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/vr/ - Retro Games


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8939472 No.8939472 [Reply] [Original]

which megaman game should i play first? I'm new to the franchise.

>> No.8939474

>>8939472
They are really short games so just start with 1. Starting with any other game feels stupid, it's not a JRPG series

>> No.8939475
File: 1.52 MB, 1200x1651, Mega-Man-1-US-box-art.jpg [View same] [iqdb] [saucenao] [google]
8939475

>>8939472
MEGA MAN 1. Start from the beginning.

>> No.8939479

>>8939474
is this a NES game?

>> No.8939482

>>8939474
This. If you don't like it, you may be turned off by the control scheme or aesthetics of NES games and that's fine, different strokes. In that case you can still give 7 or 8 a go. Personally I don't enjoy the NES games that much but liked 7 and 8 (and & Bass) lot. If you want to try the X series, the first is a must since it's universally considered to be solid.

Happy trails OP, let us know how you go!

>> No.8939485

>>8939479
Yeah, you seriously didn't know?

>> No.8939486

>>8939472
Number 2 is pretty easy, also has the best music.

>> No.8939489

>>8939482
thanks i'm going to start emulating the game now.I've even played castlevania (SNES) and the control's were hard first but now i've adjusted to them

>> No.8939493

in b4 OP comes crying making several threads about artificial difficulty and how were you supposed to know yadayada

>> No.8939494

>>8939485
it's the first time i'm giving this franchise a go

>> No.8939496

>>8939489
Dracula X or Super Castlevania IV? The former is a hard fucking game

>> No.8939497

>>8939472
For a modern player who hasn't played any in the series, I'd go for Mega Man 3 and maybe work your way back later if you're curious. Though 1 is often recommended by default because /vr/ can't help being /vr/, the fact is that it's a bit rough around the edges in terms of design and balance. Mega Man 2 is considered the first really good MM game, though some of the later solidified principles weren't in place yet (plus, you might be tempted to play the easy mode and get a faulty introduction to the average difficult you can expect from basically any other game in the series).

Alternatively: Mega Man X 1. It's a great game that holds up perfectly for modern players and a good entry point to the series as a whole both on gameplay and story terms.

>> No.8939506

>>8939497
Good job recommending him one of the harder NES Mega Mans
>a bit rough around the edges in terms of design and balance
Mega Man 1 is way easier than 3 and 4

>> No.8939509
File: 103 KB, 220x300, 220px-Castlevania_1_cover.png [View same] [iqdb] [saucenao] [google]
8939509

>>8939496
i started with this one

>> No.8939516

>>8939509
Nigga you said you played it on SNES. But anyway CV1 is a nice game. If you got used to its controls then you'd have no problem with MM1 as well

>> No.8939518

>>8939494
Yeah start from the beginning.

>> No.8939519

>>8939506
Nah, I'm probably biased because MM3 was my introduction to the series, but I think it's a good average even if on the harder side. The Doc Robot stages are tricky but people tend to overreact a little about them; they're only a problem if you are on a buster-only run.

>> No.8939710

>>8939493
I can’t beat any Mega Man, Classicvania or NES Mario, but Mario is the only one that bothers me with it’s gay slippery physics.

>> No.8939760

>>8939710
Beat all of them and Mario 1 and 2 are the hardest for me simply because they have limited continues. I suck at video games and manage to beat them simply because I'm a stubborn asshole with unlimited patience

>> No.8939796
File: 79 KB, 191x190, myfacerightnow.png [View same] [iqdb] [saucenao] [google]
8939796

Mega Man 9 was 14 years ago

>> No.8939805

>>8939472
Play Mega Man X first, the peak of the franchise. More fun and a more user friendly experience than the NES games

>> No.8939809

>>8939472
1 with save states because it's pretty rough around the edges or just skip to 2. Alternatively X1 if you want to start with that series.

>> No.8939818
File: 375 KB, 764x1000, __ciel_mega_man_and_1_more_drawn_by_cougar_cougar1404__e95298623db5e8ad7bf666d9fef091d9.jpg [View same] [iqdb] [saucenao] [google]
8939818

>>8939472
2->x1->x4->zero series
Megaman has the bad habit of "played One played them all" like Pokémon and they made a bajillion of them
I've suggested you to play the ones that change the most so you won't burn out on the series like I did
The zero series Is guilty of that too, but Those 4 games are One big story
Technically the ZX games are a sequel to the zero games but they're kinda meh and not retro according to the rules

>> No.8939820

>>8939818
>Megaman has the bad habit of "played One played them all
No they don't. Why are zerotards like this

