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/vr/ - Retro Games


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File: 3.55 MB, 1540x1510, Castlevania_-_Rondo_of_Blood_-_01.jpg [View same] [iqdb] [saucenao] [google]
8515627 No.8515627 [Reply] [Original]

>All SNES and Mega Drive games BTFO

>> No.8515631

With cartridges, they couldn’t compete with that soundtrack.

>> No.8515634

>>8515627
it was indeed a based game

>> No.8515648

>best track is unused
many such cases
https://www.youtube.com/watch?v=EWo1E-sgvsg&ab_channel=Cpt.RetroBluePlays

>> No.8515669 [DELETED] 
File: 11 KB, 320x240, bloodlines-zeppelin.png [View same] [iqdb] [saucenao] [google]
8515669

>>8515627
It's not even the best 4th gen Castlevania game. The X68000 CV and Mega Drive CV are both superiour to Rondo of Weebshit.

>> No.8515671
File: 260 KB, 1242x1388, 087.jpg [View same] [iqdb] [saucenao] [google]
8515671

>>8515669
megadrive CV blows ass, i like the 68000k one tho, it's pretty fun, but rondo is better than both

>> No.8515692
File: 33 KB, 480x360, rondo.jpg [View same] [iqdb] [saucenao] [google]
8515692

>>8515627
its just a NES game with cd soundtrack

>> No.8515784

>>8515669
If Rondo is weeb, then all other castlevanias are also weeb.

>> No.8515790

>>8515784
This. I bet the dumb faggot praises SoTN as well.

>> No.8515814

>>8515692
You are not that far off actually, more like 2 NESs with a CD-ROM. I was honestly disappointed in how primitive it looked and felt when I finally got to play Rondo after all the hype.

>> No.8515878
File: 192 KB, 660x485, AB809641-FA62-42E3-90B3-9FD84B1AE155.jpg [View same] [iqdb] [saucenao] [google]
8515878

>>8515692
>It’s just a slightly beefy NES with more colors and some funny graphical effects.

>> No.8515892

>>8515671
CV is a weird series, it's considered top tier classic action gaming but unlike series like Mega Man there's no generally agreed upon "best games", there's just agreed upon "highest production value" games, I like MD CV and SCIV the most and dislike X68 and Rondo, not dislike but not all that enthused by them.

Also when I finally played SotN I was surprised by how much I thought it was a fun little 6 hour game, and I don't think it deserves all the hate it gets

>> No.8515904

>>8515892
i didnt realize sotn got hate, i thought every agreed its generally good

i think people just dislike the trend it started, it's like the RE4 of CV, the series took a turn and is nothing like its former self

>> No.8515907 [DELETED] 

>>8515784
>>8515790
It has literally unskippable tranime cutscenes.
Not even SotN goes that weeb.

>> No.8515909
File: 129 KB, 1648x1215, F9BE898B-E1DA-4191-9D66-0C81C01769C0.jpg [View same] [iqdb] [saucenao] [google]
8515909

>>8515907
>no… not a cutscene… anything but that… I’m going INSAAAAAAANE

>> No.8515914 [DELETED] 
File: 720 KB, 1024x737, gelbooru.com 5744138 2girls ahoge black_hair blonde_hair blue_eyes blush bow braid capelet carrie_fernandez sample.jpg [View same] [iqdb] [saucenao] [google]
8515914

>>8515907
4chan has unskippable "tranime" ads, banners, ban messages, user content and the very fact it was born from said culture, yet you're here anyway, reddit refugee you are. Sad!

>> No.8515926

>>8515892
SotN is fun and pretty but pretty lacking as a "Metroidvania". I think Harmony of Dissonance is basically better in every way except for the presentation due to being stuck on the GBA.

After that Iga became obsessed with "grind on the same enemies for hours to get randomly-dropped skills" and I just don't get the appeal.

>> No.8515929 [DELETED] 
File: 813 KB, 772x2344, image.png [View same] [iqdb] [saucenao] [google]
8515929

>>8515909
No counter-argument. Sad!

>>8515914
>muh animu website argument

>> No.8515931 [DELETED] 

>>8515929
based anime poster destroyer

>> No.8515939 [DELETED] 

>>8515929
>So America belongs to indians Austrialia belongs to abos?
Yes, stinky anglo

>> No.8515940 [DELETED] 
File: 257 KB, 1624x1571, castlevania.jpg [View same] [iqdb] [saucenao] [google]
8515940

>>8515929
>i-it's not a weeb website
>that's why I have to post this every day and scream about the Japanophiles who live rent free in my head

>> No.8515954 [DELETED] 

>>8515929
go back to gaia faggot

>> No.8515959

>>8515892
>Also when I finally played SotN I was surprised by how much I thought it was a fun little 6 hour game, and I don't think it deserves all the hate it gets
SOTN only gets hate on /vr/, which is bizarro world

>> No.8515965
File: 16 KB, 248x203, wow.jpg [View same] [iqdb] [saucenao] [google]
8515965

>>8515914
>SotN pretty lacking as a "Metroidvania"
This is absolutely the dumbest thing you could possible ever have written.

>> No.8515981

>>8515965
Meant for >>8515926 obviously, just got so incredibly stupefied by that take I can't think straight.

