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/vr/ - Retro Games


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8544451 No.8544451 [Reply] [Original]

What does /vr/ think about Mario and Luigi: Superstar Saga for the GBA?

>> No.8544454

>>8544451
Love it. It's probably my favorite GBA game

>> No.8544464
File: 285 KB, 444x444, awwYissBoi.png [View same] [iqdb] [saucenao] [google]
8544464

>FIRE
>HAMMAH
>JAUMP
>THUNDERRR

>> No.8544469

>>8544451
I wish Jojora had more porn

>> No.8544498
File: 930 KB, 336x206, DK_BigLoa.gif [View same] [iqdb] [saucenao] [google]
8544498

My favorite Mario RPG, just nailed everything. I love the fish-out-of-water comedy of setting it in the Beanbean kingdom which manages make it feel at once familiar yet different. I love how many varied biomes the game has and just the crapton of hidden shit off the beaten path you can find in the overworld. While its a bit easy, I think the enemy health pools were perfectly set up in this - later entries would bog standard fights down by inflating enemy hp so random mooks took longer to fight, and I never forgave them for fucking with the Bros. attacks and replacing them with tortorously drawn out minigames.

In SS, Bros attacks are quick and to the point, yet due to Advanced moves allow a surprising degree of nuance. By contrast, later entries would teach you a move, and it would function the same throughout the entire game.

Along with CT, its one of the most perfectly paced RPGs ever made - Never outstaying its welcome and constantly throwing new fun stuff at you. The humour still manages to get a chuckle out of me and it had yet to devolve into the "Hahaha fuck Luigi" schtick the later games relied so heavily on.

Also Shimomuras soundtrack is incredible, especially considering the hardware:

https://youtu.be/w_ZJCvqhCrE
https://youtu.be/NQEf2Cy_TlA
https://youtu.be/mYjk9TGkMcU
https://youtu.be/cIdyayBEMik

>> No.8544784

1. TTYD
2. PM64
3. SMRPG
4. SS

>> No.8544812

>>8544784
This post looks like captcha examples.

>> No.8544823
File: 40 KB, 515x516, 1636416558103.jpg [View same] [iqdb] [saucenao] [google]
8544823

>>8544451
Love it!

>> No.8544861

>>8544451
>Graphics - Great
>Music/SFX - Great
>Gameplay - Great

Would easily be my #1 GBA if Advance Wars/AW2 weren't so fucking good.

>> No.8544871

>>8544784
All great games. I wish they were still making Mario RPGs on the level of these games; I would buy them

>> No.8544873

>>8544451
Love the character designs. Luigi's pants being too short and having his socks be visible is something that should have been incorporated into his mainline design. It's like he's wearing Mario's old overalls but he's too tall for them or something. It's just a nice bit of visual storytelling.

The Mario universe lends itself so well to RPGs. it's just too bad that they started to sap the RPG elements from Paper Mario and Mario and Luigi got reduced to remakes which do to bad timing, killed them and the studio.

>> No.8544881

>>8544784
Putting any Paper Mario game above the M&L series or the OG Mario RPG. What shit tastes.

>> No.8544897 [DELETED] 

>>8544881
don't care nigger

>> No.8545143

>>8544451
I never finished it because I sucked at RPGs when I was a kid, but I remember liking some parts of it.

>> No.8545156

>>8544451
A perfect game that, much like Linkin Park, did not know when to quit.
Had it just been M&L Superstar Saga alone, and no sequels, it would have been remembered as a legend. AlphaDream could have escaped Nintendo's fell clutch and just made whatever at that point and done OK.

>> No.8545160
File: 148 KB, 400x400, you mad.gif [View same] [iqdb] [saucenao] [google]
8545160

>>8544897
You cared enough to reply.

>> No.8545332

>>8544451
M&L peaked with partners in time.

>> No.8547958

>>8544469
wtf

>> No.8548042

>>8544451
One of my favorite games on the platform. Before playing the game I thought the concept of a Mario RPG sounded kind of lame, but SS convinced me that it can work. The writing, visuals, and gameplay are all about as good as it gets for GBA.

Very sad that Alphadream shut down. I hope Nintendo at least hired most of the team.

>> No.8548053

It's good and I appreciate the gameplay improvements to the timed hits, but overall it's not as good as SMRPG. Never played a Paper Mario game.

