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/vr/ - Retro Games


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File: 64 KB, 378x263, Yoshi's_Story.jpg [View same] [iqdb] [saucenao] [google]
9010204 No.9010204 [Reply] [Original]

Why was this so shit-tier? It had good people on the credits.

>> No.9010210

Because you have shit taste, anon.

>> No.9010216

Because N64 was shit. This game was a tech demo

>> No.9010219

>>9010204
I truly don't understand the hate for this game, it's totally fine.

>> No.9010227

>>9010204
the level design is based on finding fruits rather than beating actual levels
a melon-only run is entertaining but makes you wish the game was different

>> No.9010230

>>9010219
There was too much expectation after Yoshi's Island.
Story is a good game but has some weird structure in the story mode, it only lets you play 1/4 of the full game so most people think it's only 6 levels long.
If this wasn't a Yoshi game and instead featured an unknown new character it would be considered a "hidden gem" like many 2D platformers of the 5th gen.

>> No.9010235

>>9010216
>This game was a tech demo
But it's technically poor as well

>> No.9010238

>>9010230
>it would be considered a "hidden gem" like many 2D platformers of the 5th gen
Unlikely. I didn't really love Yoshi's Island (too claustrophobic) so I tried Story, which was just terrible.

>> No.9010245

>>9010204

New technology, also 80% of the n64 library is unplayable garbage.

>> No.9010249 [DELETED] 

>>9010204
Even when I was 9 I knew this game was a cringey piece of shit after having come off the brilliant Yoshi's Island. Anyone that thinks it's good is just being contrarian, there are no good Yoshi games after the Super Nintendo one.

>> No.9010251

>>9010238
>terrible I wouldn't say so, it has many good elements and it's definitely an interesting oddity to play, especially during 5th gen when side-scrollers in 2D were scarce.
I'm pretty sure if Yoshi's Story was the exact same game, but instead of Yoshi was another character, and instead of it being on the N64 was on PS1 or Saturn, people would like it, or at least don't hate it.
But hey, it's a Nintendo 1st party game on N64 and it didn't live up to Yoshi's Island, it's shiiiiiiit!

>> No.9010263

>>9010251
So I didn't like it despite wanting to, because it has Yoshi in it? Sure man. Just admit it's the Bug! of the N64.

>> No.9010270

>>9010219
It's way worse than the first game in every way. How can you not understand why people don't like it?

>>9010245
It's a purely 2D game (similar to Donkey Kong Country). It doesn't even get to have that excuse. Actually, I think it might be possible that Yoshi's Island had MORE real-time 3D, because that game had a bunch of Star Fox polygons

>> No.9010289

>>9010263
>So I didn't like it despite wanting to
Yep, you were already expecting something like Yoshi's Island.
If you didn't have that expectative, your impression might have been different.
Anyway, maybe not, not saying everyone would love it, but it would have its people who like it, and there wouldn't be anyone bothering to backlash against it.

>> No.9010293

>>9010270
>it's worse in every way because i say so
yeah except for the part where there's no faggot baby crying, the music doesn't make you want to kill yourself and the graphics dont look like a retarded child's pencil drawings.

>> No.9010308

>>9010204
i mostly remember the fruit gimmick being annoying as shit

>> No.9010309

>>9010293
>trying to force a YI vs YS shitpost war
shameful.

>> No.9010314

>>9010309
just telling the truth

>> No.9010335

>>9010230
Makes sense.
>>9010270
Because it's not a bad game. It might not be a great sequel, but I never had a SNES, and still haven't played much of its library; Yoshi's Island included, so I judge Story on its own merit.

>> No.9010338
File: 345 KB, 1183x1166, CEBD5E1F-1E4D-4D10-A36E-ED716684A80B.jpg [View same] [iqdb] [saucenao] [google]
9010338

The 90s sure had a lot of sappy, hippie stuff. I don’t think it worked.

