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/vr/ - Retro Games


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File: 53 KB, 1280x427, SEGA_logo.svg.png [View same] [iqdb] [saucenao] [google]
8991251 No.8991251 [Reply] [Original]

What made this company leave the hardware industry for good /vr/?

>> No.8991258

your moms pussy

>> No.8991267

>>8991251
You better get started on your summer reading, kiddo.

>> No.8991552

Playstation

>> No.8991561

Neither the Saturn or Dreamcast sold as well as they wanted, they pissed off a lot of devs by releasing the Saturn early, the dumbass they got as the Sega of America CEO torpedoed any good Saturn games, and sega of Japan were jealous pricks because Genesis in US did so well so they purposefully sabotaged SoA

>> No.8991593

>>8991561
>the dumbass they got as the Sega of America CEO torpedoed any good Saturn games,
there were no good Saturn games, that was the problem.
"saturn was good in japan" is one of the biggest /vr/ memes.

>> No.8991594
File: 47 KB, 1280x906, 1654470300330.png [View same] [iqdb] [saucenao] [google]
8991594

>>8991251
They ran out of money

>> No.8991604

They lost a lot of money on it

>> No.8991607

>>8991594
>going from +5,572 in '96 to -35,635 in '97
Oof... and people still deny the Shiturn killed Sega?

>> No.8991610
File: 91 KB, 890x534, PS2 Reveal.jpg [View same] [iqdb] [saucenao] [google]
8991610

>for good
Pic related.

>> No.8991673

>>8991251
they were dumb
not as dumb as atari but still pretty dumb

>> No.8991808

Terrible management
Great Devs
Had a run of arcade and console games which will never be matched

07

>> No.8992280

>>8991251
Allow me to enlighten you having actually lived through Sega and thier idiocy. Mind you i was and am a big Sega fan.
Without going into details they fucked up about 6-7 times badly.
>mishandled the 6 bitton controller pissing off devs.
>basically abandoned the sega CD add-on rather than making it the new standard (optical media got kinda big)
>After Sony got screwed by Nintendo they approached Sega. Sega of America thought this was a huge opportunity bit sega of Japan laughed Sony out of the office. This was a dumb decision.
>REALLY pissed off devs by cutting off the 32X far ahead of it already short planned existence. Despite what morons say the 32X was actually doing well and had about 30-50 more games in active development at the time and abour a year left...then Sega said 'lol fuck this all in on saturn 6 months early fuck the current systems and thier games'. So many immediately destroyed projects.
>They then made the biggest fuckup possible and released the saturn early but only to a few key retailers...while leaving everyone else unable to stock or sell it. You fucked up when even Wal-mart is publically swearing to never sell your shit in their stores again.
>During dreamcast development they randomly fucked over the GPU maker 3dfx to use a worse GPU after an agreement had been reached. Even EA abandoned them over this new level of bullshit.
Thats the condensed version. A bit different from the 'lol the 32X and saturn were competing against each other' bullshit youve probably heard.
The truth is Sega was fucking incompetent and could always manage to snatch defeat from the jaws if victory. And Sega's dipshit antics managed to sour the entire industry on upgrades...think about whats been potentially lost as a result.

>> No.8992287
File: 292 KB, 850x850, sample_7ede3c3c4daa5b56b147ecee934a9b4b (1).jpg [View same] [iqdb] [saucenao] [google]
8992287

They got fucked every step of the way. By EA especially.

EA reverse engineered their genesis carts, and threatened to leak the schematics if sega didn't allow them to use their own carts, hence the yellow tab. EA also fucked Sega again when the dreamcast came out. See, Sega had just purchased a studio that specialized in sports games, and EA threatened to no longer publish ANY games on the console if Madden wasn't the exclusive football game. Sega listened, making the purchase an absolute waste of millions that saw no return on investment.