>> No.8548201

Always liked Mario but when Mario liked me back that's... that's terror.

>> No.8548248

Phenomenal game. It has some low points, particularly the Beanstar Piece collecting, but is such an amazing package overall that it doesn't matter. One of the only RPGs I find myself coming back to replay often. Setting is very different and a lot of fun, charm's oozing from every cutscene. Captures the Mario spirit well by keeping things brief but just long enough to work as an RPG with a lot of visual humor.

It's a damn shame what happened with the sequels, they never captured the same sort of magic again. I should replay PiT with one of the versions that has lower boss HP, as that was that game's biggest flaw. Granted it would still lack Bros. Moves in favor of overpowered Items. No fucking idea why they did that. The expansion out to the babies acting similar to the Bros but with the additional two face buttons of the DS was a genius move and the game could have been another home run easily with a few different decisions.

>> No.8548369 [DELETED] 

>>8548248
I like the sequels but you’re right that they don’t live up to the original. The original game on the GBA has this inexplicable charm that the other games lack, including the NDS remake.
If I had to rank them I would say:
>superstar saga
>bowsers inside story
>partners in time
>dream team
>paper jam
I’m not a fan of how they implemented bros moves in the sequels as well. Plus the characters become bland in the sequels.

>> No.8548374 [DELETED] 

the original. The original game on the GBA has this inexplicable charm that the other games lack, including the NDS remake.
If I had to rank them I would say:
>superstar saga
>bowsers inside story
>partners in time
>dream team
>paper jam
I’m not a fan of how they implemented bros moves in the sequels as well. The characters are comparatively bland, bros moves aren’t as fun, and the gimmicks usually didn’t land (especially in paper jam)

>> No.8548385

>>8548248
Agreed. I like the sequels too but they’re not nearly as good as superstar saga. The original game on the GBA has this inexplicable charm that the other games lack, including the NDS remake.
If I had to rank them I would say:
>superstar saga
>bowsers inside story
>partners in time
>dream team
>paper jam
I’m not a fan of how they implemented bros moves in the sequels as well. The characters are comparatively bland, bros moves aren’t as fun, and the gimmicks usually didn’t land (like the tedious paper mache fight bullshit)

>> No.8548612

while not true retro i think it's best mario rpg.
might be a bit biased because it was first in the mario & luigi series and set high standards for future games.

>> No.8548861

>>8544451
Never got to play it but im hoping I would someday. Is the 3ds version decent?

>> No.8549159

>>8548861
While I haven't played the 3DS remake, the GBA version still holds up phenomenally well with fantastic spritework and gameplay.

>> No.8549174

Superstar Saga is the only mario and luigi game that has really held up.
Partners in time is fine, but definitely has flaws. Bowser's inside story has far more flaws but people give it a pass because you can play as bowser.
I got bored early on in dream team and I never see anyone else talking about it. I think there were a couple more, but i never bothered with them

>> No.8549195

Joke's End sucks.

>> No.8549385

>>8549195
that music is like nails on the chalkboard after few minutes. other than that it's fine

>> No.8549390

>>8544464
>OOH-HOOHOO

>> No.8549402
File: 247 KB, 442x295, shivercity.png [View same] [iqdb] [saucenao] [google]
8549402

>>8544784
Agree except I would put PM64 above TTYD personally. TTYD has better combat and badge variety but I prefer literally everything else about PM64.
SMRPG I think is pretty heavily overrated these days, the game is good but it's only good once you get to Booster's Tower and beyond. Everything before; The Toad Town forest, the Kero Sewers, the mine level, Geno's woods - all pretty crap imo. Once you get to Boosters tower and beyond, everything is great. So I think 3rd is good for it.
and then Superstar Sage being just beneath SMRPG is accurate.

>> No.8549464

>>8544451
AlphaDream's magnum opus which brought out the bros.' soul in the best way possible.
It's a bit too on the easy side and Bowser is underutilised as an ally, but otherwise I have no bad say about the game.
BIS about perfected the formula, even though it has a much weaker overworld.
The 3DS games seem like an excess.

>>8545332
Well meme'd. Now you can go back to >>>/v/

>> No.8549492

>>8544464
>>8549390
Peak SOUL.
Too bad they cut Wario from the game. Would have loved to hear his reactions, if they even planned to have them voiced.
I enjoyed E. Gadd's shenanigans in the final game, but I would've liked to see all the cameos too.

