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/vr/ - Retro Games


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File: 24 KB, 265x375, mgs2.jpg [View same] [iqdb] [saucenao] [google]
8302225 No.8302225 [Reply] [Original]

This is the only video game that matters

>> No.8302267

This had no business being as good as it was, like Zelda OOT and Mario 64. Maybe it didn’t revolutionize shooters, but it made use of the DVD format allowing tons of detail for game levels and storytelling.

>> No.8302271

babbys first meta-game

>> No.8302274

I never got into this series. Maybe if I come across a copy of MGS for cheap I'll start there.

>> No.8302275
File: 36 KB, 700x480, 1595400957791.png [View same] [iqdb] [saucenao] [google]
8302275

for once, OP was based

>> No.8302287

Its amazing but not the best in the series. It needed more Solid Snake

>> No.8302291

>>8302287
lol, you are exactly the kind of people that Kojima despised while making MGS2.

>> No.8302294

big shell was a letdown gameplay wise, raiden or no raiden. tanker was tight as fuck

>> No.8302296

>>8302274
I really think that's the best way to do it. You'll be much more invested in everything in MGS2 if you've already played 1. Avoid spoilers if you still can.

>> No.8302318

>>8302296
Heard. I was a young kid during PS1 era so I was into Crash and Spyro, racing, and fighting games. MGS and Resident Evil were too mature for me. I remember getting absolutely filtered by Tomb Raider as well. Good times.

>> No.8302324

>>8302287
okay, go play the dogshit Snake Tales and badly recycled VR missions, there's your Snake gameplay.

>> No.8302658

>>8302225
I like tanker.

>> No.8302665

>>8302225
i played mgs 1 when it came out several times and couldnt wait for the sequel, i played it around 2003 and i didnt finished it, it was grindy and claustrofobic. Couldnt end the part with raiden walking over pipes in the ocean with drones around.
Not impressed, wasnt a good game even at the time

>> No.8302690

>>8302274
Both MGS1 and 2 are on GoG.
2 needs fan patches, but they're easy to find.

>> No.8302693

>>8302665
Did you actually beat it, or were you literally just filtered?

>> No.8302706

>>8302665
You really missed out by not trying to get through that section in my opinion. I don't remember the game being very long; definitely under 20 hours. Did you bother to listen to any of the optional codec calls or anything?

>> No.8303051

>>8302225
You're right. It's a stunning indictment of the idea that video games can be art, so needlessly masturbatory and disrespectful of the player's time while trying to be a big budget movie, that this important as fuck game demonstrates soundly what things do not work and should not be done as a video game. This is the only video game that matters because it proves the medium is artistically worthless, and the more they aspire to be more and spend more to that end, the worse they are at it.

>> No.8303061

>>8303051
I think other games are much guiltier of this. Like Metal Gear Solid 4. I think that MGS2 pulls off what it set out to do while still managing to be fun. I didn't feel that my time was wasted with it.

>> No.8303064

>>8303061
Welp, you can disregard my post and consider me a retard for neglecting to remove my name that I set for a shitpost in /x/. I really am one of those MGS2 fans I guess.

>> No.8304437

>>8303064
nah you're fine

>> No.8304474

>>8303051
Based and redpilled

>> No.8304489
File: 751 KB, 1584x1008, Metal Gear '64.png [View same] [iqdb] [saucenao] [google]
8304489

not exactly.

>> No.8304497

>>8303051
>so needlessly masturbatory
fair criticism but being the sequel to mgs1 gives it some license to be masturbatory and it's equally self-deprecating
>and disrespectful of the player's time
it's disrespectful of the player's time on purpose, a bold use of game mechanics and narrative to make an artistic statement
>trying to be a big budget movie
mgs2 is less interested in being a big budget movie than almost every other metal gear game.

>> No.8304524

>>8303061
MGS4 "wasted" the player's time by having numerous and lengthy cutscenes that still described the story. If the audience were there to hear every hackneyed sob story, they at least got it.

