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File: 94 KB, 220x220, Super_Tempo_cover.webp.png [View same] [iqdb] [saucenao] [google]
8906067 No.8906067 [Reply] [Original] [archived.moe]

Not sure what the cut off should be, but I guess stuff similar to Mega Man could count.

>> No.8906216
File: 1.40 MB, 757x1000, Strider 2.png [View same] [iqdb] [saucenao] [google]
8906216

Kneel

>> No.8906220
File: 82 KB, 640x480, Adventures of Lomax, The (USA)-220314-191950.png [View same] [iqdb] [saucenao] [google]
8906220

Cool game, OP. Looks like japanese Rayman 1, very nice.

I really like how this one plays around with the 2.5D aspect, but it probably isn't the best 2D platformer on the PS1.

>> No.8906224

>>8906067
Did this game get a translation or something? It's getting a lot of threads recently.

>> No.8906229

Best graphics: Rayman 1
Best gameplay: Dynamite Headdy

>> No.8906241

>>8906220
Id say it plays like a Japanese Earthworm Jim, lots of set piece levels that change things up instead of "walk to the right". Its by the guys who did Bonk so its not the best playing game out there, but its not un-fun to play. Visually it is top notch.

>> No.8906269

>>8906067
>music/performance central themes
>Make a generic platformer out of it
>don't even have any rythm minigames or whatever.
I enjoyed the graphics, themes, and dancing. However Tempo and Super Tempo feel lacking in the gameplay side.

>> No.8906284
File: 603 KB, 640x480, file.png [View same] [iqdb] [saucenao] [google]
8906284

>>8906067
Probably this one OP, it's really fun.

>> No.8906296

>>8906269
There are music based mini games in both sort of like proto Rhythm Heaven and the one boss fight in Super KINDA requires precise timing in the same way. Also the backgrounds of stages do play on the music theme, but in less of a capacity then Band Land from Rayman. The music also gets layers added on to it in both games (more in first) by doing certain things.

I think they realized by Super they just wanted to do a wacky American cartoon stylized game instead of the music theme(the credits is even a straight up mish mash of stock cartoon sounds), but yeah it's too bad they couldn't do a more fleshed out concept.

Its too bad they made buckets of cash with Sakura Wars and never came back since it seems like they were actually improving with each game.

>> No.8906329

>>8906296
Might be for the best that Tempo died off and be spared from having a shitty 3d 5th/6th gen platformer. A modern remake would have some shitty artstyle that ruins the original's great pixel art.

>> No.8906340

>>8906329
The only company that could maybe do it justice imo is the guys who did the Wii Wario Land. I dont know if RED is even around anymore or if Sega owns/co-owns the IP still like they do Dynamite Headdy/GunStar.

>> No.8906414

>>8906340
>I dont know if RED is even around anymore
They are: https://red-entertainment.co.jp/en/

>> No.8906427

>>8906067
Symphonia Of The Night.

>> No.8906465

>>8906216
I really like Strider 2 but I also feel people are VERY VERY generous to that game.
It's just sort of an easy game with a parade of fun aesthetics. Nothing all that amazing.

>> No.8906481

>>8906414
>they list Bonk in their works section, but no Tempo.

Deader then dead even to them.

>> No.8906484
File: 116 KB, 800x790, 22775-klonoa-door-to-phantomile-playstation-front-cover.jpg [View same] [iqdb] [saucenao] [google]
8906484

>>8906067
Klonoa or Tomba

>> No.8908776

>>8906484
Correct answer.

>> No.8909423

>>8906484
Klonoa has the best visuals, but the gameplay falls short.

>> No.8909442

>>8909423
wrong

>> No.8911164
File: 2.80 MB, 320x240, ralph_minecart.webm [View same] [iqdb] [saucenao] [google]
8911164

>>8906067
PS1: Adventures of Lil' Ralph

Saturn: Keio Flying Squadron 2

N64: Goemon's Great Adventure

>> No.8911606

Bug!

>> No.8911626

>>8906216
Replayed this recently and it's worse than I remembered. The constant loading screens get really obnoxious.

>> No.8913567

Goemon's Great Adventure

>> No.8915148 [DELETED] 
File: 382 KB, 500x306, impact.gif [View same] [iqdb] [saucenao] [google]
8915148

>>8911164
>>8913567
based and Goepilled.

>> No.8916573
File: 680 KB, 2044x2048, 54052.jpg [View same] [iqdb] [saucenao] [google]
8916573

>>8906067
MAGICAL HOPPERS

>> No.8916580
File: 114 KB, 640x629, 0EE8BF81-85FF-4BFF-A036-150087D1CDC0.jpg [View same] [iqdb] [saucenao] [google]
8916580

>>8916573
Post the real cover.

>> No.8916636
File: 130 KB, 800x800, 267056-hermie-hopperhead-scrap-panic-playstation-front-cover.jpg [View same] [iqdb] [saucenao] [google]
8916636

>>8916580
that jester creeps me out.

>> No.8916648

>>8906427
My favorite Tales game

>> No.8916737

>>8906067
I forgot Tempo was made by Red, they should have just made it a bonk spinoff, like make a new girl-Bonk character, called Sh'onk, you can tell Bonk influenced Tempo a lot..

>> No.8916745

>>8906484
I'd say Tomba 1 and 2 too but they are more like Zelda games than platformers

>> No.8917665

>>8906284
What game is this? Were you vague on purpose

>> No.8917673

>>8917665
umihara kawase shun, i just thought people knew it by now

>> No.8917680
File: 479 KB, 640x640, file.png [View same] [iqdb] [saucenao] [google]
8917680

>>8916636
japan turned him into a cool dude and the girl into a babe

>> No.8917684

>>8916745
honestly rather it if you'd be quiet

>> No.8917685

>>8916573
>>8917680
Something about that cartoony face she has is so appealing. And well, dem tits!

>> No.8917891

>>8917680
They're so out of place in the actual game world though and the original characters had a lot more personality.

>> No.8917913

>>8906284
I hate that the umihara kawase games put the scoreboard right near the center of the screen
like, why
why does it need to be there

>> No.8917940
File: 221 KB, 279x357, Rayman_1_cover.png [View same] [iqdb] [saucenao] [google]
8917940

Rayman. It's not a "hidden gem"/meme game, where people exaggerate the quality of an above-average curiosity. It's simply a great game, period. To me, this is undeniably the best 5th-gen 2D platformer, by far.

>> No.8917959

>>8917940
Why no Rayman 4, WHY?

>> No.8917978

>>8917959
By this point? It's probably for the best that they leave it alone. Ubisoft's most interesting days are long over. Just accept that Origins and Legends were Rayman 4 and move on.

>> No.8918345

>>8917940
It has a timeless atmosphere and style.

>> No.8918370
File: 3.53 MB, 3516x2685, Tomba 2 - 03.jpg [View same] [iqdb] [saucenao] [google]
8918370

This game is almost too charming.

>> No.8918374

>>8918370
I'd honestly rather, silence, etc, etc

>> No.8918467

>>8918374
黙れば、よかったね。

>> No.8919615

>>8917959
Because all actual artists (of both art and programming) have left the company over a decade ago.

>>
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