>> No.9010346

>>9010289
>there wouldn't be anyone bothering to backlash against it.
that I agree with

>> No.9010349 [DELETED] 

>>9010338
Those buzzwords were simply replaced by Diversity, Equality, and Reparations

I enjoy the more naive virtue signaling of older culture

>> No.9010358

>>9010338
>d there wouldn't be anyone bothering to backlash against it.
Story is incredibly popular in Japan.
but yeah, it wasn't nearly edgy enough for the west.

>> No.9010396

It's a fucking baby's game.

>> No.9010419

>>9010204
This game came bundled with my N64. I loved the music but I was kinda disappointed with it being 2D. Could never unlock the last stage.

>> No.9010660

>>9010338
>love peace and happiness
>"ow, my shy-guy brain"

>> No.9010809

>>9010204
>black yoshi's theme starts playing
https://www.youtube.com/watch?v=y4X7opDapyE

>> No.9010813

>>9010216
A tech demo for graphics that were out of style and out of date?

>> No.9010830

>>9010338
>"LOVE PEACE AND HAPPINESS"
>yellow Yoshi curb-stomping a shyguy

>> No.9010884

>>9010204
You're playing it wrong. Think of it as a score-attack game like Star Fox instead of a "just get to the end" game like Mario or Yoshi's Island. The game tallies up your score and gives a scoreboard for a reason. THAT's where the challenge and replay value comes from.

>> No.9010889

>>9010204
It's cute and cozy. Also it's a collectathon, levels are meant to be played through multiple times.

>> No.9010903

Game is so ugly compared to Island. Especially the gaudy fruit border on the screen. What were they thinking?

>> No.9010904

>>9010903
Press L to remove the border.

>> No.9010942

>>9010396
It's a game for stupid babies who shit in their pants. AND EAT THE SHIT

>> No.9010982

>>9010270
>It's way worse than the first game in every way.
Have you considered the fact that it's called Yoshi's Story and not Yoshi's Island 2?
Or that outside of playing as Yoshi it doesn't play like Island at all?

>> No.9010991
File: 1007 KB, 832x593, Island.png [View same] [iqdb] [saucenao] [google]
9010991

Yoshi's Story is one of those games I would fucking love to see beta builds of and I wish had shown up in the Gigaleak.
Beta versions seemed visually a lot more ambitious, and closer to Yoshi's Island.
It's also weird that they cut the background for Cloudjin's boss fight in the final. You've got a really neat background castle vs the empty night sky the final uses.

>> No.9010996

>>9010204
Nintendo had an amazing run of games from the mid 80s through to the mid 90s, sooner or later they had to start releasing duds. Yoshi's Story was the first pure shitpile.

>> No.9011010

>>9010991
i usually think beta wanking is gay as fuck but i agree, id love to see more of this. the game is already weird, imagine what was cut

>> No.9011128

>>9011010
Wonder if it was originally a proper sequel is Island with linear levels. Its beta artstyle looks extremely time consuming to make - even in the final it's all high quality models rendered as 2D images.
I could see executives not happy with how long its taking, asking it to be scaled back and suddenly it has just 24 levels,each separated into 4 playthroughs to pad them out.

Looking at 'World 2', I could easily see the order being changed to Cloud Cruising, Poochy & Nippy, Frustration and The Tall Tower with Cloudjin being the boss for the Tall Tower which would match up with his beta arena using similar structuring to the towers in The Tall Tower.

>> No.9011276

>>9010216
>>9010235
>>9010813
>tech demo
funny that's been mentioned because there's an official tech demo of yoshi's story for the game boy advance

>> No.9011496

Everytime posers say "tech demo" I roll my eyes.
Tech demos are stuff like the scene stuff for Amiga, not a video game you personally don't enjoy.

