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/vr/ - Retro Games


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File: 160 KB, 1000x960, neotable1cp.jpg [View same] [iqdb] [saucenao] [google]
8530741 No.8530741 [Reply] [Original]

Let's try this and see how it goes.
Post any and all opinions or questions related to arcade gaming.
This is not just about fighting games and shmups, although you can post about them here too as long as they are /vr/.
Topic for discussion: what are some fun games to play for score among friends?

>> No.8531009

>>8530741
I think no arcade is complete without at least one or two broken games.

>> No.8531023
File: 109 KB, 595x409, unnamed-3-jpg.jpg [View same] [iqdb] [saucenao] [google]
8531023

Does anyone know how to get this to work with an emulator? I really wanna play Love and Berry, but all of the boards committed suicide and the game isn't the same without the cards.

>> No.8531024
File: 15 KB, 546x279, 1631783655771.jpg [View same] [iqdb] [saucenao] [google]
8531024

Baste.

>> No.8531036
File: 96 KB, 550x385, 1_S1sjtlGlkCblEJHXsLqYpw.png [View same] [iqdb] [saucenao] [google]
8531036

Name an arcade game with more soul than pic related.
Pro-tip: you probably cannot

>> No.8531050

>>8531036
There's plenty of generic gay arcade games like Outrun

>> No.8531054

>>8531036
https://www.youtube.com/watch?v=4DLBWmaOOO0

>> No.8531058

>>8531050
Buttffuck your mother. (in Minecraft)

>> No.8531064

>>8531054
Surreal.

>> No.8531070

>>8531058
But I'm busy with your mother at the moment. Let me check our schedules

>> No.8531072

>>8531064
Soundtrack is god tier, shame its not emulated properly in MAME. This is the only PCB run I've seen with proper audio.

>> No.8531086

>>8531070
Nice comeback, backcum.
What's your favorite arcade game?

>> No.8531092

>>8531072
>shame its not emulated properly in MAME.
I knew something was off and I know nothing of the game at all, how did I do that?

>> No.8531097

>>8531092
There's nothing off though anon, that's a PCB recording. That's how it should be. Unless you meant you loaded it in MAME.

>> No.8531110

>>8531097
No, I was wrong, it's just unsettling. Part of it looks unfinished, like they gave up, but I'm not trashing it.

>> No.8531136

>>8531036
san francisco rush

>> No.8531156

>>8530741
>what are some fun games to play for score among friends?
Mr Driller

>> No.8531261

>>8530741
>Topic for discussion: what are some fun games to play for score among friends?
Track and Field is actually a half decent party game.

>> No.8531371
File: 233 KB, 1024x731, joust.jpg [View same] [iqdb] [saucenao] [google]
8531371

Joust

>> No.8531385

>>8531371
SOVL

>> No.8531593
File: 45 KB, 480x640, J85iiPs.jpg [View same] [iqdb] [saucenao] [google]
8531593

Rampart is one of my favorite games, would be neat to play it with a trackball one day like the devs intended.

>> No.8531610

>>8531593
I'm a weeb, but I'll be lying if American cabinets didn't have soul.

>> No.8531650

>>8531024
I'm sure that thing was the absolute hottest shit ever when it was built in 1999.

>> No.8531751
File: 549 KB, 1200x835, types-of-arcade-cabinets.png [View same] [iqdb] [saucenao] [google]
8531751

for me it's the school desk

>> No.8531764

>>8531751
Cocktail cabs are underrated, they take up little space and has somewhere to sit your drinks

>> No.8531863

>>8531764
Yeah but put some plexiglass on 'em for crying out loud.

>> No.8531867

>>8531023
Just write some drivers for it bro.

>> No.8531882
File: 13 KB, 225x225, images.jpg [View same] [iqdb] [saucenao] [google]
8531882

I'm planning to one day when I have the funds and a location make an arcade. So far the games I know I want for it so far are:
>Ms. Pac Man + Galaga cabinet
>Street Fighter II
>Tron
>Skee-Ball
>Basketball hoops
>A claw machine that isn't too jewy with themed prizes (Pic related)

And a setup for a screen with Smash Bros (Debating either Melee or Ultimate, leaning towards Ultimate?) to have weekly tourneys with.

The games list is incomplete obviously, any suggestions that aren't terribly obscure or outrageously expensive?

Also I have a gimmick in mind to keep it afloat since it wouldn't primarily be an arcade but moreso integrated with a business my brother wants to do, so I'm not worried about games being profitable, just affordable. I've been thinking about the logistics and I'm certain it's a goal I want to one day attain.

