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/vr/ - Retro Games


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File: 408 KB, 1600x900, final-fantasy-iv-pixel-remaster.jpg [View same] [iqdb] [saucenao] [google]
8542409 No.8542409 [Reply] [Original]

Are the FINAL FANTASY pixel remaster series the definitive versions?

>> No.8542421

just play whatever you like the most, nobody truly cares, it's all just shitposts

>> No.8542423

>>8542409
It's the same fucking game. Boomers will yell at it though.

>> No.8542429

So what exactly is the appeal of these anyway? Never played these and wondering if these have anything special to them.

>> No.8542432

>>8542409
There is no definitive port of FFIV. All of them are flawed.
FF1/2 - Origins, NES for challenge runs
FF3 - Famicom
FF3 (3D) - Steam
FF5 - Super Famicom
FF6-FF14 - who cares

>> No.8542435

Why do you ask?

>> No.8542457
File: 1.48 MB, 1152x767, FF6BE.png [View same] [iqdb] [saucenao] [google]
8542457

>>8542409
Not by a longshot.
In my opinion it's probably goes...
>FF1
PSX for Vancian Magic, PSP for MP (maybe 3DS as well since that's finally getting a translation patch.)
>FF2
PSP
>FF3
I like 3D the best myself, but I can't argue that PR isn't the one that makes it the most accessible
>FF4
PSP or 3D
>FF5
GBA (with soundpatch)
>FF6
GBA or the Old PC version with mods (Atma Weapon, it allows some stuff like picrel)

The Pixel Remasters scrap bonus content that you may or may not like from the GBA and later versions, but if you're not interested in said bonus content you can always skip it. It's remastering the original versions* (*Is actually weirdly selective of what is kept from later releases and fucks with the balancing in a way that makes most of the games even easier). Outside of that, in their vanilla forms they just have too many issues compared to playing other releases such as some odd stuttering that still hasn't been fixed the awkwardly squished, generic font. Some things can be fixed through modding, such as the font and the bad new character sprites, but for the asking price compared to what older versions had? They're a bit of a scam.

>>8542429
I guess it's mainly that it's the most accessible 2D versions of these games and not much else.

>> No.8542471

>>8542423
It doesn’t have the added GBA content for 4 and 5 so far. So, not exactly the same.

>> No.8542472

>>8542409
Maybe for FFIII, but only because it doesn't have as many alternate options as the others.

>> No.8542485

they look fantastic. I don't know why FF people pretend their PSP and GBA ports look any good

>> No.8542505

>>8542485
Only zoomers think that. Anyone with half a brain draws the line at the PS1 ports

>> No.8542506
File: 31 KB, 256x223, FF4_WT_7l.jpg [View same] [iqdb] [saucenao] [google]
8542506

>>8542409

>> No.8542545

>>8542421
Listen buddy. There certainly is a definitive version if you take the time to look close enough and analyze pros and cons. So fuck you. The thing I like most is playing the definitive version, even if it is 8bits and black and white.

>> No.8542606

>>8542409
You can mod the absolute shit out of them so yes, by all means, they are. Unless you care about the bonus shit that wasn't even in the original releases that much.

>> No.8542632

>>8542545
he's just jaded from how bullshit 4chan is about everything don't tell him fuck you.

>> No.8542665

>>8542632
well lmao it do be like that, fuck you too anon and kudos

>> No.8543753

Everyone is going to tell you X version on X system with or without X mod is the definitive version

and the worst part is that something is wrong or missing from every release

there is no definitive version of any FF

>> No.8543769

If you're only playing one entry, the PSP, SNES, or Pixel Remasters are generally fine entries. Maybe GBA with restoration mods.

If you're playing thr every entry in order, you should just play the original versions (with or without mods). The fun thing about going the FF in order is seeing how the graphics and storytelling evolved over time. The Pixel Remasters are way too homogeneous because they're the same engine, so little touches that made each game special are painted over.

>> No.8543773

>>8542471
What a retarded response. Anon said they're the same as the original versions, and you think not having something that wasn't in the original versions disproves that assertion?

>> No.8543792

>>8542457
Anyone who says 3D for FFIV is straight up retarded and doesn't know what definitive means. It's a good game but it's made for people who played the original.

>> No.8543801
File: 2.50 MB, 1280x800, ChaosBusts.gif [View same] [iqdb] [saucenao] [google]
8543801

>>8542409
As a whole? No. The closest to deing "definitive" is FFIII since its WonderSwan remake was abruptly canceled, and that one had a bunch of under-the-hood changes that make it a weird amalgamation of Famicom & DS. That said, it's rumored that VI is getting the most effort, but we'll see.

