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/vr/ - Retro Games


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File: 135 KB, 600x848, dq3.jpg [View same] [iqdb] [saucenao] [google]
8368956 No.8368956 [Reply] [Original]

how come Dragon Quest wasn't popular in early 90s West, yet Final Fantasy was?

>> No.8368963

it took them forever to localize the NES DQ games, so they never took off since the more advanced Final Fantasy was already available, this meant dissapointing sales which in turn disuaded them from localizing the SNES games

>> No.8368973

>>8368956
Final Fantasy really wasn't while DQ was a thing on NES. DQ5 came out in 92 and never released in the west until those remakes. FF6 came out in 94, then came FF7 and things just went differently from there. Your take is retroactive.

>> No.8368979

because dragon quest is boring as fuck even by jrpg standards and doesn't have any of the flash of edge of the FF series to distract from that

>> No.8368984

>>8368979
>flash of edge of the FF series to distract from that
pre FF6 had none of that.

>> No.8368987
File: 110 KB, 700x727, 1635391307644.jpg [View same] [iqdb] [saucenao] [google]
8368987

>>8368979
that's a cool story bro, maybe go tell it on /v/ ?

>>8368956
>>8368963
>>8368973
IIRC Final Fantasy was very much a niche game in the States until FFVII. Square was just more willing to spend the money than Enix on bringing the games overseas. DQ also wasn't helped by the fact that the first 4 games didn't come until YEARS after their original release dates. DQ 1 1986/1989, DQ 2 1987/1990, DQ 3 1988/1992, DQ 4 1990/1992. By the time they came out here the games looked and felt primitive compared to other games which really hurt the broad appeal. I'm sure the name change didn't help. Final Fantasy 1 actually came out here 2 years before DQ 3 did so the great leap forward of the 4 man customizable party was actually usurped too.

If Enix had had even a modicum of respect for the US market back in the late 80s/early 90s things would have been very different. Instead after the failure of Dragon Warrior 4 in the west, we wouldn't get another official release until Dragon Warrior 1 + 2 came out for GBC in 2000, followed by Dragon Warrior VII in 2001, just a month an a half after 9/11. DW VII was nearly a nail in the coffin because it came out after FFVII, VIII and Legend of Dragoon, JRPGS with CGI graphics and FMV cutscenes, which DW VII looked like a games from the SNES era.

>> No.8368990

>>8368956
I love this design so damn much, it's so simplistic but works so well...and that crotch piece, wew.

>> No.8368993

Did a Dragon Quest/Warrior game even make it to Super Nintendo in the US? I don't think it did. It wasn't until 7 came to the PlayStation that we'd see it again.

>> No.8368994

>>8368984
ff4 had people dying every 20 minutes and you spend the first 1/3rd of the game as a literal dark knight out for vengence

>> No.8369001

DQ was more challenging and less explanatory than Final Fantasy, in the west players were struggling with shitty games that take no thought or detective work or puzzle solving (think raiden, gradius, streets of rage, mario, etc) just muscle memory trash so naturally complex multilayered games like DQ and yes even FF caught on slower until gamers matured and became more literate and thoughtful

>> No.8369006

It's too Japanese. No translation is ever going to provide the experience that made the series popular in Japan.

>> No.8369012

>>8369001
Despite my mom refusing to let me play RPGs as a kid, I do remember my friend's older brother really getting into the NES games. On the other hand, almost nobody gave a shit about Final Fantasy until 4 and 6 hit on the SNES.

>> No.8369034

I would add FF has always been sort of AAA tech wise, while DQ always looked like it was lagging behind. You just have to look at FF7, and Dragon Warrior 7 on PS1. They look 1 gen apart. It never bothered me, quite the opposite actually, but I can understand this is a deal breaker for some players new the the series. In the west, it's all about graphics, and pretty pictures sell the product (at least until like a decade ago). It was never the case in Japan.

>> No.8369061

>>8368990
>move legs wrong way
>thighs get sliced like ham by crotch piece

>> No.8369074

>>8368956
because they should have localized DQ3 first in the west when they could, it would have blown FF1 out the water as a debut of JRPG to the west and america would be sucking DQ dick forever

>> No.8369079
File: 1.22 MB, 1200x1696, __soldier_dragon_quest_and_1_more_drawn_by_twinpoo__8139f7830b1abcd7bec3c85f13913b18.jpg [View same] [iqdb] [saucenao] [google]
8369079

Reception of the games in NA weren't as well advertised or exposed as Final fantasy, on top of that, the last DQ game released prior to recently was ages ago. Consider, they yeeted DQ 10 and that one released for the Wii then future console ports, but exclusively to JP and here in the west we got nothin for almost what feels like ages

>> No.8369101

>>8369012
>Despite my mom refusing to let me play RPGs as a kid
How could a mother be so based?

>> No.8369164

>>8369101
saving the best genre for when I was older, literate , and able to appreciate it
based momma

>> No.8369267
File: 291 KB, 1024x1035, 3135_front.jpg [View same] [iqdb] [saucenao] [google]
8369267

>>8369034
I prefer having a full 3D town looking like a SNES game to a pre rendered picture.
For me DQVII looks better than any FF on the PS1 for that sole reason.

>> No.8369573

>>8368979
Dragon Quest is directly under "Soulful" in the dictionary

>> No.8369579

>>8368987
>and FMV cutscenes
let's just be honest with ourselves here, since were all core gamers

Normies don't actually play FF games, they just want to watch the 20 hour long cutscenes and 3D anime. Dragon Warrior is purely game, like a real video game. FF has always just been window dressing and DA bait

>> No.8369580

>>8368956
One is shit the other isn't.... Take a guess at what happens to shit titles? They are fucking left in the East.

>> No.8369582

>>8368994
FF4 is melodramatic and hammy, but I really wouldn't call it edgy.

Cecil is out for redemption and stopping an evil empire, not really revenge per se.

>> No.8369617

Dragon Quest is an antiquated by RPG standards but hit later overall compared in the US. Heck, it took how many games to move beyond "hit A to pull up a command menu for everything" and go to a more modern "A is a context sensitive examine/talk/interact button". Coupled with the oddball localization giving everyone Ye Olden Englishe talk and spell names that are complete nonsense like "Hurt" and "Hurtmore", it just comes across as both primitive and childish.

>> No.8369768

>>8369617
>more, most, all, maybe the odd Kaclang here and there
is somehow worse than
>aga, googaga, bazingaga spell suffix
nope
Final Fantasy is made to be consoomed by "certain" audiences...and it shows

>> No.8369789

>>8369579
DQ is pure grind with one of the most mind numbingly tedious battle systems ever conceived by human minds. For a supposedly streamlined wizardry clone it sure does take it's time during battles compared to the lightning fast encounters of Wiz1.

>> No.8369792

>>8368956
Why don't real muscle girls look like this?

>> No.8369804

It wasn't. Neither sold particularly well compared to other titles for the NES. If anything, Square's more conservative policies on throwing cash at the Western market helped it claim the title of Last Man Standing, while Enix had to close up shop for a number of years in the States.

>> No.8369890

>>8368956
The real question is how come Final Fatasy saved a company from bankruptcy when Phantasy Star which came out the same week shits on every RPG of its time.

>> No.8369906

>>8369890
Because nobody had a Sega and everybody had a Family Computer.

>> No.8369912

Too little too late I guess? Like >>8368963 says, it took them too long to localise them and people had realised there was superior RPGs/similar games elsewhere. The generic name and slow gameplay that Americans didn’t really get at the time couldn’t have helped. It’s kind of like with Hydlide how that game was hot shit in Japan but when they finally dragged it over to the west, it was comically outdated and janky compared to stuff like Zelda. Now that’s not saying Dragon Quest is Hydlide tier of not good but if it had come out a little sooner, it probably would’ve helped.

>> No.8370093

>>8368956
I remember FF1 being fairly popular, even some of my unintelligent friends and cousins I wouldn't think the game would appeal to owned it. There was one on gameboy lots of kids at my school had too but I can't recall the name of it.

>> No.8370272

>>8368963
Correct
>>8368973
FF1 and DQ were both successful on NES. But DQ2 and 3 came out late in the NES timeline with little fanfare. FF4 was a modest success showcasing what a JRPG could be on the SNES. It was smooth and aesthetic, with great sound and music, etc.

>> No.8370368

I really hate Final Fantasy fans. They're easily one of the most stupid game fanbases ever. Final Fantasy is popular because they became braindead shitty movie games starting with FF4. Dragon Quest is more honest about what it is, and its more similar to Final Fantasy 1.

