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/vr/ - Retro Games


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8454624 No.8454624 [Reply] [Original]

So is this the only bad Mario Kart game.

>> No.8454627

>>8454624
It's nowhere near bad, just not as good as the other kart racers that came out that generation.

>> No.8454629

Did the rest of them get rid of rubberbanding?

>> No.8454635
File: 464 KB, 1150x2048, 1640420880785.jpg [View same] [iqdb] [saucenao] [google]
8454635

>>8454624
it's the only good one, retarded bitch

>> No.8454686

>fastest MK game
>highest level of skill required to master
>best battle mode and arenas
>advanced AI keeps game replayable even in single player mode
OP is a faggot once again.
Merry Christmas.

>> No.8454701

>>8454624
64 is not worse than Super Circuit.

>> No.8454703

>>8454686
>>8454701
This

>> No.8454708

smk, super circuit and tour are the bottom 3.

>> No.8454709

>>8454624
It's not as bad as Mario Kart Wii but it's otherwise the worst. Boring, excessively wide courses, least balanced between characters (lightweights both accelerate faster and reach the same top speed as heavies for some unholy fucking purpose), least challenging, least mechanically deep, overshadowed in quality and entertainment value by both its predecessor and contemporaries. Technologically it nearly embarrasses the console by employing sprite racers (DKR would later show this wasn't even necessary). There isn't anything redeeming about MK64 except that it was some people's childhood jank.

>> No.8454770

Tour is the clear worst but it hardly counts given how it’s a cheap mobile spinoff and not a main entry. Worst is probably super circuit I guess, which is still a solid racer

>> No.8454791

With how band the rubberbanding is in Mario Kart Wii? No fucking way

>> No.8454841

Mario Kart 64 will forever bring me joy.

>> No.8454916

>>8454624
This is the most soulful MK game.

>> No.8454937

Double Dash sucks

>> No.8454946

I didn't like it as much as a kid, I preferred Wave Race 64 or Star Wars Racer, but over the years I came to really appreciate MK64's design and control scheme. Doing the ghost challenge in the Raceway tracks really made it stand out how this game has actual go-karting in mind in its pure design, opposed to games like Diddy Kong Racing or Crash Team Racing which are more adventure racing games with lots of different paths and what not. MK64 (especially the raceway tracks) are consistent go-karting circuits and the controls and mini-turbo mechanic are a blast to exploit that way, not nearly as satisfying in the other bigger, less compact games.
Also, battle mode alone makes MK64 worth it.

>> No.8454948

>>8454686
>CIA brainwashing caused by MKUltra 64

>> No.8454951

>>8454624
It's the best 3D Mario Kart along with 8
>>8454708
>smk, super circuit and tour are the bottom 3.
Super Mario Kart is probably the best one in the series. It has the most interesting controls and physics, and top tier presentation

>> No.8454954

>>8454937
Hey they pay well and it's flexible

>> No.8454965

Why would anyone dislike Super Circuit?

>> No.8455043

>>8454624
Double Dash is my least favourite.

>> No.8455047

I had to double check that I wasn't on /v/

>> No.8455084

>>8455043
Doordash is the premier food delivery service

>> No.8455105

MK64 is really poor, barren dull textures, very flat colors, 2D objects instead of 3D karts and characters, terrible music, the tracks is a mismatch of the best in the series and the worse and most boring and too long like Wario Stadium and Star Road.

>> No.8455478

>>8454635
ayy ive seen these in chicago

>> No.8455487

>>8455047
We used to joke that this place was /v/lite, but it pretty much just is /v/ these days. Most of the people here don't even really know anything about the older games they post about. Just post hearsay from ProJared or AVGN. That or get mad about the one single game from before 2015 they played.

This board's pretty much dead as far as actual use for its topic goes.

>> No.8455496

>>8454624
None of them are bad, but it's the least good one in my opinion. Weakest graphics and least interesting tracks.

>> No.8455510

>>8454686
>>fastest MK game
MK8 200cc is much, much faster.

>> No.8455589

>>8455510
He's obviously a moron blinded by nostalgia. MK64 also has the least content of any game. 16 tracks? Embarrassing

>> No.8455595

>>8454624
Game needs to be remastered to look like the cover art.

>> No.8455604

>>8455595
You silicon graphics autists need to fuck off

>> No.8455612

>>8454624
It’s the only my good one

>> No.8455616

>>8455589
You obviously haven’t played super

>> No.8455619

>>8455616
Super has 20 bub

>> No.8455632

Mario Kart has to be the most overrated series ever, half the games aren't even good.