MGS2 disrespected the player's time by layering lie after lie even after already showing its hand. It says "ha, none of that was true, the only thing this 20 minute conversation indicated was that we are deceptive! Tricked again you fucking retard!" and the player, who has heard this five times already and should no longer be under any delusion that this is still clever and poignant, is thinking "bro I just wanted to see if you have even one important thing to communicate to me, thanks for nothing." And they're STILL thinking that even if they're genuinely interested in hearing the hackneyed sob stories and plot.

>> No.8304532
File: 311 KB, 266x375, 30396E08-0192-4593-8CB6-811FF1ACB13C.png [View same] [iqdb] [saucenao] [google]
8304532

>>8302225
Nah bro when you’re having fun smashing controllers this game is way better

>> No.8304579

>>8304524
To each their own. I really didn't feel disrespected by the runaround that is MGS2 but sure did by MGS4 because I found the former entertaining and the latter boring. There is also something to be said for me having played it for the first time in 2007, so Raiden wasn't nearly as surprising for me as he would have been for people going in completely blind. The only part of Plant that I didn't really enjoy was the part with EE.

>> No.8304596

>>8302287
>>8302291
I never got the dislike for Raiden. I only ever cared that the game was fun.

>> No.8304604

>>8302665
MGS2 is the only game I ever got "gud" at as a teen. It's not a high bar to be sure, but it was really zen for me at the time. Now as an adult I don't think I play anything long enough to "git gud".

>> No.8304608

MGS 2 might have a "clever" story, but it really isn't very emotional or easy to be invested in like MGS 1. I just don't care about Raiden's story. I never hated him as a character or anything, the game just doesn't have a very compelling narrative.

>> No.8304616

I just played MGS2 and 3 for the first time. Some thoughts about 2:

- Fantastic opening and early game. The opening cinematic is cool and Tanker is perfection in basically every way, I only wish it were longer
- Plant is pretty boring
- Late game after the torture scene until the end is amazing, you go through a rollercoaster of fuckery and it's really fun
- Liquid Ocelot is the worst thing in vidya history
- Raiden is good, and makes sense as a main character
- Snake is a perfect side character and again, makes sense there. He can't forever be the guy saying "Huh? Hind D? Metal Gear? A surveillance camera?" etc, he's now a veteran
- Vamp fucking sucks, Fortune is okay, Solidus is somewhat interesting but not fleshed out enough
- Too many fucking codecs and side plots that are a waste of time
- The overarching story, while a clusterfuck, is highly entertaining, and even makes sense when you take the time to understand it. Mostly...

Overall, fun experience, barely even a video game. A normal playthrough is about 12 hours. The second playthrough, after skipping cutscenes is like 3 fucking hours. And that's the problem with every MGS. The mechanics are there, the gameplay is there, but the actual game isn't.

>> No.8304619

>>8304616
>And that's the problem with every MGS. The mechanics are there, the gameplay is there, but the actual game isn't.

Not true. While many "fans" shit on it for some reason, MGS 5 delivers the gameplay.

>> No.8304627

>>8304619
Yeah, I've played 5. But it's just soulless and boring, it doesn't have anything other than the gameplay. I keep wanting to play it but also not wanting to play it

>> No.8304632

>>8304627
Not him, but I found that getting unreasonably stoned every time I played kept me motivated to play a lot of it. Listened to all of the tapes and everything.

>> No.8304656 [DELETED] 

>>8304489
Based snake eater Chad

>> No.8304662

>>8304524
I think this encapsulates why I didn't enjoy the MGS2 story - it revealed that it was lying, and then kept reusing that, which doesn't say anything new at that point and is annoying if you're listening out of concern for missing something important. It stops being clever after the first reveal.

