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/vr/ - Retro Games


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File: 29 KB, 380x262, Dkc3_snes_boxart.jpg [View same] [iqdb] [saucenao] [google]
8939850 No.8939850 [Reply] [Original]

Talk about it.

>> No.8940305

"the worst DKC but still fun" is still the right take after all these years even if you're tired of hearing it

the somber mood and northern wilderness themes are really nice sometimes. the game did nothing to enrich the formula like 2 did but it still managed to be its own thing and i respect it for that. i mean if you trash-talked dkc3 at the time you should still be apologizing to it to this day after dk64

>> No.8940320

It's a good game. I wish Kiddy was faster, since with him and Dixie both being slower than DK and Diddy in previous games, the whole game's pacing is much more sluggish.

Enemy redesigns felt unwarranted to me. Especially when they were so cartoony.

>> No.8940329
File: 8 KB, 320x224, Hilltop.png [View same] [iqdb] [saucenao] [google]
8940329

>>8939850
Not as good as 2 but I personally prefer it over 1. I love the alpine setting, its super nostalgic and takes me back to camping in the mountains as a kid.
Any other games that nail that feel? Hill Top Zone in Sonic 2 scratches the itch but not much else I know of.

>> No.8940336

>>8940320
>Enemy redesigns felt unwarranted to me.
I had thought the joke was that K. Rool was playing up the mad scientist theme by experimenting on his Kremlings and twisting them into mutants.

>> No.8940343

>>8940336
Never considered that. If that's the case, I don't think it was communicated very well.

>> No.8940389

>>8939850
It should be called Dixie Kong Country!

>> No.8940401

>>8940336
>>8940343
That is the case, DKC2 had a pirate theme, DKC3 had a Horror B-Movie theme, even the bees have robot parts now and there's all the weird mutants and monsters like Bleak, Belcha and Squirt.

>> No.8940424

I like the GBA version more.

>> No.8940506

>>8940336
The new wasps are supposed to be robots.

>> No.8941526

3 is legit more fun than 2. Not even trolling.
Better graphics, better levels, better bosses. The trading sequence was interesting. The only negative thing is the crystal cave banana birds.

Oh btw, the hidden lost world was so much better in 3 than 2. It felt like visiting that secret area in star road in super Mario world. I wish more games would do this these days

>> No.8941537

>>8941526
Had it as a kid. I'd never stop being amazed by how 32-bit the graphics looked. Game just felt like a PSX / Saturn game at the time.
I could 103% it in a single sitting from memory (yes, a single sitting of mine was 10+ hours long back then)
Great game.

>> No.8941569

>>8939850
underrated as fuck and the 2nd best DKC game after 2

>> No.8941635

>>8941526
>better graphics

Absolutely not.

People saying it's underrated are morons. The game is hugely overrated if anything, but it's just complete shit and is rightfully ignore by the world.

>> No.8941645
File: 137 KB, 512x512, Northern_Kremisphere.gif [View same] [iqdb] [saucenao] [google]
8941645

>>8941635
And yet here we are praising the game that's old enough to be your dad.

DKC3 was one of the few, the proud, that was so solid it stood the test of time for 25 years.

Hell, this backdrop right here almost convinced me to move to Canada.

>> No.8941651
File: 44 KB, 500x375, R2.jpg [View same] [iqdb] [saucenao] [google]
8941651

>>8941645

>> No.8941810

It's pretty good but leaving out Diddy was a serious mistake.

>> No.8941872

>>8941810
It was Kiddy Kong's turn...

>> No.8941875

>>8940401
>Horror B-Movie
For one level.
Hell, even the true final boss opts for a 20,000 Leagues Under the Sea reference, rather than a Frankenstein reference

>> No.8941885

>>8941810
Kiddy is awesome
You got filtered

>> No.8941920

>>8940305
I've never seen an argument that 1 isn't the worst DKC that won me over. The game is both barebones as fuck and hastily completed with repetitions of those bare bones. Way too many copy-pasted cave levels, some of the laziest recycled bosses on the platform (including one being just a prop that generates enemies), and an experience you can finish in a couple hours or less if you aren't an unskilled child. It honestly isn't much more than a sound and graphics showcase, but it's very atmospheric and charming.

>> No.8941929

>>8941920
Retard. Not a single one of those points is true. Dkc3 has the most content of any classic DKC game

>> No.8941941

>>8941929
I was talking about DKC1.

>> No.8941943

>>8941941
Oh.... Very well, proceed.

>> No.8941962
File: 41 KB, 320x242, shawn.jpg [View same] [iqdb] [saucenao] [google]
8941962

>>8939850
>DKC3drones shit on the rest of the franchise because they're weirdos that like bad games and then try to justify liking trash

>> No.8941963

>>8941645
>Hell, this backdrop right here almost convinced me to move to Canada.
It's not Canada. It's inspired by the UK's Lake District. Your life is a lie.

>> No.8941980

>>8941962
Why is it a bad game? I don't like the enemy designs compared to the first two (nobody does), and a giant baby is an uninspired and irritating choice for your partner, but these are cosmetic complaints. The game is as good as DKC1. I do wish every level didn't have a gimmick, but complaining about variety is silly, isn't it?

>> No.8942007

>>8940401
the theme for 3 is industrial revolution

>> No.8942013

>>8941963
Bullshit buddy. That's Canada or nothern USA

>> No.8942023

>>8941920
Aside from the final fight which is at least memorable if easy, DKC 1 is pretty much the low bar for bossfights in video games.

>> No.8942035

>>8942013
Yes, I'm sure the British developers based the environment on colonies, and not the place they said they based it on that is where they are.

>> No.8942040

>>8942023
Right, K. Rool's fight is above average, should have mentioned the exception.

>> No.8942043

It's a cool game, but fuck that level where the game reverses the left and right buttons.

>> No.8942048

The best of the three but weak world will never recognize it.

>> No.8942065

>>8942048
It's better than 1 but the idea that it's even on 2's level is an outright shitpost.

>> No.8942107
File: 2.01 MB, 1440x3168, Screenshot_20220524-172719.jpg [View same] [iqdb] [saucenao] [google]
8942107

>>8942035
None of the other games took place in bri'ish 'ngland.
Lake orangatanga has clear skies 24/7, there's no way that's anywhere near britbong land

Observe picrel. This is paradise compared to anything from across the pond

>> No.8942123

>>8942107
I could have sworn they said it was based on the Lake District on their old Scribes website, but I remember a lot of things that apparently never happened.

>> No.8942139

>>8942065
>Bigger world map that you can interact with, full of secrets.
>More varied levels that are more than just "go right"
>More collectibles overall
>Kiddy and Dixie are actually hugely different from the other (in 2 Dixie was just a better Diddy)

>> No.8942142

>>8939850
What do you want me to say? That it's better than 2, you freak? Never. NEVER, you hear me?

GBA version's kinda weird and neat, though.

>> No.8942161

its worth playing but the environments feel alien and un-DKC and not being able to play as donkey kong is some kind of cruel joke.