>> No.8531930 [DELETED] 
File: 20 KB, 384x224, saboten.png [View same] [iqdb] [saucenao] [google]
8531930

>>8531371
Eliminatformers are kino.

>> No.8531939

>>8531882
>any suggestions
tekken to complement sf2
lady bug because it has soul

>> No.8531958

>>8530741
Am I going to get had if I buy a Naomi netdimm from china? They're the only ones that are reasonably priced.

>> No.8532152 [SPOILER] 
File: 350 KB, 850x1188, 1642475366557.jpg [View same] [iqdb] [saucenao] [google]
8532152

>>8531036
i can and i will -> https://youtu.be/wWnzfA9AqrA

>> No.8532162
File: 1.54 MB, 2592x3888, neo geo mvs.jpg [View same] [iqdb] [saucenao] [google]
8532162

>>8530741
I really want an MVS but I get the impression they're complete pains in the ass to fix and maintain.
Probably end up building a custom cab instead but this would be the ideal set up

>> No.8532163

is the Mister worth it for playing arcade games on a crt? is it even possible to get a straight answer from someone who isn't a Mister shill or an anti-Mister schizo?
there are a lot of great arcade games i missed out on in the 90s due to being poor and having insane helicopter parents and so i want to play then now on my crt with an arcade stick

>> No.8532174

>>8532163
I've been doing lots of research on MiSTer myself and as far as I can tell it's worth it over a Pi if you want or need analogue out and the best accuracy.
I've got a Pi myself but no CRT so I'm not finding it worth getting unless I do a full cabinet build, which will take a lot more time and patience

>> No.8532184

>>8532162
Nothing I've heard of suggests they're any more trouble due to the cart setup

>> No.8532213

>>8531023
>>8531867
Mame team has actually been working on that since 0.161. They still need some way of dumping the RFID chips, but the driver is mostly functional and some games do boot. Once they get the RFID thing out of the way, there isn't really anything else keeping the games from working. They just recently started getting the security PIC's dumped.

>> No.8532248

>>8532213
The game already runs fine on DEmul. I just don't know how to hook the card reader up to the PC and have the emulator read it. From what I've gathered, it uses a VERY standard RS-232 interface, so it's just a matter of how to get DEmul to interact with it.

>> No.8532276

Does anyone else feel like the Naomi was underutilized by most games that were made for it? It seems like only a handful of sega first party games were really putting it to work.

>> No.8532375

>>8532163
There are scart add on boards for the mister.

>> No.8532390

>>8532276
I doubt it, considering there was a Naomi 2 board.

>> No.8532408
File: 391 KB, 1630x800, Pandora-Saga-4s-815-Games-in-1-Arcade-Console-Slim-metal-box-2P-Joystick-FightStick-Arcade.jpg_Q90.jpg_.jpg [View same] [iqdb] [saucenao] [google]
8532408

Am I retarded or is this thing actually a supergun?
It looks like the 800-games-in-1 board is just a JAMMA board they've stuck in there.

>> No.8532416
File: 244 KB, 1217x850, 16036204.jpg [View same] [iqdb] [saucenao] [google]
8532416

>>8531036
I love Out Run, but it's not even the most soulful AM2 racer in my opinion
https://www.youtube.com/watch?v=VtP_3ENHFVY

>> No.8532426
File: 2.53 MB, 850x1193, cclimbr2.png [View same] [iqdb] [saucenao] [google]
8532426

Whoa shit I forgot Crazy Climber

>> No.8532440
File: 61 KB, 668x428, case+pihole.jpg [View same] [iqdb] [saucenao] [google]
8532440

>>8531593
The mouse versions might do it for you too? I played on Amiga and it was pretty nice.

>>8532248
Demul isn't finished, remember. Might work, but then again it might not.

>>8532375
Why would you want one?

>>8532163
>>8532174
GroovyMAME perfectionist here. I spent ages getting my setups working on old Arcade cabs with CRTs. Getting a MiSTer, two things stood out immediately. Faster response times, and higher quality video. The latter comes when you forgo the IO board and use an AG6200-based HDMI-to-VGA dongle (almost all old generic ones used this, but no longer do) and then enable the directvideo option. Get a cheap USB OTG hub and save even more money. Pic related.

I'm not giving up my PC's as MAME has a lot more games, and the PC's do other things like running TP, but the MiSTer is surprisingly good at what it does.

>> No.8532451

>>8532408
yer... looks about right. No -5V, but newer boards don't want that. And I'd bet it only delivers enough power to run that 800-in-1, not a real board. But otherwise, looks like it should work.