>> No.8370501

>>8369789
I think maybe you just suck at DQ bro lol. Stop spamming attack for every move.

>> No.8370556

>>8369792
Muscles and low body fat are unhealthy and don't really attract chad.

>> No.8370567

>>8368956
Enix spend too little on marketing

>> No.8370659

>>8369617
>Ye Olden Englishe talk

That was awesome though.

>and spell names that are complete nonsense like "Hurt" and "Hurtmore"

Yeah those weren't so great. But only the first game had Hurt; the other ones used more descriptive main words, which is the most important thing. "more" and "most" aren't too bad.

>> No.8370670

>>8370093

Would have been Final Fantasy Adventure or one of the Final Fantasy Legend games, I guess? None of those was actually a Final Fantasy game in Japan, but if normal people were buying them because of the Final Fantasy name then it still supports the claim that normal people liked Final Fantasy.

>> No.8370676

Final Fantasy Adventure was a FF game in Japan, only with the sequels they distanced the series from FF

>> No.8370681

>>8370670
-> >>8370676

>> No.8370685

>>8370556
incels like rubber band arms on women

>> No.8370828

At the time RPGs were strong associated strong with PC gaming in the West, with consoles for more action-oriented titles and arcade ports. Final Fantasy wasn't truly big until VII, and that's because Sony had an enormous advertising campaign for it.

But moreover Dragon Quest as a franchise is something Japan loves but nobody else really cares for, same with Americans and Halo.

>> No.8370932

>>8369267
DQ7 looks nothing like a snes game u smoking crack mate

>> No.8370947

>>8369061
based retard

>> No.8370962

>>8370932
Fucking retard.

>> No.8371072

>>8369267
It may look better, but 3D was what sold games at the time

>> No.8371937

don't know but I like DQ more than FF

>> No.8371949
File: 136 KB, 980x1110, E26Azt1XEAUKZwN.jpg [View same] [iqdb] [saucenao] [google]
8371949

why is this design so appealing

>> No.8371967
File: 296 KB, 1536x2048, gh.jpg [View same] [iqdb] [saucenao] [google]
8371967

>>8371949
sex

>> No.8371996
File: 221 KB, 1227x1672, fa6c1d581c2b1349279ff718954c9116.jpg [View same] [iqdb] [saucenao] [google]
8371996

DQ games are fucking shit but she makes me coom.

>> No.8372006
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8372006

>>8371949
Gee I don't know.

>> No.8372008
File: 185 KB, 1244x1676, 022.jpg [View same] [iqdb] [saucenao] [google]
8372008

>> No.8372015

>>8371996
>>8371967
>>8372006
>>8372008

I want sex with DQ females

>> No.8372047

>>8368973
FF4+6 (localized as FF2+3) were heavily marketed in North America, and I'm pretty sure they were pretty big sellers before FF7 mania

>> No.8372091

>>8368956
Because they couldn't use the absolutely dick-swelling character design in the promotional material in the west. Simple as that.

>> No.8372132

>>8370670
>None of those was actually a Final Fantasy game in Japan
FFA's title in Japan is Seiken Densetsu: Final Fantasy Gaiden.

>> No.8372496

>>8368956
too sexy for americans, cant have that with puritans

>> No.8372651

>>8368956
>>8372008
>>8372006
>>8371996
>>8371967
bruuuuh

>> No.8372664

>>8368956
Not releasing the SF games in english when the genre became more popular during the 16bit era played a major part in that.

>> No.8372716

>>8369061
>>8369061
funny how every anime rpg draws the same crotch metal place even now when you can google armor

>> No.8372725

>>8368956
she is peak toriyama design

>> No.8372912

>>8370368
>Final Fantasy is popular because
Final Fantasy appealed more to normalfags due to the mind-blowing QoL feature of not having to select "Talk" from a menu to talk to an NPC.

>> No.8373552

>>8372912
>Stairs
Seriously, lol

>> No.8374575
File: 330 KB, 1158x752, uoshp.png [View same] [iqdb] [saucenao] [google]
8374575

>>8370828
>Final Fantasy wasn't truly big until VII, and that's because Sony had an enormous advertising campaign for it.
FFVII was also a legitimately good game in spites of its 350k words of dialog, and the franchise had a modest but very active and enthusiastic fanbase in North America. IV and VI both sold over 200k in North America, which was disappointing to Square but when those numbers are True Fans eager to buy anything the company releases, that puts you in a really good position to have a successful large-scale marketing campaign. And like I said, it helps when the product delivers what it promises.

>> No.8374604

the answer to this, as it is many times, is purely advertising
america has always been a place that buys based on ads. not quality, innovation, or relatability. advertisements. just the strength of the ads. cost also applies, but only to consoles, not games.
good marketing = successful game, bad marketing = bad sales, no marketing = no sales.
any other answer could only be worth consideration if they bothered marketing dq here.

>> No.8374687
File: 758 KB, 625x626, bait.gif [View same] [iqdb] [saucenao] [google]
8374687

>>8374604

>> No.8374767

https://o.5ch.net/1qkrh.png
https://o.5ch.net/1qmy0.png

>> No.8374773

>open /vr/
>see this thread and OPs pic on top of catalog
>dick gets some blood pumped into it
today is good
im healthy and virile and about to play some DQ6

>> No.8375236
File: 140 KB, 1205x800, 13502564_251957931849909_2192355380424937180_o.jpg [View same] [iqdb] [saucenao] [google]
8375236

The biggest difference of DQ & FF is that DQ doesn't huff on their own farts.

>> No.8375245

>>8372496
Didn't even come out in Jewrop, yet they were all cult classics here. Cope.

>> No.8375247

>>8374773
TMI, but have a good time anon.

>> No.8375256

>>8374604
>We didn't get it cuz Japan thinks we're gay, so whatabout America
Eurocope

>> No.8375257
File: 1.29 MB, 2000x2000, a94.jpg [View same] [iqdb] [saucenao] [google]
8375257

Why is DQ so cozy? It's like coming home again.

>> No.8375264
File: 392 KB, 1920x1242, max-haig-ff1.jpg [View same] [iqdb] [saucenao] [google]
8375264

Fuck all the bonus dungeons in the FF1 remakes.

>> No.8375338

>>8375257
Homos and zoomers will never understand. The comfiness is due to it being unapologetically earnest and focused, plus you're all alone. It really makes you feel like THE hero in an open-world.

>> No.8375384

>>8375257
awesome art damn

>> No.8375392
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8375392

>> No.8375412

Final Fantasy only got popular in the west with Final Fantasy 7. Otherwise before that it was as niche as Dragon Quest in the west was.

>> No.8375417

>>8375257
DQ is just pure hero's journey back to basics JRPG gameplay. It's like an old blanket you've had since you were a kid.

>> No.8375524

>>8375417
whats a good place to start the older or newer DQs?

>> No.8375534

>>8375524
Dragon Quest 8 has always been a favorite of mine. Dragon Quest 11 is very similar in style too.
For more retro consoles Dragon Quest 3, 4 and 5 are a good smorgasbord.

>> No.8375728

>>8375524
I started with the first one, which was kino. Then I moved on to 9, since it came out the year I started the first one. That one was easy and great, too.

>> No.8375732

>>8375524
Note that the first three and the second three games are in their own chronological arcs. Every other game is its own independent universe (not including the spin-off series).

>> No.8375767

>>8375245
enix is like atlus, for whatever reason they keep ignoring us

>> No.8375835

>>8375732
The connections between 4-6 are tenuous at best. They are nowhere as connected as 1-3.

>> No.8375836
File: 74 KB, 799x722, FF tard says DW has no edgyness.png [View same] [iqdb] [saucenao] [google]
8375836

>>8368979
>because dragon quest is boring as fuck even by jrpg standards and doesn't have any of the flash of edge of the FF series to distract from that
I'm starting to be convinced that Final Fantasy are the Rick and Morty fans of the RPG scene

>> No.8376342

>>8375236
I like both, but you're full of shit. There's constant self-referencial shit throughout the DQ franchise, even within the mainline games.

>> No.8376347

>>8375836
That dude is clearly just a shitposter who doesn't even play Final Fantasy.

>> No.8376368

https://invidious.namazso.eu/watch?v=sjyjM5liAKg&list=PL9CB331D9AC520552&index=0

>> No.8376369

>>8376342
No from game 1 FF was pretentious.

>> No.8376372
File: 152 KB, 722x1100, b754e58876ae4cb04312bf8f082d656d.jpg [View same] [iqdb] [saucenao] [google]
8376372

Love me DQ
love me FF
simple as

>> No.8376452

>>8376369
You must have some massive insecurities if you find the adolescent goofball Final Fantasy stories to be pretentious.

