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/vr/ - Retro Games


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File: 118 KB, 800x800, neo geo cd.jpg [View same] [iqdb] [saucenao] [google]
8549169 No.8549169 [Reply] [Original]

why is clicky thumbsticks so hard to make?
literally no one else ever did them wtf

>> No.8549235

They are expensive to make and break easily

>> No.8549252
File: 31 KB, 296x314, 465h65jek.jpg [View same] [iqdb] [saucenao] [google]
8549252

>>8549169
$$$

>> No.8549273

Microswitches don’t last like conductive rubber switches, and they’re slower to actuate

>> No.8550637

I've never used them but are they even really that good to justify making them? Dpads for retro games have been norm for a reason and nobody is really complaining about thumbsticks on modern controllers for 3D games.

>> No.8550649

I really want one but not for 100$

>> No.8550656

>>8549235
>>8549252
Sony put a multi-colored flashlight (that can't be turned off) and a fucking mouse track pad that no games use in any meaningful way on their PS4 and PS5 controllers, and the PS5 controller has weird fucking resistance on the triggers that game devs can change and even disable the resistance all together mid-trigger pull. Not to mention worthless speakers and integrated microphones.

I dont want to hear about a fucking microswitch being too expensive.

>> No.8550659

>>8550637
For shmups, fighters and isomeric/birds-eye (Zelda, Jurassic Park etc) games they are really awesome and precises, it's really fun using them with my MiSTer on other consoles and their games. I don't really see why micro-switch pads should really be any worse or more expensive than other micro-switch stuff out today, sure they'll wear out after a while but so does the standard $80 Sony, Nintendo and Xbox controllers too. Would be great if Hori could make some micro-switch pads, should be a big hit with the same crowd that buys their fighting Commander pads.

>> No.8550670

>>8550659
Yeah but it seems from what I gather they wear out much faster is the problem and then they just become like you are moving your 2D game using a plain old worn stick anyways. Doesn't seem worth the hassle.

My favorite was always the playstation segregated dpads. Always felt the allowed for subtle movement most other pads can't offer as well.

>> No.8550675
File: 24 KB, 450x416, epyx 500xj.jpg [View same] [iqdb] [saucenao] [google]
8550675

>>8549169
They use 4 microswitches and 8 springs to hold the stick in place. Too many moving parts, breaks quite easily. Microswitches also don't last long. Your mouse buttons don't last as long as your membrane keyboard for the same reason.

>>8550637
It's great for circular movement without straining your thumb.
>Dpads for retro games have been norm for a reason
Because they're cheap, compact, and could be used while lazing on your couch. Another reason is because everyone copied nintendo because they wanted a share of their cake. I prefer keyboard arrow keys by a huge margin, they're much faster and more precise. Arcade sticks and some C64 sticks like pic related are better than dpad too. It could be used on a sega master system I think, but I'm not sure. Dpads, especially nintendo dpads, suck at diagonals.
>nobody is really complaining about thumbsticks on modern controllers for 3D games
Because 3D era games have 360 degree movement. 2D era games are only capable of 8 degrees, or 16 at most with the intellivision.

>> No.8550685

>>8550670
I have a bunch of SNK CD pads I've had and used for decades now and none of them are actually "worn out", some click a lot less then other sure, but they are still usable and tactile. I actually think arcade style micro-switch sticks get A LOT more beat up than these pads due to the fact you just don't pull and push on them as hard.

The Xbone controllers I've had have only lasted about a year max before the d-pad or sticks get fucked, so I'd rate the SNK CD pads over those in durability for sure.

>> No.8550687

>>8549169
>why is clicky thumbsticks so hard to make?
they have shit tier durability, even the ones hand picked by snk
Neo Geo CD owners fucking know. Have you ever tried to use normal microswitches as replacements? The down microswitch wears out in a matter of days by playing games normally.

>> No.8550692

>>8550685
>a year max before the d-pad or sticks get fucked
You could simply replace the silicon pad.

>> No.8550724

>>8550685
I don't know what it is with Xbox sticks going to shit but my PS3 dualshock pad still has functioning sticks and buttons to this day despite me using it plenty. What is weird is you wouldn't think it would be durable holding one and that the xbox controllers feel better but I guess its just not the case from what I have seen.
>>8550675
>>8550685
As for the sticks though, which would you recommend for emulation on PC? The Neo Geo ones?

>> No.8550745

>>8550637
I can only answer for the neo geo pocket stick and yes it's very satisfying to use.

>> No.8551313
File: 74 KB, 1051x1025, PDP fightpad.jpg [View same] [iqdb] [saucenao] [google]
8551313

>>8549169
PDP made one of those for the 360.

>> No.8551339

>>8550637
I'd imagine sticks are better for diagonals and in general for top down games.

>> No.8551376

Great for run and guns, fighters, shooters, puzzlers and overheads.

Kinda suck for just navigating a menu, or being hotkeys. Which is the majority of what Dpads are expected to do in this age

Sega’s style of floating Dpad ifrom layer genesis and Saturn pads I s a nice in the middle option I think. Between these and a normal Dpad I mean

>> No.8551418

>>8550724
>emulation on PC
For maximum performance, just use a keyboard. If you like the feeling of neo geo controllers, go ahead. Use something like this one, 360 uses USB port >>8551313

>> No.8551426

>>8550675
>Microswitches also don't last long. Your mouse buttons don't last as long as your membrane keyboard for the same reason.
Good microswitches last 10s of millions of cycles if used according to their specifications. Modern computer mice break quickly because they undervolt the switches. There needs to be enough current to burn through any dirt or oxidation, but it's cheaper to run everything at low voltage.