>> No.8942274

It sucks. Music is boring and repetitive. There are only like 4 different stage types. Literally a cash in. Dkc in one of my favorite series but Dkc3 is pretty bad. I still play through it every five or so years just to see if I'm wrong, but nope it's bad

>> No.8942286

>>8941875
No, Frankenstein (1931) wasn't a B-Movie, that was actually an actual proper budgeted movie.

By B-Movie I mean pure cheese jank film with no budget from the 50's and 60's, think about it: How many low budget horror movies start with a roadtrip or a vacation or something relaxing and then devolves from that point on? Stuff like Robot Monster or Manos. These movies also used actual spiders for cheap makeshift special effects and bam, giant spiders, or cheap monster costumes, you'd get stuff like Belcha (lowest of the low) or Bleak.

Plus, Ed Wood, the most infamous B-Movie director, did castles and stuff like that as callbacks to when classic horror was chic in real cinema in the 40's but by then considered cheesy and cheap (so much poor Boris Karloff ended his career on some no-budget mexican movie)

>> No.8942289

>>8941885
>he wuz a good boi, he dindu nuffin

>> No.8942996

https://www.youtube.com/watch?v=yXeH1S0Ks50

>> No.8943046

I can see the argument both ways for people who prefer it over the original and people who think it’s the weakest of the three but if you say it’s better than two you’re just being a contrarian faggot.

>> No.8943526

>>8942274
>There are only like 4 different stage types
Lake
Mill
Snowy mountain
Treetops
Enchanted riverbank
Factory
Pipes
Ocean
Waterfall cliffs
Mountain cliffs
Cave
Jungle

That's 12 by my count (not including bosses or bonuses).

>> No.8943532

I didn’t play it because it didn’t have donkey kong, same goes for the second one.

>> No.8943691
File: 13 KB, 205x194, NO-KIDDING-AROUND.jpg [View same] [iqdb] [saucenao] [google]
8943691

>>8939850
https://www.youtube.com/watch?v=CDY4jNSH5cc

>> No.8943834

>>8943532
DK is explosive in the second game!

>> No.8943856

>>8943691
How about posting your own opinion instead of letting some onions eceleb do it for you?

>> No.8943879 [SPOILER] 
File: 5 KB, 213x147, 1653492199205.png [View same] [iqdb] [saucenao] [google]
8943879

>>8943856
The joke was hilarious and actually proved a point about this game's discourse you impatient fuck.

>> No.8943897

>>8941963
There's fucking grizzly bears everywhere, of course it's meant to be North America.

>> No.8943970
File: 19 KB, 354x418, 1598899747173.jpg [View same] [iqdb] [saucenao] [google]
8943970

>>8939850
It's good. 1 and 2 were tough acts to follow. Overworld is comfy, the bears are amusing, it's the best 100% quest of the trilogy.

Kiddy is awful and unlikeable, enemy redesigns are mostly shit and the OST is weaker, they even fucking reused Stickerbrush's progression in one of them. It still has great tracks though.

>> No.8944127

>>8939850
I loved it personally. Thought it was the best Donkey Kong game.

>> No.8944143

I think people who say it's "bad" are highly exaggerating. To me it's obvious that DKC3 is better than 99.9% of games ever made up until that point, and acting like it's awful is very petty and strange.

>> No.8944187

>>8944143
I put it down to the "teenager" problem. Lots of people played DKC1+2 when they were kids, progressing into tweens. 3 came about when they were discovering alcohol and girls at the time when they could be playing edgy teenage games on the playstation instead of silly kiddy games on the snes.
And because of the timing, actual kids were getting N64s and Mario, not SNES+DKC3 so there isn't a "this was my childhood!" defence force.

>> No.8944203

>>8943879
Not him but,
>Sōy eceleb gag review as a genuine arguement
Come on, man.

>> No.8944210

>>8943856
>>8944203
Kiddyfags

>> No.8944241

>>8944187
Yeah it totally has nothing to do with DKC3 being unoriginal and uninspired.

>> No.8944247

Is disliking Kiddy Kong an American-ism? I've watched V-tubers play this game and they actually like him.

https://youtu.be/yEzKmHLrT-Y?t=1888

>> No.8944447
File: 809 KB, 962x720, seLUhpl.png [View same] [iqdb] [saucenao] [google]
8944447

Excuse me thread
I believe this belongs to you.
https://i.4cdn.org/wsg/1653501727315.webm

>> No.8944457

>>8944247
>I've watched V-tubers play this game and they actually like him.
What...?

>> No.8944469

>>8943691
That video is peak faggotry

>> No.8944474

>>8943691
This fat fuck has a lisp, the last thing he should do is narrate videos.

>> No.8944482

>>8944187
>And because of the timing, actual kids were getting N64s and Mario, not SNES+DKC3 so there isn't a "this was my childhood!" defence force.
It's 100% this. This is also the reason that DKC1 even has a defense force to begin with, despite objectively being the worst game of the trilogy.

>> No.8944519
File: 57 KB, 720x720, 1652487626984.jpg [View same] [iqdb] [saucenao] [google]
8944519

>>8944469
>>8944474
His video is comprehensive and great.
And you can only attack him on aspects he was more or less born with.
Fuck off.

>> No.8944549
File: 597 KB, 1080x1920, butthead pic.jpg [View same] [iqdb] [saucenao] [google]
8944549

>>8944519
If you like him so much why don't you go marry him? lmao gottem

>> No.8944618

>>8944519
At the start of the video he's like "omg I had to read the manual to know the plot! How was I supposed to know that K Rule is up to no good? Where is the urgency!?!?" I literally downvoted the video after that last line.

Seriously what the fuck is up with 1 hour long history lesson videos on YouTube about retro games? AVGN did this almost 20 years ago and at least he put some effort into it instead of just rambling over stock footage for literally an hour straight.

Fucking zoomers will never understand the magic of retro games

>> No.8944652

>>8944618
>Fucking zoomers
He talked about being a kid when it came out you faggot.

>> No.8944667

>>8942274

>Music is boring and repetitive.

The music is atmospheric as fuck.
Whenever I see people criticise the DKC 3 music I just assume they never got past the first level

>> No.8944693

>>8944667
I never got the complaint against the music. While DKC2's OST is better overall, I think DKC3's OST is still incredible, stuff like Cascade Capers, Frosty Frolics, Rockface Rumble and more are always on my mind when I chill. DKC2 became my defacto "let's chill" music.

Water World is incredible at how haunting it is. I'm really upset in the GBA port it's just Aquatic Ambiance for the millionth time.

>> No.8944716

>>8944652
Yeh he was probably lying. Kids don't start dkc3 and think "why aren't they explaining the plot? Where's the urgency!?!"

Also he's a huge faggot for hiding kiddie kong. It was like a 1 hour long joke without a punchline. He spends an entire hour detailing every little thing about the game but"forgets" to even cover the new main character

Also starts playing fucking Mario music half way in for some reason, while blabbering about how 4 unique levels used the same assets. Make no mistake, this is a zoomer. Hes probably never even seen a CRT

>> No.8944737
File: 223 KB, 1280x846, tumblr_af88f1b7e8f34d9173d89c968068d06c_5c4faa35_1280.jpg [View same] [iqdb] [saucenao] [google]
8944737

>> No.8944740

>>8943970
>Kiddy
He was the reason why I never gave it a fair shake as a kid. I hated him. It should've been Donkey and Dixie.

