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/vr/ - Retro Games


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File: 1.43 MB, 192x192, LIGHTENING .gif [View same] [iqdb] [saucenao] [google]
[ERROR] No.8228416 [Reply] [Original]

***WARNING***
-SHUMP GENERAL APPROACHING-

Last thread hit bump limit. Let's see if we can't survive this bullet hell and do that again. GO GO GO!

>> No.8228431

>>8228416
what game is that in the pic?

>> No.8228435

>>8228431
lightening force

>> No.8229112

What are some some good shmups for someone new to the genre? I’ve played Metal Black and some of the Darius games so far. Been trying to see how far I can get without and getting hit, but it’s not that far since I’m pretty bad.

>> No.8229214

>>8229112
>What are some some good shmups for someone new to the genre?
I'm fairly new myself but I didn't think Thunderforce 3 was too bad.

>> No.8229215

>>8229112
Pick any and commit. They are all gonna be pretty hard. When I first played touhou I played on hard mode so I could get good. I still suck at the "hard games" when I try to play with no continues.

>> No.8229226

>>8229215
>Pick any and commit.
Bullshit. Playing the same game again and again is the worst thing you could do. Playing a bunch of them and then returning to the ones you like, playing a couple of games a day until you either beat the game(s) or get tired of them, is the best way.

>> No.8229274

>>8229226
are you stupid? that is exactly how you get good.

>> No.8229297
File: 23 KB, 480x360, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8229112
Emulate Time Bokan Series: Bokan to Ippatsu! Doronbo for the PS1 or Saturn. Adorable and hilarious presentation very faithful to a classic anime series including some Japanese language cutscenes, and pretty approachable stage gameplay with a variety of vehicles, a forgiving health bar but bosses that in part are a bit of a tough nut to crack.

>> No.8229309
File: 93 KB, 640x480, Lords of Thunder-2.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8229215
>They are all gonna be pretty hard.
Nah. I always recommend checking out console shmups before the coin munching arcade all time classics. Some home ports are easier than the original, some decent shmups were made for home consoles in the first place.

Now that I think of it, Lords of Thunder for the Sega CD is also considered notoriously easy.

>> No.8229318

>>8229309
That is true. They are still a challenge to 1cc, but there are plenty. I've been on a spree of playing nothing but MAME games. Namely dragon blaze, which is pretty "easy" til it loops.

Could always start on popn twin bee or something like that, but I'd say pick a game you want to keep trying and enjoy losing.
I do believe one of the hardest shmups I've played is armed police batrider so maybe choose a hard game and an easy one to compare how your skill increases.

>> No.8229325 [DELETED] 

Do any of the old shmup goons like Retardo or Cee still post here?

>> No.8229420

>>8229112
Literally opened this thread to ask this same question. I've only beaten a handful like some Game Boy and SNES ones, working on Touhou now but it's pretty tough.

>> No.8229434
File: 91 KB, 640x480, 278755-kagaku-ninja-tai-gatchaman-the-shooting-playstation-screenshot.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8229420
If by good beginner shmups you mean easy shmups, Gatchaman: The Shooting for the PS1 is another tip of mine. Decent presentation, an hour long, and being a pretty big shmup noob myself I've still cleared it first try. Not sure whether it teaches you anything for more difficult shmups though.

>> No.8229476

Here are a couple console ones I found pretty easy and I'm not good at this genre at all

>Märchen Adventure Cotton 100%
SNES, very short, cute horizontal shooter, beat it my 2nd try I think

>Darius Twin
SNES, been a while but was able to get through it so I don't remember details

>Gleylancer
Genesis, also been awhile but I think it only took a couple tries, pretty cool

>Super Aleste
SNES, easy to credit feed through if you just want to keep playing without worrying about having to restart and git gud at stage 1 a hundred times

>Iridion II
GBA, uses pseudo-3D perspective IIRC, pretty cool

>> No.8229505
File: 86 KB, 480x325, cig.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

Why is Battle Garegga so autistic bros?
>It cuts off a huge portion of the screen in all other settings unless you use TATE mode.
>It has an "easy menu" that literally has multiple extra features over the standard one (and is in english).
>There are four variants of every ship depending on what button you press to select them, including pressing A+B+C which you can literally only do by binding it as a button in the Mania layout in config.
>The standard hold fire button literally remembers the last couple seconds of mashing and will repeat that if you manually mashed it, including any gaps in presses
>there are 8 different auto-fire rates that you can bind to a button
>you actually don't want the fastest fire-rate because then your rank will increase way faster and quickly become impossible
>basically everything in the game increases your rank and makes the game become extremely hard really fast
>requires you to frequently suicide to manage rank so it doesn't become ridiculous, and doesn't share any of this rank info with you at all
>has a ton of different layouts for your options formation that you have to cycle between
>bullets that blend into the background and are really hard to see
>tons of debris the same size and color as bullets that requires an unlockable option to disable
I was planning on 1CC'ing it, but I feel like this might be levels of autism that I am not capable of. I'm playing the Saturn version btw, not the 2016 remake (or whatever it is)

>> No.8229520

>>8229505
I havn't played it in a long time. I've stuck with armed police batrider for it to infuriate me.

>> No.8229529

>>8229505
>bullets that blend into the background and are really hard to see
>tons of debris the same size and color as bullets that requires an unlockable option to disable
This is the worst part. Can't even get into the game and hope to tackle the other challenges with this dog shit present.

>> No.8229548
File: 114 KB, 600x337, Cotton-Sega-Saturn_07-01-21.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

Does the rest of the world get a physical release of this?

>> No.8229639

>>8229112
i'm not new to it but I got a few 1ccs in cotton reboot recently, it seems friendly to new players due to the magic system. Blue magic charged up gives you a barrier that absorbs hits until it wears off, tapped blue, red and green cast something that destroy bullets too so you virtually always have a get out of jail card when things seem too overwhelming. the fever bonus score pop-ups are pretty obnoxious though, the visual clutter might be too much for a beginner to handle but otherwise it's good to start with.

>> No.8229641

Is Cotton any good? It looks cute.

>> No.8229665

>>8229548
>11 frames of input lag
Into the trash. Meanwhile games like Blue Revolver get literally one frame of input lag on PC, and are miles better anyways.

>> No.8229739

>>8228416
>Thunder Force IV
YOU KNOW IT'S KINO, BABY

>> No.8229871

>>8229548
Strictly Limited Games are doing an EU region release at some point in the future, it's limited quantity so has a chance of selling out.
They do two batches.

Otherwise you can just import a copy, in the UK I sometimes buy imported stock domestically from Bazaar-Bazaar.

>>8229665
Shit are you serious? 11 frames?
That sort of shit is what ruined the Sega Mega Drive Classics collection on Switch, that sort of latency is fucking unacceptable and it baffles me anyone would release a product in that state.

