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/vr/ - Retro Games


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8538643 No.8538643 [Reply] [Original]

>You stil don't own the real hot dog SNK NeoGeo AES console?
>You have seen the games right?
>"Uhh..."
>Wrong answer man, show em'

This beast was just way too good for its time and was graphically more powerful than almost any computer or game console at the time including the sharpx68k

>> No.8538654

>You have seen the games right?
>"Uhh..."
>There's fighting games #37521-b through #89104-f, Beat em up, Beat em Upper, Beat Em: Uppercut...
>yeah...

>> No.8538767
File: 16 KB, 654x701, 1628461319509.gif [View same] [iqdb] [saucenao] [google]
8538767

Too expensive, only has a handful of good games. A fuckin' spare controller was like $100 at the time. Games were all over $100.

>MOM I WANNA VIDEO GAME
>ok billy now you can choose, do you want a neo-geo with one game and one controller? or a super nintendo with ten games and a multitap and five controllers?

>> No.8538813
File: 535 KB, 2048x1536, 29E6F30A-8644-4648-B83C-0A8F2E558198.jpg [View same] [iqdb] [saucenao] [google]
8538813

It’s pretty kino no cap. Good thing today is that NG emulation is so good that the prices don’t matter if you just want to play. For me though, it’s AES fr

>> No.8538846
File: 3.83 MB, 460x420, 1572217967590.gif [View same] [iqdb] [saucenao] [google]
8538846

>>8538813
BRUH

>> No.8538854

>>8538813
I've seen this picture before, but I soak my panties every time. Indescribable

>> No.8538860

>>8538854
>>8538813

pretty cool, get fucked emu fags

>> No.8538861
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8538861

>>8538813
Good fucking lord

>> No.8538862

>>8538767
lmao AES owners as kids didnt have to barter with parents like poorfags

the aes was for rich kids who didnt need to beg mummy for a game every 6 month

>> No.8538875

I have never seen a Neo-Geo sold anywhere in a big box store around me. Thinking back, the only way I could get my hands on one, was through one of those mail-order magazine ads for Tommo, GameDude, etc. Most of the gaming magazines had them.

>> No.8538881

>>8538860
Repeat with me: RENT, FREE.

>> No.8538885

>>8538643
I often wonder who the original buyers of the system were and what they thought of it. I think a 64mbit cart for snes or genesis would have neo geo style graphics. Metal Slug didn't come out until after the ps1 was out and before that it was stuff like Fatal Fury. Did most of them just get traded in as soon as the ps1 came out. Seems like it was more popular in Japan judging by how easily it is to import one from there.
I think the concept could work of a new $1000 or $2000 console that is just the best could work these day, I'm sure a lot of tech bro's would buy it.
I have an aes and my favorite games are the shooters, even Andro Duno's is pretty good.

>>8538767
Show parents sega master system and megadrive on display in store, "I can't see any difference".

>> No.8538887

>>8538643
>No JRPGs
No WPRGs
>No strategy
>No simulation
>No slow paced games in general

Arcade games are fun in the arcade, but unless you're deep in the genre they don't hold up as console games. There's no side-scroller on the Neo Geo that is the equivalent of a Super Mario World, no RPG that is better looking and sounding Final Fantasy or Dragon Quest.

>> No.8538891

>>8538813
Imagine if they are just empty cases lmao

>> No.8538895

>>8538881
and yet you replied, stay mad bro

>> No.8538897

>>8538885
I imagine the majority of owners were richfags who just said "I want the most powerful/expensive system".

The next down from that were adult male enthusiasts.
Some stores may have rented them out in the USA. Not sure about Japan since renting is taboo there.

>> No.8538898

>>8538895
*flicks your frenulum*

>> No.8538916

>>8538875
The console was originally a rental only thing in Japan. You’d see them at hotels and bars and could rent them out along with your room/a drink. It’s kind of like how some hotels used to have these deals where you’d throw them $25 and you could play N64 games on your TV there, which is pretty crazy. Imagine sitting in your hotel room on a business trip and then you see motherfucking In the Hunt inside the cabinet. They only started selling them because people expressed interest and demand in them being home consoles but they were always marketed as extremely expensive because they knew it was a hardcore only sort of deal. The sheer price of the thing was why it was so rare. Toys R Us and KB toys likely looked at the thing, which cost more than a VHS player at the time and thought it wasn’t worth stocking. That’s probably why they only advertised in magazines because people really into gaming would be more likely to see the ad and consider buying one, instead of a kid begging their mother in the store to buy one and then shitting themselves at the price. Niche audience, tiny retail presence