>> No.9011687 [DELETED] 
File: 81 KB, 828x824, Anti.jpg [View same] [iqdb] [saucenao] [google]
9011687

>>9010338
>>9010349

>> No.9011691
File: 21 KB, 623x668, 1651984897666.jpg [View same] [iqdb] [saucenao] [google]
9011691

>>9010830
THIS JOKE WAS ALREADY MADE COCKSUCKER
>>9010660

DON'T JUST PRETEND NO ONE'S GONNA NOTICE

>> No.9011696

>>9010991
When people pine for the way old video game promo art look, and go "Man, is there any chance a game could actually look like this?"
Yoshi's Story was the closest we ever came.

>> No.9011734

>>9011691
why do you keep posting this pic?

>> No.9011741

>>9010204
Yoshi's Story is what you get when Nintendo EAD and Miyamoto the genius are left to their own devices with no outside help to steal from. Yoshi's Island was another Super FX "Nintendo" game.

>> No.9011749

>>9011734
I have never posted it before.

>> No.9011762

>>9010204
>great graphics that hold up better than almost anything else on the console
>high quality presentation
>nice music
>super tight controls
>60fps
>short and sweet, can beat in about an hour like a good arcade game, but plenty of hidden levels and secrets to make you replay over and over
>can actually be somewhat challenging if you go for no deaths or a full melon run, contrary to what most people tell you
i will never understand the hate for this game. it's a perfectly adequate platformer with nice visuals/audio and controls and it's fun to pop in for 15 minutes. if you're too insecure to enjoy the game because of muh childishness and muh the asshole and you're too retarded to see what it does differently and better than Yoshi's Island, then you're just a pretentious faggot. there is nothing wrong with the game. it's a nice little title.

also if you like bizarre 2D platformers, check out putty squad on 360/X1/PS4

>> No.9011765

>>9010204
I'll never forget playing this in the late 90s, I was 8 years old and thinking it was alright. For some reason I struggled with the pound timing and the elephant blocked me for a bit. It was decent exploring the first stage, got plenty of fruit and did a little mini-game. Didn't hate it at any point. So I beat the stage and was surprised to see I was already done with the first world. "There was like 3 other stages, how am I done?" I was looking for an answer. Anyway, the orgy of hearts happens and the page turns into one of the gayest moments I've ever experienced in a video game. The Yoshi join together under the happy tree and sing you a song while the game scrawls something about love and hearts growing stronger and all this and this entire time it's coming down on me that I'm too old for this game. The cutesy balancing mini-game that you basically can't lose, the cutesy enemies and the barney song. It was embarrassing to play. It's the kind of game you wouldn't want your older brother to see you with.

So I had put it down and quietly decided the N64 wasn't really for me and doubled down on PlayStation. For the first time in my life I felt I was too old for a video game.

>> No.9011769

>>9011765
and yet you turned out to be a closet homosexual who posts essays on a niche video game imageboard so apparently your attempt to dodge the gay was in vain

>> No.9011771

>>9010216
>Because N64 was shit
The truth is told so early in this thread and people haven't even really addressed it. The N64 was trash and people need to understand it and its games were style over substance garbage, and that /vr/ shouldn't include anything after the 8/16 bit era.

>> No.9011775

>>9011769
>and yet
gayspeare has arrived

>> No.9011776

>>9011775
>gayspeare
is that what you call your dragon dildo?

>> No.9011783

>>9011771
N64 is vastly superior to your favorite console and it has the best games of all time. cope, seethe, and dilate

>> No.9011784

>>9011496
It's an effective colloquialism to describe a game that looks impressive but is thin on gameplay/content.

>> No.9011789

>>9011784
not too big on the blow up doll aesthetic the game has but sure its different for the time

>> No.9011791

>>9011789
>blow up doll aesthetic
not every game features riveting moments such as cloud strife being anally raped in a hot tub, that's for sure

>> No.9011795

>>9011783
Poor kid was brainwashed by Nintendo paying off reviewers and viral marketing their shit console. Unfortunate that Nintendo fell so fucking far since the great NES (the actual best console ever) days.

