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/vr/ - Retro Games


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File: 386 KB, 802x1400, doom_guy_speedpaint_by_gausswerks-d4lzm8d[1].jpg [View same] [iqdb] [saucenao] [google]
893197 No.893197[DELETED]  [Reply] [Original]

DOOM THREAD

Discuss WADs, stories, projects, ask for recommendations, suggest ideas, etc; don't be shy, we're here to help! We have many projects going, and if you want to share your maps or join in whatever thing you may want feel free to do it.

===
Please READ this FAQ before posting, some stuff here is very important!
http://pastebin.com/AfQkPem3
>>>Our WADs can be found here!<<<
http://pastebin.com/5sKRiJzS
===

PRO DOOM STRATS:
https://www.youtube.com/watch?v=HJcf0aOwmiA
Steam Group:
http://steamcommunity.com/groups/vrDOOM

IRC Channel: see FAQ

===
WHAT'S NEW?
>ZDoom 2.7.1 released http://zdoom.org/Download
>OBLIGE v5 (WIP) "leaked" http://bit.ly/11v6nxp
>Project MSX (GZDoom's next big thang) Beta 2 released (See http://www.youtube.com/watch?v=7s8oGz0TUHY for more details)
>Cyberruner has been publicly announced a few weeks ago; we had the opportunity to give it a try and help with alpha testing, for more info. check this link http://forum.zdoom.org/viewtopic.php?f=19&t=36608
>Brutal Doom v19 to be released on August 9th, so stay alert brothers
>Quakecon is coming too, August 1st; no further info. has been provided on the Doom 2 tourney that is going to take place
===

>YO DUDE I WANT TO PLAY DOOMS, WHERE DO I GET DOOM2.WAD?

You can buy it on Steam for 5 bucks or you can get the official Doom Classic Complete pack for 15 dollaroos
>http://store.steampowered.com/app/2300/
Or you can pirate it instead if you want to; google this, it should help you
>D141DF65ED92B0952A8F361F34D00BA803E7A012

Also, be sure to check out this other stuff too

Retro First Person Shooter Compilation made by Megafaggot
http://thepiratebay.sx/torrent/8557820
The Top 100 WADS of All Time (WADS ranging from 1995-2003; compilation made by Impse)
http://pastebin.com/9xZtH1tw
If you're looking for resources such as weapon sprites, textures or monster sprites, check this!
http://pastebin.com/EfvgZABx

Let's get Dooming!

>> No.893207 [DELETED] 

First for aborting babbys

>> No.893209
File: 24 KB, 665x652, 1371922451417.png [View same] [iqdb] [saucenao] [google]
893209

i went to a mate's house that i've known for a while but never actually gone to his house with, and he wanted to show me something on his PC in his room so i went in and on his shelf amongst his games was DOOM for the PSX

omfg i wanted to take it so bad and just run

>> No.893289
File: 1.60 MB, 1920x1080, Screenshot_Doom_20130618_192841.png [View same] [iqdb] [saucenao] [google]
893289

bumpity

>> No.893394
File: 357 KB, 800x640, doom2_unloved04.jpg [View same] [iqdb] [saucenao] [google]
893394

FAVORITE WADS (again)

Already Posted:
HELLGROUND
http://www.doomworld.com/idgames/?id=15919

UNLOVED (new for purposes of this post)
http://www.doomworld.com/idgames/?id=16060

Both outrageously atmospheric.

>> No.893428
File: 540 KB, 804x1200, doom_marine_concept_by_peterman2070-d57tr07[1].jpg [View same] [iqdb] [saucenao] [google]
893428

Yet another attempt to make a Doom wad based around the Doom Bible by Tom Hall. Features the alpha bobbing, a score system and other fancy stuff. Let's see how much this one lasts

http://forum.zdoom.org/viewtopic.php?f=19&t=29466

Doom Bible's Doomguy pic sort of relevant

>> No.893443

My favorite movie is Aliens. While I like the Aliens TC wad, there was another one I found with its own unique story called Aliens: The Second Nukeage, or something like that. It was really fun.

>> No.893449

>>893443

Deimos Anomaly's Aliens Colonial Marines wad is very good.

>> No.893459

>>893428
that must be at least a dozen by now...

