kinda looked like pic related.

I mostly thought it was just a recurring dream, but I never knew for sure. I was too young.

I played Namco Museum at the time, so my brain must have drawn inspiration from that.

>> No.9011371

>>9011172
>Doom Trilogy
It’s kind of a thing, they amalgamate Doom 1&2 in ps1 Doom
And I even think Final Doom ps1 has some classic levels
So likewise your brain amalgamated the games themselves

>> No.9011419

In my timeline the Master System release of Sonic was an autoscroller.

>> No.9011561

>>9011419
In mine Sonic (2) was a slow paced game focused on co-op combat

>> No.9011612

>all these brainlet bad memories
I remember everything in my childhood very vividly. False memories? What a joke

>> No.9011739

>>9011151
In Ocarina of Time there used to be a tunnel behind the big goron who sells you the giant's knife and you could walk down it.

In Resident Evil 4, you used to be able to take a dirty pearl pendant or dirty brass pocket watch and clean them by using them with the waterfall right before you get the insignia emblem

>> No.9011751

>>9011151
I remembered there being doors visible up towards the ceiling in Dorrie’s area in Hazy Maze Cave in SM64, and wondering how I could get up there and see what was in the doors. There was nothing, no doors. Not even something that could be misconstrued as doors.

>> No.9011902

>>9011151
I only found the lighthouse area in soul reaver once as a young kid and forgot how to get there in subsequent years. I used to think it was something I'd dreamt.

>> No.9012297

>>9011151
In OoT I remember seeing what looked like the hazy outline of a pyramid off into the distance somewhere in the Haunted Wasteland, and I recall back in the day some people on forums also saying they saw it and speculating about it being the Sky Temple or some shit, though come to think of it I don't know what came first, my supposed witnessing of the pyramid or my coming across those rumors. The sign outside of the Haunted Wasteland does say something about getting lost if you chase a mirage, so maybe that was just enough suggestion to see shit that wasn't actually there in any sense through the haze of the sandstorm.

>> No.9012428

I remember Duke Nukem 3D Atomic Edition being rendered in actual 3D, with 3D models and all

>> No.9012863

>>9011151
I remember playing a "diablo-killer" ARPG (back when ARPGs were openly advertising themselves as "diablo killers") where you went up to a merchant who was dressed in a tie-dye shirt, vest & round glasses. He said "groovy, dude" whenever you bought something from him.

Yet, for the life of me, I can't remember the name of the game and can't find that incident anywhere on the Internet. It was the demo of the game and, for the time, I remember that demos were often different than the retail version of the game.

I remember that the game was medieval fantasy and so the "groovy dude" merchant was clearly anachronistic and meant to evoke a 1960's hippie vibe.

I'm pretty sure that it exists but... Without evidence... Who knows?

>> No.9012892

>>9011751
there are doors and stuff visible, its just the other parts of the level not being culled correctly

>> No.9012901

>>9012297
there is a pyramid in the haunted wasteland. its a 1 sided plane. you can find it ez if you use an emulator and disable the fog fx

>> No.9012965
File: 372 KB, 1650x800, lore_jabu.jpg [View same] [iqdb] [saucenao] [google]
9012965

you are half right

>> No.9013017
File: 1.41 MB, 300x223, 1638050910603.gif [View same] [iqdb] [saucenao] [google]
9013017

>>9012901
Fugg for reals? So I wasn't misremembering?

>> No.9013039

>>9011325
alex kidd?

>> No.9013074

>>9013017
im trying to find a screen. i know i saw it

>> No.9013380
File: 16 KB, 376x289, piramide_OOT.jpg [View same] [iqdb] [saucenao] [google]
9013380

>>9013074
Just use Google, buddy. It's not that hard.

>> No.9013397

>>9013380
Well shit, so there it is. Though reading about it, seems like it was an unintentional glitch, but like so much about OoT it just fits regardless of intention.

>> No.9013406
File: 2 KB, 240x160, wrong_game.gif [View same] [iqdb] [saucenao] [google]
9013406

>>9011151
I distinctly remember the Dreamcast version of Sonic Adventure 2 having some harsh language (ie. Robotnik calling Rouge a bitch if she's about out of time in her timed stage) that the GameCube version toned down.