>> No.8516012 [DELETED] 

>>8515929
revisionist zoomer

>> No.8517304

>>8515784
I seriously disagree with that. CV 1 alone hardly looks weeb, shit none of the NESvanias do. It's not until after IV that Castlevania started looking, sounding, or writing anything weeb, and even then, it's not until Rondo that you get full weeb, and not every game afterwards was that level of weeb or even particularly weeb despite having some of Rondo's influence in there. What little I've seen of Bloodlines isn't on that level, the N64 games even less so, OoE straddles the line if even. Not to say that you never get games just as weeb if not moreso than Rondo itself, there's plenty afterwards, but come on.

>> No.8517316
File: 167 KB, 564x818, 0_1-Q5W3BpuKWXWpvY.jpg [View same] [iqdb] [saucenao] [google]
8517316

>>8515784
not really, even in Japan the games were decisively not-anime, in fact a big point of the franchise there was that it was a crossover of western legends and aesthetics

>> No.8517368 [DELETED] 

>>8515929
i know this is bait but i'm going to reply anyway just for posterity

the boards with rectangles drawn around them are some of the oldest boards, and there are others that existed like guro and loli that were only deleted because moot absolutely had to in order to keep the site running without any legal issues or what have you. like it or not oekaki, origami, pokemon, and even some boards like transportation are traditionally "anime boards" even if they may be unrecognizable these days. even /v/ for example used to be predominantly japanese games with anime art styles, anyone else would typically hang out on /tg/

boards like /r9k/, /pol/, etc. are just failed experiments that they kept around as honeypots for retards, /b/ is the only true core 4chan board in that category, even though it too isn't quite what it was at its inception

>> No.8517394 [DELETED] 

>>8517368
>even though it too isn't quite what it was at its inception
/b/ was the engine of culture on this website and now it’s mostly porn and socializing

>> No.8517404 [DELETED] 

>>8517394
I don't even want to know what kind of socializing happens over there considering the kind of "socializing" that already happens on other boards like /v/.

>> No.8517407

>>8515627
I prefer the SNES OST desu.
https://www.youtube.com/watch?v=vqeK2Ubd1tE

>> No.8517413

Just beat this for the first time, 100% all girls rescued. IV and BL are great, but this was definitely more enjoyable.

>> No.8517427 [DELETED] 

>>8515929
I'm not reading all that shit.
Anime website.

>> No.8517428 [DELETED] 

>>8517404
/v/ used to resemble pre-6th gen /vr/, that's why this board worked so well in the beginning and why so many of us didn't want it to change. because now it resembles mid-period /v/, which was still better than current /v/ but involved a generation of players that core 4channers couldn't relate to. the only difference is that /vr/ doesn't have that period where a new game comes out and everyone hates on it across 50 simultaneous threads

>> No.8517438

>>8515648
Dance of the Holy Man

>> No.8517441

>>8515926
Too bad GBA didn't include FM set chip

>> No.8517442

>>8515671
you only like Rondo best because it's the easiest Classicvania, you filthy fucking casual.

>> No.8517445

>>8515631
I don't know. The SNES versions hold up very well.

>> No.8517447 [DELETED] 

>>8515931
>>8515929
Your homosexuality post discarded

>> No.8517449

>>8517442
It's harder than Super Castlevania IV but only barely.

>> No.8517453

>>8515648
had no idea Rondo had the Haunted Castle theme

>> No.8517454

>>8517442
>thinking this series is hard
Play Ghosts' N Goblins or other real arcade games

>> No.8517463

>>8517407
based, it has more groove.
>>8515692
not even the entire soundtrack is cd. there are some songs there, that are literally 8-bit stuff.
not to shit on NES sounds, but the contrast made me wonder if there was something wrong with the copy. And the sound effects in rondo are fucking terrible. CV3 sound effects are superior.

>> No.8517492

>>8517449
Maybe if you ban playing as the loli or using the Bible.
Otherwise nah, IV is harder than Rondo of Turd.

>> No.8517497

If you want a hard Castlevania play Haunted Castle. You'll get fucked sideways.

>> No.8517742

>>8517497
I've 1cc'd it, it's okay. Much more interesting to replay than Snoozer Castlevania Bore and its dreadfully dull pacing and mostly easy levels.

>> No.8517772 [DELETED] 

>>8517742
Prove it, auster

>> No.8517810

>>8515904
It's just contrarian faggots saying that. SOTN perfected a genre, ironically not the classic CV genre tho

>> No.8517837 [DELETED] 
File: 42 KB, 550x469, wefewf1211221.jpg [View same] [iqdb] [saucenao] [google]
8517837

>play all the harder underrated games /vr/ recommends for their approval
>they do not give me approval and instead continue to insult me
Why won't you like me? I did what you wanted. I stopped playing all the overrated easy games too.

>> No.8517848 [DELETED] 

>>8517837
/vr/ doesn't play games

>> No.8517852 [DELETED] 

>>8517837
There is no guarantee on /vr/ except that you will be insulted

>> No.8517989

I like the cool whip extension thing you can do in Rondo. I also like how jumping is handled as it's still mostly committed but allows for small adjustments.

Rondo also has the coolest Death fight in the entire series. Period.

>> No.8517995 [DELETED] 
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8517995

>>8517848
I do.

