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/vr/ - Retro Games


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File: 1017 KB, 2100x1524, Castlevania_-_Dracula_X_-_(NA)_-_01.jpg [View same] [iqdb] [saucenao] [google]
8162512 No.8162512 [Reply] [Original]

What went wrong?

>> No.8162516
File: 69 KB, 495x678, formerly-belmont.jpg [View same] [iqdb] [saucenao] [google]
8162516

>>8162512
Konami put their a-talent on the Genesis game for fucking once

>> No.8162519
File: 93 KB, 625x1000, 1605208706290.jpg [View same] [iqdb] [saucenao] [google]
8162519

Maria mode is too ez and her moveset was basically a prototype for Alucard. She even has a slide and the same floaty jump and everything. Rondo was the start of the end of the classic difficulty.

Also
>official art

>> No.8162523

>>8162519
This is about Dracula X on SNES, also Rondo is an amazing game

>> No.8162531
File: 2.86 MB, 768x672, redaxearmor3.webm [View same] [iqdb] [saucenao] [google]
8162531

>>8162512
Not much, it's one of the best games in the series

>> No.8162540
File: 2.91 MB, 1280x720, moonwalk3.webm [View same] [iqdb] [saucenao] [google]
8162540

>> No.8162541
File: 2.80 MB, 768x672, key (2).webm [View same] [iqdb] [saucenao] [google]
8162541

>> No.8162543
File: 192 KB, 1464x1213, 1623651465318.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8162523
>This is about Dracula X on SNES
Don't care, this is a Rondo thread now.

>also Rondo is an amazing game
Didn't claim otherwise.

>> No.8162546
File: 2.79 MB, 768x672, wolfcrash.webm [View same] [iqdb] [saucenao] [google]
8162546

>> No.8162553
File: 888 KB, 580x435, rondo_intro.gif [View same] [iqdb] [saucenao] [google]
8162553

I always wondered, would it have been possible to do a 1:1 port of Rondo on the SNES? Instead of this abomination? The soundtrack was actually adapted really well to the SNES sound chip, but about the rest? I guess they'd have to remove the cutscenes due to ROM size limitations? What about level size? Maybe some specific graphic effects?

>> No.8162562

>>8162553
It definitely would have been possible desu. I think if the snes could do Castlevania IV then it would do Rondo basically perfectly.

>> No.8162563

>>8162519
>>8162543
Why is Castlevania so cringey and immature? I hate the cartoony/anime look. If you want serious gothic fantasy with good combat and levels, play Bloodborne.

>> No.8162570

>>8162531
It's actually by far the worst of the home console ones. People hated it for not being Rondo, but on its own it's horrible. It's more like a puzzle game than an action game.

For example, you can't even kill bats until they activate and fly: they're completely invincible until you're very close, so you have to jump at them while whipping in advance. You can't hit the bat with a knife or anything. And the whole game is like that: almost every situation has a single scripted way to deal with it, everything else leading to damage or death. It's one of the least flexible "action" games I've played.

>> No.8162571
File: 84 KB, 700x577, MariaCutscene-700x577[1].jpg [View same] [iqdb] [saucenao] [google]
8162571

>>8162563
Why are zoomers so obsessed with not appearing "cringy"? It's just 90's anime cheese, it's fucking awesome.

>> No.8162575

>>8162563
Speaking of cringy, consider the irony of needing your games to look "mature"

>> No.8162579

>>8162563
Castlevania was never supposed to be serious, you fucking imbecile. The first game has film rolls at the edges of the screen and 80s dance music for a soundtrack and at the end it has fake credits with mangled Universal and Hammer actors' and directors' names. Later it became more of a tongue-and-cheek shonen thing but it never went fully serious. Even Lament of Innocence does the "I'll kill you... AND the night!" thing right at the start. Castlevania was never serious until the Western reboot.

>> No.8162581

>>8162570
>you can't even kill bats until they activate and fly: they're completely invincible until you're very close
Which means that the game was probably recoded from scratch, including all game systems, collision, everything. Imagine being a dev in the 90's, can't reuse any code because everything is platform specific, you have to literally rebuild all of it and you only get a few months to do that. Insane.

>> No.8162583

>>8162519
>>8162543
How old is she supposed to be again?
Not that I'd stop me, it's just for reference.