>> No.8532463

>>8532390
There's only a handful of games that actually need a Naomi 2 though.

>> No.8532524

>>8532440
>Demul isn't finished, remember. Might work, but then again it might not.
The majority of dev work on Demul is done by p1pkin AKA MetalliC, who hasn't done an update on it since 2018. Instead, he's been focusing on getting the DC/Naomi emulation in MAME up to spec. snickerbockers was making a DC emulator called WashingtonDC, but he recently found out they have some fatal form of cancer and doesn't wanna spend what little time he has left working on coding a DC emulator. He was also contributing to the MAME DC/Naomi emulation before this happened. As far as I know, WashingtonDC was the only DC/Naomi emulator to support the Serial port, but I have no idea if you can just plug the board in and have any emulator support it.

>> No.8532556
File: 376 KB, 850x1102, 10006501.jpg [View same] [iqdb] [saucenao] [google]
8532556

>>8531036
Magic Sword.
Which I've been playing lately and find very addictive with the floor level structure.

>> No.8532560
File: 318 KB, 850x1203, 10023902.jpg [View same] [iqdb] [saucenao] [google]
8532560

>>8532556
I really had the hankering for playing a console game in "high resolution" but the pickings are actually very slim, so this 384x224 arcade game is one of the most console-like releases for the CPS1.
Also didn't want to play a fighter, shmup, or beat em' up.

>> No.8532576

>>8531054
>Input: Joystick 8 ways, Dial
Damnit, had my hopes up.

>> No.8532586

>>8532163
It's a good product but consider there are numerous other ways to play arcade games on a CRT. Not the least of which is a supergun with the actual 100% original arcade PCB connected.

>> No.8532612

>>8532213
I have big hopes for the RFID research. I've got a goddamn Sega System SP board I can't do anything with because of the management chip shit. I'm hoping someone manages to find a way to either bypass it or create replacements.

>> No.8532634
File: 2.19 MB, 434x498, anime-shy.gif [View same] [iqdb] [saucenao] [google]
8532634

>>8530741
Arcades are my favorite [platform] if you can call it that. How do I into MAME? Or MAME romsets specifically and BIOS setup and all that. I swear it takes me forever to get the right configuration and compatibility and I feel like a dummy

pls

>> No.8532651
File: 251 KB, 1920x1080, 2022-01-18 07_11_50-No Driver Loaded [___empty] - MAME 0.239 (LLP64).png [View same] [iqdb] [saucenao] [google]
8532651

>>8532634
I'm not an expert in the slightest, but I installed mame 0.239 on a windows pc, downloaded roms and setted my gamepad and it kind of works.
What step do you have a problem with?

>> No.8532652

>>8532634
Google Internet Archive MAME. Pick the most recent set that you see. Download the related version of MAME from the official website. If you get 0.185 roms, get 0.185 MAME.
Google Arcade Database. Go there and use their search engine to look for the game you want. Scroll down the page and check out what .zip files are needed to run the game. Download those from the Internet Archive set you googled earlier. Stick them in MAME's roms folder.
Run game in MAME. Tab to bring up the menu in-game to adjust settings and controls. ESC to exit the game and go back to MAME. Games listed in red aren't likely to work, but some do. Listed in yellow means not perfect but playable, and green should work without issues.
If you want to play CHD using games, get the most recent CHD's you can(from Internet Archive). They don't change often, but it helps to be up to date. Put the CHD in a folder named after the .zip of the game. For San Francisco Rush, the game .zip is sfrush.zip which needs to be in the roms directory, and the CHD file needs to be in a subdirectory named sfrush inside the roms directory. SF Rush also needs a BIOS/Device .zip too, but Arcade Database can tell you all about that.

>> No.8532659

>>8532634
Archive.org is the place to find ROMs.

https://archive.org/details/mame-merged

Click on "show all" and you can navigate the file structure.
These ROMs should also work with Final Burn Neo and the newest MAME core in RetroArch.

>> No.8532664

>>8532634
It's best to take it slow and download games one by one instead of downloading every MAME rom at once and setting up some gigantic game list + front end.

Just browse around the internet until you see a game that strikes your interest, download it, and give it a fair chance before moving on. Maybe read a manual if you can find one, or read a few gameplay tips to get you going.

>> No.8532667

>>8532634
Fightcade and Final Burn Neo are your friends. I've always found setting up MAME to be the most complicated emulation experience outside of emulating old Japanese PCs and Final Burn is by far the most user-friendly solution I've found to date

>> No.8532669

>>8532276
Guilty Gear X is impressive.