>> No.8944762

>>8944740
Fuck you bitch. Kiddie was cool, cute AND funny. He could square up with DK using just 1 hand.

BTW do you hate chunky Kong too? He's the last member of the DK crew

>> No.8944771

>>8944762
Kiddy Kong was shit. No one likes a big baby. It's fucking lame.

>> No.8944780

>>8944771
You clearly died a lot then. I never even knew he cried until I watched other people play the game

>> No.8944791

>>8941920
1 understood principles of minimalism and exploration/discovery for its own sake rather than for baubles. neither game is challenging to me (i used to be wr speedrun good at dkc before that was a thing and now i'm just decent) 3 is far easier if you ask me, levels aren't typically treacherous, there's no snow barrel blast for people to get hung up on i think. some levels like the waterfall ones will waste your time a bit if you fuck up.

if you account for preferences in style and just imagine the stages in terms of their base layout and platforming, 3's levels are actually far less involved, intricate, and skill-based, it's usually straight lines and there's none of the "rhythm" that the first two games have to their design, like strategically placed kremlings you can roll through for momentum. of course part of the issue is that you have medium/slow kongs instead of fast/slow or fast/medium like 1 and 2 respectively

>bosses
they're not amazing but given that dkc is part of the subset of platformers without a conventional attack (be it a punch, stab, or projectile) i don't really care about bosses too much. there's only so much you can do with a jump attack which is why mario has so few bosses and they had to abstract bowser fights into touching an axe. frankly i think the other dkcs' bosses aren't that much better and the ones where they try to break the mold like king zing sting are aggravating at worst and just don't feel good to play at best

>> No.8944804

>>8944780
I didn't say anything about him crying. He's literally a big baby.

>> No.8944821

>>8944804
So what? It's a kids game. The protagonists can't all be Duke nukem

>>8944791
>dkc is part of the subset of platformers without a conventional attack (be it a punch, stab, or projectile)
There are projectiles and there are attacks. Donkey and Diddy roll, they throw barrels, and they have pets with horn/water/web attacks

Man what the fuck is up with zoomers trying to dissect games they've only ever seen on YouTube using big words just so they come off as educated? There's a goddamn pandemic of YouTube nostalgia review whores and no COVID to take em out.

>> No.8944823

>>8944716
>Kids don't start dkc3 and think "why aren't they explaining the plot?"
Speak for yourself dude. Haven't seen the vid but this guy sounds like he's on my wavelength. I always thought it was weird that they have the banana hoard and kidnap letter establishing moments in the first two games but nothing in the thirs game but what looks like Dixie going for a leisurely swim? And then when the GBA ports came out I did a double-take that they did nothing again. Fuck off with your "no true Scottsman" bullshit. And I agree, Kiddy does overtake online discussion of this game, and if you're petty enough to publicly announce a downvote, that doesn't mean dick because any votes you give wil actually help video algorithms (also, why the hell do you have an account if you profess to be against the eternal eceleb?). I mean goddamn, your back and forth made me go from "oh that cute I'm probably gonna ignore it tho" to "ok what's the fuss I'm gonna bookmark this for later." Just admit your irrational hateboner for what you arbitrarily call "ecelebs" and move on, shit like this is why /vr/ is becoming more like /v/ day by day.

>> No.8944827

>>8944716
>Kids don't start dkc3
I read the DKC2 story in the manual before I started up the goddamn game.
It was the christmas directly after the game had been released, and the presents were received at a remote location. This shit happens more than you'd imagine.

>> No.8944837

>>8944821
apparently you don't know what "conventional" means so this is a real ape calling the human black situation

>> No.8944838

>>8944821
>So what? It's a kids game. The protagonists can't all be Duke nukem
You are a mouthbreathing woman for having replied this way.
You hear me? A woman. That's you.

>> No.8944840

>>8944823
The DKC3 plot was completely all in the manual. Apparently, DK and Diddy had been planning to explore the Northern Kremisphere for some time but kept slacking off, so when they go missing, Dixie starts her search there.

>> No.8944847

>>8944840
How do you just 'go missing'.
Was someone expecting to meet them?
It sounds like an indeterminate amount of time passed and Dixie went to go check the general area.
This is not very engaging stuff.

>> No.8944859

In the first stages of DKC1 and 2 there are rooms you can slide into, to get a better glimpse at the plot.
>Your banana hoard is gone
>K Rool has kidnapped DK
DKC3 doesn't have this. It's just kinda meandering. "Oh well, it's the 3rd one. Something is going wrong presumably." It's all INERTIA.

>> No.8944898

>>8944859
Dixie arrives automatically to Funky's Rentals, doesn't he explain DK and Diddy are missing?

>> No.8944901
File: 1.29 MB, 1440x3168, Screenshot_20220525-130454.jpg [View same] [iqdb] [saucenao] [google]
8944901

>>8944840
T. Zoomer who never played the game.

If you talk to the NPCs they drop plot hints the entire way. It always leaves you wanting more.

Here's your plot, bub

>> No.8944905

>>8944898
He doesn't know where they are. There's a difference. No one knows that they're missing.

>> No.8944929

>ctrl+F "zoomer"
>every post is about something basically unrelated, borderline incomprehensible, or misunderstood the person they're replying to
hmm

>> No.8944946

>>8944905
He's been working and busy. all the kongs seem like they actually have a little bit of a life in the game in 3.
>Why are the kongs even on the island in DKC2?

>> No.8944947

>>8944821
>The protagonists can't all be Duke nukem
Donk Nukem, you mean.

Sorry I don't like your favorite character tho bro
:::-((((

>> No.8944950

>>8944901
>Wrinkly is missing teeth and got divorced from cranky
>Monkeys falling out of trees left and right
>Now she is finding her "inner self" and seeing swanky Kong on the side
I bet the real plot went over everyone's heads

>> No.8944967 [DELETED] 

>>8944946
This is the biggest cope I've ever seen. "WELL IF YOU READ INTO THE DEEPER SIDE OF FUNKY KONG YOU WOULD NOTICE HOW BUSY HE IS WITH HIS JOB LATELY AND HIS APE WIFE WAS NAGGING HIM AND HE DIDN'T FEEL FUNKY AS OF LATE..."

>> No.8945056
File: 824 KB, 350x219, 6w5Hg4P.gif [View same] [iqdb] [saucenao] [google]
8945056

>>8944901
>dat spacing
>wikiquotes

>> No.8945068

>>8944950
She didn't divorce Cranky, but she's chilling on the N64 while he's not home. They can be seen together (even though she's a ghost) in Jungle Climber too.