>> No.8538919
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8538919

>>8538898
stop being poor emu fag

>> No.8538927

>>8538887
The system wasn’t particularly marketed as that though to be fair, and SNK knew that. The appeal of the AES was ‘the arcade in the home’ which it literally was considering the carts were arcade boards crammed into a casing. The audience was hardcore motherfuckers who wanted Neo Turf Masters and Final Fight 2 in their homes, not RPGS. If you wanted more diversity in your games, it wasn’t for you

>> No.8538934

>>8538919
Hey there’s my post! (the anime geezer)

>> No.8538935

>>8538927
Which was all a big mistake.
Even one decent fully console style JRPG that was a showcase of the system's power would have sold many systems.

>> No.8538943

>>8538935
it was for at home arcade and marketed on that premise,it catered to a different market,you wouldnt find a JRPG in a arcade ergo it wasnt for that system the AES is not the snes.

would of it been cool to have a rpg on it? sure but it was for beat em ups,fighters and shooters and puzzle games.

>> No.8538946

>>8538935
Again I doubt it. The console was already absurdly expensive and rare, and the SNK’s clientele weren’t after RPGS. Don’t get me wrong, the idea of playing a JRPG on the beast of the machine the AES is sounds great, but it wasn’t what they were aiming for. Considering the entire library of games was just arcade ports, it would mean they would have to make an RPG for the arcade which isn’t a sound business decision. The system was always pushed as the arcade experience in the home, the absolute best way to play the games and it was always meant to be that. Plus I seriously doubt people wouldve flocked to buy a near $700 system, which was already rare to begin with, just to play an RPG. It would be too much of a risk for SNK and too much of a money sink for the average consumer. It was a system for the dedicated who really REALLY liked Metal Slug and Samurai Shodown, plus playing a massive RPG with the AES controller and its joystick and 4 buttons doesn’t sound like fun at all

>> No.8538964
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8538964

You know people say these things were expensive, but they were actually a sweet fucking deal in 1992-ish for what they had. Legit arcade hardware for under $500($700 with a game or two), where decent gaming PCs were well over a thousand bucks and most sucked, and full arcade cabs with a single game were running $2K+ each. Neo Geo was a nice sweet spot. But still too much for the average parent to buy of course. If I was a young man in 1993 though, I could see myself dropping $1K(about $2100 today) on an AES and a few games. It's less than what I spend on gaming PCs when I build them now.

>> No.8538972
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8538972

>>8538643
Anyone who compares Neo-Geo AES to SNES or Genesis is a literal retard. It was in a market of its own. No, no one ever bothered begging mom to buy them a $600 console with $200 cartridges. This was a unit for upper-class adult gamers who wanted real arcade experience at home, and small businesses like bars that didn't have enough space for arcade units, so they just had a TV with AES hooked up. That was the market for it, mere mortals never even saw Neo-Geo in the flesh.

>> No.8538990

>>8538891
Would still be $1,000 alone.

>> No.8538998

>>8538943
>it was for at home arcade and marketed on that premise,it catered to a different market,
Which, again, was a huge mistake.
I know what it was marketed as. I'm countering OPs claims that it was "way too good for its time". Because it wasn't. It was severely lacking in major areas of interest to video gamers.

>> No.8539000

>>8538972
Damn, imagine going to a bar to have some drinks with friends and they’ve got NAM 75 hooked up in the corner and ready to go

>> No.8539002

>>8538935
>Even one decent fully console style JRPG that was a showcase of the system's power would have sold many systems.

what a ridiculous statement, JRPGs are not mega sellers my guy, even now

>> No.8539004

>>8538875
Only store i remember ever seeing them was, Incredible Universe i think it was called? Failed big box electronics store i got to visit once when on a vacation near one.

>> No.8539006

>>8538946
When the AES came out SNK was still a very wealthy company and the budget needed for one JRPG or console style Mario-esque game would have been there.

They just made a mistake. All there is to it.