>> No.8532690
File: 42 KB, 512x400, MV5BYjlkYWExNDktOGFkMi00OGNkLTk4OWItODhmY2ExNGM0YTdkXkEyXkFqcGdeQXVyNjU3OTI4MDU@._V1_.jpg [View same] [iqdb] [saucenao] [google]
8532690

Do you play your games on default settings when starting out?

I do not. I always set everything to be as easy as possible in a lot of games so that I can play farther into them and get used to them without having to credit feed. Then as I get better at the game or 1cc it on easy I will set things back to default.

Also in some games there is basically a "bullshit" difficulty setting that lets you turn up or down elements that are there to knock players off the machine no matter how good they get.

>> No.8532694

>>8531036
https://youtu.be/Np7-xrlYhLg

>> No.8532707

>>8532690
Yeah. For example, in Midway's racing games, the bullshit mode is called "coin mode". When "coin mode" is enabled, the game will outright cheat on the final stretch to make damn sure players can't consistently win the free race. If the machine is set to freeplay, it doesn't bother.

This is true for everything from Cruis'n to Hydro Thunder to Fast and Furious.

>> No.8532716

>>8532612
They've already managed to get a dump of sorts from two RFID chips so far, but it's from dead/no-credits-left management RFID chips. Still, at a mere 128 bytes, I doubt it will be too long before someone reverse engineers it. There seems to be some built-in protection against increasing the credits on a chip, but there has to be a way around that too.

>> No.8532721

>>8532707
There's got to be some adaptive difficulty though right? You beat the player once or twice to get them mad and want to retry, but you can't keep making them lose or they'll leave, so it's got to reset somewhere closer to "fair" without needing an attendant to adjust it, don't it?

>> No.8533010

>>8532162
Those are really common, in my country are even the most common as 6 button setups are rare. See many multi-cart and even piracy setups for the NeoGeo.

>> No.8533017

>>8532707
I used to win a ton of free races on Cruisn World, they probably didn't have this turned on.
Is there a TAS of someone pwning "coin mode"?

>> No.8533035

>>8531593
I really like the Lynx port of this game for some reason.

>> No.8533182
File: 3.60 MB, 3036x4048, IMG_20200121_035543_1.jpg [View same] [iqdb] [saucenao] [google]
8533182

>>8531958
Am I going to lose anything running a Naomi on a flat panel? I was initially going to buy all the adaptors to convert vga to component so I could run it on my component crt but it's considerably easier to just plug it in to an OSSC and go to hdmi. It's 31khz so it should look pretty good anyways. I'm already getting all caught up on what sticks I want to build for it. Then I'll have to actually get my brother to play with me or haul the rig over to my friends house where he only has a flat panel anyways.
tfw been sitting on this Naomi since Jan 2020

>> No.8533187

>>8532556
These industry flyers are pretty shameful. They always have awful puns and cynical buisnessman talk about 'earnings'.

>> No.8533403

>>8531024
Its ugly, but I bet it was a good time.

>> No.8533436

>>8532721
I assume the frequency it happens is tied to the difficulty of the machine. It's SUPER obvious when it happens, though. In the final stretch, a car will just come out of fucking nowhere moving at impossible speeds right before the goal. It's even more obvious in the Fast and Furious games, where it'll also have infinite turbo boosters.

>> No.8533486

>>8532634
Get retroarch on steam, download a MAME set, set up your controller, and play

>> No.8533727

>>8533403
Yeah, I bet the guy had fun building it and it was the prettiest cabinet to him once it was finished.

>> No.8533832

>>8531882
Double Daytona USA racer.

>> No.8534551

>>8533727
That photo is well over 20 years old.
When that cab was built in 99-2002 somewhere I bet the novelty of having an actual MAME cabinet with hundreds of games felt like the most awesome thing ever.

>> No.8534560

>>8533436
In Cruis'n USA the game will generate a traffic car coming right at you with 0.25 seconds to react right as you make the final turn to go across the finish line.

>> No.8534592

>>8534560
Oh, is that how Cruis'n USA did it? I know Hydro Thunder and Cruis'n Exotica both do the "fast racer" cheat, so I assumed all of Midway's racing games did it that way. In some of those games, if you know the timing when they spawn, you can get in front of them right as they're appearing and just body-block them from passing you. It's NOT easy, though.

>> No.8534734

>>8531882
>Street Fighter II
You need to have Super Turbo instead of one of the other variants. With KOF 98 right next to it.