>> No.8376476

>>8376372
Based /vr/ uniting the rival franchises

>> No.8376478

>>8376452
Yeah, yeah, Okay Mr. I'm made of the dreams of dead people.

>> No.8376479

>>8370567
This is the beginning and end of it. The first Dragon Warrior was hyped by Nintendo itself so it did very well. II-IV were handled by Enix and they only were halfway invested in the American market before pulling out entirely during the SNES, which was a pretty critical time when it came to gaining a foothold in the gaming zeitgeist. People who were born in the 80s were just aging into the RPG genre at the exact moment Dragon Quest abandoned ship.

>> No.8376502
File: 728 KB, 976x2544, DQ3.png [View same] [iqdb] [saucenao] [google]
8376502

>Bloated graphics, plots, character-driven games killed this

>> No.8376518

I know this sounds retarded but I seriously think the first person perspective of the battles hurt the franchise.

>> No.8376526
File: 161 KB, 1200x855, 13575931_251957421849960_8425785025808652187_o.jpg [View same] [iqdb] [saucenao] [google]
8376526

Beat 1-3,8
Dropped 4
I really don't like 9.

>> No.8376601

>>8375257
Shoes dangling from feet is so cute.

>> No.8376603
File: 349 KB, 833x816, 2019-08-18-1001643.jpg [View same] [iqdb] [saucenao] [google]
8376603

>> No.8376624

>>8376502
4th shot from the bottom left, I seriously enjoy that background alot
I keep thinking about how FF almost ruined JRPGs for me forever, but DW made me enjoy them

>> No.8376626

>>8376479
>The first Dragon Warrior was hyped by Nintendo itself so it did very well.
I thought it underperformed and they had to give out their unsold copies to Nintendo Power subscribers.

>> No.8376852
File: 117 KB, 850x384, __slime_sage_soldier_priest_roto_and_5_more_dragon_quest_and_1_more_drawn_by_shirosu__sample-1ce9d34e277147d04bfa5ee208e5c2cb.jpg [View same] [iqdb] [saucenao] [google]
8376852

>> No.8376968

>>8376372
love me dq girls

>> No.8376980
File: 2.00 MB, 1916x880, Zurbonohzame.png [View same] [iqdb] [saucenao] [google]
8376980

>>8376968
>>8376372
Cleric is very pretty

>> No.8376991

>>8376980
All DQ girls are, but I love Priest, Sage and Thief the most

>> No.8377063

>>8376626
They did have to give them away, first DQ was boring as hell so it's not surprising. Besides the iconic music and graphics, which you could experience thoroughly in a few hours, the game itself was a snorefest. No surprise they had to dump the extras, westerners weren't impressed by such an easy game whose only impediment against the win screen was how much time you spent pressing A and walking around. And they put this out against Zelda? Forget it. Even in Japan Zelda outsold the first DQ and that was on disk system to boot. Put them both on carts and sell them next to each other at the same time (as it was in NA at the time) and nobody is gonna stick around to watch you snooze your way across alefgard no matter how pleasant the energy is from that game.

Not sure why DQ2-4 bit it, I would guess boredom at the format combined with releasing way too late in the system lifespan. Like get a fucking mega drive at that point, ditch that RPG shit.

>> No.8377091

>>8369582
>Cecil is out for redemption and stopping an evil empire, not really revenge per se.
It's still a much grander scale of personal introspection and atonement. You're not just trying to stop badman, you're trying to prove you're not a badman to yourself.

>> No.8377980

>>8377063
none of this makes any sense but thanks for the blog post bump lmao

>> No.8377994

>>8377063
I can't really prove this so its just conjecture on my part but I think what happened to the Dragon Warriors on NES in America is an age gap between the Japanese and American player base. The Famicom hit Japan in 1983, so a bunch of kids playing at the time would have been born in the 70s. American kids of that same age would have started gaming right in the middle of the crash of 83 and most of them moved to home computers like the Commodore 64. This meant the NES scaled younger overall. A few years age difference in the player base like that could cause a big problem for text heavy games like Dragon Quest when localized. By the time the SNES rolled around this stopped being a problem because all those kids were older by then.

>> No.8378002

>>8368984
some say the original Final Fantasy had the most advanced graphics ever seen in a videogame at that time

>> No.8378110
File: 107 KB, 1024x955, 13909138_270139973365038_8534512168581944083_o.jpg [View same] [iqdb] [saucenao] [google]
8378110

>> No.8378153

In my opinion DQ3 is the most DQ of all DQ and is the one most referenced in animes to this day! And it is very present in Japanese culture in general. After playing I understood why...
Sadly that is the one that never made into the west back then... So most people who don't know jack about anything "think" the series sucks. Their only reference for RPG is FF anything that differs they complain by saying it isn't a real RPG...

>>8369006
That is an interesting take, would you elaborate?

>> No.8378219

>>8378153
>Sadly DQ3 is the one that never made into the west back then...
Anon...

>> No.8378227

>>8375835
Thanks. Good to know, really. But I'll probably play those in their order, anyhow.

>> No.8378237

>>8378153
>That is an interesting take, would you elaborate?
Please don't get the anti-localization anon started.

Also everything is wrong in your post, DQ 3 was released in America on the NES and GB

>> No.8378246

>>8378219
The one for NES made it in America. right?
But not South America and Europe, plus the SNES version never came.

>> No.8378252

>>8378237
America = "The West"?

>> No.8378267

>>8378246
>>8378252
America is the leader of the West. Are you coping or something?

>> No.8378334
File: 72 KB, 500x250, dq4.jpg [View same] [iqdb] [saucenao] [google]
8378334

What is the slime in the center doing?

>> No.8378336

>>8378334
Fuck that asshole slime that's stealing her helmet. I'm gonna kill him and take it for myself.

>> No.8378342
File: 569 KB, 2048x1536, EISlUClXkAA58aa.jpg [View same] [iqdb] [saucenao] [google]
8378342

>>8376372
This man gets it.
DQ bros and FF bros should band together to celebrate, not hate.

>> No.8378851

>>8378237
>Also everything is wrong in your post, DQ 3 was released in America on the NES and G
btw, not that anon and not disputing you. I just want to reiterate what others have mentioned in that DQ3 was released on NES in North America, but very late. It was a 1988 game released in 1992. It's not that people didn't play it, but it wasn't popular or much talked-about. Stores were giving prime space for Super Nintendo and Genesis games, putting them up front while moving the NES stuff to the back. It was easy to overlook, if it was even stocked at all in the stores where you shopped. Magazines probably didn't review it at all, and if they did it certainly wasn't going to get a feature spot (like Final Fantasy IV).
>>8378153
>So most people who don't know jack about anything "think" the series sucks.
Most people just don't think about it at all. It's not my impression that the series has a bad reputation at all. It just has a reputation for being very conservative and evolving slowly, which is partly why the series has a more definitive identity now than many other RPG franchises, especially Final Fantasy. Dragon Quest XI is still delivering the same kind of classic RPG experience to its fans that the original game did. Final Fantasy has been divergent since the early 2000s and modern Final Fantasy games bear almost no gameplay resemblance at all to the series' classics. In 2021, Final Fantasy basically is just the label Square-Enix slaps on their most expensive project.

>> No.8378908

>>8378252
Yes

>> No.8379236
File: 466 KB, 1750x750, 2012-02-04-473064.jpg [View same] [iqdb] [saucenao] [google]
8379236

>> No.8379576

>>8368956
Dragon Warrior literally came with the NES in '89.

>> No.8379892
File: 582 KB, 2048x1536, z6djdd2e3s661.jpg [View same] [iqdb] [saucenao] [google]
8379892

>> No.8380516

>>8379236
>>8379892
Nice art

>>8378851
Yep
All
This makes sense

>> No.8380528

>>8378002
some would have a poor understanding of history

>> No.8380885

Another problem with DQ is that the games never change or evolve. You could show a person a screenshot from something like DQ7 and they might think you're showing them a SNES or NES game with how little improvements there are.

>> No.8380984
File: 570 KB, 606x882, 2019-08-19-1001754.jpg [View same] [iqdb] [saucenao] [google]
8380984

>> No.8381476
File: 44 KB, 542x391, 13659031_257929917919377_7529725600638897095_n.jpg [View same] [iqdb] [saucenao] [google]
8381476

>> No.8381750

Final Fantasy always had strong openings. Even when the story went to shit like in FFIV, the beginning of the games were always very solid which grabbed people. DQ meanwhile, at least past the first game, has a kind of meandering atmosphere where you're goal feels somewhat incidental to experiencing the world.