>> No.8539007

>>8538998
>has racing games
>has shooters
>has sports games
>has fighting games
>has puzzle games

That’s 90% of the market covered right there

>> No.8539010

>>8538946
>Plus I seriously doubt people wouldve flocked to buy a near $700 system, which was already rare to begin with, just to play an RPG.
PC-98 was about that same price.

In Japan the PC-98 and AES were market competitors. X68k is in there too. And superguns, they were more mainstream in Japan than in the west.

>> No.8539017
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8539017

>>8538998
back then you saw mortal kombat in the arcade and then you would go home and play your shitty port of it on your megadrive or snes and it would not look anywhere near as good

the neo geo was like 1991,for its time it was the ultimate way to get the arcade quality in your home,that is all

and the system was designed for arcade games and the MVS carts literally boot on the AES with a simple adapter,the AES was just a consolized MVS jamma board.

t.someone who owned one back in 92 and still does

>>8538919

t.someone who also owns an arcade machine and knows about JAMMA internals.

>> No.8539024

>>8538860
i emulate but im just happy you're having fun :)

>> No.8539031

>>8539007
>has racing games
Not any particularly great ones.
>shmups
yes
>sports
Sort of. Arcade style sports but lacking in the slower paced, more technical and stats oriented console sports games. And lacking NFL and NBA licenses.
>fighting games
obviously, although tbqh Street Fighter was the premium fighting game brand and that was never going to appear on the Neo Geo.
Mortal Kombat II might have been an interesting release. Or a MK competitor with digitized graphics + fatalities. That would be a very un-Neo type of game. All Neo games have a similar art style imo. The system could have used more variety in that regard.
>puzzle games
Yes, but no Tetris.

>> No.8539035

>>8538813
fighter, fighter, fighter, fighter, fighter, fighter, fighter, fighter, metal slug, fighter, fighter, fighter, fighter, fighter, fighter, bowling, fighter, fighter, fighter, fighter, metal slug, fighter, fighter...

>> No.8539038

>>8539017
>t.someone who also owns an arcade machine and knows about JAMMA internals.

I'mma Jamma your mom's internals gai boi

>> No.8539042

>>8539024
it's just the insistence that its the same when its not. Emulating on a crt is so sluggish, yeah you can play pokemons or whatever but two player? forget it

>> No.8539043

>>8539017
Yes, I am quite aware of concept of the system, but that still does not change OPs claim about it.

Also please refrain from the "I was there posts".
I was also there, many of us posting on this board were there. It's poor etiquette to use this reasoning.

>> No.8539047
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8539047

>>8538964
Gaming PCs didn't exist back in 1991, they only became a thing in the late 90s with the development of 3D acceleration. In 1991, the best you could hope for would be a i486 PC running DOS with some environment of your choice (we're still ages away from Windows 95), and the price would be... well, see for yourself. All of this to play Commander Keen, because Wolf3D is still like two years away.

>> No.8539048

>>8539038
lmao my mum is an ex model she wouldn't even acknowledge you irl you trash.

>> No.8539051

>>8539043
>It's poor etiquette to use this reasoning

he was being a fag you can say it

>Jamma internals

where does this nigger think he is?

>> No.8539057

>>8538935
Having a JRPG on the NG would be overkill for JRPGs, or ANY RPGs. The SNES was more than enough for those limited graphics.

>> No.8539058

>>8539051
this poor is mad

>> No.8539061

>>8539048
oh yeah? post pics. Cum need I

>> No.8539076

>>8539047
You had stuff like the X68000, which was like $4000+ in the early 90s. BIG price. Awesome system too, because it was a legit piece of pro hardware. Most of us here have played games designed on the X68K.
That's what I meant. For actual "pro-spec" hardware the NG was a bargain. Incredible. I'm thinking of buying one and a flash cart just to have for nights when I'm tossing a few yuenglings and wanna fuck around.

>> No.8539127

>>8538935
No, it would not have. First of all, Neo-Geo was an arcade system. Any game that comes out on AES has to come out on MVS, so good luck making an arcade-style RPG. Second, the price was way too big. At a point where no system seller could have been big enough to sell the console to average people. And third, SNK didn't give a fuck, they were making tons of cash.
Having a Neo-Geo at home was like having an arcade cabinet at home. It's cool as fuck, and no one cares if it doesn't have Final Fantasy.