>> No.8549835

>>8548201
What?

>> No.8549847

>>8545156
No anon.
It should have ended at Mario & Luigi Bowser Inside Story.

>> No.8549852

>>8544464
>>8549390
>>8549492
>let’s go (calm whisper tone)
>hocky tocky
>YA
>PIÉ

>> No.8549873

>>8544464
>A MUCHO CATETO
>POVOSTE BAALIO

>> No.8550647

>>8549852
>EEYAHAHA
>*stock t-rex roar.sfx*
boss fight time

>> No.8550698

>>8544498
God the Bowser's Castle theme sounds so good. Why they didn't try to shake it up some more in later games with more upbeat remixes is beyond me.

>> No.8551050

>>8544451
I wish the sequels lived up to the original.

>> No.8551073

>>8551050
Yeah, each later game has their perks, but ultimately they fall short in the areas the first one nailed.
Dream Team at least tried to capture the same "bros in a foreign land" vibe, but... it drags. Especially the giant battles.
BIS would have been the peak of the series if it weren't for that dull overworld...

>> No.8551087
File: 300 KB, 500x457, 500px-MLSS+BM_Box_NA.png [View same] [iqdb] [saucenao] [google]
8551087

has anyone played the 3DS remake? is it worth playing that for a replay rather than the original?

>> No.8551171

>>8551087
The soul of the original was drained out of it in a typical current Nintendo way. Otherwise it's still basically the same game, just less charming art.

>> No.8551178

>>8551087
They got rid of the guitar in the final boss' theme. That fact alone makes it utterly unplayable.
https://www.youtube.com/watch?v=vcEMV5u-Jsg
https://www.youtube.com/watch?v=EPyJkrlEbWY

>> No.8551181

>>8551087
https://www.youtube.com/watch?v=nXIEavDUYVg

>> No.8551184

>>8551178
I think I still hear it, but it's soft and mushy in the mix. kind of like all the sprite rework actually.

>> No.8552165
File: 10 KB, 240x160, Border_Jump_MLSS.png [View same] [iqdb] [saucenao] [google]
8552165

I'VE BEEN ON THIS FUCKING SHIT FOR AN HOUR. FUCK NINTENDO AND FUCK WHITE PEOPLE.

>> No.8552383

>>8552165
took me five minutes first try

>> No.8552490

>>8552165
are you serious? i've literally never heard of people having trouble with this
are you playing on a shit tier emulator or something?

>> No.8552559

>>8552165
are you a bit special anon? I beat this when I was eight

>> No.8552595

>>8552165
It has a pattern just memorize it

>> No.8552751

>>8552165
You have some kind of autism and difficulty.

>> No.8552852

>>8552165
I beat this when I was seven playing the game on a softmodded xbox

>> No.8552867
File: 55 KB, 1919x429, well.png [View same] [iqdb] [saucenao] [google]
8552867

>>8552383
>>8552490
>>8552559
>>8552595
>>8552751
>>8552852
For your INFORMATION, I referring to the endurance challenge where you can only make three mistakes (per bro) in total. I beat it a little while after making that post, but you can be more than assured that your collective condescension has been taken into account and converted for personal use towards others.

>> No.8552874

>>8552867
well alright i'm sorry

>> No.8552889

>>8552867
as bullshit as that game was, anon was right. you can avoid needing superhuman reflexes if you just memorize the pattern.

>> No.8552913
File: 308 KB, 1149x1104, EEGtoxcVUAEkqms.jpg [View same] [iqdb] [saucenao] [google]
8552913

Out of all the M&L games, Superstar Saga is still my favorite

>> No.8553067

>>8544451
I never really got the appeal of it as a kid who lived for Mario RPGs, and I still don't. Bowser was reduced to comic relief without having any badass moments to balance that out like in every other game that treats him humorously, the bean aesthetics felt forced and overdone, Fawful's dialogue was irritating and obnoxious, and Cackletta--who was a fresh and interesting new villain--being killed off a third of the way through so she could possess Bowser and essentially let Bowser's identity and aesthetics overwrite her own when Bowser could have just taken over as the villain at that point in the story instead if they wanted him to be the last boss so badly are my major issues with it.

