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/vr/ - Retro Games


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File: 3 KB, 500x500, weezer-8bit.png [View same] [iqdb] [saucenao] [google]
891750 No.891750 [Reply] [Original]

Pinkerton effect thread?

What are some games that were hated in their time that are loved now?

>> No.891759

Mario

>> No.891763

Pac Man

>> No.891765

This thread isn't going to end well and I'll tell you why.

Everyone is going to come in this thread and give their own personal anecdotes as to what was liked and what was disliked, not realizing that they are picking from a pool that was, likely for them, pre-internet. Also cue copious amounts of blaming Youtube reviewers as if no one can actually form their own opinion about games.

I don't mean to be a buzzkill.

>> No.891768

>>891763
What???
Then how do you explain Pac Man fever?

>> No.891774

>>891765
THANK YOU!
All those AVGNtards that will vocally hate on games they have never played just because he reviews them negatively enrage me! Before you start hating on a game, play it first and form your own opinion otherwise the points you make are worthless.

>> No.891776

>>891774

I think you misread my post.

>> No.891780

>What are some games that were hated in their time that are loved now?
Majora's Mask. People hated how it recycled OoT assets, the time limit, only 4 dungeons, the focus on side quest, etc. But now? Nope. Best in series, gameplay is sooo good, plot is so deep, having oot's models make it eerie and add to atmosphere, anyone who doesn't like the time limit is stupid, best dungeons in the series, I want to bathe in Koizumi's semen.

Seriously, its a great game but people act like its immune to criticism now.

>> No.891791

>>891780

And so it begins. I personally remember people in my area being hyped for the game.

>> No.891787

Secret of Evermore, wasn't hated but got pretty average reviews and certainly wasn't as loved as it is now

>> No.891789

>>891780
Sageing myself because not retro, but the same could be said of Wind Waker. We wanted realism and got toon-shading. Once we got TP we suddenly wanted WW back

>> No.891792

>>891765
Pretty much this. When I was a kid, I had no idea what anyone outside of myself and my small group of friends liked. If there was some kind of giant hate campaign against a game, I never would have known about it.

>> No.891796

>>891765
perfect example already >>891780

>> No.891797

inb4EGMgimmickreview

>> No.891798

>>891789
>We wanted realism and got toon-shading.

Who is this "we"? A lot of people (myself included) liked how WW looked back when we first saw it in 2002.

These anecdotes are going to get us nowhere.

>> No.891802

>>891791
Being hyped and being satisfied are 2 different things. I liked it, plenty of people like it but it had a lot of detractors. 5-10 years ago the game had way more detractors than it has now.

>> No.891808

>>891780
Saying it was hated is going a little far. It was just seen as a disappointing follow up to OOT.

>> No.891825

>>891798
I thought it was a common opinion among many gamers. A lot of people got hyped up after seeing OOT style graphics in a pre-gamecube tech demo at spaceworld 2000.
>http://www.youtube.com/watch?v=eEF9Utdu-L0
Its my understanding a lot of people were disappointed (my self included but I was young and dumb) to see toon link when the actual game was released.

>> No.891831

>>891808
Except that a lot of reviewers said that it's better than OoT.

People had different opinions on MM because of the nature of the game (relatively difficult, weird/original mechanics for a mainstream title and sequel), but it certainly wasn't hated.

>> No.891842

>>891831
>Except that a lot of reviewers said that it's better than OoT.

Negro please, it unanimously received lower scores

>> No.891847

Wind Waker sucks

>> No.891854

>>891847
thanks for you imput. I don't know how this conversation could have gone on without you

>> No.891858
File: 48 KB, 640x440, Doom_64-box-cover.jpg [View same] [iqdb] [saucenao] [google]
891858

People had Quake fever at the time, but ended up being held as the true Doom 3 and having it's own proper PC port later on.

>> No.891867
File: 1.29 MB, 1236x1468, dl.png [View same] [iqdb] [saucenao] [google]
891867

>>891780
Personally I preferred Majora's Mask overall and have done since first playing it. I can't really explain it but something about MM just felt magical. Don't get me wrong Ocarina of Time was an epic adventure game that I will always adore and hold dearly to my heart and it was definitely more of what a Zelda title should be. Majora's mask was the same yet drastically different, I find myself replaying it much more than I do Ocarina of Time, probably due to the side quests being so fun, I love going around and collecting all the masks, watching the NPCs go about their daily business knowing that I can alter their fate at will as many times as I wish. Ocarina of Time DID have better dungeons, I have no idea why people would say otherwise, but you have to admit that becoming a zora and swimming like a fucking dolphin was just the hypest shit ever back then!