>> No.8539132

>>8539076
>I'm tossing a few yuenglings

gross, pedo. You should be ashamed

>> No.8539151

>>8539057
I disagree.
JRPGs on the PlayStation and Saturn look quite a lot better than SFC or Megadrive.
A Neo Geo RPG (of which there is one on the Neo Geo CD: Samurai Spirits) would have looked something like Suikoden I or II.

>> No.8539161

>>8539127
>First of all, Neo-Geo was an arcade system
And it failed as a project and contributed to the fall of SNK.
>Any game that comes out on AES has to come out on MVS
Only because SNK chose it to be this way.

>> No.8539168

>>8539161
>And it failed as a project and contributed to the fall of SNK.
Fucking what.
Neo-Geo was the system that made SNK. They were making cash for a whole decade thanks to that one fucking system. The idea of a cartridge-based acrade machine was a huge success for them.

>> No.8539181

>>8539161
Neo-Geo printed money for SNK. It was the waning of arcades that hurt them like all the arcade guys. Sega met the same fate. Capcom managed to survive by diversifying into consoles and later PC with Steam. But SNK came in and put Konami and Capcom on notice in arcades. And at least with SNK vs. Capcom, it produced awesome response from both companies, even having a friendly rivalry.

>> No.8539187

>>8539007
>has sports games
Which is primarily enjoyed by low income gamers hence why the Genesis did so well in that domain.

>> No.8539192

>>8539168
The AES project is what failed, is what I meant.
If SNK had gone the Capcom route who knows where they would be today.

>> No.8539193

>>8539035
Yeah but what fighters they are

>> No.8539194

>>8539187
And the Genesis sports games were better than the Neo's.

>> No.8539197

>>8539193
As a long time fighting game fan: SNK fighting games are highly overrated. There are some good ones, but the majority are not anything I would want to spend more than a few hours with.

>> No.8539203

>>8539042
yeah that's fine anon just glad you're having fun too :)

>> No.8539206

>>8539168
the AES was having games made for it till 2004,not bad for a console that would of been in development in possibly as far back as 1986!

even today games are being made for it AKA kraut buster.

the console was not a flop,if it is the crown jewel in any retro collection for a reason lmao COPE

>> No.8539208
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8539208

>>8539203

>captcha DJS0Y

>> No.8539220

>>8539206
whoops replied to the wrong guy sorry anon

>> No.8539226

>>8539206
>the AES was having games made for it till 2004
In very low production numbers for absurd prices.
>the console was not a flop
It delivered on what it was supposed to: the arcade experience at home. It was beloved by enthusiasts.
Financially? Probably not even that big a deal to SNK by the late 90s. The Neo CD was the last-ditch attempt at actual relevance.

In any case: SNK went bankrupt.

>> No.8539235

>>8539192
It didn't fail, it did exactly what they wanted it to do. They didn't even want to release such an expensive system at first, but consumers demanded it. SNK knew it will not be the number one system or anything, and it was cheap for them to develop since it was the same arcade hardware.

>> No.8539249

>>8538813
I just came for the first time in 2022.

>> No.8539252

>>8538875
I remember seeing it in Toys r Us.

>> No.8539269

>>8538885
>I often wonder who the original buyers of the system were and what they thought of it.
the system was designed for arcades and home rental market. video stores were huge business.
>Seems like it was more popular in Japan judging by how easily it is to import one from there.
was too expensive there as well, which is why most people only remember it as arcade system.

>> No.8539297

>>8538643
>was graphically more powerful than almost any computer or game console at the time including the sharpx68k
get fucked, retard. neogeo was entirely based on tiles, did not support bitmap modes and had similar audio hardware. the only thing neogeo had over x68k was better sprite hardware.

>> No.8539304

>>8538990
Unless it was all repro.

>> No.8539321

>>8539226
>In any case: SNK went bankrupt.
they went bankrupt because the company was run by idiots. the event that buried them was when they poured all their money into development and manufacturing of the long delayed and overhyped neogeo64, many years after when they should have refreshed their hardware line. they simply could no longer compete. arcade and console industry evolved at a rapid pace around them and they were left playing catch up.

