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/vr/ - Retro Games


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File: 162 KB, 1200x776, 1640552812809.jpg [View same] [iqdb] [saucenao] [google]
8468998 No.8468998 [Reply] [Original]

Name 1 game where this actually happened.

>> No.8469005

>>8468998
Kirby

>> No.8469012

Why can't you name five?

>> No.8469014
File: 97 KB, 400x545, F080FCEF-9B17-4EFB-8F11-992BB66BF022.jpg [View same] [iqdb] [saucenao] [google]
8469014

>> No.8469016

Power Blade literally the best example of a game saved by localization.

>> No.8469023
File: 30 KB, 250x343, 250px-Totally_Rad_cover_NES.jpg [View same] [iqdb] [saucenao] [google]
8469023

>>8469005
Totally Rad on the NES. Was originally a cutesy platformer called Magic John but was heavily localized to be... totally rad

>> No.8469025
File: 198 KB, 1280x720, FC0752AC-7319-44FF-B3A6-7217262A2F84.jpg [View same] [iqdb] [saucenao] [google]
8469025

>> No.8469037
File: 338 KB, 2000x2000, 540C286F-1236-431C-B65B-DC570382ABA9.jpg [View same] [iqdb] [saucenao] [google]
8469037

>>8469016
Never knew about this one. They turned the weird little guy into an Arnold clone

>> No.8469054
File: 291 KB, 1000x1528, RCO019.jpg [View same] [iqdb] [saucenao] [google]
8469054

>>8468998
OP image is literally Bonk

>> No.8469057
File: 385 KB, 1280x1021, 4860E1F7-C38B-4483-8E30-90071F73CD99.jpg [View same] [iqdb] [saucenao] [google]
8469057

Lots of stuff with anime art got marketed in the US with generic scifi/fantasy art.

>> No.8469060

Lots of stuff with generic anime art got marketed in the US with scifi/fantasy art.

>> No.8469062

>>8469057
Vast improvement in that case.

>> No.8469064

>>8469054
Was about to post this

>> No.8469065
File: 32 KB, 220x257, 0B3BEE01-9DF0-4405-9286-7EA68DE771C3.jpg [View same] [iqdb] [saucenao] [google]
8469065

>>8469054

>> No.8469069
File: 311 KB, 1200x1696, BombermanActZero_USBOX_Mrated.jpg [View same] [iqdb] [saucenao] [google]
8469069

Never played this, just seen it talked about on here in threads over the years.

>> No.8469072
File: 124 KB, 319x420, CE16C4B7-6E79-4A78-8B4C-B47E7029BD9F.jpg [View same] [iqdb] [saucenao] [google]
8469072

>>8469016
>>8469060
low hanging fruit for le contrarians

>> No.8469076

>>8469005
Angry Kirby is perfectly in line with the in game depictions of him.

>> No.8469078
File: 142 KB, 701x960, 33DAE989-1850-4572-B4B4-2D700506CFB0.jpg [View same] [iqdb] [saucenao] [google]
8469078

This only occurred with the box art, they surprisingly kept the plot and graphics the same, but god damn

>> No.8469081

>>8469025
More accurate unlike this thing:>>8469014

>> No.8469083

>>8468998
Ristar to an extent and it game his in game appearance much more personality.

>> No.8469091
File: 31 KB, 294x533, tumblr_pkrxdlrmQL1vujrhgo1_400.jpg [View same] [iqdb] [saucenao] [google]
8469091

You didn't say it originally had to be in Japanese

>> No.8469093

>>8469069
Imagine Konami use Halo-like engine for Bomberman. The games wouldn’t have turn out bad.

>> No.8469094

>>8469072
When Anime were unknown.

>> No.8469095
File: 289 KB, 700x447, densetsu-no-kishi-elrond_500.jpg [View same] [iqdb] [saucenao] [google]
8469095

Everybody knows obvious examples of OPs pic. Let's post the opposite example where the Japanese localization of a cringe badass western artwork is cutesy and chibi in its Japanese form

>> No.8469096
File: 73 KB, 678x960, 16192-47259.jpg [View same] [iqdb] [saucenao] [google]
8469096

>>8469025
>>8469057
>>8469078
Funny how Vic Tokai games get hit with these reskins quite frequently.

>> No.8469097

>>8469069
I love how all the schizoids on this board and /v/ post this as proof normies have shit taste when cutesy Bomberman is an iconic million seller and Act Zero was a sales flop

>> No.8469098
File: 31 KB, 220x328, 220px-Wizards_and_Warriors_NES_cover.jpg [View same] [iqdb] [saucenao] [google]
8469098

>>8469095
The original release

>> No.8469102

>>8468998
Rockman.

>> No.8469104
File: 136 KB, 512x388, 1C1D0C21-B5C5-4CAA-A20F-968DA24DCBEE.jpg [View same] [iqdb] [saucenao] [google]
8469104

>>8469091
Plok’s art was redone in all territories compared to the art the developer provided. Picrel is the original

>> No.8469105
File: 126 KB, 299x420, Magical+Hat+no+Buttobi+Turbo!+Daibouken+(Japan)-image.jpg [View same] [iqdb] [saucenao] [google]
8469105

>>8469096
And this was what it originally was.

>> No.8469106
File: 1.36 MB, 1247x1644, 20211227_001945.jpg [View same] [iqdb] [saucenao] [google]
8469106

>>8469091

>> No.8469107
File: 68 KB, 600x420, 8FB89A8E-70B9-4F90-96D0-B283137FB157.jpg [View same] [iqdb] [saucenao] [google]
8469107

>>8469091
>>8469104
The US and EU releases got this angry remade art.

>> No.8469110 [DELETED] 

Did anyone else notice how the transgender population in the west fluctuated once american and european publishers decided to stop localizing moeshit japanese box art and character design?

>> No.8469114

>>8469096
In the case of trouble shooters, they just changed the box art to take out the anime. Decap Attack is a whole other kettle of fish, though I’d argue the game is better off because of it.

>> No.8469116

>>8469107
Which to be fair isn't far off from Plok's portrayal in the game as having a very hair-trigger temper, especially once he gets the amulet and his face turns to pure rage as it powers up.

>> No.8469121

>>8469105
I feel like these types of localizations are something that should always be done for games based on a licensed ip. See also Shatterhand, Blazing Lazers and JJ&Jeff. Its essentially just the devs giving their work an original coat of paint so it can be re released as its own thing without needing to deal with legal shit. The Turbografx mini allowed those types of games to be re released that way and DeCap Attack in various sega collections.

>> No.8469125

>>8469107
The art is actually better here. Everything looks like a velvet puppet here and it has this really charming look to it, like the Mother plasticine figures

>> No.8469127
File: 143 KB, 478x900, 0B5A0786-BD68-4480-B11E-8B1067163B61.jpg [View same] [iqdb] [saucenao] [google]
8469127

SFC Prince of Persia got cool Katsuya Terada art.

>> No.8469131

>>8469121
Wait, Shatterhand was a licensed IP? Damn, coulda fooled me. In fact, they did

>> No.8469139
File: 46 KB, 500x342, 51JN7R0G7TL._AC_.jpg [View same] [iqdb] [saucenao] [google]
8469139

>>8469065
>>8469069
>>8469097
Western fans never seem to talk about this one for some reason.

>> No.8469149

>>8469107
I actually like these models, but the illustration was fine too.

>> No.8469153
File: 183 KB, 560x240, Regional differences.png [View same] [iqdb] [saucenao] [google]
8469153

>>8469098
even stranger is what they did to the HUD, though I'd be lying if I said I didn't think it was cool.
The REALLY cool thing is how the title screen for the JP version is essentially a reversal of the US version. There's some other interesting differences too.

https://strategywiki.org/wiki/Wizards_&_Warriors/Regional_differences

>> No.8469158

>>8469139
I think it's weird that the US boxart for Bomberman 1 is essentially what Bomber King/RoboWarrior is.
Really Bomber King and its sequels are a fucking anomaly, apparently they're loosely tied with the Blaster Master games?

>> No.8469160

>>8469069
It's way more of a traditional Bomberman game than you'd expect from the redesign.

>> No.8469167

>>8469121
And then there are reverse examples like Nintendo of America slapping a random Tetris license on a Yoshi-themed Panel de Pon reskin, forever trapping that game in copyright hell.

>> No.8469171

>>8469069
Honestly, the only inexcusable sin this game committed, was some retarded ass bs where you needed xbox live to save your progress.

Doing an actual game based off western art is a fun one off idea. Capcom should have done something with the megaman from SFxTekken.

>> No.8469173

>>8469127
Why is the protagonist a cute teen girl with a big butt now?

>> No.8469178

>>8469171
>Doing an actual game based off western art is a fun one off idea
It's actually closer to the original famicom artwork, though the in game sprites made him look cuter because of limitations

>> No.8469184

>>8469167
It's hilarious the English name for the entire Panel de Pon franchise eventually ended up being "Puzzle League" because of a Pokemon reskin.

>> No.8469185

>>8468998
Check out the Bonk's Adventure commercial for peak 90s radical
https://youtu.be/UoHJ0BEQIsg

>> No.8469187
File: 47 KB, 300x253, B1C2C7AA-CE94-427E-890B-ACBDF9EB62B6.jpg [View same] [iqdb] [saucenao] [google]
8469187

>>8469158
Yeah, the game boy games were made Blaster Master games in the west.

On a side note, Blaster Master also has a crazy localisation. The original is this epic space opera mech game where you’re going around different planets to fight in a massive interplanetary war. The game is fittingly enough called ‘Super Planetary War Chronicle: MetaFight’. This was changed to a story about some guy searching for his mutated pet frog and going underground to find him. Honestly the Blaster Master timeline is ridiculous. It’s one of the only series I can think of where both the original Japanese story AND the western localisation are both canon and counted as separate entities in the same timeline, with a bunch of other janky western developed sequels and localised games a la the Bomber King/Blaster Master Kid games being counted and considered canon.

>> No.8469189

>>8469078
>>8469025
What was the fascination with taking teens/early 20s girls and turning them into homely, cosplaying wine aunts? To not make the mothers who bought these games for their kids feel intimidated by younger, attractive women?

>> No.8469192
File: 16 KB, 240x163, 240.jpg [View same] [iqdb] [saucenao] [google]
8469192

>>8469178
For reference this is the original bomberman. The cutesy look became official I think either with Bomberman II, Bomber boy, or Bomberman 90

>> No.8469193

>>8468998
I like the art on the left but I prefer the text on the right.

>> No.8469204
File: 59 KB, 640x480, 51ea3776[1].jpg [View same] [iqdb] [saucenao] [google]
8469204

>>8469158
The US NES Bomberman cover art is literally taken from the MSX version of Bomber King.

>> No.8469212
File: 190 KB, 800x799, 243948-pokemon-puzzle-challenge-game-boy-color-front-cover.jpg [View same] [iqdb] [saucenao] [google]
8469212

>>8469184
They could at least have gone with a less blatant but slightly bland Puzzle Challenge

>> No.8469213

>>8469204
That explains a lot.

>> No.8469219
File: 9 KB, 537x276, Screenshot 2021-12-31 at 02-46-37 Totally Rad Regional Differences - The Cutting Room Floor.png [View same] [iqdb] [saucenao] [google]
8469219

>>8469023
The funny part is how self-aware it was with their Keanu Reeves type character juxtaposed with Zebediah Pong and all of the other characters and enemies.

https://tcrf.net/Totally_Rad/Regional_Differences

>> No.8469221

>>8469189
Because the US in the 80s had a very narrow definition of what was considered a hot woman, and that usually equated to what you saw in Playboy or in the Sports Illustrated swimsuit issue.

>> No.8469237
File: 215 KB, 1768x750, v4m39cgjnum11.jpg [View same] [iqdb] [saucenao] [google]
8469237

My favorite example of this.

>> No.8469238

>>8469187
There's also the part where someone wrote a novelization of Blaster Master for the Worlds of Power kids books, and someone in Japan liked the book so much that he made Blasting Again for PS1 as a follow-up to the novel.

>> No.8469249
File: 56 KB, 513x1124, hopkingreenfrog.png [View same] [iqdb] [saucenao] [google]
8469249

>>8469187

>> No.8469258

>>8469238
Fuck I totally forgot that the god damn BOOK is canon to it as well. That’s like if Kojima decided that the Worlds of Power Metal Gear novel was canon and was actually Raiden’s VR training all along, and also Snake’s Revenge actually happened but 50 years after MGS4

>> No.8469261
File: 226 KB, 1280x720, pandemonium.jpg [View same] [iqdb] [saucenao] [google]
8469261

This happens in reverse to a much more dramatic degree. Pandemonium was given entirely new characters.

>> No.8469298

>>8469091
>>8469107
Kek. Japanese Plok looks like Mr Sparkle

>> No.8469339

>>8469171
No, the inexcusable sin is that the game has literally no local multiplayer, you can ONLY play multiplayer online

like what the actual niggershit fuck, why would you make a bomberman game in TWO THOUSAND AND FUCKING SIX that does not have local multiplayer? It's like making a Mario game with no coins / collectibles.

>> No.8469340
File: 14 KB, 275x183, download (11).jpg [View same] [iqdb] [saucenao] [google]
8469340

>>8468998
Sonic 1 though 3.

Japan had all cutey à la Mickey Mouse while USA gave him attitude.

>> No.8469353

>>8469340
Was for the best, considering his popularity was extremely limited in Japan till at least the Adventure era.

>> No.8469367

>>8469025
soulful western interpretation

>> No.8469372

>>8469261
I like Guppy but they should've kept the jester desu.

>> No.8469373
File: 441 KB, 1280x886, 1640922689712.jpg [View same] [iqdb] [saucenao] [google]
8469373

Westerners... sigh

>> No.8469381
File: 379 KB, 1263x714, 233.jpg [View same] [iqdb] [saucenao] [google]
8469381

>>8469187
Have you seen how they mixed metafight and blaster master as canon now? Those are awesome games to check out, and the plot was nicely created to make it metafight and blaster master.

>> No.8469392

>>8469373
Both of those look great!

>> No.8469393
File: 119 KB, 231x480, unnamed.png [View same] [iqdb] [saucenao] [google]
8469393

>>8468998
Ness's shitty americanized clay model comes to mind

>> No.8469394

>>8469373
Sorry, ran out of breath. I meant to say, Westerners, thank you for the upgrade.

>> No.8469396

>>8469340
>>8469353
And now both Sega and their retarded fanbase are trying to say "no no the Japanese version better" when clearly only the autists like the Japanese canon.

>> No.8469403

>>8469393
looks better with a neck and eyebrows desu
Less like a bootleg peanuts character.

>> No.8469404
File: 130 KB, 640x1158, 51522_front.jpg [View same] [iqdb] [saucenao] [google]
8469404

Yoshi's Safari actually got toned down in the west. The Japanese box art shows Mario going apeshit with a bazooka.

>> No.8469405

>>8469219
Did they make him gay as well, what's going on there?

>> No.8469407

>>8469404
Yoshi’s Road Hunting is somehow a lot more sinister, even if it means basically the same thing with less colonialism

>> No.8469408

>>8469393
I actually really like this model and honestly it kinda fits better for a 90s suburban 10 year old.