Another reason I swayed more towards Majora's Mask was the level of thought put into it. Every NPC in Clock Town (With exception to the guards and carpenters) had names and purposes to the story. Every action you would do with a townsperson would have either a positive or negative effect on another. For example, stopping the old lady getting mugged on the first night will result in Sakon never returning to Clock Town, meaning Kafei does not go after him to get the sun mask back, meaning he and Anju will never be reunited before the world ends. Little things like that really made the experience stick with me for a lifetime, more so than it's predecessor (Though as I said, I fucking LOVE OoT and always will) and inspired me to start storywriting back in my early teens. Have since gone on to take English Literature and Creative Writing at University and am now a writer for a living. I owe a lot to Majora's Mask.

>> No.891883

> all this MM and doom 64 love

my african americans

>> No.891909
File: 152 KB, 241x984, egm-gimmick-wat.jpg [View same] [iqdb] [saucenao] [google]
891909

>>891797
>EGMgimmickreview
Never saw that before. WTF is with that last review? I wouldn't call Mr. Gimmick easy. I still haven't beat the second level
http://blog.hardcoregaming101.net/2011/08/mr-gimmick-review-in-egm-july-1992.html

>> No.891913

Street Fighter 3.

>> No.891925

>>891787
It's loved now?

>> No.891943

Yoshi's Island, most definitely.

I still don't like it, but that's OK. Not everyone likes the same things.

>> No.891976 [DELETED] 

>>891763
>>891759
pic related

>>891825
You are wrong because the cell shading thing was so popular that it became the gamecube's signature.

>> No.891979

>>891976
that's what I get for walking away from the computer midpost, not even going to post the pic since it's not important to respond to trolls

>> No.891982

My reaction to seeing Wind Waker screenshots wasn't that of disappointment or approval. It was more "Heheh that looks pretty cute" Never understood the nerd rage from others, it was a damn fun game.

>> No.891986 [DELETED] 

>>891909
maybe the US version was going to have a few practice levels added to the beginning. We never got it, so we may never know.

>> No.891990
File: 35 KB, 500x461, I-Know-That-Feel-Bro-Link-Zelda.jpg [View same] [iqdb] [saucenao] [google]
891990

>>891867

>> No.891994

>>891909
maybe the game difficulty would have been massively lowered for the US release, that wasn't uncommon at the time.

>> No.892003

Earthbound.

>> No.892006

>>891780
The only issue at all I have with MM is 4 dungeons is just way too few. There's a ton of sidequests and it's really not like it has less gameplay.
The atmosphere of the game is perfect.
I do remember a lot of people not liking MM when it came out because it was seen as a drop from the, to use a word that means nothing anymore, 'epic' adventure that was OoT. and I think that was mainly due to the fact that there's only four dungeons. and easy-mode babbies were annoyed by the time limit.
I wouldn't say Majora's Mask was hated, but I certainly don't think it was loved.

>> No.892050

>>891750
You could probably say games like Vampire: Bloodlines or the STALKER series. Bear in mind that they werent specifically hated but rather they didnt find an audience till later.

>> No.892069

Chrono Cross.

>> No.892089

>>892003
This. It was considered to have bad graphics and the "this game stinks" negative marketing worked pretty poorly, Like it did for the Arch Deluxe. It's a shame that Nintendo still thinks we think that way.

>> No.892095

>>891789
This.
I didn't hate the artstyle personally, but I know lots of people who hated it.

The game still has issues, and in my opinion is overrated by /v/ (like a lot of gamecube games)

>> No.892123

>>891858
I actually started playing the GZdoom version recently. Interesting game overall. Neat tricks and what not.

Thought I liked Doom 3 also. It didn't feel like "doom" but it was a lot of fun for me.

>> No.892128

>>892050
Stalker found a pretty large audience almost immediately, it just never stopped growing. Bloodlines found less of an audience I suppose.

Sage for not retro, but what is a sage on /vr/
What is a voice compared to a chorus.

>> No.892138

>>891825
It was. He wasn't paying attention to what other people were thinking.

>> No.892141
File: 10 KB, 251x218, Link_d3565a_2488435.jpg [View same] [iqdb] [saucenao] [google]
892141

>>891867
Gonna have to give a nigga props for being passionate. Well played sir.