>> No.8539331

>>8538643
Still the holy grail of console gaming and will never be topped.
>>8538654
>he doesn't have Neo Turf Masters, Metal Slug, Puzzle Bobble, Neo Drift Out, Pulstar, Shock Troopers, Windjammers, Sengoku
NGMI

>> No.8539337

>>8538891
>Imagine if they are just empty cases lmao
probably are just empty cases for all we know. motherfuckers will lie about anything for attention.

>> No.8539350

I heard it was coined as a rental system, would that have worked out?

>> No.8539351

>I even be gettin more graphic than a Neo-Geo 32-bit computer chip.
https://www.youtube.com/watch?v=VGjy42gsiDo

Hardest-core console of all time referenced in the hardest-core rap of all time.
Coincidence? I think not.

>> No.8539395

>>8539351
Pharoahe fuckin' Monch, ain't a damn thing changed! absolute champion.

>> No.8539645

>>8539321
>long delayed and overhyped neogeo64
completely forgot about that turd

>> No.8539687
File: 16 KB, 500x223, 0204A7E4-3EC4-4FAF-87D1-EEFB023A3015.jpg [View same] [iqdb] [saucenao] [google]
8539687

>>8539395
John Madden 2002
Pharaohe Monch about to bring it to you

>> No.8540259

>>8539351
>1994

damn. based

>> No.8540301

>>8538813
And why the fuck isn't Magician Lord on the top shelf where it belongs?
Get your priorities straight, bro.

>> No.8540317

>>8538935
>An SNK translated RPG
Holy shit, man.
Honestly though, I agree in general, at least for the Japanese who were (are?) weirdly posessed by thier RPGs. Just one good one would have done quite a bit to boost in the AES. And of course, they did make that Samurai Shodown RPG.
That said, RPGs weren't really the idea of the machine and not really what the enthusiasts who liked it were after, as far as I can tell.
It did have that memory card thing going on and with things like the Super Spy there was a real effort to have more complex, longer arcade games made so who knows, maybe they were going to try for something approaching a full RPG at some point in some form?
Probably couldn't poach the right talent from other companies for it.

>> No.8540864

>>8539031
>Yes, but no Tetris.
Shitris is overrated babby's first puzzler. I'd rather be playing some Money Puzzle Exchanger and Magical Drop 3.

>> No.8540904

>>8540864
Agreed. Tetris may be the originator of the genre but Magical Drop, Puzzle Exchanger, Tetris Attack, Puzzle Fighter, and Puyo Puzo are all more interesting and fun than the og

>> No.8541675

>>8538935
Eh maybe?
They already made stuff like Samurai Spirits RPG for Neo Geo CD but I guess it didn't really catch on enough.
The beauty of the AES was that it contained the exact same hardware as the MVS. And they never wanted/expected the AES to be anything more than a niche market.
So why would they spend a ton of money developing a JRPG knowing that it would only be played on a handful of systems while every other fighter/brawler/sports game could effectively be played on both arcade and home?

>> No.8541753

>>8538643
>joystick on pad
how were you supposed to hold this?

>> No.8541786

>>8538964
Video games in general were barely around for 15 years at that point so I can see that the number of people in their mid 20's into these types of games was pretty small. I did know people in their 30's that played games in the 90's but it was mostly adventure games on pc.

>>8539006
Would have been interesting to bring home the neo geo 64 in 97. Rich people just weren't looking for pixel graphics at the time. The graphics have a real timeless quality about them for the 64.

>>8538643
Technically it is weaker than the Atari Jaguar in a lot of ways.

>> No.8541796

tHe AES wAs aN aRcAdE sYsTeM

>> No.8541882

>>8541796
Get your elbow away from the shift key you dongle.

>> No.8541967

They should have released a Neo-Geo duo that could play cart and CD games.

>> No.8542037

>>8538813
A gentleman and a scholar, nice anon

>> No.8542042

When you scroll real fast past the OP it looks like the title of the post is "NIGGEO"

>> No.8542115

>>8538934
>Hey there’s my post! (the anime geezer)
That's South motherfucking Burning, you pleb.

>> No.8542158

>>8538862
>let's market our system to the super elite who are probably too intelligent to allow the children to play video games

>> No.8544143
File: 2.87 MB, 3689x3024, google.jpg [View same] [iqdb] [saucenao] [google]
8544143

>>8538643
Soulless, MVS is true Neo Geo.

>> No.8544152

>>8538643
>including the sharpx68k
Strong doubt.