>> No.8469409 [DELETED] 

>>8468998
Literally every single game that was ever localized, without exception. Doesn't help that Japan was convinced (and rightly so) that if they didn't completely "raditude" everything, or leave a single crumb of Japanese culture in it, that our parents/grandparents would go off on the usual "I didn't fucking lose all three of my testicles in the DoubleUDoubleUTew so my faggot bitch son could waste his time playing some fucking Jap Nip bullshit. I blame your whore mother for puttin' all that culture bullshit in your head in the first place. You're no fucking good. A bad egg. Stop crying you little faggot! You think I cried the night Tojo came into our POW camp to take my last testicle?"

>> No.8469410

>>8469340
his american boxart expression looks exactly like it does on the title. this insistence that sonic has to have mario's personality is just cringe. a flippant, rebellious character acting all cutesy wutesy makes no sense

>> No.8469417 [DELETED] 
File: 44 KB, 591x788, hrt tranime.jpg [View same] [iqdb] [saucenao] [google]
8469417

>>8469373
Right one looks like estrogen pills packaging.

>> No.8469419

>>8469410
Its no wonder he was actually popular outside of japan.

>> No.8469420

>>8468998
>Video Game Localization
This title is incorrect, should be "Japanese kids cartoons in the 80's vs. American kids cartoons in the 80's"... (Although Wikipedia says Doraemon series started in 1976 and 1979, so my dates might be a little off.)
I grew up in the 90's and the right side of the image is highly applicable to the cartoons I watched, so maybe 80's and 90's cartoons in America. I'm not sure if the left side is supposed to be Doraemon or not, but it looks like it has the whisker things so that's what I'm guessing.

>Name 1 game where this actually happened.
Probably only *actually* happened to a few games in the 90's when translations were difficult and constrained by disk sizes and whatnot.
Otherwise it's hyperbole: the image is parodying the general trend of how stuff that's originally cutesy in Japanese games ends up getting re-worked as edgier than it ever was for American audiences.

It can be hard to find specific examples cuz usually nobody notices until someone who's bilingual goes and plays the translation/original and finds totally different dialogue for certain characters. Tends to be side-characters, too, cuz its less of a problem if their translation is off so companies change them to make them more appealing.

>> No.8469423
File: 38 KB, 466x344, 740B35B7-7C05-4C68-919F-53FD71544B11.jpg [View same] [iqdb] [saucenao] [google]
8469423

>>8469373
Literally everything until 1994 or so had to be Frazetta-inspired.
I would love to hear some of the people involved in these changes talk about the rationale.

>> No.8469425
File: 210 KB, 500x905, 170769.jpg [View same] [iqdb] [saucenao] [google]
8469425

This happened at least a few times for TMNT games.

>> No.8469428 [DELETED] 

>>8469417
someone failed logic class

>> No.8469434
File: 482 KB, 1600x1130, 4BAC3426-B6AD-4F4B-81CC-C4404478DC9F.jpg [View same] [iqdb] [saucenao] [google]
8469434

>>8469425
That’s literally how they looked in the cartoon. I’ve never looked at the US cover closely before, but it’s weirdly aggressive

>> No.8469437

>>8469403
Mother characters have looked like bootleg peanuts characters since the beginning of the series though, so I don't see why that's an issue

>> No.8469438

>>8469425
>>8469434
TMNT started off edgy and was made kiddy for TV.

>> No.8469439
File: 291 KB, 1668x1923, Golden Axe II Vallejo.jpg [View same] [iqdb] [saucenao] [google]
8469439

>>8469423
Vallejo and other fantasy artists of that time were very popular.
Having him paint Golden Axe covers was a correct choice since his style was among those that most influenced the game.

>> No.8469442

>>8469423
My guess is a lot of the artists were carryovers from the Atari era where the boxart had nothing in common with the game's visuals, and at the time Frazetta inspired art for things like Dungeons & Dragons was pretty popular. And while anime was gaining steam in the 80s the rebellious 'tude era ushered in by Bart Simpson made it seem like everything had to be edgy so they just kept hiring the same people. That's my best guess at least.

>> No.8469443

>>8469425
I mean at least it's now based on the actual incarnation of the turtles the game was based on instead of making it look like a tie in to the comics.

>> No.8469446

>>8469434
I know. I used to find it weird that the game art never looked like the cartoon despite the games themselves being obviously based on them and the cartoon being crazy popular.

>> No.8469450

>>8469439
Yes, there was a string of sword & sorcery games influenced by the Conan movies, and the Frazetta style is appropriate for those.

>> No.8469451 [DELETED] 

>>8469409
Anon, I too suffered from the Boomers, but I think it's past your bedtime now.
Try laying down and counting sheep, but instead of sheep, imagine Boomers dying one-by-one to COVID and count the bodies <3
>Literally every single game that was ever localized, without exception.
Arguably this would have been relevant 20 years ago, and I could see you being salty and claiming this even 10 years ago, but it is about to be The Year Twenty-Twenty-Two (2022). There are still a lot of bad localizations, but not everything is about Edgy Radical Radditude and definitely there is less erasure of culture going on.... Anime is mainstream now, people are less afraid of "Weird Japanese Stuff".

>> No.8469453
File: 228 KB, 701x424, cry weebs cry.jpg [View same] [iqdb] [saucenao] [google]
8469453

>>8469340
>>8469419

>> No.8469457
File: 210 KB, 252x357, Kid_Kool_Coverart.png [View same] [iqdb] [saucenao] [google]
8469457

>>8468998
How the fuck was this not the first post

>> No.8469461

>>8469373
>>8469392
Rare instance of both Japanese and Western art being different but equally beautiful.

>> No.8469464

>>8469069
>>8469171
It's weird people always say that this is based off "western art". Like i guess the box art does make it look like haloish but... when you play it it's got weird silent hill mecha bdsm designs. Not really american or at least not in the way you'd think. Every character is dressed up in a gimp suit. Hell raiser sex robot shit.

I played it and I think people would dig it "ironically" if it weren't for the long ass xbox live bullshit it goes through every time you try to play it. You can play it offline but after the weird online check but no coop multi-player so it's totally worthless. I think it was supposed to be like... an xbla exclusive that got a retail copy because they thought the box art might sell for a budget price. Wonder what this went for new. Maybe 30-40 bucks right? More? God damn.

>> No.8469465
File: 794 KB, 983x1085, mert.png [View same] [iqdb] [saucenao] [google]
8469465

>>8469437
Just because something has looked a certain way since it's inception does not mean the design can't be improved, that's literally why most characters that have been around for 30+ years don't look the same as they did since in year one.

>> No.8469467

I think its important to note that in a fair ammount of cases they were right.
For a kid in the 90's having 'attitude' was real and it actually meant something. Its a meme now, but for a time people with attitude were at the zeitgeist and games and shit that co-opted that were more likely to be embraced by a large section of kids.
Making Sonic an attitudal character was a valid and correct way to differentiate him from Mario.

>> No.8469473
File: 100 KB, 366x500, 5762.jpg [View same] [iqdb] [saucenao] [google]
8469473

>> No.8469475
File: 30 KB, 271x367, Alexkiddenchantedcastle1.jpg [View same] [iqdb] [saucenao] [google]
8469475

It's like they wanted this character to be as off-putting as possible.

>> No.8469476

>>8469457
Winner. Dude is shaking his fist at the moon, you can't get more badass than that

>> No.8469481
File: 2.22 MB, 3198x2124, Kirbys-Avalanche-and-Ghost-Trap.jpg [View same] [iqdb] [saucenao] [google]
8469481

Forget the box art. Nintendo's Play It Loud era advertisements were straight up bonkers.

>> No.8469482
File: 203 KB, 650x937, 808.jpg [View same] [iqdb] [saucenao] [google]
8469482

>>8469464
'western' includes Europe. It might not be american, but weird gimpish stuff is deffinately western.

>> No.8469487

>>8469481
I wish kirby actually looked like that.

>> No.8469490

>>8469481
I never would have given Kirby a second glance if not for that weirdly disturbing commercial where he sucked up that buff action hero and then spit him out as a gross malformed blob that still had a face and moved around. That gave my child brain serious body horror vibes and Kirby just made me uncomfortable.

>> No.8469492

>>8469481
https://www.youtube.com/watch?v=MRzfQW80zs0

>> No.8469493

>>8469481
Damn, what the fuck is he doing in Final Fight?

>> No.8469494

>>8469453
Desu, I don't get why people think Sonic was never edgy. He's got all that finger wagging and those impatient animations when you leave the controller. I think Westerners are unaccepting to the idea what Japanese people also like stuff that is edgy, gross, or lowbrow. It's just that we do not get a lot of their comedy imported over here. A character like Wario who is meant about being the disgusting, greedy, edgy, 90s version of Mario doesn't even seem to register with most people.

>> No.8469497

>>8469487
Would be fun for an evil clone boss thing with like a chewed up piece of gum stretchy attacks

>> No.8469498

>>8469475
I hate this art style, look at his stupid face. Why were Americans so enamoured by this art style for so long?
>>8469494
Wario isn't cool though

>> No.8469504

>>8469494
weebs seriously think the entire country of japan is magically contorted to their exact tastes

and yeah it just makes no sense for his character. sonic literally lives in a dystopia where all his friends are robots. him being all happy go lucky felix the cat makes no sense and is just part of the general creepy pedo obsession weebs have with everything being smol and cuwute

>> No.8469508

>>8469494
https://www.youtube.com/watch?v=jR98zOj0yiw

>> No.8469514
File: 166 KB, 944x511, DonkeyKongJrG&amp;W.jpg [View same] [iqdb] [saucenao] [google]
8469514

>>8469465
Mario's design has been VERY consistent since Kotabe came in in 1988. The earliest art is borderline bootleg tier.

>> No.8469515

>>8469504
there’s so little difference between the US and Japanese Sonic art that this perception can only be the product of intense autism

>> No.8469517

>>8469508
>why can't he be more like that nice boy mario?
no wonder weebs are so butthurt about this ad. they're entirely called out by it

>> No.8469521

>>8469514
I really like the weird early Mario art, if only because it didn’t take Nintendo long to figure out how to make sure everything is consistent and on-model and never weird at all. Wario’s games are the only relief from this

>> No.8469523
File: 405 KB, 2082x693, earthbound.jpg [View same] [iqdb] [saucenao] [google]
8469523

>>8469393
>>8469481
>>8469492
They arguably took it too far at times. The ad campaign is probably the reason Earthbound flopped. Everything was super off putting and they made it seem like the game was about literal garbage.

>> No.8469527

>>8469504
I feel mickey sonic designs were a leftover of the preproduction era, like back when he was still a rabbit

>> No.8469529

>>8469189
No dude women in the US (and other places I guess) wore makeup that made them look 30 until like 2008. That's what guys were conditioned to think was hot. Anything other than that was perverse. The fuckin dark lipstick and shadowy demon eyes. Look at the girls from friends. It was a very dark time. You see women in their 40s lots of them still wear their makeup like that. Looks fine on older women still I suppose. Very scary on younger ones in today's age. Bad implications. Means they're not right in the head.

>> No.8469532

>>8469523
Remember the 90s even had superheroes that were made of trash and a videogame where someone has snot coming down their face? What was with the 90s and totally off putting cohen/french humor?

>> No.8469536
File: 203 KB, 989x646, Wario_Motorcycle.png [View same] [iqdb] [saucenao] [google]
8469536

>>8469498
Wario is absolutely the coolest and edgiest Mario character.

>> No.8469537
File: 929 KB, 1280x1762, tumblr_mqzt5bSVvv1rkrwaco1_1280.jpg [View same] [iqdb] [saucenao] [google]
8469537

Not really on topic but since we're talking crazy as fuck print ads, this was how Squaresoft attempted to get actual fucking programmers. Like this isn't trying to sell a product. They're looking for professional resumes.

>> No.8469539

>>8469536
He's lame, Mario was cooler in SMBZ

>> No.8469541

>>8469523
I feel like this ad could have worked if edited. The whole scratch n sniff thing with pizza and barf or whatever does capture the 90s, bizzare goofy tone the game had before it became "deep emotional" meme. The road trip guide feel of the players guide also captured the charm well.

>> No.8469542

>>8469521
Mario Land 1 and 2 also didn't give a fuck about trying to stay safe. Same dev.

>> No.8469547
File: 185 KB, 477x763, smb4.jpg [View same] [iqdb] [saucenao] [google]
8469547

>>8469539
>super mario bros z

>> No.8469551

>>8469539
>wario
>lame

The fuck kinda take is this? Unless you only played the Ware games.

>> No.8469552

>>8469537
Oh my god, they aimed a game job at nerds who like games and girls. Those sick motherfuckers need death. Truly the dark age of ignorance.

>> No.8469557

>>8469537
Maybe the primise of women was part of how they hired Nasir?

>> No.8469558

>>8469482
Yeah you're right. It just reminded me of super sentai monster stuff which in turn I guess is inspired by a lot of western stuff too

>> No.8469562

>>8469552
OI, TITTIES LADS! TITTIES! YOU'RE GUARANTEED A MOUTHFUL IF YOU WORK FOR US ON - uh, what other Windows software did Squaresoft work on before the Squenix apocalypse?

>> No.8469570

>>8469552
Do you have a marketable skill? I promise you the only thing that attracts a competent adult to a job is a paycheck.

>> No.8469575

>>8469542
Up until around 1996 Nintendo was still not yet in full corporate suit and tie mode where they locked down their IPs, so you could get a ton of experimentation still. Each entity under the Mario umbrella had it's own personal identity. I miss those days.

>> No.8469578

>>8469570
I have a degree in marketing, and you're wrong.

>> No.8469579

>>8469562
Didn't Ubisoft port Square's games to PC back then? I don't think they were doing it in house.

>> No.8469580

>>8468998
Seems like you forgot to specify "in a way that actually matters" to exclude dumb box art wars for anyone capable of looking at screenshots on the back of the box or in a magazine. Obviously the answer is anything Working Designs, and it's really pretty rare otherwise. Sure there are a lot of bad translations out there, but most of the retro ones were in good faith. Nowadays most extreme localizations are bad VNs and shovelware doujin.

>> No.8469587
File: 1.46 MB, 2000x1376, gameboy_tongues_large.jpg [View same] [iqdb] [saucenao] [google]
8469587

>>8469541
https://youtu.be/Z0E2lmgLF_k
Maybe but they kept doubling down. Everything was gross and bizarre.

Shit, they aired the Chrono Trigger commercial just straight up in Japanese with nonsense subtitles. It was a weird time.
https://youtu.be/gy0dXl67aFA

>> No.8469592

>>8468998
DUDE CULTURAL DIFFERENCES LMAO

>> No.8469595

>>8469069
I lowkey like this one. Yeah, it ain't Bomberman, but for 2006 edgelord shit, it's entertaining enough. At the very least, beating all 100 stages without dying ONCE is a crazy challenge.

