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/vr/ - Retro Games


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8687768 No.8687768 [Reply] [Original]

Why did Nintendo do a bad job of entering the European market in the old days? Is it because of Mattel, or something else? What about the SNES?

>> No.8687775

why did shigsy always fall multiple choice question tests at school?

because his answer to every problem was C & D.

>> No.8687792

>>8687768
Instead of being a single huge market like the US, Europe is actually around a dozen small independent markets, often requiring their own language localization to enter.
Sega got lucky in the region because their UK distributor went bankrupt and was then bought by Virgin, a large company with existing supply network which knew how to market on the continent. Nintendo had to build relations with numerous regional distributors, many of which failed to crack their respective markets.
Then Sony started their marketing blitzkrieg and Europe became PlayStationland forever.

>> No.8687820

>>8687768
Because they were Japanese and didn't know what the fuck they were doing.
Still, they were much more successful than /vr/ memes imply.

>> No.8687836

Couldn't compete with Speccy

>> No.8687852

>>8687836
Simple as

>> No.8687970

>>8687836
You're joking but Star Fox, Yoshi's Island, Mario 64, Donkey Kong Country, etc were significantly impacted by ex-ZX Spectrum developers. Changes in hardware and development structure could've been huge.

>> No.8687984

>>8687970
bollocks

>> No.8688060

I dunno, I'm from Finland and all I remember about the 90s was SNES everywhere, and then N64.

>> No.8688230

>>8688060
yeah but nobody cares about finland. finnish in particular is absolute gibberish.

>> No.8688265
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8688265

>>8687775

>> No.8688273

>>8688060
That's because you're next to Sweden, thank your good neighbour Owe Bergsten for that.

>> No.8688281

>>8688230
Perkele you bastard bloody

>> No.8688657

>>8687768
more than 20 languates was a barrier, only after pokemon release and gameboy color release they get their shit together, I think main HQ are in Germany. But in 1999. after sega last wishes, everybody was on PSX, gameboy color and PC as main game systems ( in early 90s sega was the king, DKC series was loved here in Europe.)

>> No.8688687

>>8687970
>You're joking
Not a joke actually. NES failed to compete with 8 bit microcomputers. They were cheaper, had better games, and could teach kids and adults alike to program. The only downside was the loading time but people didn't mind anyway, the C64, Spectrum 16K, and Amstrad CPC had cartridge games. Only the SNES was successful because it had Street Fighter. Unlike the SNES and Genesis, the NES had no killer arcade titles. The C64 and ZX Spectrum had every arcade title known to man ported into them, with varying results of course, but even a shit port is better than no port at all. The NES couldn't run Saint Dragon.

>> No.8688749

Not translating the games was a huge mistake. Everything that required reading text was unplayable to me as a kid, and then suddenly here comes Playstation with fully dubbed cutscenes even.

>> No.8688754

>>8687970
Programming the consoles must have seemed like childsplay compared to attempting smooth scrolling on the spectrum. I think its why euro console games have pretty interesting special graphical effects even if not needed.

>> No.8688756

>>8687768
I know the real answer.

US saw $$ and helped localize more often than not. Localize in English. This doesn't help the EU places that do not understand English. Also adds more cost to items since they get filtered by the US first.

>> No.8688759

>>8687792
sega did good in Australia too. Curiously, before the 2010's concept of the "Indo-Pacific", companies reporting sales figures included Australia under Europe. We had the same brands, marketing, distributors, and products as the UK, fuck I miss the empire

>> No.8688764

>>8688754
>Programming the consoles must have seemed like childsplay compared to attempting smooth scrolling on the spectrum
You could just copy someone else's codes.
>I think its why euro console games have pretty interesting special graphical effects even if not needed.
That's just demoscene culture. It's really cool actually, and I need it. Makes those retro games distinct from modern indie crap.

>> No.8688820

>>8688687
>had better games
No. Japanese games were absolutely the best in the 80's and 90's.

>> No.8690159

>>8687768
because they have shity consoles, and unlike the us, europe market was made of people that wanted a console and not a toy

>> No.8690163

>>8688060
>playing comfy super nintendo games in Finland in the 90s
I envy you.

>> No.8690347

>>8688060
>I dunno, I'm from Finland and all I remember about the 90s was SNES everywhere, and then N64.
I could buy the SNES thing, since the 4th gen varied from country to country, but you're either lying out of your ass with the N64 or you just lived in a very particular neighbourhood. N64 was a massive failure in Europe while the PSX was absolutely ubiquitous, the N64 got 70% of its sales from USA alone.

>> No.8690630

>>8690347
actually europe was dominated by sega, then sony and then sony and microsoft. And finland is gay