>> No.8992289

>>8991808
Namco is leagues and above Sega when it comes to arcade games. Sega arcade games are just tech demos

>> No.8992292

>>8991251
Sony

>> No.8992849

>>8991251
not Nintendo (the answer you were hoping for)

>> No.8992867

>>8992849
Literally nobody thought or thinks nintendo was the cause of sega leaving the market you stupid faggot

>> No.8992895

Sega were idiots. Sega CD was a great system they should have put more into it and cost reduction. 32x was mistake. Saturn came out too early and killed too early.

>> No.8992896

anyone who says 'bernie' is just a retarded who watches youtube videos all day to be honest. by the time he came on the scene it was already too late. as can be seen by the dreamcast doing better than it had any right to but still being canned

>> No.8992906

>>8991607
That 97-98 anon, the year in which they found all those unsold genesis systems in stock
As you can see, the Dreamcast was the real killer and they only recovered when they turned into a software company

>> No.8993192

>>8992906
I don't blame the Dreamcast much, it's just impossible the recover from the Saturn's failure.

>> No.8993220

>>8992867
yeah, nintendo's not impressive enough to cause that lol

>> No.8993240

multiple losses (32x, CD, game gear, saturn, dreamcast) in a row after a single hit (mega drive).

>> No.8993307

>>8991251
A long series of bad decisions

>> No.8993445

>>8993240
Some of those losses could've been a successes.

The sega CD could've been great if they didn't kill it off too early, or even make it an add-on. Like fuck, it could've been its own console if SEGA didn't put the mega-drive on life support

>> No.8993674

>>8992906
>That 97-98 anon, the year in which they found all those unsold genesis systems in stock
Lol, that never happened, retard. The unsold stock was almost entirely cartridges, not systems, and they were handed off to Majesco to sell as budget titles, so it wasn't even a total loss. To claim that caused the huge revenue loss in 97-98 is massive cope.

>> No.8993848

3 consecutive failures would kill any company.

>> No.8993863
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8993863

>>8992280
Sega, like Atari before them, had to take it on the chin so everybody else could see what *not* to do.

I still can't fathom that they actually expected people to buy two separate add-ons for a 16-bit console with very few games good enough to justify purchasing either one, much less both, and then abandoned them quickly just to botch the release of the console they abandoned them for. The fucking hubris of it all

>> No.8993975
File: 108 KB, 1061x577, Mega_Drive_(PAL)_+_Mega-CD_II_(PAL)_+_32X_(PAL).jpg [View same] [iqdb] [saucenao] [google]
8993975

>>8993863
Speaking of those two separate add-ons.
Doesnt it look like the genesis is on fucking life support? Kinda Ironic since the main purpose of those add-ons were to increase the genesis life span.

>> No.8993994

>>8993220
Most successful console manufacturer of all time. Meanwhile at Sega...>>8993220

>> No.8994043

>>8991251
Mismanagement.

The american part of the company tried to push their finances to the absolute limit so they can gain market share. But they weren't the ones controlling the hardware development, and once they stopped having a good product, their extreme risks stopped paying off and started putting them in the red.
By the time they got a good product out again, the market was 10x bigger and they couldn't keep up with financing.

>> No.8994095

>>8991251
>What made this company leave the hardware industry for good /vr/?
SEGA was selling Dreamcast consoles way under manufacturing price. Its called the Gillete strategy. Its works when you sell a lot of razor blades. Unfortunately the blades weren't sharp enough. So SEGA had to stop selling consoles. Since every sold Dreamcast console made them minus, instead of profit. SEGA gambled and lost. In plain English everybody grabbed a Dreamcast console and a copy of Sonic Adv. And not much else.

>> No.8994102

What is Gillette pricing strategy?
The strategy was: Invest in a base product by selling that product for very low prices or even giving them away for free and then sell the related product at higher prices to cover up the prior investment. During the patent years from 1904 to 1921, Gillette sold its razor at a price range of $5.00.