Partners in Time was a stronger game in my opinion, though it suffered tremendously from HP bloat and the tedious torment of having to control four characters at once most of the time. Bowser's Inside Story was by far the best of the three, with only the lackluster overworld and unnecessary Dimble Wood Attack Pieces scavenger hunt holding it back. Dream Team felt like a mocking parody of the prevous games in the series, cranking up all the flaws with its gameplay and worldbuilding up to 11, so SS is obviously finally better than one of its successors, at least.

1. SMRPG
2. PM64
3. TTYD
4. BIS

>> No.8553097

>>8549464
>>8551073
>>8553067
All this talk about BIS having a dull overworld, did we play the same game? Traversing the world for the first time as Bowser and then finding all the little secrets with Mario and Luigi was really rewarding. It was well-paced the whole way through, not really that different from SS or PIT's worlds. I haven't played it in years so I might be viewing it through rose-tinted glasses but I felt it was a very well-rounded game.

>> No.8553125

>>8553097
It's moreso a dull overworld in the sense that it's just a bunch of generic viddy game archetypes without anything "Mario" flavored tacked on, or even anything reflective of their alleged bodily health themes (with the exception of the giant teeth littering Plack Beach). It plays fine, it just lacks the atmosphere of SS's overworld, and it feels a lot more cramped. It's just Peach's and Bowser's castles and some third-rate backwoods settings between the paths to each kingdom. Even linear-ass PiT gave us a trip to Yoshi's Island and a funky little Christmas town.

>> No.8553264

>>8553125
>Even linear-ass PiT gave us a trip to Yoshi's Island and a funky little Christmas town.
plus the forest where toads were strapped to life draining trees and the destroyed toad town.

>> No.8553278

>>8553264
And fucking Star Hill. They seriously phoned in the BIS map.

>> No.8553285
File: 652 KB, 558x500, 7498.png [View same] [iqdb] [saucenao] [google]
8553285

>People always talk about how great game three is and why it's the best Mario RPG
>No really anyone remembers this, and most who do say that it's bad

Why?

>> No.8553301

>>8553264
Don't forget the mayor of the town, the mayor gets abducted by a UFO and isn't mentioned again in the game. And he doesn't appear in the final scene either, so there's no closure for what happened to him. Nor what happened to everyone else living in that village. Every other Mario RPG has everyone saved in the end, but not this one.

>> No.8553340

>>8553285
I really love that one actually. Shroobs were great enemies.

>> No.8553347

>>8544451
It's the definition of a lightning in a bottle game. So special. So charming.

>> No.8553383
File: 768 KB, 1462x615, blm-and-black-violence-stonetoss-political-cartoon.png [View same] [iqdb] [saucenao] [google]
8553383

>>8553067
>Bowser was reduced to comic relief without having any badass moments
So? What's actually wrong with that? When was Bowser even "badass" in any game?
>the bean aesthetics felt forced and overdone,
You haven't played this game, the bean aesthetic is prevalent in only in the castle, outskirts and airstrip. Every other area has it's own aesthetic.
>Fawful's dialogue was irritating and obnoxious,
You just don't like the humor, a lot of people think it's funny.
>Bowser could have just taken over as the villain at that point in the story instead if they wanted him to be the last boss so badly are my major issues with it.
They wanted them both to be the final boss, I don't understand it either as they did it in all of the games.

>Bowser's Inside Story was by far the best of the three,
It was filled with constant backtracking and other filler like annoying minigames and unavoidable enemies in the 2d sections. The series got worse with every iteration.

>> No.8553404

>>8553067
>bowser
>badass
as opposed to him being badass in like 14 mario party games, 8 mario karts..?

>> No.8553420
File: 150 KB, 450x527, Bowser reading.gif [View same] [iqdb] [saucenao] [google]
8553420

>>8553383
>unavoidable enemies
>avoiding enemies in an RPG

>> No.8553431

>>8553420
This isn't a game with random encounters.

>> No.8553438

>>8553431
I'm saying if you don't kill every enemy you see in an RPG, you're doing it wrong.

>> No.8553453

>>8553438
Tell that to a six year old. I liked the fact that when walking through areas I didn't have to fight if I didn't want to, definitely why I preferred this series to Pokemon.

>> No.8553485

>>8553453
Back to your containment board, zoom-zoom.

>> No.8553497

>>8553485
What is my containment board? Why aren't I allowed here even though I discuss retro games?

You know what, I actually think that you're also a zoomer. What sort of fully grown man acts like this?