>> No.8469597

>>8469587
it couldn't be more obvious in retrospect that the Play it Loud stuff was an attempt to get one over on Sega's marketing at the time. And yet it was only apparent in the ads and never in the games or packaging, so it's somewhat lost to time

>> No.8469601

>>8469597
Yeah no doubt. But it also comes off as try hard. Sega's marketing felt more natural because it was them calling out their competitor for being out of touch. What Nintendo did came off as overcompensation.

>> No.8469603
File: 38 KB, 257x196, file.png [View same] [iqdb] [saucenao] [google]
8469603

How does one go about getting a *genuine* inaccurate boxart made? Most artists by now would know about this sort of thing and would come off as insincere, I'm sure there are still some artists who would take a chibi blob man and turn him into a bald muscle man.

>> No.8469604

>>8469587
How the hell did nobody notice that it says "FINAL FANTASY" when it's 1. Obvious English words 2. An existing popular game series?

>> No.8469605

>>8469578
Why didn't you go and market a product instead of studying a dipshit degree for 3 years

>> No.8469606

>>8469551
Wario is the lamest motherfucker I've ever seen. Not that anon by the way. But I can see why 4chan is enamored with him, it's like looking in a mirror for them.

>> No.8469608

>>8469601
Sega hit them so hard they had to start playing their game. You love to see it.

>> No.8469628

>>8469025
t-that pixel cleavage

>> No.8469638
File: 71 KB, 468x640, 2361223-nes_clashatdemonhead.jpg [View same] [iqdb] [saucenao] [google]
8469638

>>8469057
Looks pretty good though.

>>8469078
That one looks bad, however.

>> No.8469642

>>8469603
Mostly, you hire an artist, then tell them what to draw/paint. Then you put that on the cover, and eventually you pay the artist.

>> No.8469643

>>8469606
Wario isn't cool, but he's the only limited hangout Nintendo allows themselves.

>> No.8469645

>>8469603
Find an artist with a style similar to US box art who is okay with doing commissions based purely on description.
Describe the box art without actually naming the characters. See what comes out.

It'll cost you like 2000 dollars but it's the only sure fire way to do it.

>> No.8469648
File: 109 KB, 466x366, warioflex.jpg [View same] [iqdb] [saucenao] [google]
8469648

>>8469095
>>8469098
The Japanese one is such a downgrade here.

>>8469539
>>8469606
>>8469643
>Wario
>not cool
Completely delusional.

>> No.8469649
File: 223 KB, 900x1231, na.900x[1].jpg [View same] [iqdb] [saucenao] [google]
8469649

>>8469603
You'd basically have to provide no reference. For an example, when Capcom called in the guy to draw Megaman 2's US cover, he was shown some VHS footage of the Japanese version of the game and that's all he could work off. He recalls specifically at one point asking them "I don't see how he's shooting, is he using a handgun or something?" and Capcom basically just said "sure whatever just turn in a finished image"

>> No.8469650

>>8469494
>I don't get why people think Sonic was never edgy.
He was edgy, he just wasn't always try hard edgy like he was post dreamcast era, he was just a cool dude

>> No.8469654

>>8469650
how is he any edgier in the adventure games? if you post that whiney meme misinterpretation of adventure concept art i'll fuck your mom again

>> No.8469670
File: 53 KB, 250x219, MM2-Get-Item1-SS.png [View same] [iqdb] [saucenao] [google]
8469670

>>8469649
It's funny because he still looks like a cartoon kid in-game. Which fits way better obviously.

>> No.8469672

>>8469648
Cloud is cool, Wario is not. Even Mario is cooler than Wario https://youtu.be/erSJGrpfnOI

>> No.8469675

>>8469025
This is the most blatant Mega Man clone lol

>> No.8469681

>>8469649
>>8469645
These sound like great ideas, I'll keep them in mind.

>>8469642
I know how art commissions work, my issue was trying to get *sincere* inaccurate artwork.

>> No.8469682

>>8469670
I like how both Megaman 1 and 2's box arts and Captain N were left scratching their heads on what was going on with Megaman's big sprite based anime eyes and just said "he's got some sort of visor or mask over his face".

>> No.8469684

>>8469127
This art is godlike

>> No.8469685

>>8469654
He said post.

>> No.8469687

>>8468998
The box art for 30% of the NES library.

>> No.8469690

>>8469685
post-adventure sonic is a defanged jerkass. he's the least edgy he's ever been

>> No.8469692

>>8469373
The Gainax art is sick but I originally picked this game up because of the western label

>> No.8469697

>>8469494
Sonic was more mischievous than anything. He was more "edgy" than Mario but nothing he did was adult.

>> No.8469706
File: 81 KB, 364x350, plok is fucking pissed.png [View same] [iqdb] [saucenao] [google]
8469706

>>8469107

>> No.8469710

>>8469672
>Cloud is cool
Not really.

>> No.8469720

>>8469710
Yes he is you fag, he's especially cooler than some fat greasy kleptowog narcissist with a fetish for money

>> No.8469732

>>8469720
What makes Cloud cool?

>> No.8469736
File: 423 KB, 340x340, plok is furious.gif [View same] [iqdb] [saucenao] [google]
8469736

>>8469107
>>8469706

>> No.8469737

>>8469732
Because he's a real nigga 100 emoji

>> No.8469743

>>8469720
pretty sure mario's more fixated with money than wario. shit literally gives him life

>> No.8469745

>>8469732
He got to blast Tifa on the chin and throat after a savage round of paizuri.

>> No.8469746

>>8469745
Based

>> No.8469748 [DELETED] 

>>8469417
thats injectable estrogen you fucking retard

>> No.8469749
File: 244 KB, 340x340, plok is absolutely fucking livid.gif [View same] [iqdb] [saucenao] [google]
8469749

>>8469107
>>8469706
>>8469736

>> No.8469761

>>8469672
>"Bad Guy"
>self-made man
>treasure hunter
>chick magnet
>manly as fuck, uses violence to solve his problems
>doesnt give a fuck about trying to "act cool" like some middle school kid, will fart and scratch his ass in public because he doesnt give a shit about those around him
>hero for hire, not some fucking limp dick simp doing it out of some moral code, doing it because there is profit to be had.
>entrepreneur who starts his own successful video game company
>lives his life how he wants to, fuck the rest of the world

Unironically one of the best characters Nintendo ever made. Kirby is also a pretty cool character as well when you look past the initial knee-jerk cutsey stuff and is why "Pissed Kirby" works.

>> No.8469767

>>8469720
Cloud is only cool if you haven't hit puberty yet. I like Cloud because he is an asshole, so I guess he's "cool" in that one category.

>> No.8469775

>>8469078
Can't say much about for the boxart, but the localisers made this game genuinely funny

>> No.8469784

>>8469720
He’s wearing a turtleneck and suspenders

>> No.8469789

>>8469672
Do no talk shit about Wario. This was a warning.

>> No.8469795

>>8469078
>Internal files for the game even in Japan, and the title characters are still referred to as "Trouble Shooters" in Japan
I love knockoff Dirty Pair.

>> No.8469796

>>8469127
>weird Japanese take on Persian because 202X wrong skin color
NEVER EVER

>> No.8469803
File: 202 KB, 380x329, warioland coins.png [View same] [iqdb] [saucenao] [google]
8469803

>>8469761
This, Wario is a thunderchad. He, doesn't let some irate pirate bitch get in his way (but probably gives her pipe on the side to calm her down), and he also has his own chicken coup so he can get fresh eggs whenever he wants.

>> No.8469804
File: 2.48 MB, 2855x2806, Crash Bandicoot 3 Japanese Manual - 0001.jpg [View same] [iqdb] [saucenao] [google]
8469804

>>8469095
Japanese Crash looks like cheap CG. Even his later releases look like cheap CG.

>> No.8469806
File: 105 KB, 1024x1024, DBAWczSXoAARF1Q.jpg [View same] [iqdb] [saucenao] [google]
8469806

>>8469804

>> No.8469809

>>8469127
I had never seen that one before, cool as fuck.

>> No.8469815

>>8469804
weebs act like its about character accuracy but never talk about shit like this where japan is the one that butchers the character. it's all really about everything being cookie cutter kawaii or its bad

>> No.8469823
File: 860 KB, 1105x262, VMmqmVCnjf3bsU0SVxi96-xXSVS1xDH7dV0hKue-J1w.png [View same] [iqdb] [saucenao] [google]
8469823

>>8469804
At least the latest release from the remake looks the same. I wonder if people over there got confused by his different western look lol

>> No.8469824
File: 184 KB, 552x760, crash-bandicoot_-warped.jpg [View same] [iqdb] [saucenao] [google]
8469824

>>8469815
>butchers
the original art is cringe

>> No.8469829

>>8469824
>its not cookie cutter kawaii so its bad
how dare baka gaijin advertise a type of level in the game

>> No.8469831

>>8469405
Nah, they just changed her so she has short hair with no bow, and she wears shorts.

>> No.8469832

really hate when ugly kitschy garbagte is localized into a different kind of same

>> No.8469834 [DELETED] 

>>8469829
>le cool biker bandicoot and blonde amy rose and creepy retarded mini tiger

>> No.8469835

>>8469423
Because it was based.

>> No.8469841 [DELETED] 

>>8469834
>le plastic psycho grinning neon bullshit that tells you nothing about the game
>>b-but muh honorary aryans made it so its perfect! perfect in every way!!

>> No.8469845 [DELETED] 

>>8469823
good fucking lord anyone who thinks these look halfway decent most definitely jacks off to babies

>> No.8469846 [DELETED] 
File: 961 KB, 712x1000, dreamworksface.jpg [View same] [iqdb] [saucenao] [google]
8469846

>>8469841
one decade it's frazetta, the next it's dreamworks face

>> No.8469848 [DELETED] 

>>8469846
so its cringe because of a 2009 reddit meme? still better than garish moeblob shit

>> No.8469854
File: 34 KB, 720x540, cn6.jpg [View same] [iqdb] [saucenao] [google]
8469854

>>8469682
The story goes that Mega Man is green in Captain N because the guy who was spot checking the games for research had the tint control off on his TV making Mega Man's sprite look green.

Fact is that back in the day there was essentially zero communication between the Japanese and American sides. The western subsidiaries would be given the final game and then just left to their own devices. I wouldn't be surprised if half the time the reason they didn't use the Japanese box art is because they weren't given clean copies of it.

>> No.8469856 [DELETED] 

>>8469848
sorry your beloved bandicoot had his garish art replaced with slightly more stylized garish art

>> No.8469858 [DELETED] 

>>8469856
my point was anyway its a more accurate representation of the game and character, which it is. weebs pretend to care about this but really just want everything to be the same kawaii shit they just assume as the default

>> No.8469863

>>8469697
"Edgy" had a different meaning in the early 90s. Sonic was just antsy and impatient but that was enough to fit the bill back then.

>> No.8469872

>>8469767
Cloud is cool because he comes to terms with being uncool and learns to be cool with it.

>> No.8469873

>>8469863
back when I was a cum-brained tween, Sonic was "cool" enough relative to Mario for me to jump ship to Sega entirely. but I'm sure Sega's TV commercials had a lot to do with that

>> No.8469878 [DELETED] 
File: 973 KB, 927x907, 1554066321784.png [View same] [iqdb] [saucenao] [google]
8469878

>>8469845
Eh anon why does the box cover have to do with babies? Do you want fap to it?

>> No.8469880 [DELETED] 

>>8469878
the cover art looks like shit for babies and pedos often have underdeveloped brains and so like the same sort of shit babies would like.

>> No.8469890

>>8469872
Wario is the exact same way since the early days of his character.

>> No.8469892

>>8469873
Sonic simply giving off a teenage aura was enough to meet that burden given that at that point in time Mario was an overweight middle aged Italian man. It's hilarious now but back then the Mario mythos was basically an isekai starring your out of shape uncle.

>> No.8469906

>>8469767
t. only played Disc 1/Remake

>> No.8469913

>>8469892
>but back then the Mario mythos was basically an isekai starring your out of shape uncle.
What do you mean back then? What changed?

>> No.8469915

>>8469767
>>8469732
Read this:
>>8382232
>>8382242
If it's 404'd then warosu it

>> No.8469916

>>8469913
Nobody under a certain age recognizes the Brooklyn stuff anymore.

>> No.8469920

>>8469915
>>/vr/thread/S8382171#p8382232

>> No.8469924 [DELETED] 

>>8469915
Tranny mods

>> No.8469929

>>8469913
American Mario lore was that Mario and Luigi were a pair of plumbers living in Brooklyn New York that were sucked down the drain into the magical fantastical land of the Mushroom Kingdom where they found that the evil ruler of the Koopa Turtle Tribe used black magic to turn the cirizens of the Mushroom Land into stones, bricks, and horse tail grass, and the Princess Toadstool was kidnapped by King Koopa, because only she could restore her citizens back to normal with her magical powers.

The canon was internationalized as early as Yoshi's Island, but people held onto the Brooklyn thing for years.

>> No.8469959

>>8469929
> Koopa Turtle Tribe used black magic to turn the cirizens of the Mushroom Land into stones, bricks, and horse tail grass, and the Princess Toadstool was kidnapped by King Koopa, because only she could restore her citizens back to normal with her magical powers.
Pretty sure thats in the original Japanese story as well, is it not? I have the official localization of that one super popular SMB1 players guide from Japan and it mentions that in it.

Also, it say the "Brooklyn" thing was still kept in the franchise for a long time and even made "canon", just not under the obvious real world name. Not sure what year that became the official story/tied to which game, but id imagine the construction site setting of DK inspired the location and then you had DK 94' and Donkey Kong Land returning to that same cityscape, the Mario Kart games started introducing a big city enviorment and the Mario vs Dk series and finally reaching its apex with New Donk in Mario Odyssey finally coming full circle and combining the original idea of the Brooklyn origin with a city made to reference both that region and the original DK games.

I feel like the Movie when it comes out is going to specifically show Mario's origins as a entrepreneur looking to make a name for himself and he starts out in New Donk City before getting involved with yhe events of SMB1 and its just going to slightly ret-con the original story for decades going forward so that Brooklyn is New Donk.

>> No.8469960

>>8469916
In a zoomer and I saw the super show on VHS (yes analogue technology still existed in 2000). I once prank called Nintendo in high school to ask if Mario was a legal resident of the mushroom kingdom haha

>> No.8469961

>>8468998
Right one is WAY cooler and I MUCH rather play HIS game.

>> No.8469963

>>8468998
>anon doesn't understand satire and exaggeration

>> No.8469964

>>8469916
>>8469960
Also zoomers aside from me have the typical Zoomer overanalytical autism and found out Mario is from Brooklyn via wikis

>> No.8469975

>>8469016
>>8469037
it's more than just localization on this one, all the stages are different, some of the mechanics are different, etc it's basically a whole different game.

and the original game sucks ass

>> No.8469983
File: 669 KB, 1599x1118, sanec.jpg [View same] [iqdb] [saucenao] [google]
8469983

>> No.8469990

>>8469963
This isn't exaggeration though. OP's example image is pretty much Bonk in a blue shirt instead of a red tunic.

>> No.8469998

>>8469219
Aside from the early 90s "not quite out of the 80s" surfer lingo, I'm surprised at how close the translation actually is.