>> No.8534759

>>8532707
Midway are assholes generally

>> No.8535997
File: 1.52 MB, 2448x1836, espgaluda.jpg [View same] [iqdb] [saucenao] [google]
8535997

>>8530741
>what are some fun games to play for score among friends?
Espgaluda.
That's me in the corner, that's me in the #2 spot losing my religion...

>> No.8536063

>>8534734
Oh yeah KOF would be good, I forgot that one

>> No.8536101

>>8531882
Same here, anon. Although my location would only be an arcade. Absolute classic machines are a must, along with light-gun and driving games (Mario Kart Arcade GP will definitely be at mine). You may also want to consider vending machines as an extra revenue stream. I've already got one arcade cabinet and plan on acquiring more over the coming years. I'm patient, so I don't mind waiting a few years to find the right machine at the right price. It also helps average down total costs. Good luck and hop on KLOV if you're not already.

>> No.8536110
File: 811 KB, 938x600, arcade games for sale 1.png [View same] [iqdb] [saucenao] [google]
8536110

>>8536101
Check out your local arcades. You would be surprised how many are trying to sell off old machines to get some cash for something newer. Pic related.

>> No.8536114
File: 512 KB, 935x395, arcade games for sale 2.png [View same] [iqdb] [saucenao] [google]
8536114

>>8536110
Prices are US dollars in case it's not clear.

>> No.8536123

>>8532162
Not really. In fact because they were so popular there's lots of documentation and guides for troubleshooting and fixing. 1, 2 and 4 slots are fine, but I have heard that 6 slots are more prone to failure.

>> No.8536164

>>8531882
Starting an arcade business in 2022 is one of the easiest ways to go out of business.
To succeed you would need to have deep, fundamental knowledge of what makes arcades a place for people to spend their money, and it doesn't all have to do with game selection and location.

I've thought about the idea at length for years and could write an essay, but I'm not sure I want to get that deep into it here yet.
The first thing I would point out is that an arcade filled with classic games is only going to attract Dad tourists. These are men in their 30s and 40s who will come in, spend $20, and then never come back again. They are not a reliable customer base.

>> No.8536184

>>8536110
The only two I would even barely be interested in here are The Simpsons and Silent Scope.
The Simpsons is a great earner for casuals who happen through, and there are actually some people who want to 1cc it on a real cab for gamer cred.
Silent Scope is an infamous novelty that would also attract casuals. Still, I'm not paying $400 for it.

Gauntlet Dark Legacy was once a huge earner but no longer these days. Players will just emulate or play ports.
The rest are trash. Maybe good games but I'm not interested. Okay $50 for the Tetris.

>> No.8536189

>>8536114
Don't want any of them but will give $100 for the MSHvsSF board.

>> No.8536190

>>8536164
So is having a "barcade" truly the only way to make this shit work?
And even then everybody already has a Dave & Busters in town

>> No.8536205

>>8536164
>could write an essay
Opening an arcade doesn't even cross my mind, but I'd love to read more of what you have to say. Not necessarily an essay.

>> No.8536213

>>8536190
>So is having a "barcade" truly the only way to make this shit work?
No, I don't think so.
What you want is an atmosphere of continuing competition and friendly rivalry, along with camaraderie among young men. Something closer to what you get with the Friendly Local Game Store model. And you want official support from game companies if you can get it.

You'd actually sell arcade products in the store on top of just making money from quarters. So that means joystick levers, buttons, PCBs, cases, etc. All at a nice mark-up from the online prices because some doofuses will actually pay that, and they tend to like to frequent brick and mortar stores and "support the store" by paying 150%.

Ideally, you want a group of players who practice at home, then show up every Friday and Saturday to dump a bunch of money into your machines during weekly league play. And also drop in on weekdays to hang around and spend some more money.

But you do want to have an atmosphere that attracts casuals. Store organization is very key here. People get intimidated by fighting game players hanging around machines acting as they do so you want a buffer.

>> No.8536228

>>8536205
Just some more thoughts.

-Most of your games can be emulated or played via ports. The game itself is not the draw. The cabinet, the display, and the scenario of playing in the arcade is the draw. Huge, mechanically complex games are not the draw they once were, and there is already a chain of arcades that do that better anyway (Round One).
-Because of the above it is paramount that controls be of the correct type that game's community expects. Sanwa for new fighting games, Seimitsu for shmups, etc.
-A youtube channel and live streams are free revenue and advertising.

>> No.8536236

>>8536228
cont.