>> No.9011949

>>9011784
The problem isn't even the gameplay (which is super smooth and responsive) or the content (has a lot of big levels and the scoring is deep), the problem is how the story mode is structured, makes people think the game is just 6 levels long.
It's not a "tech demo". The game is rather orthodox, it's just pre-rendered 2D, except it's very very detailed and creative, but it's nothing new.

>> No.9011976
File: 212 KB, 512x512, chad thundercock.png [View same] [iqdb] [saucenao] [google]
9011976

Fuck Islandfags, I like this game for what it is. I just wish it was more difficult, but I have hope someday a romhacker will fix this.

>> No.9012087

The game is good, the soundtrack is cute and it has a lot of secrets and replayability.

>> No.9012094

>>9011771
>/vr/ shouldn't include anything after the 8/16 bit era
yeah we should only talk about the same 10 games over and over. maybe that'll make you happy you retarded fuckin faggot

>> No.9012102

>>9012094
based

>> No.9012237

>>9010204
It was actually surprisingly faithful to YI
>braindead easy if you just play to complete it
>tear-out-your-hair frustrating if you want to 100%
To this day I still haven't 30 melon'd any level except the first.

>> No.9012283
File: 630 KB, 1206x926, 1599051569059.jpg [View same] [iqdb] [saucenao] [google]
9012283

>>9012237
I think YI is a lot more balanced in this regard. It still has some pretty challenging levels even if you don't care about score, and the scoring, while very very tough, still feels like it's doable and trying again a level isn't a huge investment of time.
Story's scoring is insane, the 30 melon run is super hard in any level and you gotta make plans before starting a level.
Though some of the Story levels can also be hard on the platforming side alone, not many but that one piranha plant level where everything is insta-kill is not an easy one for sure.
BTW here's my best score for 1-1. Can anyone beat it? without using the glitch

>> No.9012289

>>9012283
I mean I outright can't find 30 melons in the other levels. They hid those fuckers like a nest egg.

>> No.9012303

>>9011775
Where the hell do you come from that the standard beginning "and yet" is some kind of elite shakespearian poetry?

Would "Ayo, ya still turned out a faggot, nigglet!" be closer to your percieved normal level?

>> No.9012318

>>9012283
>and the scoring, while very very tough, still feels like it's doable and trying again a level isn't a huge investment of time
You also have items to help you with some of the more cancerous stuff:
>stars if you take an unfortunate hit right before the goal
>timer for flying red coin shy guys that disappear in seconds
>magnifying glass for levels with more coins than you're willing to collect

>> No.9012324

>>9012318
Yeah and you can also sort of spot red coins since they have small red lines instead of black (I never noticed this as a kid).
Also, you can turn enemies into stars if you make red eggs.

>> No.9012328

>>9012324
You can notice the coins, but sometimes it's tough, especially with autoscrollers where you can't use your attention span to spot the difference. The red eggs are also a nice trick, but often you just don't have the rebound space to make them.

>> No.9012348

>>9012303
All this to just say you like the barney music in yoshi's story. We get it, happy family and all that but lol just own the fact its pretty gay

>> No.9012359

>>9012348
not him, but got any Barney song similar to this to recommend?
https://www.youtube.com/watch?v=oAb19Xg1lRw

>> No.9012364
File: 112 KB, 360x202, file.png [View same] [iqdb] [saucenao] [google]
9012364

>>9012359

>> No.9013174
File: 206 KB, 1738x445, 1655041914997.png [View same] [iqdb] [saucenao] [google]
9013174

>>9010991
yoshi's story was in the gigaleak but NO ONE ever went into the code, it's a travesty.

>> No.9013179

>>9013174
so let's get on it then

>> No.9013215
File: 2.94 MB, 1428x1080, 1632270497842.webm [View same] [iqdb] [saucenao] [google]
9013215

>>9013179
that would be great but would require people who understand the code and are interested into yoshi's story. I am the latter, but too brainlet to get into the code, trust me I have tried.