>> No.8229928

>>8229871
>Shit are you serious? 11 frames?
Yeah, most Switch shmups are terrible though and range from 6-8 frames, so it's much, much worse than PC. Cotton is definitely an outlier that's just downright embarrassing though

>> No.8230202

>>8229871
>Shit are you serious? 11 frames?
the base game already has something like 6 frames, and because the "port" is just an emu + iso you also have additional lag on top of that
hence this complete joke of a port

>> No.8230357

>>8230202
Emulation on RetroArch on a PC is actually quite a bit lower input latency than original hardware. The input latency comes from being on console (consoles have way higher input latency in general) and being a shoddy port.

>> No.8230361

>>8228435
Ew. The correct answer is Thunder Force IV.

>> No.8231070
File: 100 KB, 300x275, smug_gay_samurai.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>Psikyo shmups didn't have any good musi-

https://www.youtube.com/watch?v=awAxOHdJM9U

>> No.8231104

>>8231070
Sounds like Bakraid, Gunbird is the best psikyo ost though.
https://www.youtube.com/watch?v=Pwk0GfHsl7g

>> No.8231484

>>8228416
>Thunderforce IV
Based

>> No.8231524
File: 179 KB, 640x640, 52853--hyper-duel.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8228416
If you like TF you should try Hyper Duel, it's really good, fast levels, cool enemies and great OST. I recently figured out a good strat for the last boss' final phase and got a no-miss .

Scoring is kinda of mysterious, no idea how the WR is attained

>> No.8231845

>>8229112
It looks scary but G-Darius becomes pretty manageable once you get used to using captures to block bullets and knowing when to laser bosses to kill them quick

>> No.8232019

>>8229274
Nothing makes a game easier than liking it a lot, it's best to shop around a little before beating your head against a wall

>> No.8232239
File: 6 KB, 256x224, star-force-famicom.png [View same] [iqdb] [saucenao] [google]
[ERROR]

Which game introduced you to the genre? For me it was pic-related. Got a liking since the beginning.

>> No.8232976
File: 89 KB, 661x661, 1615067728843.jpg [View same] [iqdb] [saucenao] [google]
8232976

1CC a game by the end of the week and post your score / rankings.

>> No.8233426
File: 1.77 MB, 850x1193, rdft2u.png [View same] [iqdb] [saucenao] [google]
8233426

>>8232239
Nice. This barely counts but my first was the Space Invaders remake on PS1. When we moved to a town that had arcade machines around 2003 I got to play Raiden Fighters a lot. Love that game. Not long after that we got one of those Namco plug-and-play arcade joysticks, and I played a bunch of Galaga on it.

>>8232976
I'm getting close to getting my first 1cc but it isn't retro (Eschatos on PC), so I probably won't post it here.

>> No.8233429

>>8232976
I'll try, for you, but I'm not optimistic

>> No.8233469

>>8232976
Which one

>> No.8233794

>>8233469
Strikers trilogy 2all please

>> No.8233829
File: 81 KB, 640x480, 1cc eosd.jpg [View same] [iqdb] [saucenao] [google]
8233829

>>8232976
I barely pulled this off last night. First time beating any Touhou so I'm pretty happy I was finally able to do it.

>> No.8233831
File: 116 KB, 640x853, 1367504967596.jpg [View same] [iqdb] [saucenao] [google]
8233831

>>8233794
I was actually going to play and post whatever was suggested to me, but you just had to give me this answer.

>> No.8233863

>>8233831
Prehistoric Isle

>> No.8233890

>>8233863
thx

>> No.8233912

>>8229928
Only the Psykio games get that high, but recent Switch releases have been overall much better, Espgaluda 2 and Cotton Reboot are 3 frames iirc.

>> No.8233930

>>8233426
If it's a shmup I want to see it. Mods don't care since the genre's so niche.

>>8233429
Good luck! I believe in you, anon.

>>8233469
Any of them.

>>8233829
Congratulations anon! You're one of the best 2hu players now.

>> No.8235174

>>8228416
Tetsujin

>> No.8235179

>>8229112
Unironically this
https://youtu.be/Mje1q66Zazo

>> No.8235320

>>8229641
reboot? yeah. I made a post above yours talking about the magic system but the magic system really does give the game it's own distinct feel. Scoring kind of sucks since it's so tied to triggering fever mode which leads to boss milking but the game is fun for survival even if a bit easy. recommend any vet stick to hard mode

>> No.8235386
File: 124 KB, 1280x1577, 37.jpg [View same] [iqdb] [saucenao] [google]
8235386

>>8232976
nope, don't care, doesn't matter and it's not fun collecting 1ccs for the sake of 1ccs
go play something fun instead

>> No.8235407

>>8235386
any suggestions?

>> No.8235774

>>8229739
>YOU KNOW IT'S KINO, BABY
Top 5 game on the Genesis no problem. Everything is 11/10.

>> No.8235953

>>8235407
Final Fight

>> No.8236463

Post a better remix of Metal Squad I fucking dare you.
Pro-tip:
you cannot
https://m.youtube.com/watch?v=tiI0E-FXoCc

>> No.8236535
File: 125 KB, 666x536, biohazard battle.jpg [View same] [iqdb] [saucenao] [google]
8236535

>>8233930
>Good luck! I believe in you, anon.
thanks

I got it, Biohazard Battle on Normal. Not such a tough game of course. Still, 9/10 would try again on higher difficulty.

>Bonus Level
>Locate the caves immediately following the opponents that resmble a pair of lips. Move to the top left corner to lose the current ship and restart in a level consisting of a large asteroid field.

I think gamefaqs is pulling my leg again

>> No.8236771

>>8235386
It's fun getting 1CCs because when I beat the game I have the satisfaction of knowing I'm not a credit-feeding chimp.

>> No.8236974

>>8236771
I think back in the 80s and 90s it was a real status thing to get a 1 cc, because it meant you put in hours of work, standing in front of that machine, quarter after quarter, to memorize the layouts. You didn't have guides, Youtube videos, it was all on you and maybe if you saw someone else play to the end you could get some ideas of how to improve. So if it could cost $100 to get that 1 cc, not many people are going to do that, so you're part of an elite class. Now when you can just push a key on MAME to play it's somehow less impressive, even though you're still putting in the same time and work.

>> No.8237294

>>8236771
>Need 1cc for my self esteem
Ok well , I'm confident and just play for fun

>>8236974
>>8236974
>Now when you can just push a key on MAME to play it's somehow less impressive, even though you're still putting in the same time and work.
It should take you far less time and effort (and money! And inconvenience!) than practicing at an arcade, given all the practice tools u get with emulation and youtubes

>> No.8238081

>>8236535
>Biohazard Battle
Pick this up recently. Haven't sunk too much time in yet but I was really digging what little I played. The charge shot definitely is giving me Mega Man vibes where the regular shot is almost useless.