>> No.9013529

>>9013406
Even Mandela Effect Eggman is based

>> No.9013535

>>9011170
I remember the exact same thing, not sure where I first read it

>> No.9013538
File: 6 KB, 250x216, face.jpg [View same] [iqdb] [saucenao] [google]
9013538

i remembered a 3D Oddworld game on PS1, and i remember Majora Mask buildings in the namesake.

many many many years later i realize i conflated Soul Reaver with Oddworld, and that i loaded an owl statue save in front of the stonetower temple.

>> No.9013542

>>9012428
there's a mod that is that, and i remember torrenting the game when i didn't know much about that and the game started up and played in full 3D, i didn't think anything of it until years and years later when it was like "doy, of course it was a texture pack, the game is sprite based"

>> No.9013607

>>9011151
Man OoT is never the way I remember it whenever I play it. Sometimes it's like I'm stuck in jabu thinking wtf do I do or it's the water temple. I feel like my brain has some sort of selective retardation about that game and what was easy or not because I breeze through parts of it and get stuck on ridiculous things other times.
You ever call the nintendo help line? They actually have english speakers on it instead of indians years ago. This super gay guy answered my call and was talking about blowing the cartridge. It's like bro the only thing I blow is these cartridges and I'm not going to stop. Just weird having a non-indian call center answer your phone calls to their #'s. Not bad weird, but like I wasn't expecting that sort of odd.

>> No.9013623
File: 104 KB, 600x500, painting_stars.jpg [View same] [iqdb] [saucenao] [google]
9013623

was anyone else able to jump into this painting?

>> No.9013817

>>9011151
>>Zora's Fountain from OoT.
>>Remember it having an additional two exits
>>One was the gate opposite Jabu being completely open
>>Going through was a shortcut to Zora's River
I'm glad I'm not the only one who had that thought

>> No.9013824

>>9011172
If you know the exact day you were at Disney you could look up the date on youtube to see if anyone was there with a camcorder.

>> No.9014943
File: 54 KB, 368x498, 5c5.jpg [View same] [iqdb] [saucenao] [google]
9014943

>>9013406
>calling Rouge a bitch

>> No.9015451

>>9011151
I see a lot of these "cinematic" 1080p HUDLESS screenshots of OOT, is there an album somewhere?

>> No.9015460

In FF7 in the cargo ship level there was a trail of blood leading to Sephiroth like in Shinra HQ.

>> No.9015467

I remember April being a player character in TMNT for gameboy but apparently she never was

>> No.9015491

I Remember that dorrie could eat you in mario 64, and if she did eat you you would hear bowsers laughter immediately. It scared me to hell as a kid and i am still carefull in that area whenever i play mario 64.

>> No.9015597

I distinctly remember an arcade game in a burger king on the way to Pinetop from Phoenix. It was a top down view, you controlled a police car chasing a car full of bad guys with female hostages. As you chased after them, female clothes were thrown from the vehicle.

Real game or fever dream?

>> No.9015606

>>9011151
I clearly remember being able to use float spell on my characters in FF7, during the Ruby Weapon fight.

>> No.9015610

>>9011151
I swear I remembered my friend had a save on his game that had a regular Lon Lon Ranch horse instead of Epona. The saddle was like beaded straw and no triforce symbol, and the horses coat was a pale brown color. I remember riding it around Hyrule Field and him saying something like you can win the race without Epona. But apparently that's not a thing.

>> No.9015612

I remember being very scared of a part of the first level of Turok 2 for Nintendo 64 where there is a trench and you are attacked by two raptors, then there is a giant golden stairway with more raptors. I could swear I remember dreading this part when I was 12 but years later I watched someonenplay through the game on Youtube and there was no trench and no giant golden stairwayon the first level. I even found a render online of the entire map to look for it and it wasn't there. Maybe I was just dreaming because I had a fear of the raptors because of Jurassic Park despite them not being so dangerous enemies in the game.

>> No.9016864

>>9012863
Maybe it's that 90s Magic the Gathering PC game?

>> No.9016884

>>9011419
Bridge Zone Act 2 is an auto-scroller

>> No.9016908

>>9011419
I’m pretty sure some acts of Bridge Zone and Jungle Zone are auto-scrolling.

>> No.9016934

Low IQ general

>> No.9017093

>>9016934
It really is one of the more interesting internet phenomenons, that there's genuinely people who think their developing children's brains were incapable of making mistakes, so we get alternate timeline theories and Mandela effect. I guess it can be a bit of a mindbreak to find out parts of of your self don't even exist anymore.

>> No.9017407

>>9015610
Always did wonder what would happen if you could somehow beat Ingo with the brown horse with cheats or something.