>> No.9013373 [DELETED] 

>>9011687
I am a terrorist. Eat shit and be triggered.

>> No.9013385

>>9010219
I think because of how great Yoshis Island was, to come to this basic game
Fine is just not good

>> No.9013390

>>9013215
To add on top of that, you would need to 1) be interested in Yoshi's Story, 2) understand code, and 3) understand the N64. Although people have generously laid the architecture bare, it's not like a more modern game where you just google the docs for DirectX or Unity and get a nice, polished site that spoonfeeds you everything. You're reading a book first.

>> No.9013441 [DELETED] 

>>9010349
I wish they just stuck with tolerance, cooperation, and competence.

>> No.9013537 [DELETED] 

>>9013441
That's racist, like many retro games.

>> No.9013845

>>9013174
>NO ONE ever went into the code
that's true to a degree.
i only went into that subdirectory sniffing around for object code concerning their weird structuring of compressed data.
found out said structuring exists for sm64 and mk64, but it would appear the routine wasn't used in the former despite being in the depot.

>> No.9013861

>>9011765
Only interesting and well constructed post I've read on 4chan tonight. The other guy that replied to you is a fucking brainlet. Please keep making these sorts of posts I just can't stand 4chan's current state of vapidness and white noise.

>> No.9013950

>>9013845
that's pretty interesting anon

>> No.9013956
File: 417 KB, 491x812, roger_the_potted_ghost_by_themrock_d5v5ejc.png [View same] [iqdb] [saucenao] [google]
9013956

>>9010204
the miyamoto/nintendo ethos of "let's constantly try to innovate and throw new gameplay ideas/gimmicks at the wall and see what works, even if we already had a perfectly good formula beforehand" and "function over form" isn't entirely foolproof. several series either died or turned into something unrecognizable because of it, the yoshi games included, and on the hardware side it ended up giving us wastes of silicon like the virtual boy (ultimate classic system).
>>9010219
it's already kind of justifiable when you see the progression from yoshi's island, one of the most strikingly beautiful games ever and a masterwork of 2d platformers to a game like story that's comparatively lower-key and just has less going for it overall - it's even more justifiable when you realize this was the game that solidified yoshi as being "that character who's designed to appeal to 2 year olds and soon-to-be autistic gay degenerates and nothing else" for all of eternity and led to such artoon/arzest classics as yoshi's universal gravitation and yoshi's motherfucking new island being made. no wonder people hold a grudge against it
>>9011765
pretty sure this exact mentality of "what the fuck is this gay playhouse disney-ass baby bullshit? this bites, i'm gonna go play tekken" was what helped tank the gamecube back then too

>> No.9013967

>>9012283
>time
That's the main hassle with Yoshi's Story, repeating a 30 melon run is very time consuming, the gameplay is too slow and the levels are too long.

>> No.9014403

>>9010270
I played Yoshi's Island first, and still enjoyed Yoshi's Story as well.

>> No.9015446

>>9010204
Just a failed idea.
They wanted to make a mario style 2D game that was open ended. However the level design doesn't really communicate that well and fruit distribution is terrible so backtracking sucks ass.

>> No.9015480
File: 360 KB, 550x550, LittleYoshiYoshi.png [View same] [iqdb] [saucenao] [google]
9015480

>>9010204
>likely created the modern fag yoshi redesign
>made the original baby yoshi designs vanish for a decade and a half
Fuck this toddlershit garbage for what it did

>> No.9015861 [DELETED] 
File: 10 KB, 282x289, vr.png [View same] [iqdb] [saucenao] [google]
9015861

>>9013537

>> No.9015874
File: 343 KB, 1000x1402, 1653093657663.jpg [View same] [iqdb] [saucenao] [google]
9015874

>>9011771
It was a great system unless you're a Sony fanboy or a die-hard Sega-only retarded cope tranny, but you're right that /vr/ should be limited to 16-bit consoles at the latest. Doesn't mean 32-bit+ is bad (it's not), just means that it doesn't belong here.