>> No.8455664

>>8454624
Nice bait.
As far as I’m concerned, this is the ONLY Mario Kart.

>> No.8455673 [DELETED] 

>>8454624
this thread reeks of melanin
did your ctr burned copy failed at 99%?
did you know why clone cd had that caribbean jingle after a succesful copy? because niggers can't read. same reason why the sony controllers have geometric forms instead of letters.

>> No.8455678

>>8455664
Right?
It feels like there’s nothing but kids starting threads with shitposting how much they hate retro games

>> No.8455687

>>8455678
It’s either boomers baiting or zoomers zooming.
Mario Kart 64 should automatically be the game you picture when someone says “Mario Kart”. It’s the total essence of the kart racer to perfection and one of the only games a girl will play (at least back in the before times).
>muh content! muh only 16 tracks!
Every track is fun and varied, the graphics are peak comfy, it’s the most “pick up and play” game ever made, it’s no-effort to learn and difficult to master, the bullshit ai is fun, and most importantly, it is impossible to not have a blast splitscreen with four people on this shit. It doesn’t even require you to like video games, it’s that good. All the console Mario Karts are good, but MK64 is /the/ cart racer.

>> No.8455730

When people give undue credit to Nintendo first-party stuff it's lame. Yeah Mario Kart is great but have you actually tried the other kart racers? Some of them are good in ways MK isn't

>> No.8455896

>>8454916
>soulful
oh it is the worst

>> No.8455919

>>8455687
The ai can't even use shells

>> No.8456429

>>8455664
>>8455678
>>8455687
Quintessential "I grew up with this game so I don't even understand the bare concept of looking at it critically" posts. Good for you to be able to enjoy a worse game, but it's plainer in track design, more unbalanced, more thoughtlessly designed and uglier than near anything else in the series, the only exceptions are Super and Super Circuit being uglier. I grew up with Super and can acknowledge its faults - bad screen use, heavily cheating AI - so why are the younger generation unable to do the same?

>> No.8456448

>>8455687
>"comfy"
opinion disrecarded, i'm so sorry you grew up with the worst one

>> No.8456449

>>8454629
Lol yes, this. I love Mario kart but the fucking rubber banding bullshit is ridiculous

>> No.8456451

>>8454624
It's not bad at all it's just not nearly as good as other mario karts

>> No.8456452

It's better than the 2D ones at the very least

>> No.8456457

>>8454686
>advanced AI keeps game replayable even in single player mode
yeah with bullshit rubberbanding

>> No.8456479

>>8454701
I'd argue the first Mario Kart is the worst one. Super Mario Kart has a bunch of repeat track themes whereas 64 and Super Circuit's track themes are pretty variable and lively. Super Circuit also has every track from SMK in it alongside the newly introduced SC tracks and because of peripherals of the time, Super Circuit could be played on the TV and on the go, and you only needed one copy of the game to play multiplayer. Super Circuit is arguably the definitive version of SMK unless you like the bullshit item system from SMK where every character but the player gets busted special items.

>> No.8456518

>>>/v/ is the contrarian bait board, OP.

>> No.8456797

>>8456429
Every video game has faults. Super Mario Kart is plenty fun, but as a later millennial I am telling you MK64 is what made Mario Kart a household name because it’s very well executed. Sometimes you actually do grow up with the best one, come on you should know that one by now old man.
>>8456448
I’m sorry you grew up with Mario Kart Wii. I bet you still cherish your wiimote steering wheel.
The 2D sprites on the 3D tracks is an unbelievably good look and there is no arguing against that.

I played every new Mario Kart fresh stopping at Mario Kart Wii, even bought a switch specifically for MK8Deluxe and I can confidently say that to this day that Mario Kart 64 is the most fun. I like all the Mario Kart games, Mario Kart 64 is just easily the most significant one.

>> No.8456834

>>8456797
>The 2D sprites on the 3D tracks is an unbelievably good look and there is no arguing against that.
Uhh, sure, okay...

>> No.8456860

>>8454624
I played a few races of Mario Kart on the switch with my niece earlier. It was shit.

>> No.8456940
File: 76 KB, 640x439, vijzl9vcccj71.jpg [View same] [iqdb] [saucenao] [google]
8456940

>>8454624
>This much cope.

It's ok to say 64 isn't that good anymore anon.