-But you can't be too hardcore with everything. You have to seem friendly and open to casuals and beginners, and you have to do some fun public event stuff that isn't even video game focused. Remember, the arcade is there to make money as a business, not to be a personal fight and scoring club.
-Sell some cheap pop culture weeb crap up front you got off alibaba to teenagers at a 500% markup.

>> No.8536239

>>8536190
I'm not him, but I've been to over 150 arcades in the last few years and keep an eye on what people are playing. Here are some of my observations:
>An arcade filled with mainly retro 80s games will have a strong playerbase for the first few years, but generally isn't sustainable longterm unless it's a barcade
>I think there are two types of modern retro arcades: "fun" arcades and "museum" arcades
>"fun" arcades really, really need to have an enjoyable atmosphere on top of a strong game lineup
>"museum" arcades CAN work, but they require a really, really interesting line-up of games or else they just fall flat
>pinball and rhythm games have the easiest communities to grab, but the upkeep on the machines is complicated
>the fighting game community is also easy to grab, but it's extremely difficult if you're a "pure" arcade. You basically NEED to have consoles set up on top of whatever you've got running in the cabs
>there are a handful of other games like Initial D that I still people coming into arcades specifically to play
>I don't think there's an audience for Shoot-em-ups, based on a certain arcade I talked to
There's this one arcade in town called "Starcade". It was put together by a bunch of 40 year old collectors, so the upfront costs were non-existence. But I really don't see that arcade lasting more than a few years. I think it's too in love with the idea of being an arcade and doesn't understand what makes a good arcade. It's kind of trying to be both a "fun" and "museum" arcade, but completely failing on both fronts.

There was another arcade I saw during my travels called Channel 3 Gaming that shut down because of the pandemic. It was one of the most charming arcades I've ever seen. The game selection was mediocre, but it was full of local kids swarming the place. They had TVs set up that constantly played footage highlighting kids who'd won tournaments and replaying footage and stuff. It sold itself entirely as a hangout place.

>> No.8536243

>>8536213
>because some doofuses will actually pay that
Yes, I'm one of them.
I'd rather pay for something I can see in person than wait 4 fucking months for who knows what to show up on my doorstep from china.

Being very active in social media / league play seems like a great way to get steady money but I still think this is the same 40's and 50's crowd. Zoomers even play arcade games without growing up with them.
Shit I'm nearly 30 and I was too young to really get into fighting games in the 90's. By the time I actually got to play games at a competent level it was all about console gaming.

>> No.8536252

>>8536239
>but I've been to over 150 arcades in the last few years
bruh

So which arcades are out there that just cannot be missed? If I had to make a special trip to one, as I have been planning.

>> No.8536292

>>8536252
Here are a few that come to mind:
>Fun World in Nashua, NH, a pretty obscure 3-story arcade loaded with games that have been sitting there since the 90s. LOTS of big cabs on the second floor like Prop Cycle, Top Skater, River Rapids, and such. The Initial D machine still dispenses cards!
>Akihabara in Denver, a very small barcade that I love to death
>Game Nest in Vegas, which I haven't been to since they expanded. LOTS of imports you won't find anywhere else
>Nickel-a-Play in Denver, a fucking Nickel arcade that's basically unchanged since the late 90s (there's also a similar place in northern Chicago, but it's not as good)
There are a few others I have my eye on lately, like Arcadia and a couple in Michigan, but I haven't visited them personally.

Actually, you know what? Just take a link to my goddamn blog. I sometimes get facts wrong and I'm terrible at writing, but I maintain it just to show people that arcades still exist. (even if I've been unmotivated to write much lately because it's been difficult to travel for the past two years)
https://tokencrow.wordpress.com

>> No.8536349

>>8536101
KLOV?

>> No.8536361

>>8536236
Yeah, I was also planning on selling Yobo and Old Skool stuff bought wholesale at a good markup.

>> No.8536386

>>8536292
Kino blog, good shit anon

>> No.8536425

>>8536349
>first result from google, bing, duckduckgo, startpage and yandex
How did you even find this site if you can't figure out how to use a search engine?

>> No.8536531

>>8536349
>>8536292
>>8536425
I wish KLOV's database was easier to edit. There's stuff that needs correcting over there.

>> No.8536537
File: 905 KB, 498x360, fine jeez.gif [View same] [iqdb] [saucenao] [google]
8536537

>>8536425
you're right but excuse me for trying to keep the thread alive ig

>> No.8536562
File: 288 KB, 850x1102, 11001002.jpg [View same] [iqdb] [saucenao] [google]
8536562

What an odd game:
https://youtu.be/KiryohquOsE

I think it should play pretty well with a dual analog controller.

