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/vr/ - Retro Games


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8262193 No.8262193 [Reply] [Original]

In the year 2000 I was a 12 year old obsessed with DBZ but there were no DBZ games in the west yet. So I ordered DB Final Bout and Ultimate Battle 22 from Japanese Ebay and then stuck a paperclip in my PS1's disc drive and played them that way.

Both games were shit and I just watched them for the opening cutscenes.

Anyone else do shit like this?

>> No.8262197

>>8262193
I bought a bootleg copy from a flea market in Mexico of Super Butoden 2.
It was fun.

>> No.8262212

I love how they eventually brought Ultimate Battle 22 over once DBZ became popular and DBZ Budokai on the PS2 became a hit.

Anyway, Super Butoden 2, 3, and Hyper Dimension were the only decent DBZ fighting games prior to 6th gen.

>> No.8262331

>>8262193
>Both games were shit
Fuck off Final Bout was absolute kino.

>that one mode were you can train your character
>train a character so much that he could 1hit everyone with a single punch

>> No.8262735

>>8262193
>Both games were shit
UB22 is barely worse than the Butoden games games on Super Famicom, Mega Drive and Saturn, I don't know why people pretend those mediocre games were good. Hyper Dimension was the 1st actually decent DBZ fighter

FB is borderline unplayable though

>> No.8262773

>>8262193
I bought Diablo pure for the Tristram soundtrack.
Played it a few months later and it's one of my favorite games.

>> No.8262946
File: 121 KB, 384x288, psx-954-31313261555.jpg [View same] [iqdb] [saucenao] [google]
8262946

as a kid i had a copy of dragon ball legends
it was a fucking mess but an enjoyable one, and i liked that it had the original jap voice acting

>> No.8262970
File: 40 KB, 466x469, 51YR4Q+-2mL._AC_SX466_.jpg [View same] [iqdb] [saucenao] [google]
8262970

>>8262193
I'm actually sad of having outgrown playing licensed games to 100% just out of fondness for the source material, but there was so much shit to be exposed to that way

>> No.8263130

>>8262946
Everybody at that point in Europe had mostly only been exposed to the Butoden-type fighting games. Even if you made your peace and learned to enjoy this, it's difficult to believe anybody could have not considered it a downgrade; it's just too simplistic and dull.

>> No.8263142

>>8263130
i was like, 7
my impression of it was more in the line of
"hahah, genkidama goes boom"

>> No.8263183

>>8262946
It's very much a better adaptation of the source material than the fighting games, but that doesn't make it a better game sadly. DB is pretty simple stuff, just a bunch of weird characters shooting lasers at each other

>> No.8263340

I asked for UB22 because I saw it on magazines, and the guy brought me Idainaru Densetsu (DBZ Legends). Really dodged a bullet there.

>> No.8263381
File: 201 KB, 412x310, image_2021-10-23_175321.png [View same] [iqdb] [saucenao] [google]
8263381

>Not playing that cartoon network flash game

I siggy diggy

>> No.8263416
File: 332 KB, 760x570, image_2021-10-23_180050.png [View same] [iqdb] [saucenao] [google]
8263416

>>8263142
>genkidama

>> No.8263421

>>8263416
anon, idainaru densetsu wasn't even released in my region
i literally played a bootleg jp copy as a kid, they fucking scream genkidama half the time

>> No.8263427

>>8262193
It came out in Europe so no need to import but yeh it was complete trash, don't think me or my brother have been more let down by a game. I don't think my brother even played it again after the first time.

>> No.8263556

>>8263381
>not playing lemmingball z

>> No.8263617

>>8262193
Same but I just bought bootleg versions of them at the fleamarket next door for a buck

I don't think I ever owned a legit ps1 or ps2 game in my life

>> No.8263630

>>8263617
Based brazilian bro.

>> No.8263656

>>8263617
My condolences, only played like 1-2 bootleg games in my life and they all were horrible pieces of shit.

>> No.8263964

>>8263656
by "bootleg" I dont mean fanmade or something like that. Just some people burning the games in CDs and selling it. Pirates.

>> No.8263984

>>8262193
Had a friend who bought them but had some disc you had to put in the ps1 turn it on and after a minute you could throw in the gamea and the usa ps1 would play them

>> No.8264127

>>8262193
Nope
Payed $20 For DBZ: Legends & An Import Cart
And Played Kino On My Sage Saturn
We Wish OP The Best In Their Future Endeavours

https://youtu.be/8RTAkwhDP-4?t=597

>> No.8264159
File: 99 KB, 800x600, dragon-ball-z-ultime-menace-pal-complet.jpg [View same] [iqdb] [saucenao] [google]
8264159

>>8262193
>In the year 2000 [...]there were no DBZ games in the west yet

Yes there were

>> No.8264168
File: 112 KB, 800x571, 92773-dragon-ball-z-hyper-dimension-snes-front-cover.jpg [View same] [iqdb] [saucenao] [google]
8264168

>>8264159

>> No.8264170
File: 57 KB, 327x450, dragon-ball-e26844.jpg [View same] [iqdb] [saucenao] [google]
8264170

>>8264159
>>8264168
not Z but there was also this on NES

>> No.8264176

>>8264159
>>8264168
Americans really think the entire western anime fandom started with them. That is why they coped hard by having Tom from Toonami announce each new Dragon Ball Z episode in English was a "world premiere."

