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/vr/ - Retro Games


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8787712 No.8787712 [Reply] [Original]

>one of the most popular flight sim franchise during the 90s
>EA abandoned it shortly after the failure of Chris Roberts abysmal film adaptation

Such a waste.

>> No.8787723

Wing Commander died for the same reason that all big budget PC franchises did, which is that games sell far better on consoles.

>> No.8787748

>>8787712
Flight sim is stretching it.

>> No.8787795

>>8787723
I kinda wish that Wing Commander gotten a same treatment as NFS where the series slowly transform into an arcade flight genre for the console market.

>> No.8788017

It died once they brought in the new guy and wrapped up the Blair story. Nobody cared about the new guy. They wanted more Hamill and Biff shenanigans.

>> No.8788531

>>8787712
>>8787723
Yeah because all the other flight sims did much better.
The whole genre died, not just Wing Commander.

>> No.8788534 [DELETED] 
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8788534

>> No.8788762

>>8787712
>what is Star Citizen
your grandkids will see it live again

>> No.8788828

>>8787712
Rip a genuinely great series.

>> No.8789283
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8789283

>>8787712
>flight sim

>> No.8789662

>>8787723
The thing is that the console ports were good
it died because of CR's kikery and Lord Brittish fucking with Origin, any idiot even at wcnews who comes with "EA BAD" fell for their lies.

EA Always tries to bring WC back to the spotlight but every time it happens, even with good shit that was Darkest dawn mod who they were ok to give it a greenlight because FS2 engine was great, shit happens and postpones the idea, mainly now who they fucked themselves over the Star Wars ip.
In fact, Disney doesn't want any other Space IP to compete against SW games.

>> No.8789667

>>8787795
that was the Arena game for Xbox Live, it was a neat game.

>> No.8789691

>>8789662
What is all this rambling horseshit?

>> No.8789696

>>8789691
>>>/v/

>> No.8789727

>>8789696
Are you implying I should go to schizo central to acclimate myself to your brand of rambling, unfocused horseshit?

>> No.8789731

>>8789727
Nope but you are a huge tourist faggot creating offtopic baits

>> No.8789735

>>8789731
Ah, so you're hallucinating that I'm somebody else, on top of it all. Neat!

>> No.8790086

>>8787795
it was arcade flight to begin with

>> No.8790649

>>8787748
It's basically Space Harrier but you can also fly up and down. Things started to get interesting in the polygonal era, but the games also went to shit at the same time.

>> No.8790653

>>8790649
retarded post

>> No.8790673

>>8790653
Retarded, yes, but he's really not wrong. Original WC was built around sprite scaling, the same tech used in Space Harrier.

>> No.8790676
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8790676

>>8790653
I really didn't like the FMV nonsense of 3 and 4.
pic related is peak Wing Commander. Handdrawn cutscenes in the traditional Origin style. Commander Blair can fuck off.

>> No.8790683

>>8790676
I agree, it's got a charm that the FMV lacks.

>> No.8791165

The genre died
There have been so many failures over the last decades
Also empty deep space visuals have lost their charm for new gamers.
It's coming back as a niche by semi-indie guys like the Elite devs but EA owns the rights to this one so...

>> No.8791293

Is there even anywhere new to take it? This genre was fully realized in potential and mechanics fairly quickly, I think it just ran its course eventually.

>> No.8791321

>>8788762
More like your grandkids will live to see Roberts gets out of jail for the massive fraud he's perpetrated.
Derek Smart was right all along.

>> No.8791331

>>8789662
>It wasn't EA's fault.
Uh huh, and EA had nothing to do with all the other studios it acquired getting fucked into the dirt.
EA is a god dam graveyard at this point.

>> No.8791347

>>8791293
>Is there even anywhere new to take it?

Maybe a combination of Star Wars Rouge Squadron/Ace Combat would make a decent reboot for Wing Commander.

>> No.8792280
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8792280

>>8787712
I get some newer games like Project Silpheed in hopes to rekindle the love and feeling of playing these games.

>> No.8792402

No one ever cared about that movie.

>> No.8792431

>>8791293
In terms of gameplay hardly. But it's the kind of games that really shine in VR.
Or someone could go the autistic DCS route in space. At least for the system, as soon as you use real physics they stop being fun.

>> No.8792554

>>8792402
A sizeable percentage of the WC movie's box office take was actually people who only wanted to see the trailer for the Phantom Menace.
People would buy a ticket, watch the trailer, then walk out because the movie was garbage.

>> No.8792954

>>8792402
>>8792554
Was it really that bad? I think it's one of the best game movies adaptation (low bar, I know).