>> No.8162586

>>8162581
Of course it was. Gameplay is nothing like Rondo at all. It just borrows some assets. Which in itself is not a bad thing now that we've all played Rondo a million times anyway, but the real problem is that the SNES game just isn't well designed.

>> No.8162587

>>8162583
Twelve. Old enough by Japan's standards.

>> No.8162591

>>8162579
>the Western reboot
Doesn't exist, never happened, stop talking about it.

>> No.8162595

>>8162587
A bit too old for mine.

>> No.8162597

>>8162595
The funniest thing is you're probably underage yourself.

>> No.8162604

>>8162591
Yeah, the Lords of Shadow garbo would be easier to ignore if it weren't the absolute last three games in the series. It's like a corpse of a loved one: if you look at it, you can never remember the person alive anymore. Lords of Shadow and the retarded cartoon are what springs to mind when I hear "Castlevania" these days.

>> No.8162607

>>8162563
Just go ahead and signal that terrible taste all over the place.

>> No.8162609

>>8162607
He just never played any of the games in the series. Lots of people who aren't familiar with the series think that Castlevania was supposed to be tragic gothic fiction of some sort. The cartoon and the three Western games didn't help either.

>> No.8162613
File: 24 KB, 638x717, drink cunny.jpg [View same] [iqdb] [saucenao] [google]
8162613

>>8162597
That wouldn't make for a good jest if I was underage, dumbass.

>> No.8162614

>>8162609
What three western games? I only remember two.

>> No.8162617

>>8162614
There was a 2.5D one pretending to emulate actual castlevania games. It's basically as bad in its genre than the 2D arkham game.

>> No.8162618

>>8162614
Here's the third one. Just like the other two, it's a solid 6/10. Aesthetically, it's a Western comic book trying to be series and tragic yet kewl at the same time.
https://store.steampowered.com/app/282530/Castlevania_Lords_of_Shadow__Mirror_of_Fate_HD/

>> No.8162619

>>8162617
Disgusting. I am glad I have no idea what you're talking about.

>> No.8162621

>>8162609
The cartoon kind of pissed me off. Warren Ellis couldn't stop with his Reddit rage over Christianity for five seconds to honour the tone of the games, and then people said that it was "clever" and "morally complicated", because that's what Castlevania is about, I guess.
The Van Helsing Movie with Hugh Jackman is unironically a better take on Castlevania.

>> No.8162625
File: 221 KB, 1920x1027, ss_0ad8bf9d243d77978447d3a255c284af25a7a292.1920x1080.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8162619
Now you do.

>> No.8162628

>>8162625
The LoS games were such shameless God of War rip-offs it's embarrassing. Why even use the Castlevania IP at this point.

>> No.8162629

>>8162621
>Van Helsing Movie with Hugh Jackman
Based and I agree totally. It's a shame that the castlevania porn parody Frankencocker got cancelled because the studio imploded or there would be two of them.

>> No.8162636

>>8162621
I watched the first series and it was underwhelming. My biggest problem with it was that every single character seems to have a humanities degree from an American uni and have graduated in mid 00s. Hunters, vampires, sorcerers, peasants, priests, and Dracula himself all have the same exact mellow "complicated" passive-aggressive personality.

>> No.8162637

>>8162621
>>8162629
thirded
>>8162628
You'd think it was a repurposed game, but what's worse it's that it was never intended to be anything else than castlevania as evidenced by the pitch prototype. But I really blame konami or green lighting this piece of shit, the spanish redditards in charge just don't know any better than being themselves, konami should have known better.

>> No.8162639

>>8162636
I thought the girl was cute.

>> No.8162646

>>8162639
I thought the girl was generic.

>> No.8162647

>>8162636
It's just Warren Eliis. That's what he writes. It was kind of funny when he was doing Transmetropolitan, but that whole style is beyond the point of being stale.

>> No.8162656

>>8162512
Not much, according to my subjective opinion - which is the only one I, or anyone else can have, as it pertains to video games. Thanks for shitting up the board with this worthless thread, idiot.

>> No.8162658
File: 78 KB, 800x574, 1220343119920.jpg [View same] [iqdb] [saucenao] [google]
8162658

>>8162656
...and then there's this imbecile.