>> No.8994592

What was the point of Segata Sanshiro's sacrifice?
https://www.youtube.com/watch?v=nmsJwYBY9gQ

>> No.8994607

>>8993674
>to claim that unsold stock caused a correction in their revenue is cope
The only cope here is DC fanboys that think it ever made a profit

>> No.8994628

Death of arcades.
Sega was always an arcade company. The MD has the 68000 in it for that reason, and the Saturn's complexity is a common feature on arcade boards of the mid-90s. Everything about it was arcade.

>> No.8994647
File: 37 KB, 860x900, logo.png [View same] [iqdb] [saucenao] [google]
8994647

>>8993994
>Most successful console manufacturer of all time

>> No.8994761

>>8994647
That's because the damn things break all the time and you gotta buy a new one, just as Sony intended.

>> No.8995102

They still make arcade hardware, the problem was that the Saturn was in a difficult spot, so they rushed the Dreamcast, that had some issues and then Sony came in with the PS2 which could do DVDs. The future was bigger storage media, and Sega jumped in too early, and GD-roms weren't exactly big enough.

>> No.8995120
File: 178 KB, 1000x1000, 1653230899987.jpg [View same] [iqdb] [saucenao] [google]
8995120

>>8993975
AVGN made that same exact joke 15 years ago
https://www.youtube.com/watch?v=VvR_3OTxs8A&t=267s

>> No.8995479

>>8993863
>>8993975
They just kept announcing system upgrades but never made those upgrades standard going forward. Hell the model 2 genesis rather than being built with the CD drive instead had the sound system gimped. It was all so fucking ridiculous and yes all out hubris.
IMHO thos shit started with the damned 6 button controller never being standard, instead being a more expensive optional purchase. But of course if its not standard who programs for it other that a handful of fighting games and beyond oasis?
The only time they had any intention of doing it right was the Neptune genesis 32X all in one...that they never fucking released.
At least they integrated 6 buttons onto the Nomad.
Sega was all short term sales without long term planning

>> No.8995487
File: 151 KB, 5000x1511, file.png [View same] [iqdb] [saucenao] [google]
8995487

>>8991251
pic related

>> No.8995496

>>8995102
That and they switched GPUs during saturn development to a weaker GPU while also fucking over 3dfx angering 3rd party developers. Not using DVDs was far from the dumbest thing sega did with the dreamcast

>> No.8995497

>>8991593
> Saturn outsold N64 in Japan
> muh memes

>> No.8995558

>>8995497
saturn may have sold 500k or so more n64 systems there, but the n64 had a vastly higher software attach rate, which is more important than systems sold at the end of the day.

In conclusion: N64 beat the Saturn in Japland.

>> No.8995617

>>8991251
They finally figured out that hardware is a commodity, console wars are pointless, and the real money is in software.

>> No.8995646
File: 16 KB, 433x368, you don't say.jpg [View same] [iqdb] [saucenao] [google]
8995646

>>8995120
Yeah I think he knows anon

>> No.8995658

>>8995617
ultimately a good thing outside the extent it had blowback on their software, sega had no business trying to edge out margins with sony in hardware.

>> No.8995673
File: 73 KB, 1168x694, tGWM3wY.jpg [View same] [iqdb] [saucenao] [google]
8995673

>>8994647
Cry more

>> No.8995681

>>8992867
pissoff dickhead

>> No.8995694

Lack of consistent supply in an industry that was quickly moving it's factories out of Japan and the surrounding islands. Why produce what you don't want to, or can't?

If it were my gamble, I'd have made it into a full internet arcade platform before they existed. Thing is, Sega didn't have the funds/range for that, Sony and other companies did but good luck getting those fuckers to work together in terms that don't mean years.

>> No.8995725
File: 91 KB, 634x356, FUUr8dWaQAEZKT_.jpg [View same] [iqdb] [saucenao] [google]
8995725

>> No.8997091

>>8995681
Cry harder nintenfag

>> No.8997131

>>8991251
Check this:
https://www.youtube.com/watch?v=_Ze_ANZXGf4

Basically, Sega did a lot of retarded shit in the second half of the 90's, and while the Dreamcast was a good idea on paper, the death of the arcade industry couldn't help them resist the storm this time.