>> No.892148

>>891858
>>892003

These are pretty in line with the OP.

>> No.892154

>>892141
what the fuck? link looks like a ripoff of mario. why the fuck do people like the zelda series if its just a ripoff of castlevania?

sage because not retro.

>> No.892161

>>891867
Honestly, even though Ocarina has the better dungeons, Stone Tower Temple is the best dungeon in the entire series.

>> No.892167

>>892003
It wasn't hated it's just that no one knew or cared about it and Nintendo's own marketing was awful

>> No.892169

>>892161
MAH NIGGA!
Best dungeon music in the entire series too.

>> No.892175

>>891913

Good example. Third Strike receives unanimous praise now.

>> No.892176

>>892123
The TC isn't the original, it has been edited. I am not sure what exactly, but I had heard that it was. Doom 64 EX is pretty faithful to the original, but if you can, play the original on the N64. It has another feel to it compared to the PC port, mainly because of its darkness, its jittery controller's joystick, and the difficult to use strafing system. Truly terrifying, if I say so myself!

>> No.892229

>>892069

>Chrono Cross.

No. Chrono Cross was pretty well received back when it was released, it's only in recent times that people began bitching and whining about it. Maybe they bitched and whined about it back then, it's possible, but i never heard about it.

>> No.892313

>>892229

Yeah plus although Chrono Trigger was still highly regarded when Cross was released, it wasn't at the level that it is now.

>> No.892353

Yoshi's Story definitely.

>> No.892402

>>892161
I never thought so. while the concept is interesting, it appears inconsistent. but that's fine, it feels like an experimental dungeon.

>> No.892479

>>891994
Hohohoho. The Japs are obscene casuals, it was very rarely that a game would've been made easier for the USA. Most difficult games we have here were easier in Japan, you know.

>> No.892486

>>892479
I've only seen that happen with Konami. We got the harder Castlevania III, Contra Hard Corps, Rocket Knight Adventures, and Metal Gear Solid.

Dynamite Headdy also got harder in the west, but I'm having a hard time thinking of anything else.

>> No.892498

>>892486
Ninja Gaiden 3 and Bayou Billy as well.

>> No.892496

>>892486
Battletoads
Magical Doropie

>> No.892509

>>892479
>The Japs are obscene casuals
>the people who made some of the best games are obscene casuals
>I've never seen a Japanese person play an arcade game

>> No.892519

>>892486
Sega famously meddled with game difficulties, it was part of their market campaign.

>> No.892521

>>891780
I was fairly plugged into gaming at the time (sophomore in HS) , especially the Zelda community, and this doesn't seem true at all. All the magazines gave it glowing reviews, and the Zelda sites all raved about it.

The thing that sticks out to me most is that it was considered quite challenging, something OoT veterans relished, but those who got into the game because of the previous hype of OoT got frustrated.

Another thing I remember most about my play-through was a little guilt about my minty new PS2 being set aside to give the old N64 one last run.

>> No.892531

>>891787
You can say this for all kinds of RPGs. Up til FF7 there weren't too popular. I remember going through a stack of six or seven copies of Final Fantasy II at a pawn shop. I took home F-zero.

>> No.892534

>>892496
0/10 on battletoads

>> No.892541

>>891842

That's because the magazines had all started to back off of the perfect score fever that gripped them for a couple of years.

Plus, after the amount of hype leading up to OoT there was no way any of the major publications were giving it less than a 10.

>> No.892551

>>891858
Hmm, so the Doom community likes this? I bought it on a whim when I felt like I needed to try something different, and I had heard and read about Doom for years and years. Wasn't too impressed.

>> No.892554

>>891913
The definitive example. The Dreamcast port of 3rd Strike changed everything. (Plus a dearth of new fighting games for a decade)

>> No.892560

>>891943
I'd go the opposite way on this one. Most gamers back then had no issues playing a game with cutesy graphics like that. We were used to it, and honestly still young enough for them. Now a lot of people wish the SNES had received a more traditional SMW2.

>> No.892562

>>891982
The nerd rage came from people thinking there was about to be a second coming of OoT, at the time considered the apex of console gaming.

>> No.892568

>>892003

Nobody had an opinion on it because nobody played it. It was a "magazine game", like everything ever released for 3do.