>> No.9015987

>>9015874
>it was a great system
The N64 was a Nintendo, Rare, and American shovelware system. Don't let nostalgia for it blind you, lad.

>> No.9015996

>>9011783
Imagine actually believing this

>> No.9016003

>>9010204
The game was too short, too easy, and it was the first game that put Yoshi on the track of being Nintendo's baby character for babies. This, and as other anons have already said, it had the VERY unfortunate timing of having to follow Yoshi's Island, a much better game in every way

>> No.9016007

>>9015480
Stoned baby yoshies are still there tho.

>> No.9016027

>>9011783
You can't say it's superior when their are no good fighting games, rpgs,metroid even if its a western fps, or rhythm games

>> No.9016038

>>9016003
Island made him a baby character to begin with

>> No.9016041

>>9013967
That and there are a lot of melons that are easy to fuck up and force you to restart. In Yoshi's Island, missable coins/flowers were on the rare side. (almost always a coin being carried by an enemy or an autoscroller)

>> No.9016073
File: 134 KB, 712x400, 1639524923366.png [View same] [iqdb] [saucenao] [google]
9016073

>>9016038
Nah, YI was made by Miyamoto because he wanted a seminal action game using all his abilities to their full potential, after having so much early shovelware like Yoshis Safari and Yoshis Cookie.

It is actually Tezuka who probably went the kiddy route for Yoshi. He completely sold out and Miyamoto even calls this out in an interview. Marketing heads really desperately wanted a young children's mascot to sell baby games with. Look up the marketing campaign for Yoshi's Story, they spent so much money on the marketing, and made sure it was advertised on kid's cable channels, and a contest too. I hope Tezuka is happy, I hope he thought it was worth it, mutating Yoshi into a gargling gremlin-limbed toy.

>> No.9016149

>>9016073
>Marketing heads really desperately wanted a young children's mascot to sell baby games with.
Didn't they already have Kirby?

>> No.9016698

>>9011771
What's your favourite system, anon?

>> No.9016707

>>9015987
>Nintendo, Rare
So... great games?
>American shovelware
That would be the Playstation

See this is where zoomers fuck up when they try and larp as a boomer. They listen to their favourite mutt youtubers/streamers rather than actually doing their own research and getting the facts.

>> No.9016764

>>9015874
I can see someone being more partial to the N64's games, but the system? The thing was a nightmare of bad engineering. Have you never wondered why N64 games don't really look any better than their PSX equivalents despite being on a system orders of magnitude more powerful on paper?

>> No.9016921

>>9015987
I dunno man, some of my favorite N64 games are by Konami, Hudson and Enix.
>>9016027
I don't really care for console wars and I think most consoles have at least some redeeming games, but Gamecube does have RPGs, fighting games, rhythm games, etc and I still prefer the N64.

>> No.9016939

>>9010204
The ONLY people you'll see shill this game are younger millennials. This game is borderline impossible to like without muh-childhood.

>> No.9016968

>>9016939
Japan likes it a lot, I think it has to do with cultural differences. In the late 90s the west wanted very gritty stuff, something that continued through the 2000s.
The game has some weird design choices but it's far from being horrible or as bad as some people claim.

>> No.9016972

Glad people are slowly beginning to realise the 'muh melon run' argument is lame since the melon run itself isn't even the fun kind of difficult, it's just an aggravating, monotonous slog that basically gives the game another type of boring playthrough other than the standard mindless 'eat anything' run.

Also, fuck this game for cementing that shitty ass Yoshi design, and fuck it for being the turning point of Yoshi games being consistently trash.

>> No.9016976
File: 287 KB, 450x457, consider the following.png [View same] [iqdb] [saucenao] [google]
9016976

>>9010219
That's the problem. It's just...."fine".
Yoshi's Island was an unironic 10/10 kino masterclass in platformer design. And then we get Yoshi's Story and it's just "fine".