>> No.8304670

>>8304596
a lot of people felt blue-balled because they were expecting the next chapter in snake's story and he's demoted to side character very early on

>> No.8304879

>>8304524
The game did communicate something important to you, you're just so far up your ass with the way you're writing pretending to be so smart that you're purposedly neglecting the game's effort into trying to break down and deconstruct vydia, its sequels and the expectations they created on players by reformulating game design and meta (in MGS2's storyline - using it's narrative and plot). It might not be your speed and I get why even if "you get it" it might not be something you want in a videogame but to say MGS2 is a bad game (even more so than any other in the franchise) is just being dishonest and/or retarded.

>> No.8304892

>>8304616
>Solidus is somewhat interesting but not fleshed out enough
Solidus is the meme legacy of Big Boss. How do you not see this after a few playthroughts? He does not need to be further fleshed out than he - this garbage mindset it what ruined Big Boss character in subsequent sequels (MGS3 being the exception because of what Kojima wanted to do there).

>The mechanics are there, the gameplay is there, but the actual game isn't.
Yeah well that's what the codename rankings and VR missions are for. They even give you a score system in VR missions to persude further improvement and competitiveness among players.

>> No.8304909

>>8302690
Can I play GoG games with a DS4? I know that they have Silent Hill 4 which I am interested in but never played back in the day. MGS2 would be nice to play again as well.

>> No.8304915
File: 149 KB, 989x1481, ec273_raiden_28428648.jpg [View same] [iqdb] [saucenao] [google]
8304915

the most effective aspect of MGS 2 is its decision to produce a speculative character study of the player.
https://www.youtube.com/watch?v=OPG4pRp2nGw

>> No.8304926

>>8304616
Play on the highest difficulty then

>> No.8305085

>>8302225
That's a movie, not a video game.

>> No.8305106

>>8302225
kojima is a hack and his games are a chore to play. There's always some fucking stupid twist every 30 minutes of playing, he the shyamalan of gaming, that gimmick got tiresome fast with every game

>> No.8305113

>>8302225
This. Fucking this.

>> No.8305332

>>8304926
Second this. During the alert phase, the guards hunt you like sniffer dogs.

>> No.8305441

>>8302225
Literally the least important entry in the series.

>> No.8305462

>>8305441
if you have no brains

>> No.8305484

>>8305441

I dare you to be more wrong.

>> No.8305485

>>8305462
If you had one, you would notice that by removing MGS2, you remove nothing from the narrative of the series.

>> No.8305493

>>8305485
>the narrative of the series is what matters
lmao smoothbrain

>> No.8306557

>>8305493
It changed nothing for the series, nothing for the genre. Nobody copies MGS controls or gameplay because it wouldn't sell without Kojima shills. It's a MGS meets RE4, nothing new or original like other games, setting is bland and canon is non-existing. Story is simply stupid, even for Kojima standards.

Inb4 you retarded Kojima shills will try to refute this by giving zero arguments again.

>> No.8306579

>>8306557
>Kojima shills

What do these “shills” gain by praising the game, you fucking spaz? Is Kojima giving everyone money each time they say they love the MGS games? Lol good grief.

>> No.8306583 [DELETED] 
File: 324 KB, 1280x846, 1623540734992.jpg [View same] [iqdb] [saucenao] [google]
8306583

>>8302225

>> No.8306589 [DELETED] 

>>8306583
>splinter cell
>complex levels
stopped reading there also splinter cell is a ripoff of MGS

>> No.8306593 [DELETED] 
File: 103 KB, 1700x934, mgs vs thief and splinter cell.png [View same] [iqdb] [saucenao] [google]
8306593

>>8306589

>> No.8306595 [DELETED] 

>>8306589
>beloved by brainlets who think evangelion is deep

holy shit this is you >>8306589

>> No.8306598 [DELETED] 

>>8306593
didn't open

>>8306595
evangelion isn't deep

>> No.8306601 [DELETED] 
File: 273 KB, 1280x840, 1537478257474.jpg [View same] [iqdb] [saucenao] [google]
8306601

>>8306598

>> No.8306610 [DELETED] 

>>8306601
thief is gay like all "immersive sims"