>> No.892564

>>891913
>>892175
>>892554
It was never hated it just wasn't popular due to the over saturation of the market capcom themselves had a hand in. Its just after the craze died down people actually played it and saw how awesome it was. The first SF3 game was only disliked because the lack of characters and them all being new ones pretty much.

>> No.892567

>>892479
this is either the most retarded and ignorant post on this board of all time, or a master troll at work

>> No.892570

>>892006
But those 4 dungeons take ages to complete. The overall length of the game is equivalent to OoT.

>> No.892571

>>892567
>I can't refute an argument
>I KNOW! HE MUST BE RETARDED! HE MUST BE A TROLL!

>> No.892573

>>892161
100%

>> No.892584

>>892534
look it up or download a rom and try it out for yourself. Jap version gives you more lives to start, more retries, everything is slower, spikes in some levels are missing, and bosses take fewer hits.

Also the US version is broken in co-op the European and Japanese versions were released later and don't have that problem

>> No.892579

>>892571
it's a known fact that a lot of NES games were made easier for the west, stop being an idiot. Everyone knows this

>> No.892586

>>892313
I feel like Chrono Trigger benefited very much from being one of the first "expensive" console games. It gathered a certain mystique. It also helped that the character art was done by Akira Toriyama, and every middle schooler in America at the time was obsessed with Toonami and DBZ.

Just like with the Neo, I bet more people played CT from 1999-2003 on the SNES than the first year it was released.

>> No.892594

>>892584
He thought you were implying battletoads was a japanese game.
Also, interestingly the changes made to the japanese version made it to the american genesis port of the game.

>> No.892595

>>892567
Arcade version of Super Street Fighter 2 Turbo in north america is WAY harder than the other romsets. I'm not that guy but its just another example I can think of. What examples can you guys give for them making games easier Mega Man 2? The entire mario series, those are the only ones I can think of right now.

>> No.892598

>>892594
Oh I see that was my mistake then I thought we were just talking about games that are harder in the west not just Japanese games

>> No.892601

>>892584
I'm sorry actually I thought you were saying it wasn't popular back then but is now, but I read what you were actually replying to.

>> No.892606

>>892579
And yet, many arcade and console games were made harder. Especially arcade games. They were designed to have cheating, annoying, repetitive AI compared to a much more natural and beatable one in the Japanese version.

Play Super Street Fighter II Turbo on the hardest setting some time, then try playing Super Street Fighter II X. It's completely different.

TBH, I think the whole "always made the games easier for Americans" trope is busted at this point. There are just as many examples going the other way.

And yeah, even though the best Japanese players are god-like, the casuals (99% of players) over there are just as shitty as ours.

>> No.892607

>>892579
No it isn't. The popularity of rental shops in the US made the games harder here.

>> No.892612

>>892595
there were quite a few NES games actually, I can't think of any off the top of my head though. It's not like it's an unknown fact though... I don't get why you people are acting like I'm a retard for even suggesting it, christ. Is it opposite day on /vr/ or something?

>> No.892615

>>892607
what?

>> No.892620

>>892612
I dunno haha it seems to go both ways, I wondered why the fuck I went straight to little wario after taking a hit fully powered up on SML3. Then I remembered Oh yeah I bought the moonrune edition. I think it goes both ways though the Konami games in some cases are WAY more casual like Hard Corps and Spirits with its 30 live code. I bought spirits because of that Nah hahaha it was actually 20 dollars cheaper :P

>> No.892626

>>892615
You can't rent video games in Japan. It's illegal. In the US some games are harder because if they were beatable in a day or two no one would buy them.

>> No.892624

>>892612
Americans enjoy harder games than the Japanese, and especially Europeans.

>> No.892625

>>892606
But we are talking about Gimmick... which was not an arcade game...

>> No.892628

>>892620
well... that's it, thread hidden, have fun being 13 and thinking you're trolling people... god this thread is shit.

>> No.892638

>>892628
what the fuck are you talking about? I was having civil discussion about how both sides have harder games. I can think of just as many examples for one side as I can the other I wasn't the one being a prick. But this is 4chan stop being a bitch

>> No.892645

>>892625
not that guy but gimmick...any american adult probably would have passed on it thinking it was some kiddy game anyways. Parents who would have bought it for their kids would have to deal with their retard children whining about what they thought was a kids game, probably why they just canned it all together.

>> No.892679

>>892479
A number of JRPGs that were released here, though, had their difficulty lowered. Action games did tend to be made more difficult.