>> No.8470010 [DELETED] 
File: 935 KB, 1076x670, japcucks vs americhads marketing.jpg [View same] [iqdb] [saucenao] [google]
8470010

>jap/eu
>game is called "battle mania" (NOT clever)
>passé tranime cover of girls near a car. lame even back then.
>no indicator of what the game is about
>low test
vs
>NA
>game is called TROUBLE SHOOTER and you literally SHOOT AT TROUBLE. GENIUS.
>absolutely incredible original art of sexy 80's models in lycra bodysuits and go-go boots flying in jetpacks with guns in front of an exploding city by the incredible Mike Winterbauer evoking everything good about 80's/90's americana.
>tells you exactly what the game is about
>high test

Localization chads stay winnin'. The game is also very fun.

>> No.8470024 [DELETED] 

>>8470010
new frontiers of contrarianism

>> No.8470025 [DELETED] 
File: 470 KB, 1104x942, weeb hypocrisy.png [View same] [iqdb] [saucenao] [google]
8470025

>>8469841
>>8469829
>>8469804
>>8469815
>>8469823

>> No.8470032 [DELETED] 

>>8470024
you would literally have to be a japanese worshipping turboweeb to think left cover is superior.
not an ounce of contrarianism in my post, you are ricecucked.

>> No.8470034 [DELETED] 

>>8470032
left has better costumes

>> No.8470035 [DELETED] 

>>8470034
lol no, just admit you're a weebcel.

>> No.8470038
File: 600 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
8470038

>>8469095
Super Turricna's Japanese key art is actually pretty kino. Looks like the boxart for an early 90's OVA (wouldn't be surprised if it was done by an actual anime artist).

>> No.8470040 [DELETED] 

>>8470035
every other point you've made is valid but the costumes are better. two identical leotards, come on now

>> No.8470042

>>8469697
in the US comics he cucked tails only to get cucked by an alternative universe evil self

>> No.8470047 [DELETED] 

>>8470035
Different guy, but the Trouble Shooter boxart looks like one of those bootleg Uganda posters for Hollywood movies.

>>8470010
Also, the left boxart is not from the original Battle Mania, but its sequel Daiginjou

>> No.8470052 [DELETED] 

>>8470025
The person who made this meme is kinda proving the person's point ( at least on the racism front ) with their depiction of Japanese people on the second panel.

>> No.8470056 [DELETED] 

>>8470052
if accurately depicting them is racist then sounds like you're projecting

>> No.8470061 [DELETED] 
File: 297 KB, 1300x962, lol alamy stock photo.jpg [View same] [iqdb] [saucenao] [google]
8470061

>>8470047
Trouble Shooter is Battle Mania 2.
This is also obviously closer to a Sruzan painting than a Ugandan movie poster, weeb.
>>8470040
Neon lycra and go-go boots > t shirt and denim shorts and shoes
It also paints a better picture in your head for the sprites, which is what good cover art is supposed to do.

>> No.8470064 [DELETED] 

>>8470061
bro those are shorts in-game
go-go boots also look retarded and unlike the sneakers they're wearing in-game

>> No.8470072 [DELETED] 

>>8470032
good job on committing to the bit

>> No.8470073 [DELETED] 
File: 79 KB, 615x1311, cate archer nolf.jpg [View same] [iqdb] [saucenao] [google]
8470073

>>8470064
They don't look exactly like the jap cover art either so moot point. I may even romhack this to make them look more like the chad cover.
If you think go-go boots are retarded than you have shit taste. here have some /vr/ picrel.

>> No.8470075 [DELETED] 

>>8470073
drip is more appealing than your 80's fetish bimbos

>> No.8470076 [DELETED] 

>>8470025
>absolutely seething over changes to Crash the Bandicoot
do zoomer really?

>> No.8470079 [DELETED] 
File: 146 KB, 640x750, composite vr chad.jpg [View same] [iqdb] [saucenao] [google]
8470079

>>8470075
>drip
the z word comes to mind
if you don't have an 80's bimbo fetish then you aren't old enough to be browsing /vr/

>> No.8470080 [DELETED] 

>>8470061
>This is also obviously closer to a Sruzan painting than a Ugandan movie poster, weeb.
Winterbauer wishes he was on Struzan level. No offense to the guy.

>>8470025
Japanophobia aside, who the fuck gives a shit about extra fingers given to mascot characters?

>> No.8470081 [DELETED] 

>>8470080
Japanophilia aside, who the fuck wants to look at preteen pantyshots?

>> No.8470082 [DELETED] 

>>8470079
go get your prostate checked

>> No.8470084 [DELETED] 

>>8470061
>Trouble Shooter is Battle Mania 2
Trouble Shooter is just the first Battle Mania. Battle Mania 2 (aka Daiginjou) didn't release outside of Japan at all.

>> No.8470096 [DELETED] 
File: 1.31 MB, 1272x806, TS vs BM.jpg [View same] [iqdb] [saucenao] [google]
8470096

>>8470080
Winterbauer IS the Struzan of vidya as far as I'm concerned. Fucking guy painted himself for Power Blade, the madman.
>>8470084
You are correct, excuse me, haven't researched the game in years and that is my mistake.
Here is a refresh of the comparison, and American cover still undeniably kicks more ass.
>>8470082
Speak to a woman.

>> No.8470110

>>8469057
>anime art got marketed in the US with generic scifi/fantasy art.
the anime is generic as fuck

>> No.8470116
File: 144 KB, 572x303, 1532004516226.jpg [View same] [iqdb] [saucenao] [google]
8470116

>>8469880
>shit for babies
So it apply to the target demographic, I Understand your point if was a gritty cover that was changed, but crash a child game if it attracts kids what the problem?

>> No.8470119 [DELETED] 

>>8470110
yeah the lack of self-awareness displayed by anime fags is honestly impressive

>> No.8470123

>>8470096
I prefer the amateurish low-print-run bratty knockoff of Dirty Pair by far, compared with scifi SI swimsuit models. It’s the very definition of soul and more true to the spirit of the game.

>> No.8470125

>>8470110
>>8470119
One is honest and the other isn’t.

>> No.8470131

>>8470096
>>8470010
Why is Trouble Shooter girls hair floating like there in water?

>> No.8470137

>>8470131
they're falling from the sky

>> No.8470139

>>8470131
I think the artist assumed some kind of antigravity field

>> No.8470141

>>8470137
But there clearly going up with jet pack's

>> No.8470145

>>8470141
hm then they just started up the jetpacks which is why their hair looks like its going down from previously being up

>> No.8470151 [DELETED] 
File: 1.42 MB, 3078x2100, nips lose again.jpg [View same] [iqdb] [saucenao] [google]
8470151

>>8470110
>>8470119
Weebs are mentally ill and think if it's overly cutesy or hentai and Japanese, it's "based". If it's high-test and western, it's generic. A tangible look into the inner workings of the japanophile. It's the tofu mindvirus, Japan's revenge for the atom bomb. Which one would you rather hang up on your wall?
They made the right move back then to change it for American tastes, the Japanese cover and title is gay and it would have bombed.
Especially now in 2021 with the proliferation of anime everywhere, the Heavy Metal-esque covers are far less "generic".
>>8470123
They are both soulful, but the soul is literally overflowing from Trouble Shooter.
>>8470131
Because it looks cool, gives them an angelic vibe, and makes for a more striking cover to sell your game.
If you want a real reason, wind speed increases with height, also there is an exploding city behind them, shockwave.

>> No.8470161

>>8470096
>Winterbauer IS the Struzan of vidya as far as I'm concerned.
No, that would be Tom Dubois.

>> No.8470163 [DELETED] 

>>8469846
That image has like 23 different face expressions

>> No.8470170

>>8469964
I’m also a zoomer, and there were straight up reruns of stuff like the old Mario and Sonic cartoons on TV at least into the early 2010s, in the UK at least.

>> No.8470175

>>8469237
You play as a ghost who can posess the enemies in the game, one of them being a gun toting gangster. The American art just decides to focus on one of them.

>> No.8470176

>>8469929
>The canon was internationalized as early as Yoshi's Island, but people held onto the Brooklyn thing for years.
I always figured Mario was born in the Mushroom Kingdom like Yoshi's Island implies, but then they moved away to grow up in "Brooklyn", which at this point has likely been replaced with New Donk City.

>> No.8470189

>>8469536
not a big fan of the nu wario look he's had since the warioware games. i miss the yellow outfit

>> No.8470195

>>8470189
not too many are, and rightfully so. warioware is fun and all but "le wacky fart indie dev garlic man" feels a tad bit lamer than "ruthless barbaric treasure hunter garlic man"

>> No.8470197

>>8469373
The only problem is the design is completely wrong, the Western art is clearly superior

>> No.8470204

>>8469423
A manga artist sketching box art for a fantasy artist to paint probably would have been the best idea. Or maybe not, since a lot of manga artists didn't care about proportion and perspective

>> No.8470208
File: 1.85 MB, 1421x720, Screenshot 2021-12-31 at 05-34-39 (0) vr - Name 1 game where this actually happened - Retro Games - 4chan.png [View same] [iqdb] [saucenao] [google]
8470208

>>8470010
That JP cover is for Battle Mania Daiginjou which was never released outside of Japan (and it's also really good).

>> No.8470209

>>8469373
Those are both excellent pieces of art though.

>> No.8470210
File: 190 KB, 1920x800, ExTlf8QXMAIFydC.jpg [View same] [iqdb] [saucenao] [google]
8470210

>>8469983

>> No.8470214
File: 385 KB, 1280x895, b25.jpg [View same] [iqdb] [saucenao] [google]
8470214

>> No.8470219

>>8470214
I'm a weeb for a lot of shit but the nip cover art just looks low effort compared to the burger one.

>> No.8470220

>>8470214
Kid Chameleon looks pretty hot as animu

>> No.8470234 [DELETED] 

>>8470208
Holy shit, did the trannitors seriously delete my posts comparing the cover art?
I did end up rectifying that mistake with the battle mania 2 cover and made a new image but they pruned that too.
Mods/jannies, I demand a public explanation for why you deleted my posts other than you are literally tranime troons that took offense to them.
You literally deleted every single post I and others made favorably comparing western box art to japanese for no reason when it is EXACTLY the theme of the thread.
What on fucking earth is up with this board? Explain yourselves to us immediately. We can’t even bant about retro vidya on a retro vidya board? On 4CHAN? I can literally get away with more on Reddit. Go fuck yourselves. This is one of the slowest boards and you power hungry faggots ban and prune anything that doesn’t fit your autistic worldview.
Explain yourselves right now.

>> No.8470236

>>8470010
If only those babes on the right would even remotely resemble characters in the game.

Also
>still anime in the game
kek

>> No.8470238
File: 552 KB, 916x642, Golden Axe III covers.jpg [View same] [iqdb] [saucenao] [google]
8470238

>>8470214
>'Sir we comissioned word famous gaijin artist Boris Vallejo to do the Golden Axe cover again.'
>'A gaijin!? Not on my watch! Have one of our artists draw it again... our way!'
Miraculously, the redone picture is arguably as good as the original painting.

>> No.8470241

Came here to say this.
>>8469037
In this case it's an improvement though, Power blade is awesome.

>> No.8470245
File: 129 KB, 600x831, Golden Axe II Japanese art.jpg [View same] [iqdb] [saucenao] [google]
8470245

>>8470238
Golden Axe has a history of pulling great western fantasy art out of artists, even eastern ones.

>> No.8470246

>>8469219
Damn, the girl in japanese version was super cute. Why the fuck would you swap it for a lesbo?

>> No.8470247
File: 169 KB, 952x500, Gunbird - mobile light force.jpg [View same] [iqdb] [saucenao] [google]
8470247

>> No.8470250

>>8469353
>limited in Japan till at least the Adventure era
wtf japan, why the fuck did they jump on the franchise the moment it became shit?

>> No.8470251

>>8469706
>>8469736
>>8469749
well done

>> No.8470253

>>8469373
If I was a kid I'd totally fall in love with the girl on the right while thinking nothing on the one on the left. Meaning the western version would have to deliver in terms of gameplay to get me hooked, whereas I could play the jap version for hours just for the pleasure of inserting the cart.

>> No.8470254

>>8470238
Not QUITE as good as the Vallejo one, but they found one hell of a good artist still, I'd still feel proud putting that on the cover of a game I made.

>>8470245
I should clearly pay more attention to Sega games.

>>8470247
The way I recall this story is that the western cover here has nothing at all to do with the game. Also that the dude in the glasses likes jailbait, which makes it funny that it looks like he's leering at the girl in the front there.

>> No.8470258

>>8469465
83's best design.

>> No.8470260

I hate the posed look of Vallejo's paintings, it's so cheesy in a bad way.

>> No.8470261
File: 786 KB, 1277x623, avenging spirit.jpg [View same] [iqdb] [saucenao] [google]
8470261

>> No.8470267

>>8470261
What do you mean it's not a bootleg Dick Tracy game??

>> No.8470268

>>8469761
I always felt like wario would be a fun friend to have.

>> No.8470269
File: 68 KB, 365x512, Ax Battler art.jpg [View same] [iqdb] [saucenao] [google]
8470269

>>8470254
What do you think of the Ax Battler art by Julie Bell, Vallejo's wife?

>> No.8470271

>>8469824
Yet it's the original, thus how it's intended to be.

>> No.8470273

>>8470269
Thanks for reminding me of this game, I'll give it a whirl today

>> No.8470275

>>8469906
>implying endgame cloud isn't cool
wat

>> No.8470276

>>8470250
>haha DBZ references, our people will love this for sure
>Mega Drive is failing
>Japs kids dont even know who Sonic is by Saturn era, gotta make Sonic Jam just as a big awareness campaign for the character in Japan
>DBZ references are not enough! No more subtlety! Shonen plot for next game!
>Adventure releases

>> No.8470281

>>8469983
Western one is still cute. The only real "difference" is the frown Sanic has. The background itself is a definite improvement and would fit on the japanese art just as well.

>> No.8470285

>>8470195
be careful, if you even imply Wario was ever suppose to be a badass, Mario autist weebs will flock on you with "umm, actually he was always le weird and poop jokes in japanese materials" despite also getting an equal amount of official content showing him off as more of a meathead bruiser type, but with his own unique spin

>> No.8470286

>>8470238
It's better I'd say. Ditched the photorealism to go for added details. Look at that fucking panther. GOAT.

>> No.8470287
File: 235 KB, 1456x1820, 1606248837355.jpg [View same] [iqdb] [saucenao] [google]
8470287

>>8470269
Pretty sweet, I like her art a lot too.

>> No.8470289

>>8470246

So it could not transmit cases of the Anime

>> No.8470304

>>8469127
Terada is a genius.

>> No.8470305

>>8470269
Misleading because the art is great but the game stinks

>> No.8470307

Shining Force games all had their boxart changed to unrepresentative fantasy art too

>> No.8470309

>>8470307
It's not half bad IMO

>> No.8470310

>>8470305
It's really decent. Idk why but GG action games tend to be either overrated or underrated like this one, no middle ground.

>> No.8470312
File: 1.33 MB, 1644x804, LOCALIZATION.jpg [View same] [iqdb] [saucenao] [google]
8470312

>>8469261
>given entirely new characters.
I raise you.