>> No.8382367
File: 168 KB, 477x540, DQ8.png [View same] [iqdb] [saucenao] [google]
8382367

>>8368956
As someone who only played DQ8 back when it first hit PS2, Whats the best versions to play the older one and which ones should I tackle first

>> No.8383881

>>8381750
FF4 is overrated.

>> No.8384282

>>8382367
Dragon Quest I - III: The Super Famicom ports with translations
Dragon Quest IV - VI & IX: DS
Dragon Quest VII: PlayStation or 3DS

>> No.8384287

>>8382367
Don't bother about play order, the games aren't connected at all except the first three games and even then they're only connected by geography and lore, and besides IV-VII are the peak anyway

>> No.8384323

early DQ weren't as polished and character driven as FF, even FF had a hard time catching on until 7 appared

>> No.8384397

>>8378851
I agree, basically what I tried to convey on:
>>8378153
But far more eloquently! Very good.

>> No.8384934

>>8383881
Nope.
Especially not in the context of that post which is specifically about the intro.

>> No.8384945

>>8384323
Of all DQ games the only ones that are not polished are DQII due to a short developing time and DQVI where Horii sated that he would liked to explain more in game stuff like Barbara being the Golden Dragon and some Milly and Rubiss connection.

>> No.8384965

>>8384934
>You're not allowed to have an opinion.
Fuck off, Cecil is a mope, The Active Time Battle System sucks.

>> No.8385097

>>8378851
play one DQ and you played them all.

>> No.8385315
File: 60 KB, 274x500, 14-Cecil2.jpg [View same] [iqdb] [saucenao] [google]
8385315

>>8384965
Grow some balls and stop complaining about what I'm "allowing" you to say.
I don't care if you hate FF4. At least you aren't parroting meme criticisms. But the game is mostly underrated by people who dismiss the combat and pacing, overrate the importance of party customization, underrate the customization available, ignore the quality of music, sound, animation, and special effects while assessing presentation, and most of all larp as serious lit critics of an adolescent cartoon story with fewer words than a Star Wars movie.
>The Active Time Battle System sucks.
The ATB in IV is great and the whole game is designed around it. It was a new and exciting idea back in 1991 and was successful enough to become the standard for the franchise for the next decade.

>> No.8385418

>>8385315
>I don't care if you hate FF4
>Writes a novella defending it.
The game was boring.

>> No.8385585

>>8385418
not that guy but you're a faggot and ffiv is based fr

>> No.8385727
File: 83 KB, 687x380, Long.jpg [View same] [iqdb] [saucenao] [google]
8385727

>>8385418
>

>> No.8385808

>>8385585
this is how you deal with contrarians lol

>> No.8387824

>>8368956
It is popular

>> No.8387857

>>8369617
>spell names that are complete nonsense like "Hurt" and "Hurtmore"
Those are, by definition, the most straightforward names possible for spells. Not at all nonsense. Sure, it doesn't fit the theme well, and it's very uncreative, but "nonsense" is not the correct word to describe those spell names.

>> No.8387867

>>8370659
>>8369617
>>8387857
You're telling me "Zoom!" isn't the best spell name ever? But everyone here uses it!

Captcha: RAGAR

>> No.8387912

>>8369768
Blizzinga is garbage but Flipsy, Flopsy, Oopsie, Whoopsie-Doodle, Ishkabibble, Dingle-Dangle, Peanus Weanus, and Kachow are in fact worse.

>> No.8388221

>>8368979
I don't get the Dragon Quest appeal, specially the music.

>> No.8388240

>>8368956
Ask me how i know you weren't over 3 in 1992.

>> No.8388243

>>8369582
You're pretty dumb. I don't believe you played a FF before 6, honestly.

>> No.8388249

>>8374604
You're a goddamn retard. Ads. Really? For FF6 and before? For any DQ before 8? Holy fuck you're the stupidest people on this website. Stop talking about a country tou know nothing about, especially about things that happened before your balls dropped.

>> No.8388252

>>8375412
Witness another retarded child with zero knowledge of literally anything.

>> No.8388254

>>8376478
>uses the turn of the millennium installment
>still misses the mark
This website is dead. We should have gatekept way harder.

>> No.8388276

>>8385097
name 2 mainline dragon quest games that are completely identical in game mechanics

>> No.8388284

DQ almost always felt way, way more grindy to me than FF with the only possible exception being FF II. Enix had this weird obsession with thinking that crossing a new bridge and spending the next two hours grinding for exp and gold made for a good experience. I still enjoy the older games but I can't get through them these days without using an emulator for the speed toggle.

Except DQ VII. Fuck that one. I can't believe they actually tried to make "over 100 hours of story!" a selling point on the case when it's the same handful of hours on loop for the entire game.

>> No.8388341

>>8388249
FF6 did have primetime TV ads you underage retard.

>> No.8388949

>>8378246
The SNES did fine in Latinamerica, it was especially popular in Mexico, only countries I think it didn't make it were Argentina due to it not having an official game market and Brazil due to SEGA making it big first.

>> No.8388963

>>8388249
https://youtu.be/d15qmRzn2Pc

>> No.8388972

Didn’t we have this same thread recently? Whatever. I guess the game was just too slow and confusing for westerners at the time. FF1 probably just got the better marketing and exposure

>> No.8388992

>>8388972
The R in /vr/ doesn't stand for Retro but Repeat

>> No.8389383

>>8376502
Seethe harder you stupid cuck faggot.

>> No.8389387

FFIV is peak jrpg.
FFVI is too heavy-handed.
DQ games are too story-sparse.

>> No.8389397

there's an extreme lack of DQ3 girls in this thread

>> No.8390765

>>8368956
Final Fantasy wasn't that popular in the west until 6-7.

>> No.8390767

>>8388949
>I think it didn't make it were Argentina due to it not having an official game market
It was released officially in Argentina, but the Genesis was still more popular even SEGA channel was available here.

>> No.8390793

>>8368987
>IIRC Final Fantasy was very much a niche game in the States until FFVII.
Final Fantasy II & III (IV & VI) were immensely popular in the west. The video game scene itself may have been relatively niche in the early 90s, but Final Fantasy was never niche in the video game scene.

>> No.8390803

>>8369034
>They look 1 gen apart
Which gen would you place each in, exactly? They're in a different overall style-- a comparison in which FF7's pre-rendered backgrounds and 3D models in combat was indeed more innovative given the history of JRPGs at the time-- but they're both unmistakably PS1 games when compared to their predecessors and descendants.

>> No.8390848

>>8390793
what do you retards who were born in 2005 or later get out of posting retarded shit like this.
like what actually compels you to go on boards filled with people who were actually alive at the times you're talking about and post such dumb shit

>> No.8390874

>>8388249
Um, 4chan is an American website. Presumably most people on it are Americans?

>> No.8390879

>>8390848
Wanting to partake in a superior culture. I actually pity zoomers, almost every one of them were born after the good times ended.

>> No.8391057

>>8388949
I wans't saying that the console SNES didn't make to Latin America... I meant the SNES version of DQ3 game didn't make it....

>> No.8391059

>>8391057
Serves me right for posting on 4chan right after waking up.

>> No.8391076

Is there a JARPG? An rpg with arpg fighting, but jrpg mechanics?

>> No.8391169

>>8368956
I was born in 92 and grew up on the NES, and my dad had both DQ 1 and FF1 in his library, so I got to experience them side-by-side without any external factors. Dragon Quest is like the Playskool to Final Fantasy's Lego. FF had 4 player characters on screen with big groups of enemies, so every encounter was way more complex than anything in DQ. The grind in DQ was incredibly boring, and I tried numerous times over the years to give it a shot until it "got good" but it never did. Whereas FF wows you out of the gate with building and naming a party, shows a quick intro, and then you're in the action.

I didn't even like FF all that much to be honest, and DQ was a snoozefest. I think this is a fair comparison, and a big reason why the series failed here in the US. DQ comes out, everyone says "This boring game is crap compared to FF" and then nobody batted an eye when DQ II was eventually released. They really screwed the pooch by waiting so long to port it to the West. Now I'm sure DQ improved over time and the games got better, but man the first game is boring as shit.

>> No.8391205

>>8390848
You fucking retard do you not realize we live in an age where data is openly available to shut down your bullshit? Both IV and VI sold several hundred thousand copies in the US alone. That is far from a niche game. No, of course they weren't as popular as something like Mario or Zelda but they don't have to be. Nobody ever claimed FF was setting records before VII but it was still popular.