>> No.8945081

>>8945056
It's Mario wiki. https://www.mariowiki.com/List_of_Donkey_Kong_Country_3:_Dixie_Kong%27s_Double_Trouble!_quotes

Duh

>> No.8945148 [DELETED] 
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8945148

>>8944967
I like the color of your snark anon.

>> No.8945156 [DELETED] 

>>8945148
Teenagers are so fucking unfunny, holy shit.

>> No.8945172 [DELETED] 
File: 263 KB, 640x272, mReply2.webm [View same] [iqdb] [saucenao] [google]
8945172

>>8945156
... Why are you replying to me
Are you confused?

>> No.8945184 [DELETED] 

>>8945172
>epic nazi killing!
Nah, I'm right on the money.

>> No.8945206 [DELETED] 
File: 406 KB, 640x348, mReply.webm [View same] [iqdb] [saucenao] [google]
8945206

>>8945184
That's a soviet you fucking idiot. This is a nazi killing.

>> No.8945210 [DELETED] 

>>8945184
And here's a star fleet killing.
And I ask again: ARE YOU CONFUSED?
I WAS NOT MAKING A JOKE I WAS PAYING A COMPLIMENT.
WHY DID YOU REPLY, FUCKJACKET

>> No.8945212 [DELETED] 

>>8945206
No, that's a jew's hollywood version.

>> No.8945215 [DELETED] 
File: 790 KB, 384x288, mReply4.webm [View same] [iqdb] [saucenao] [google]
8945215

>>8945184
>>8945212
And here's a star fleet killing.
And I ask again: ARE YOU CONFUSED?
I WAS NOT MAKING A JOKE I WAS PAYING A COMPLIMENT.
WHY DID YOU REPLY, FUCKJACKET

>> No.8945220 [DELETED] 

>>8945215
>he watches (((Star Trek)))
No, my position remains unchanged.

>> No.8945223 [DELETED] 

>>8945220
Alright. You do not get to insult zoomers for their lack of humor or creativity anymore.
Glass houses, stones, etc.

>> No.8945227 [DELETED] 

>>8945223
You watch (((Star Trek))). You have no space to speak, you automaton retard.

>> No.8945231 [DELETED] 
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8945231

>>8945227
Shaka, when the walls fell

>> No.8945237 [DELETED] 
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8945237

>>8945231
>dumb shit that pretends to be profound, but isn't shakespeare, and is dumb jewish scifi
Epic.

>> No.8945239 [DELETED] 

>>8945237
Shaka. When the walls fell.

>> No.8945242 [DELETED] 

>>8945239
Retard. When his screen heroes fell.

>> No.8945246 [DELETED] 

>>8945242
Shaka, when the walls fell.

>> No.8945252 [DELETED] 

>>8945246
Retard, when his jewish heroes fell.

>> No.8945258 [DELETED] 
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8945258

>>8945252
Shaka, when the walls fell

>> No.8945264 [DELETED] 
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8945264

>>8945258
Retard, when his jewish heroes fell.

>> No.8945267 [DELETED] 

>>8945264
https://i.4cdn.org/wsg/1653335672858.webm

>> No.8945271 [DELETED] 
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8945271

>>8945267
Retard, when his jewish heroes fell.

>> No.8945278 [DELETED] 
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8945278

>>8945271
Never in my life have I met someone so stubborn to drag the conversation towards jews, which no one -- no one -- was talking about. Poor banal creature.

>> No.8945279 [DELETED] 
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8945279

What the fuck is this thread? I enter for DKC3 and I see schizophrenia.

>> No.8945280 [DELETED] 

>>8945278
I literally just got a thread deleted because I made it too uncomfortable for jews vis a vis reality. You're making me yawn, kike.

>> No.8945282 [DELETED] 
File: 274 KB, 500x341, 1395968949200.gif [View same] [iqdb] [saucenao] [google]
8945282

>>8945280
Oh no, a thread deleted and your imagined reason for it.
What a rare occurrence on this website, I am in awe.

And y'know what, Jew here
I'm just sick and tired of it all. I'm done pretending. You goys did it. You've figured it all out. Everything is fake. 9/11, Gulf of Tonkin, the Moon Landing, the nuclear bombs on Hiroshima and Nagasaki, the Holocaust, Sandy Hook, JFK's assasination, Covid, Biden's election victory, it's all fake and staged so us Jews can control everything and everyone. You name it, we did it.

The only thing that was ever real was Hitler's rise to power. Yes, somehow, after a thousand years of full control of every country, every major political movement, and every war, we somehow slipped up, overplayed our hand, and allowed some random goy whose life goal was to kill all of us to gain power by getting 96 percent of the electorate in germany to vote for his party and start a global conflict which ended up in 60 million of the same people he claimed he was fighting to save from communism to be killed.

Luckily for us, while he was tasking regiments to go massacre untold numbers of villagers across eastern europe for not liking him, he kept us in protected neighborhoods and promised us our own country when his war was finished. I guess he was just playing an extremely long con and was saving us for last? We must have really got extremely lucky! Shame about the 60 million white nationalist goys.

Now if you'll excuse me, i have to leave the computer for a second. The phones at the office are ringing off the hooks, my colleagues out in Broward County and Tel-Aviv are all shidding and farding trying to figure out what we have to do to stop this bombshell from dropping on the dumb normie masses and prevent anudda shoah!

>> No.8945314 [DELETED] 

>>8945282
Well at least you're honest.

>> No.8945325 [DELETED] 
File: 2.11 MB, 330x166, 1600640999779.gif [View same] [iqdb] [saucenao] [google]
8945325

>>8945314
--lmao
Just plain annihilated, huh?
Okay I'll take it. You're excused. Bitch.

>> No.8945335 [DELETED] 

>>8945314
Except for everything about Hitler, obviously.

>> No.8945446 [DELETED] 

>>8945280
>vis a vis
were you trying to use this as a verb to mean "to face"

>> No.8945448 [DELETED] 

>>8945446
Yes. Why was I wrong?

>> No.8945450 [DELETED] 

>>8945448
its not a verb, not even in french

>> No.8945454 [DELETED] 

>>8945450
What does it mean in French?

>> No.8945579

>>8943970
>they even fucking reused Stickerbrush's progression in one of them
Which?

>> No.8945581

This game takes place in Canada

>> No.8945584

>>8944187
>And because of the timing, actual kids were getting N64s and Mario, not SNES+DKC3 so there isn't a "this was my childhood!" defence force.
I got my SNES in 1996, and it was my first home console. My parents got me DKC3 because it was there, and I didn't get to play 1 until visiting a friend's house in 2001, or 2 until 2009. 3 was my childhood. It's a good game. 2 blows it out of the water. It might actually be better than 1, though. 1 is just incredibly simplistic.

>> No.8945589

>>8945579
https://www.youtube.com/watch?v=Qntu2QvHQRE

>> No.8945591

>>8944447
Source?

>> No.8945606

>>8945589
Sounds more like Mining Melancholy than Stickerbrush.

>> No.8945624

>>8944847
The same story posits that Dixie straight-up swam from tropical DK Island to the Northern Kremisphere. Rare doesn't give a goddamned fuck about story or logic or anything else.