>> No.8162719

>>8162570
There is like 2 of those bats in the entire game and I can't think of any similar situation

>> No.8162856

Why couldn't have Richter had invincibility frames?

>> No.8162867

>>8162613
Disgusting pedoshit. Nobody will ever love you. Now's the the time. Just do it. Fucking mentally ill pussy.

>> No.8162879
File: 214 KB, 512x512, ToT_6.png [View same] [iqdb] [saucenao] [google]
8162879

>>8162519

>> No.8162881

>>8162570
ignore the austist, he's been posting these for a while
I guess he just like jank

>> No.8162897

>>8162719
It's just an example. All enemies and most stages work like that. For example, there's a very particular correct way to play through the collapsing bridge or to fight the panthers or the spear knights. For almost every situation in the game, there's a very specific solution, almost as if it was one of the "cinematic platformers" like Another World. No other Castlevania is this restrictive.

>> No.8162917
File: 2.87 MB, 768x672, DancingSkeleton.webm [View same] [iqdb] [saucenao] [google]
8162917

>>8162897
Not really, if you use the jump you have enough time for the collapsing bridge to do whatever you want, even walk back

This is like claiming there is only one specific way to go through the corridor before death in CV1.
DXX is actually the CV sequel that plays and feels the closest to CV1 than any other; in the way gameplay is almost mathematic and how similar the encounters, level and trap designs are. Not even CV3 is as close.


The main difference is, it's trendy and hip to claim you like CV1 but it's trendy and hip to shit on DXX without having played it enough if at all.

>> No.8162927

>>8162917
Nope. You have to jump at the right time and whip at the right time, often in advance. If you follow the rhythm, you easily succeed, and if you don't, you can't do anything. It's much closer to a cinematic platformer where you have to know than an action game where you have to react and adapt.

>> No.8162935

>>8162927
>Nope. You have to jump at the right time and whip at the right time, often in advance

I have several videos of recording myself that can prove this wrong, get good; and again CV1 has similar setups but everyone calls it masterpiece then

>> No.8162942

>>8162519
Mods

>> No.8162951

>>8162935
In CV1 you learn the mechanics, whereas in DX you learn particular situations, most of them one-off. The former is more fun than the latter to most people.

>> No.8163019

>>8162604
>>8162591
Is this some kind of OLD GOOD NEW BAD retarded shitty opinion? LoS wasn't a masterpiece of course but the first game was pretty good and the other two were at least okay. I mean half of the Castlevania series is pile of shit with other half being awesome games but LoS got so much undeserved hate.

>> No.8163064

>>8162867
Seethe.

>> No.8163075

>>8163019
LoS gets all the hate it deserves. Sure the first one isn't attrocious, but it's NOT castlevania and its only quality is environment design, giving a few great vistas here and there. Mirror of fate is a pile of dogshit through and thorough. It has no redeeming quality whatsoever. LoS 2 traded the nice environments from the first for better gameplay, but it's still unworthy of being called castlevania.

>> No.8163087

>>8162571
They apparently don't know what board they're on

>> No.8163102

>>8162512
It's a loose adaptation of Rondo of Blood for the PC Engine CD, that probably started as an attempt at making a port before branching in another direction. It's inferior to Rondo of Blood for the PC Engine CD in every respect, and it's also underwhelming in comparison to Castlevania IV. I also prefer Sharp X68000 Akumajou Dracula (Castlevania Chronicles) and Castlevania Bloodlines to it.

That being said, I just listed 3 fantastic above-average classic side-scrolling action games, so to say it's "worse" is putting it below a high bar. On its own devices, Dracula X is a competent game. It's underrated by some as a result, just unfortunately sandwiched between better games and thus overshadowed by them. But I think it's the most passable "main-line" game not counting Haunted Castle and the Gameboy ones.

>> No.8163110

>>8162512
It's a loose adaptation of Rondo of Blood for the PC Engine CD, that probably started as an attempt at making a port before branching in another direction. It's inferior to Rondo of Blood for the PC Engine CD in every respect, and it's also underwhelming in comparison to Castlevania IV. I also prefer Sharp X68000 Akumajou Dracula (Castlevania Chronicles) and Castlevania Bloodlines to it.