It wasn't even the best kart racer during its heyday.

>> No.8456954

>>8454624
That title belongs to the GBA game, and I say that as someone who played it as a kid.

>> No.8457006

>>8454951
Super Mario Kart battle mode is ultra based. There are no invincibility frames after getting hit so you can really screw someone if you corner them.

>> No.8457327

>>8456479
SMK is appreciable because there are reasons to play every class of racer, the tracks and turn mechanics are more difficult than later entries by orders of magnitude, lots of shortcuts are available and none of the series most annoying, fun-ending items that zero players even like exist yet. You can play SMK and it's not an outclassed game, so I find there's a lot to go back to for.

>> No.8457346

>>8456429
You are a retard.

Just because you disagree with their opinion, you attack them saying it's only because they grew up with it. Get a life and grow a brain.

MK64 is one of the best Mario Karts but it has a very difficult learning curve for getting the miniturbos down right, they are much easier in later versions. The single player is also flawed due to rubberband AI, and the multiplayer is flawed due to unfair items (a no-item option was removed by the devs before release). What you have is an incredibly good game with amazingly designed tracks and mechanics, and it looks and sounds stunning as well, but you have to go through some layers to get to it.

It is incredible how fun time trial can be. It's not just about cutting corners as tight as possible like a lot of racers end up as being, it's all about the miniturbos.

>> No.8457361

>>8457346
Couldn't take returned insults to mindless insult-posts, could you? Great objectivity on display champ. At least you followed up with reasons you liked it, but start there next time, less babying over not being able to receive the same shit given. I gave the reasons I think it's bad, too.

>> No.8457493

>>8455478
hey me too, they're on posts in my alley i think. well at least they used to be, gonna have to check again next time the trash goes out.

>> No.8457539

Mario Kart lathers me like a spanish meatball

>> No.8457597

64 definitely isn't the greatest in the series, but I do wish they would go back and give a second attempt at the "pinball physics" it had where you just bounced of walls at high speeds and crazy angles and heights. There was a ton of fun to be had from that.

>> No.8457613

>>8454686
Only the third point isn't outright false, but even then I'd argue that Mario kart DS has better battle modes/arenas.

>> No.8457615

>>8454709
>It's not as bad as Mario Kart Wii
Stopped reading there. MkWii is great.

>> No.8457618

>we need you to make a credits song to play for our silly gokart game where Mario and friends throw banana peels and turtle shells at each other, it doesn't have to be too much
>no prob boss I got you
https://www.youtube.com/watch?v=F0fXfpLrjz4

>> No.8457734

>>8457618
Mario Kart 64 is an extremely emotional experience. I had tears as a kid when the credits played and I heard that music.

>> No.8457749

>>8457734
I won't lie, I had no real interest in the Wii U at the time but kept abreast of it casually, and wound up watching the direct that revealed the Mario Kart 8 reimagining of N64 Rainbow Road. I was in nostalgia tears with memories of MK64 and my friends back then

>> No.8458276

Double Dash is kinda garbage and controls like fucking ASS. And I say this as someone who played the fucking shit out of that game as a kid.

MK64 by comparison still controls extremely well.

>>8455604
Based

>> No.8458296

>>8458276
Still love MK64 and Double Dash.The one on the DS was great too, But Wii & Wii U ones just feel too polished to me, it's lost some of its charm. Or maybe I just grew tired of it.

>> No.8458330

>>8454629
Rubberbanding has gotten progressively worse as the series went on. In 64 it was still possible to lap the 2nd place CPU if you were on top of your shit. Super Circuit was more in line with the original game, being an upgraded version of that, but everything went to shit with Double Dash.

>> No.8458331

>>8454624
Is there a non-handheld Mario Kart with a better battle mode?

>> No.8458647

>>8456954
Is Mario Kart Super Circuit really that bad?
I remember playing the shit out of it as a kid. Only game I played more of was Super Mario Advance 4: Super Mario World

>> No.8459690

>rubber banding
Is this a zoomer cope? As a ten year old i could consistently lap my opponents on every track.

>> No.8459730

>>8458647
No, it's a good game. Some youtuber must have trashed it lately.

>> No.8460027

>>8458330
lapping 2nd place cpu
what?

>> No.8460041

>>8459690
It is cope. An actual racer would just win regardless.