>> No.8391213

>>8390874
Hiroyuki Nishimura owns 4ch

>> No.8391962

love waking up, opening /vr/ and seeing OPs pic
ty

>> No.8392004

>>8391076
The Magic of Scheherazade

>> No.8392009

>>8391205
>>8390793
>Final Fantasy II & III (IV & VI) were immensely popular in the west.
Final Fantasy was never immensely popular, Sonic, Street Fighter, Mortal Kombat, Doom, Madden, NBA Jam, Mario, Myst, and Donkey Kong Country, were games that were immensely popular at the time. No one was ever talking about or even playing some jrpg outside of niche fanbase.
>The video game scene itself may have been relatively niche in the early 90s
And this is where you truly revealed yourself at the idiot fucking retard larper you are. You're dumb enough to think games were some hidden away nerds only clique, so 200k sales was huge, when they were far and away the most popular form of entertainment even then. And because you wouldn't be alive for another 15 years, you obviously have no context or frame of reference. Early to mid 90s was not only the boom of the home industry with Sega challenging and overtaking Nintendo, but also arcades last breath as fighting games carried them.
So no, you're not going to try to tell people who were actually alive at that time, a time when your dad himself probably hadn't graduated high school, that games were just a little niche hobby. All because you can't accept that these CLASSIC ALL TIME GREAT GAMES some YouTuber told you were a life altering hit, were actually a footnote until Sony pumped millions into advertising 7.
Fuck you.

>> No.8392115

>>8392009
>still trying to play the seniority card
Look faggot, that doesn't work when facts state that you're wrong. You seem to be under the impression that anything which wasn't Mario, Zelda, Sonic, etc. don't count as popular and that anything which isn't popular must be niche.

You're wrong. No amount of petulance or pulling an overly-verbose "heh, kid" card will change that.

>> No.8392826

>>8391169
>DQ comes out, everyone says "This boring game is crap compared to FF"

Dragon Warrior (we did not call them Quest then) came out several months before Final Fantasy though. I played both as a kid when they were new-ish, and did so in that order. I was the right age to be blown away by both, so I loved them both. Dragon Warrior didn't need to be complex because it was amazing enough that the genre even existed. The genre was its entire selling point for me and that was more than enough, believe it or not. Final Fantasy, as you say, felt like a big advancement past Dragon Warrior and was the best game ever as far as I could tell. There was plenty of room for both. But yeah I don't expect many people would have wanted to play them in the reverse order.

Dragon Warrior II was great too but it wasn't mind-blowing like those first two were. "Final Fantasy II" for SNES was though, and then "Final Fantasy III" did it again (that opera!). FF7 would have been amazing to me too I guess, if I'd still been young enough to completely fall into these games.

Not trying to argue anything in particular here (except that Dragon Warrior was awesome in its time), just rambling

>> No.8393823
File: 92 KB, 902x701, 121161756_10221522000413065_8656030594953501197_n.jpg [View same] [iqdb] [saucenao] [google]
8393823

>>8378851
>Final Fantasy basically is just the label Square-Enix slaps on their most expensive project.

nails it perfectly. No one really "hates" FF games, some are fun. But we hate CONSOOOOOOMER culture, and FF is the 'Soomer's choice. I blame shit like pic-related on FF games.

>> No.8393874

>>8391962
kek

>> No.8393910

>>8392009
He's not really wrong. Video games were popular during the 16 bit era no doubt but there was a giant shift in the landscape a few years into the PS1's life. You can tell just by comparing the console's launch window atmosphere to what it looked like in 1998. The PS1's entire personality shifted from more "video gamey" fare of NBA Jam and Jumping Flash to something entirely different. The sales numbers in the industry in general, not just FFVII, went absolutely ballistic.

>> No.8393925

>>8392009
Most of this is factually wrong but the layers of mental illness within all that seething runs deep

>> No.8393937

>>8393910
Sort of true. Market size was increasing over time. Population was increasing, videogames were getting cheaper, buying power was increasing, etc. But it's not quite as dramatic as you claim and more importantly doesn't address the order-of-magnitude difference in popularity between JRPGs and mainstream games like Street Fighter and Super Mario in western markets, a disparity that did not exist in Japan (and for Final Fantasy, a disparity that disappeared with the release of Final Fantasy VII).

>> No.8393952

>>8393925
It's not factually wrong.
>>8392115
He's not wrong. Street Fighter II and Sonic the Hedgehog sold 2 million. Final Fantasy IV barely cleared 200k (in fact iirc it didn't). That's an order of magnitude difference. There's no world where it's unreasonable to call 200k small next to 2 million.

200k is a pretty good number and The Final Fantasy fanbase was passionate (I posted screenshot of a fansite above, from 1996). People in the US who liked Final Fantasy, loved it. But you're seriously out of your mind if you think Final Fantasy was anything other than a niche. A large, significant niche is still a niche.

>> No.8394003

>>8393952
Street Fighter II sold way more than 2 million. It may have been the best selling non-pack-in title on the SNES. That said, it was a giant outlier.

>> No.8394006

>>8394003
I'm talking US sales only around 1992

>> No.8394012

>>8393952
You can't really be like "oh it was a BIG niche" if you're not going to define where the boundaries are. Then it's just a game of semantics. Were RPGs the most popular genre on the SNES and Genesis? No. Did they sell poorly? Also no.

>> No.8394038

I also want to point out that saying "Genre X was mainstream/niche" is kind of a bad place to start anyway since it heavily depends on the franchise. People might look at Street Fighter II's sales numbers and be inclined to say "fighting games" were popular. But in reality it was Street Fighter and Mortal Kombat that were popular. Maaaybe TMNT Tournament Fighters. I doubt the SNES port of Samurai Shodown sold even as many copies as Final Fantasy II.

>> No.8394186

>>8385808
Liking FFIV is the opposite of contrarian. It's even one of the developers' favorite entries. Is "contrarian" a mandatory word you must use on reditt or something?

>> No.8394587

>>8394186
I think you missed the flow of the conversation, the guy who said "ffiv is based" is obviously not the contrarian but responding to one

>> No.8394640

>>8393952
>He's not wrong.
He is.
>Street Fighter II and Sonic the Hedgehog sold 2 million. Final Fantasy IV barely cleared 200k (in fact iirc it didn't). That's an order of magnitude difference. There's no world where it's unreasonable to call 200k small next to 2 million.
I already addressed that. You both seem to be attempting to make the point that just because it wasn't huge means it was small. If something isn't popular it must be niche.
>But you're seriously out of your mind if you think Final Fantasy was anything other than a niche. A large, significant niche is still a niche.
Oh, so you're retarded as well. Learn what words mean before you use them.

>> No.8394814

>>8368956
generic DQ3 warrior female looks like THAT?!

>> No.8394826
File: 200 KB, 793x900, 2012-02-05-473092.jpg [View same] [iqdb] [saucenao] [google]
8394826

>>8394814
Yes.

>> No.8394995
File: 221 KB, 203x200, 200.gif [View same] [iqdb] [saucenao] [google]
8394995

>>8394826

>> No.8395329

>>8394640
>You both seem to be attempting to make the point that just because it wasn't huge means it was small
You're the retard who said the games were "immensely popular" and have been desperately trying to walk that back even since people who were actually fucking alive at the time told you how dumb you are, while also still for some reason also claiming you're still right about everything.
>If something isn't popular it must be niche.
Yes retard that's literally how it fucking works. Once again shit the fuck up after things you were not alive for, and have no experience with outside of YouTube videos and looking at sales charts. No one gives a fuck what you think, because it's wrong, and all you can do is whine about how people call you the idiot kid you are when you say such stupid things.
Fuck you.

>> No.8395335

>>8368956
Final fantasy had better aesthetics

>> No.8395337

>>8395329
>You're the retard who said the games were "immensely popular"
I'm not and I wont defend the use of that term which is why I didn't mention it. I responded to you and your retardation. Try again.
>still trying to play the seniority card
>still can't argue anything other than "y-y-you kid..."
Shut the fuck up, facts disagree with you. It's nobody's fault but your own that you're out of touch with reality and have grossly clueless standards as to what it means to be popular or niche.

>> No.8395354

>>8395337
I'm not going to waste my time telling an idiot who revels in his own stupidity how stupid he is so he can jerk off to it.
I will say that the fact you, a person who clearly was not alive and wouldn't be for at least another 10 years past the frame of time were talking about, is trying to tell people who were actually alive at the time, about the culture of that time, is why this board is in the shit state it's in. I will degrade everything you say by calling you an idiot child, because you are.