>> No.8238085
File: 103 KB, 640x480, Lords of Thunder (6).jpg [View same] [iqdb] [saucenao] [google]
8238085

>>8228416
Starting a little youtube diary/record of my clears. It's fun and gives me little goals. Latest clear was Lords of Thunder. Awesome PC Engine game. A little on the harder side for a beginner game, a little on the easier side for an intermediate shooter. It's got a crisp presentation, unique mechanics and most of all and absolutely killer hair metal OST. Highly recommended.

https://www.youtube.com/watch?v=IiT_Ly-kJOQ

>> No.8238693

Gley Lancer's port is out now

>> No.8238874

>>8238693
Neat, I need more dadshit for my S(oy)witch to counter Thunder Force burnout

>> No.8238932

>>8238874
Well stop playing Thunder Force so much.

>> No.8239497

>>8238932
Probably good advice but realistically that's not going to happen

>> No.8239672

>>8229548
>that fairy
SEX SEX SEX

>> No.8239768
File: 560 KB, 640x480, pcb1cc.png [View same] [iqdb] [saucenao] [google]
8239768

>>8233930
>Congratulations anon! You're one of the best 2hu players now.
Thanks yeah, I'm gonna go pro. Just finished a PCB 1cc too.

>> No.8239770

Best shmups for the PS2?

>> No.8239794

>>8239770
Gradius V is pretty GOAT

>> No.8240037

>>8229529
>>8229505
For the longest time I thought I was crazy. It gets called the GOAT so often but the game always seemed like a goofy un-fun mess to me.

>> No.8240043

>>8239770
I'll get flamed for it but R-Type Final is my pick.
If you like bullet hell, the game's pace might piss you off since it's pretty slow and methodical and most twitch dodging can be circumvented by Force placement

>> No.8240397

>>8240043
we can't afford to flame anymore since it's a dead genre we need all the players we can get

>> No.8240815

>>8229112
R-Type and Gradius

>> No.8240905

>>8239768
You're fast, unironically. Good job!

>> No.8242073

So how's Aleste Collection? Never played any of them so I was thinking of importing.

>> No.8242362
File: 229 KB, 794x762, file.png [View same] [iqdb] [saucenao] [google]
8242362

>game has an a wealth of OPTION set-ups to play with unlike virtually every other shmup
>Either way, there's not much here to distinguish it from the multitude of similar shooters already available cheaper on the VC.
did the virtual console release just not have all the features of the current one? I'm playing Gleylancer right now on Switch and it's pretty good. Switching between the option styles on the fly is pretty fantastic since it offers something that feels like weapon switching despite having power up dependent weapons. I got it on Switch praying that the input lag wouldn't be bad and I'm not really noticing it if there's much at all.

>> No.8242402

Cave lead programmer Tsuneki Ikeda:
>To be honest, I’m actually more of a survival player myself. That’s why we made the chaining more lenient compared with Donpachi, so that players like me with no interest in scoring could be able to enjoy it too.

It makes sense. For example, would you be more happy about setting a new best time or actually winning the fucking grand prix? About the intense action being simulated, or just some numbers printed above everything?

>> No.8242674

>>8242362
Feels like four frames which is pretty good.

>> No.8242808 [DELETED] 

>>8242402
Winning a race means you had the #1 best time that event, meanwhilst the guy who got #101 last place gets his participation trophy for surviving

>> No.8242827 [DELETED] 
File: 1.72 MB, 1285x1078, file.png [View same] [iqdb] [saucenao] [google]
8242827

>>8242808
>gets his participation trophy for surviving
survival play is also noble

>> No.8242854

>>8242402
Well if you make a minor mistake in a race maybe you lose 0.01 seconds that you can make up later, whereas a minor mistake in a gay chaining game means your score is 1000% fucked and you have to restart

>> No.8243558

>>8240037
it is a mess

>> No.8243617

>>8242362
Why do people even write all this if they don't want to and resort to a passive-aggressive tone? Gleylancer is great, one of my favorites from the 16-bit era.

>> No.8244324

>>8242362
>>8243617
I mean it's a game journo, he confuses R-Type with Gradius and got filtered by level 1. Probably got paid by the word and quite poorly even for the quality. What were you even hoping for.

>> No.8244328

>>8242362
kek, gleylancers is one of the easier shooters on the mega drive and this person got filtered on first stage

>> No.8244583

>>8242854
So if the scoring system is fucked just don't play it for the scoring. Damn, that was hard.

>> No.8245125
File: 1.44 MB, 2080x2764, Shikigami.no.Shiro.full.461178.jpg [View same] [iqdb] [saucenao] [google]
8245125

>>8239770
personal faves:
Shikigami 2 (steam port is incoming though, and already is on pc)
Homura
Psyvariar 2
Gradius IV
Gradius V

there are others but some of them have been ported to newer systems.
Luckily there are a lot of good shooters on ps1 too which helps bulk out the 'best of' library for ps2.

>> No.8245187

>>8242854
>Well if you make a minor mistake in a race maybe you lose 0.01 seconds that you can make up later,
t. someone who's never raced

>> No.8245253

>>8245187
Racing isn't hard. Just go faster.

>> No.8245280

>>8245253
Fighting isn't hard. Just hit harder.

>> No.8246060
File: 402 KB, 1216x850, DragonSaber.jpg [View same] [iqdb] [saucenao] [google]
8246060

Dragon Saber
https://www.youtube.com/watch?v=lJMWM40C_I0&t=12s

>> No.8247402
File: 1.44 MB, 1920x2985, space_harrier_sega-kilian-eng-dwdesign.jpg [View same] [iqdb] [saucenao] [google]
8247402

I think we can all agree Space Harrier is a shump but what type would it be classified as?

>> No.8247558

Any love for Burai Fighter?

>> No.8247660

>>8247402
belt scrolling shump

>> No.8248124

>>8247660
>belt scrolling shump
Sure I'll run with that

>> No.8248496

is trouble witches any good? cotton reboot's arrange mode makes me want to try other stuff the nucotton devs did.

>> No.8249232 [DELETED] 
File: 215 KB, 828x581, moaifacewhen3.jpg [View same] [iqdb] [saucenao] [google]
8249232

>Gradius 4 is the best installment in the franchi-

https://files.catbox.moe/ziea5p.mp4

>> No.8249319 [DELETED] 

Any other shmups with alternate level selecting besides the Darius series?

>> No.8249761 [DELETED] 

>>8249232
>10 minute long milk
based as fuck

>> No.8249967 [DELETED] 

>>8249232
Uhhh, chavbros? I don't feel so good.

>> No.8251727
File: 11 KB, 350x240, Zanac X Zanac (Japan)-0000.png [View same] [iqdb] [saucenao] [google]
8251727

Bumping the thread. Gonna 1cc Zanac drunk. Wish me luck boys

>> No.8251806

>>8251727
I believe in you anon

>> No.8252025
File: 154 KB, 738x550, i-just-wanted-to-tell-you-good-luck-were-all-counting-on-you.jpg [View same] [iqdb] [saucenao] [google]
8252025

>>8251727
Pic related anon. Also looks like I picked the wrong day to quit sniffing glue.