>> No.8470313

>>8470281
Cute? Robotnik is burning shit down while Tails and Sonic are just smirking like little assholes

>> No.8470314

>>8469081
>>8469367
>>8469628
All based responses.

>> No.8470316

>>8470310
Gamegear games is more like unrated because no one gives a shit.

>> No.8470318

>>8470312
Contrary to popular belief, it's not the same game. Unholy is a lot better multiplayer and Witching Mischiefs is a new single player campaign.

>> No.8470323

>>8469539
SDBZ.

>> No.8470326

>>8470323
Suggon Deez Ballz?

>> No.8470330

>>8470318
True, true. And that's perhaps the rarest of all changes: using the assets and making an entirely new game instead of just changing some graphics or the box art.

>> No.8470339
File: 1.19 MB, 657x855, Rcru_cover.png [View same] [iqdb] [saucenao] [google]
8470339

>>8468998
Can we talk about kunio kun/river city

That series is a fucking mess
>Kunio kun becomes renegade in the west
>But later it becomes river city ransom and it just swaps all the japanese stuff for american stuff again
>but kunio kun keeps getting a ton of japan onry games
>On the other hand river city ransom gets a sequel following the american characters and making fun of the localization of the old games
>But then wayforward makes river city girls which despite being called river city follows most kunio kun lore except for the ending that they fucked up, despite that they are getting a sequel soon

so i guess you could consider river city and kunio kun the same series but also because of underground river city ransom is also it's own series, also river city girls is somehow connected to double dragon neon a really good reboot of double dragon that didn't sell well so they made double dragon iv instead and that game was shit

>> No.8470341

>>8470313
>the bad guy does bad guy stuff, can't have that in japanese art!

>> No.8470346

>>8470339
Double Dragon to a similar extent. Man, Technos is cursed.

>> No.8470348

>>8470341
huh?

>> No.8470350

>>8470348
Shit being cute doesn't mean the bad guy also has to be cute. Even in japan.

>> No.8470359

>>8469983
Western one is more artsy, the japanese one top tier graphic design

>> No.8470365

>>8470341
Totally missed the point.

>> No.8470368

>>8470316
There's a few lunatics out there trying to convince people that GG Shinobi 2 and Sonic Chaos are long lost masterpieces, it's cringeworthy

>> No.8470372

>>8469025
They also removed all the cutscenes

>> No.8470373
File: 2 KB, 416x128, unnamed (1).png [View same] [iqdb] [saucenao] [google]
8470373

>>8469025
>>8470372
Forgot image

>> No.8470381

>>8470339
Cant forget that Renegade also has a two semi-official sequels made for Microcomputers with their own continuity, one of which being Target: Renegade that then got ported back to the NES and one where you travel through time, which honestly isnt even THAT weird when you consider the Kunio series has a sub-series set in feudal Japan and one in a medieval setting.

>> No.8470387

>>8469373
What do you mean? It's a rare example of both covers being wildly different while still being great

>> No.8470393

>>8470339
>That cover
Is that a parody to literally Neon's cover?

>> No.8470410

>>8470393
No, it's the same artist.

>> No.8470454

>>8470381
>tfw no Renegade 4 which hams it up like Double Dragon Neon and picks up the Eurojank mantle

>> No.8470510
File: 98 KB, 560x560, ab4a0cf757480bdde686dc4d2bef3346.jpg [View same] [iqdb] [saucenao] [google]
8470510

Happens to euro games as well.

>> No.8470515

>>8469131
Was it though? I've heard the opposite, that it was originally Shatterhand and became Solbrain later, which makes sense to me since from what little I remember from the show the gameplay has nothing to do with it.

>> No.8470526 [DELETED] 
File: 31 KB, 294x533, 1640709546207.jpg [View same] [iqdb] [saucenao] [google]
8470526

>>8469095
What were they going for here?

>> No.8470538

>>8470410
And what is his name?

>> No.8470553

>>8469189
Americans in the 80's had the most plain taste in women

>> No.8470612

>>8469373
>>8469373
>soulful and exquisitely drawn high fantasy art similar to the works of Frank Frazetta which emphasises the game’s sword and sorcery elements with striking and realistic composition
>lush and pretty anime art with very pretty and eye catching colors with a fantastic composition and style

They’re both amazing. Neither cover is bad

>> No.8470617

>>8469457
You’ll never be as Kool as Kid Kool

>> No.8470627

>>8469481
I could accept this if the game they weren’t advertising wasnt fucking Dream Land 3, easily the softest and most cartoony of the Kirby games

>> No.8470635

>>8470538
Genzoman.

>> No.8470637

>>8469523
Doubt it was really that entirely. The game was also very expensive and looked visually unimpressive for the time AND the ads were pretty bad

>> No.8470646 [DELETED] 

>>8469606
Ywnbaw and you will never be a Wario

>> No.8470654

>>8469823
Cortex looks like he’s just crawled out of a week long coke binge and he hasn’t slept in days

>> No.8470665

>>8469095
>>8469098
I never understood why the packaging art for the Wizards & Warriors series always tried to make Kuros into a Conan the Barbarian-looking dude.

>> No.8470680
File: 385 KB, 900x1157, s-l1600.jpg [View same] [iqdb] [saucenao] [google]
8470680

>>8469057

>> No.8470684

>>8470680
>those fingers

>> No.8470701

>>8469076
Except its not.

>Kirby in japan is this adorable fella, who goes around living his life in peace, adventuring thru planet popstar, eating food and sleeping outdoors, but when evil or strange incidents occur, he will go there to see whats up, and if needed, stop it.

>kirby in america is this superpowerful engine of destruction that will fuck over anyone in his way.

>> No.8470710

Average European game:

>Mr. Jumbo is a fine ol' chap from Wexford. One day he was sitting down having a pint when Dr. Rubbish showed up and enslaved the entire town. Help Mr. Jumbo rescue the land by collecting Irn Brus to advance to the next screen while avoiding baddies
>*run through poorly designed maze levels for hours while pressing up to jump*
>*find out that the game crashes at a certain spot and can't be finished because they didn't do proper bug testing*

>> No.8470727

>>8470680
Both look bad.

>> No.8470764

>>8469091
Where I live, "plok" may also mean "bubblegum". As a kid, everytime I played Plok, I'd crave taking a bite off of him.

>> No.8470801

>>8470176
I think what makes it weird is the Mushroom Kingdom is populated with nothing but Toads and fairy tale royalty. Two average plumbers are so completely out of place that them being alien to the world is actually the more rational assumption. And considering Super Mario Bros. is actually a sequel to a much more mundane game the Mushroom Kingdom origin is actually the retcon.

>> No.8470807

>>8470710
Certified Speccy classic

>> No.8470832
File: 80 KB, 551x390, chubby gristle.jpg [View same] [iqdb] [saucenao] [google]
8470832

>>8470710
Surprisingly accurate.

>> No.8470850

>>8470238
Maybe they didn't want to pay royalties.

>> No.8470860

>>8470267
I suspect this is the logic behind most of these art changes. I don't think baby boomers working in the business trusted games to sell on their own merits or as something fresh. Everything needed to be rebranded to look like a proven IP from, what was in a boomer mind, a "real" medium like film, TV, or comic books.

>>8470247
Like this one is clearly based on Charlie's Angels.

>> No.8470864

>>8470680
That premise sounds good, and the front cover puts me in the mood for it. Is it more accurate to the game than the Japanese cover, or did they just make it all up?

>>8470860
Many such cases.

>> No.8470867

>>8470710
that'd be a british game, a european game would be a pretentious platformer that looks great but plays like shit

>> No.8470872

>>8470867
ie. anything made by the French

>> No.8470881

>>8470867
Sounds like you have a bone to pick with Eric Chahi

>> No.8470885

>>8470350
Yeah this was extremely common back in the day. You'd have a show about cute smurfs or something but the bad guy would literally want to eat them or some other vile shit.

>> No.8470895

>>8470867
Someone is still assblasted he couldn't finish rayman.

>> No.8470908
File: 1.36 MB, 918x633, The Adventures of Bayou Billy in Mad City.png [View same] [iqdb] [saucenao] [google]
8470908

Bayou Billy feels like a reversed Kirby situation. The two packaging illustrations have very similar compositions, yet they still convey completely different emotions.
>Lone hero standing in the middle of the swamp with an alligator nearby.
>Bad guy holding damsel-in-distress hostage.
>Action scene in the background of the hero's driving his jeep into the city.
Yet, the Japanese boxart looks like something from a serious thriller, whereas the American boxart looks like an action-comedy.

>> No.8470920

>>8470872
>>8470881
yeah i was literally thinking of another world lol, just such an iconically french game to me
>>8470895
i haven't actually played a rayman game but i'm pretty sure they're more traditional platformers than the french cinematic platformer style

>> No.8470926

>>8470908
God, I wish this game was good, but it's too jank for me.

>> No.8470928

Or Spain, if you've seen their games the shit is just Brit platformers but worse.

>> No.8470951 [DELETED] 

hello jannies

>> No.8471002
File: 6 KB, 512x240, Annabelle_Lane_in_distress.png [View same] [iqdb] [saucenao] [google]
8471002

>>8470908
Also worth mentioning that the damsel-in-distress (Annabelle Lane) is much more scantily-clad in the U.S. version. Nowadays it's usually the other way around.

>> No.8471021
File: 10 KB, 480x360, 42E8D3A7-48A5-4AE3-8111-C728AA7A14E9.jpg [View same] [iqdb] [saucenao] [google]
8471021

>>8469749

>> No.8471040
File: 1.03 MB, 1280x1261, tumblr_n1t8vwi6Vo1tu022ro1_1280.jpg [View same] [iqdb] [saucenao] [google]
8471040

>>8470908
Looks like the same artist who did the Japanese art for Hyperstone Heist.

>> No.8471049

>>8470864
All the in game art is anime as fuck and more loyal to the jp box art, but the us cover is more representative of the game play.

>> No.8471051
File: 197 KB, 943x365, 1624591970431.png [View same] [iqdb] [saucenao] [google]
8471051

>>8471002
>Nowadays
Fuck thenadays it was almost always the inverse

>> No.8471054

>>8471002
Bayou Billy is a weird one, because while the game received a lot of changes for the US release, most of them seem to be improvements or refinements, and the overall theme hasn’t changed. I’d like to know the story behind that.

>> No.8471069

>>8471051
Left is the western release, right is Japan. Final Fight was censored a lot on consoles.

>> No.8471078

>>8471040
Likely done by Hideaki Kodama, who was responsible for most of the key art Konami used in Japan.

>> No.8471080
File: 215 KB, 970x423, 1637197147869.png [View same] [iqdb] [saucenao] [google]
8471080

>>8471069
Didn't mean to crop out the labels, but yeah, that's what I meant

>> No.8471105

>>8470908
The name is also changed and conveys the difference, it's written "mad city" on the jap art.

>> No.8471115

>>8471002
Form fitting skirts leave just enough to the imagination to be dangerous, a beach thot is instantly forgettable

>> No.8471154

>>8469425
In this case it looks like they just used stock TMNT art

>> No.8471195
File: 68 KB, 265x362, 407EA186-D455-4788-A638-0619DC19C451.jpg [View same] [iqdb] [saucenao] [google]
8471195

>>8471154
Probably. They lifted art straight from the comic for the first game. As a kid who wasn't familiar with the comics I was always confused as to why they all wore red.

>> No.8471218
File: 120 KB, 374x512, 56531098-5307-4E5E-BB06-3FDBF12C38A8.jpg [View same] [iqdb] [saucenao] [google]
8471218

>>8471195
Interesting fact, the NES game was the first piece of TMNT media in Japan. The logo wasn't even established yet.

The franchise numbering got weird because The Arcade Game on Famicom was also just "TMNT" over there. Making The Manhattan Project "TMNT 2".

>> No.8471272

>>8470801
what's really funny is when you go to New Donk and Mario looks nothing like the humans in it
what the fuck is his deal?

>> No.8471274

>>8470920
oh we're talking about games like Prince of Persia, Shadow of the Beast?

>> No.8471279
File: 2.12 MB, 3168x1600, 53d67ce5-ab54-4f93-b2d0-2d36ec1d090b.jpg [View same] [iqdb] [saucenao] [google]
8471279

I looked it up because I wanted to know and not only is the bomberman act:zero guy a jap designer, but it's some guy named Hisashi Kubo who's been around for ages doing art/ui/design for games that somehow never actually look enough alike for me to really nail him down, mostly old rpgs. He did do "original art" for elemental gimmick gear which actually has some incredibly neat art around with no credits.

If he did any of this, I'm officially in support of the guy. And in the end it all comes back to the original point anyway with a great art comparison.

>> No.8471282
File: 9 KB, 256x104, Final_Fight_Jessica_in_distress.png [View same] [iqdb] [saucenao] [google]
8471282

>>8471051
>>8471069
>>8471080
That comparison is from the Sega CD port of Final Fight, but the Jessica design comes from two different versions of the game.

The arcade version shows her in her undies, but that got cut out from the overseas revisions of the game, so they went for the red dress for the Super NES port, which I personally think it's sexier just for the exposed shoulders.

>> No.8471283

>>8469340
The American version came first.

>> No.8471284

>>8471218
On that note, how did Konami even get the idea to poach American comics IPs for their games? It seems they had a long running relationship with Larry Hama, adapting just about everything he worked on, with two Bucky O'Hare games even though the franchise was never a major hit.

>> No.8471291

>>8469438
Didn't that transition happen WAY before the NES games?

>> No.8471293

>>8469381
Yeah, that’s what I meant about MetaFight AND blaster master being considered canon. It’s so bizarre, and like that other anon mentioned that the made for kids book adaption from the 80s is also canon because Blasting Again on PSX is a sequel to it. It’s pretty commendable that Sunsoft or whoever owns the series now is trying to tie it all together into one big package, but it’s kinda like if they made a new Castlevania game but it’s a sequel to Captain N, or the next Mario game is based on the Bob Hoskins movie. Weird shit like that

>> No.8471294

>>8471284
They had their gaijin divisions handle the negotiations.
>It seems they had a long running relationship with Larry Hama, adapting just about everything he worked on, with two Bucky O'Hare games even though the franchise was never a major hit.
Really? The only other Larry Hama thing they adapted was the G.I. Joe arcade game and even that's more of a Hasbro property.

>> No.8471297
File: 2.15 MB, 1500x1044, hyYPoBr3GbDp6qtpyHNd4Ncc6TiTFmJxrkFR-nktxAw.png [View same] [iqdb] [saucenao] [google]
8471297

>nobody posted the GOAT yet

>> No.8471301

>>8471284
Video games were always a side gig for Konami. Their bread and butter was gambling. So maybe through slot machine connections, which are notorious for IP tie ins, hooked them up?

>> No.8471307
File: 883 KB, 650x1191, A522EC44-3B91-46FC-B787-23E1BC816CE2.jpg [View same] [iqdb] [saucenao] [google]
8471307

>>8471297
Me and who?