>> No.8945642

>>8945579
>>8945606
It's Stickerbush, by the way, not brush. You can thank DKVine circa the early 00's for the ubiquity of the typo.

>> No.8945670
File: 263 KB, 1440x1080, DKC2_Bramble_Blast.jpg [View same] [iqdb] [saucenao] [google]
8945670

>>8945642
Why did "Brush" become so popular? It's obviously Bush, since the level setting is a thorny bush. On the sound test, the song is simply called "Brambles".

>> No.8945679

>>8945670
Because it was rated the #1 Rareware tune on a Donkey Kong fansite in the early 2000's and they mistakenly used Brush

>> No.8945695

>>8945670
"the brush" refers to general foliage, it's not that big of a leap. way dumber/less logical misconceptions out there

>> No.8945721

>>8939850
The feminist gynocracy's failed final attempt to push Roastie Kong on us

>> No.8945861
File: 87 KB, 520x466, zoomtothemoon.png [View same] [iqdb] [saucenao] [google]
8945861

>>8944901
>literally phoneposting

>> No.8945873

>>8945861
I also post using speech to text. What do you think about that? Also my phone has a higher resolution the 99% of the people on this board

>> No.8945949

Great but not perfect game. The gimmicky levels are tiring and Kiddy is a lame design.

The art direction is the comfiest of all DKC games.

>> No.8945956

>>8940424
kill yourself

>> No.8945958

>>8941645
literally pure SOVL

>> No.8945962
File: 313 KB, 544x448, SSBU_Ellie_Spirit.png [View same] [iqdb] [saucenao] [google]
8945962

>>8945949
Also, while the levels and the map are beautiful (and I really love the whole overworld exploring), the new 3D models are mostly awful and the designs uninspired.

>> No.8945968

>>8940329
1080 Snowboarding

>> No.8945974

>>8943897
In DKC1 there are beavers and armadillos and other shit everywhere. You can hardly trace the populace of these places to geographical reality.

>> No.8945997

>>8944618
>I literally downvoted the video after that last line.
>Fucking zoomers
anon...

>> No.8946120

>>8944247
I like her relatively mature voice and her laughter. Refreshing compared to the ones with affected, shrieking toddler voices. I can see how weak-willed maggots get sucked into these fabrications.

>> No.8946256

>>8945591
See:
>>8943691

>> No.8946363

>>8940329
THISSSSSS >>8945968

>> No.8946721

Cheap thrills.

>> No.8947953

Best levels: snow, lake, rocky mountain
Ok levels: river, factory, tree climb, waterfall, underwater
Shit levels: mill, pipes

Did I miss any?

>> No.8947982

>>8947953
There’s a few jungle levels at the end but don’t bother with your shit taste.

>> No.8947994

Dikushī Kongu no Daburu Toraburu

>> No.8948004

Shame we never got DKC4: Kiddy’s Day Out

>> No.8948048

>>8947982
They're actually forest, they even reuse the Forest Frenzy backgrounds from DKC1.

>> No.8948049

>>8939850
its better than 1 and 2

>> No.8948057

It had the worst ending of the 3.

>> No.8948063

It can't be compared to the first two on a fundamental level because it was made by Rare's B-team while their A-team was working on what became Banjo-Kazooie, and that is simply an objective fact. It is an inferior product by design.

>> No.8948065

>>8948057
I think after destroying his home island in 2, ridiculing him in 3 is the only one thing left to do. Bruise his ego.

>> No.8948241
File: 324 KB, 853x480, NewCanvas90.png [View same] [iqdb] [saucenao] [google]
8948241

>>8944247
So I had this running in the background and then I noticed something odd in the chat by chance.
"Dinky? Who?"
And sure enough
https://donkeykong.fandom.com/wiki/Kiddy_Kong
That's his japanese name. Weird.

>> No.8948824
File: 175 KB, 469x469, dk smush.png [View same] [iqdb] [saucenao] [google]
8948824

>>8944247
>watched V-tubers play this game
Why? What is the appeal? Actually playing the game is infinitely more satisfying.

>> No.8949115

>>8948824
I'm watching it right now for Japanese practice.
Also she's pretty funny. She appreciates this game more than 90% of this thread

>> No.8949120

>>8948241
I uniroinically like that name more. It's more fitting. Actually all the Kong's should have names that start with D.

Lanky would be Dunky
Trixie would be Dumpy
Tiny would be Durpy
Then of course cranky would be Danky

>> No.8949129
File: 3.20 MB, 3000x4000, IMG_20220526_204103.jpg [View same] [iqdb] [saucenao] [google]
8949129

Ugh, fuck this level. But she makes it bearable

>> No.8949291

>>8949129
There isn't an English subbed version, is there?

>> No.8949616

>>8948824
I've already 103%'d it.

>> No.8949813

>>8948824
I've already played them hundreds of times.

>>8949120
It's a pretty strange/pointless change. Funky/Candy/Cranky did not use this mannerism.

>> No.8949878

>>8949120
>Tiny would be Durpy
Tiny shouldn't exist.
She ate Dixie's lunch for NO REASON AT ALL.

>> No.8949926

>>8941526
>Oh btw, the hidden lost world was so much better in 3 than 2.
You’re smoking fucking crack, krematoa ramps the gimmick levels up to 10 and makes the final level of the game (and trilogy) a one off jetpack level that plays like shit

>> No.8949950

>>8941651
>stealth sneed

>> No.8949980

GBA port has better music.

>> No.8950000
File: 5 KB, 128x112, wheresthefinalbossmusic.gif [View same] [iqdb] [saucenao] [google]
8950000

>>8949980
>Horrendous loops
>Water music is a vanity remix
>Endgame is ruined and entirely unfitting
It has its moments and I get what they were going for - straight music conversions like the previous games would've just been unmemorable - but Fischer's contributions are underrated.

>> No.8950071

>>8944771
>>8944780
>crying baby ruins everything else
DKC3 is the Yoshi's Island of the trilogy.

>> No.8950403
File: 264 KB, 640x480, 1568336965243.png [View same] [iqdb] [saucenao] [google]
8950403

>>8950071
He didn't say anything about crying

>> No.8950410 [DELETED] 

>>8939850
I never cared for the prerendered 3d-sprite art style and I'm tired of pretending I do.
Still fun games though.

It's nice to see a thread that is just talking about a game instead of trying to bait out replies with some arbitrary contrarian antagonism. Today op wasn't a faggot

>> No.8950816

>>8950071
Kiddy Kong's cry is funny and only lasts for 1 second. Mario's cry is constant and inevitable throughout the game, plus you have to keep on playing while it's happening to make it stop. Mario is worse, no contest.

>> No.8950831

>>8944143
The people who say it's bad are zoomers who watched a youtuber said Kiddy's cry at losing at life is the worst thing ever and that only thing is enough to call this a kusoge.

>> No.8950859
File: 51 KB, 500x500, 1555862944292.jpg [View same] [iqdb] [saucenao] [google]
8950859

>>8945721
I HEREBY MAKE A KINGLY DECREE.