>> No.8997134

>>8991251
The same reason Konami did- we've got to have money...

>> No.8997246

>>8995673
What led Nintendo to dominate so hard? I've been on 4chan since '09, and the most popular /v/ narrative is that Nintendo is constantly failing

>> No.8997269

all the add-ons were retarded. just make a new fucking console, Jesus Christ. their only problem was five years after Genny's release was around '92-'93. too late for another 2d console and too early for a 3d console. tough situation, but releasing two add-ons was a retard move. the Saturn was even stupider since they botched their actual 3d machine and made a Frankenstein's monster instead.

>> No.8997374

>>8993445
Sega CD was a good idea, IMO

32X was a complete waste of time and money though

>> No.8997415

>>8997374
Nah, 32X was based. Carts are always better than discs and their shitty loading times and, if Sega hadn't given up on it so soon to rush out the Shiturn, people would remember it more fondly. It was gonna get Darkstalkers, a new Castlevania game, and fucking Daytona.

>> No.8997417

>>8997374
The 32x could've had SOME sort of success if it ended up being its own system, Which was the original idea.

>> No.8997441

>>8997415
I'm trying to imagine how badly Daytona on 32x would chug. Ugh.

>> No.8997448

>>8997246
The Disney effect, marketing themselves on gimmicks and turning their brand into a highly copyrighted religion with lots of merchandise. You can start to see it happening in the mid-80s with the crappy Mario anime and the franchising of Nintendo properties in the late 80s (Nintendo Cereal System, Captain N, the Mario movie in the 90s, etc.). Only now are they going full gook Jew.

>> No.8997449

>>8997246
Nintendo is failing. Most of that was when they were the only game in town in the 80s and 90s. Once Sony and Microsoft came in, they were done.

>> No.8997474
File: 382 KB, 800x764, 95e.png [View same] [iqdb] [saucenao] [google]
8997474

>>8997448
Welcome to the 21st century of gaming.

>> No.8997672

>>8997449
What? Wii and Switch are their most successful consoles

>> No.8997679

>>8997672
That’s true, but Nintendo absolutely have to rely on the family and normie audience. Their blue ocean strategy is near an end. What’s next? All they can feasibly do is continually release new versions of the Switch. They desperately need their gimmicks to hit to stay afloat. Two gamecube level disasters and they’re in trouble. I’m hoping the next generation of Nintendo designers and developers have some tricks up their sleeves to market gimmicks, because only around 25-30 million of their base are loyal customers, normies will move on to the next big thing.

>> No.8997691 [DELETED] 

>>8997448
Weird that the extreme right site either isn't very fond or doesn't understand capitalism. You're almost spouting lefty talking points here.

>> No.8997695

>>8997679
>>8997449
>>8997448
Very sad cope

>> No.8997703

>>8997695
I don’t understand how questioning Nintendo’s future business strategies is a cope, what am I coping over

>> No.8997707 [DELETED] 

>>8997703
People been saying that since Sega withdrew from the market. Every Jap developer turned western publisher, it's just the course of things the eternal white devil and its friend long nosed merchant plotted for that pedo island.

>> No.8997708

>>8997703
People been saying that since Sega withdrew from the market. Every Jap developer turned western publisher, it's just the course of things the eternal white devil and its long nosed merchant friend plotted for that pedo island.