>> No.8518004 [DELETED] 

>>8517995
MOOOOOOOOOOOOOOOOOOOOOOODS

>> No.8518219

>>8517453
Haunted castle always gives the best themes.
another example:
https://www.youtube.com/watch?v=crjhDIrHS_0&ab_channel=JamesAlbert

>> No.8518981

>>8518004
>talking about haunted castle tracks
>stage 2 theme not posted
https://www.youtube.com/watch?v=HH6TYZYeW6Q

>> No.8519138
File: 162 KB, 480x480, fc6.png [View same] [iqdb] [saucenao] [google]
8519138

>>8515627

>> No.8519496

>>8515627
Rondo is the only Classicvania I properly enjoyed, mostly because of the controls.

>> No.8519720

>>8519496
>mostly because of the controls.
it controls like shit, wtf are you on. I bet you only played with the loli.

>> No.8519731

>>8515784
>>8517316
They deliberately went with a more anime-style for Rondo of Blood since they weren't expecting localize the game for the west (since the TG-16 bombed in the states).

>> No.8519745

>>8519720
>it controls like shit
t. igavania player

>> No.8519754

>>8517810
>SOTN perfected a genre
It's not significantly different enough from Super Metroid to get extra props like that. It's a very good game but it didn't reinvent the wheel. In fact, the second castle actually kind of annoys me these days. Back in 1997 it was awesome because you found out you actually had completed only half the game after beating Richter. And the castle being upside down was nifty as hell. The problem though when revisiting the game several times is you realize how plodding it is. The first castle was perfectly designed for your abilities but when you flip it upside down it makes a lot of platforms juuuust out of range of your double jump. So you're constantly turning into a bat or doing that mega jump that sticks you to the ceiling for a second. The story stops cold aside from sentence or two from Death, so there's not much to it if you're actually exploring and not making a beeline for Dracula's parts. And the soundtrack trips over itself by making Finale Toccata the theme to like 3/4 of the castle.

>> No.8519770

>>8519731
I always wondered why they didn't just port Rondo to the SNES instead of using the assets for an entirely different game. The SNES clearly was able to replicate everything in the original. Shit, even the "FMV" could be done since it was functionally just still images with mouth flaps. Replace the spoken dialog with text and you have a perfectly serviceable port.

>> No.8519793

>>8519770
Why do that when new consoles were coming out 1 year later and you could've ported Rondo to the Saturn and keep everything intact, polish up some stuff that felt unfinished in the original like that secret door or the alternate ghost ship stage, and maybe add some new stuff to it like an extra stage or 2, or making the Dracula fight actually a challenge. No point in porting Rondo to an inferior console like the SNES.

>> No.8519798

>>8519793
Is THAT what that weird mirror thing was in the ship? I always wondered why that thing was there.

>> No.8519803

>>8519770
With the work they’d have to do to restructure a CD-based game into something that could affordably fit on a cart, they probably felt it was worthwhile just to make a “new” game out of it.

>> No.8519805

>>8519770
Space issue. Mask ROMs were expensive and could only fit a fraction of what CD-ROMs were capable, which is why they redid the levels in the first place.

>>8519793
Yet, they never did.

>> No.8519813

>>8519803
The only thing that took space was the CD audio. And they remixed the music for the SNES anyway for Dracula X. The entirety of Rondo would have no problem fitting on an SNES cart. The PC-Engine is arguably an 8-bit system. Rondo doesn't do anything the SNES can't aside from the redbook.

>> No.8519825

My guess is that Konami had different, entirely independent teams for each console and while they might trade assets, they never ported anything wholesale. Rondo and Dracula X is a Turtles In Time/Hyperstone Heist situation or the three entirely different TMNT Tournament Fighters. It's just how Konami operated back then.

>> No.8519840

>>8519813
The data track alone for Rondo is 8 megabytes (or 64 megabits) so they’d have to cut that by half at least, and restructure the whole game to work from ROM in the space available (probably a 16 or 24 megabit cart). I think it’s reasonable to assume that you could easily end up with what Dracula XX was once you’d gone through all of that.

>> No.8519841

>>8519825
Most of the team that handled Dracula X SNES would go on to establish Konami Nagoya who made the shitty Saturn port of SotN and a couple terrible Goemon games.
Makes sense, considering how much worse Dracula X on the SNES is compared to PC Engine's.

>> No.8519846

>>8519840
That size might be related to the vocal tracks? The music is stored as redbook but I don't know how the spoken dialog during the FMVs is handled.

>> No.8519848

>>8519841
Snes dracula x is on par with rondo

>> No.8519849

>>8519840
Sorry, I was wrong, the data track is actually 24 megabytes. The first track on the disc is redbook.

>> No.8519851

>>8515627
Levels are too flat
Castlevania, Castlevania III, and hell, even Bloodlines and Castlevania IV are all superior.

>> No.8519862

>>8519849
Yeah, that makes me think the dialogue is in there somewhere. 24MB is waaaay too big for it to be anything else.

>> No.8519868

>>8519848
Sure...until Dracula. That Dracula fight can suck my nuts.

>> No.8519983

>>8519848
Level design is much worse in the snezz version. It's like all they could come up with is copypasting purple spear dudes everywhere. Very lazy and boring, they didn't even try.

>> No.8520036

>>8519983
Yeah, it's absolute shit and plays like a homebrew hack-job. Worst part is e-celebs calling it a "port" and zoomers coming in with hot takes that on further inspection don't add up and it turns out they've "played the SNES port bro".