That being said, I just listed four fantastic above-average classic side-scrolling action games, (IV, Bloodlines, Rondo of Blood and Chronicles) so to say it's "worse" is putting it below a high bar. On its own devices, Dracula X is a competent game. It's underrated by some as a result, just unfortunately sandwiched between better games and thus overshadowed by them. But I think it's the most passable "main-line" game not counting Haunted Castle and the Gameboy ones.

>> No.8163164

>>8163019
It's a case of in-house good, cheap outsource that killed the series bad.

>> No.8163165
File: 132 KB, 405x400, image.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8162512
Porting Rondo to the Snezz instead of a good console like the Amiga or Mega Drive.

>> No.8163172

>>8163110
>On its own devices, Dracula X is a competent game.
An average potato is well worth eating. An average game is not worth playing.

>> No.8163765

>>8163172
It's an above average side-scroller. It's better than what would pass as an "average" side-scroller for the SNES. Hence why I said, it's worse than the other Castlevania games but this "is putting it below a high bar."

>> No.8163783

>>8162519
>official art
Does anyone have a source for this, the guide or magazine it presumably appeared in? If that's provided I'll believe his claim this is official as opposed to doujinshi or something. But even if it was officially endorsed by Konami it wouldn't prove it was drawn by the game's character designer Toshiharu Furukawa who presumably did all of the drawings for the characters seen in the game's cutscenes.

>> No.8163791

>>8163765
Its also better than the original Rondo, which had shit level design and easy as fuck platforming.

>> No.8163801
File: 1.19 MB, 1058x720, header-1.png [View same] [iqdb] [saucenao] [google]
8163801

>>8162563
i get that you're LARPing as a redditor but i'm using this excuse to post castlevania art anyway

>> No.8163865 [SPOILER] 
File: 146 KB, 500x783, 1632340976598.png [View same] [iqdb] [saucenao] [google]
8163865

>>8163783

>> No.8163975

>>8163765
No, as far as SNES platformers are concerned, dracula X is definitely below average.

>> No.8163995

>>8163975
Castlevania aren't platformers

>> No.8164004

>>8162512
It's honestly a good game. Just worse than the other 4th gen Castlevanias and loses some value due to using Rondo assets

>> No.8164027

>>8163995
Oh yes sure they are side-scollers. Like super aleste.

>> No.8164193

>>8163765
Well, I disagree. It's on the level of long-forgotten trash from the 16-bit era like the Valis games at best. It has nothing on actually good 3rd and 4th generation action games like other Castlevania games.

>> No.8164198

>>8164004
It honestly isn't. Regardless of its connection with Rondo, it plays like total shit. Try it and see. Actually play it and you'll see how bad it is.

>> No.8164330
File: 11 KB, 540x405, castlekino.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8164198
Plays fine to me. Idk what problem you're having.

>> No.8164336

>>8164198
I did and it's not bad. Kinda annoying how much they overuse the spear enemy, but other than that is a fine game. Again, not a great game, but good for what it is

>> No.8164341

>>8164330
No real problems, the game is just awkwardly designed.

>> No.8164363

>>8162856
>get hit by bat
>get knocked back
>get hit by bat again before you can do anything

>> No.8164412

>>8162553
The SNES runs at a mere 1/3rd the speed compared to not only the PC Engine, but ALL it's competitors. It's simply too slow to properly handle a game such as Rondo.

>> No.8164474

>>8164363
https://youtu.be/xPbx7Mgj1BI

>> No.8164503

>>8163783
artist is Pepipopo so no, not likely to be official art

>> No.8164565
File: 15 KB, 250x246, Rob-offart32.jpg [View same] [iqdb] [saucenao] [google]
8164565

>>8162519

>> No.8164585

>>8163995
They're RPGs!

>> No.8164637
File: 301 KB, 1207x1167, castlevania..jpg [View same] [iqdb] [saucenao] [google]
8164637

>>8162563
Ya call THIS immature compared to your shitty bloodborn?
>>8162613
Ah. Another Lolicon who paruses /vr/. It's nice knowing there's others like me out there.
>>8163801
I'd unironically frame that and hang it up on a wall and call it a glorious painting.
>>8164565
When you want to say "FUCK YOU!" to the level design.
>>8162519
nice.