>> No.8551459

>>8551313
This was designed by a guy with only one hand.

>> No.8551794

>>8549169
because they aren't that good.

>> No.8554418
File: 116 KB, 1074x786, ps3 hori fight commander.jpg [View same] [iqdb] [saucenao] [google]
8554418

>>8551313
I have this by Hori for the PS3 and it's actually quite comfortable.

The newer PS4 ditched this design and went more conventional but didn't feel as nice as this.

>> No.8554463

>>8554418
What does the wheel do?

Also get bent fucking jannies.

>> No.8554465

>>8550656
I'm pretty sure an LED is cheaper than a set of microswitches.

>> No.8554467

>>8554418
Dpad looks a bit mushy.

>> No.8554905

>>8549169
make one yourself?
its really not that hard

i want to love that neo controller
but the button placement still pisses me off

>> No.8554924
File: 1.22 MB, 3264x2448, 20140718_111055.jpg [View same] [iqdb] [saucenao] [google]
8554924

Shhh, thank me later

>> No.8555061

>>8554924
Where are the motherfucking analog sticks, you sack of shit retard?

>> No.8555214

>>8551313
This is what I've got. The face buttons are kind of mediocre, but the stick itself is great.

>> No.8555235

>>8550656
>I dont want to hear about a fucking microswitch being too expensive.

But I want.

Hey, everyone! Feel free to reply to me saying how microswitches are expensive. Tell stories of how multi-billion-dollar companies went broke just by thinking of manufacturing a single microswitch.
Then let's post receipts of us buying dozens of PS5 controllers.

>> No.8555245

>>8550656
Not to mention plenty of consoles actually DO USE microswitches anyway. The shoulder buttons on GBA. the start/select on the DS. The fucking power/tray buttons on the front of the PS2. These things aren't uncommon at all. They're used all over the place... just not for any of the main inputs for whatever reason.

>> No.8555250

Goot luck playing anything that has tank controls with clicky d-pads.
Retard.

>> No.8556198

>>8549169
>why is clicky thumbsticks so hard to make?
They isn't. I literally designed a drop in replacement for the part used in that controller. When I want one I literally just click print.
>literally no one else ever did them wtf
Literally many people did and still do. Literally you can go to your favorite website for sourcing components and choose from a wide selection of currently/recently produced clicky thumbsticks, as long as you know what to look for. Protip: they're not called clicky thumbsticks

>> No.8557630

>>8555061
It's right there.

>> No.8559223

>>8556198
> Literally you can go to your favorite website for sourcing components and choose from a wide selection of currently/recently produced clicky thumbsticks, as long as you know what to look for. Protip: they're not called clicky thumbsticks
Or you could not be a dick and just link the website.

>> No.8559257
File: 94 KB, 1500x1201, pdp fightpad.jpg [View same] [iqdb] [saucenao] [google]
8559257

>>8550656
the problem is not that the components are expensive, designing a durable microswitch thumbstick is expensive.
take pic related, for example, and ask any anon that has bought one of those how durable it was. chances are 80 to 90% of them will tell you that not very much.

>> No.8559258

>>8550656
>I dont want to hear about a fucking microswitch being too expensive.
You just don't want to hear about the $100 such a niche product would cost.

>> No.8559378

Double tap motions suck on them.

>> No.8559627

>>8559257
This controller looks awesome. Help me.

>> No.8560520
File: 169 KB, 324x490, DO NOT SPOON FEED.png [View same] [iqdb] [saucenao] [google]
8560520

>>8559223
Could I? Do I really hate /vr/ so much that I'd want to contribute to its decline into becoming a zoomer cesspool?

>> No.8560527

>>8560520
>sharing information is bad, actually
sick, sick culture

>> No.8560535
File: 382 KB, 1068x980, 8cacac398481.jpg [View same] [iqdb] [saucenao] [google]
8560535

You can just buy one to swap it out! This "hobby" is too open to people that can't even fix their own toys.

>> No.8561068

>>8560520
You've lost the plot.

>> No.8562038

>>8560527
>im entitled to free education while i do nothing but shit in the pool
Sick, sick culture indeed

>>8561068
>I've lost my shit
And it gives me pleasure

>> No.8562494

>>8559257
just copped a ps3 one for 10 bucks. don't really care if it breaks considering the price.
but that microswitch stick is so nice to use. the buttons really need more travel though, it nearly hurts to use them

>> No.8562537

>>8562494
yeah, the stick is a joy to use but the buttons are very noisy, don't really mind the travel, they respond instantly like mouse buttons (and as you may guess, those are mouse buttons).
i disassembled mine once to see how it worked. the stick works like a reverse dpad.
the stick connects to a rod with an X shape at the end that sits below the microswitches, the microswitches are facing upsidedown between the stick and the X shape, so when you move the stick the X presses the opposite direction microswitch.
can't find any pictures online of it disassembled and i'm too lazy to do it right now to take pictures. maybe later.

>> No.8562542

>>8562537
did you do anything about the stickiness on the back?
I haven't found it to be too much of a problem so far

>> No.8562551

>>8549169
They’re honestly not that good
They feel great but accidentally pressing a diagonal is common, you don’t have the control like you do with a stick

>> No.8562554

>>8562542
the rubber coating or whatever that is called?
i like it, makes the controller non-slippery.
is not exactly a necessity, since the handles are good enough, but i apreciate the texture.

>> No.8562689

I had the PS1/2 neogeo pad and couldn't get used to the stick at all