>> No.893472

>>893449
Never heard of it. Sounds neat.

>> No.893483

>>893428
>http://forum.zdoom.org/viewtopic.php?f=19&t=29466
I like the idea of a Doom Bible inspired mod, but they always fail because nobody can seem to realise that it's a lot of work

>> No.893506

Just finished Equniox, wow did that get shit towards the end.

>> No.893509
File: 24 KB, 640x480, lulul.jpg [View same] [iqdb] [saucenao] [google]
893509

Would anyone be interested if I would make a youtube channel checking and playing doom wads and review and rate them?
Like AVGN for NES/SNES without the childish stuff and shit like that? Not PewdieNigger bullshit.

>> No.893514

>>893509
Why not just do a general gameplay thing? Like, finish the first 3 levels on UV and call it a video.

>> No.893518

Huh. The copypaste with all the IWADs isn't there. I already have them, but did something happen that made you take it down? I haven't been here in a while.

>> No.893526

>>893509
It might be good.

>> No.893536

>>893518
what?

>> No.893727

>>893518
>>893536

You mean the packs? With all the mods from the outdated infopic?

I think it was because it occupied a lot of stuff in the OP post, maybe? hell I dunno

>> No.893734

>>893289
What is this?

>> No.893768

>>893509
>>893514

Only three levels won't do enough justice to many mods, most of them have many great levels scattered all over a WAD with an overall decent set of maps.

I'd say, pick the three best of them and showcase them in a vid, but talk about the whole wad and be sure to include some screnies from other levels.

Also, be sure to git gud, because (as you may have imagined) there's currently a big set of LPers who do showcase Doom maps and mods too, and you must rival those who make UV-max runs with 100% kills, no deaths and vanilla settings, with no narrative at all and just the sounds from the game, like these dudes

>Sunder MAP07 (possibly THE level from the whole set)
https://www.youtube.com/watch?v=Hbg3EmH-gB8
https://www.youtube.com/watch?v=VX61FsaK1NI
>Speed of Doom MAP31
http://www.youtube.com/watch?v=7nHps8QTj10
>Speed of Doom MAP32 (Note: this dude is wapanese, he has great dooming skills)
http://www.youtube.com/watch?v=V8tL0oKE3oU

(The following is optional)

Now, you must remember, if you want to broaden your audience, be sure to play those levels with the source ports they were intended to be played, and play them as "vanilla" as possible (that means, don't play them with any gameplay mods like BD or Russian Overkill) and if you do, be sure to mention in a short manner how good they fit with certain mods (like, for example, playing Epic 2 with ww-nazis, which is overall THE mapset which fits better that mod)

>> No.893883 [DELETED] 
File: 65 KB, 300x349, doomguy_jew.png [View same] [iqdb] [saucenao] [google]
893883

>6 trillion demons killed on map31?
>OY VEY! Never have I seen such a holocaust!

Love ya /doom/
~Signed, /pol/

>> No.893894

>>893883

haha that would be perfect for the title screen of the /pol/.wad

>> No.893902

>>893509
Are you going to be doing reviews or playthroughs?

>> No.893906
File: 63 KB, 290x284, 1367959678149.png [View same] [iqdb] [saucenao] [google]
893906

>tfw Doom 64's music is even better than Quake's

>> No.893909
File: 65 KB, 300x349, 1373569177062.png [View same] [iqdb] [saucenao] [google]
893909

Reposting since whoever reported that was terrible

>> No.893914
File: 69 KB, 456x386, Stop It.jpg [View same] [iqdb] [saucenao] [google]
893914

>>893906
>Lamentation of the Forgotten
That's cool. Sleeping's for pussies anyway.

http://www.youtube.com/watch?v=leUcIpcMZRs

>> No.893920
File: 836 KB, 500x375, tumblr_mphivuziVF1qb5qxmo1_500[1].gif [View same] [iqdb] [saucenao] [google]
893920

Would someone with the proper skills please add an "INTERNET FIGHT!" caption to this gif? Right above the HUD pls

>> No.893923

>Brutal Doom v19 to be released on August 9th, so stay alert brothers
I'm not your brother, you fucking cancerous shitstain on the Doom modding community.