>inb4 Australia-kun reads this and makes the thread:
>"dracula x is a straight port of rondo"

>> No.8520059
File: 161 KB, 480x640, booru.allthefallen.moe 317214 1girl blonde_hair blue_eyes cameltoe castlevania castlevania_dracula_x_chronicles full.jpg [View same] [iqdb] [saucenao] [google]
8520059

>>8519720
>I bet you only played with the loli.
Why yes, how could you tell?

>> No.8520065

>>8520036
australia-kun is the shitposter that uses "snezz" lol.
guy has nintendo rent free forever.

>> No.8520075

>>8519745
>t. igavania player
fuck off, CV1 had better controls than Rondo of Turd.

>> No.8520087
File: 589 KB, 994x955, 676maria.png [View same] [iqdb] [saucenao] [google]
8520087

Why is she so perfect?

>> No.8520113

>>8515892
>>8515904
Popularity breeds hate and hipsters

>> No.8520126
File: 84 KB, 567x497, gelbooru.com 681027 blonde_hair blue_eyes boots braid castlevania castlevania_rondo_of_blood church sample.jpg [View same] [iqdb] [saucenao] [google]
8520126

>>8520087
Because she's a little girl

>> No.8520141
File: 2.88 MB, 640x514, Castlevania - Rondo of Blood 1.webm [View same] [iqdb] [saucenao] [google]
8520141

>>8515627

>> No.8520184
File: 2.82 MB, 640x514, Castlevania - Rondo of Blood 2.webm [View same] [iqdb] [saucenao] [google]
8520184

>> No.8520204
File: 49 KB, 600x827, 1262425256337.jpg [View same] [iqdb] [saucenao] [google]
8520204

>>8520075
>He got filtered by Rondo

>> No.8520208 [DELETED] 

>>8520204
Dracula X is the superior game, cope.

>> No.8520212

Someone post the webm of you being able to skip an entire section with ease in the SNES Dracula X because they didn't even playtest the game.

>> No.8520224 [DELETED] 

>>8520208
>Shit level design
>Shit mechanics
>No Maria mode
>Gutted storyline
Keep coping

>> No.8520231 [DELETED] 

>>8520208
>>8520224
Dracula X trannies are indeed pathetic

>> No.8520259

>>8520224
Don't forget
>shit sound quality compared to PCE's amazing Redbook audio tracks
>smaller enemy count with worse animations in order to fit on the cart

Dracula X on Super Nintendo... was a mistake.
Konami should've never even bothered with it.

>> No.8520286
File: 38 KB, 680x581, E2304D96-D4CC-4225-8CA4-61FB7F5ED816.jpg [View same] [iqdb] [saucenao] [google]
8520286

>>8515648
>that guitar

>> No.8520489

>>8515692
A winning combination

>> No.8521107

>>8519754
Agree. I like Symphony a lot, but the second castle really is underdeveloped. Harmony did the gimmick a lot better, probably because it was designed around the idea from the ground up, while the upside down castle feels like an idea which was thought up, or at the very least started, very late in the game's development.

Playing SOTN these days, I do still have fun, even in the Fresh Prince Of Transylvania castle, but I often find myself thinking "Man, I really wish this had more depth and planning to it."

>> No.8521131

>>8519868
The music though, and the giant Bela Lugosi looking Dracula laughing at you, then turning into a gigachad muscle demon.
https://www.youtube.com/watch?v=O9FX95aFyr4

What's the actual continuity with these two games anyway? I've seen some say one is a sequel to the other, and I've seen some say it's a quasi-remake.

>> No.8521169

>>8515892
SotN is pretty good but it's people who claim it as the gold standard for Castlevania/Metroidvania that's the issue.

It's not the best at either.

>> No.8521183

>>8521169
>but it's people who claim it as the gold standard for Castlevania/Metroidvania that's the issue.
Why is it an issue? Is there some kind of threat presented in somebody suggesting that kind of opinion?

>> No.8521240

>>8521183
Not really. Its people/media pushing it like it's fact that's annoying.

>> No.8521243

>>8521240
What if they were pushing your favorite Castelvania/Metroidvania as the best instead?

>> No.8521250

>>8515627
>All SNES and Mega Drive games BTFO
ALL of them? Not even one is saved? Should I throw away my games? Should I persecute and kill whoever own other games?

>> No.8521269

>>8520286
PC Engine CD OSTs have some real unparalled bangers
Ys I&II (plus the seguels) and Dragon Slayer: The Legend of Heroes (again, I and II) are some of the other more well-known ones. Ryo Yonemitsu really went all out for those.
The chiptunes aren't that shabby either. Truly a great console in terms of music.

>> No.8521292

>>8515909
God! I wish we could go back to when cutscenes were far and between and took less than a minute long.

>> No.8521297

>>8521243
I'm thinking that would be based

>> No.8521301 [DELETED] 

Castlevania is a shit series with a shit fanbase of posers.
Permaban these threads and maybe /vr/ will improve.

>> No.8521309

>>8517492
Another anon here. Is there a video or account showing this supposedly overpowerness of the bible? I've finished Rondo of Blood several times and only found the bible useful in some spots, but I've seen many posts here calling it the definitive weapon of game.

>> No.8521338

>>8515907
>>8515909
>>8521292
I don't think they are really that long, but if you hate the anime exposition, you can simply not save the girls. It's all optional, except for the intro.
You won't get the best ending, but what do you care? You still get same classic gameplay.

>> No.8521340

>>8519720
>controls

* Alternating whip height before your attack ends, lowering the chance of missing the target.