>> No.8553517

>>8553278
The music was pretty good, though.
https://www.youtube.com/watch?v=TvqKJukwzSo&list=PLoaLA8_SJ4AKGkBJxDSgQHmxM8oNJhVlL&index=5&t=313s
https://www.youtube.com/watch?v=_JAnZf18Ff8&list=PLoaLA8_SJ4AKGkBJxDSgQHmxM8oNJhVlL&index=6
https://www.youtube.com/watch?v=xj68c-yGuw4&list=PLoaLA8_SJ4AKGkBJxDSgQHmxM8oNJhVlL&index=2

>> No.8553528

>>8553383
>When was Bowser even "badass" in any game?
He is a genuine badass in Bowser's Inside Story AND receives a lot of character developement there.
We also get to see that the real reason why his army follows him is because they respect him (despite all of his flaws) and out of genuine gratitude because we get to see that Bowser treats his troops surprisingly well, even whenever they fuck up and ruin his current schemes.

>> No.8553541

>>8553528
That game was released after so it doesn't count. He was implying that SS ruined Bowser or something.
>why his army
Probably also the fact that there's a clear biological caste system in the koopa species and Bowser is at the top, and that he's extremely powerful in his own right. The game showing that he doesn't need to go crazy and prove himself is based though.

>> No.8553556 [DELETED] 

>>8553541
You know what else doesn't count? Let's-a go!
>enters battle against your dick and balls
>moves cursor from your dick twitching up and down in time to the SS battle music to your balls keeping time by gently swaying with it
>selects a hammer attack
>EXCELLENT!
Your former fertility.

>> No.8553571

>>8553556
wtf?

>> No.8553580

>>8553556
Take your meds

>> No.8553582 [DELETED] 

>>8553571
Your beanbeans were defeated. You can't plant seeds anymore.

>> No.8554271

>>8551087
It's really just the same game. Some people shit their pants over a quadrupedal enemy being bipedal now, or a Donkey Kong reference being covered up, but there's nothing really wrong with it. Thing is, there's also no real reason to play it over grabbing a ROM of the original.

>> No.8554692

It always bugged me how they treated Luigi here. It's widely known that he had his pay cut multiple times, was harassed into shooting his takes over and over for no real reason and got a concussion on set when one of the bro moves went wrong and staff failed to give him proper care on time. Yet, Nintendo still has the man chained to the company to this day and they'll simply sweep it under the rug, forever.

>> No.8554706

>>8554692
>conveniently omitted his widely-known problems with substance abuse
of course you have to do another take if you can't even say your fucking lines.

>> No.8554765

>>8554692
>>8554706
>got a concussion on set when one of the bro moves went wrong
Yeah, if you call being fucked up on oxy while trying to do a double spin jump something that just "went wrong".

>> No.8555163

>>8553285
Personally BiS is my least favourite of the series. It's the one I've never completed despite trying to play through it multiple times. The Mario and Luigi sections exploring Bowser's body are boring and same-y with the GLOBIN shit being obnoxious. As many others have pointed out, the overworld map is severely lacking and the world doesn't feel that fun to explore. The pink pig boss that's meant to be Bowser's rival lacks any charm and just exists. The Bowser sections where he turns giant are really fucking annoying and unfun. Personally I don't really understand what's so hype about WOW PLAYING AS BOWSER. You could play as him in several party/side games before BiS came out

For me it goes PiT = SS > DT > BiS

>> No.8555173

>>8549402
Fair enough have a good day

>> No.8555387

>>8550647
https://youtu.be/mltkiFEb6zE
https://youtu.be/eH79b2u12XM

>> No.8555826

>everyone omitting Paper Jam
I liked it. The giant papercraft fights can fuck off, though.

>> No.8556726
File: 2.39 MB, 1600x2000, 1732105_sleepiitreat_jellyfish-bunnies.png [View same] [iqdb] [saucenao] [google]
8556726

I want to mating press and impregnate the Jellyfish Sisters. And there's a statue in Winkle Colosseum before a Popple fight that back then looked to me like noticeable nipples.

In a more serious answer, it's hard for me to pick which of the RPG Marios I like the most but Superstar Saga stood out for having a really eerie atmosphere in comparison to SMRPG and PM:

>Beanbean Town Destruction
>Chateau de Chucklehuck & Chucklehuck Woods
>Woohoo Hooniversity and that one guy who transforms into a monster before you and seemingly dies
>Joke's End

>> No.8556795

>>8555826
I never bothered with it as I didn't like the direction the Paper Mario games went. Is it more of a Paper Mario or Mario and Luigi game? Or is it a mishmash? Is it better than Sticker Star?