>> No.8164643

>>8163791
Enter the memeing contrarians who claim that Dracula X (SNES) is better than Rondo of Blood (PC Engine.)

It's not. I don't think some of you are serious, but if you prefer one to the other that's fine and just a reflection of your personal preference...

>the original Rondo, which had shit level design and easy as fuck platforming
...but you're actually saying that Rondo of Blood was too easy; Rondo of Blood is not significantly easier than Dracula X as long as you're playing as Richter. (it's easy if you play as Maria, but she's sort of a last-minute joke character to tease people that aren't good enough to beat the game as Richter. This is confirmed by watching her ending alone.) I also don't believe you when you laud Dracula X's level design but dismiss Rondo of Blood's level design as "shit." Both had fine level design. (again, you can prefer Dracula X's level design and platforming, but calling one good and the other shit is clearly an irrational and biased statement.)

>> No.8164649

>>8163019
It's Castlevania's retard fanboy bullshit (TM), especially IGAvania fanboys. Look in nigh any thread, and somewhere along the line it turns into this for a good handful of the games. Don't believe anyone telling you otherwise.

>> No.8164650

>>8163865
I didn't "fall for it," I expressed immediate skepticism that the art was official and wrote the reply to explain as much.

>> No.8164703

>>8164643
Different anon,
>but you're actually saying that Rondo of Blood was too easy; Rondo of Blood is not significantly easier than Dracula X as long as you're playing as Richter

Your first point is bullshit, Rondo's probably the easiest of the classicvanias second only maybe to IV, if even, and that's if you are playing as Richter, Maria is easier but still. Dracula X is harder just by the level design and enemy placement alone, nevermind that it doesn't have the smoothest handling, with DrX Richter not being as smooth as Rondo Richter. The bosses have also been kicked up a notch, the giant bat in particular having a new moveset that actually has to be navigated around instead of being abused to hell and back.

>but dismiss Rondo of Blood's level design as "shit."

Rondo's levels, while pretty, are droll, often only getting good right at the end before they end, and that has a lot to do with flat level design with easy platforming and enemies that have no level design to take advantage of with their spruced up patterns or low health, most of them not serving up much of a challenge.

That isn't to say that Dracula X is better than Rondo, either as a game or an experience, but it is harder.

>> No.8164783

>>8162570
>People hated it for not being Rondo
Did they? When this game out I doubt most people in the west even knew Rondo existed, let alone had played it to compare.

>> No.8164854

>>8164783
in retrospect they hate it for being shitty rondo
back in the day they hated it for not being SC4, which is a fair complaint since that game is way better too.

>> No.8164981

>>8162512
Non traditional final boss.

>> No.8164984

>>8162512
>Dracula X is coming with the Advance Collection
Dang, I wanted Dawn

>> No.8165035

>>8162516
True.
It's cool, though. Let Sega have that one.

>> No.8165075

>>8162512
It's one of the best games in the series and the faggots who disagree can't stop crying about it

>> No.8165082

>>8162927
just plain wrong

>> No.8165083

nothing, it was a decent port

>> No.8165085

>>8165083
>port
I hate this meme, it isn't even remotely a port

>> No.8165286

>>8164650
uh huh.

>> No.8165515

>>8162917
The fact that you compare OG Castlevania to fucking Dracula X is pretty insulting. Castlevania is very methodical once you learn the mechanics, but Dracula X is more about remembering what to do in certain spots. Almost closer to Ghosts n' Goblins in some ways.

>> No.8165581

>>8162512
Nothing, it's a pretty good game.

>> No.8165598

>>8165515
This is a stupid take from someone who got filtered real bad

>> No.8165967

>>8162512
nothing went wrong. It is its own game instead of being a copy of the pc engine version

>> No.8166041

>>8162553
>I guess they'd have to remove the cutscenes due to ROM size limitations?
The cutscenes could've easily been done with sprites if they weren't already.

>> No.8166042

>>8162571
I love how the English version of OG Rondo in Dracula X Chronicles deliberately had the hammy voice acting of 90s CD games. If I ever made a game, I would totally go for this feel.