* Improved jump control, with a good balance between commitment and adjustment.

* Swift movement on stairs, with quicker steps and the ability to jump on or off them. No more you feel like you're "stuck" on the stairs.

All that makes a noticeable difference.

>> No.8521351

>>8521301
Here's your complimentary (You)
Don't spend it all in one place.
Besides, improve your bait.

>> No.8521352

>>8521338
I liked the cutscenes. I was actually praising the game not making them long and many. It just wasn't the most well-written post here.

>> No.8521414 [DELETED] 

>>8521301
>other people can enjoy playing Castlevania whilst I'm shit at them? Must be poseurs!

Stay mad faggot.

>> No.8521546

>>8521352
I'm not too big into anime, but still I didn't hate them.
The whole game is a product of its time.
If the japs wanted to put some of their cartoons in the game, then that's their right.
The 5-star gameplay and the rocking OST carried the game so well, that not even the most fervent anime hater could genuinely hate it.

>> No.8521691

Dracula X on the SNES is actually decent and could've fared better if it was repurposed as a different CV game rather than a port/weird retelling of Rondo

>> No.8521721 [DELETED] 

>>8521691
Nah, it's kusoge. No doubt the worst 16-bit 'vania along with the other one on the super shitendo.

>> No.8522551 [DELETED] 

>>8521721
Take your meds, auster

>> No.8522656

>>8517742
>>8517497
The craziest thing about Haunted Castle is that it's an arcade game with a credit limit. You'd think they'd want to encourage quarter pumping but it operates like an NES game where it kicks you back to the beginning if you game over. Konami literally prioritized difficulty over money.

>> No.8522714

>>8521183
It's just the fact that it isn't, it's not a ClassicVania, it was an all new Vania. Simon's Quest arguably started this path but that still wasn't even close to Symphony Of The Night, it's much simpler, smaller, and far less refined.
As for not being the best, it clearly struck gold with the formula, but the game is also a bit haphazard in its design, the upside down castle is a cool addition, but once you've been through it a few times you really notice how halfbaked the idea and execution is, it feels like it isn't really finished (though the first time you discover and enter it, it's amazing). There's also some pretty wonky balance (which is fun in its own way, but also kills some challenge).

It's a good game, but the later MetroidVanias just plain were better planned, had better level design overall, and offered more challenge (with stuff like hard modes). They didn't have the same explosive degree of content, with a lower amount of items and somewhat less variety in equipment, but instead what was there felt a lot less thinly spread, and much more focused and polished.

>> No.8522721

>>8521269
It really fucking does. Gate Of Thunder makes me headbang reflexively, I can't listen to it too much or I get neckstrain.
https://www.youtube.com/watch?v=kwOfahTC8fg

>> No.8522738 [DELETED] 

>>8521721
>No doubt the worst 16-bit 'vania
It's a solid 4th place 16-bit era Castlevania, below Rondo, Bloodlines and X68000, but above Super Castlevania Bros.

>> No.8522739
File: 378 KB, 740x370, castlevania-5.png [View same] [iqdb] [saucenao] [google]
8522739

>>8517413
>BL

>> No.8522754

>>8517304 >>8517316
It's not weeb because of its aesthetics; it's weeb because it was Japan-only for 13 years and got all the associated "greatest game you'll never play" hype/mythos.

>> No.8522762

>>8522714
SOTN's items were largely illusory. You'd constantly pick up weapons and armor that had no gains or even worse stats than your current gear. Food items would often heal something negligible like 10HP. And throwing weapons were never in ample enough supply for them to be useful until you bought the duplicator, and by the time you can get that you're already overpowered. So most of the game you're collecting a bunch of shit that does nothing but clog up your inventory. And the game is too easy for it to be worth taking advantage of all the special equips like status elements and shit because by the time you swap your gear you'd already have been able to bypass whatever was in your way. Lightning protection on Galamoth is the only time when such a thing could be worthwhile. SOTN Randomizer fixes the issue a bit by making you use equipment you'd never give a second thought to in a normal playthrough but it's a weird issue with the original game. It feels enormous because you're always finding hidden areas with shit in them but how often does all that shit matter?

>> No.8522768

Rondo is shit.
Megadrive bloodlines is underated
Super castlevania is overrated but still a great game.
Sotn is 10 hours of quality content stretched out into 50 hours....
Wonder boy dragons trap- is the perfect metroidvania

>> No.8522796

>>8522762
that's why the first playthrouhg of SOTN is amazing but every subsequent one feels like shit and tedious, i wish i could forget all i know and play it again

>> No.8522830
File: 47 KB, 360x450, Wonder_Boy_III_The_Dragon_s_Trap.jpg [View same] [iqdb] [saucenao] [google]
8522830

>>8522768
>Wonder boy dragons trap- is the perfect metroidvania
Is it, or is it just still obscure enough that you can feel unique for praising it?

>> No.8522845

>>8522796
Completed my first playthrough of SotN about a month ago. The quality of content included is outstanding (that pixelwork), but the game is quite short. The ending with Richter was kinda unexpected, I thought I am around the midgame. Have known about mirror castle but had no desire to explore the same (admittedly beautiful) rooms again. Overall the game deserve its praise, but the lack of interesting platforming is a real downside, Super Metroid is much much better in that regard.