ANY FEMALE WHO TRAVELS WILLINGLY THROUGH THE AREA KNOWN AS BRAMBLE BLAST, SHALL NOT BE KNOWN AS A ROASTIE.

Those who make the opposite claim, and this order is retroactive, will be executed. So says I.

>> No.8950885

>>8950831
ntab kiddy kong's long socks are the reason i have no desire to play this game. i know it's a cartoony trope for depicting babies but i hate it that much. the crying is fine.

>> No.8950918

>>8950831
I will say this however,
SNES: "Arrrrrrrrrrrrrrgh!" = SOUL
GBA: " wAaAa,HaAH,hAaAaRw!" = CANCER ON A STICK

>> No.8951294

>>8949878
Nintendo's fault. She was intended to be a Dixie redesign, but Nintendo said no. Of course, I think that would have arguably been even dumber.

>> No.8951309

>>8951294
Source? First time I ever hear of this.

>> No.8951324

>>8950831
>kusoge
Just say bad game. Nobody thinks you're an intellectual or pro gamer just because you use nipshit phrases.

>> No.8951342

1>3>2

1 is the most gritty and dark. I like the style
3 has the open world map and I like the north american setting
2 has the pirate theme that I don't care too much for

I 100% 2 and 3 and never 1, but despite that 1 is still my favorite

>> No.8951379

>>8950816
I honestly find kiddy's scream hilarious and it helped me stay positive when I was having trouble in the trickier stages. Hearing it it's like "yeah honestly I do feel kind of like a big gay furious baby having got hit by an enemy within site of the flag" I laugh a little at the monkey and a little at myself then I try again.

>> No.8951381

>>8951294
>but Nintendo said no
...Why?
What did they care?

>> No.8951416

>>8944247
v tubers are gay

>> No.8951420
File: 1.26 MB, 863x803, 1587717298608.png [View same] [iqdb] [saucenao] [google]
8951420

>>8951416
What a take

>> No.8951512

>>8951294
Bullshit, Rare wanted to reset the cast back to Country status. The one Kong NOT from Country is a ghost.

>> No.8951519

>>8951512
Then why did they add 3 fucking new ones?

>> No.8951667

>>8951512
>Rare wanted to reset the cast back to Country status
Why do this either
Seriously, what is with this possible myriad of awful ideas
KIDS. LIKED. DIXIE.

>> No.8951687

>>8951519
The joke is that they're "related" to Kongs from 2 & 3 but not those Kongs. Every Kong from the Country sequels is either MIA or dead. I imagine Kiddy's reception might've been a factor but don't quote me on that.

>> No.8951694

>>8951687
>I imagine Kiddy's reception might've been a factor but don't quote me on that.
Not likely, as they wanted to put him in Donkey Kong Racing.

>> No.8951753

Graphics are amazing
It has really good music and special features. But i dont like the baby kong hes too slow and heavy. Dk2 have better level locations.

>> No.8951839

>>8951753
>But i dont like the baby kong hes too slow and heavy
Gee, why don't they just put 2 Dixie kongs in the game? Fuck variety amirite?

>> No.8951884

Honesty, who even cares about DK64? That game is a stupid B-team joke. Even with the flaws of DKC3, it's still a 100x better game than DK64.

>> No.8951948

>>8951294
You're thinking of Diddy during Country's development, who was intended to be a Junior redesign before Nintendo said to consider it a new character since it was too different. Related, Cranky Kong was originally "Grandpa Kong" and probably wasn't the OG DK, as evident by unused alternate dialog where he's noticeably less cranky.

>> No.8952008

>>8950000
>loops
The loops aren’t that bad.
>vanity
It’s not vanity when it’s legitimately one of the best tracks in video game history.
>ruined
That was due to a bug causing the wrong theme to play for the final boss.

>> No.8952029

All the GBA ports are shit. Why do people keep bringing them up?

>> No.8952030

>>8951884
It has 100x the content

>> No.8952037

>>8952029
The GBA port of 1 is superior to the SNES original. The bosses have more interesting patters and the new collectibles were integrated perfectly.

>> No.8952049

>>8952037
It looks significantly worse and none of the changes are better

>> No.8952061
File: 18 KB, 256x224, Riverside_Race_DKC3.png [View same] [iqdb] [saucenao] [google]
8952061

>>8952008
>The loops aren’t that bad.
Half of it is an awkward minute of ambient noise that kills the pace.
>It’s not vanity when it’s legitimately one of the best tracks in video game history.
Alright, another example: Riverside Race. How, HOW, can you prefer the GBA -vanity. remix- over the "what's after me oh god not the bees my heart's racing noooo" intensity of the SNES version?
>That was due to a bug causing the wrong theme to play for the final boss.
That's fascinating when the final boss theme doesn't exist.

>> No.8952068
File: 1.40 MB, 1239x977, Kaptain's Kabin.png [View same] [iqdb] [saucenao] [google]
8952068

>>8952061
>every screenshot from these games is for ants because they look like dogshit on LCDs and nobody outside of this board is autistic enough to use shaders like in pic related

>> No.8952074

>>8952049
>My turd is less stinky than yours!
It looks fine for what it is on an original GBA. Complaining about the aged graphics of DKC is silly.
>none of the changes are better
The boss patterns are objectively better.

>> No.8952086

>>8952061
The theme that plays when you fight Arich and Krocotpus was intended to play when you fight K. Roolenstein.

>> No.8952117

>>8952008
>>8952061
There wasn't a single fucking thing wrong with the music in the SNES version. Every song evoked its location and is memorable. Both boss themes are sinister and tense. I still hear the forest theme whenever I'm wandering in the woods or reading something about Bigfoot encounters. The only arguable improvement in the GBA soundtrack is the lake boardwalk replacement.

>> No.8952142

>>8952117
Cope you fucking pissbaby. Even if Fischer's score is technically sound, that doesn’t mean people can’t dislike it. It’s one of the main reasons most people disregard 3. It simply doesn’t sound like DKC.

>> No.8952153

>>8952142
>doesn't sound like DKC
Fischer fucking composed Simian Segue, Candy's Love Song, Voices of the Temple, Forest Frenzy, Treetop Rock, Northern Hemispheres, and Ice Cave Chant in DKC. Die in a fire, troglodyte.

>> No.8952161

>>8952153
And notice how none of those songs sound similar to her work in 3. Choke on my cock, fairy.

>> No.8952164

>>8952161
It's almost like 3 is set in a totally different environment or something. I couldn't choke on something so small if I tried.

>> No.8952202

>>8939850
Nowhere near as bad as some make it out to be. It's not the best, but still a pretty fun game. Even without david wise in the snes original, it still has a few standout music tracks, IMO.

>> No.8952242

>>8952142
>>8952161
I too remember when Wise regurtitated his junglesque music for Country 2. Oh wait, no I don't. You're just a fucking idiot.

>> No.8952257
File: 117 KB, 1069x246, Scribes.png [View same] [iqdb] [saucenao] [google]
8952257

>>8952202
>Even without david wise in the snes original
He worked on a few tracks as well.