>> No.893927

>>893920
No. The way you switch weapons in the middle of it ruins the scene. It would and already does make for a shit image.

>> No.893939
File: 824 KB, 500x375, 1373570975764a.gif [View same] [iqdb] [saucenao] [google]
893939

>>893920
Like so?

>> No.893945
File: 40 KB, 477x379, 1366424931167.png [View same] [iqdb] [saucenao] [google]
893945

>>893939

>> No.894048

>>893909

I can't not see a floppy eared dog-man in this image

>> No.894072

>>893923
Calm down bro.

>> No.894184

Just stop making these threads. Doom is dead, and I don't think the community will recover after what just happened a few hours ago.

>> No.894186

>>894184
>what just happened a few hours ago
Eeeh!?

>> No.894187

>>894184
wut

Explain.

>> No.894193
File: 64 KB, 533x800, eagle-explain-this.jpg [View same] [iqdb] [saucenao] [google]
894193

>>894184
Elaborate.

>> No.894194

>>894184
Wait, what happened? Did Kinsie have another bout of Social Justice Diarrhea all over the forums?

>> No.894221
File: 1020 KB, 500x281, 2ev9glU.gif [View same] [iqdb] [saucenao] [google]
894221

>>894184
>Doom is dead, and I don't think the community will recover after what just happened a few hours ago.

Oh look, another one of these.

>> No.894224

>>894186
>>894187
>>894193
>>894194
>>894221
I think we've been bamboozled.

>> No.894228
File: 22 KB, 441x594, 1b8.jpg [View same] [iqdb] [saucenao] [google]
894228

>>894194
>>894193
>>894187
>>894186
He's trying to pull your leg.

>> No.894260
File: 94 KB, 1280x720, BOILED.jpg [View same] [iqdb] [saucenao] [google]
894260

>>893734
Seconded.

>> No.894305
File: 92 KB, 341x348, cyberdemon_goy.png [View same] [iqdb] [saucenao] [google]
894305

>>893909
>silly doomguy, you cant fool me

>> No.894314

>>893909
>>894305
>jewmguy
>kosherdemon

Oh, you guys.

>> No.894321
File: 103 KB, 283x244, Doomguy.png [View same] [iqdb] [saucenao] [google]
894321

>>894314
>doomgoy

*fixed

>> No.894326

>>894305
>>893909

your art looks the same like that cyberruner r34 pic where she handjobs/cowgirls doommarine

>> No.894370

>>894321
But he wasn't the goy...

>> No.894376

>>894321
Jewberdemon?

>> No.894393

>>894184

>after what just happened a few hours ago.

What? Another school-shooting rampage? Zimmerman played MM8BDM a few years ago and that relates him somehow to the Doom community?

Of course, I hope you're not speaking of Rootpain, that shit was lame compared to what has been coded in a Doom wad before

>> No.894410

>>894393

And speaking of Rootpain

>Forum thread has 7 pages already
>Still no sign of Zygo
>He logged in fucking 30 minutes ago in the ZDoom forums

I gave them a choice to summon him after I noticed that he's doesn't want to acknowledge what he did, but they keep discussing random shit in the thread; fine, get the thread locked and forget about knowing the reason why Zygo made that thing.

>> No.894427
File: 1.26 MB, 1280x800, Screenshot_Doom_20130711_154549.png [View same] [iqdb] [saucenao] [google]
894427

>>894393
>check out rootpain after this dude mentions it.

From what I gather you're supposed to be inside a womans uterus, due to the map name being "Womb".

Okay.

So I reach the end of each fallopian tube and I see pic related. Are these supposed to be ovaries?

Great. Now what the fuck am I supposed to do. Wait 9 months and hope the level ends? Does the player actor get bigger?

>> No.894445

>>894427
You have to cheat.

>> No.894461

>>894427

zygo coded the "boss" of the game to have the maximum health allowed in zdoom, not even enabling sv_fastweapons 2 and infinite ammo with the BFG can kill that thing faster than it kills you

so have fun playing demolition man with that thing

>> No.894468
File: 1.19 MB, 1280x800, Screenshot_Doom_20130711_155812.png [View same] [iqdb] [saucenao] [google]
894468

>>894461
NOPE NOPE NOPE NOPE

>> No.894483

>>894461
you could always put on god mode, or just, you know, run around it since it isn't THAT fast.