>>892486
Ikari Warriors is another game that was made harder.

>> No.892680

I'm going to go out on a biiiig limb here and say: Super Metroid.

It had a good amount of initial success, but it was more of critically acclaimed game with a hardcore following than a smash hit, especially considering how popular the NES game was. There was just too much other stuff out there. It wasn't hated per se, just found to be kind of lonesome and slow paced.

But over the years it has climbed and climbed and climbed. EVERYBODY who has an interest in retro gaming has played, and probably completed it by now.

>> No.892690

>>892679
Yeah I forgot about RPGs its not like RPGs are hard anyway.

>> No.892695

>>892680
It was only that way because it was released too late when people wanted to oogle ugly polygons. dont get me wrong I love early 3d games I most certainly didn't when I was a kid I would have killed for super metroid.

>> No.892702

>>892679

Lowered, or fixed? Because I say the latter for many RPGs that had random battles literally every two or three steps in a dungeon. The same exact battle you fought ten times before that one. Grinding isn't hard, it's tedious. The Japanese have more patience for it, or get more enjoyment from it, or like to role-play it more or something.

>> No.893309

>>891798
It is known that WW was commercially weak at the time

>> No.893587
File: 23 KB, 638x508, MSPaint-Zelda1.gif [View same] [iqdb] [saucenao] [google]
893587

I'm not old enough to remember the 80s but someone told me that they hated zelda when it came out. Was this common? I would assume that not everyone was up for a game that gave you no hints or instructions. It was the first of its kind and its still a little too vague and unhelpful by today's standards

>> No.893603

>>893587

Did he lose the instruction manual or something?

The manual practically tells you how beat about half of the game, although if his hatred comes from the latter half of the game I can kinda understand it at around dungeon 6 the game starts to become an asshole-master

>> No.893609

>>893587
I never met anybody who disliked the Legend of Zelda when it was still a new game. There was almost nothing like it at the time. It was an adventure game where you could find and buy items that made you more capable and more powerful. It had bosses, genuine secrets that weren't pointed out with glowing arrows, and you could SAVE YOUR GAME.

>> No.893607

>>893587

The first Zelda was huge. It was almost as popular as the first Mario dude. There was a tv show, and a breakfast cereal. It was crazy how popular it was back in the day.

Even Zelda II was quite popular at the time. It wasn't until after A Link to the Past came out that people started hating on Zelda II.

>> No.893631 [SPOILER] 
File: 278 KB, 982x1237, book-OfficialNintendoPlayersGuide.jpg [View same] [iqdb] [saucenao] [google]
893631

>>893603
Thats because someone didn't have this!

PDFs/Comicview files are out there.

>> No.893748

>>893587
It's a good game, but overrated.

>> No.893765

>>891768
>implying people like fevers

>> No.893773

>>893587
>nope.avi
Only a couple of years before most games only had one or two unique screens.

The game was a MASSIVE leap in size and scope for video games.

Yes, it was a bit cryptic, and the second quest was downright CRUEL (it's almost like Shiggy said: oh you think you're a hotshot for beating my game, here, figure this one out, shithead!)...

It was really fun and groundbreaking, and only recently people starting bashing it, because hating something everyone loves makes people feel all smug and intellectual.

>> No.893784

I've never played Legend of Zelda or Link's Quest.

Not really relevant to the thread at all but I just needed to get it out there to encourage me to get around to trying them.

On an interesting side note, Symphony of the Night didn't sell very well initially.

>> No.893786
File: 95 KB, 640x426, 1367444495402.jpg [View same] [iqdb] [saucenao] [google]
893786

>>891750
Not a game, but the Sega Saturn definitely was a bit bashed, maybe hated, in it's time. Now? A beloved cult classic system.

>> No.893795

>>893631
Where can I download that? I'd love to have that on my Nexus 7.

>> No.893798

No Megaman Legends? I remember it getting average to horrible reviews and everyone I knew hated it, including me. I was genuinely stunned at all the fuss over Legends 3

>> No.893804

>>893798
Your right, I remember all the complaints about that game, even N64 port and Legends 2. It boggles my mind how the game is loved now. It wasn't very well loved at release.

>> No.893817

>>891867
>Writer for a living
>Uses it's instead of its
No but on the real, I completely agree with you. I'm also a writer, if that may be some of the reason

>> No.893851

>>891750
>gameboy
>8 bit
Fucking Hipsters

>> No.893857

>>893851
It is 8 bit.