>> No.8460056
File: 1.41 MB, 920x1200, diddy kong racing christmas.png [View same] [iqdb] [saucenao] [google]
8460056

>>8456940
I'd say Diddy Kong Racing has the better single player (Adventure mode is awesome), but multiplayer in 64 is way more fun. Especially Battle Mode. I don't like how tapping A in DKR makes you go faster either, constantly tapping gets old.

>> No.8460060

>>8454624
anyone that thinks this is the worst never plays MK with friends, this game was stupidly fun 4p

>> No.8460284

>>8454624
MK64 was a good game. The only thing that really holds it back is that it is fairly bare bones compared to the later games.

>> No.8460340
File: 13 KB, 568x379, Mariokart 64 kart balance.png [View same] [iqdb] [saucenao] [google]
8460340

>>8460284
It's also this that holds it back. Even I can't defend this.

>> No.8460346

>>8454791
but muh funky kong

>> No.8460932

>>8456479
SMK fucking sucks agreed.

>> No.8460991
File: 112 KB, 410x598, 22520D60-2A7C-4867-BA97-D6930D6172C4.jpg [View same] [iqdb] [saucenao] [google]
8460991

worst thread on /vr/

>> No.8460994

>>8455687
Only good post in this thread. Zoomers will never understand, but then again they don't understand anything, do they?

>> No.8461051

>>8455687
Anon, I grew up with it too, but claiming its THE Mario Kart is completely disingenious. Item balance is all over the place, light/medium/heavy are broken as fuck >>8460340, the game has performance issues out the ass, playing with more than two players disables the soundtrack, the level selection and cast are anemic compared to later entries. Its certainly not the deepest entry mechanically either - Double Dash and DS run circles around it (timed powerslides to dodge red shells+Snaking) but frankly so do pretty much every other mainline entry after it.

Thats not to say you can't still pop it in and have fun with buddies. Battle Mode with the weird speed issues on skyscraper still gets a rise out of me to this day - but as a whole 64 has had its time and place.

>> No.8461093

I know one instance where you could sabotage the rubberbanding a little in MK64. When you had the lightning powerup in Wario Stadium. You never had those when you were in first. So you had to hold onto it when you were duking it out in last, manage to get first and then drop the lightning in the last lap just before the big jump. Second in place would fall down the gap and lose enough time and not manage to make up for it before you finished.

>> No.8461104

Mario Kart is one of the very few franchises that has clearly improved over time, MK8 is a great game

>> No.8461129

>>8461093
Good times when you pulled that in multiplayer. N64 was the best for multiplayer mayhem with friends.

>> No.8461140

>>8461129
If you got lucky, they would land out of bounds, with Lakitu needing to fish them out, which was even worse. Only to get redshelled by a third. Shit was hilarious

>> No.8461462

>>8461104
>MK8 is a great game
Yes, but nothing before it is as good as Super and 64

>> No.8461698

>>8461051
The only thing broken as fuck is your mother’s pussy for the retard it spit out. Balanced does not always equal fun, this has been proven time and time again over the years.
Yoshi, Toad and Peach are handicap characters for women and children, like literally. If you notice, girls will always pick toad or peach. If you can’t beat a woman at a video game because “muh balancing” then you should hang up the controller faggot.
MK64 is god-tier party game/kart racing experience that pleb dash (which audiences like myself and the press gave average reviews to back in the day) and DS trash can’t touch.

>> No.8461716

>>8460041
I feel Mario Kart 64's AI is largely about getting inside the player's head, not doing things unfair per se.

>> No.8461980
File: 19 KB, 336x329, donatelloJudgesYou.jpg [View same] [iqdb] [saucenao] [google]
8461980

>>8461698
Thats not very nice of you, anon. Maybe instead of spouting useless buzzwords you could tell us what is actually good about MK64 or at the very least better than its contemporaries?

>Every track is fun and varied

This is true of every 3D Mario Kart and even more so of later entries since they could actually fill the levels with more cool and interesting verticality. 64s approach is generally fairly flat and a lot of open empty roads with nothing in them apart from a few bumps and the occasional jump.

Later entries had you go in and out of Mansions, cruise ships, getting shot out of a cannon onto a mountain which you drive back down from, the works.

MK64 has a level that is driving through a Detroit highway

>the graphics are peak comfy

Come now anon, thats subjective as hell and not quantifiable. And even so, I imagine you are huffing some mad nostalgia fumes since the game looks like hot ass with blurry low-res textures, no 3D models for the racers, and still has pretty bad performance all things considered.