>> No.8939821
File: 6 KB, 256x224, Mega_Man_2_battle_Wily_Stage_4.png [View same] [iqdb] [saucenao] [google]
8939821

>>8939818
Just a tip that i forgot
Megaman 2 has some pretty BS bosses, especially in the Willy stages
Don't be afraid to cheat/savestate the fuck out of it or to skip It when you had enough
Pic related

>> No.8939832

>>8939820
Of the 11 Classic games 8 of them use the same sprites
The X series After x4 nosedives into kusoge

>> No.8939835

>>8939818
lmao what

>> No.8939843

>>8939832
>Of the 11 Classic games 8 of them use the same sprites
They re-use mega man's and wily's sprite but the games themselves are wildly different. 1-6 is a highly experimental period so each game is pretty far apart not only in terms of new weapons and power ups, but even just plain old level design. Kinda seems like you don't like mega man at all and didn't play the games.

>> No.8939860

>>8939843
Maybe because I played them back to back or maybe it's not a series for me, but all of the games on the Classic series have all the same structure
Adding a couple of moves like charged shot or the slide doesn't sceam "highly experimental" to me
Look for example the Castlevania games, 2 even If It fails tried to add a non-linear Map, 3 added multiple playable characters and paths, 4 added all Those whip stuff

>> No.8939863

>>8939860
Why are you in this thread?

>> No.8939867

>>8939860
>I played them all
>it's not a series for me
This is that 4chan moment I hate the most

>> No.8939871

>>8939860
I don't think brute forcing through the whole series once with savestates is playing them.

>> No.8939872
File: 2.22 MB, 540x540, 9b2.gif [View same] [iqdb] [saucenao] [google]
8939872

>>8939863
I wanted to help by suggesting what I consider the best games in the series

>> No.8939890

>>8939872
>I couldn't get through a single game normally and my favorite is the zero series which I don't really like and played for the story

>> No.8939925

>>8939818
>play game
>it's good
>want more of that
>devs releasing more of that is somehow a bad thing now

<Gamename>+1 being "more of the same" is fairly typical for first four console generations, and still common for the fifth.

>> No.8939967

>>8939860
No, you're right. I don't know why the other guy was trying to suggest Megaman games within the same series are totally different. They have different stage gimmicks, level design, and bosses, but the core mechanics and structure are 99% identical.
Being so similar is really part of the appeal, since it creates a comfortable familiarity and it's fun to explore the minute differences and gradually figure out exactly what you like about the formula. It's why MM threads always have at least one post ranking the games.

>> No.8939985

>>8939967
>the core mechanics and structure are 99% identical.
Jumping and shooting?
>It's why MM threads always have at least one post ranking the games.
For attention?

>> No.8940521

>>8939472
I recommend you start with any of NES games with the exception of 1 and 3, as those two are one of the harder ones. Alternatively, you can start with X1.

>> No.8940613

Might as well ask here, what can I try if I played X and disliked it?
The initial 8 levels felt braindead easy, but then the final stages where one of the least enjoyable experiences I've ever had with a game. I don't even know why I bothered beating the boss gauntlet, but I'm fairly confident I called it quits at whatever was after that.

>> No.8940635

>>8940613
Fallguys

>> No.8940650

>>8939472
Mechanically, X1 feels like the best place to start for an absolute noob.

>> No.8940669

>>8939843
>They re-use mega man's and wily's sprite
Actually, they do update Wily's sprite each game! MM1 Wily was shorter, chubier and had different feet for example. MM6 is taller to acomodate to his lankier artwork. Mega Man works as is, no need to update.

>> No.8940675

>>8940613
If you got filtered by sigma stages just stick to nintendo games.

>> No.8940680

>>8939925
Even in the HD era of gaming, just look at how many CoD sequels were released. The exact same game over and over with different environmental graphics. FIFA and Madden are worse in this regard.

>> No.8940686

>>8940613
>Boss gauntlet
Confirmed never played X. That game doesn't have a boss gauntlet room the sequels do.

>> No.8940753

>>8940686
I've just googled it, the stage was sigma 3 and it definitely has a gauntlet. I think I quit at D-Rex, or maybe I defeated it and quit just after, but I remember it being one of the most annoying bossfights I've ever played.

>>8940675
Again, most of the game was piss easy. Even those last stages are not difficult, but having to restart them from the beginning after a couple of tries means that if I die towards the end I have to waste 5 minutes just to get back to where I was.
I have played far harder games, and I like the challenge, I just don't like wasting my limited free time.

>> No.8940774

>>8940753
If you die it's not easy. Sigma is a test to see if you actually know how to play the game or just bulldogged through it. Either beat it and rerun the game now that you actually know what to do or accept you got filtered and go larp as being a hardcore gaymer somewhere else.