>> No.8306632 [DELETED] 
File: 55 KB, 650x519, 1623540671924.jpg [View same] [iqdb] [saucenao] [google]
8306632

>>8306610
keep coping

>> No.8306645

Kojima is the David Cage of Japan

>> No.8306670 [DELETED] 

>>8306579
I am not expecting much from a Kojima fan, but this is beyond stupid. You are calling me a spaz, but you wouldn't believe, I am not by a large margin. It's an insult you dipwit. Same as shill, it's a fucking insult to you for liking this hack of a "director", because Kojima fans are mindless drones that will follow his work like a fucking bible. Now give me a fucking argument meltbrain.

>> No.8306678 [DELETED] 

>>8306583
based

>> No.8307069

MGS 2 is a boring and bland piece of shit
and am saying this as a person who found the first game to be decent

>> No.8307075 [DELETED] 

hairy pits

>> No.8307078 [DELETED] 

>>8306670
sneed

>> No.8307103 [DELETED] 

>>8306583
>le Michael Ironside!
most reddit thing I've ever read

>> No.8307196 [DELETED] 

>>8307078
Sad

>> No.8307205

>>8302690
>Shitty PC ports from the day
No thanks! Might as well just emulate.

>> No.8307236

>>8307205
the port is good (with fixes) you queer

>> No.8307245 [DELETED] 

>>8306583
>>8306601
It's funny how Thief and Splinter Cell fags on /v/ and /vr/ never bother to make their own threads, but instead they just shitpost on the MGS ones. I bet most of you never even heard of those games until Razorshit started talking about them.

>> No.8307271

>>8302324
>dogshit Snake Tales
whoa, snake tales is incredibly comfy and provides a good challenge
>no radar
>tanker with mgs1 snake and meryl
>chasing a sea monster that turns out to be a giant soldier

>> No.8307274

>>8307075
Very true!

>> No.8307278

>>8302225
why all Snakelets got filtered so hard by Raiden?

>> No.8307307

>>8307278
I have no idea. The whole Raiden subplot isn't bad at all, just campy.

>> No.8307316

>>8302225
It was good but MGS1 and MGS3 are both better

>> No.8307319

>>8302225
>buy game in 2001
>read instruction booklet prior to playing game, in which Raiden's role in the game is revealed
>talk with friends about it
>OMG, anon, did you play past the tanker mission?! They switch Snake for some pretty boy!
Retards really should have read the manual.

>> No.8307325

>>8302225
That's a weird Nectaris cover.

>> No.8307371

>>8307245
I think they've realized that no one cares about either of those franchises so they constantly feel the need to compare their favourite game to other people's

>> No.8307446

>>8307371
I played through the last Splinter Cell game, Blacklist I think, and I barely remember what the plot was about.

>> No.8307467

mgs2 is the logical conclusion to video games. every game before is significant in one way or another and every game after it is irrelevant. simple as.

>> No.8307475

>>8304909
V’s fix has DS4 settings
never tried it myself because I used a shitty DS3 knockoff and had to rearrange some keys

>> No.8307480

>>8307467
>the logical conclusion to video games is a moderately interactive movie
What did he mean by this?

>> No.8307494

>>8307278
I played both games recently. I like both, but MGS1 has more charm about it. Snake is so charismatic, all the female characters come off as more interesting, and the whole thing feels like it’s emulating a spy movie really well.
MGS2 has Raiden being a green softie, the women are disinterested in him except for the loli, and the game is more concerned with referencing MGS1 and flipping it on its head than with being like a spy action thriller.
What 2 does is incredible, but it’s just not as comfy.

>> No.8307505

>>8307480
Conclusion as in murder, not like a big finale firework.

>> No.8308680

>>8307494
It's literally not meant to be comfy

>> No.8308685

>>8302271
name another then.

>> No.8308689

>>8302274
MG2 is far superior to MGS1 in every way but you really need to play MGS1 in order to get the most out of it.
And to get the most out of MGS1 you need to play MG2:Solid Snake
And that can only be done with a copy of MGS3 Subsistence or the HD remake, which is worth picking up anyway since it comes with the MGS2 HD remake.