>> No.8252898 [DELETED] 

>>8251727
how'd you do, pham?

>> No.8253089

>>8251806
>>8252025
>>8252898
Thanks for the support, but alas I failed you. Game Over'd on stage 6. Today, I'll do it.

>> No.8253152

>>8253089
>>8251727
don't forget weapon and powerup pickups give you iframes, for a few seconds, use them to make dodging easier or just ram things with your ship,
https://www.youtube.com/watch?v=67Nj9_G9C7Q

>> No.8253337
File: 42 KB, 500x500, Yno1cc.jpg [View same] [iqdb] [saucenao] [google]
8253337

>>8253089

>> No.8253395

>looking for shmup to get good at
>ray games are bullshit hard with no extends
>caveshit has counterstop and bugs
>avoid anything with milking, counterstops or any other examples of poor design
>touhou is out
What the hell is there?

>> No.8253402

>>8253395
it might help if you told us what you do like, instead of only what you dislike

>> No.8253403

>>8253402
I liked Under Defeat, Border Down, Darius Gaiden when it's not being a fiddly bitch and Ketsui.

>> No.8253421

>>8253403
>>8253403

[Mushihimesama Futari] BL God Mode/Maniac/Original
[Dodonpachi Daifukkatsu 1.5]
[Gradius V]
[Raiden Fighters Jet]
[Ikaruga]
[Gunbird 2]
[Eschatos]
[Radiant Silvergun]
[Kamui]
[Raiden DX]
[G-Darius]
[Battle Garegga]
[Stella Vanity]
[Metal Black]
[Rolling Gunner]
[R-Type Delta]
[Hellsinker]
[Dodonpachi Daioujou]
[Dodonpachi]
[Crimzon Clover World Ignition]
[Dangun Feveron]

>> No.8253452

>>8253395
macross 2

>> No.8253473

>>8253403
if you're not good at bullet hells just stick to the style you're good at. It might be more enjoyable to improve at shmups you have a talent for rather than grinding bullet hells with a natural -50% exp debuff, if u know what I mean

>> No.8253538

>>8253152
Thanks for the tip, anon. Didn't know about that.
>>8253337
Gomen, anon-sama.

>> No.8253549

>>8253538
>Thanks for the tip, anon. Didn't know about that.
yep most zanac games give you iframes when you powerup, even the GG Aleste, but in Zanac Neo the length is really noticeable when you grab the Weapon items (like 4seconds? and 1 or 2secs for the small powerups iirc...)
So instead of trying to beef up one weapon just hop between them and the game turns to a beat em up

>> No.8253572

>>8253549
That sounds hilarious and counter-intuitive.

>> No.8253998
File: 7 KB, 256x224, TheSteelEmpire_MDTitleScreen.png [View same] [iqdb] [saucenao] [google]
8253998

Going to play pic related soon. What am I in for?

>> No.8254023

>>8253998
it's hard, but slowdown will help

>> No.8254030

Gimme a suggestion. Which shoot 'em up game is good to emulate?

>> No.8254054

>>8254030
most Psikyo will emulate really well, while having shitty official ports - so try Gunbird 2 or Dragon Blaze or Strikers 1945

>> No.8254058

>>8254054
emulated on mame or fba, of course^
don't emulate them on saturn or ps1 lmfao

>> No.8254059

>>8253998
Cool as fuck. The remake is also pretty good but easier.

>> No.8254319

Anyone got the new Gleylancer port? How is the input lag on that one?

>> No.8254675
File: 1.43 MB, 810x1080, gunbird2-211016-133342.png [View same] [iqdb] [saucenao] [google]
8254675

>> No.8254696

How are you supposed to enjoy SHMUPS as a casual player? I don't want to 1cc or whatever and I don't want to credit feed. What is the solution?

>> No.8254705

>>8229112
I'd say go with cool looks or a cool gimmick. Guwange, Ikaruga, DoDonPachi 1, Progear. There was another one with the hook gimmick, but I forgot its name.

>> No.8254731

>>8232239
I'm 39, and still haven't really been introduced to the genre. Thinking of starting with Jamestown on Switch. No idea what a good start here would be honestly. Simply curious about a different kind of gaming.

>> No.8254736

>>8254696
Play on easier difficulty settings

>> No.8254746

>>8254696
go for 3cc or whatever, just don't do unlimited credits, try to reduce credits after your first run, if you don't enjoy improving then video games aren't your thing

>> No.8254804

>>8254746
>if you don't enjoy improving then video games aren't your thing
Lel. What a retard.

>> No.8254856

>>8254319
Not bad at all

>>8254696
Play a console game and use whatever continues they allow

>> No.8254927 [DELETED] 

>>8254696
Try to get as good of a score as you can on 1 credit in a shmup you enjoy playing.

>> No.8254935

>>8228416
Absolutely badass shmup for the megadrive II

>> No.8255045

>>8254804
find a real hobby, poser.

>> No.8255090

>>8255045
gaming is for chilling, the only benefit is some enjoyment which I can get without being a tryhard

>> No.8255185

>>8255090
lose/win conditions are essential to any game and has nothing to do with being a tryhard, even casual mobile puzzle players have fun improving their skills, maybe you'd understand it if you had a real hobby.

>> No.8255301

>>8254746
>just don't do unlimited credits
kek cope
>>8255185
>nothing to do with being a tryhard
it does since you said: ''if you don't enjoy improving then video games aren't your thing'' as if ''muh skillz'' is the only way and #1 most important way to enjoy gaming

> even casual mobile puzzle players have fun improving their skills
they also have fun in a dozen ways that have nothing to do with ''muh skillz''

>> No.8255339

>>8255301
>kek cope
no u, if you enjoy unlimited credits you are a literal retard in my book
>as if ''muh skillz'' is the only way and #1 most important way to enjoy gaming
it is, most traditional games rely on at least basic win/lose condition and improving your skill within the game's mechanics.
>they also have fun in a dozen ways that have nothing to do with ''muh skillz''
how so? if anything that's the best thing about them, unless you think microtransactions and gatchashit is fun lmao

>> No.8255345 [DELETED] 

>>8255339
>kek cope
no u, if you enjoy unlimited credits you are a literal retard in my book
>as if ''muh skillz'' is the only way and #1 most important way to enjoy gaming
it is, most traditional games rely on at least basic win/lose condition and improving your skill within the game's mechanics, agency and consequences are the most important thing in a game.
>they also have fun in a dozen ways that have nothing to do with ''muh skillz''
how so? if anything that's the best thing about them, unless you think microtransactions and gatchashit is fun lmao

>> No.8255374

>>8255345
>if you enjoy unlimited credits you are a literal retard in my book
unlimited continues are fun when you first pick up a game and want to feel it out, later as practice tools to test stuff, also just to fuck around with side games
>most traditional games rely on at least basic win/lose condition and improving your skill within the game's mechanics
yeah obviously people like to win and improve on some level, but only the insecure tryhard would say something like ''if u dont enjoy improving then stop gaming''
>how so? if anything that's the best thing about them, unless you think microtransactions and gatchashit is fun lmao
because they can enjoy replaying a game they've beat, while their skill level remains basically the same, since there's more to games than your PB and win/lose ratio?