>> No.8522859
File: 345 KB, 1600x800, H2x1_NSwitchDS_WonderBoyTheDragonsTrap_image1600w.jpg [View same] [iqdb] [saucenao] [google]
8522859

>>8522830
Not obscure at all. In pal regions it has always been a legendary title.

>> No.8522874
File: 156 KB, 800x1132, 51073-wonder-boy-in-monster-world-genesis-front-cover.jpg [View same] [iqdb] [saucenao] [google]
8522874

>>8522859
Ah, so appreciating it shows your superiority to ignorant burgers.

>> No.8522892
File: 5 KB, 320x240, bloodlines.png [View same] [iqdb] [saucenao] [google]
8522892

>>8522830
Based and Wonderchadpilled.

>yfw SotN ripped off its "you start the game at the final part of the previous game" idea

>> No.8522974

>>8522768
>>8522859
Yuros won’t shut up about Dragon’s Trap when WB in ML and WB in MW are better

>> No.8522982

>>8522762
Randomizer helps, I also think Luck Mode helps, because it means you'll actually get more of the throwing items and food items, and overall have better access to more different equipment which you otherwise wouldn't have, combining this with a randomizer I think would make the game very interesting, and the shitweak stats you start out with would add some challenge.

>> No.8523046

>>8522974
True patricians know Monster World 4 is the peak of the series due to having the deepest dungeon designs.

>> No.8523056

>>8523046
Monster world is my fave, the one right before 4. I love dragon's trap and world but 4 I could never get into, bores the shit out of me.

If you want another wonderboy fix, check out Aggelos on Steam. I really liked it, great wonderboy clone.

>> No.8523114 [DELETED] 

>>8520231
>>8520224
Nah, You are trannies clown

>> No.8523169

>>8520087
Maria makes the game easy, but I can't help having fun playing as her whenever I fire up Rondo.

>> No.8523181

I love Portrait of Ruin, but DS is not retro so I apoligze

>> No.8523263

>>8520087
I thought this was fake fanart because of her chest but checking the game she really does have massive tits...

>> No.8523292
File: 278 KB, 1596x898, ss_df8bc1857eae60e92a6262581c24e4c147fbd50c.jpg [View same] [iqdb] [saucenao] [google]
8523292

>>8523056
Looks pretty, but Monster World had lowercase letters back in 1992, and didn't need gradually filling XP bars to hold players' attention.

>> No.8523315

>>8519851
Not only is this beyond retarded and flat out wrong, but there are MULTIPLE sections that scroll vertically. Did you even play the game?

>> No.8523528
File: 92 KB, 800x553, 1641162072820.jpg [View same] [iqdb] [saucenao] [google]
8523528

>>8515627
All of them, anon? really?

>> No.8523553

>>8522721
Imagine if Duran Duran took that direction in music in the 90's. Maybe they secretly wanted to make rockin/metal music all along, and the record company wouldn't let them?

>> No.8523593 [DELETED] 

>>8523114
Maybe put down the nintendies and actually PLAY the absolute kino that is Rondo, you disgusting transexual https://youtu.be/XRnBAPHLM-0

>> No.8523616
File: 493 KB, 1181x677, 4t.png [View same] [iqdb] [saucenao] [google]
8523616

>>8523056
>Monster World 4
I still can't figure out if it's funny or sad how much Shantae ripped it off and has nothing fun about it.

Also what came first MW or Z2 or Scorcerian? I know T&E revolutionized RPGs with Hydlide, but who revolutionized it with side scrolling RPGness?
>Xanadu/Romancia did it first
uuuuh no

>> No.8523656

>>8523616
>but who revolutionized it with side scrolling RPGness?
that would be Namco's arcade game, Dragon Buster

>> No.8523660
File: 22 KB, 268x188, images.jpg [View same] [iqdb] [saucenao] [google]
8523660

>>8523263
What the shit. Isn't she supposed to be 12?

>> No.8523727

>>8523660
Anon, girls don't wait until 18 to start developing breasts. You're just expected to not be a scumbag about it.

>> No.8523731 [DELETED] 

>

>> No.8523740
File: 128 KB, 240x415, Castlevania_The_Dracula_X_Chronicles_cover.jpg [View same] [iqdb] [saucenao] [google]
8523740

>Revamped gameplay to 2.5D
>Still offers the original version with it
>Also throws in a less glitchy version of SotN

>> No.8523962

>>8523740
i really dislike the 3D in this and Maverick Hunter X. Powered Up is fine though

>> No.8523973

>>8515631
Even the Mega CD never produced a game of that quality

>> No.8523992

>>8523962
I actually like the MHX 3D maybe because I can't really see their faces like there were no closeups or whatever. the MMX style looks hideous in 3D every time

>> No.8524017

>>8523973
Mega-CD has Misadventures of Flink which btfo's any Castlevania.

>> No.8524041

>>8523660
>>8523727
It's true. In fact girls who develop large breasts early end up having a rough time because they immediately start getting hit on my much older men.

>> No.8524098

Just an FYI for anyone interested. Limited Run Games has a preorder for an overpriced physical copy of Castlevania Requiem.

>> No.8524158

>>8520059
>booru.allthefallen.moe
That's an odd booru listed in your image name.

>> No.8524173

>>8524158
Yes, it's quite popular among the based community.

>> No.8524176

>>8524173
based booru?

>> No.8524186

>>8524173
Based on what?

>> No.8524193

>>8524186
Based upon itself, thus, based.