>> No.8556797

>>8556726
I don't know how they got away with the name "Chucklehuck." Ditto on the Jellyfish Sisters. I've always wanted to have two chicks at the same time, the classic Office Space fantasy, just once.

>> No.8556897

>>8556795
It's a standard M&L game with Paper Mario making a cameo. Never played Sticker Star so I couldn't tell you if it's better or not, but I liked PJ more than DT. Having a third character to control during combat makes battles more interesting, especially with Paper Mario's copy mechanic. Overall it's not on the same level as the GBA and DS games and feels a little slow, but it's worth a playthrough. Solid 7/10.

>> No.8556943

>>8556897
Nice, I think I'll check it out. Thanks for bringing it up because I completely forgot about its existence.

>> No.8557102

This is an unusually good Mario RPG thread. If this happened on /v/ or the Mario gen on /vg/ it would be flooded with shitposting and people shitting on the games (Especially BiS), or going on and on about the Mario Mandate.

Is /vr/ a secret holdout for actual decent Mario fans?

>> No.8557123

>>8544451
Good game. The first Mario RPG that didn't feel like it was set in a completely different universe than the actual Mario games.

Real shame about those art style killing remakes and the death of Alpha Dream. I hope we get a new Mario RPG that isn't paper someday, because I have no interest in Paper Mario.

>> No.8557154

>>8544451
Very charming, and the combat has a solid base, but it gets old fast, and they just expect you to spam Bros moves. The overworld also adds very little and combined with a lousy map, it makes knowing where to go a pain.

Never played the rest, but it seems like the whole "gets old fast and battles go on for too long" thing only got worse as the series continued.

>> No.8557168

>>8557154
I fought the penultimate boss of the second one for 5 hours and lasted against the last boss for 4 hours before I died and turned the game off for the last time.

>> No.8557203

>>8557102
Mario Mandate? I haven't browsed /v/ in years, is that some new buzzword?

>> No.8557209

>>8557102
/v/ is terrible for anything that isn't softcore porn nowadays
/vg/ is a hotspot for trannies and the mentally ill who feast on attention

>> No.8557216

>>8557203
It's just unconfirmed rumors attempting to explain why the the paper mario games aren't allowed to have partner characters anymore or retarded made up rules regarding the new standardized aesthetic and character appearances ( who is spinoff only and who is outright forbidden from crossing over at all ).

There's no proof of the mandates, the only thing that's confirmed is that they can't make new OCs that are based on Mario enemies ( example: Goomba ponytale ) anymore.

>> No.8557247

>>8557154
I wonder if you would have liked the remake better. The art doesn't have the same wonky charm (it's maybe 80%) but they added a lot of small quality of life things like a much better map and slightly improved balancing for the battles. Plus an option to fast forward dialogue.

>> No.8557279

>>8557102
Star Wars: The Old Republic really did a number on /v/. The shitposting around it was so universally fun, that /v/ is constantly chasing after the next TORtanic, and they've been doing it for so long that it's now just the culture of the board. That's why every little misstep is amplified to be a colossal failure. Shitposting was always there. The mutual ribbing of the 360/PS3/Wii was pretty great, but you could also have genuine conversations at the same time. The fact that there's a lot of paid shills that stir the pot doesn't help matters either.

>>8557216
I think a lot of that comes from an interview with the Sticker Star people where they said something about Miyamoto suggesting that they do stuff like drop partners and add an overworld map. Although I think I remember something about that interview not being translated the best which lead to some misunderstandings that gaming sites took advantage of for clicks (as they do).

>> No.8557471

>>8557247
They actually improved over the original in some ways? I figured they just added that minion sidequest and that was it, that's why I didn't pick it up.

>> No.8557531

>>8557279
To be honest, at this point I think /v/ is like 20% malicious autists who will go out of their way to make a particular game's threads unusable. You have one autist dedicated to ruining threads of a specific game or series which is bad enough, but there's twenty more people just like him who have taken personal grievance upon a particular game.
And then there's also honest-to-fucking-god discord servers dedicated to spamming /v/ with off-topic threads, like ruggarell's group.