>> No.8544131
File: 1.08 MB, 985x1621, FFIIIDSSUX.png [View same] [iqdb] [saucenao] [google]
8544131

>>8542409
The definitive versions are debatable but my picks are the following:
I - WonderSwan - right balance of old & new, intended brightness and no stretching, snappiest load transitions, extra content and MP system in later releases broke the game.
II - WonderSwan - similar to above, plus future releases are too ashamed of this game and try to change too much, and the extra dungeon in later releases is a poor edit/retread of the final dungeon.
III - Pixel Remaster - see pic for why 3D sucks, sadly PR doesn't fix everything but is the closest to in lieu of a 2D remake.
IV - PSP - graphics are iffy at points but it's hard to beat the compilation package, the GBA-ported extras are mostly postgame or near-endgame and don't detract from maingame.
V&VI - SNES - as an audiophile I can't stand the GBA versions of the music and sound efftects (no, "restoration hacks" are a meme).
Modding the previous rereleases is such a finicky, incomplete process that it's not worth it.

>> No.8544195
File: 238 KB, 1440x816, NPJH50626_00000.png [View same] [iqdb] [saucenao] [google]
8544195

>>8544131
Imagine nut-hanging a review that is literally full of lies. In general just assume anyone who whines about needing to grind in any JRPG made after the NES is a foaming-at-the-mouth retard.

>> No.8544242

>>8544195
>posts PSP
Didn't post-DS address some of that? I know for a fact they did with IV.

>> No.8544262
File: 352 KB, 480x420, Final Fantasy PSP Graphics.png [View same] [iqdb] [saucenao] [google]
8544262

>>8544131
Eh, PSP FFIV was def the transition between I&II PSP and V&VI mobile. Too off-putting for me, I'd rather "obtain" WiiWare TAY and play FFIV separately. Interquel was lol

>> No.8544264

>>8544242
It's the same game, only the online features were altered.

>> No.8544282

>>8542409
>having a 4:3 ui on a 16:9 picture

>> No.8544289
File: 304 KB, 800x544, 1632135746272.png [View same] [iqdb] [saucenao] [google]
8544289

>>8544262

>> No.8544385
File: 685 KB, 770x931, wtl.png [View same] [iqdb] [saucenao] [google]
8544385

>>8544289
>this man liked interquel

>> No.8544407

>>8544195
Man, I don't even give a shit about the difficulty changes on a surface level - I just think that the drastic reduction of monsters per battle is inde-fucking-fensible when you consider that: 1) this issue was overcome by FFIVDS, and 2) there are -NO- such hardware restraints in any of the platforms FFIIIDS was ported to. That right there is all you need to know to realizes how lazy the 3D re-releases have been. It makes me feel like I'm playing a Final Fantasy spinoff, not a mainline title.

>> No.8544440

>>8544407
They're just ports, the game was balanced for the reduced number of enemies, it's not a technical limitations problem. Changing the number of enemies at this point would require rebalancing from the ground up, and all that would accomplish is throwing another new version into the fray for people to argue about whether it's better or not.

>> No.8544669

>>8543773
You might want to reread the op and the post they’re quoting. They said it’s the same game. They don’t specify which versions are the same, let alone explicitly say the original. It’s a way more reasonable conclusion that they mean all versions are the same.

>> No.8544685
File: 1.45 MB, 233x291, 1637484940657.gif [View same] [iqdb] [saucenao] [google]
8544685

>>8544440
>the game was balanced for the reduced number of enemies, it's not a technical limitations problem.
That's even worse if true, because Final Fantasy IV ALSO "rebalanced" the monsters WITHOUT reducing the number of them, and as a remake, it's better than Final Fantasy III in every conceivable way. You're telling me crippling the monster number was knowingly, maliciously done for shits and giggles, after years of being blueballed out of WS/PSX/GBA releases? Baffling, bastardizing decision if there really wasn't a believed technical reason behind it. Hard to believe.

>> No.8545303

>>8544131
FFIII 3D is perfectly fine for what it is. It's not a replacement for the Famicom version, it's completely different type of game

>> No.8545328

>>8542457
>Vancian Magic
/tg/boomers, explain this?

>> No.8545331

>>8545328
Spell slots

>> No.8545337

>>8544131
FF3D is good on PC, even had a giant update out of nowhere few years ago

>> No.8545348

>>8545328
og FF gave you spell charges instead of MP.

>> No.8545396

>>8542429
The originals are full of glitches and are a bit over-tuned in terms of difficulty. The PSP versions have fallen out of memory. And most of the other remakes are either completely new things or are graphical abominations. If a non-vr normie wanted to paly one of the original 3, I'd recommend them the pixel remaster.

>> No.8545408

The definitive version is the originals. Even if they suck they're the definitive edition. The only time this isn't the case is when there were development shenanigans that prevented the game from being released as intended.

>> No.8545802

>>8544131
>(no, "restoration hacks" are a meme).
GBA V's audio restoration patch is spot on.

>> No.8545867

>>8542409
They can't be, they are different games.