>> No.893856

>>893851
haha, what?
http://en.wikipedia.org/wiki/Game_Boy
>The Nintendo Game Boy (ゲームボーイ Gēmu Bōi?), is an 8-bit handheld video game device developed and manufactured by Nintendo.

Fucking Nerds

>> No.894317

>>893587
He is partially correct. When Zelda was first released, and I'm talking about the first six months here, it was not as popular as it got to be down the road. It was sort a geek's game. It is an RPG after all, and back then there just as many impatient meatheads who just wanted to blow shit up, or race fast cars.

>> No.894571

>>894317
>It is an RPG after all

no it's not. and you everything you said is discredited if you think that.
lrn2fuckingvideogame

>> No.894580

>>894571
>and you everything you said

now you're discredited

>> No.897450

>>894317
So could Zelda be described as a sleeper hit?

>> No.897465

>>897450
about as much as it could be described as an RPG

>> No.897493

>>891750
Earthbound, or any pre-FF7 RPG for that matter.

>> No.897534

>>897493
>or any pre-FF7 RPG for that matter.

Oh, God, STOP.

>FFI
>FFIV
>FFVI
>DQ 3/4
>Super Mario RPG
>Lufia 2
>Not liked

>> No.897546

>>891774
I feel like people are trolling or this is a meme or something at this point, there is no way you could have read that post and made that reply unless you're an utter moron. Well, then again, this is 4chan after all

>> No.897551

>>892479
>>892486
>>892584

The difference in difficulty levels was for the game-rental market. We've had this discussion before, /vr/.

>>892579
YOU are trolling, or willfully ignorant.

>> No.897554

>>892541
>>892541
>That's because the magazines had all started to back off of the perfect score fever that gripped them for a couple of years.

No, it never stopped and it's still full steam ahead to this day online.

>> No.897569

>>897493
ur fckn jokn me

>> No.897572

>>897493
>Earthbound
That took a surprising amount of posts. It was panned when it was released and sold so poorly they didn't release future games in NA. I remember seeing them for sitting en masse for $10 (double slashed price) at KMart.

>> No.897576

>>892509
The best of the japs may be quite excellent, but the majority of them ARE casuals, just like everywhere else. The usa has made some of the best games and gamers around. Means jackshit


You don't really seem to know a lot about what you speak, my child. Japan isn't some retro hardcore gaming heaven that is full of skilled gamers like you seem to have been led to believe.

>> No.897585

>>892638
You can barely type proper sentences son, let alone keep a solid train of thought.

>I dunno haha it seems to go both ways, I wondered why the fuck I went straight to little wario after taking a hit fully powered up on SML3. Then I remembered Oh yeah I bought the moonrune edition. I think it goes both ways though the Konami games in some cases are WAY more casual like Hard Corps and Spirits with its 30 live code. I bought spirits because of that Nah hahaha it was actually 20 dollars cheaper :P

re-read what you wrote and how you wrote it. You have the prose and articulation of someone who is 13 and afflicted with add.

>> No.897595

>>893773
>because hating something everyone loves makes people feel all smug and intellectual.

This should be 4chan's fucking tagline

>> No.897598

>>893851
it is... how many bits did you think it could utilize?

>> No.897609

>>894580
>no capitalization nor punctuation

And now YOU'RE discredited, fucktard.

>>897450
>>894317

Are you two fucking joking? There was no fucking thing as a geek's game in the 1980's besides maybe hardcore tabletop games like DnD, zelda was just zelda. It's not an rpg either, there is literally no role playing in zelda 1.

>> No.897610

>>897572
It was mentioned earlier too, shitlock

>> No.897612

>>897493
>I was born in 98

>> No.897617

>>897610
it was still a bit late so waah

>> No.898729

>>891798
>>891825
I remember not liking Wind Waker's cartoon graphics, but then I saw video of it in motion and it all made sense to me.

>> No.900684

>>897609
>There was no fucking thing as a geek's game in the 1980's
I'm gonna need a second opinion on this. Anyone else from the 80s care to chime in?

>> No.901627

>>900684
Not an 80'sfag, but I can't really think of any video game that would be called a "geek's game" (besides maybe PC games since they were more niche than mainstream, but I think that would be stretching it). Back then the most widespread games were for the NES, and I can't think of anything like Call of Duty for fratbros or Disgaea for weeaboos.