>> No.8557751

>>8557531
The entirety of /v/ is essentially different discord groups fighting one another at this point. The insane thing is, 2 years ago you'd be shunned and laughed at for even the slightest hint of being a discorder or reddit user, now it's accepted as the norm and even encouraged. If you point any of this out you'll always be told "I've been here since 200X" by a 2017 newfag.

>> No.8557762

>>8544451
Just finished a playthrough of this after years of having not played it, and it's still an excellent game. A little on the easy side though, I was killing most bosses in two or three attacks even before I started using the Mush Badge (which I didn't equip until Bowser's Castle, but I did one-shot every single boss including Cackletta once I did). Next time I play it I think I'm gonna avoid a lot of fights so that bosses aren't over before they can attack me.
>>8544784
I disagree with your order but yeah all four of these are great, none of the later M&L or PM games lived up to these. Partners in Time was alright I guess, but I don't care for the rest an Bowser's Inside Story is ridiculously overrated. Same with Super Paper Mario, I can't see myself ever revisiting that game.

>> No.8557782

>>8557762
I played it for the first time recently and found the final boss quite challenging. It took me at least a good half hour to learn all the attacks, but then again I don't know what all the OP gear is.

>> No.8557784

>>8548861
3DS version sucks out a lot of the charm. Personally I prefer the GBA graphics and music, it might be nostalgia but they've aged perfectly. On top of that though they replaced a handful of enemies with more generic typical Mario enemies, and some of the in-field controls are actually less intuitive than the original. In the original you could switch Mario and Luigi's order with the start button, and then flip through their moves (which have different effects depending on which bro is in front) with the L and R buttons. It's really simple and makes it quick to access any of your eight abilities. The remake doesn't let Luigi walk in front of Mario, so you either have to click through all eight of those abilities one by one instead of having them be a button press or two away, or take your hand off of the 3DS to click on it on the touch screen. It sounds like a minor issue but it's actually extremely annoying and probably my biggest issue with the remake

>> No.8557806

>>8557216
>no proof of the mandates

https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Paper-Mario-Sticker-Star/Paper-Mario-Sticker-Star/3-Abandoning-The-RPG-Structure/3-Abandoning-The-RPG-Structure-690601.html
>Iwata: Miyamoto-san really persevered with Paper Mario this time. What exactly was he particular about?
>Tanabe: Aside from wanting us to change the atmosphere a lot, there were two main things that Miyamoto-san said from the start of the project: “It’s fine without a story, so do we really need one?” and “As much as possible, complete it with only characters from the Super Mario world”.


https://www.videogameschronicle.com/features/interviews/paper-mario-origami-king/
>>Tanabe: Since Paper Mario: Sticker Star, it’s no longer possible to modify Mario characters or to create original characters that touch on the Mario universe. That means that if we aren’t using Mario characters for bosses, we need to create original characters with designs that don’t involve the Mario universe at all, like we’ve done with Olly and the stationery bosses.

It is outright confirmed, clear as crystal, no room for misinterpretation, that Miyamoto stepped in and restricted the Paper Mario team from doing anything interesting when Sticker Star was in development and this kept true to all future titles. It's insanity to me to interpret those interviews in any other way.

>> No.8557808

>>8557751
I've been here since 2009.

>> No.8557815

>>8557808
I meant on /v/

>> No.8557818

>>8553517
Yoko Shimomura music is good almost no matter what, even if it's in a shitty game. Look at the entire Kingdom Hearts series

>> No.8557845

>>8557782
Yeah, if I wasn't abusing broken mechanics it probably would've gone a little differently. I didn't even get a chance to be attacked, I remember playing it years ago and dying a few times to her but looking at the save file and realizing I was half the level I was at on this save file might explain that

>> No.8557945

>>8557762
It's thoroughly baffling to me as to why anyone likes Super Paper Mario.
I played throught it once, and the whole damn game is a slog from start to finish. It's a bad RPG and bad platformer.
I guess it's story impressed people, but it's so damn tertiary to everything else. Tippi and Bleck are both one-shot side characters that I didn't care about.

>> No.8557969

>>8557784
I've been playing through the remake and this is my main complaint as well. They even had a perfectly good Y button that could have been used instead of the clunky start button of the original, that would have made the experience smoother.

The map screen is great though. I can't even use the touch screen for switching abilities because it's not worth switching away from the map.