>> No.8166047

>>8162553
Definitely possible except you have to remember the SNES has a smaller aspect ratio and resolution, so in 1:1 port you'd see less of the area than on PCE

>> No.8166109
File: 21 KB, 320x320, image.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8165967
It would've been better if it'd been just a dumbed down port of the PCE-CD game. Instead we got Rondo of Bootleg, the worst 4th gen CV game.

>> No.8166179

>>8162516
That game isn't good, and I'm tired of pretending it is.

>> No.8166626

>>8162512
the nintendopes were dumbed down by IV and couldnt handle the challenge

>> No.8166636

>>8166626
Why do people hate iv so much when it's the best controlling one

>> No.8166752

>>8162591
lords of shadow was actually good unlike netflix's lgbtvania. In fact, everything the Great Satan (USA) touches becomes faggoty. You cannot name me ONE Satanist (American) adaptation that was morally just.
Castlevania was in Japanese hands for decades and was always good. Castlevania was short-lived in European hands but ultimately Lords of Shadow was good. But one millisecond after entering Satanist hands what was once borderline Christian propaganda has become the anti-christ with LGBT and secularism. The only Castlevania communities online where you can actually discuss the games are Latino ones because every English-language community is blue haired Satanists (often trannies but usually nonbinary) hornyposting their smut fan fiction dialogue and projecting modern Great Satan politics onto the show that even the faggot cunts at Netflix had the restraint not to implement. Half the posts have somebody introducing their gender identity and only afterwards the topic. NEVER trust your intellectual property to Satanists, they are faggots by nature and even in the 1700's had fucking they/them PASTORS like Jemima Wilkinson. Death to America and praise Christ.

>> No.8166775

>>8166752
Lords of Shadow was one of the most generic games on the pee-ass-three-shiddy. Aesthetically, it was grimdark Western comicshit. Looking at the larger picture, it was part of two of the worst trends of its time: rebooting IPs and outsourcing to the West. Calling it "good" betrays some incredibly low standards.

>> No.8166804

>>8166775
Ooh no gritty
The story was different but it was cool and told competently. Ultimately it was still about holy slaying of monsters
Strutvania and Igavania play completely differently so bitching about hack and slash isn't productive. It worked and you were ultimately slaying monsters. The only thing it was really missing from previous Castlevania was a certain jolliness/cheekiness but isn't the romanticism the artistic aspect of Castlevania that we most appreciate? If not then the anime portraits on DoS and PoR wouldn't have been slammed

>> No.8166824

>>8166804
As I said, if you like comicshit and GoW clones, you'd have no problems with Lords of Shadow. The problem is that many Castlevania fans are not fans of this, hence the game's bad reputation. Were LoS a genuinely good game, that'd help, but it was a 5/10 at best.

>> No.8166835

>>8166775
>>8166804
When I think of Castlevania I hear this: https://youtu.be/6hH_3Q87Z40 instead of "Basement Melodies"

>> No.8166840

>>8166824
>Were LoS a genuinely good game, that'd help, but it was a 5/10 at best
Are you a Satanist who cannot grasp base 10
Shouldn't 5/10 be halfway there to a 10/10
Well I am glad we agree LoS was competent

>> No.8166842

>>8166835
And what I think of Castlevania, I think of this: https://www.youtube.com/watch?v=OiazILmn0vQ
But neither of us thinks of LoS.

>>8166840
Exactly, about only half as good as I'd want a good game to be.

>> No.8166847

>>8166824
Vocal minority of autistic retards hate Lords of Shadow, it is remembered as a good game by everybody else. Cutscenes from LoS2 got millions of views on YouTube back in 2014, do you think the viewers were coming in from Call of Duty?

>> No.8166848

>>8166752
>>8166840
Lords of Shadow was a Spanish game, not American. By golly, you're pretty ignorant about everything, aren't you.

>> No.8166851

>>8166847
Almost all Castlevania fans hated it. Other PS360 owners thought it was okay albeit forgettable and irrelevant.

>> No.8166852

>>8166752
Whatever you have to say about the netflix trannies, just because it's bad doesn't LoS good.

>> No.8166854

>>8166842
You are suggesting 10/10 is the bare minimum for a competent product
You really are a dumb nigger.

>> No.8166862

>>8166804
>hack and slash
That's not what a hack n slash here. I don't see how on /vr/ of all place you can get this wrong.