>> No.9017441

>>9017093
Not just children, mang. EVERYONE's brains are more than capable of making mistakes. People assume our brains work like cameras capturing an event and storing it into a hard drive, and memories are files we can pull up and reproduce bit-exact. In reality, every time we recall a memory, what we're actually doing is reconstructing the event, and every single time we do so, we're likely to add, change, embellish or remove details, usually to fit a narrative. Sometimes we splice events together, and sometimes we straight-up make shit up. Normal, fully functional adults do this all the time, but we don't normally notice it unless someone calls us out on it, and of course being egotistical creatures with an agenda many of us fervently deny it and say shit like "I remember it clear as day" or "I know what I saw!"

>> No.9017446

>>9015610
dude im pretty sure i remember this too

>> No.9017592

>>9017093
taken to the absolute limits you have Chris Chan, thinking that other dimensions where fictional creations exist like us

>> No.9017814

>>9017093
nobody thinks their memory is infallible retard. it's a matter of having a distinct recollection and finding it strange when your memory doesnt match reality. 99.9% of this stuff is obviously bullshit but then you have things like the fruit of the loom logo where you cant find any proof online of a cornucopia in the background but people post old shirts that feature it. at best it's a strange and interesting topic, at worst it's fun to talk about. get over yourself you pretentious nigger.

>> No.9017841

>>9017407
I think someone did this with an emulator and either TAS tools, glitches, or hacks, and Info just gives you Epona anyway as though you beat him using her.

>> No.9017851

>>9011151
Ico 2 for PS2
Where Shadow of the Colossus was the third entry in the series. I remember the second game focused more on puzzle elements than Story. I didn't play it much, sold it to gamestop in a lot to fund getting a game cube and its games. Then I remember my wife having both games for ps2 but not Shadow of the Colossus before we got married, then after 2016 the game ceased to exist.

>> No.9018105

>>9011151
In Warcraft: Orcs & Humans, spider units being able to climb over walls.

>> No.9018297

Ground is super effective against Ice.

>>9011172
I swear I remember playing Pong on an MK game but it was for N64 instead. I can't remember which one.

>> No.9018341

>>9011151
>One was the gate opposite Jabu being completely open
Heh, I distinctly remember misremembering this same thing until I replayed back in college.

>> No.9018350
File: 344 KB, 1920x1008, star road.jpg [View same] [iqdb] [saucenao] [google]
9018350

>>9013623
Yeah. It leads to Star Road if you land in it with the upgraded triple jump.

>> No.9018368
File: 105 KB, 1024x417, entropy.jpg [View same] [iqdb] [saucenao] [google]
9018368

>>9017093
>>9017441
Not even our most cherished memories are immune to the 2nd Law of Thermodynamics.

>> No.9018372
File: 3.82 MB, 280x280, enter the cat dimension.gif [View same] [iqdb] [saucenao] [google]
9018372

>>9017592
Imagination has infinite dimensions.

>> No.9018431

>>9018297
>Ground is super effective against Ice.
What the fuck, you mean it isn't? I distinctly remember experiencing it in Blue and thinking it made sense because permafrost endures through ice.

>> No.9018471

>>9015491

This, though I think it was because of the manual/player's guide saying she could and my cousins saying it could happen too.

>> No.9018514

>>9011612
You wanna cookie?

>> No.9018527

>>9011325
This image sure reminds me of Toypop, which is featured in Namco Museum Vol 1!

>> No.9018604
File: 28 KB, 960x640, Untitled.png [View same] [iqdb] [saucenao] [google]
9018604

>>9011151
I remember skimming through a friend's Pokemon Emerald strategy guide and I swear I saw a dungeon that was like a greenhouse with a bunch of grass and at the end was a Venosaur with an overworld sprite.
I'm still not sure what I saw. Maybe the Battle Palace, or the top of Sky Pillar?
I almost want to learn how to hack Emerald just to make it real.

>> No.9018672

>>9011151
>oot
>adult link
>going past the eye statues outside the temple of time takes you to ganon's castle
i swear that was there when i was a kid and my mom got far enough to be adult link

>> No.9018687

>>9018672
I do recall there being a lot of speculations around a supposed courtyard behind the Temple of Time back in the day that you would access from around that area or something like that. It usually revolved around it leading to the Temple of Light, though.