>> No.8255428

>>8255374
>but only the insecure tryhard would say something like ''if u dont enjoy improving then stop gaming''
why? you're just projecting, skill is the natural consequence of actively interacting/learning the game mechanics, which needs clear win/lose conditions. If all you do is mindless credit-feeding like a retard you don't have a real win/lose condition, thus can't properly play the game.
>because they can enjoy replaying a game they've beat, while their skill level remains basically the same, since there's more to games than your PB and win/lose ratio?
you can do that with any arcade game too no need to go for score or even 1cc, the point is all of them need clear win/lose conditions.

>> No.8255564

>>8255428
>muh win/lose conditions
>skill is the natural consequence of actively interacting/learning the game mechanics,
and that's not the issue, the issue was you claimed gaming enjoyment is only possible by chasing skill gains, it's not. i.e ''''if you don't enjoy improving then video games aren't your thing'''' >>8254746

>If all you do is mindless credit-feeding like a retard you don't have a real win/lose condition, thus can't properly play the game.
>if all you do...
so you can do it sometimes, just not all the time?

>mindless credit-feeding like a retard
what about mindful credit-feeding like a based boi?

>you not properly play game
because credit-feeding is against your personal win/lose rules? lol fuck off sperg, i'll credit feed when i feel like it

>> No.8255572

>>8255564
>so you can do it sometimes, just not all the time?
it's pretty clear the guy is suffering from from all or nothing thinking so he's either got unmanaged autism or severe mental illness

>> No.8255591
File: 90 KB, 1000x600, laugh lol.jpg [View same] [iqdb] [saucenao] [google]
8255591

>>8254675
who is doing what which way here?

>>8255564
>what about mindful credit-feeding like a based boi? . . . lol fuck off sperg, i'll credit feed when i feel like it
Chad.

>>8255572
>suffers from all or nothing thinking
I was going to post that.

>> No.8255597

>>8255564
>and that's not the issue, the issue was you claimed gaming enjoyment is only possible by chasing skill gains
yet you are interpreting this as if you have to be a neet 24/7 player to enjoy games which is pure bullshit, as stated before skill is just basic to gaming, even in casual moble games. you don't need to be super skillful but you need some degree of skill activity and win/lose condition to enjoy a game, as it's key to the game mechanics.
>so you can do it sometimes, just not all the time?
you can do it the first time I guess but even then it's a kinda bland experience, better limit your credits like console ports often did and earrn your clear.
>what about mindful credit-feeding like a based boi?
no such thing
>because credit-feeding is against your personal win/lose rules?
it's not a personal thing it's a fact, there is no such thing as winning or losing with infinite credits, you are the sperg who doesn't understand games at all here.
>>8255572
cope & projection

>> No.8255687

>>8255597
unlimited credit feeding was a great practice tool back in the day, before save-states and training modes. We'd practice combos, check points and bosses by just spamming credits but still trying to play properly. So it can be totally skill based just like save-state grinding, without caring about a 2cc or 3cc or whatever number of CCs you are at.

But it doesn't have to be, it can be mindless and low effort and still enjoyable. I never kept track of my credits for certain beat em ups and fighting games, still had fun co-oping them with friends or just fighting the CPU. Not sure what your problem is maybe you don't have any experience or just haven't thought about game design or human psychology much?

>>8255572
>it's pretty clear the guy is suffering from from all or nothing thinking
many cases like him

>> No.8255724

>>8255687
>unlimited credit feeding was a great practice tool back in the day, before save-states and training modes
>still trying to play properly
it's not unlimited if you are using your own money, you are losing something so that will force you to mind the game and try to win, different to just credit-feeding on mame.
>check points
this is a decent way to counter measure infinite credits, although limiting your credits is still better.
>But it doesn't have to be, it can be mindless and low effort and still enjoyable.
Only if you are really low iq
>I never kept track of my credits for certain beat em ups and fighting games, still had fun co-oping them with friends
No one really enjoys it, it's just much better to play something better designed for casual play that still has proper game mechanics and win/lose conditions, like tabletop games. If you don't want to game there's other shit you can do with friends.
>Not sure what your problem
I enjoy gaming that's my problem.
>haven't thought about game design or human psychology much?
projecting much from what I read in your post.
>many cases like him
If anything I'm the open one here while you spergs just whine about "wahhh skill bad!!"

>> No.8255764

>>8254696
play checkpoint games

>> No.8255773

>>8232239
NES Gradius

>> No.8255790

>>8255764
Any suggestions?

>> No.8255793

>>8255790
flying shark

>> No.8255850

You have played Jets n Guns, right anon?

I honestly don't think there's a better game out there, period.

The amatuer trailer for the rerelease just adds charm:
https://www.youtube.com/watch?v=SA7WD7z3AVg

>> No.8255854

>>8255724
>it's not unlimited if you are using your own money, you are losing something so that will force you to mind the game and try to win, different to just credit-feeding on mame.
99% of games can be beaten with a few dollars if you credit feed....money isn't the limiting factor, time is, just like mame.
And unlimited here means indeterminate, i.e the player doesn't intend a reset after some specific CC number. Again you missed the point.

> different to just credit-feeding on mame.
you know you have natural limits irl? you have to sleep, eat, work, you lose interest get bored, you die, etc...

>No one really enjoys it
prove it? because you don't? that's your autism projecting itself

>If anything I'm the open one here while you
Then you'd realize that credit-feeding can be mindless casual fun, and a useful practice tool for getting better, doesn't matter, just depends on the person and their preferences.

>> No.8255860
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>>8255773
>>8255793
>they get good at loop 3! trust me son, I swear! imagine 3 maybe 4 fast bullets on the screen! Check points too! come on give them a try!