>> No.8997723 [SPOILER] 

>>8997448
>calling ninty Jews
>conveniently forgetting SEGA was literally founded and ran by jews
oy vey rabbi

>> No.8998718

>>8997246
they still make good games
maybe not as good as their late 80s to mid 90s games, but still pretty good, which is more than you can say for a lot of companies at least

>> No.9000605

Namco? I guess pacman was okay

>> No.9000791
File: 3.78 MB, 4096x2854, 1654365453721.jpg [View same] [iqdb] [saucenao] [google]
9000791

>>9000605
For me is Xevious
Something that i never understood is Sega pushing 3D on the arcades as the future of gaming but the Saturn was conceived (as far as i know) as a 2D console, fucking dumb if you ask me specially when Sony looked at Virtua Fighter and thought the same thing that Sega was thinking about 3D being the future of gaming and all that.

>> No.9000828
File: 113 KB, 640x830, siria.png [View same] [iqdb] [saucenao] [google]
9000828

>>9000791
>For me is Xevious
Dragon Saber is Namco's shooting magnum opus, desu.

>> No.9001315

>>8997269
Can you explain more extensively about this? What went wrong with Saturn? I heard in that period, that the product had components that would have caused the console to cost too much for the user. Is that true?

Captcha: PSP2S

>> No.9001319

>>8997441
Why releasing a game in shitty hardware? To not mention that they should give the possibility to people on playing Genesis and SegaCD games on Saturn, like they did with Mastersystem, on the Genesis, scraping the 32X entirely.

>> No.9001372

>>9001315
In a nutshell, consumer-division Sega weren't skilled at 3D development like their arcade counterpart was, so they designed Saturn to be more of a 2D system that could also fake 3D in hopes that 2D would live a bit longer, but they didn't realise how quickly 3D would storm the industry and the rest... well, is history...

>> No.9001408
File: 333 KB, 1000x1000, 1650822642077.jpg [View same] [iqdb] [saucenao] [google]
9001408

>>8991251
SEGA screwed fans over with bad hardware decisions too many times. They made the segaCD and 32X then barely supported them and gave up. Ultimately destroying a lot of goodwill from fans. They designed the Saturn for 2D games and waited until the last minute to add 3D hardware. This resulted in hardware that was a bitch to program for so 3rd Party devs didn't want to make games for it. Meanwhile, Sony was making a system that's cheap and easy to develop for. Additionally, SEGA fails to put a big Sonic game on the system when it arguably needed it the most. And SEGA of Japan basically sabotaged Sonic Xtreme. The N64 survives all this because Nintendo has (mostly) unwaivering support for their own hardware even if it fails. And finally the Dreamcast was a hail Mary pass and it did remarkably well upon release in the USA, but Sony had DVDs and a much better reputation.

Ultimately, it's sad because SEGA had learned their lesson by the time they made the Dreamcast (they didn't really make any big mistakes with it) but it was too late. They didn't have the money anymore to play catch-up.

>> No.9001428

>>8991251
Zoomers are so fucking stupid holy shit

>> No.9001442
File: 36 KB, 612x408, istockphoto-108224296-612x612.jpg [View same] [iqdb] [saucenao] [google]
9001442

>yet another fucking "what if" thread

>> No.9001480
File: 944 KB, 646x874, North American Sales Numbers.gif [View same] [iqdb] [saucenao] [google]
9001480

>>9001408
I made this for a video I'm working on for youtube about SEGA and Sonic's fall from grace in the eyes of the public.

I think it demonstrates pretty well how culturally relevant SEGA, Sonic, and the Genesis were in the 90s'. I need to make one comparing the sales numbers of Mario and Sonic games as well, because I think it's significant, in terms of Sonic's status as a 90s' icon, that Sonic 1 outsold Super Mario World.

>> No.9001494
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9001494

Idiots who loved style over substance shit that Sony and Nintendo pushed onto the industry in the mid-90s is the ONE AND ONLY FUCKING ACTUAL ANSWER.
Everything else is a revisionist fucking lie. I was there. I watched gaming collapse in the mid-90s as people started to fucking flock to garbage like Mario 64 and MGS and is why gaming is complete trash now.
Sega could have saved the industry but you had to have your fucking shit games.

>> No.9001495 [DELETED] 

>>8997723
Asians are more jewish than literal jews. Look at how successful gachashits are in the eastern asian countries.