>> No.8940776

>>8940753
Literally you were at the end. After D-Rex, Sigma Stage 4 is just an upwards shaft where you can refill your subtanks and the Sigma fight. (3 phases)

>> No.8940789

>>8940776
I figured I was close to the end, it's just that I hadn't had any fun up to that point, so I didn't feel like continuing.
My question was whether there's any other game in the series that's worth trying if I didn't like that one.

>> No.8940795

>>8940789
I really like Zero 3, personally. Legends is also fun but the gameplay still uses the digital PS1 D-Pad so you'd have to adjust to tank controls. Legends 2 are actually very customizable but people somehow don't go look at the options menu (the preset controls for Legends 2 are the same as 1 for returning players)

>> No.8940930

>>8940686
They have an 1-2 levels entirely dedicated to boss rematches
>>8940613
Yeah, I'm sorry but megaman isn't really your Cup of tea
Boss rush and Willy/sigma stages are a big tradition since the First game
I think mmbn doesn't have them? I played Just the ds remake of the First one and I don't Remember seeing them

>> No.8940953

>>8940930
BN has them.

>> No.8941326

>>8939818
>2 & x1
The most iconic games in their respective series despite the contrarian whining on here about 2.
>x4
A good one but not absolutely must play, unless you want to play the game right before the series declined into nu-X shit
>zero SERIES
Holy zoom. The best games to play on car rides when you're not playing le Pokemon? Pick the best one, they're not all that good.

>> No.8941337

>>8939472
7

>> No.8941343

>>8941326
Zoomers were playing Battle Network, though, not Zero. Everyone who was playing X moved to Zero, especially after Zero's ending in X6.

>> No.8941357

>>8940753
>it definitely has a gauntlet
X1 has bosses placed throughout the fortress like Mega Man 1, but most of them are in Sigma stage 3.

>> No.8941480
File: 88 KB, 750x869, MegaMan.exe_and_Lan.jpg [View same] [iqdb] [saucenao] [google]
8941480

>>8941343
Oh, If OP Is Reading BN Is Amazing too If you want an action rpg
It doesn't have much sense today because smarthphones are boring net navis, but it's a fun ride nontheless
4 Is bad and you can skip it, play Operate shooting star instead of the First game for the QoL and you're good to go
I Remember watchung the anime as a kid and played the actual game waaaaay later

>> No.8941486
File: 208 KB, 1280x720, mm6.jpg [View same] [iqdb] [saucenao] [google]
8941486

>>8939472
If you're new, I recommend starting with some of the easier games. Classic's Mega Man 6 is pretty newcomer-friendly as far as the NES games are concerned. If you start with the popular favs, you'll be spoiled. Alternatively, The Wily Wars is decent if you want exposure to the earlier games in one package, as it comes with a bonus, exclusive unlockable game, Wily Tower.

>> No.8941492

>>8941326
Zero has a lot of enphasis on the story aspects, so even If Z1 Is full of bottomless pits or Z4 Is kinda undercooked I would still suggest playing them in order, or at least looking what happens in that game on the Wiki If you really can't stand it

>> No.8941598
File: 126 KB, 480x480, 1650780289737.png [View same] [iqdb] [saucenao] [google]
8941598

I forbid you from playing megaman.
No megamans.
Not even any.

>> No.8941608

1's not a terrible place to start, even if it's jankier than the others and has a couple really tough spots for new players. You don't HAVE to play the Classic games in order because they're light on continuity and each game gives you the lowdown, but doing so will give you a sense for how the developers refined and experimented with the formula. If you can't dig 1 but would be interested in playing a more polished succesor to it, I'd give 4 a shot.

>> No.8941616

>>8939472
Play MMX and maybe MMX2. Then DON'T play any other. They're ALL legit garbage. No redeeming qualities. Just trying to save you time.

Classic Megaman is more consistent, but the middle is really bad. 1, 2, 3, then skip to 9, then skip to 11.

>> No.8941617

>>8939472
Blows my mind people didn't have Mega Man as childhood character, he as big deal to me as a kid as Sonic or Mario and I'm not even old enough to be alive when NES games were out but I did play em at super young age cuz my family had a NES so guess that helps.

>> No.8941625

>>8941617
But I remember having the toys watching the anime playing Legends and all that.