>> No.8264178

>>8264127
am i seeing things, or does this look better than the ps1 version?

>> No.8264192
File: 187 KB, 765x1188, $.jpg [View same] [iqdb] [saucenao] [google]
8264192

>>8264159
>>8264168
that first one is super butoden 2 but 1 and 3 were also released

There was also pic related

>> No.8264265

I think I only ever saw a bootleg cartridge of Super Butoden 3 here in Mootxico once. It wasn't until emulation became a thing that I played the Butoden games on ZSNES on a keyboard with sound that only halfway worked. Hyper Dimension had to wait until much later due to the special chip, though.

>> No.8264278

>>8264168
This has absolute kino music but it sucked for the most part due to mixing KI with HP

>> No.8264894
File: 56 KB, 416x744, Super Famicom - Dragon Ball Z - Super Butoden 2 - Cover (J).jpg [View same] [iqdb] [saucenao] [google]
8264894

>>8262735
>UB22 is barely worse than the Butoden games games on Super Famicom, Mega Drive and Saturn, I don't know why people pretend those mediocre games were good
Maybe you never got to learn how to play them.
Butoden 2 and 3 are really good and unique kind of 2D fighting games. If you find them to be slow (fair enough), there's a turbo mode you can unlock easily. There's a reason why Butoden 2 is a fan favorite and continues to be.
Buyu Retsuden on MD is pretty nice, not as good as Butoden 2 and 3 but it's there. Butoden 1 is very clunky, so Buyu Retsuden is like a middle ground between 1 and 2/3.
Shin Butoden on Saturn is abysmally bad, a full missed opportunity, they fucked up in many ways with that one.
UB22 is garbage and not even a Butoden game, doesn't have the split screen mechanic.

>> No.8265843
File: 1.49 MB, 1221x1080, custom_maid_general_legends.png [View same] [iqdb] [saucenao] [google]
8265843

>>8262946
I fuckin' loved this game. At the time it was the definitive DBZ game. It reflected the nature of fights in the show much better than a traditional 2D fighter could. Essentially they were tug of war style battles with multiple opponents and for Dragonball it made more sense than 1v1 fights. It has tons of fan service too depending on how you play. Different commentary by characters ingame and NPCs, and even different finishes depending the outcome of the struggle.

Internet access, let alone broadband was extremely rare back then and cd burners were either hard to come by or otherwise very expensive. Most companies were still using mail order for imports. You'd often have to send out a mail order form with a money order and then wait from a month to three months for your stuff to finally arrive.

It's amazing how far we've come because games like Xenoverse are able to capture a bit of what made Legends so special by also allowing to team fights.

>> No.8265872

>>8264127
Godamn this shit looks like some crappy youtube poop from 2007.
Thank God I grew up with Tenkaichi 2 and 3.

>> No.8265878
File: 1.50 MB, 513x9968, VegetavsRecoome.jpg [View same] [iqdb] [saucenao] [google]
8265878

>>8263183
>DB is pretty simple stuff, just a bunch of weird characters shooting lasers at each other
Bullshit, it has better choreography than most shonen.

>>8263183
>It's very much a better adaptation of the source material than the fighting games
Again bullshit.
Tenkaichi 2 and 3 are the best adaptation of the source material.

>> No.8265894

>>8265872
>>8265878
damn, 6th gen kiddies have finally started raiding the thread
what next, are you going to reveal to us that gta5 is so much better than ps1 games because the graphics look so much better?

>> No.8266568

>>8265843
yeah, Legends really had the "feel" of the hectic DBZ battles, what with being all over the place, and being able to take on 2 opponents or more at once.
It's kind of like a strategy game, in a way, though to be honest, the game is mostly shallow in terms of gameplay and difficulty, I just remember pressing up+attack button for the whole game until the energy bar filled up so I could do a kame hame ha, rinse and repeat.
The only level in the whole game that was difficult was the one against the androids, because IIRC it was the only level where you were fighting an equal amount of enemies (3 Z warriors VS 3 androids), so if you weren't careful, and one of your characters got killed, you were at a disadvantage and you could potentially lose. I think that was the only time I ever might have lose a battle in that game.
But, shallow as it might be, it was an entertaining kind of mindless button mash game, plus the presentation was great, full of soul. Music in the old DBZ games was always consistently good and this game was no exception, but also all the little level transition cutscenes and dialogues, the GUI, everything was great visual-wise, in a way that I felt Final Bout and UB22 weren't. The 2D sprites in this game were a lot more interesting to me than the weird washed up digitalized sprites on UB22/Shin Butoden.
That said, I think they nailed the DBZ style battles with Super Butoden 2 and 3. It's "traditional 2D fighting" gameplay, which is good, but also added DBZ elements like dashing and flying, thanks to the split screen. To me, those are still the best DBZ games, but Legends was definitely the best of the 5th gen ones since they fucked up the fighting games, and on its own, Legends remains a very unique game.