>it’s the most “pick up and play” game ever made, it’s no-effort to learn and difficult to master

Literally true of every Mario Kart, whats different about 64? It has red shells that barely work 70% of the time and it isn't particularly deep in any regard. Single player is preschooler-tier easy (I know; I finished the fucking game) that is less challenging than basically any other MK entry. Whats left? Powersliding? Even if you bother learning it (which you don't even need to as the game is so easy), its ridiculously simple to do and frankly easier to pull off than in other MK games.

>the bullshit ai is fun, and most importantly, it is impossible to not have a blast splitscreen with four people on this shit.

Again, true of every Mario Kart, so doesn't really make sense why 64 should be singled out.

>> No.8462097

>>8461980
Sprite characters on 3D tracks is soul overdose. It gives the game a unique aesthetic that is timeless. The N64 is the blurry machine, it’s part of the charm the same way warped textures on PS1 give it it’s charm. Learn2aesthetic. After double dash every game looks more or less exactly the same.

MK64 is the most pick up and play of the series, more-so than even SMK or MK8. It has the simplest mechanics therefore making it the easiest to pick up and play. This isn’t debatable.

Double Dash was picked apart for having boring tracks and further sequels just became a “best of” rehash of tracks anyways, so moot point. The selection in MK64 is just particularly good. Also, Toad’s Turnpike is easily the most tense track in any Mario Kart and one of the most fun tracks in the game. Definitely doesn’t take place in Detroit as there isn’t wino niggers begging you for change everywhere.

Mario Kart 64 has pretty brutal, cheating AI especially on 150cc, I would say more-so than the sequels. Every Mario Kart is easy just as every Mario Kart has bullshit ai, so moot point.

Mario Kart 64 is chad’s choice and chad is never wrong nor does he value the opinion of retards.

>Mario Kart 64 isn’t the best because it isn’t balanced or fully 3D and muh red shells
Gay argument, MK64 fucks your mother every night while you jerk off in the closet.

>> No.8462109

>>8457361
Retard

>> No.8462182

>>8461980
Autism

>> No.8462241
File: 55 KB, 800x600, 1471840601187.jpg [View same] [iqdb] [saucenao] [google]
8462241

>>8459730
A youtuber convinced me to pick it up because they said that MKSC is the perfect game to play while taking a shit.

>> No.8462246
File: 2.88 MB, 1280x720, 1614956199707.webm [View same] [iqdb] [saucenao] [google]
8462246

every mario kart is better than the last, except 7 and maybe advance

>> No.8462256

>>8462241
But you can't play games while taking a shit. You have to always be holding your dick down with one hand to keep it from touching the toilet.

>> No.8462270

>>8454629
I wished Mario Kart DS had rubberbanding, it's astonishing just how much of a non-threat the other racers are in that game. You will practically never lose unless you willingly mess up on purpose.

>> No.8462326
File: 555 KB, 702x528, mk64_boomers.png [View same] [iqdb] [saucenao] [google]
8462326

MK64 is the only good one

>> No.8462340

>>8462326
>mom, dad hold that fucking controller so i can take a picture and post on reddit

>> No.8462348

>>8454686
>advanced AI keeps game replayable even in single player mode
Advanced AI? Motherfuckers can't even use the whole range of items and barely put in effort even when on screen.
>>8454629
Having played up to 7, I'm gonna say no, bro. In fact if anything, things only go worse. Double Dash wasn't too bad about things, but it did do stuff like allowing CPUs to use the whole set of items, including lightning bolts and, very rarely, blue shells. DS made the blue shell thing way worse, and by the time of 7, you got
>rubberbanding AI
>about two blue shells per race
>AI seems to choose what items they get and love getting mushrooms just in time for shortcuts
>basically 1 vs everyone else, other racers practically working together to take you down especially once they smell your blood
>hand to God green shell smart bounce technology

Like sure, you can still git gud I guess and 3-star every cup, but holy shit.

>> No.8462351

>>8462270
whats weird is I remember people bitching like crazy that the rubberbanding in DS was some of the worst in the series

I wonder if there were regional differences to the AI? I remember thinking it was ridiculously easy to the point of boredom even on higher CCs.

>> No.8462382
File: 518 KB, 904x768, 1542517840025.png [View same] [iqdb] [saucenao] [google]
8462382

>>8462256

>> No.8462428

>>8462256
Glad to hear I'm not the only one

>> No.8462471

>>8462256
>>8462428
i have to keep it down while pissing but i can just stick it under the toilet seat while shitting. how big is your guys' toilets? or do you just have the public ones with no front part?