>> No.904298

>>901627
>Not an 80'sfag
So what you are saying is that you don't know

>> No.904334

>>891780
I think you're coming on too strong here, and perhaps projecting your own opinion into it. I do agree with your opinion, but I clearly remember people being excited for it and enjoying playing it.

Also, it's not retro, but Halo seems like it really has that going on. Everyone hated on it in its prime, but now I just hear people praise the first two games.

>> No.904356

The younger an individual is, the more they feel their opinion is worth something.

>> No.904362

>>904356
>The younger an individual is, the more they feel their opinion is worth something.

Not to stray off the subject, but this applies to self-centered people as a whole.

Haven't you ever seen a balding overweight white politician before? Their unwarranted self-worth is off the charts.

>> No.904373

>>904362
Case in point.

>> No.904385

>>891780
i always liked Majoras Mask more than OoT back when it came back

the masks were all so fucking cool, the moon going to crush clock town in 3 days gave you the same feeling developers had when making the game as they just had 1 year to finish it, the colors in MM are so much more bold and daunting than in OoT

besides, Majora's story is much more engrossing that the one in OoT, you feel a bigger connection with the NPCs and it even feels like a role playing adventure at times, seeing how your actions deeply affect all you surroundings either positvely/negatively or both at the same time

however theres some great flaws in majora, epona serves little purpose because of the goron mask, you only use her in some sidequests and to jump over the gates, they should have reworked the goron mask

the water dungeon is pretty tedious, the flow of exploring is constantly stopped by having to go back to turn faucets, which is a shame considering the zora mask is really cool

the combat is the exact same as OoT, some new techniques attacks for link would have been appreciated

MM is not the second coming of christ and certainly not the best zelda, but its a great game considering the short development time and that it was the sequel to one of the most highly regarded games on history, the prove that MM still gets so many positive praise to this day despite being so far out there compared to its predecessor says everything about the game

>> No.904579

>>904385
The great bay temple seems to be just pure busy work. The pipes pretty much tell you exactly where to go, it was not fun.

>> No.904601

>>892680
It's not actually a very big limb. Metroid and Metroid II were both decent successes, and Super Metroid failed to sell as well as them because the majority opinion of it was that it felt like a remake of Metroid and was waaay too easy.

>> No.904708

>>904601
I still feel that it's a remake of Metroid, because it pretty much is a retread of much of the same ground. However, I think it's not that easy, though much easier than the first game (which I admittedly have never finished).

>> No.905103

>>901627
In the NES library there were definitely games more geeky than others. Games like Shadowgate. The "call of duty" titles of the day were games like Contra or Ninja Gaiden (though I would consider the comparison an insult).

And anybody that thinks Zelda wasn't considered an RPG up until the 32 bit gen is a moron. Read any magazine of the time and it will always be classified under action-rpg. People think unless you can create your own character or have a million statistics it's not an RPG. Simply wasn't true back then.

>> No.905134

>>905103
>Read any magazine of the time and it will always be classified under action-rpg.

>being this fucking stupid

no. it. wasn't. stop trying to re-write history. show me ONE fucking example, just ONE example of a gaming magazine in the 80's or early 90's that calls it an RPG or an action-rpg. IT'S A FUCKING ACTION ADVENTURE GAME.

>> No.905136

>>891780

I'm experiencing the opposite effect. I loved MM when it first dropped. I remember getting the strategy guide and reading through it extensively before I even got the game, anxiously awaiting my chance to finally play it. When I finally got my copy for Christmas in 2000, I played it almost exclusively for several months, going through every nook and cranny possible and then some. I've tried playing the game recently and I just can't get into it at all. It's like pulling teeth trying to get through that game. Don't get me wrong, it's still got a nostalgic place in my heart, and I can appreciate it for what it is and what it contributed to the series as a whole, but I just can't enjoy it the way I did twelve and a half years ago.

>> No.905162

>>905134
I'm not going to drive to my parents house and drag out a stack of Nintendo Power, EGM, or Gamepro and scan a page of a review section to appease some guy on /vr/.

The RPG and Adventure game genres were often conflated.

Now, how about learning to use your words instead of leaning on profanity and caps? I hope you're young, because these responses coming from a late 20s to 30 year old are just pitiful.