>> No.8536650
File: 268 KB, 850x1210, 13105501.jpg [View same] [iqdb] [saucenao] [google]
8536650

I'm just browsing the arcade flyers archive. It's a good way to find interesting games to play.

>> No.8536653

>>8536562
There's a PS1 port on one of the Namco Museums, but unfortunately it was before the Dual Shock.

>> No.8536864
File: 224 KB, 1600x900, WhatsApp_Image_2020-07-03_at_15.12.41.jpg [View same] [iqdb] [saucenao] [google]
8536864

Is the new LS-32 with omron switches functionally identical in feel to the old version with panasonic switches?
I'm modding a stick with Seimitsu parts to have the 90s arcade feel and if it's not the same then I will have to track down a used LS-32 with the original switches.

>> No.8536869

what games would you recommend to someone who really enjoys Ghosts n Goblins series, first three games are really fun to me but I haven't found similarly great platformers

>> No.8536982

>>8536114
only $1k for a big HOTD cab? damn
Only local arcade cab I've seen for sale recently was some Sega flight sim on the Naomi for too much money.

>> No.8537445

>>8536869
Black Tiger

>> No.8537595 [DELETED] 

>>8536869
toki. greatest scotformer starring a monke of all time.

>> No.8538127

>>8536982
House of the Dead works really well in places like cinemas or malls, but I don't know how well it would work in a retro arcade. You're going to need 1000 players just to make your money back, and I think you'd be lucky to get one a day.

>> No.8538135
File: 981 KB, 1878x1856, magician-lord-original-soundtrack-vinyl.jpg [View same] [iqdb] [saucenao] [google]
8538135

>>8536869
Magician Lord

>> No.8538178

>>8538127
Pay at the door arcades run on a slightly different model, where having a good variety of machines and lots of recognizable games is key. House of the Dead is a very popular game at them for that reason. But a thousand dollars is probably a bit much, considering the standard-size version is EXTREMELY common so you can find it pretty cheap if you look.

>> No.8538189
File: 181 KB, 600x600, 11719-Coin_Acceptor_-_Programmable__3_coin_types_-01.jpg [View same] [iqdb] [saucenao] [google]
8538189

I bet people would pay actual money for an arcade stick with a coin mech in it.

>> No.8538201
File: 186 KB, 548x760, neo geo mame cab.png [View same] [iqdb] [saucenao] [google]
8538201

Kinda want to pick this up since the MVSX costs the same

>> No.8538221

>>8538201
It's worth the money. Some would say $500 is a little high for a MVS cabinet but this one already has a lot of work done on it.

I'd probably replace the Xbox with something that can output 240p. A Wii would work pretty well for cheap.

>> No.8538225

>>8538201
Is that a 27" CRT? Not bad but the OG XBOX has horrible video output, very blurry or flickery depending on the setting you use.

>> No.8538245 [DELETED] 

Violent Storm is the funnest arcade beat 'em up, change my mind.

>> No.8538281

>>8530741
I'd love to have a mame cabinet built and set up but I don't have the room for it, and I wonder if I'll use it enough to warrant the project at all.

>> No.8538291
File: 157 KB, 758x559, h6.jpg [View same] [iqdb] [saucenao] [google]
8538291

>>8531036

>> No.8538317

>>8537445
This x 1000. My fav arcade game ever.

>> No.8538347
File: 100 KB, 800x532, 1631825340806.jpg [View same] [iqdb] [saucenao] [google]
8538347

I finally got a chance to try out an "authentic" American SF2 cab, and I have no ideas how you niggers played with these parts. Bat top feels horrible compared to a ball top, I have no idea how to even grip it properly. The stick is so springy, it's like the whole thing is a giant spring with no restrictors. Pull it to one side, let it go, and it will bounce around for a solid second. Concave buttons are fine, but they're INCREDIBLY heavy, you actually have to push them down. Compare that to Sanwa, that shit actuates when you look at it funny. American buttons feel like someone installed fucking buckling springs in them.
Compared to that, going back to my Sanwa parts felt heavenly, and I don't even think Sanwa is the end all be all of arcade parts like, some people tend to say.

>> No.8538464

>>8538291
This game kicks ass. We had one in our local theater's lobby up until like 2008 and my friends and I would always play it when we went to the movies together

>> No.8538537

>>8538347
I never understood the American naming conventions of Street Fighter II's attack buttons.