>> No.8308692

>>8308689
should I play the MGS2 HD remake or original on PS2 + CRT?

>> No.8308709

>>8308692
Never played it on PS2, I had substance on XBOX and it was kinda laggy in spots. Looked nice though.
I'd recommend the HD remake but this is a retro board.

>> No.8308721

>>8307278
Raiden belongs in an anime, not in an adult media.

>> No.8308991

>>8308685
Nier games

>> No.8309205

>>8302225
>90 minute phone call exposition dump
>lifted criticism of internet from Serial Experiments Lain
>good

>> No.8310117

>>8308692
The original on PS2 has pressure-sensitive controls which are a pretty big deal, don't know about the HD remasters.

>> No.8310137

>>8309205
If Lain is so good why isn't it more poplar

>> No.8310163

>>8310137
it being not popular means its good retard, look at things that are popular today, is any of that good?

>> No.8310537

>>8308991
>babby's first
>brings up a game that came out almost a decade later

>> No.8310542

>>8308692
just get the Remake, its perfect.

>> No.8310570

>>8305441
Considering it is the second last game canonically, followed by *MGS4*, a retarded fan-service wank fest that squandered everything, this says absolutely nothing.

>> No.8310773

>>8310117
PS3 version has pressure sensitive controls I think

>> No.8310897

>>8308692
Remaster is pretty good. Plus it also includes 3 and Peace Walker which you can also try out.

>> No.8310903

>>8307446
Played through one of them, can barely remember anything about it. On the other hand I haven't played MGS3 in a long time but I can still tell you the entire plot.

>> No.8311052

>>8304596
I loved it from my very first playthrough. The manual explained the controls for Snake and Raiden, so going in I assumed maybe you could switch between them or that maybe after a few hours as Raiden you'd regain control of Snake. Sort of made me uncomfortable and a little anxious once I was playing as Raiden long enough that it was unlikely I was going to be Snake again, which ultimately was the point.

I thought the tweest and everything from Arsenal Gear onwards were fucking awesome at the time. The twists and turns in MGS1 were cool and MGS2 took it to such an absurd degree, it was amazing. I'm glad the rest of the world eventually warmed up to it, it was always such a bummer wanting to sperg out about the lore with my friends and on online forums back when everyone hated the game.

>> No.8311390

>>8308721
Raiden complements Otacon and Snake perfectly.

>> No.8311423

>>8304616
>>8304619

For me the ideal MGS game would be a (limited) operational sandbox area sort of like in the Mercenaries PS2 game where that is basically similar to the sandbox areas in MGSV, but with more factions and content.
After you do enough missions, just like in Mercenaries, you can travel to the nearby "boss area", which is design more like regular MGS games and Ground Zeroes, a fully developed location with a boss character that plays like MGS1/2.

That way you get the best of both worlds. You can fuck around in the sandbox area any way you want and you can enjoy the more attentively designed boss areas.

>> No.8311473

>>8302225
>cutscene
>cutscene
>codex
>cutscene
>gameplay (until you enter the next room)
>cutscene
>codex

>> No.8311939

>>8311473
and cringe

lots and lots of cringe

>> No.8311946

>>8304627
I liked the open-world aspect of 5. I hate Konami for rushing it out without an ending though.

>> No.8311989

>>8304616
>Overall, fun experience, barely even a video game. A normal playthrough is about 12 hours. The second playthrough, after skipping cutscenes is like 3 fucking hours. And that's the problem with every MGS. The mechanics are there, the gameplay is there, but the actual game isn't.
I disagree somewhat. It does go into climax mode 3/4ths of the way through but up until that point you got a pretty regular clip of stealth, bosses, and the occasional misc puzzle, imo it strikes a better balance than 1.