>> No.894494

>>894468
Cacoward Winner 2013

>> No.894551

After shooting at it for 10 or so minutes and it wouldn't die i turned off god mode and the game crashed

Amazing.

>> No.894586
File: 474 KB, 1280x800, Screenshot_Doom_20130711_164327.png [View same] [iqdb] [saucenao] [google]
894586

>>894468
Womb Raider

>Doom Raider

>> No.895003

What happened to the servers? Whenever I type /vr/ in the search box, all I get is no response.

>> No.895019

>>895003
I noticed that too. They probably all got taken down due to inactivity.

You could always start your own server on BE.

>> No.895078

>>895019
Might be a good idea. Specially if you set it up with a mod /vr/ appreciates. Samsara or survival or something.

Or set up something different like Hexen. Not too many people playing that these days.

I still think that game would be best with a more linear megawad though.

>> No.895178

>>895078
I might set up a server.

Any requests?

>> No.895190

Just started playing marathon. I'm digging the terminals and story so far. But it's floaty as fuck.

>> No.895197

>>895178
Real guns hardcore heretic.

>> No.895202

>>895190
I noticed that too when I played it, I think it's because SPACE or whatever.

>> No.895297

>>894468
iddqd and bind something to spam MDK
have fun

>> No.895368
File: 119 KB, 1440x900, grave-nv.jpg [View same] [iqdb] [saucenao] [google]
895368

>>893289
holy shit

I am suddenly desperate for a Stalker mod in doom

>> No.895394
File: 723 KB, 1280x800, Screenshot_Doom_20130711_210038.png [View same] [iqdb] [saucenao] [google]
895394

>>895368
There was work on one going for a while.
The mod is called Stalker Zone of Doom.

It was for Skulltag, but works fine in Zandronum (not GZDoom though strangely enough) if you have the skulltag_actors and skulltag_data pk3s.

>> No.895409

>>895394
>synthetic furniture
>using the shitty vanilla models and animations
suddenly I've lost all interest

>> No.895424

>>895409
>synthetic furniture
What?

>> No.895437

>>895424
look at the green on the handguard
now look at this

http://www.imfdb.org/wiki/AK-74#AK-74

see the difference?

>> No.895443

>>895437
it's an AKM (or some variant of) which uses synthetic furniture

>> No.895450

>>895443
an AKM fires 7.62x39mm. The AK ingame fires 5.45x39mm. There is no version of the AK platform in existence that has furniture of that color.

Please don't pretend you know guns, it's just insulting to those that do

>> No.895467
File: 510 KB, 1280x800, Screenshot_Doom_20130711_212037.png [View same] [iqdb] [saucenao] [google]
895467

>>895409
It doesn't help that they did all the sprite work with a 4:3 monitor in mind.

why

>>895450
>implying there aren't aftermarket olive drab handguards for AK-type rifles.
Tapco makes one.

>> No.895471
File: 501 KB, 1024x768, 6058705379_08209760ab_b.jpg [View same] [iqdb] [saucenao] [google]
895471

>>895450
>>895437
Calling it furniture is what threw me off. I thought you were referring to the mapped bed in the house there.

Worlds shortest google search brought up this. Not far off from the color in game, keeping in mind the doom palette.

>> No.895479

>>895450
maybe he painted it???
?????/

>> No.895493
File: 11 KB, 420x175, AKGSLinst.jpg [View same] [iqdb] [saucenao] [google]
895493

>>895471
Found a better one even. I didn't like that my example wasn't perfect.

>> No.895506
File: 32 KB, 500x503, tumblr_lavo4gZwmB1qzozj1.jpg [View same] [iqdb] [saucenao] [google]
895506

Server: /vr/ Epic 2
Gametype: Survival

Get in here. We need more players.

>> No.895508

>>895506
Huh, when did I make a vrskinsv2? Or, rather, who made it?