>> No.8524196
File: 722 KB, 500x500, 1642011982929.gif [View same] [iqdb] [saucenao] [google]
8524196

>>8524193

>> No.8525175

>>8524017
In what, sprites, music?
Are you telling me that flink has better gameplay than any castlevania?

>> No.8525220

>>8520087
Because she's some cake and lolipop-eating little girl that throws animals at demons and the undead and utterly fucks them up.
It's fun and cool because you realize the game devs were having a laugh designing her as "little sister's character to use in the game".
80s/90s charm

Just like how Richter makes you feel like a badass when playing.

>> No.8525223

>>8515627
>you're only allowed to enjoy ONE GAME
Sad

>> No.8525225

>>8523962
I feel the opposite desu. Powered Up fails to capture the cute chibi aesthetic, I would have preferred 2D sprites.

>> No.8525485 [DELETED] 

>>8525220
Why are rondo fans so creepy

>> No.8526008

>>8521340
>* Improved jump control, with a good balance between commitment and adjustment.
Wrong, it's not an improvement. you either go all the way or don't. Half-ass shit is for faggots.

>> No.8526030

>>8526008
>It's not exactly like I WANT.
>Therefore, it's bad for EVERYONE ELSE.

Congratulations on your (not) understanding of subjectivity.

>> No.8526047 [DELETED] 

>>8525485
Why do moralfags haet fun?

>> No.8526058 [DELETED] 

>>8525485
I'm not quite sure, but could it perhaps be the same reason people hate and spit on anime fans which this games contains cut-scenes of? I feel like there is a connection here.

>> No.8526673

Rondo is gorgeous but boring to replay.
XX (snes) looks like butt at placesand gorgeous at others (crystal stage, damn) but is a good challenge platformer. I had fun working towards the one life clear with best ending, altho I ended up hating it at the end and never touching it again after I did it, it is really fucking hard. On the opposite I had fun looping CV1.

What I'm saying is rondo can't be played like a classicvania, it's really really boring like that Once you 100% it, it's pointless. It is awfully pretty tho. XX is a pretty well made classicvania using rondo assets. I dunno why the walkspeed is so slow tho, that's the main flaw.

A while ago I tried working towards a one life clear of the X36000 one (ps1 version) but jesus christ it's even harder than XX. Don't know if I'll manage that, it's a bitch.

>> No.8526681

>>8526673
Also Bloodlines just feels off for some reason. I never was motivated t play it much, it's like something different than castlevania.

And yes the first playtrough of SOTN back in the day felt like a dream, fuck the contrarians. I agree it's boring now tho.

>> No.8526830

>>8526673
>the X36000 one
What's the name of the bear family in the picture books?

>> No.8527034

>>8526681
Well the stages are largely not in the castle itself in Bloodlines. The concept that you're traipsing around WW1 era Europe is a neat concept but also un-Castlevania-like. It stands out as much of an anomaly as SOTN used to before the latter became the defacto standard for the series.

>> No.8527097

>>8526673
>I dunno why the walkspeed is so slow tho, that's the main flaw.
Probably to keep the Snezz CPU from chugging like what usually happened with fast-paced action games on the system.

Imagine if a fast Castlevania such as Bloodlines were ported to it, it'd probably lag 5x as much.

>> No.8527147

>>8527097
But you can just jump over and over to make it scroll faster and that's what speedrunners actually do. But yeah I guess there might be some section where the snes would shit itself if 3 sprites are present onscreen at once.

>> No.8527205

>>8517407
>>8519138
https://www.youtube.com/watch?v=O1zkgxaBt9c

>> No.8527323

>>8517463
it had to play chiptunes when it was loading other stuff off the CD and couldn't stream music, almost all PCECD games do that. playstation too but you don't notice it as much.

>> No.8527417
File: 130 KB, 442x355, castlevania_rondo_maria_in_sotn_clothes.png [View same] [iqdb] [saucenao] [google]
8527417

Best Castlevania girl.

>> No.8527467
File: 76 KB, 631x900, sonia-belmont.jpg [View same] [iqdb] [saucenao] [google]
8527467

>>8527417
Take the Soniapill.

>> No.8527596

>>8527147
>But you can just jump over and over to make it scroll faster and that's what speedrunners actually do.
Imagine actually playing videogames like that. Sounds like hell. All for a speed record that'll get erased from the internet within 10 years because "you vill own nossing and be happy".

>> No.8527619
File: 3 KB, 96x87, CV_boobs.gif [View same] [iqdb] [saucenao] [google]
8527619

>>8527467
Different anon, actually played this recently, it was actually pretty okay, was expecting worse. Like it isn't great, the bats still have that obnoxious flitting around pattern that makes them so annoying and they're everywhere and ghosts can fuck off. Still, I really like the ideas and occasionally execution that goes on in Legends, the bosses are pretty fun and Executioner is particular is clever, the music is fantastic, holy shit. It's a pretty varied soundtrack, too.

https://www.youtube.com/watch?v=CS5zX7Ni4Fk

I also like how oyu get stuff like a short hop, moving while crouching, and essentially having multiple subweapons on hand at once, not what I expected from a 1997 Gameboy vania.