>> No.9018741

>>9011151

I don't think this is a 'false memory', because i know it was real. back in the mid 2000's, I deiced to download the original Carmageddon for PC, I downloaded it from either Kazzaa, or limewire, some P2P file transfer system. The version I downloaded had some sort of Direct3D .exe, that I have never heard anyone talk about before. But I use to play the game on my PC with perspective correction, filtered graphics, high framerate running nattily on Windows XP. I think the windows .exe was developed by ATi (now AMD), because ATi was also responsible for making a Tomb Raider 1 windows DX .exe as well. When I saw LGR talk about Carmageddon and he said "it's a bitch to get working on anything but .dos" my first response was that I was playing the game on Windows. I think it was a beta of some kind that leaked onto the web via P2P and i was one of the people to download it.

>> No.9018765

>>9013538
I remember being in a gamestop in early 2000s and seeing display boxes for "Oddworld 4". In hindsight, im pretty sure it was just a super early placeholder name for Strangers Wrath.

Me and my friend both remember playing the Grinch game on his N64, but turns out it never came out on it.

>> No.9018775

>>9018765
Fucking loved that Grinch game. There's pretty much nothing else like it where you play as a rotten bastard and do shit like drop beehives down chimneys as objectives.

>> No.9018801
File: 291 KB, 810x578, gauntlet-arcade-15.png [View same] [iqdb] [saucenao] [google]
9018801

Yeah. I have a weird, vivid, early-childhood false memory of playing a neat Dandy/Gauntlet arcade clone at my (then) local quickie mart between 1991 and 1993. After researching on and off for 20 years I'm ready to say it was a "fever dream". There aren't many early 90s Gauntlet clones, and most were surprisingly console only.

>> No.9018826

I distinctly remember princess peach slowly undressing for me and giggling and then being taken again by Bowser and you hear Bowser laugh and his dialogue is "it's a good thing your gloves are white, Mario!!!"

>> No.9018836

Not sure whether it’s a false memory or I just haven’t recreated the glitch successfully recently, but I remember stumbling upon a hidden warp directly to Final Zone in Scrap Brain Act 2 when messing around in debug mode.

>> No.9018840

>>9011176
This is completely false.

>> No.9018885

>>9011151
I had 2 weird memories from Kirby's Adventure.
>playing with my dad, enters level select for Butter Building, enemies in level select area, he leaves area, I say "wait no go back!" so he goes back, but the enemies aren't there anymore
>early level there's supposed to be a warp star, but one time it's not there and I can keep going and there are a bunch of blocks but nothing really that interesting
Second one turned out to be true. The blocks spelled out HAL.

>> No.9018962

>>9013380
>>9013397
It's actually the wall of the entrance of Gerudo. There's a Youtube video about it.

>> No.9018965

>>9018826
What the hell does that mean?

>> No.9018968

>>9018962
Mind posting the video?

>> No.9018971

>>9018968
https://www.youtube.com/watch?v=dItExPkws80

>> No.9019032
File: 137 KB, 1024x900, dorrie_contbecomehislunch.jpg [View same] [iqdb] [saucenao] [google]
9019032

gettin eaten by dorrie.
was it a false memory, or is the truth still hidden within the mysterious underground lake?

>> No.9019043

>>9011151
I've since decided that I must have somehow clipped into her mouth just right so the game thought I was out of bounds and killed me but Dorrie totally ate me in SM64.

>> No.9019057

>>9011739
I very clearly remember being able to get behind the Goron and see his feet. He'd tell you to be careful because he's ticklish and to come back around to the front. In RE4, my sister said she was walking around AFTER the big fight in the village, after the bell rings and everyone leaves, and got beheaded from behind by the chainsaw guy out of nowhere. Possibly a glitch?

>> No.9019069

>>9011151
not 100% sure, but for some reason I remember a puzzle in link to the past where you had to walk backwards though a door, but I don't think I ever encountered it again.

it was kind of a long red hallway down to get an item, and going back up the door closed if you looked at it.

>> No.9019070

>>9015491
Dude, same.
>>9019043

>> No.9019086

>>9018801
it could have been a hack version of gauntlet, its not uncommon for arcade machines to get modded once the interest in the base game wanes.

>> No.9019101

>>9015612
Are you positive it was Turok 2 and not 1, 3, or Rage Wars?

>> No.9019113

>>9019069
you probably watched a speedrunner play.
they go backwards through doors a lot

>> No.9019118

>>9019069
iirc there's a hallway in turtle rock where you need to hold your sword so the mirror shield can block eye lasers from knocking you out, so that could be it

>> No.9019180

>>9011161
>FAMAS
its in cutscene flashback of mgs2
i think you can use it in the demo with a hack