>> No.8952407

>>8952257
The Scribes are a rough read in some respects. They act like they're offended by anyone caring about Donkey Kong and refuse to engage in any of the questions with any degree of sincerity outside of matters of attribution like in your screenshot. I suspect it's because they were butthurt about it after the buyout. I know the Mayles brothers are a lot more chill and genuine about it all now.

>> No.8952414

>>8951948
I forgot it it was Greg Mayles or Tim Stamper who claimed this, but apparently Cranky's demeanor and hate of then-modern gaming was based upon Gunpei Yokoi's reception of an early playable build of DKC where he complained the game "was too 3D" and would be confusing for new players.

>> No.8952424

>>8952414
>Gunpei Yokoi's reception of an early playable build of DKC where he complained the game "was too 3D" and would be confusing for new players
Was this before or after the Virtual Boy he developed flopped for being too 3D and confusing for new players?

>> No.8952428

>>8952424
Way before, we're talking between 93 and 94, when the tone of the game had been just decided upon and they had enough 3D models to turn into sprites and the first level done for Miyamoto, Yamauchi and Yokoi to behold and in the case of Miyamoto, even test.

>> No.8952440

>>8952428
Delicious irony. No wonder Yamauchi had him killed.

>> No.8952441

>>8952424
>>8952428
However, I now recall supposedly one of Yokoi's reasons to make the Virtual Boy with just red LEDs was due to it being the cheapest and him being disgruntled about the gaming industry becoming a technology arms race. He really hated where the Nintendo vs SEGA and then vs Sony had taken Nintendo towards to, and when he made the Wonderswan, he used the oldest, cheapest technology available at that time, since he prefered a low price bar for more accesibility and let the developers use their creative muscle.

Probably this influenced DKL's story about Cranky betting on DK and Diddy they can't do shit on a monochrome portable because they were all graphics and no gameplay. But that's just my assumption.

>> No.8952447

>>8952441
He was mostly right in the end. Came on a little too strong too early, but he was basically correct.

>> No.8952453

>>8952447
People shat on the Wii back in the day, /v/ went full schizo about "casuals ruining gaming", but at least with how it sold and how accesible it was, I think it's a testament to him being ultimately correct.

The Switch too, "soiboi tendie tablet" shitposting aside, the truth is that it's accesible enough, affordable enough and runs games well enough (I'm genuinely impressed by how well the nuDoom ports run) to be the success it is.

Too bad the only DKC on it is a fucking port, but at least it's one with Funky New Mode.

>> No.8952460

>>8952453
I tell myself that new DK game is inevitable, but I believe it less with each passing year.

>> No.8952485

>>8952460
I believe it is inevitable but the harsh reality is that, as talented as Retro are, they have absolutely asinine time-management skills, zero administration skills on the higher levels and no multitask capacity. If they had whoever people at Rareware were capable of administrating the staff into several teams or better scheduling, they'd be able to shit out a new DKC while the bulk of the workload goes to Metroid, but it seems right now it's "one or the other". Likewise, Miyamoto shouldn't settle on "only Retro can make DK" and let Koizumi and his team or call fucking Playtonic (as it's basically all ex-Rareware staff) to make a DKC while Retro manages to put it self out of the current flames they're in. If Metroid can have 2 studios do games, why can't Dong?

>> No.8952502
File: 711 KB, 648x1028, Kiddy_on_Dixie_Artwork_-_Donkey_Kong_Country_3.png [View same] [iqdb] [saucenao] [google]
8952502

>>8952460
The new game will be the glorious return of Kiddy Kong. No, K. Rool is never coming back, accept it.

>> No.8952503

>>8952485
>and let Koizumi and his team
You've probably (and rightfully) dismissed the rumors, but if you missed them, the webmaster of an ancient Rareware fansite completely believes that a little bird told him Koizumi's team is making a new DK right now. Aside from all the obvious problems with that, he actually first claimed it in 2018, shortly after the King's Smash reveal (the details of which allegedly also being shared with him in advance being a main reason he believes this person). Unless Nintendo is treating every game like BOTW 2, I don't think it's very likely a game that was being worked on four years ago would still be unannounced.

>> No.8952520

>>8952503
First time I heard this, but Koizumi did DK Jungle Beat, which I personally consider a Country game after I played the Wii port, so if the project is real and it's anything like Jungle Beat, I'd be absolutely and completely 10000% ok with it and I'd love to see it.

What I remember is one of the Namco guys (I think the director of Assault?) wanted back in the GC days to make a sequel to DK64 since he loved that game.

>> No.8952536

>>8952520
A new 3D DK would certainly be interesting. Even Kirby finally made it out of 2D now.

>> No.8952546

>>8952520
I never want to see a "sequel" to DK64, because the thought of seeing that type of game unironically done again makes my skin crawl. 3D DKC is possible, but DK64 should be distanced from.

>> No.8953362

>>8952520
3D DK was mostly a lot of fun.
I want to play it with the collectathon stuff patched out.

>> No.8953820

>>8939850
Great graphics and sound, just less soul than dkc1/2 because it's only slightly stylized. Dkc1 was heavy into nature vs industry, dkc2 was fuck it let's do pirates and ghosts and shit, while 3 was mix of both, but not as cohesive as the other 2.

Also fuck kiddie kong I hated that mother fucker as a kid

>> No.8953825

>>8941963
Brit spotted

>> No.8954163

>>8939850
>Dixie Kong
Would never fly today

>> No.8954215

>>8953820
A mix of pirates/ghost in 3? I don’t remember any pirates and only 1 level with the ghost barrels.

>> No.8954221

>>8954163
Why?

>> No.8954245

>>8954221
"Dixie" means white supremacy. The Dixie Chicks changed their name to "The Chicks" after George Floyd Summer

>> No.8954298
File: 37 KB, 221x221, 1362389836845.png [View same] [iqdb] [saucenao] [google]
8954298

>>8954245
Nah.
It would fly fine.
Only preemptive cowardice would stop it.
Not to be confused.

>> No.8954365

>>8954215
*dkc2 was pirstes and ghosts. Dkc3 was a mix of nature vs industry but also you do kick a lot of animals asses. Like the waterfall and the spider

>> No.8954991

>>8954163
She still flies in the newest game.

>> No.8955279

>>8949878
there's a reason why Tiny got a massive redesign in Diddy Kong Racing DS

>> No.8955887

>>8941526
>3 is legit more fun than 2
You don't even believe that.

>> No.8956578

>>8955279
The redesign predates Diddy Kong Racing DS, I think Barrel Bast came first? But yeah, there is: Paon wanted unironically a black woman lmao

I wonder how rare feel about it.

Captcha: VGATT lmao

>> No.8958474

>>8947994
Please fuck off with the larping. The game doesn't even have that subtitle in the Jap version.

>> No.8958663

https://www.youtube.com/watch?v=7sGT3tmZJ5s

>> No.8958918

>>8956578
Diddy Kong Racing DS released a few months earlier. It was Rare's last time they handled the Donkey Kong franchise or any Nintendo franchise since the Microsoft buyout.