>> No.8527632

>>8527467
>fucks Alucard and births a line of half vampire supermen to fight the forces of darkness
>murders Dracula for the first time in history, while pregnant no less
>was so cool that her second game gets cancelled and then Iga writes her out of the timeline

Sonia is probably my favourite CV main character next to Richter, Alucard and Soma. Criminal that she’s so underused

>> No.8527649

>>8527632
Iga has a bad habit of disavowing games he didn't personally work on. I don't even think Legends is that good but it's far more interesting as an origin of the Belmonts. I'm not a fan of Dracula's newfangled history that seems to kick out Bram Stoker's novel.

>> No.8527687

>>8527619
Why does she push her chest out like that? I mean it's hot, but why?

Also I think all the old games could be fixed if the jumps were better.

>> No.8527701

>>8527632
>Criminal that she’s so underused
I'm not surprised by this myself, but yeah, even if one doesn't like Sonia personally, it's such a wasted concept, isn't it? Honestly I feel like a lot of the stuff between SoTN and HoD, or even the franchise in general, is underutilized. You never hear from Reinhardt Scheider or any other 64vania character ever again despite their stories in their own game being pretty well fleshed out and arguably having opportunity to expand in, in a historical kind of way if not with the characters themselves. We never get to see CoTM's Hugh get better after being a lil bitch, either.

Shit, Iga barely did shit with his own characters and what little he did do involves a lot of subtext, presuming that what happens in games like OoE even matter. Jonathan & Charlotte might as well not exist, even though Brauner punking Dracula would arguably be what gives the Sorrow cast the idea to try something like that themselves. Everything in the PS2 games has practically no real bearing on the more popular games.

It's just, what the fuck, you know?

>> No.8527716

>>8527687
girls store their power level in their tits

>> No.8527727

>>8527687
In game, there's a thing called Burning Mode. I don't know shit about how to activate it since I only did once accidentally, but I think it's a limited invincibility ting you can once per level, right from the start of the game. Straight up Starman stuff where nothing hurts you, but you can hurt them. The chest puffing is the powerup process.

>Also I think all the old games could be fixed if the jumps were better
Maybe, but honestly, anon? I think they're fine as is. Maybe it's just me, but I find that, especially in the well designed ones, the fixed jump doesn't fuck you up as much as you'd think, and a lot of the jumps you make aren't that hard and become second nature real quick. Games like Adventure 1 and some spots in Chronicles are somewhat an exception, though, where you have to be pixel perfect to make it.

>> No.8527956

>>8527632
>half vampire supermen
Not quarter?

>> No.8527960
File: 743 KB, 1200x1000, mega maria.png [View same] [iqdb] [saucenao] [google]
8527960

>>8527956
The vampire part is so strong that it kicks the ass of the human part.

>> No.8527984

>>8527960
She literally could do that...my God...

>> No.8530048
File: 296 KB, 714x392, e9ef70a60269f42ac05ea01f19873168.png [View same] [iqdb] [saucenao] [google]
8530048

>>8527960
>>8527984
YWN be teased by a big tittied loli.

>> No.8530078 [DELETED] 
File: 33 KB, 571x316, 928b8972af7837c1b6cff8372a032270.jpg [View same] [iqdb] [saucenao] [google]
8530078

>>8515627
>Console that 3 people in Japan ever actually owned
>Virtually impossible to emulate to this day
>Best Castlevania game of all time

>> No.8530082

>>8515627
It's not as good as CV1 and CV3, but it's certainly better than Bloodlines, SCV4, let alone DX SNES.

>> No.8530115
File: 310 KB, 1500x1350, 81IsZhpOuuL._SL1500_.jpg [View same] [iqdb] [saucenao] [google]
8530115

>>8530078
If setting up an emulator is too hard for you, you could always just shell out the money.

>> No.8530120
File: 87 KB, 615x629, annette-succubus.jpg [View same] [iqdb] [saucenao] [google]
8530120

>>8530078
>he didn't play Dracula X Chronicles on the PSP back in the day
Get a load of this pleb.

>> No.8530123

>>8530078
This kind of ignorance can only be intentional.

>> No.8530173

>>8526681
only thing i can think of bloodlines as for now is jumping in proximity of a block it won't let you it's kinda autistic

>> No.8530421
File: 37 KB, 868x800, 1642449229738.png [View same] [iqdb] [saucenao] [google]
8530421

>>8530048
We'll make anime real. Someday...

>> No.8531080

>>8530120
Lay off the weed, Annette, holy shit

>> No.8531265

>>8515627
For me, it's Bloodlines.
https://www.youtube.com/watch?v=Vj-KTSNvUTs
https://www.youtube.com/watch?v=NQM1vCMlEBo
https://www.youtube.com/watch?v=0UxxcTw4IyE

>> No.8531282

>>8527632
>fucks Alucard and births a line of half vampire supermen to fight the forces of darkness
This is the reason she wasn't used. Stupid idea for weebs and coomers

>> No.8531407

>>8530421
The movie is trash but the VR suit that lets you feel everything in Ready Player One seems like it's 100% possible with haptic feedback. The applications...

>> No.8531413

>>8515627
But this game has a better version on SNES.

>> No.8531419
File: 53 KB, 450x318, 31.jpg [View same] [iqdb] [saucenao] [google]
8531419

>>8531413
The music is way cooler on PCE. Plus it's PCE which automatically means Hudson comeliness. Pic related, it's the town their company was in.

>> No.8531432

>>8523740
>uses Sony's internal PSP emulator to put out a "collection" of Rondo and SOTN on PS4
>strips out the remake to try and hide that it's just an iso of DXC