>> No.8941728
File: 20 KB, 200x205, RMFJpS.jpg [View same] [iqdb] [saucenao] [google]
8941728

>>8941616
>Play MMX and maybe MMX2. Then DON'T play any other. They're ALL legit garbage. No redeeming qualities. Just trying to save you time.
X4 and X8 are the uphill entries in what's generally a downward trend, I'd say those two are worth playing for that fact alone.
>Classic Megaman is more consistent, but the middle is really bad. 1, 2, 3, then skip to 9, then skip to 11.
Bullshit, the only outright bad ones are 5 & 8.5

>> No.8941739

>>8941728
NTA but x6 is better than x4 unironically.

>> No.8941784

>>8941739
same but replace x4 with the snoozefest that is x5 and we have a deal now buddy.

>> No.8942637
File: 3.17 MB, 406x300, 1461501927347.gif [View same] [iqdb] [saucenao] [google]
8942637

wtf is wrong with megaman 1
there is no way to see shit coming aside from trial and error, and you don't get any time to think or observe because the screen is always full of shit coming at you
i grew up playing NES games so i'm used to this kind of bullshit, but this game takes it to a whole nother level. particularly frustrating is the part in the ice level where you have to memorize the timing of appearing and disappearing blocks while a spiky roomba thing that you can't hit goes back and forth extremely quickly. when you finally clear it, they immediately throw you into another, even longer one.
i feel like avgn playing this

>> No.8942769

>>8942637
You can cheese both Ice Man and Guts Man's levels by getting the Magnet Beam at Elec Man's stage first. Don't do Ice Man's level's first, it is notoriously difficult and Ice Man himself is a bitch to Buster down. Get back when you get Thunder Beam from Elec Man as well, it has a wide attack radius and packs quite the punch.

BTW during Elec Man's stage, you'll see blocks blocking the Magnet Beam, you can destroy them by revisiting the stage and using Thunder Beam on them.

>> No.8942773

>>8942637
>>8942769
I forgot to add, my own personal tard weakness order
Cut Man > Elec Man > Elec Man again (Thunder Beam) > Ice Man > Fire Man > Bomb Man > Guts Man

>> No.8942789

>>8942637
And like a dumbass, I forgot to mention, those "roomba"-like enemies can be destroyed with Rolling Cutter and Thunder Beam, so beating Cut Man and Elec Man should take top priority on your checklist.

>> No.8942792
File: 17 KB, 473x266, 1634177256554.jpg [View same] [iqdb] [saucenao] [google]
8942792

>>8942773
yeah, i beat cut man pretty easily (though not without a bunch of bullshit you can't see coming outta nowhere), decided to do ice man next and got game over after game over. i dunno, it's not the difficulty that gets to me, it's the bullshit you can't see coming, and the forced trial and error. as >>8939493 hints at, i don't think these complaints are very rare. i guess it's just a question of whether or not you have a stomach for it

>> No.8942828

>>8942792
Mega Man 1 was made by a young team under a deadline with no prior experience on something like this, so it being rough and merciless is unavoidable. Alas, I reccomend you stomaching the game, get Thunder Beam (Elec Man is weak to Rolling Cutter, my weakness order takes that into account), and Thunder Beam covers a good chunk of the screen. However if you feel MM1 is too difficult, I'd reccomend you jumping to MM2 (US version) and chosing "Normal" as it is an easier difficulty added for that particular release.

>> No.8942980

>>8942637
>>8942792
Yeah, the thing about Mega Man 1 is that they didn't have a handle on the whole "play the stages in any order you'd like" thing, so they throw into the lineup two bosses who weren't balanced for buster play at you. In the other games there's nobody who'll kill you in three hits, and if you come across a really tough guy to buster you'll always have the option of E-Tanks to power through (except in and Bass)

>> No.8943025

>>8939472
Megaman 12345678
Megaman x12345
Megaman z1234
Megaman zx12

>> No.8944598
File: 1.01 MB, 826x738, 1649791550894.png [View same] [iqdb] [saucenao] [google]
8944598

>>8942637
MM1 is worse than the other games in this regard, but pretty much all of the "classic" MM games are like that. It's 90% trial and error, but some stages absolutely require weapons and power-ups you get from beating other stages, and there's very little way to tell if you're just fucking a part of a stage up, or if you need something from a different stage.
The MM series is one of the most unfair and frustrating retro series I know of, but after a while you learn to love it.

>> No.8944608

>>8944598
I disagree with the asessment that all of the classic Mega Man is like that, especially after they introduce the charge shot, any order and Buster Only runs become viable.

Fuck Heat Man's stage though.

>> No.8944643

Could probably just go with the relatively easiest ones first. I had 4, 8 & X4 first as a kid and those are mostly fine. Story doesn't really matter for regular & X.