>> No.8471308

>>8471284
Lucrative overseas market. If I recall, the first turtles game on NES was sort of haphazardly thrown out the door in Japan, before the cartoon even aired there and had weird changes like saying April was Splinter’s daughter, compared to the western release where it was a huge event and sold boatloads

>> No.8471310

>>8471002
>makes the heroine even more scantily clad
>adds a Crocodile Dundee looking guy on the cover
>makes the game unplayably difficult

Bayou Billy is based as fuck

>> No.8471318

>>8471051

Personally I think it was for the better.
Sexy red dress and actual realistic tits compared to artificial looking melons and underwear.
The only thing is the implication that they undressed her for the shot, making you think what happened next, but the red dress is still sexier.
Also fits the "look what we got" message better. We still see good boobage and the evil society destroying nipples are hidden in both.

>> No.8471320

>>8471291
Sort of. The original comic was running concurrently with the reboot for a while, guys like Michael Zulli cut their teeth there.

>> No.8471321
File: 2.34 MB, 1196x917, Double_Dragon_II_FC_vs_NES.png [View same] [iqdb] [saucenao] [google]
8471321

>>8471002
>>8471051
Speaking of scantily-clad girlfriends from side-scrolling beat-'em-up, the boxart for Double Dragon II: The Revenge on the NES had Marian's thigh-revealing skirt lengthened and her flesh-colored sports bra changed to red when it made its way to the west.

>> No.8471323

>>8471308
It's a buggy mess that makes no sense at all not to mention being brutally difficult. That game succeeded in spite of itself.

>> No.8471334
File: 350 KB, 795x1023, 2453F501-1301-4BD4-B183-467FAED3FED0.jpg [View same] [iqdb] [saucenao] [google]
8471334

>>8471321
They redrew the art for the PC for some reason, but kept the booty peek.

>> No.8471337

>>8471294
>Really? The only other Larry Hama thing they adapted was the G.I. Joe arcade game and even that's more of a Hasbro property.
Hama was pretty much running the IP for Hasbro, all of the best selling toys were based on characters he created, including the entire Cobra cast. Anyway, it's just interesting that Konami would give him the credit of doubt and produce an arcade game based on his OC.

>> No.8471338

>>8469529
probably a reaction to the 70s
just look at what hollywood got away with

>> No.8471343

>>8471323
It was a turtles game at the peak of Turtlemania, it was going to sell like crazy regardless. They could’ve put out a Turtles chess game at the time and it would’ve sold like mad

>> No.8471356

>>8471323
Its janky but not as bad as commonly made out to be. It's pretty fun in parts when you're not getting assaulted by a dozen enemies at once.

>> No.8471360

>>8471338
70s porn is hilariously gross.

>> No.8471374

>>8471310
>makes the game unplayably difficult
I'd be more onboard with this if it played better.

>> No.8471378

>>8471323
It's not THAT bad.

>> No.8471402
File: 2 KB, 48x160, 76627-double-dragon-ii-the-revenge-nes-screenshot-a-defenseless-marian.png [View same] [iqdb] [saucenao] [google]
8471402

>>8471334
I'm kinda surprised they allowed Marian to show her middriff in the western version after they went through the trouble of retouching the art.

>> No.8471414
File: 680 KB, 1412x800, Night Warriors.jpg [View same] [iqdb] [saucenao] [google]
8471414

>> No.8471431

>>8469072
Kek I bought this game recently and was surprised with how anime it actually was, I was expecting more of a SNES star wars look

>> No.8471436

>>8470612
>Frank Frazetta
I hate this guy's art, why is it even popular?
It's one of the most generic fantasy shit I've ever seen

>> No.8471438

>>8471436
Is this supposed to be bait?

>> No.8471446

>>8471431
It is literally based on an anime.

>> No.8471452

>>8471446
It came with my turbographx 16 and I had no idea what it was at the time anon, I only had the case to go off of

>> No.8471475

>>8468998
Sonic, literally from Genesis era to Adventure
Proving it's not always the west that only do it

>> No.8471479
File: 238 KB, 445x640, 48847_front.jpg [View same] [iqdb] [saucenao] [google]
8471479

>>8471310
he was already Crocodile Dundee with some Indiana Jones in him.

>> No.8471485

>>8471446
yeah, judging by the game it's a Dragon Ball knockoff with mecha

>> No.8471489

>>8471436
it's kind of a Seinfeld or Tolkien situation where the trailblazer influenced so much media that they became "generic". That style really did get run into the ground over the decades.

>> No.8471504

>>8471051
>>8471282
>>8471318
but she's not wearing a bra with straps with the dress. why would they take her dress off and then give her a bra? the game is too unrealistic.

>>8469153
some of those seem neat and some are like "what". I wonder how the game did in Japan.

>> No.8471508

>>8471479
>You call that a knoif? That's a knoif!

>> No.8471520

>>8471504
>why would they take her dress off and then give her a bra?
I'm assuming they kidnapped her while she was still in her apartment and then they made her put on her red prompt dress and shoes, which still makes little sense.

>> No.8471540

>>8470701
>kirby in america is this superpowerful engine of destruction that will fuck over anyone in his way.
Thats litteraly what Kirby is in game when you play as him.
There are tons of instances in-game via transformations or mini-games where we have "Pissed Kirby". Yes, he is a happy-go-lucky puffball, but the devs intentionally gave him serious looking animations for when he is attacking. Fuck, just look at his blocking sprite in Superstar. Thats the appeal of him, he's cute, but also this thing thats super strong.

>> No.8471583

>>8471540
OG Kirby always had this demented vibe, like Lovecraftian gods playing around in a sandbox. I remember playing Dream Land 2 as a kid and being creeped out by Dark Matter. The American take tries so hard that it loses the subtext

>> No.8471586

>>8471583
its literally just giving him pissed eyebrows like he has in-game during certain attacks

>> No.8471597

>>8469541
>bizarre goofy tone the game had before it became "deep emotional" meme.
If anything its the opposite, mother 2 (and just the series in general it seems) is basically stuck in the "lol this games so quirky and unique" undertale-esque tumblr humour hellpit. Hence the whole 'quirky indie rpg inspired by earthbound' meme

>> No.8471601

>>8471586
Yeah, and it's lame.

>> No.8471657

>>8471597
The problem with fans introduced to M2/EB via the internet age and Undertale fandom is like you said, it had a tumblr, teen girl style concept of "quirky" attached to it for god-knows why, when its original release does the strange elements in a sincere way, maybe kitschy would be the term for it. Its a Japanese take on modern America, influenced by 2nd hand encounters with the culture from tv shows, movies or a vague familiarity of the region. Its probably why so many Mother wannabe's fail, they dont understand the source material and the state of mind the original games came from.

>>8471601
I have to disagree. Seeing a cute character get serious is really cool. Just look at the US cover for Pokemon Yellow. You arnt being an edge lord with the content, but you are showing that this character is ready for an intense adventure.

>> No.8471662

>>8471436
Low test zoomer opinion.

>> No.8471663
File: 2.49 MB, 462x4230, 9-11 changed Kirby.jpg [View same] [iqdb] [saucenao] [google]
8471663

>> No.8471675

>>8471663
He looks less mad in Mass Attack and more just confident.

>> No.8471682
File: 82 KB, 354x480, _-Donkey-Kong-Atari-2600-VCS-_.jpg [View same] [iqdb] [saucenao] [google]
8471682

sry if already posted, but best/most canon version of mario coming thru

>>8471414
took me a second to figure out what the hell that is. looks like a cool game actually, just not Dark Stalkers.

>> No.8471686

>>8471682
Burt Reynolds as Thor?

>> No.8471693

>>8471657
>I have to disagree. Seeing a cute character get serious is really cool.
Don't you remember being young? Seeing a cute mascot presented as a badass is embarrassing even to kids. They know they're being looked down.

>> No.8471710
File: 7 KB, 213x253, unnamed.gif [View same] [iqdb] [saucenao] [google]
8471710

>>8468998

>> No.8471717

>>8471693
Different anon but I never cared as a kid and I don’t care now and I’m still a huge Kirby autist to this day. If anything angry Kirby is more fitting now cause they’ve quadrupled down on the crazy anime bullshit. JP vs US boxart is such an overblown meme in the community it’s eyeroll worthy at this point. But at least we got Kirbys fucking pissed out of it.

>> No.8471747

>>8471693
Did you not watch Pokemon? Digimon? Have a cute character friend who is also this strong bad ass is a super popular concept. Fuck, thats part of why the Powerpuff Girls was so liked. I mean come on, thats also basically what fucking Sonic is.

>> No.8471758

>>8471710
Weird! I always thought it was only the promo art that got changed.

>> No.8471806

>>8471436
That's a (You) problem

>> No.8471807

>>8469494
I think mischievous is a better word to use than edgy. Think Bugs Bunny or Dennis the Menace.

>> No.8471856
File: 973 KB, 500x270, creosote.gif [View same] [iqdb] [saucenao] [google]
8471856

>>8469587
I don't know why that disgusts me more than the Mr. Creosote scene and that one was nasty.

>> No.8471884
File: 6 KB, 246x126, unnamed.gif [View same] [iqdb] [saucenao] [google]
8471884

>>8471710
Murrikan look better

>> No.8471996

>>8471675
The Mass Attack comparison is especially weird since both boxes have multiple Kirbies all making different faces

>> No.8472040
File: 52 KB, 610x316, 82587.610.jpg [View same] [iqdb] [saucenao] [google]
8472040

The Japanese box art did some weird shit to make it look like a DDR game or something.

>> No.8472043

>>8469685
He's actually less edgy post the dreamcast games. Now there is Shadow, a game that gets taken out of context for memes, but the edgiest thing in that is the non canon endings where Shadow karate chops eggman to death and it isn't even graphic.

>> No.8472049
File: 45 KB, 418x284, 072908_japanesebox_obs04-article_image.jpg [View same] [iqdb] [saucenao] [google]
8472049

>>8469823
Rachet got it worse. He looks like he's on acid.

>> No.8472051

>>8471807
i've always theorized that sonic was directly based off bugs bunny cause they recognized nintendo's game with mario being mickey mouse as a human and went ahead and played along with what was mickey mouse's competition back in the day. explains why he was supposed to be a bunny first too

>> No.8472058

>>8471884
wrong

>> No.8472069
File: 128 KB, 500x569, nicuelodeon-sulusens-aポンジ·ボブ%u3002-スポンジ、、-squarepants-squarepants-sized-adventures-ikin-adventure-52798131.png [View same] [iqdb] [saucenao] [google]
8472069

Hilariously even Spongebob isn't happy enough for Japan.

>> No.8472075

>>8471284
>>8471294
Konami was one of the few Japanese game developers that seemed well-aware of the different tastes and demands of the American market. Even in the pre-NES era, they were one of the few, if not the only, Japanese third party publishers on the Atari VCS.

Later on, during the 8-bit and 16-bit eras, their Japanese teams would often develop tons of games specifically for the western market with no Japanese releases.

A far cry from the Konami of today, that seems to had abandoned the western market.

>> No.8472101

>>8471710
Isn't this just two different powerups? I just watched a cool video about all the name puns.
https://www.youtube.com/watch?v=U-m5MPGTMpA

>> No.8472112 [DELETED] 

>>8472075
Konami mob hate is a pathetic stunt started by Jim Sterling, the market that abandoned them not the other way around. Corporations have no feelings.

>> No.8472115

>>8472075
Konami mob hate is a pathetic stunt started by Jim Sterling, it was the market that abandoned them not the other way around. Corporations have no feelings and it's infantile to project otherwise.

>> No.8472125

>>8471884
wrong

>> No.8472130

>>8468998
Am I supposed to hate the guy on the right?

>> No.8472141

>>8472130
It was LITERALLY created to cater to your culture.

>> No.8472149

>>8471884
why did they thought changing the face of that witch between versions would be a good idea?

its not like they look that different or they tried to americanize her like in Totally RAD, she's still an anime kawaii girl. the only thing i imagine its the case, its that 'Francesca' is an unused/beta design they decided to use instead of Doropie, who is the final design.

>> No.8472150

>>8471293
You know, Blasting Again can still be a sequel, word for word. If you played Zero 1~3 you know about the MC and waifu so they can easily have kids, teach them tech, and they are there on earth, in a big nuked up desert, killing ayys and mutants underground.

>> No.8472152

>>8472115
>Jim
Do you mean Stephanie?

>> No.8472157

>>8472141
Its working then because I think he's totally rad

>> No.8472167

>>8472115
and somehow worked. if it were really a stunt, it wouldnt have worked as well, and then again, its not like Konami was doing anything to prove the contrary given the Kojima debacle, and yes, since we will probably NEVER know what was the exact deal, Kojima, at least on this case, will always be innocent... he still deserves a well placed kick in the dick for MGS2's story insulting gamers so goddamn openly.

>> No.8472178

>>8472167
So do you hate Kojimba or love the guy, make up your goddamn mind. The quality of his games have nothing to do with the company staying afloat anyway, Japan dismantling its game industry to focus on pachinko and gacha gambling was the emergent trend a decade ago and only got worse.

>> No.8472194

>>8469547
That's SMB GT, Anon.

>> No.8472203

>>8472178
Point is Konami was going the way of Sega either way and I think that's beautiful. Fuck Japan.

>> No.8472207

>>8472178
look, i'm sure i can like the work of one guy and despise that same guys other work.

i havent even played MGSV, but i can only feel people are shitting on THAT kojima game because LOL MEEMS, you can feel the hate for that specific game and people celebrating him leaving konami right after as nothing more than insincere bandwagoning bullshit.

now MGS2? that game's story was a legit condescending open hate letter to the people who liked MGS1 and VR.

and just for the record? Death Stranding does suck balls, but i dont care that much.

>> No.8472220
File: 308 KB, 1107x735, chikichiki boys or mega twins.jpg [View same] [iqdb] [saucenao] [google]
8472220

>> No.8472224

>>8472207
>now MGS2? that game's story was a legit condescending open hate letter to the people who liked MGS1 and VR.
How so? I thought it complement MGS1. If anything, I felt MGS4 was more condescending to fans of MGS1.

>> No.8472234

>>8472125
>>8472058
Yes, you are

>>8472149
Francesca has a much more experienced, nonchalant look, befitting her powers. Doropie looks like a dork.

>> No.8472243
File: 30 KB, 620x400, BEC410DA-CACF-4F17-9653-BCEA33B27229.jpg [View same] [iqdb] [saucenao] [google]
8472243

>>8472049
I SAID FUCK YOU, RATCHET! AND YOUR EYEBROWS

>> No.8472253
File: 338 KB, 1200x832, dkc3.jpg [View same] [iqdb] [saucenao] [google]
8472253

It's what they thought they had to do to successfully market games in the west at the time. It wasn't even specific to localizations of Japanese games. DKC3 was a cute western game where you played as a literal baby monkey and the ads looked like this.

>> No.8472272

>>8472224
Raiden was designed as a direct cypher for the audience... a cypher whose only purposed is getting shat and jerked around by everyone he met, with absolutely no agency on the story, nothing he did mattered at all and people died because of him, specially since he bragged about being a VR training expert, every single insult thrown to him, was actually thrown to the player, all the deaths despite his best efforts are telling to the player 'yes, you caused this, you are a moron'.

and all for what? so Kojima can force you to listen his oh so 'valuable' lesson about 'what is real?'.

i am sure people will identify the deal in a whole different way, and say i'm just spewing shit out of my ass, but thats how i, and a REALLY good number of people did interpret it.