>> No.895516

>>895467
>>895471
>>895493
I suppose I should have been more clear

No AK-type has that furniture stock, out of the box. I suppose there are commercial variants, but the entire Russian army buying their arms from Century or Atlantic? really?

that and it's a fuck-ugly call to cowadooty

>> No.895535

can i get some links to the scariest WADs u have im going to play co op with some friends and i want them to have a great experience

>> No.895536

>>895535
or some amazing co op maps would be great too

>> No.895537

>>895516
Well if you're going to nitpick you should pick the more obvious fact that the shells would be ejecting right into your face.

Like the entire Russian army is buying guns for left handed people...

>> No.895540
File: 92 KB, 347x368, 1369020354676.jpg [View same] [iqdb] [saucenao] [google]
895540

>>895535
The city of the damned 1 and 2, happy time circus, and the nightmare maze wads. There's actually 6 nightmare maze wads, but I can only seem to find the 6th one.

>> No.895567

>>894468
I know what happens if you touch it, but what about if you kill it?

>> No.895573

>>895567
It says something along the lines of "You have successfully aborted the child." and thats it.

Seriously.

>> No.895574

>>895537
I'm a southpaw

>> No.895605

>>895567
Nothing.
Seriously. Nothing.

>> No.895615

>>895605
http://youtu.be/KezvwARhBIc?t=1m24s

>> No.895628

>>895540
thanks im playing nightmare maze 6 right now and its pretty cool

>> No.895638

>>894376
Judendemon?

>> No.895649

>>895574
Then you should be holding the gun in the other arm anyway.

>> No.895715

can someone repost the oblige infopic?

>> No.895731
File: 680 KB, 1024x640, obligegame.png [View same] [iqdb] [saucenao] [google]
895731

>>895715
sure
though it's more just a roll game

>> No.895736

>>894427
You abort Zygo.

That's
literally it.

>> No.896012

If someone can find the entire Nightmare Maze series and link them here, that would be appreciated

>> No.896024

>>896012
IIRC they only ever made one, it was just named 6

>> No.896040

>>896024
Ah, I found them

Most of their download links were butchered by Youtube's format. This is all I could get.

http://www.mediafire.com/download/liuxjerila6pc8b/

http://www.mediafire.com/download/cg3ahp8uyxw9k1u/Nightmare+maze+VI.zip

>> No.896053

>>896040
you may need to play them using Zandronum + Skulltag_data

>> No.896058

>>896053
and skulltag_actors

>> No.896064

Jesus Christ I'm starting to see why a lot of you guys dislike Brutal Doom. It used to be the only wad I used, but now I've been playing Project MSX, and Russian Overkill. Good god they are just tons of fucking fun.

>> No.896279

>>896064

> b-but muh f-fatalities

No, seriously. Brutal Doom shines only with its enhanced berserk mode.

>> No.896296

>>896279
The fatalities lose their novelty quickly.

Also they still break invulnerability spheres, even though it's the easiest thing to fix ever.

>> No.896349

>>896040
>>896053
>>896058
Even with Zandronum + skulltag_data & skulltag_actors in the main Zandorum directory I still get no lights/no wall textures

>> No.896376

>>896064
>>896279
>>896296
If you're playing Brutal Doom for the fatalities and not the added interactivity with the environment, you're not playing it right.

>> No.896464

>>896349
I think you have to add them as files along with the WAD.

>> No.896558

My PC crashed and I was forced to secure a system recovery (because backups are for pussies). I had lost all of my progress on the torrents update, along with its accompanied game title list, and truly I am no longer interested in rebuilding it either!

Hopefully the first torrent can satisfy you all for now. Sorry for all of the hype to end in failure, maybe I will pursue it again in a few months, but probably not.

If anyone is interested in completing the torrent themselves or just want to know what they are going to be missing, I can attempt to give you the names of some of the game titles I remember and "master source sites" where I obtained a list of multiple games that were to be included.

>> No.896574
File: 130 KB, 1680x1010, torrents.png [View same] [iqdb] [saucenao] [google]
896574

>>896558
Well thank you for your efforts.

I will continue to seed the current torrent.

>> No.896647

>>896574
Well, thank you for continuing to seed!

>8.7 gigabytes
I am always so fascinated when I see that compressing the files shaved off nearly 4 gigabytes.