Maybe someday someone will make a mod to bring back the old switching.

>> No.8558083

>>8557279
>paid shills
Where do you sign up to get paid to post on 4chan? No one ever has the answer. I'll shill anything if the price is right.

>> No.8559824
File: 2.09 MB, 1268x894, 1631277543219.png [View same] [iqdb] [saucenao] [google]
8559824

Just remember that without pic related, which turns 20 years old today, there would be no Mario and Luigi RPGs.

>> No.8560807

>>8559824
what the fuck does bomberman have to do with mario lmao

>> No.8561056

>>8559824
was tomato adventure any good? apparently not good enough for an english release. I never played it.

>> No.8561084

>>8555173
you too

>> No.8562540

>>8555826
i still don't know what's the point of this game, you bring back paper mario, peach, bowser etc. but none of the other paper characters?

>> No.8562556
File: 3.88 MB, 1905x3552, Paper Jam Miiverse Interview.png [View same] [iqdb] [saucenao] [google]
8562556

>>8562540
It's because AlphaDream didn't want the whole crossover plot to get too complicated.

>> No.8562557

>>8562556
>four buttons would be too complicated when they already did it in PiT and it worked fine
fuck these people

>> No.8562560

>>8545332
Good bait

>> No.8562902

>>8553580
>thinking about meds
ngmi

>> No.8562903

>>8562557
I've seen many people complain that controlling 4 characters is too much in PiT so it's understandable why they chose not to

>> No.8563562

>>8562557
>and it worked fine
It really didn't, but that was mostly because every new move you learned for traversing the overworld and attacking enemies in battle was increasingly convoluted and demanding to execute in how the four different characters/buttons were involved. A more streamlined system of progression would have been fine with four buttons. However, the game was also clearly a Mario & Luigi game guest starring Paper Mario, rather than a straight crossover, and the scenario of the Paper Mario cast being transported to the M&L setting reflects that. Us Paper fanatics will never be happy with anything less than the mythical Paper Mario 3 that inhabits the same Tantalean tree as Banjo-Threeie and Sonic Adventure 3, an so, we will never be happy.

>> No.8563905

>Supertard Smegma
Cringe.

>> No.8563917

>>8558083
The Retron spam from a few years ago turned out to be the work of paid shills.

>> No.8563929

>>8563917
I've never heard of Retron, so they must not have done a very good job. I can do better.

>> No.8564128
File: 105 KB, 480x360, jrpg.jpg [View same] [iqdb] [saucenao] [google]
8564128

>>8544451
rare should make a riff of it using banjo-kazooie ip

>> No.8564494

>>8564128
That would involve Rare actually doing something with them other than approving Nintendo using them.

>> No.8564638
File: 441 KB, 500x500, 1636121652603.png [View same] [iqdb] [saucenao] [google]
8564638

>>8561056
Not as good as Superstar Saga, but arguably a better overall package than the later M&L games after they lost their way. God only knows what the writers and artists were on when they designed some of the shit in this game.

>> No.8565794

I just cheesed this game by upgrading attack only and using chopper bros every fight. You can kill the final boss in one attack this way (after the weakpoint opens, so by turn 3 or so.)

>> No.8565831

>>8564494
Hey that's not fair. They also use their image for mountains of merchandise, knowing full well that they're taking advantage of fans who are desperate for a new game and think buying merch will increase the chances of that happening ( it won't )

>> No.8565987

>>8565794
there are plenty of broken builds in this game. what level were you at though?

>> No.8566031

>>8544451
The GBA era had some of the best takes on Nintendo franchsies ever done: Mario & Luigi, Minish Cap, Metroid Fusion, WarioWare and Wario Land 4. These games were so good and creative that few people missed a new portable Mario. When the NDS arrive, they were losing the spark, altough we still got some gems like Tingle's Rupeeland or New Super Mario Bros (fewer each year).

>> No.8567965

>>8566031
>Metroid Fusion
Nah this game singe-handily put Metroid down the wrong path in terms of design and made Other M possible.

>> No.8568024

>>8566031
I'd add Mario VS Donkey Kong to that list as well.

>> No.8568041

>>8567965
Not the fault of the game, but rather Sakamoto's retardation, and it's still got some of the best atmosphere and action in the series so who cares.

>>8568024
That game is okay, but the GB one is based on is even better.

>> No.8568330

is bowser's minions any good?