MGS4 definitely was a revenge piece by kojima to make people feel bad for the death threats sent to him after MGS2, but he, as a reponsible adult should have known better than people wasnt gonna stand for such a cruel prank. granted, Death threats? to him and his family? for a really bad videogame story? of course that is completely sick and no one deserves that, but Kojima definitely deserved something.

>> No.8472293

>>8472272
>Raiden was designed as a direct cypher for the audience... a cypher whose only purposed is getting shat and jerked around by everyone he met, with absolutely no agency on the story, nothing he did mattered at all and people died because of him, specially since he bragged about being a VR training expert, every single insult thrown to him, was actually thrown to the player, all the deaths despite his best efforts are telling to the player 'yes, you caused this, you are a moron'.
I thought his ineptitude was the result of him being the young hotheaded rookie in order to contrast the veteran Solid Snake's coolheaded expertise. Never really saw it as a dig towards the player.

>> No.8472307

>>8472253
This ad seems to be implying that Donkey Kong fucks and Dixie is one of his bastard kids.

>> No.8472313

>>8472040
>abe a gogo
fucking kek

>> No.8472314

>>8472101
The bottom is just how he looks in the end credits. The top one is indeed different power ups but the one that turns him into a femboy has been censored from every western Bonk release, except for I think the Gameboy one.

>> No.8472320

>>8472293
and you might not be wrong about that, if thats what you felt, good for you. last thing i want is for people to change their opinions about something

but at the end of the day, a lot of people did got that interpretation i got out of the story. after all, if those who believed that were a minority, that would mean there wouldnt be death threats, at least not as many, and MGS4 wouldnt be the revenge piece it ended up being.

>> No.8472326

Wow the one that isn't catered to my specific taste is generic crap, but the other one is an art piece!

>> No.8472348

>>8472313
It's funny because it's technically an accurate title since Abe really does need to "a gogo".

>> No.8472441 [DELETED] 

>>8472058
>>8472125
you will never be japanese

>> No.8472448

>>8472149
>the only thing i imagine its the case, its that 'Francesca' is an unused/beta design they decided to use instead of Doropie, who is the final design.
I'm pretty sure that's the case since Krion Conquest apparently came out before Doropie.

>> No.8472463

>>8472272
Doesn't Raiden specifically mention his VR Training was the Shadow Moses mission Snake did?

>> No.8472475
File: 1.99 MB, 320x240, nice.gif [View same] [iqdb] [saucenao] [google]
8472475

>>8470710
yurokeks on suicide watch

>> No.8472694

>>8469340
This is like one of the worst possible examples of what OP asked because they are almost totally identical, with the changes being subtle but clearly the same thing. Hell, it's not even as obvious as American Kirby.

>> No.8472702

>>8472463
Yes, it's implied that Raiden's VR training was a simulation of the Shadow Moses island incident, as well as the Tanker incident (plus the bonus VR training missions in the Integral edition).

>> No.8472773

>>8472694
>b-but flexing your brow slightly means you're an entirely different character desu
and you know its the only example op is actually referring too. they get btfo every time they throw a fit about it by people who actually understand sonic's personality so they had to invent an oc

>> No.8472883

>>8469219
"no way fag"

>> No.8472897

>>8470210
kek thought the exact same thing.

>> No.8473023
File: 75 KB, 501x750, d1dfa9d0591da57cd332303f64156080.jpg [View same] [iqdb] [saucenao] [google]
8473023

>>8469529
Gina Davis, Glenn Close, and Sigorney Weaver were considered sex symbols back in the 80s. Square-jawed women with muscular frames were literally considered peak sexy back then.

>> No.8473046

>>8469761
Isn't reason why Wario barely takes damage in the first game and just fucking doesn't in the second game is to accentuate the fact that, as a literally final boss character, he doesn't give a single fuck about mooks touch him?

>> No.8473076

>>8473023
Cindy Crawford was the 80s biggest sex symbol.

>> No.8473083
File: 66 KB, 495x767, evmotg1p1cv3vkkhh4xv.jpg [View same] [iqdb] [saucenao] [google]
8473083

>>8473076
People would literally call this woman a tranny nowadays with a jaw like that.

>> No.8473103

Anybody got that pic of a generic Video Game and the various box arts it would have for every region? Like, the Japan art is all cutesy, American is grimdark, German is the American art but characters are robots, etc.

>> No.8473108

>>8473083
Fuck these so-called "people".

>> No.8473113
File: 175 KB, 1080x1600, DickTracyPoster.jpg [View same] [iqdb] [saucenao] [google]
8473113

>>8469237
>>8470175
Might be a stretch, but that game came out in the early 90s right? The American logo may have partly been an attempt to capitalize a bit on the Dick Tracy movie that came out in 1990. The movie was kind of a disappointment after the massive marketing push though.

>> No.8473161
File: 53 KB, 500x500, 4E3F6D2A-6FD1-4D17-9579-10487F2045E0.jpg [View same] [iqdb] [saucenao] [google]
8473161

>>8469095

>> No.8473165
File: 94 KB, 1280x720, sigourney.jpg [View same] [iqdb] [saucenao] [google]
8473165

>>8473023
>Sigorney Weaver

>> No.8473190

>>8473113
It's wild; if Disney hadn't thrown so much damn money into the wacky marketing, it would have been an absolute smash hit. It was the 9th best grossing movie of the year and won 3 Oscars.

>> No.8473192

>>8473161
This is how Ripto got his name. The kana looks like "Ripto" so they ran with it.

>> No.8473238

>>8469761
I've never played a Wario game, but this has made me want to.

>> No.8473273

>>8473083
bunch of low-t mabies corrupted by loli doujins

>> No.8473278

ITT Nobody knows what localization means. You guys are talking about different box art covers. The OP pic is about translating dialogue with slang and local idioms.

>> No.8473281
File: 25 KB, 288x345, Damn it Jim you said this would be fun.jpg [View same] [iqdb] [saucenao] [google]
8473281

it's dumb but i love it.

>> No.8473286

>>8473278
no its not. translating to fit colloquial understanding is perfectly fine anyway. only weebs up their own ass have a problem with it.

>> No.8473315
File: 351 KB, 951x1465, e6beb86572899f859219a4bc41caf15b.jpg [View same] [iqdb] [saucenao] [google]
8473315

>>8473286
This. Now, that's not to say that localizers DON'T massively fuck up dialogue, but Japanese scripts are just as full of goofy memes and references that even super weebs wouldn't catch. It took Pokemon fans until two years ago to realize that Jynx is actually based on an Ultraman monster.

>> No.8473365
File: 2.35 MB, 1448x680, EEEES.png [View same] [iqdb] [saucenao] [google]
8473365

probably been posted already, but this always makes me laugh

>> No.8473379
File: 132 KB, 640x1081, SAT_BUST-A-MOVE_2_ARCADE_EDITION.jpg [View same] [iqdb] [saucenao] [google]
8473379

There's this insane shit.

>> No.8473380

>meanwhile irl
>rip box open, insert game in console, press start to skip cutscene, play

>> No.8473385
File: 604 KB, 1600x1120, tempo box art comparison.jpg [View same] [iqdb] [saucenao] [google]
8473385

>> No.8473387
File: 161 KB, 589x1080, 48247_front.jpg [View same] [iqdb] [saucenao] [google]
8473387

The American art is good (I especially like that it's themed across the NES/SNES/Genesis) but the Japanese art is amazing.

>> No.8473389
File: 730 KB, 804x868, mk2.png [View same] [iqdb] [saucenao] [google]
8473389

>> No.8473407

>>8473389
Jumping off this point, weirdly the PS1 version of MKII was a Japanese exclusive.

>> No.8473419

>>8469983
the more i look at western sonic, the wonkier he gets, with his bow legs, malformed hand and his cheeks trying to escape his face.

>> No.8473459
File: 1.62 MB, 1200x1800, Snow Bros. 2 JP-US.png [View same] [iqdb] [saucenao] [google]
8473459

>> No.8473463

>>8473459
bottom looks more like weird japanese shit than the top

>> No.8473479
File: 117 KB, 1280x720, Falcom Gakuen US adol.jpg [View same] [iqdb] [saucenao] [google]
8473479

>>8473365
They actual referenced that art in there gag anime, Falcom Gakuen.

>> No.8473480

>>8473023
IIIVE

HAD SOME LONELY NIIIGHTS

>> No.8473481

>>8473459
Top
>"Hey Louis. Did I ever tell you about the time I was in a Japanese video game with Sans Undertale?"
Bottom
>Photoshopped cast of The Little Rascals

>> No.8473482

>>8468998
every japanese game from the 80s to the late 90s

>> No.8473487

>>8473459
no way this is real

>> No.8473491

>>8473487
it absolutely is
https://www.youtube.com/watch?v=UHxyHy8YqxI#t=47s

>> No.8473494

>>8473481
Who's Louis?

>> No.8473496
File: 11 KB, 300x168, kuromi.jpg [View same] [iqdb] [saucenao] [google]
8473496

>>8473491
WHAT THE ABSOLUTE FUCK

>> No.8473501

>>8473494
genderbent lois

>> No.8473505
File: 49 KB, 450x322, 3119--snow-bros-nick-tom.jpg [View same] [iqdb] [saucenao] [google]
8473505

>>8473481
they're made of snow not bones

>> No.8473506
File: 216 KB, 800x1118, MV5BNDM1ZGU4MjQtZGM3OS00ZjgxLWE4MzUtNDZhN2E4YmQyZDYyXkEyXkFqcGdeQXVyNTAyODkwOQ@@._V1_.jpg [View same] [iqdb] [saucenao] [google]
8473506

>>8473505
now that i'm looking, not many versions of this game had art that wasn't kind of horrifying

>> No.8473507

>>8473505
ehhehe lois

>> No.8473509
File: 160 KB, 800x803, 207265-snow-bros-nick-tom-game-boy-front-cover.jpg [View same] [iqdb] [saucenao] [google]
8473509

>>8473506
I think the art capcom commissioned might have been the best

>> No.8473512
File: 194 KB, 1024x1207, 065aaffd9935df1da427e44ff7803edd.jpg [View same] [iqdb] [saucenao] [google]
8473512

>>8473509
of course they all inspired this classic

>> No.8473517
File: 37 KB, 300x300, origin-of-the-word-amp-quot-weeaboo-amp-quot-the-perry-bible-fellowship_fb_5281369.jpg [View same] [iqdb] [saucenao] [google]
8473517

>>8473509

>> No.8473552

>>8473083
Weebs are mentally ill

>> No.8473567

>>8473459
I actually recoiled when I clicked the image. Holy fucking shit.

>> No.8473584 [DELETED] 
File: 716 KB, 2151x1525, 952E07BD-63D5-4324-87CF-4D4B8F68D752.jpg [View same] [iqdb] [saucenao] [google]
8473584

>>8469409
Canada didn’t have this attitude against Japan though, actually your average Canadian likes Japan way more than America if anything Americanizing the game would make you lose the Canadian market

>> No.8473590 [DELETED] 

>>8473584
uh look at your chart again

>> No.8473594

>>8473512
BLONIC?

>> No.8473597 [DELETED] 

>>8473590
Yes, Canada has only a 41% positive opinion rating of the US, that’s the lowest in the entire west. Where as Canada has a 77% positive rating for Japan the highest in the entire world factoring the lower negative rating compared to Australia.
That’s why Canadians don’t teach made up American and Chinese propaganda about some none sense like Nanking massacres where 120% of the population was massacres but then miraculously 100% was simultaneously rescued by John Rabe

>> No.8473601 [DELETED] 

>>8473597
what

look at your chart again for real this time

>> No.8473606 [DELETED] 

>>8473601
Okay, I’ll make it easy for you
CANADA 48% dislike america, 44% like america
CANADA 77% like Japan, 12% dislike Japan

>> No.8473614
File: 858 KB, 2386x1253, pac2.jpg [View same] [iqdb] [saucenao] [google]
8473614

>> No.8473617 [DELETED] 

>>8473606
not him but how is a 2021 or 2017 chart relevant to localizations from 30 years ago

>> No.8473618 [DELETED] 

>>8473606
ok i'll make this easy for you
>2021
>2017
>retro video games

>> No.8473620 [DELETED] 

>>8473617
he wanted to go on his /pol/ rant about propaganda meanwhile he's only defending japan because bideo gane, i guess..

>> No.8473621

>>8469057
>with generic scifi/fantasy art.
Apposed to cringe anime shit?
SciFi is thanks to Star Wars and Star Trek, literal token icons before furries and tranime took over.

>> No.8473624 [DELETED] 

>>8473617
>>8473618
I doubt it really changed that much, the very second the war ended Canada tried to push hard for Japan to be accepted into the international community despite outcries from America and Australia, that’s why Canada gave its largest ever diplomatic gift in history to Canada to thank us for supporting them when the rest of the west refused.
That’s because nobody here believes in the historical revisionism that came from America and China

>> No.8473626

>>8469097
Too bad Bombergirl ruins your argument.

>> No.8473627 [DELETED] 

>>8473624
still not seeing the relevance at all. its not like canada was even considered a different market than the us in the regard. they still got all the same shit we did. obviously japanese game devs weren't looking at a chart that wouldn't exist for another 30 years for reference

>> No.8473629

>>8473614
The American version best captures the mood of the game

>> No.8473632 [DELETED] 

>>8473620
I don’t use /pol/, I was just pointing out that Canadians wouldn’t be appealed by an Americanized product, historically and even today we are only close to America because of our distance. Culturally we have nothing in common
That’s why Nintendo generally does much better in Canada than anywhere else in the west, Canadians just prefer Japan overall

>> No.8473635

>>8469189
Pre 2000s Teens and men wanted WOMEN, not pedoshit. Cope more weebcuck.

>> No.8473638 [DELETED] 

>>8473632
>Culturally we have nothing in common
hahahahahahaha
>That’s why Nintendo generally does much better in Canada than anywhere else in the west
AHAHAHAHAHAHAHA leaf's got nothing better do than asstalk

>> No.8473639 [DELETED] 

>>8473627
Just open a history book and you can see how good our relationship was
If we weren’t in the empire we wouldn’t even have declared war on Japan, why would we? They did nothing to us, war with America makes more sense you’ve tried to colonize us twice and sent Irish terrorists to attack us. Anyway this is getting off topic

>> No.8473643 [DELETED] 

>>8473638
Comments from Reggie himself have said that Canada is the largest market for Nintendo relative to our population. Obviously it wouldn’t be the largest in pure numbers because of our small population though.
And it’s true, whenever I see articles from an American regarding Japan and “how crazy and different” Japanese are I just think, those are all things we have or do in Canada as well.
Canada is definitely more asianised and america is hispanisised. I don’t know anything about Hispanic culture, I’ve never met anyone who is Hispanic but maybe that plays a part in why I just don’t see anything in common with our culture.
Anyway stop shitposting and turning this into a political debate because I hurt your feelings

>> No.8473647 [DELETED] 

>>8473584
goddamnit Canada-jin you're shitting up a good and interesting thread.