>> No.8545880

>>8545408
This, talk about "definitive edition" are dumb
Like yes, if you released KOTOR 2 with a finished ending, that rerelease would be the "definitive version" on account of "the game actually being fucking done"
In 99% of cases for /vr/ games, though, the developers cut mediocre content to get the game out the door, and putting that mediocre content back in in a later rerelease doesn't make the game that much better
All that being said, the Pixel Remasters are fine. If I was going to play any of the old FFs for the first time in 2022, that's what I'd play. The font's a little weird, but the pixel art is great and they generally do a good job of getting the feel of the game right without going too far in the direction of overhauling the game (like removing the dumb MP system that later games added to FF1)

>> No.8546886
File: 92 KB, 631x389, ff.jpg [View same] [iqdb] [saucenao] [google]
8546886

>>8542409
it's expensive

>> No.8546892

>>8546886
Just download the fatgrill repack
Or emu bluestacks

>> No.8546894
File: 3.02 MB, 3840x2160, FINAL FANTASY V 2021-11-23 01-57-02.jpg [View same] [iqdb] [saucenao] [google]
8546894

>>8542409
No, but they're still worth playing through.

>> No.8546919

Not shilling but that guy Austin SV on YouTube does super in-depth videos on every Final Fantasy release (including Pixel Remasters) and all the differences between them. They're very dry, but perfectly informative vids. It honestly really does seem like there is no perfect way to play all those games, just that some releases are generally regarded as better than others and that most of the early NES/SNES versions of the series are fucking broken.

>> No.8546935
File: 132 KB, 600x718, Earsoyjak1.jpg [View same] [iqdb] [saucenao] [google]
8546935

>>8546919
>Not shilling but that guy Austin SV on YouTube does super in-depth videos on every Final Fantasy release

>> No.8547291

>>8542409
>remaster
Kill yourself.

>> No.8547880

>>8542409
Where are these games at and what do I have to have in order to play them?

>> No.8547896

>>8547880
Steam
Steam

>> No.8548141

>>8542409
>huge number sizes
>tiny name sizes
it's this kind of shit that keeps it looking like a cheap mobile game
what's with UIs degrading so much in quality recently?

>> No.8549143

If you don't care about the extra content in other ports and like the new music then sure. I've loved all the PE games so far and am excited for FFVI next month.

>> No.8549157
File: 50 KB, 250x219, 1638136381136.png [View same] [iqdb] [saucenao] [google]
8549157

>>8548141
The irony of the modern age, where somehow the "cheap" look of the clashing variable/fixed width chicago font in Chrono Trigger/FFVI/etc EVEN WITH the janky 1px height difference between them, even on the SAME MENU at times, somehow manages to look nicer than the overly smoothed out shit fonts of today.

>> No.8550890

nobody better buy these shitty versions
at least pirate them

>> No.8550961

>>8549157
>>8548141
good thing you can mod them to use the exact same font ffvi and ct use

>> No.8552514

>>8544440
>it's not a technical limitations problem.
Game literally starts lagging in some 1x3 encounters when you use summons. Its a technical limitation that was solved by IV for DS.
I do like that they roided up the final boss, but its a shame you don¨t get really scary 3x3 encounters anymore because of the new game balance.

>> No.8552602

The steam reviews for IV talk about the difficulty being non existent. Is this the same for all the pixel remasters?

>> No.8552609

>>8552602
Yes they dumbed down all of them

>> No.8552612

>>8552602
Yes. There mods that fix it, but yeah.

>> No.8553273

>>8542421
This should be the slogan of /vr/

>> No.8553461

>>8542409
>remaster
kys

>> No.8553473

>>8542409
Not retro

>> No.8553887

>>8542457
what's the difference between 3DS and PSP/PSX for FF1?

>> No.8553919

>>8552602
game's okay in terms of difficulty, definitely more modern rpg than old school, but i didn't think it was too easy. then again i didn't grind at all at any point

then you get to the moon and there's a massive spike and the blue dragons inside the final dungeon can oneshot you. zeromus is also a cunt and i actually had to grind for him

>> No.8553939

>>8553887
Content-wise they're identical, but the 3DS version has a more diorama style due to the 3D effect. The English patch is very rough at the moment though, but here's some footage of what the game is like https://youtu.be/TVKECNwdZbA

>> No.8553967

>>8553887
PS1 is the last version to have authentic difficulty. Everything afterwards is easymode for pussies

>> No.8553972

>>8553967
Listen, I just like seeing my man Gilgamesh, so that makes the post-GBA versions superior in my book

>> No.8553975

>>8553972
They can look superior to your blind eyes, but that game is based on the Easy Mode for origins. It is the pussy version

>> No.8554018

>>8553975
>They can look superior to your blind eyes
I literally told you that Gilgamesh is the selling point, come on. Give me a hack that adds him into PS1 and I'll change my mind

>> No.8554549

>>8542409
All remasters are garbage.