>> No.8266776

>>8266568
There are different things you can try in Legends.
For example: when you fight 1v2 or 1v3, your attacks are much stronger and fil the bar much faster. As long as you manage to isolate one opponent and attack him quickly, you can manage to fire and attack off every 8 seconds or something.

About the Androids fight, a tip is to not bring Goku in. If he comes, #16 will also come. Even if he's already in the arena, as long as you remove Goku, he also leaves.

On the Cell fight, choose only Goku or Gohan. If you choose other characters, Cell will just spam Cell Jrs.

On the first Majin Boo fight, if you bring Goten, Trunks or both before Goku defeats him, they'll fuse onscreen.

On the final Kid Boo fight, if Vegeta gets attacked twice, Fat Boo will come and help you.

There are others like these, like letting Krillin die against Freeza so Goku becomes SSJ.

>> No.8266791

>>8266776
holy shit i need to play that fucking thing again

>> No.8266796

>>8266568
Interesting you say that, because ganging up on an enemy will assure victory, but battles will be really slow. If you go 1v1 or with a handicap, your bar fills up much faster. It's a completely different game when you're fighting Dabura and Vegeta with just Gohan.
Anyway, there's at least a basic strategy I recall: make your enemy empty their ki bar completely so they become stunned, then pummel them relentlessly with down+O. To make them empty their bar, it's rather easy: just hit them with the basic attack 3 or 4 times, and they'll do an emergency evasion that eats up 1/4 of their ki. Repeat until they're stunned.

>> No.8266841
File: 648 KB, 1500x1500, dragonball-z-idainaru-son-goku-densetsu-pc-engine-00.jpg [View same] [iqdb] [saucenao] [google]
8266841

I'll be honest, I don't get the gameplay and I have not made the effort to get it, but the cutscenes are really well-made and having music from the actual show is great.

>> No.8266912

>>8266841
this looks like ass actually

>> No.8266917

>>8266912
The cutscenes, you mean, or the gameplay? If the former, I mean, short of putting in low-res, compressed clips of the actual show, they look pretty tight. If the latter, I agree.

>> No.8266920

>>8266917
yeah i meant gameplay

>> No.8266927

>>8263416
they kept the genkidama name in the spanish dub, "spirit bomb" is as retarded as if you called kamehameha "vital wave" or some shit like that

>> No.8266931

>>8263381
This playable anywhere

>> No.8266961
File: 58 KB, 559x618, IMG_20211016_082528.jpg [View same] [iqdb] [saucenao] [google]
8266961

>>8266927
they fucking called it energia sferica in italian.
SPHERICAL ENERGY
BECAUSE IT LOOKS LIKE A SPHERE
i chuckle every time i think about it

>> No.8266972

>>8262946
This game fucked up my thumb so bad, I never knew how to play the game, I just mashed buttons and I could never forget Goku spending like 3 minutes throwing the spirit bomb after you win.

>> No.8266985

>>8265843
manliest saturn game

>> No.8267028

>>8266972
It's rather easy to just test what works, but those are the commands I recall:
O - basic attack
up + O - launcher
down + O - knockdown
back , forward, O - power attack
X - defense
front + X while being comboed - dodge and attack (costs ki)
(the enemy can dodge your dodge and you both keep dodging each other until someone's ki empties)

O, forward, O - combo starter (you can just mash forward and O until it comes out). This is the bread and butter of the game. After starting a combo, you can let it end automatically, launch, knockdown or power attack and continue with another combo, as long as you have ki

hold triangle + press a direction - activate aura. What this does is make you faster and ki balls (square) are deflected automatically. It costs ki while activate. If you press up, up or down,down or side,side, the character does an emergency dodge that costs a lot of ki. You can use this even while being comboed (so does the enemy).

>> No.8267046

>>8267028
You can chain power attacks, launchers and knockdowns into each other and also into themselves. So you can just mash up + O and it'll keep launching the enemy upwards, as long a you have ki.
The only other thing I recall is that while in a combo, a power attack can be done with just forward + O instead of back,forward + O.

I think that's all.