>> No.8473649 [DELETED] 

>>8473647
Because I disagreed with him? Stop turning this into a bullshit political debate and talk about games
Seriously just for once can you people stop shitposting?

>> No.8473661
File: 19 KB, 315x239, 1576917945709.gif [View same] [iqdb] [saucenao] [google]
8473661

>>8469494
Attitude /= edgy you retarded fuck

Classic was far more culture about his altitude, Modern was far too tryhard and unlikable from a fundamental standpoint. Nothing is more shitty than a nigger trying to fit in verse a cool dude being himself and helpful around his friends.

>> No.8473669 [DELETED] 

>>8473649
>talk about games unu btw here's my thoughts on the armenian genocide

>> No.8473673

>>8473661
there is no actual difference between genesis and adventure sonic. the dreamcast era merely expanded his character now that technical limitations were lifted. modern sonic doesn't even really have attitude, he's just generic nice guy

>> No.8473675
File: 269 KB, 1113x635, culture.png [View same] [iqdb] [saucenao] [google]
8473675

>>8470348
>>8470365
What point fuckwads? Sonic looks like Felix the Cat, that's not "edgy" no matter how autistic you think you are.

There's a reason SoJ retcon'ed the design in SA1, classic is too cute to truly be edgelord. Yuji Naka explicitly said so himself.

>> No.8473680
File: 24 KB, 352x550, 38160458-352-k874121.jpg [View same] [iqdb] [saucenao] [google]
8473680

>>8471747
>Did you not watch Pokemon? Digimon? Have a cute character friend who is also this strong bad ass is a super popular concept. Fuck, thats part of why the Powerpuff Girls was so liked. I mean come on, thats also basically what fucking Sonic is.
Finally, someone fucking finally gets it.

>> No.8473682

>>8473675
felix the cat isn't a flippant character iirc. drawings of sonic where he evokes him are just kinda shitty drawings of him if you ask me despite how shilled they are. you're right in that "classic" sonic from generations is literally just felix the cat, even down to being a mute like the old silent cartoons. he's a retconned happy go lucky furry of few words that have now convinced weebs that's how he always was

>> No.8473684

>>8473673
>there is no actual difference between genesis and adventure sonic.
If you were right, there would be no divide to this day. Fuck off retarded mutt.

>> No.8473687

>>8473684
there was only a divide to pander to the retards who sperged about all the problems with the adventure era having to do with sonic's eyes being green. its a lame ass copout. adventure sonic was supposed to be the same character he was in the classics, then sega caved to retards with generations and fucked everything up. the adventure era is full of overt references to the genesis games
>mutt
you will never be japanese

>> No.8473691

>>8473682
>felix the cat isn't a flippant character iirc.
Sonic isn't a flippant character either. He's a dude with attitude, a guy you can't fuck with his homeland or friends without him taking a spin at ya. Nothing about him is like "Damn 4th Emerald" Shadow" or actively trying to seem badass at the 4th wall with nikey shark teeth smiles or constant psycho behavior of risking common sense stopping his foes by letting god monsters run ranpant.

>> No.8473692

>>8473687
Zoomer post detected. Actually be born pre 2001 before actively spouting trash at my face.

>> No.8473693

>>8473691
>Sonic isn't a flippant character
bitch please. i get it, you're butthurt he isn't mario. isn't nu-sonic good enough for you?

>> No.8473695 [DELETED] 

>>8473620
What a stupid hick comment.

>> No.8473697

>>8473692
you would literally have to be a zoomer to not remember when green eyes was the same sonic. its literally exactly how it was all through 6th gen. you're just cucked to the generations retcon

>> No.8473698
File: 8 KB, 236x256, sonic forces.jpg [View same] [iqdb] [saucenao] [google]
8473698

>>8473682
>just felix the cat, even down to being a mute like the old silent cartoons
Confirmed to be a underaged retard holy shit
Felix was talking before Sonic was even conceptualized back in the mid to late 1900s. Actually know what you're talking about or fuck off from this board.

>> No.8473703

>>8473698
..felix started in silent cartoons. i wasn't implying that's all he ever was. same with how sonic's changed throughout history really

>> No.8473704
File: 39 KB, 640x448, 128abed30c0c19463c167c9f35a21144d05d6f43_hq.jpg [View same] [iqdb] [saucenao] [google]
8473704

>>8473693
No, you're assblasted he isn't Naruto or some other tranime character artype while I know he's just a character that has attitude, but isn't just all that because that's not how the creator of Sonic; Naoto Ohshima, wanted him. He had sass, he had class, he had tude, but he wasn't rude about it. What the 2000s did to Sonic was exactly what OP is talking about.

>> No.8473706

>>8473703
>..felix started in silent cartoons.
Not relevant at all. Sonic 1-3K didn't have dialogue either, and CD's hardly counts as "canon" dialogue from one sec of throwaway soundbyte

>> No.8473708

>>8473704
he's literally flippant towards the player himself. i feel like you just don't understand the word
>>8473706
a character talking does in fact count as a character talking. why do weebs have to believe sonic was ever meant to be a mute? you're so obviously going off the generations retcon then just pretending you know what you're talking about. and i'm supposed to be the zoomer

>> No.8473713

>>8473704
>he wasn't rude about it
>literally gives you a game over if you leave him for a minute
you will never be japanese and genesis sonic will never be mario

>> No.8473716

>>8473708
>he's literally flippant towards the player himself. i
Having idle animations is not "flippant". At that point you're saying fucking Yoshi is "flippant" for having looking around animations

>a character talking does in fact count as a character talking.
>LET'S A GO is the same as paragraphics of conversation
Autism. The point is Felix is Sonic and the argument he's not just because Felix had silent movies when Sonic had silent games makes zero sense.

>> No.8473725
File: 85 KB, 748x782, 1617177649016.jpg [View same] [iqdb] [saucenao] [google]
8473725

>>8473713
>CD is the rule, not the exception
>Muh weeb cope

No one said anything about being a weeb dumb troglodyte, the point is the creator's vision of Sonic is all that matters and he never wanted him to be Mario but not some generic shonen ripoff. He's at best a mix of popular American icons Ohshima grew up with, that being Felix, Mickey, Looney Tunes and even Superman. Oshima is peak westaboo if anything.

Doesn't even make sense zoomers think otherwise about Mario since he's literally created from Popeye ffs. Neither of these mascots are Japanese but just because the 90s went bart simpsons hipster doesn't mean any character with attitude wants to tell you to eat shorts or go to hell. That's not the same as "having attitude" and is why edgy is not the correct word to use at all, post modern or original meaning which has nothing to do with being "dark" in the first palce.

>> No.8473742

>>8472253
A lot of ads in this era were like this. It's obvious that the developers shoved it to the publishers, who then shoved it to some advertising firm, and then the advertising guys just threw together something funny and weird, even if it wasn't strictly like the game at all. DKC3 is definitely the least edgy of the Rare games by quite a lot. If it was done today, they wouldn't even make printed ads like this. They would just throw some gameplay or a cinematic on YouTube, and that would be done by the dev or publisher without issues.

>> No.8473745
File: 664 KB, 800x1173, Animal Crossing ad circa 1998.jpg [View same] [iqdb] [saucenao] [google]
8473745

>>8473742
I like this fake one for Animal Crossing if it had been in the Play It Loud era.

>> No.8473747

>>8473385
I admire the effort by the artist, he clearly has talent, but man does it just not fit the game at all.

>> No.8473757

>>8473745
They were definitely still doing some edgy ads into the 2000s. I remember those DKC GBA ads in print. I think the PS2 and Y2K really killed the mood though.

>> No.8473787

>>8473379

I get the implication. The problem is that to get to the intended one (Wanting to play for so long that you have to keep yourself awake and your eyes open) you need to go over two corners. At first sight it tells more it's so boring that you have to keep your eyes open.

>> No.8473831
File: 46 KB, 466x658, images (16).jpg [View same] [iqdb] [saucenao] [google]
8473831

>>8473757
Well, we had this...

>> No.8473840

>>8473831

WHO SCRIBBLED ON MY GBA?!

>Winamp Skin
MAN those words take me back...

>> No.8473868
File: 29 KB, 220x305, Supermariostrikersbox.jpg [View same] [iqdb] [saucenao] [google]
8473868

>>8473831
I actually like the art in this game (as a spin-off)

>> No.8473878

>>8473459
But why?

>> No.8473884

>>8473614
To be fair he actually make that very face in the game. This shows the guy who made the art actually played it, which is pretty based.

>> No.8474098

>>8471321

This is an improvement because the darker top makes it harder to see that her boobs aren't nearly as big on the cover as they are in the game.

>> No.8474124
File: 170 KB, 760x1079, ps2_jak_ii_p_22lrzj.jpg [View same] [iqdb] [saucenao] [google]
8474124

>>8471663
The early 2000's GTA effect

>> No.8474141
File: 1.24 MB, 1280x1645, double-dragon-ii-101.jpg [View same] [iqdb] [saucenao] [google]
8474141

>>8474098
Yeah, but you lose some of her delicious thighs. On that note, I like how all the console ports of Double Dragon II: The Revenge used this same illustration, but they might as well had been completely different games.

>> No.8474208

>>8473614
I like how the Euro and American covers work together to tell a story.

>> No.8474478 [DELETED] 

>>8473624
>the very second the war ended Canada tried to push hard for Japan to be accepted into the international community despite outcries from America and Australia
That outcry was well-deserved, though. Let's not let weeabooism get in the way of understanding Japan's involvement in WWII. We weren't interested in providing materials to supply a war effort, and the embargoes were justified. What wasn't justified was some bizarre Bushido-inspired Japanese version of "manifest destiny" giving them the "right" to conquer their way across the world like a plague (hakkou ichiu, I believe the term was?), nor was the unprovoked and cowardly attack on US soil.

For those transgressions they paid an ugly, horrifying price. They lost an entire generation to war, and the right to wage war again This is to say nothing of losing two major cities' worth of their people to a superweapon so infernal that every day thereafter the world has been actively trying to avoid ever using it again.

If you'd like to discuss historical revisionism, however, a not insignificant part of Japan (including members of the government) still think "comfort women" were a myth, the Nanjing massacre never took place, and Unit 731 was a "necessary evil" to further medicine and science. The point is that war makes everybody fucking suck. There were no "good guys" in the Second World War, and that includes the Japanese government and military leadership. Calling for the world to welcome them with open arms after that shitshow is something you, and your country, should be duly ashamed to have ever considered.

>> No.8474481 [DELETED] 

>>8473584
Why is Japan relatively disliked in Spain of all places?

>> No.8474553

>>8473479
yeah it's quite a meme in japan
it pops up every once in a while.

>> No.8474626 [DELETED] 

>>8474478
That was quite potent, Anon. You’d be a good scholar

>> No.8474676 [DELETED] 

>>8474478
Weren't they inspired by the imperialist movements in Europe? I read somewhere they were and in all honesty I wouldn't be surprised if it was true since empires like the British empire still existed back then

>> No.8474687 [DELETED] 

>>8474478
>Calling for the world to welcome them with open arms after that shitshow is something you, and your country, should be duly ashamed to have ever considered.
This isn't necessarily a mistake though. Part of the reason WWII even happened was because Germany was assfucked post-WW1 leading to an environment where authoritarianism can easily take root. Woodrow Wilson even called it out as a potential problem at the time. That didn't happen with Japan, largely due to the effects of globalization, but it isn't crazy that after WWII you wouldn't want to repeat past mistakes and set the stage for WWIII.

>> No.8474697 [DELETED] 

>>8474478
Literally who cares about shit that happened 100 years ago. Imagine still seething about Napoleon.

>> No.8474710 [DELETED] 

>>8474697
Jews still wine about the Holocaust and that was almost a century ago.

>> No.8474720 [DELETED] 

>>8474710
Yes, and its ridiculous. Sins of the father is not a thing.

>> No.8474729 [DELETED] 

>>8474720
Especially considering the Holocaust never happened.

>> No.8474880

>>8473716
>Having idle animations is not "flippant"
straight up leaving the game over it sure is. not to mention that's just one minute aspect of sonic's flippancy which pervades his entire character in all incarnations but the retconned modern ones.
>The point is Felix is Sonic
complete and utter fanfiction
>>8473725
>cd is the exception
lmao you talk about naoto's intentions meanwhile cd was the only sonic he actually directed. going off your own logic, its the most legit version of sonic we ever got. i can't hold all this cope
>That's not the same as "having attitude" and is why edgy is not the correct word to use at a
never implied that. i only said the obvious truth that he's flippant which triggered retards who don't understand the word nor sonic

>> No.8475182
File: 48 KB, 432x432, 1540333723895.jpg [View same] [iqdb] [saucenao] [google]
8475182

>>8474880
>straight up leaving the game over it sure is.
CD is not the rule
>complete and utter fanfiction
What the fuck is wrong with your eyes? >>8473675, >>8473675, and >>8473725 already prove you wrong and all accounts. You wasted posting hours after you were proven wrong just to dig yourself deeper into your deathpit that nothing you think is Sonic, is actually Sonic.

>lmao you talk about naoto's intentions meanwhile cd was the only sonic he actually directed.
Sonic 1 was only a thing because of him. Naka co producing the programing meant shit since that has nothing to do with the character himself, just the gameplay.

> its the most legit version of sonic we ever got.
It's not when it was a team of devs with their own visions of Sonic added into the game, giving the game far more Japanese influences compared to Sonic 1, which should be the prime example of how a creator wanted his characters.

For the record, to flanderize the use of "flippant" to what is a more complex character than that shows ignorance to how the creator wanted that character to actually be. It's like saying Mario is Bing Bing Wahoo unironically, when it is more than that on a fundamental level.

>> No.8475245

>>8475182
ok is link peter pan because some shitty pieces of concept art make him kinda look like peter pan? no. felix might've been an influence but to imply that means his character himself is bilking off felix is just delusional. he's just as flippant in sonic 1 as cd sans i'm outta here so really not seeing your point. sonic being flippant doesn't make his character less complex, if anything this version of him where he's just a nice guy with "attitude" (meaningless) is much more generic. not even sure what you think him having attitude means if not flippancy

>> No.8475250

>>8475182
also naoto literally invented sonic and then directed cd afterwards. its the most pure version of the character by your own definition. cope.

>> No.8475270

>>8475182
I too, love the original version of Sonic by Oshima, where Sonic was a lead vocalist of a rock band and had a human girlfriend.
Really sad how much Sega butchered his vision during development of Sonic 1.

>> No.8475517

>>8475250
>>8475270
The band and girlfriend part actually was a team decision, and was cut by American devs. Nothing from Oshima actively states he wanted that, just that he wasn't opposed to it. There's a different between what Sonic Team thought of and what Ohshima wised as direct INSPIRATION to create Sonic you fucking schizoids.

>> No.8475763

>>8475517
>The band and girlfriend part actually was a team decision, and was cut by American devs.
Actually the girlfriend was cut because Naka didn't want a Peach-like love interest that Sonic must save all the time since he thought the "rescue the girlfriend" plot was played out.