>> No.8538596
File: 28 KB, 500x500, large hmmm.jpg [View same] [iqdb] [saucenao] [google]
8538596

>>8538347
There are several types of western joysticks, so it could have been anything from the completely trash Happ Ultimate stick to the rather good iL Competition joystick. The mounting height matters too. The one in your image is mounted too high. It looks like it's right up against the thin metal panel, it needs to be mounted in 1/2" to 3/4" thick wood or use some kind of spacer to get the right height.

Western buttons vary as well, and who knows what kind of microswitch an operator might throw in there. Could be something not even intended for video games. Could have come out of a fucking hay baler control box knowing some operators.
Western buttons with cherry branded microswitches are not that hard to press down, something about like a Seimitsu button, maybe slighty heavier. And you could always put a super-lightweight microswitch in there if you wanted to.

This isn't even getting into optical joysticks and buttons, or leaf springs.

>> No.8538613
File: 30 KB, 400x300, super_switch.jpg [View same] [iqdb] [saucenao] [google]
8538613

There's also the Super joystick, which is very cheap. But it's pretty good.

>> No.8539823
File: 48 KB, 752x450, 812Wx5BjjgL._AC_SY450_.jpg [View same] [iqdb] [saucenao] [google]
8539823

Is a Mad Catz ego worth $75 as an arcade controller?
I want a "big" fight stick. I can't stand the little ones that just slide around on your lap.

>> No.8540176

>>8538347
Found the '09er

>> No.8540184

Simpsons at that price is a good deal, Marble vs SF isn't really an earner or a draw but an A+B board is pushing 200 or more easily these days, so 350 for that and a working CRT ain't a bad deal

>> No.8540190

>>8530741
What is that glowing plexiglass on that cocktail?

>> No.8540198
File: 73 KB, 528x960, 266246207_995982337928267_3325050440601490438_n (1).jpg [View same] [iqdb] [saucenao] [google]
8540198

>>8532174
pic is my pi4 running into a crt cab,its pretty good anon

>> No.8540729
File: 26 KB, 540x360, d2239959-9d59-4385-a07c-9146e4c85b24.jpg [View same] [iqdb] [saucenao] [google]
8540729

>>8540190
Older cocktail cabs would have a piece of paper on the top that told you which game it was running, a plot summary, how to play, ect. Certain models (I believe it was more common on Japanese machines) would have it on a stand like that instead.

>> No.8540853

>>8539823
I heard bad things about it, that it's a rebranded noname Chinese stick with poor electronics.

>> No.8541081
File: 52 KB, 640x480, exw8ry6txhhx.jpg [View same] [iqdb] [saucenao] [google]
8541081

>>8538291
I appreciate how they put in catgirls for no reason.

>> No.8541135

>>8539823
75 bucks is a fair price if it's used. Normally it would retail for 180.

>> No.8541253

>>8532162
From what I've seen and read there are all sorts of kits made for MVS to either convert them to AES or replace almost all of the old components similar to the NESessity boards. I think it comes down to whether or not you want to preserve the OEM parts, including the wood, coin-op, etc.

>> No.8541275

>>8541253
>I think it comes down to whether or not you want to preserve the OEM parts, including the wood, coin-op, etc.
I think that's the entire point of dealing with vintage cabinets in current year when there are so many other DIY and prebuilt kits out there.

>> No.8541343

>>8540729
huh, neat. Thanks for answering that. Japanese arcades always felt like this cool alternate reality from the arcades I grew up with.

>> No.8541350

>>8541081
>No reason
Man you have no idea how many quarters were stolen at the mere hint of coomer stuff back in those days. I always loved watching the big kids play this game at the local minimall

>> No.8541454

>>8538127
my logic was shitty repro cabinets that people buy for their houses retail around $700-$1200 now, a mint original cab for a grand seems fine.
I also dream of opening my own arcade like other anons but I don't see any chance of that happening unless I luck into being a millionaire.
I'd be satisfied having a few of my favorite cabs in a room of my house, no need to try and make a business out of it.

>> No.8541682

This seems like a good thread to ask in. So I got a Street Fighter 2 CE cabinet that used to be a Track and Field cabinet that I guess whatever arcade owned it at the time converted to SF2. I've been putting work into it the past year, replacing buttons, replaced one of the sticks, even replaced one of the onboard chips for the sound to work. But I heard these SF2 boards have a tendency to go bad after awhile, is that something I should worry about? I've also considered trying to replace the board with a Pi or some other setup and running more games on it. I've seen a few Pi to jamma conversion boards but nothing's jumped out at me yet. What do you guys think?