>> No.8255873

>>8255764
patrician post right here

>> No.8255874

>>8255854
>99% of games can be beaten with a few dollars if you credit feed....
yeah and it's a very braindead anti-gaming experience, guess that's more your thing.
>you know you have natural limits irl?
lame strawman + shifting the goalposts
>prove it?
had creditfed arcades with friends, both before and after getting into arcade games, it was too never really fun for anyone, casual tabletop games designed for casual play are much better for that. if you want to co-op arcade stuff do it with someone who's willing to put some time in the game, it's a much better experience than boring creditfeeding shit.
>Then you'd realize that credit-feeding can be mindless casual fun,
already agreed with this, it can be fun if you are low iq :^)
>practice tool
thought you cared about having fun, not seeing games as work lol

>> No.8255876

>>8255860
t. filtered in stage 2

>> No.8255889

>>8238085
Based

>> No.8255891

>>8255874
>anti-gaming experience
gibberish
>had creditfed arcades with friends, both before and after getting into arcade games, it was too never really fun for anyone,
I'm guessing the experience was ruined by them being around you, not so much the credit-feeding ;)

>thought you cared about having fun, not seeing games as work lol
it's not either/or.
one claim was credit-feeding is never fun for anyone
the other issue was it's never skilled or useful way to play, credits should always be limited.
both wrong, both refuted
cope

>>8255860
lol
>>8255876
dadshit is why shmups died, and danmaku

>> No.8255902
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8255902

>>8255874
>>8255891
>get to final stage in Final Fight
>Game Over just before Belger
>put another credit in to see how it goes
>autistic friend says NO we have to full reset because credit-feeding is not too fun and proper gaming

lmao so glad my arcade friends weren't gay

>> No.8255913
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8255913

>>8255876
half the enemies die before they can shoot you, the other half die after shooting 2 or 3 bullets out
pic related
typical loop 3 action

>> No.8255926

>>8255891
>I'm guessing the experience was ruined by them being around you
doubt so as we have a fun time playing pretty much anything else, i guess credit-feeding is only fun for low iq people like you and your retardo e-friends lmao
>the other issue was it's never skilled or useful way to play, credits should always be limited.
people who care about "creditfeeding practice" are already into limited credits/skillful play in the first place, so your post is retarded, point still is that the first thing you have to do in order to appreciate arcade games is going for a limited credits aka clear win/lose conditions.

>> No.8255935

>>8255902
pretty sure you are gay if you just creditfed and pretended it was fun

>> No.8255939

>>8255913
>post youtube video as proof
pathetic, how about you play it now shitty non-player?

>> No.8255947

>>8255891
>>dadshit is why shmups died, and danmaku
>dadshit is bad
>danmaku is bad
was there any hope for shmorps?

>> No.8255953

>>8255926
>point still is that the first thing you have to do in order to appreciate arcade games is going for a limited credits aka clear win/lose conditions.
no the point eludes you, it was that players can do both legitimately, it's not either/or. You can seek a 1cc and credit-feed to practice, but you can also just credit feed and have fun with no intention to score or clear or do any gaming FEAT lol

>point still is that the first thing you have to do in order to appreciate arcade games is going for a limited credits aka clear win/lose conditions.
total bullshit
you don't have to seek a 1cc to appreciate shit.
I credit fed Dragon Spirit for a year before even caring or thinking to try a 1cc, cause I didn't give a shit, I just enjoyed messing around, seeing the stages and blowing stuff up. And I have other games like that where I just credit-feed them, now and then, and have zero plans to clear or score lol

keep coping with your ''muh proper gaming'' nonsense
>>8255939
don't care, didn't ask u

>> No.8255964

>>8255953
>non-player shitter is the same creditfeeding low iq retard
imagine my shock

>> No.8255968

>>8255902
If you credit feed to learn something new or practice it's fine
If creditfeeding is your endgame, you're gay

>> No.8255973

>>8255953
>I credit fed Dragon Spirit for a year before even caring or thinking to try a 1cc, cause I didn't give a shit, I just enjoyed messing around
coincedentally, Aquas did the same thing for 2 years. don't ask how I know ;)

>> No.8255974 [DELETED] 

So tardo is still shilling dadshits despite and asking video proofs from people who play them despite having none of his own available?

>> No.8255978 [DELETED] 

>>8255974
>muh boogieman
two non-players don't make a player u know

>> No.8256232

>>8255860
lol it was answering a question on what your first shmup was, why are you so triggered by the answer?

>> No.8256238

>>8255947
he's obviously a euroshump fan

>> No.8256259

>>8256232
tranpapa shmups are lame and boring, and I'm tired pretending they aren't.

>>8256238
big if true

>> No.8256353

>>8229871
City Connection are "aware" of the problem and are looking into it
So if SLG are smart, they'll wait until it's solved to order the carts

>> No.8256371

Only good shmups are Cave's. Simple as

>> No.8256383
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8256383

>>8232239
I kept bouncing off shmups but Devil Engine got me to fully commit to getting a 1cc.

>> No.8256590

Recently tried Ikaruga. Damn, this is the best fucking shmup ever.

>> No.8256643
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8256643

>>8256590
alright before I refute this opinion I need to see your shmup pedigree, got a resume of achieves or a youtube I can see?

>> No.8256668 [DELETED] 

>>8256590
>Soikaruga
Somebody post the webm.

>> No.8256743

>>8256668
Post your DOJ score first..

>> No.8256778 [DELETED] 

>>8256743
What does someone's score have to do with showing Ikaruga has dogshit game design compared to actually good shmups?

Dumb Treasuretard.

>> No.8256781

>>8256778
>showing Ikaruga has dogshit game design compared to actually good shmups?
show your proofs

>treasuretard
only thing more annoying than treasuretards is anti-treasurefags

>> No.8256797
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8256797

I'm playing worse than I was yesterday

and yesterday I was worse than last week

>> No.8256804 [DELETED] 

>>8256781
>show your proofs
The proof is in pudding. Anyone can observe Ikaruga's gimmicky shite game design.

>only thing more annoying than treasuretards is anti-treasurefags
Cope harder, fanboy. Your company sucked at developing shmups, which is why only non-players overrate their games.

>> No.8256807

>>8256797
you're having a downswing, like in Poker, happens a lot in games like shmups where blinking at the wrong time or tapping 3f instead of 2f can kill you, think of it like involuntary biological RNG, stuff you can't control, trash genres are full of it that's why good players can get a PB one month then not even get 90% of it for 6 months straight

>> No.8256813 [DELETED] 
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8256813

>>8256804
>no proofs no scores just ad hominem and rage
exposed easily, nothing personal, kid.

>> No.8256818 [DELETED] 

>>8256813
You're the one trying to adhom though with the muh scores deflection. Just admit Ikaruga is kusoge and move on already, lad.

>> No.8256882

>>8256259
you are a non-player credit-feeding retard anyway so all you can do is pretend

>> No.8256927

>>8256804
>which is why only non-players overrate their games.
sweetie, even people like jaimers put Ikaruga, RSG and Gradius V in their top 25

>> No.8256936 [DELETED] 
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8256936

>>8256818
>asking for scores is a personal insult
lol
good

>>8256927
that guy has good retro taste, whoever he is

>> No.8257903
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8257903

>> No.8258001 [DELETED] 

>>8256927
>ex-poohoo convert likes treasure's shite
makes sense.

>>8256936
you're all about scores, so why not post your ikaruga scores? they're probably garbage, ikaruga/treasure wankers are all talk.

btw, ad hominem fallacy isn't insults, it's when you change the subject to the person rather than responding to his argument. dipshit.

>> No.8258198 [DELETED] 

>tries to revive /shmupg/ but calls it "shmup general" so it's something different
>thread still has a retarded argument

Did you not expect those autistic manchildren to show up?