>> No.905170

>>905162
>I'm not going to drive to my parents house and drag out a stack of Nintendo Power, EGM, or Gamepro and scan a page of a review section to appease some guy on /vr/.

you're on the internet, surely their must be somewhere you could find something that would back you up. but you just keep re-writing history to fit your incorrect understanding of video games Corky

>> No.905173

>>897534
It's not so much that they're weren't liked so much as they weren't known about, at least in the clique of friends I had.

A lot of my friends, myself included, hadn't played RPGs until either SM RPG or FF7.

Past that point everyone rushed out to Electronic Boutique to look for used copies of the SNES RPGs they only now knew about.

>> No.905191

>>905170
A simple google search of "zelda was considered an rpg" or "zelda was considered an action rpg" gets several links to people espousing the idea that attitudes changed over the definition.

The wiki article also has one of the guys who worked on Wizardry saying

> When it was released in North America, Zelda was seen as a new kind of RPG with action-adventure elements, with Roe R. Adams (who worked on the Wizardry series) stating in 1990 that, although "it still had many action-adventure features, it was definitely a CRPG."

But the same article also says it's not. It's something people have been arguing about for 27 years.

>> No.905208

>>897534
I said it earlier but:
>>892531
Sometimes there were other RPGs. Maybe it was different in some other parts of the country, but around here you couldn't give away RPG games until 1997.

>> No.905567

Not hate, but kinda relevant. No one in my area-- at all-- seemed to know about the original smash. I played that game by myself, 100%. I got it on launch and never got a chance to play smash with anyone until (not retro) melee came out

>> No.905569

>>891825
I too was one of those people. I still loved wind waker when it came out and was early to become excited about it but I was extremely disappointed that the game wasn't what was shown at spaceworld

>> No.905583

>>892645
also who the fuck wants to play a game with the name gimmick

that seems transparently gimmicky to me

>> No.905598

>>897554
I disagree. I was an avid game mag reader from 95-2004. the perfect score thing comes in waves. I recall MGS 2 being a big deal because it was the first thing whatever mag I read scored above a 9 since Ocarina of Time

>> No.905608

>>904334
I wish my area had hated Halo. Halo seized my gaming community like a clingy boyfriend and prevented me from having anyone to play Perfect Dark with.

>> No.905879

>>891787
No one loves this piece of shit bad copy of a game, the only ones who say this are /vr/ trolls and people who never played SOM.

>> No.905889

>>904334
That's weird, I remember Halo being really popular before Gears of war and call of duty 4 came out.

>> No.905895

>>891750

>What are some games that were hated in their time that are loved now?

This has never happened. Once a shit game, always a shit game.

>> No.905898

>>891858

>it's own proper PC port later on

A source hack probably does not count as a 'proper PC port'.

>> No.906123

Super Metroid was, sales-wise, lackluster, and practically a flop. Now it is highly regarded as one of the greatest games ever made.

I am still waiting for the general opinion on Metroid II: The Return of Samus to change.

>> No.907774

>>905567

Do you live on the moon?

>> No.907780

>>893765
lold

>> No.907782

>>891854
>getting this mad over a shit game like wind waker

>> No.907789

>>905898
it's a damn good hack though. Had iD/Midway done their own PC port there's no way it would live up to the quality of doom64ex

>> No.907881

Pinkerton effect? Pinkerton wasnt hated in its time, its just that weezer where smaller, less known and hadnt developed alot of its commercial charateristic and irony.. It wasnt hated at all. Just a change from the original songwriting which still remains unmatched.

>> No.907890

>>906123
LOL super metroid wasnt a flop when it came out.. It was seen as one of the biggest and best game releases ever, similar to a link to the past.. it was huge. I was seen as the hugest game ever released before it was even released.. it just had poor pre-release advertising and word of mouth..

Where you kids even alive then?

>> No.907940

>>906123
Having not played either until this year when I picked 'em up on my 3DS, is it weird that I like Metroid II more than Metroid?

>> No.908628

>>907890
>one of the biggest and best game releases ever
>never even broke one million sales
see >>904601

>> No.908631

>>907940
Metroid II is a lot more linear and less mazelike than Metroid due to it being tuned to play well on a portable. It's usually easier for people to get into it because it's more familiar to those who've played Super Metroid and later.

>> No.908658

>>904601
>The majority opinion... (Super Metroid) was waaay too easy

Cite your fucking sources, or get the fuck out.

>> No.908681

>>908658
If the game really was regarded as the "masterpiece" it truly is, why wasn't it a smash success like the previous 2 were?