Rare confirmed that the redesign idea was Nintendo's:

http://web.archive.org/web/20100503203222/http://www.rareware.com/extras/scribes/20dec07/index.html

>DS team on Tiny: "Tiny was not our idea, but simply a realigning of the Kong family at Nintendo."

>> No.8959254

>>8941537
you can 105 it

>> No.8959570

they know they fucked up with the hidden collectables in 2 because they made that shit way too easy to find in 3

>> No.8959639

>>8959570
do you think 2 was hard in regards to secrets?

>> No.8959838

>>8959639
I'd say a good 10% of them were total bullshit
I should have said "some of" the hidden collectables, obviously most of them were not hard

>> No.8959840

>>8959838
which ones did you struggle with?

>> No.8959846

>>8959840
the 2 that always come mind were:
1. one of the later bramble levels that you had to just blindly jump through a bramble wall with no indication whatsoever
2. one of the lava caves you had to use the rhino to break a completely random wall once again with no indication
I also vaguely remember there being some really tough to find ones in the vertical scrolling stages that basically required leaps of faith
I know I'm being very vague but feel free to prove me wrong it's been ages since I played 2 desu

>> No.8959968

>>8959846
1. there's a banana sitting on a ledge on the second bramble level. i recall the camera scrolling towards it which is hinting that you should move towards it.
2. the no-rambi sign prevents you from exploring with him after the balloon section, so you may be inclined to try ramming the wall on the other side before surrendering him
3. you may be thinking of the dk coin for toxic tower. there's a bee that you need to jump on before falling. he's the only one in the set of jumps you make on those ascending platforms, so it's a small hint.

the web woods one where you follow the cannonball backwards had me confused for like 40 minutes. i thought it may work but then i thought "why would an enemy projectile open a secret?"

>> No.8960523

The big obvious complete improvement 3 made over 2, was that 3 would tell you when you've collected all of the bonus coins in a level.
The fact this wasn't in 2 was a joke.

>> No.8960548

>>8960523
Both games have the stage name add a “!” after you beat all the bonus barrels. 3 had some kind of extra tell with the flags iirc.

>> No.8960549
File: 200 KB, 256x191, 7D40E038-46AC-44BC-AD96-EFDA87339A37.gif [View same] [iqdb] [saucenao] [google]
8960549

>>8944247
>It took her almost 8 hours to complete the game.
Women. Not even once.

>> No.8960580

>>8960549
She mostly had trouble with the bosses.

>> No.8960634

>>8952037
It's decent with the color restoration patch. Shame there isn't one for DKC2 GBA.

>> No.8961625

>>8958474
It does. But that other guy got it wrong. It's 謎のクレミス島 (Mystery of Krem-island)

>> No.8961661

>>8952074
i think he means the brightened palette

>> No.8962783

>>8939850
replacing diddy with some fat baby was a fucking mistake

>> No.8962831

>>8961625
I said the game doesn’t have THAT subtitle in the jap version, as in the one he said.

>> No.8965139

>>8939850
2 words: Banana bird.

>> No.8965150

>>8965139
i like the conecpt and i like finding the hidden caves, but the memory games feels a little weak. it works, though. i think the point is it's supposed to be played every so often as you discover new caves instead of all at once. i think mini levels where you look for a bird in a secret spot would have been better, but that's asking a lot in a year's time of development.

>> No.8965164

>>8960523
The flags were a new thing.

>> No.8965880
File: 798 KB, 521x649, valentine.png [View same] [iqdb] [saucenao] [google]
8965880

>>8965164
How dare you reply to me

>> No.8966206

>>8965139
>>8965150
The Simon minigames are the worst part of the game. They aren't fun or interesting - they've got nothing to do with action/platforming. I think you have to be really young or full of wonder to enjoy such a silly addition. I always save doing those parts for last because I find them too tedious and too different from the rest of the game.

>> No.8966965

>>8944901
Did it fuck up anyone else when they played DK64 and Wrinkly Kong is just fucking dead?

>> No.8967339

>>8966965
Not fucked up, but annoyed.

>> No.8967353

>play the banana bird simon says game
>seems pointless and weird as a kid
>replay it years later
>realise the colors of the crystals are the same as the pal/jp controllers
>mind blown
I felt like I'd missed out on a nice reference because of that. It's a shame they couldn't do the same homage with the colors on a regular controller. Would it be hard to make a hack of that?

>> No.8967362

>>8941526
Three has a good variety of stage designs, the mini games including the target throwing one also is just straight up more fun than the trivia games. I also like the variety of bosses, I think DKC3 has the best bosses of all 3

DKC3 also has the best overworld, instead of just going from dot to dot you get to explore the overworld and desu its constructed really well, rather than just going from one dot to another until the end, then going to the next dot on the overworld, its a complete world of difference

Also DKC3 is the best looking of all the games. I really dont understand why people hate DKC3. I totally understand people preferring 2 over 3, but there is no way DKC3 is a worse game than the original DKC. There are so many improvements its just retarded
>>8941962
Why would I shit on the rest of the franchise? DKC3 is my favourite, and the only thing I dont like about the original trilogy are the bosses in the first DKC suck but thats relative to the ones in 2 and 3. Theyre a total joke, its literally one slightly oversized enemy in a room of bananas, and theyre complete pushovers

>> No.8968026

>>8967353
probably not.

>> No.8968741

>>8939850
I have no idea why it's the black sheep of the series somehow

>> No.8968751

>>8968741
you can tell there's different design choices. rare's "b-team" made the third game.

>> No.8968757

>>8968751
but most things, maybe other than the theme, was improved upon. B-team my ass

>> No.8968761

>>8968757
i really like the game. i'm not knocking it, but i am not joking about the b-team thing. the guys who made 2 were working on dk64.

>> No.8968769

>>8968761
ok alright
But IMO, the game overall did not go through a drop in quality and even, I feel like Bonus stages and stuff was generally even better hidden than they did in 2, so even if the b-team thing is right, it didn't quite affect the quality of the game

>> No.8968778

>>8968769
i think each of the three games could be considered a favorite by someone. they are all different enough in their own respect. three definitely did not have a drop in quality overall. i think a lot of people nitpick it because of the changes made from 2 or even 1 that they liked.

>> No.8968883

>>8940305
>if you trash-talked dkc3 at the time
Did people really trash-talk DKC3?

I mean... Like a lot of other kids, I thought it wasn't quite as good as 2, and also it didn't really feel that special in 1996 since everyone was excited about Mario 64, but I never thought it was a bad game. It was a decent-enough swansong for a dying console and I definitely played the fuck out of it (along with Super Mario RPG and Kirby's Dream Land 3).

>> No.8969089
File: 53 KB, 500x500, 1432651854186.gif [View same] [iqdb] [saucenao] [google]
8969089

>>8968761
The lead designer of DKC1 and 2 went on to do Banjo-Kazooie (which was shortly called "Dream" and started as a SNES game). Most of the people who did DK64 weren't involved with any of the SNES Donkey Kong games.