>> No.8259428 [DELETED] 
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>> No.8259445
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8259445

So what's /shmupg/'s opinion on R-Type Final and Final 2?

>> No.8259563

>>8259445
I have no strong feelings one way or the other.

>> No.8259834
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8259834

>>8259445
happy days

>> No.8260205

>>8259445
Quite possibly the greatest buddhist shmup ever made.

>> No.8260524 [DELETED] 
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8260524

>click shmup thread
>scrubs coping to their very last breath for being credit feeding shitters
how can a MAN ever think like this? back in my day we'd nut up and tackle the game as it's meant to be and relish the challenge. is it a sign of the times? gamers who grew up on bing bing wahoo baby games? tell me, friends, where did we go wrong?

>> No.8261830

>>8259445
the hanger for ship select sucks ass since you have a limited amount of slots. no idea why they didn't go for a fighting game style CHOOSE YOUR FIGHTER even if it's going to have 99 ships. Smash bros is at 74 and still legible.

Stages in general are ugly but they're generally good, better on higher difficulties. stage 1 is shit no matter what though.

Bosses are generally terrible

Checkpoints are excellent. each checkpoint seems to put you right in front of one of the stage's main challenges and every single one can be dealt with raw.

might be one of the most demanding of force use among all r-type games. If you really want to sink your teeth into a game that demands mastery of it's gimmick, the most r-type of r-types final 2 is probably it. if you're an ape that just wants to move ship around booleet you're going to hate this janky trash. take a look at someone's run with the base ship to get an idea of how frequently you'll have to launch and dock your force with the base ship. skip stage 1 because its boring shit

https://www.youtube.com/watch?v=-cdACnWgLDo

>> No.8261869 [DELETED] 
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8261869

>ikaruga is a puzzle game because the scoring system is really restrictive to the point of there being essentially one solution to routing? ikaruga is a puzzle game because the polarity can replace the shmup skill set with color matching? uhhh no because um, other shmupshave strict scoring that's nothing like ikaruga and they're not puzzle games!!!!

>> No.8261891

>>8261830
Haven't played it but I keep reading:
>oh it's great except for these 4,000 problems

>> No.8261982 [DELETED] 

>>8261869
ikaruga is a puzzle game because i ran out of video ideas this week and i remember hearing this meme somewhere

>> No.8262326

>>8261891
the 'problems' are only because of being a modern game with a massive roster from expectations from final 1
if it were released with just a hangers worth of ships with the same levels in 2000 or so, it would probably be hailed today as the best stg ever because of the level / checkpoint design.

>> No.8263696
File: 207 KB, 357x500, gen_phelios_p_9utg8n.jpg [View same] [iqdb] [saucenao] [google]
8263696

Bump!

>> No.8263710

>>8263696
god damn i love that game. has anyone played abadox? saw a video posted on /v/ earlier and this dude gets completely creamed. looks like it could be fun. https://youtu.be/NItKVGthptI

>> No.8263874

>>8255090
While I do agree that games can help you relax, the idea that you don't understand the concept and then poopoo mastery is pretty telling.

>> No.8263887 [DELETED] 

>>8255090
>the only benefit is some enjoyment which I can get without being a tryhard
You will never be good at anything in life. :)

>> No.8264108 [DELETED] 

>>8263887
He's already getting the enjoyment whilst it takes losers like you being addictive self destructive fuckups grinding shit games for a 10min rush convincing yourself its something of value when its actually a digital heroin addiction, you present a false premise because in his mature sensible prioritization of video games we see he's actually good at life itself.

Unlike you with your pills. body dysmorphia, hug pillows, sexualised anime children, prolonged frustration grinding games to feel any kind of self worth and so on.

>> No.8264281

>>8263710
The checkpoints are a real tricky devil

>> No.8264379 [DELETED] 
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8264379

>>8264108
back to tendies

>> No.8264759

when's that g-darius steam port

>> No.8264974

>>8263874
Mastery of a game should be a side effect of chilling and casual fun , anyone who seeks it directly for its own sake will be disappointed and will turn play into unrewarding work

The only exception would be if it's actually your work and career like an esport or game dev

>> No.8265054

>>8264974
Shmupping is my career

>> No.8266105
File: 129 KB, 840x680, Jaimers.jpg [View same] [iqdb] [saucenao] [google]
8266105

I am about to quit shmups. I will never be as good as Jaimers. Neither will you. Why keep playing?

>> No.8266138

>>8240043
>I'll get flamed for it but R-Type Final is my pick.
It is definitely a little slow, but the sheer amount of controllable ships and the ATMOSPHERE more than make up for it.

>> No.8266147

shmups deserve the name shmups

>> No.8266625
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8266625

what u crushing?

>> No.8266926

>>8266625
having fun with baten kaitos right now, I don't think I will do any shmup homework for the rest of the month

>> No.8266962

Is the blue ship in Raiden II/DX faster like the one from the first game?

>> No.8267169
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8267169

>>8253998
^^^this is me. Just played it today. I beat it first try but it was set on easy(was taking turns playing with my kid). It is a fun unique game and I'm looking forward to trying it on a harder difficulty. Been playing Thunderforce 3&4 lately so it definitely is a step down from those but the different ship types and steam punk theme make it stand out. The biggest fault I found was how it re-used some of the bosses. Felt cheap.
>>8254023
>slowdown will help
Absolutely helped.
>>8254059
>Cool as fuck.
Agreed.

>> No.8267295

Does Raycrisis suck or am I just getting filtered?

>> No.8267398

>>8266962
WTF, I never knew this.

>> No.8267594

>>8267398
Yeah, it's worth rebinding your controls for Raiden 1 at least.

>> No.8268071

>>8267169
Me again. Played on normal this time but died on the last stage. Will try again tomorrow. Checked out Wikipedia for some background info and came across this quote from the creator that answers some plot questions I had :^)
>"The image I had for the world was one of outrageous and nonsensical science. People [in the late 19th century] didn't understand the limitations of the steam engine at all, and they thought that the steam engine could do anything. They wrote many blueprints [for things like] this. My idea for Steel Empire was to bring those designs to life. People back then thought there was an atmosphere in space, and that the Aurora Borealis actually existed in space, too. So I tried to express that in the last stage by having an atmosphere in the background, and I told the designer how people back then drew images of space with mist. Using that as our image, we designed the graphics of the final stage to have a colorful, Aurora-like mist even though its in space. So even in space the propellers on the planes are spinning, and since there's an atmosphere, there's smoke too."[1]

>> No.8268780

>>8268071
Unironically a very interesting tidbit. And it explain a lot about the last levels.

>> No.8268976
File: 20 KB, 1024x896, Gun Nac (Japan)-0022.png [View same] [iqdb] [saucenao] [google]
8268976

>wake up at 7am
>feel the need for some shmup
>finish Gun Nac on the NES on easy mode
Kinda fun pseudo-Parodius vertical shmup. I'll give it another shot at Normal or Hard mode later.