>> No.8395360

>>8395329
They were at least popular enough for most publishers to go through the trouble of localizing most of them. There has to be at least 40 RPGs on the SNES in America, which is not insignificant. There are probably more RPGs than shootemups and puzzle games.

>> No.8395369

>>8395354
>k-k-kid...
Why are you still arguing? You're wrong. No matter how much you beat your head against this wall nothing is going to change. Facts disagree with your out-of-touch notions.

>> No.8395382

>>8394012
>You can't really be like "oh it was a BIG niche" if you're not going to define where the boundaries are.
You can dispute a claim that it was "immensely popular" which is exactly what happened here.
>>8394038
>People might look at Street Fighter II's sales numbers and be inclined to say "fighting games" were popular.
That is a reasonable thing to say, though. Fighting games WERE popular. Clones and shovelware didn't put up SF2 or MK numbers by any means, but they were selling well as the long tail goes. Clay Fighter sold 200k copies, which is a lot for a parody clone. It sold well for a clone because fighting games were very popular in the early-mid 90s.

>> No.8395383

>>8395369
>>8395354
>>8395337
>>8395329
>>8394640
>>8393925
>>8392115
>>8392009
>>8391205
>>8390848
>>8388249
>>8385315
>>8370368
How do you dipshits live with arguing about this pointless shit. You could've written a book but instead bitched about jrpg's

>> No.8395414

>>8395382
>You can dispute a claim that it was "immensely popular" which is exactly what happened here.
Using that exact term was stupid but that's the only stupid thing you can call out from that statement. JRPGs have never been niche. From the time gaming got big(the NES) they've been at least somewhat popular. The issue here is complete neanderthals who don't seem to understand that not everything needs to be broken down into extremes. It's more than just popular or niche. There's a massive spectrum between the two.

>> No.8395418

>>8395382
>Fighting games WERE popular. Clones and shovelware didn't put up SF2 or MK numbers by any means, but they were selling well as the long tail goes.
Were they though? There were a shit ton of fighting games coming out at the time thanks to the follow the leader trend but most of them barely registered. It was a "popular" genre by virtue of popularity leakage from MK and Street Fighter, which is the nuance I was trying to convey.

>Clay Fighter sold 200k copies, which is a lot for a parody clone.
Now wait a minute. You can't be like 200k is "a lot" for Clay Fighter but then be like "but it's not a lot for RPGs." Chrono Trigger sold 300k.

>> No.8395423

>>8395418
To clarify the first point. Tetris is one of the most popular games of all time. But I wouldn't say puzzle games were "popular" in general on the NES and SNES.

>> No.8395431

>retard zoomer makes a stupid post
>boomers call him a retard, and tell him to shut up
>retard zoomer ruins the rest of the thread trying to convince everyone he's actually right
many such cases

>> No.8395581

>>8395360
>There has to be at least 40 RPGs on the SNES in America, which is not insignificant
Once you filter ARPGs and ports of western computer games like Ultima and Wizardry, you're left with less than half that:

Final Fantasy IV
Final Fantasy VI
Final Fantasy Mystic Quest
Breath of Fire
Breath of Fire II
Lufia & the Fortress of Doom
Lufia II: Rise of the Sinistrals
Earthbound
Chrono Trigger
Super Mario RPG: Legend of the Seven Stars
Paladin's Quest
*Inindo: Way of the Ninja
The 7th Saga
Tecmo Secret of the Stars
Arcana
*Robotrek

* Wiki says these games had North American releases, but I don't remember ever seeing them available to rent or buy.

>> No.8395619

>>8395418
>Now wait a minute. You can't be like 200k is "a lot" for Clay Fighter but then be like "but it's not a lot for RPGs." Chrono Trigger sold 300k.
Yes I can, because I understand the difference between a parody knock-off trying to cash in on a like Clay Fighter, trend and genre leaders like Final Fantasy and Dragon Quest (both of which sold millions in Japan).
>here were a shit ton of fighting games coming out at the time thanks to the follow the leader trend but most of them barely registered.
They registered more than the off-brand JRPGs, that's the point. Good luck even finding North American sales numbers for Lufia or 7th Saga.

Also, you have to realize that there's a lot that people who were there can tell about popularity that just can't be conveyed through numbers alone. Fighting Games were popular in the sense that everybody knew about them and talked about them. Kids would play doing street fighter moves on each other and talk about it at school. Game Magazines would feature Fighting Game artwork on front pages more often than other games. There would be crowds around the cabinets at the arcade. Walking into a games store you'd see displays featuring the most popular games.

>> No.8395634

>>8395619
>Also, you have to realize that there's a lot that people who were there can tell about popularity that just can't be conveyed through numbers alone.
Give one example of a game which was popular to the degree of the industry giants but didn't have the sales numbers alongside it. Your example falls flat because Street Fighter sold a fuckton of copies.

>> No.8395674

>>8395423
"Puzzle games" is a much larger umbrella than any of the other genres we're talking about. Lolo is very different from Tetris. Meanwhile, DQ-style JRPGs and SF2-style 2D fighting games are specific genres with obvious design templates. Everyone knows exactly what you mean when you say SF2-clone or DQ-clone.
(Aside, I seem to recall puzzle games being very popular on the NES. Dr. Mario was clearly trying to capture the Tetris audience.)

>> No.8395680

>>8395634
>Also

>> No.8395687
File: 190 KB, 611x864, 1564042520143.jpg [View same] [iqdb] [saucenao] [google]
8395687

PS sorry to thread for nerding out about relative popularity of JRPGs and Fighting Games.
Have a cleric.

>> No.8395695

>>8395680
Changes nothing about the point.

>> No.8395759

>>8395695
So you conceded the main point to nitpick phrasing and lack of autistic explanaytions on the bonus perspective.
Great, I'll rest my case.

>> No.8395773

>>8395759
I'm not sure if delusional concessions are one step above or below your repeated fallacies but I'll at least give you credit for a slightly different approach. Still no points to be made however.

>> No.8395780

>>8395581
Why would you filter that as if they don't count?

>> No.8395783
File: 446 KB, 800x1030, soldier.png [View same] [iqdb] [saucenao] [google]
8395783

>>8395687

>> No.8395787

>>8395780
Why else? Because they're trying to force a narrative and will go through whatever mental gymnastics are required to avoid admitting they're wrong.

>> No.8395810

Hell, even among the RPGs that weren't localized, the reasons were logistical rather than worries that they'd underperform. FFV and Seiken Densetsu 2 were both on the table but timing problems interfered. Some games like Tales of Phantasia and Star Ocean were just too late in the SNES's life. The extra time it took to localize RPGs was a far bigger obstacle than sales numbers.

>> No.8395816

>>8395810
*Seiken Densetsu 3

>> No.8395819
File: 407 KB, 840x1200, soldier.jpg [View same] [iqdb] [saucenao] [google]
8395819

>>8395787

>> No.8395836

>>8395619
>Yes I can, because I understand the difference between a parody knock-off trying to cash in on a like Clay Fighter, trend and genre leaders like Final Fantasy and Dragon Quest (both of which sold millions in Japan).
That makes no sense. Clay Fighter being a parody (of what? It was "funny" sure but it sold itself more on the claymation gimmick than any specific game it was parodying) doesn't change the calculus that it was a fighting game that sold 200,000. To be like "its good for Clay Fighter but not good for an RPG" is just deliberate tomfoolery in a conversation about where the line is between good sales/bad sales.

>> No.8395902
File: 494 KB, 843x1100, Electronic_Gaming_Monthly_63_October_1994_U_0177.jpg [View same] [iqdb] [saucenao] [google]
8395902

Final Fantasy 1 sold a little better on the NES than the Famicom. FFII sold 300,000 in America. Mystic Quest split sales 50/50 between the two territories. The series was always a solid performer in the west. The series up until this article's publication moved 2.2 million units in America and that's with the handicap of half the games not coming out.

>> No.8395923

>>8395902
But anon it didn't sell several million copies. That means it's niche because nothing outside of extremes exist. Don't you know anything?

>> No.8395939

>>8395923
Heh. I'm not even really taking a stand on the niche issue because depending on how you want to set the boundaries, it's entirely possible to plausibly argue that with the exception of the absolute sensations like Mario and Street Fighter, the vast majority of the video gaming landscape was "niche" until the PS1 simply by virtue of most people over a certain age treating them as electronic toys with little ability to identify any character not wearing a red cap and overalls. We're talking back in the days where every video game system was "a Nintendo" to most baby boomers.