>> No.9001676 [DELETED] 

>>9001495
Sure thing rabbi

>> No.9001682

>>9001442
>Dumbass thread
>Dumbass respond
We fucking get it.

>> No.9001698 [DELETED] 
File: 210 KB, 760x708, 24633a75bd4c6ad2ab0c1a6569bc7223.png [View same] [iqdb] [saucenao] [google]
9001698

>>9001428
>Hey guys why did this company become a 3rd party company
>ARGGGH FUCKING ZOOMERS IM SO FUCKING MAD AAARGGH AAAHHH YOU FAGGOTS ARE SO STUPID ARRGGGHHH

>> No.9001708 [DELETED] 

>>9001495
This is the most Jewish thing anyone has posted on /vr/. Literally projecting Jewish traits onto another race lmao
>we're the good guys goyim!!

>> No.9001843
File: 266 KB, 1586x1440, 9796b1f0-4324-4a7e-868e-89db6ce08117_1.31240c7972ad861dec194f1c70910451.jpg [View same] [iqdb] [saucenao] [google]
9001843

>>8992287
>See, Sega had just purchased a studio that specialized in sports games, and EA threatened to no longer publish ANY games on the console if Madden wasn't the exclusive football game. Sega listened, making the purchase an absolute waste of millions that saw no return on investment
No, Sega didn't listen. EA didn't publish a single game for the Dreamcast.

>> No.9002632

>>8997246
Disenfranchised idiots aged out of their demographic so they spend most of their time being a fox with grapes, that and since they developed such a poor myopic palate in games and consoles they can't graduate to Sony, Microsoft or PC. And if it is PC all they do is play older games via emulation or circlejerk over terrible ROM hacks made by trannies.

>> No.9002849

>>8997374
32x would've been nice if it included the Saturn VDP1, and if it were on the market for minimum 2 years as a base console, not as an accessory that doesn't work half the time. Meanwhile, hold back the Saturn as much as possible and only sell it once they can reduce the chip count (combine vdp1+2 and their 5 memory chips).

>> No.9002863

>>9000791
>Something that i never understood is Sega pushing 3D on the arcades as the future of gaming but the Saturn was conceived (as far as i know) as a 2D console,

Saturn development started before all that. There's an interview with the hardware designer; he asked all the devs inside the company, and everyone just wanted bigger and better 2d. Yu Suzuki was the only one doing 3d or even understanding 3d.
Still, the designers made the Saturn capable of doing 3d, just not fast enough.

>> No.9003096

People forget that Japan had a recession at the turn of the millenium and it had a huge impact on Sega's arcade and amusement divisions. Arcades were Sega's bread and butter and even Namco which wasn't selling a failing console but riding high off Tekken money, was going bankrupt due to arcades dying everywhere.

>> No.9003120

>>8992280
It wasn't just that the 32X and Saturn were competing with each other, it's that they used the same CPU. SoJ had a huge lead over Sony in Japan thanks to launching earlier and the popularity of VF1, but when they launched in NA there were chip shortages because stock had to be split between the Saturn and the 32X. Demand was initially high but yes, not only would some stores not carry them but Sega couldn't keep up with stock. By the time they cancelled the 32X and caught up with demand, the PS1 was out in the West for $100 less and Sega had spelled their doom.

If all that marketing, R&D and software had been planned for Saturn instead of the 32X, the Saturn could have launched with a fuckton more games, possibly even better dev tools, and gotten a good leg up on the Playstation. At the time Sega had a huge install base in the West and they could have carried a lot of those players over to their next system before Sony got a chance to swoop in. The Saturn had a fuckton more problems than this, but simply not releasing the 32X is one of the easiest course correctors.

>> No.9003130

>>9001682
>we
lol cringe

>> No.9003134

>>8993445
Imagine if in Japan Sega completely replaced the Model 2 Genesis with the CDX and marketed it to take on the PC Engine CD.