>> No.8462523

>>8456860
There's lag on the switch version

>> No.8462868

Is it just me or has every single item added after SMK made the game worse? Did they even add any simple and ordinary items ever again? Feels like they try to sell the game on how disruptive to racing every new mechanic is.

>> No.8462872

>>8454624

This is clearly bait. But I feel I must still stay this is the best mario kart made.

>> No.8462887

>>8462868
Mario Kart, like Mario Party and Smash Bros, are designed to negate player input as a relevant factor. If you're trying to win you're doing it wrong.

>> No.8462915

>>8462872
it is a flame post for sure. I'm glad someone said it. It's worth pointing out OP is 180 degrees wrong. He knows that

>> No.8462965

>>8462887
get better

>> No.8463030

>>8455632
Every Mario Kart game is fun!

>> No.8463070

The mode 7 Mario Kart games exist.

>> No.8463117

>>8462887
luck is part of all those games sure but skill matters too. maybe not as much with mario party except the minigames/knowing when to use/save items but there's clearly knowing how to drive the tracks in mario kart and knowing what moves to do in the moment in smash bros, even if a good item can fuck/help you at any minute.

>> No.8463167

>>8456429
Agreed. Mario Kart 64 was my first ever racing game. I played the hell out of it as a kid. Now I hate it. Turning is too sharp. Level design is dogshit. AI rubberbands to be right behind you even if you should be several seconds ahead. Its just a bad game.

>> No.8463190

SNES and N64 Mario Kart are the only good ones. They go downhill very fast after that. Those two at least attempted to be racing games with wild fun. After that, they are just "wild fun" idiotic games.

>> No.8463234 [DELETED] 

>>8455687
Only good post in this thread. Making a post like OP's should get a user perma'd. No one needs or wants this type of shit lowering the quality of the board. Tired of zoomers shitting in the swimming pool. More shit than water at this point. Save /vr/.

>> No.8463246

>>8462887
There's random chaos for sure but luck can only help you to a point.

>>8463190
I don't know how the hell the first two are any less "idiotic" but whatever.

>> No.8464726

>>8454686
>advanced AI
heh

>> No.8464836

>>8463070
SMK is a more technical and skill-heavy game (wiggling isn't skill; in SMK you're not drifting for a forced boost mechanic, you're drifting because your kart literally cannot make the turn another way and the track is 1/4 the width of a MK64 track, with drop-offs on the sides). There are strong reasons to play light and heavy characters alike, increasing replayability even further on its higher track count. Super Circuit isn't good, but SMK really is.

>> No.8464845

>>8463190
DS is strictly a better game than MK64 and isn't more chaotic, in fact there is more skill involved than before because of increased ability to dodge blues and reds. The tracks are denser, the viability of using various karts is top-tier and the mechanics are the best they ever got.

>> No.8464984

>>8462246
It all went downhill when they allowed AI to use shells and lightning. Also squid ink fucking sucks and should be replaced.

>> No.8465080
File: 228 KB, 677x721, flame bunny.png [View same] [iqdb] [saucenao] [google]
8465080

>>8454624
Mario Kart Wii is the worst by far
64 did almost everything right

>> No.8465502

>>8462351
I'm North American, there's no way there was rubberbanding. I didn't do any advanced techniques yet just racing normally I would begin lapping everyone on the highest difficult, it was ridiculous. I would have to purposely mess up and even then that wasn't enough.

Such a shame because Mario Kart DS is fantastic otherwise, but that severely limited the replayability.

>> No.8465516

>>8462887
There's inherent skill in making use of your luck and mitigated/dodging the chaos. Also this has never been that true for Smash Bros, the chaos in those games are massively overrated unless under specific circumstances

>> No.8465845

>>8465502
>I'm North American, there's no way there was rubberbanding. I didn't do any advanced techniques yet just racing normally I would begin lapping everyone on the highest difficult, it was ridiculous.
Rubbish, not physically possible.

>> No.8467186

>>8463167
>turning too sharp
you by any chance playing on an emulator? I downloaded one recently and noticed the turning was altered and i can tell for certain because i dont have to go into controlled slides to make any turns.

>> No.8467191

>>8461093
use lightnight right before the guys behind you hit a ramp or some shit is what i always do

>> No.8467207

>>8454624
When politicians mentioned the game they ruined it

Never playing it again now