>> No.8395951

>>8392009
okay comparing it to SF etc, but calling it "niche" is completely retarded

>> No.8395975

I feel like we have to remove Street Fighter from the conversation because it warps the perception of what gaming in general was like at the time. It was too much of an outlier. Same goes for any pack-in title.

>> No.8395987

>>8395923
>>8395939
>>8395951
Niche means your product targets a specific market and has almost no appeal outside it. Things like Dungeons and Dragons, and Magic the Gathering sold multiple millions worth of products and were still niche.
If you people need to delude yourself that JRPGs we're some huge blockbuster level game releases when none of you were even alive then that's fine, but they weren't.

>> No.8396023

>>8395987
>If you people need to delude yourself that JRPGs we're some huge blockbuster level game releases
Who the hell ever said that?

>> No.8396026

>>8395987
>Niche means your product targets a specific market and has almost no appeal outside it.
So all video games until around 1997 or so...

>> No.8396039

>>8396023
The retard who has refused to accept that something is either popular with broad appeal, or niche with a very targeted and static fanbase, and that there isn't some ethereal middle zone of things that weren't popular but everyone still somehow knew about and talked about all the time
>>8396026
No, games were plenty mainstream and popular before the year you were unfortunately born.

>> No.8396051

>>8396039
Again, every adult in the early 90s called Genesis "a Nintendo." You're the one who clearly wasn't born. If you weren't under a certain age, video games barely registered on your radar unless you had kids.

>> No.8396056

>>8396051
>Again, every adult in the early 90s called Genesis "a Nintendo."
Sure they did little buddy, keep telling everyone even more about a period of life you only know from movies.

>> No.8396057
File: 385 KB, 1122x1565, warrior.jpg [View same] [iqdb] [saucenao] [google]
8396057

>> No.8396070

>>8396056
Stop being a retard and have a conversation or be a retard in another thread, please.

>> No.8396080
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8396080

>> No.8396081

>>8375264
They just need to have a way to lower the encounter rate. No bonus dungeon is fun if you are only able to take 3 to 10 steps between every battle

>> No.8396083

>>8396070
So sorry your fantastic /v/ tier contributions to this thread of dumping tangentially nsfw pictures of anime women is being interrupted

>> No.8396085
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8396085

>> No.8396090
File: 92 KB, 500x729, 13507045_251956921850010_5608098799986473115_n.jpg [View same] [iqdb] [saucenao] [google]
8396090

>>8396080

>> No.8396094
File: 1.51 MB, 682x1000, DQIII_Characters.png [View same] [iqdb] [saucenao] [google]
8396094

>>8396090

>> No.8396117
File: 2.19 MB, 1850x2150, white_mage.png [View same] [iqdb] [saucenao] [google]
8396117

>>8396083
Simple as, anon

>> No.8396125
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8396125

>> No.8396197
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8396197

>>8395780
>>8395787
Because we're comparing with Dragon Quest and Final Fantasy, which are turn-based JRPGs. It's not like the point changes much if you include shit like Drakkhen and Legend of Zelda to inflate your numbers.
No Dragon Quest.
No Romancing SaGa.
No Final Fantasy V.
7 of the top 12 best-selling SNES RPGs were not localized (during 4th gen).
>>8395836
>doesn't change the calculus that it was a fighting game that sold 200,000
Yes, I know you are still failing to understand the point.
> just deliberate tomfoolery in a conversation about where the line is between good sales/bad sales.
Final Fantasy VI is Square's flagship franchise. It's the most popular JRPG on the console and is a title with enduring popularity and regular heavily-commented threads on /vr/, was barely more popular (sales-wise) in the US during the mid-90s than a B-tier Street Fighter clone that nobody remembers. That's what I'm saying.

>> No.8396232
File: 396 KB, 1049x1500, drag.jpg [View same] [iqdb] [saucenao] [google]
8396232

>> No.8396246

>>8395975
>We have to ignore a glaring example that proves my point wrong
Anon, I get it. You think gaming was a smaller market in the early 90s than the late 90s. And you're right, it was. But even granting that frame of reference, there was a shift the perception of and popularity JRPGs relative to other games between the early 90s and late 90s, specifically with Final Fantasy VII and Pokemon Red&Blue.

But Street Fighter was not some weird outlier. Fighting Games were extremely popular in the early 90s. They were a new genre that hadn't existed before and people were excited about it.

>any pack-in title.
Pack-in titles were picked because they were popular games that everyone wanted to play and would drive console sales. Mortal Kombat games sold as well as Street Fighter in the US and were not pack-in titles. NBA Jam was another huge game in the US that was not a pack-in title. Everybody in the US who knew videogames, knew about NBA Jam. Only RPG nerds knew about Final Fantasy.

>> No.8396361

>>8396246
Is it strange that I didn't know anything about or any character from Street Fighter until getting MvC on Dreamcast in 2000? I was born in 91 and had a Genesis and then N64 prior, for reference.

>> No.8396489

>>8396232
>>8396117
>>8396057
>>8395819
>>8395783
>>8395687
*gulp*
Mommy giv milk milk

>> No.8396551

>>8396051
Obviously your dumb hick family and neighbors did. In civilized places, the Genesis was called a Sega.

>> No.8396592

>>8368956
Battle system put people off. Final Fantasy was more visual and easier for normies.

>> No.8396597

>>8396361
Not really, you were a bit young to be aware of the fighting game fad when it hit.

>> No.8396612

America already had Wizardry and Ultima. Why would they care for a shitty knock off?

>> No.8396626

>>8396051
Everyone called the PS1, Dreamcast, XBOX, and PS2 a "Nintendo" also. The massive popularity of arcade gaming to the point where every single Gen Xer can recognize Donkey Kong or Pac-Man outright debunks the idea that video games were a niche hobby.

>> No.8396642

>>8396197
That isn't relevant to the issue though. Whether or not one game is a flagship while another was farted out doesn't matter when what we're talking about is what counts as "good" sales. If Clay Fighter sold 200,000 and FFII US sold 300,000 then both Clay Fighter and FFII US sold "well" by SNES standards. As well as 1.5 million? Obviously not. But that just means the 1.5 million seller performed better, not that the 300,000 sales is low.

Again, leading up to the release of FFIII US, the franchise moved 2.2 million units in America and that's without a whole bunch of games ever releasing. How is that not an admirable performer? It doesn't have to match the Japanese numbers to quality as solid. Squaresoft even had enough confidence is the branding to apply it to the SaGa games when they were localized.

>>8396246
I'm saying they should be ignored because their numbers are inflated because a lot of the games were "bought" when people got the console. Sure, Super Mario World would have sold like crazy even without being a pack in, but obviously the numbers are especially high because everyone got a copy with their SNES. Street Fighter II is the outlier for selling those kind of numbers without being a pack in. It's pretty much the only game though. The follow ups SFII Turbo and Super SFII sold much lower, especially Super.

Again, we're talking what counts as "good" sales on the SNES. To figure that out you have to compare it to the totality of the games on the system, not just the best selling ones of all time. The vast majority of SNES games didn't crack 100,000.

>> No.8396652

>>8396626
Gen Xers were kids when Pac-Man and Donkey Kong came out. It was a kid hobby until the 90s when the Atari VCS kids became the first batch of adults playing video games.

>> No.8396674

>>8396652
When I say Gen X I mean people born in the 60s that played those arcade games when they were in their early 20s.

>> No.8396694

>>8396674
That's pretty borderline. The mid 60s is where the transition was between the youngest baby boomers and oldest gen xers. It's anecdotal but in my own experience anyone born before 1970 just plain doesn't play video games as a hobby.

>> No.8396716

>>8396694
Dad was born in '53 and he's the biggest gamer nerd I've ever met. Got the NES in 1988 and never looked back. But yeah Boomers tend to enjoy more passive entertainment or group stuff. They're way less socially awkward and reclusive than we are.

>> No.8396793

>>8396674
>>8396694
I'm late GenX ('79) and everyone fucking knew Donkey Kong and Pac-Man. The arcade cabinets for those games were everywhere (especially Pac-Man) and many probably played them on home computer, Atari, or Coleco.
My father (a 1950s boomer) loved arcade games. Pac-Man, Mr. Do!, Space Invaders, Asteroids, that Vector Star Wars game. We watched The Last Starfighter together when I was a kid. He liked gun games, too, like Operation Wolf. He didn't take to platformers, especially games with momentum and physics like Super Mario, but he loved Tetris and played the shit out of it when we finally got a NES. Eventually he got really into fantasy football and stopped playing videogames pretty much entirely during 4th gen, apart from occasionally Tetris and Minesweeper on windows.
Another boomer dad I know played Skyrim at launch (and I think maybe World of Warcraft). No idea if he still plays or what other videogames he played when he was younger. His kids were girls though, and they didn't play videogames.