>> No.8311994

>>8311946
>I liked the open-world aspect of 5
I feel like it would have been better done as just giving individual levels insertion zones you could select. Why do you need miles of empty nothingness when it's only relevant 300 yards from the fence of a base?

>> No.8312020

>>8308991
>mentioning ni**er on vr

>> No.8312034

>>8302225
Replaying the game after playing it some years after it came out and it aged badly in terms of gameplay, the map is tiny af so far.
Graphically is ok, didnt watched 1 cutscene or listened to any codec if i want a story i read and its retarded,

>> No.8312331
File: 2.86 MB, 1080x1080, Solid Snake Pro Skater 2.webm [View same] [iqdb] [saucenao] [google]
8312331

>>8302225
>>8302267
This game spoiled me forever, I expected this level of quality in every game afterwards. The polish on the gameplay was too good for the time. Insanely replayable thanks to how flexible the gameplay is, room for lots of experimentation on the guards with all the tools it gives you.
It also ruin game endings for me, almost every game ending I played after MGS2 always felt it ended too quickly. Mgs2 rewarded me with such a full ending that took its sweet time, that every other game felt like it was rushing me out the door.
>regular vidya: "K, ENDINGS HERE, THX FOR PLAYING, BYYYYE!"
>MGS2: "Where do you think you're going? We still have to watch Uncle David's trip to New York"
Like even with the stinger, if that was the last mgs, it still would've felt like a solid end to the franchise, no pun intended. So good, definitely earned it's praise.
I still prefer MGS1's codecs though, the shinkawa drawings added more personality to the codec, imo.

>> No.8312351

>>8310117
clicking on analog stick is way better than pressure sensitive button

>> No.8312632

>>8312331
I waited 10 years to play MGS4 once I got a hold of a ps3.
I remember everyone wanking off to it so much when it came out. Shit even moot had the theme song on loop here one day when he was drunk and depressed.

It's the biggest steaming pile of dogshit ever. The plot itself and the bosses are OK but it's like Kojima went out of his way to completely undo everything that MGS2 did. He hates his characters and loves to watch them suffer because he clearly hates MGS.

>> No.8312802

>>8312632
first media event that opened my eyes to how soulless staking importance on entertainment is, I treated mgs like high art and it was just some pulp[ bullshit the creator actually hated.

>> No.8312994

>>8308692
the HD remaster is great but playing on a CRT is more comfy imo
MGS2 on PS2 still looks great and runs at 60fps, there's not any downsides to playing the original version unlike MSG3 which ran at 30fps and is a bit of a mess visually.

>> No.8313000

I’m beginning to wonder why anyone ever thought Kojima was a genius. Big fish in a small pond?

>> No.8313007

>>8313000
sometimes it's not about who's good or bad, but who's first.

>> No.8313017

>>8313000
He is absolutely a one of a kind game director. You can see parts of his style in other games (and, separately, movies) and anyone can trace his influences, but nobody's ever synthesized all that in games the way he repeatedly does. He's quite literally the only director ever to synthesize daft 80s American action movies, daft Japanese adventure games, and daft AAA action games all in one ridiculous package. Even crazier, his aesthetic vision, ridiculous as it is, has been ferociously consistent over the decades. Kojima is absolutely worth the attention he gets and his weird-ass moviegames are without question worth experiencing.

>> No.8313036

>>8313000
eh, even now death stranding is more interesting than 95% of titles released the same generation. He may have a somewhat ridiculous anime-esque style to his work but he finds ways to push the medium that few others can. It helps that the core gameplay of all his stuff is really fucking good, whereas most movie games have dogshit gameplay

>> No.8313138

>>8304489
>Arstotzka
heheh, I'm not even sure if it's just a funny edit or it's real

>> No.8313268

>konami pulling mgs2 and mgs3 from digital stores
wicked

>> No.8313479

>>8312632
Can you blame the man after being dragged AGAIN into the series? He did his best to pass on the series with MGS3 to a new generation of developers and fans and everyone was still pissed off that it wasn't the game they wanted. Kojima had already concluded the series according to his design and interest with MGS2. Forcing him back into that role was setting up the whole thing for a blowout.