>> No.9016979

>>9016976
Yeah but it's kinda annoying trying to discuss this game and having people shouting "NOOO IT'S NOOOOT AS GOOOOD AS ISLANDDDD", yeah we know, doesn't mean the game shouldn't even be talked about.

>> No.9016982

>>9016976
>Yoshi's Faggot Baby Island
>10/10
lol. nope.

>> No.9016984

>>9016979
the question was "why is it so hated"
the answer is "because it's worse than the game that came before it"

>> No.9016986

>>9016982
>>>/v/

>> No.9016989

>>9016984
sometimes it do be like that I guess, westerners are too hyperbolic.

>> No.9016997

>>9016986
>>>reddit

>> No.9017048
File: 845 KB, 478x268, no-bugs-bunny.gif [View same] [iqdb] [saucenao] [google]
9017048

>>9010314
>just stating obvious troll opinion
there you go

>> No.9017056

>>9015987
I dont think this one knows what shovelware even is.
n64 probably had the least amount of it
>system was still trash tho.
>shovel games prob would have been a godsend.

>> No.9017078

>>9017048
>it's a troll opinion because he does'nt agree with it
too bad, so sad

>> No.9017108
File: 1 KB, 224x278, clueless.png [View same] [iqdb] [saucenao] [google]
9017108

>>9010204
Because I couldn't get past the fucker with the sign at the very beginning

>> No.9017539
File: 12 KB, 196x212, image.jpg [View same] [iqdb] [saucenao] [google]
9017539

>>9016707
>So... great games?
Nintendo was never good and Rare's glory days were on the ZX Spectrum- they sucked shite after they became Ninty's bitch.

>That would be the Playstation
No, the Playstation X was a British machine. Most N64 games are by useless mutt devs.

>See this is where zoomers fuck up when they try and larp as a boomer.
Bet I'm older than you, cunt.

>> No.9017541

>weekend is starting
>australia-kun already starting his intense anti-nintendo shitpost weekend marathon
lel, every single. I expect to see this place fully shitposted when I come back on sunday afternoon.

>> No.9017735
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9017735

reminder this game was going to have adult yoshis as the main characters during the "yoshi's island 64" development. More proof of the gameplay having to be drastically changed during development

>> No.9017846
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9017846

>>9017735
Another early design oddity, would be this cloud-n-candy design from an early 1997 build (at that point the name of the game was "Yoshi's Picture Book").

>> No.9018148
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9018148

>>9016149
Kirby is by Hal. They wanted one from Nintendo EAD itself. Hence why Tezuka sold out and produced nothing but shovelware after Story. I mean look at the shit he allowed with Arzest/Artoon.

>YIDS
>Yoshis New Island
>Yoshi Topsy Turvy
>Yoshi Touch and Go
>Woolly World
>Crafted World

Granted maybe Woolly World was "ok" at best, but the rest failed to even match up to original Yoshis Island.

I have no issues with Yoshis Story as a game. I appreciate that they did something new. But they nuked Yoshi's appeal for marketing purposes. I much prefer the older design. I dont know why Tezuka loves the ugly gremlin midget Yoshi so much.

>> No.9018592

>>9010204
Worst EAD game by far. I have no idea how anyone could enjoy this, unless it's literally your first game ever.

>>9017539
Name 1 American N64 game that anyone cares about. Outside of Star Wars, wrestling, and Turok there's literally nothing.

>> No.9018635
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9018635

>>9017846
the "yoshi's story" direction seems to have been made VERY early, judging by this somewhat newly found beta footage. Still you have to wonder what the original direction of the game was going to be like https://youtu.be/MKgvS0tQQ-Y?t=53

>> No.9018691

It would have been much better if all the levels were played in order instead of having to be unlocked. They made the game feel unnecessarily short and that's what turns people off from it.

>> No.9018783

>>9018592
>Name 1 American N64 game that anyone cares about
Glover