>> No.8268995

>>8268976
>easy mode
why? that's a 1st attempt blind 1CC on defaults/intermediate

https://www.youtube.com/watch?v=j0zaQDYGaTk
https://www.youtube.com/watch?v=j0zaQDYGaTk

>> No.8269043
File: 38 KB, 640x400, mfw ship.png [View same] [iqdb] [saucenao] [google]
8269043

>flying shart
nah
this is good opportunity to showcase Daioh or Strikers 2-all and redeem your name

>> No.8269095
File: 8 KB, 256x240, Over Horizon (Europe)-0015.png [View same] [iqdb] [saucenao] [google]
8269095

>>8268995
I still didn't had my coffee at the time, anon. And I didn't knew it was so easy. I'll give it another shot later.
I did just 1cc Over Horizon on default, tough but fuck me I was on my last ship.

>> No.8269118

>>8269043
give me 8 more months señor

>> No.8269487

>>8268780
>And it explain a lot about the last levels.
Yup. Once I was shot out of canon into space I thought they were just being goofy but it's neat to know they had a purpose for doing it.

>> No.8270170
File: 7 KB, 256x224, Insector_X_Title.png [View same] [iqdb] [saucenao] [google]
8270170

Thoughts on Insector X?

>> No.8270193

>>8270170
I mean you put it next to Biohazard Battle and suddenly it's not looking so hot

>> No.8270236
File: 636 KB, 640x480, IN1cc.png [View same] [iqdb] [saucenao] [google]
8270236

>>8233829
>>8239768
Got my Imperishable Night 1cc last night. I don't care what people say, this was by far the hardest game of the three so far.

>> No.8270450

>>8270236
good job. "IN is by far the easiest in the series" is pretty much a meme yeah, I'd say it's average compared to the rest. I personally dislike slow dense patterns so IN is actually harder than EOSD or PCB for me (not by much).

>> No.8270554

>>8269043
It's that a Nadia shmup?

>> No.8270743

>>8270450
Stage 4 Marisa boss about broke my mind, and not being able to continue at all on the final stage just to get more practice on it made me do more runs of it than in 6 or 7.

>> No.8270761
File: 40 KB, 404x404, 1571191115990.jpg [View same] [iqdb] [saucenao] [google]
8270761

Why Aren't They Called Shoot'Em Downs?

>> No.8270772

>>8270743
yeah that boss is dreadful
I play Marisa just to be sure I don't have to face her in stage 4, because the Reimoo fight is honestly pretty easy once you understand how to do it (at least for me, and compared to Mari)

>> No.8271072 [DELETED] 
File: 112 KB, 800x550, moai_lounging.jpg [View same] [iqdb] [saucenao] [google]
8271072

>>8266625
all of them

>> No.8271298
File: 41 KB, 876x493, tryhard.jpg [View same] [iqdb] [saucenao] [google]
8271298

>>8255090
>gaming is for chilling, the only benefit is some enjoyment which I can get without being a tryhard
as a shmup masochist people like this frustrate me, but I also envy them

>> No.8271670

>>8271298
A realization I've come to is if you want to git gud it might be more rewarding and fun to learn a multiplayer game. Because high level [end game] in multiplayer games is where all the action and fun are. Strategies change, metas change, new things to learn and tweak, and each session will be different than before.
Meanwhile in shmups (or any singleplayer game) the initial learning process is most fun, and maybe being intermediate, but the end game and high level grinding out PBs gets very miserable and dry, just like speedrunning if you have any experience.

>> No.8271686

how do you beat the last boss of raiden?

>> No.8271721

wew these threads are always so full of negativity and hate for the games
it's just games bro, simple as

>> No.8271743

>>8271670
my ego can't handle losing to other players, only a blank, mindless AI

>> No.8271767
File: 2.89 MB, 354x410, 1635234028227.webm [View same] [iqdb] [saucenao] [google]
8271767

>>8271743
shmups are a safe space in comparison to online competitions

>> No.8271841
File: 33 KB, 817x428, 1635159453031.jpg [View same] [iqdb] [saucenao] [google]
8271841

>>8271670
>more rewarding and fun to learn a multiplayer game
Latency, even now, in multiplayer games is gigacancer. I can put as little time as I want into a shmup daily, start whenever and not have to care about anyone's internet connection hampering my experience. Really, if you want to do something skill based other than shmups playing an instrument or a skill based workout (rings, handstands, some yoga) is closer.

>> No.8271864 [SPOILER] 
File: 418 KB, 610x1310, 1635241915000.png [View same] [iqdb] [saucenao] [google]
8271864

>>8263696
nice choice

>> No.8271870

>>8271841
>latency
if you prefer fast games that are sensitive to latency you will need fast internet or a good local internet cafe, true. But many multiplayer games are competitive & skill focused but not sensitive to latency such as card games, strategy games, competitive co-op games (mobas, monster hunter or mmos), etc.

>skill based workouts
yes people should have other hobbies too

>> No.8271901

>>8271670
I play shmups even though I don't like them because I have no talent or skill. I only have to grind a route over and over until I have the game memorized and it becomes easy
it stops being fun after a few hours but at least I can pretend I'm good at a video game

>> No.8271931

>>8271901
for me it's hunting for glitches in shmups I don't play, man that stuff keeps me up at night!

>> No.8272021

>>8271670
>>8271901

i toned down my shmup goals recently because I don't want to be a tryhard

>> No.8272228

>>8271931
For me it's pretending playing while posting on d*scord 24/7

>> No.8272351

>>8271670
>just like speedrunning if you have any experience
haha I don't

having fun playing shmups and other video games over here

>> No.8272362 [SPOILER] 
File: 1.13 MB, 1000x1238, 1635260032704.jpg [View same] [iqdb] [saucenao] [google]
8272362

>>8271864
A man of culture I see

>> No.8272413

>>8272228
for me too, and complaining about non-players and posers

>> No.8272735 [DELETED] 

>>8271686
use the safespot

>> No.8272870
File: 11 KB, 310x326, 1633228607906.png [View same] [iqdb] [saucenao] [google]
8272870

>>8272021
Based.

Reminder, games are for a bit of fun in the evening nothing more nothing less.

The only numbers that matter are the ones in your savings account and your notch count. Simple as.

>> No.8272921

Thread is not bumping anymore. See you guys in the next general.

>> No.8272964

>>8263696
I stumbled upon this game on one of those AtGames TV things. Amazed at how fun it was and I' had never heard of it before.

>> No.8273362

Anyone got a good control scheme for a ps4 controller with sin and punishment?

>> No.8273482

>>8272964
>Amazed at how fun it was and I' had never heard of it before
Not suprised. It's an early Genesis title and port of an arcade game that only came out in Japan.

>> No.8274113

Is this genre really so bad and dead?