>> No.896671

>>895450
WHAT IS TYPE 56 HURRRRR

>> No.896675

>>896279
>>896296
>>896376
I love Brutal Doom, but the fatalities got old/silly after I saw them all once or twice, the novelty wears off quickly.

The chunkier weapons and better animation/simulated physics is what makes me like it, really.

RO and MSX are fucking awesome in their own right, Russian Overkill's melee combo system is great (little awkward at first, but you eventually get where you can execute moves without even thinking about it), and MSX is Gottagofasthalodoomlol, and I love it.

>I don't know why I felt obligated to post this as I really didn't add much to the conversation
>yeah fatalities are overrated

>> No.896715

>>896675
Now don't get me wrong, when you say shit like the last 2 lines in your post, who are you saying them to? Is that you commenting on yourself? Are you saying that to other posters? Which ones?
I just don't understand the format just yet, it's so awkward to read; like sarcasm on the internet

>> No.896845

>>896675
>>896376
>>896296
Only thing I don't like about the fatalities is it takes you into 3rd person. I'd prefer first person fatalities personally.

>> No.896854

>>895394
Oh fuck me, I remember when some anon managed to package that up with some anime roleplaying WAD by accident.

>> No.896857

>>896854
>anime roleplaying WAD
Link where?

>> No.896895

>>896857
It was on anonfiles somewhere, but I lost the link. I'm considering uploading it to best-ever; Good Idea Y/N?

>> No.896897

>>895731
Ohhh, I've been looking for that forever.

>> No.896902

>>896897
Just ask and I'll post it.
And if you can think of any improvements, tell me, cause I can update it.

>> No.896907

>>896902
Cool. And what Oblige version should I use for this?

>> No.896909

>>896895
>>896854
Here, the same link, still working.

an0n files.com/file/653c462cc6b0a7fc55110738fddc1c85

>> No.896910

>>896907
I think v5 just came out recently...

>> No.896913

>>896907
v4 or v5

>> No.896919

>>896910
the current version on Source Forge is 4.28

>> No.896925

>>896919
see OP
>OBLIGE v5 (WIP) "leaked" http://bit.ly/11v6nxp

>> No.896937
File: 98 KB, 1440x960, Wolfenstein_3D_-_2002_-_BAM!_Entertainment.jpg [View same] [iqdb] [saucenao] [google]
896937

Will there ever be a Wolfenstien 3D mod in the some vein as Brutal Doom?

>> No.896940

What's a good Quake source port? I'm looking for something pretty close to the original experience, except compatible with modern hardware and perhaps a higher screen resolution.

>> No.896942

>>896937
No vertical movement.

>> No.896946

>>896940
we have an "other games" section for the FAQ now, which has a part for quake as well

>> No.896947

>>896942
Pretty sure there's a WAD for that.

>> No.896953

>>896947
no, I mean literally, there's no vertical movement in ECWolf/any wolf engine game meaning that you can't have flying gibs/blood/whatever

>> No.896956

>>896953
Can't that be fixed?

>> No.896962

>>896956
no, a lot of parts in the engine rely on everything being completely flat
even if it were fixable you'd need to rewrite most of the engine itself which means customized exes and then it's just version hell and aaagahhfgdsgha

>> No.896980

>>896962
Shit. I wish we could just rebuild Wolfenstien in the doom engine.

>> No.896986

>>896980
already been done
http://zdoom.org/wiki/Wolfenstein_3D_TC

>> No.896991

>>896986
Now all that remains is to make a brutal mod for that mod.

>> No.896997

>>896986
Well, shit. Guess now we've gotta make a Brutal Doom type mod for that.

>> No.897004

rolling for oblige

>> No.897006

>>896986
It kinda sucks

>> No.897008

>>897006
well, it works, at least

>> No.897039

>>896909
w-what are you supposed to do with the animechar pk3? I-I mean, I spawn in a bedroom, and I don't know what else to do...

>> No.897043

How do I into DoomBuilder2?

>> No.897052

>>897008
not really for Spear of Destiny.

>> No.897170
File: 18 KB, 494x622, 1371189622952.jpg [View same] [iqdb] [saucenao] [google]
897170

Just finished playing Unloved, it was one of the best Doom wads I've ever played.
Shit was so fucking hard