>> No.8267083

>>8267046
Ah, one last thing: defense may seem invincible at first, but you can break it by starting a combo (and so does the enemy). So don't rely on it a lot.

Like people above said, fight 1v1 whenever possible. If you go 3v1, your side of the bar will fill unbelievably slow.

>> No.8267103

kind of funny how op wanted to create a thread about "weird shit we used to have to do to make some games work" and it instantly turned into a retro dbz thread

>> No.8268827

bumping

>> No.8268848

in a way i'm kinda glad i didnt get into dbz until i was already an adult because the games that were around when i was a kid were kinda trash, stuff like legacy of goku 1 and legendary super warriors (which isn't bad but just kind of tedious to play) along with ps1 games from like 1997 they just shit onto store shelves in 04 or whatever
by the time i got into dbz it was 2015 and there were loads of good games to play to supplement my newfound autistic fixation such as dokkan

>> No.8268854

>>8264176
>That is why they coped hard by having Tom from Toonami announce each new Dragon Ball Z episode in English was a "world premiere."
Did TOM ever announce any DBZ episode as a world premiere? I'd like to see some proof of that. I only remember mention of "new episodes", which isn't a lie since they were new to the channel and the dub for them had been freshly made.
Don't tell me it was some old promo that isn't online, like every promo Toonami did is online besides some early stuff pre-TOM.

>> No.8268938

>>8268848
>in a way i'm kinda glad i didnt get into dbz until i was already an adult
You would have been happy with them as a kid. Your standards are higher now because you've experienced over a decade of games. Back then you would have been fine with them because nothing up to that point was better. A kid is happy just to be playing a Dragonball game. They wouldn't evaluate it like an adult would. Kids can't even tell the difference between an objective or a subjective evaluation. But, just being able to play a Dragonball game in such a time of scarcity would have been a joy in itself.

Well, I'm talking of course of playing Legends. If it was Ultimate Battle 22 then yeah you probably would have been disappointed.

>> No.8268939

>>8268938
i did actually play both log1 and lsw back then and didn't really enjoy either of them, log1 i only played briefly but i couldn't get off of roshi's, and lsw i struggled to get past battle 2 or 3 because i was mentally retarded

>> No.8268943

>>8268939
I guess a bad game is a bad game even with a license attached to it. But a mediocre game seems better with one. That line of thinking is probably exactly what propels licensed games in the first place. "We can make a mediocre game and it'll sell on name alone."

>> No.8269432

>>8266927
Why is it called Spirit Bomb and not Spirit Bullet?

>> No.8269452

>>8269432
That's a good question. Yamcha has an attack called Souki Dan, that could be translated as Spirit Bullet (dan=dangan), while Genki Dama is directly translated as Energy Ball.

I guess they went with Spirit Bomb to show how powerful the attack was, because Energy Ball doesn't invoke any images of strength. Like an anon above said, they left it as "Genki Dama" in quite a few countries.

Spain and Portugal translate everything because they actually have anti-anglicism laws (really).

>> No.8269537

>>8269452
There is no internal logic to Funimation's dub name changes.

>> No.8270336

>>8269452
>Spain and Portugal translate everything because they actually have anti-anglicism laws (really).
I know about Spain doing that, but can you provide a source for Portugal? Spain dubs anything and every thing they can, but Portuguese only dubs (poorly) kids media. If you mean just translating shit, period. Almost every country with a low voice acting industry defaults to using subtitles for every thing not for the kids.

>> No.8272070

>>8266961
https://www.youtube.com/watch?v=zfw0nW0Cwn0

>> No.8272192

>>8269452
>Spain has anti anglicism laws
That explains all the weird decisions thoss motherfuckers do, like "espiderman".

>> No.8272231

Good memories of discovering ZSNES around 2002 when I was 11 and getting the DBZ games and Endless Duel going through there. Haven't stopped pirating since

>> No.8272476

>>8262193
Final Bout was released in America in 97 you fucking liar.

>> No.8272559

>>8272231
I remember downloading the teanslated rom of super saiya densetsu in the year 2000, probably one of the first rom translations people did.

>> No.8272660

>>8272559
GOHPICO did 3 damage!

>> No.8272681

>>8263381
This was such a cool and weird game. Never quite got the hang of it.

Did anyone play the captain planet tactical RPG? Captain Planet and the Robots of Zarn. That game is amazing, but it's impossible to complete. I think the last level is bugged since it always froze up when it tried to load it. There's additional graphical errors trying to run it on modern hardware.

>> No.8273025

>>8268848
If you were into dbz in the early 90s you had the butoden games which are still well beloved games. At least 2 and 3

>> No.8273028

anime shovelware is still shovelware

>> No.8273030

>>8273028
What's your point?

>> No.8273038

>>8272559
>probably one of the first rom translations people did.
Not even close to the first