>> No.8313801

>>8313017
He definitely has his own style, but the whole "crazy, wacky, over the top" style is basically a staple of Japanese media. He just has different influences from the rest

>> No.8313850

>>8313268
It's called "creating context", human. The digital society furthers human flaws and selectively rewards the development of convenient half truths. Just look at the strange juxtapositions of morality around you: one can kill people in a video game but the depiction of a Confederate flag or a scantily clad woman is considered obscene; a gamer can emulate a video game he has never played before and then claim to have played the original.

>> No.8314619

>>8312994
alright cool, I think I'll stick to original hardware. Just didn't know if there were any major advantages/disadvantages to the HD version. I literally haven't played through the game since it was released, despite enjoying it a lot then.

>> No.8314929

>>8313850
>le emulation is not playing the game
pathetic

>> No.8314936
File: 22 KB, 500x500, download.jpg [View same] [iqdb] [saucenao] [google]
8314936

>>8313850

>> No.8315101

>>8313801
He also consistently acquired AAA budgets and presented his wackiness with mainstream aplomb. That's also unique. His stuff is definitely worth experiencing even though it just bad cinema and radiodrama slapped on top of an alright game in most cases.

>> No.8315114

>>8314929
it isn't, it's emulating it
you are not playing the game, you are emulating the experience of playing the game
to pretend the experience is the same is outright wrong

>> No.8315353

>>8313017
Lol, he is "influential", get a grip shill. He copy pastes his fav movies and adds animu gibberish on top of that, literally all Kojima does, incoherent mess. His games age like a fucking stale moldy cheese, even on release controls are garbage and it passed only for MGS1, because that gaming generation had no real standards besides tank controls. MGS3 for instance is unplayable for someone that doesn't lick Kojima's asshole on the regular, it's a steaming pile of shit with really cool premise (like all Kojimbo games) and incompetent delivery. MGS5 is the game where the fucker finally did the gameplay justice and guess fucking what? It was hated by purist shills (that still shill the Kojimbo shit). As a MGS game it's crap, but that's exactly what makes it a good military sim if you can ignore the story that's so important it wasn't even finished.

God I hate Kojima shills.

>> No.8316117

>>8315353
MGS5 is possibly the worst in the series. The AI is absolute dogshit. It makes ever encounter utterly laughable.

>> No.8316125 [DELETED] 

>>8306601
i like both

>> No.8316139

>>8315114
>to pretend the experience is the same is outright wrong
to pretend it makes a material difference is is pedantry.

>> No.8316162

>>8302225
Emma section is such bs, underwater too.
Instead of perfecting an aspect like sneaking they throw so much things that are unnecesary.
3 is better but cant emulate it properly for some reason

>> No.8316218

>>8316162
But you can make emma do the peepee and knock her out for fun times. And that fag in here is saying Kojima isn't a genius...

>> No.8316627

>>8316139
Fact: emulating is not the same experience
seethe harder

>> No.8316636

>>8316627
enjoy your worthless plastic

>> No.8316674

>>8316636
Whatever helps you sleep at night, emufag.

>> No.8316932

>>8316162
>3 is better but cant emulate it properly for some reason
I think it works perfectly fine with Nvidia and OpenGL. AMD has a dogshit OpenGL driver so you're forced into using DX11, but it still works fine 90% of the time. Sometimes like in the first area you get dark patches instead of proper shadows but it's rare and doesn't happen everywhere

>> No.8317592

>>8310542
I tried it on PS3 and was fairly unimpressed when I compared it to the original. It controls well, the pressure sensitivity is there and everything, and the higher resolution is nice, but some of the post processing FX like motion blur are fucked up looking, and I noticed its frame rate actually performed a little worse in the intro. It also might be because I tried running it from external HDD, but codec calls actually took longer to initiate too. I also think the texture work in particular displays better on a CRT than the modern display I use my PS3 with.