>> No.8944702

>>8944598
>It's 90% trial and error, but some stages absolutely require weapons and power-ups
MM2 has Heat Man and Quick Man's stages but after that there aren't any other games where you'll run into a situation like that.

>> No.8944719

>>8944643
It matters if you're a lore autismo too bad the story is usually mangled and mistranslated in the english releases and the good bits are on Japanese websites no longer up and Japanese guidebooks.

>> No.8944727

>>8944702
and even then those can be learnt buster only too

>> No.8944781

>>8944702
When enemies or obstacles appear and damage the player before they have a chance to realistically react, and getting past an area requires dying a large number of times to memorize where enemies and obstacles come from, then it's definitely fair to call it "trial and error". Really, it's the textbook definition of it, and when every stage of the first few games is chock full of moments like that, where it's impossible to avoid taking significant damage and dying without memorizing where everything is, I think it's also fair to say that the games are mostly trial and error.

>> No.8944884

Start with Mega Man 1, play the games in order til you stop having fun. If you enjoy the series that'll probably either be 5, 6 or 7.
Move to Mega Man X, play the games in order til you stop having fun(except X3, if you don't like it skip to X4), that'll probably be either X5, X6 or X7 if you enjoy the series.
Then play the games you didn't play.
7 and X7 are generally disliked for very different reasons but some people like them. 8 and X8 are more of a return to form for both series but people are really split on if they're considered good or not.
The Gameboy Mega Man games are a mixed bag, only bother with them if you like the original series.
If you like the X series you might like the Zero series as well.
The dos games suck.

Battle Network is a kind of cross between a card game and an SRPG, might be worth checking out if that sounds interesting to you.
Legends is an action adventure series that kind of feels like a Zelda game but with less depth, it's worth trying but don't be surprised if you don't like it.

Other than the dos games I haven't played a Mega Man game I hated(except X7 for some of the 3d sections) but there were quite a few games I was disappointed by.

>> No.8944891

>>8940650
came to say this

>> No.8944961

Start with Mega Man X. The classic series is shit.

>> No.8945443

>>8944884
>7 (classic) ... generally disliked for very different reasons but some people like them
fair assessment
>8 (classic) ... more of a return to form
how the hell is 8 a "return to form" when it's the most different of all of them?
8 carries over some of the annoying changes of 7 and GB (splitting the bosses into two groups of four, intro and midstages that you will always have the same weapons/tools for, slightly slower pace)
while also doing it's own funky stuff on top of that (shop currency is now finite and found in set locations, only three of the eight main robot stages are fully normal platforming stages without dipping heavily into puzzles/forced weapon tutorials/becoming a minigame)

>> No.8945531

>>8944781
>getting past an area requires dying a large number of times to memorize where enemies and obstacles come from
Besides the JUMP JUMP SLIDE SLIDE stages of 8, I can't think of any that fit the bill. The first couple games certainly have a few instances of trial and error but to say the series is stuffled to the gills with them sounds like an exaggeration.

>> No.8945972

>>8945443
Cause it feels closer to the previous games even if it's watered down and has weird gimmicks which honestly feels like what they were heading towards after 5 and 6. 8 is closer to the NES games than 7 is,like how X8 is closer to the ps1 games than X7 even though that's not saying much.

>> No.8946985

>>8944598
>some stages absolutely require weapons and power-ups you get from beating other stages
Uh... such as which? The only ones I can think of all come from 1 and 2.

>> No.8947004

>>8945972
>8 is closer to the NES games than 7 is
No it definitely is not.

>> No.8947227

>>8947004
Yes it definitely is.

>> No.8947417

>>8947227
You are retarded.

>> No.8947471

>>8947417
No, you are retarded.

>> No.8947528
File: 317 KB, 512x512, lc2_mm8_concept%20(17).png [View same] [iqdb] [saucenao] [google]
8947528

>>8945443
>only three of the eight main robot stages are fully normal platforming stages without dipping heavily into puzzles/forced weapon tutorials/becoming a minigame
When you break it down like that, 8 really is gimmicky as fuck.

>Intro: normal
>Clown: normal? the ending does have the pick-a-box-and-pray puzzle section
>Grenade: normal
>Frost: minigame, snowboarding autoscroller
>Tengu: minigame, shmup

>Midstage: normal
>Sword: forced weapon tutorial, for the previous 4 weapons
>Search: forced weapon tutorial, for Thunder Claw grappling
>Astro: puzzle, two infinitely looping mazes with the button gates
>Aqua: normal

>Wily 1: minigame, snowboarding autoscroller
>Wily 2: minigame, shmup
>Wily 3: normal
>Wily 4: normal, the boss rush and final boss