Yes, there were adults that would call any videogame console a "Nintendo" but those were usually women/moms or silents and older. Boomers didn't grow up with videogames, but most of them were still pretty youthful when arcades started getting big, and were at the point of having disposable income in the 90s when the PC boom began. I think Boomers and Early GenX were the driving force behind the massive success of games like Myst. (I didn't know anyone my age playing Myst, yet it broke sales records)

>> No.8396803

>>8396793
>and were at the point of having disposable income in the 90s when the PC boom began.
I think a lot of boomers went this route instead of consoles. The more financially well off ones became tech yuppies and jumped on the home theater and hi-fi craze of the 80s.

>> No.8397184
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>> No.8397536

>>8396051
They called it "the Sega", zoomer. I even know a guy whose dad called his SNES a "Sego".

>> No.8397562

>>8397184
FF9 remake + thicc sexy garnet when?

>> No.8398457

>>8395431
Ironically, if you asked if whether or not Digimon is a popular series, he'd completely flip the reasoning he's using.

>> No.8400486
File: 715 KB, 2400x3200, jessica.jpg [View same] [iqdb] [saucenao] [google]
8400486

>>8397562

>> No.8400558

>>8389383
Stupid comment desu. Do you have a brain inside your skull?

>> No.8400559
File: 407 KB, 976x1312, FF2.png [View same] [iqdb] [saucenao] [google]
8400559

>>8368984
Fake and gay

>> No.8400579

>>8400486
what would boobs like that feel like?

>> No.8400632
File: 259 KB, 1446x2048, tifa.jpg [View same] [iqdb] [saucenao] [google]
8400632

>>8400579

Relief, for your incredible hunger for milk.

>> No.8401032

>>8400579
Bags of sand

>> No.8401035

>>8400579
salted milk and coins

>> No.8401515
File: 112 KB, 1000x1000, meena.jpg [View same] [iqdb] [saucenao] [google]
8401515

>>8400558

>> No.8401520
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8401520

>>8395581

>> No.8403246

>>8400579
Sensualized fulfillment.

>> No.8403291

i remember being 9 or 10 years old, sitting at the park with my schoolmate wondering why we find boobs so nice to look at

>yeah they just make milk
>they're just round and fat
>i don't get it

20 years later we're both still wondering why

>> No.8403483

>>8403291
Displays of genetic fitness that are simutaneously not useful for her survival in fact interferes with it, but are useful for the survival of her children. Your genes, if they are functional, want those future high quality, well-fed children to be yours.

>> No.8403837

>>8403483
While boobs do get bigger during pregnancy (and is theoretically why we like big boobs; they imply fat pregnant breasts), naturally bigger boobs don't actually supply more milk than smaller ones.

>> No.8403917

>>8403483
>muh evolution
into the trash it goes

>> No.8404067

>>8403917
It's ma'am

>> No.8405129

>>8403291
Beats me. Always been a leg man myself. Never had an answer either.

>> No.8405416

>>8405129
by legs you mean upper thighs? yeah thighs are sexy af

>>8396090
>>8396125
>>8396232
>>8396197
>>8401520
>>8401515
thank you Toriyama-san

>> No.8405487

>>8403837
It's not about mere size and milk capacity.
Boobs on a human woman are like those crazy colors and designs on birds of paradise. They signal genetic fitness to males by being perfectly shaped and perky. Larger size helps draw more attention.
>>8403917
cope

>> No.8405495

>>8405487
>They signal genetic fitness to males
no they don't, girls with terrible genes and infertility can have bodacious boobas, and men never think about ''genetic code signals'' when they see boobs they think about touching and sucking them

>> No.8405508

>>8405495
''evolutionary psychology'' is basically the freudian mumbo-jumbo of biology, it's not science and can't be falsified because it's all about subliminal shit you can't observe and disprove: i.e bro, what if, the round shape of boobs triggers a part of our brains that we got from fish! they look like fish eggs! fish protect their eggs! eggs are round! and we become attracted to round boobs from our amphibian times because they are circular like eggs!)

>> No.8405703
File: 469 KB, 600x630, 1624409719987.jpg [View same] [iqdb] [saucenao] [google]
8405703

>>8405495
>men never think about ''genetic code signals'
Do you "think" about your dick getting hard? No, you don't. You see naked bobs and vagene and the blood starts flowing. Your body is built to pass on your genes, this is all subconscious.
>girls with terrible genes and infertility can have bodacious boobas
signals can trick you, or just be wrong sometimes. Biology is messy that way. Some people are born with no arms, that doesn't mean arms didn't evolve to be useful. If you think that makes the point "unfalsifiable" because you don't get a fully scientifically vetted hypothesis in an offhand reply to "who can know why men like boobs??" in an otherwise comfy Dragon Quest thread, I don't know what to tell you.
>>8405508
We know sexual selection happens. It is easy to observe. We know what it looks like. We can see it in different animals.
>evolutionary psychology
The brain is biology. So are hormones, the nervous system, and genetics. It's all biology.
Feel free to have the last word on this though, I don't want to ruin the thread talking about basic science.

>> No.8406164

>>8405703
>bodies do things intelligently and with purpose, without thought
Almost like there is a designer and not a 1/1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000% chance of enough random changes causing this positive complexity. A bit like how Dragon Quest was designed to be fun and didn't just end up that way by throwing random 1s and 0s for billions of years until it ended up into this beloved game series.

>> No.8406169
File: 91 KB, 573x1000, DQ girls 2.jpg [View same] [iqdb] [saucenao] [google]
8406169

>>8406164
based and higher-truth, higher-intelligence pilled

>> No.8406173

>>8406164
*enough random changes in unison and harmony

>> No.8406174

>>8405703
Genetic diversity is critical to a species' survival so the idea that there's some universal pull toward big boobs is an oversimplification at best.

>> No.8406175

>>8396125
>that Warrior tummy
Holy FUCK

>> No.8406230

>>8403917
soiboy

>> No.8406268

>>8406230
>n-no u

>> No.8406436

>>8406169
how long before official DQ girls look this stacked?

>> No.8406462

>>8406436
once the loli/teen rage is over we can go back to based MILFS me thinks

>> No.8407250

>>8406164
>bodies do things intelligently and with purpose, without thought
If you had to consciously think about everything your body did, your heart would stop beating and you would die.

>> No.8407472

>>8407250
Agreed. Sorry about your lack of reading comprehension.

>> No.8407761
File: 113 KB, 715x1013, 1636967408843.jpg [View same] [iqdb] [saucenao] [google]
8407761

I played DQ8 on my 3DS once and gave up 50hrs in, couldn't take it anymore.
>OK here's the final dungeon and fight
>oh thank god
>lmao jk go on this fetch quest now

>> No.8407937

>>8407472
Nah I got the context but promised I would not respond to that part, so I'm not.

>> No.8409456
File: 1.41 MB, 850x1150, ignore the moonrunes.png [View same] [iqdb] [saucenao] [google]
8409456

>>8391962
This
It has become comforting always seeing her in the catalog.

>> No.8409572
File: 106 KB, 652x1000, DQ.jpg [View same] [iqdb] [saucenao] [google]
8409572

what was peak retro DQ? and why was it V ?

>> No.8409643

Should I play the android or the retranslated ds version of DQ4? I tried the DS one and it seems some text is still in japanese.

>> No.8409818
File: 95 KB, 674x1080, soldier.jpg [View same] [iqdb] [saucenao] [google]
8409818

>>8409456

I too feel this way, anons

>> No.8409835

>>8409456
In case anyone's wondering what the moonrunes say, she complains that she has to defecate.

>> No.8410319
File: 202 KB, 1020x1447, 1621894627349.jpg [View same] [iqdb] [saucenao] [google]
8410319

>>8409572
based maya poster.
I've been looking for a copy of 5 on ds for ages now, because it would sit well next to my sealed copy of 4, and my copy of 6.
but it's fucking $400 so fuck that dream I guess.

>> No.8410328

>>8376502
SNES is the peak of gaming and nobody will change my mind.

>> No.8412092

>>8368956
no SNES DQs
it's that simple

>> No.8412650

thinking of emulating a DQ came in japanese for study - which game's the most "fun" to play?

>> No.8413189

>>8392009
Pretty much the final word itt. I was there for all of it. If you weren't born in '85 or before forget it. '81 was the sweet spot but i'm partial.