>> No.8166869

>>8166848
I am saying LoS was good, I have even identified it as European. I am fully aware that it isn't Satanist.
What I did identify as Satanist however was Netflix
>>8166848
Fan ratings on metacritic would suggest otherwise. You were too young to remember the hype

>> No.8166880

>>8166862
Sorry pederast I should be using the vocabulary of your favourite bisexual youtuber
Spectacle fighter? Character action? gowlike? You hack and you slash, no it is not as difficult as devil may cry but you don't come up with a new genre for every fucking game the name of the product is a sufficient means of identification

>> No.8166890

>>8166869
You being the only person defending the sorry little thing would suggest otherwise.
>>8166854
The only reason to play anything below a perfect 10/10 is if it's somehow a unique experience. LoS was the opposite of a unique experience.

>> No.8166893

>>8166835
>>8166842
How can you NOT think of vampire killer?

>> No.8166894

>>8166636
Because "best controlling" meant dumbing the gameplay down. Castlevania is supposed to have limited controls to make the gameplay more of a challenge. If you want controls like SMW with full movement whilst in the air, go play that and leave Castlevania to the men.

>> No.8166901

>>8166880
>Spectacle fighter? Character action? gowlike?
Unironically way less retarded than what you did. In all seriousness though it's an adventure beat them up.

>> No.8166921

>>8166890
I am not the only person in this thread who likes the game
>The only reason to play anything below a perfect 10/10 is...
The only reason you have to play a game is if it's good. How pretentious can you be, go sniff your mothers cunt you imbecile. Noooo it isn't enough that the game is fun. Madness, there's so many good games that you would not play because a bisexual pederast YouTuber gave it less than 10/10. So many good stories, good songs, fun levels, cool weapons, et cetera are missed out on because of some idiot paedophiles idea of "perfection". Well the most perfect Castlevania game is the first one, which by your ignorant retardation means no other strutvania game is worth playing.

>> No.8166929

>>8166894
this is retarded. It's their failure if they can't make a game properly hard while also feeling good in your hand. If a games difficulty comes from controlling like a milk truck then it's not good. Imagine if people praised a shmups difficulty because it had 1 second of input delay which makes you have to think and strategize more.

You're a total fanboy. Games should have to feel good in the hand as a number one priority.

>> No.8166940

>>8166921
The argument is pointless. It was aesthetically acceptable for you and unacceptable for me. You liked its mix of gameplay styles whereas I despise every element, from GoW combat to climbing to parryshit etc. etc. etc., and all together they make the worst game I could imagine. I despise Hollywood-style non-music. I hate comicshit. That is why, for me personally, Lords of Shadow is the worst that could have happened to the series. For you it was alright-ish, which fine by me.

One thing we know for sure is that the 7th gen era idea that big Japanese games should be outsourced to the West was widely a failure: every studio is making their big games themselves again.

>> No.8166943

>>8166901
Down syndrome, steam, Wikipedia, the developers, etc all describe it as a hack and slash. Please proce to me that you are not hacking and slashing
>it's an adventure
So along your adventure you may not hack and slash? Retardation, they are not mutually exclusive. Almost every hack and slash game is an adventure
>Beat them up
This is not like streets of rage, the way you fight and interact with the environment is not like streets of rage.

>> No.8166946

>>8166940
Are you certain the worst thing that could've happened to the series wasn't the satanist Netflix adaptation?

>> No.8166951

>>8166943
>Down syndrome, steam, Wikipedia, the developers, etc all describe it as a hack and slash
Yes. That's your argument?
HEY GUYS DIABLO AND GOD ARE TOTALLY THE SAME GENRE!
Eat shit, normie. Or maybe try eating something good for a change.

>> No.8166953

>>8166929
All games are about limitations and rules. Fewer limitations is neither good nor bad. The only thing that's important is whether it's fun learning the limits and whether you feel good overcoming them. For most people, Classicvanias were perfectly balanced in this sense, although to some they were too limiting (or learning them was too hard or unpleasant).

Saying that jump mechanics in CV1 is too limiting for your personally is a valid opinion. Saying that fewer limits is objectively better is wrong, though.

>> No.8166956

>>8166946
The cartoon is not a game, so I didn't care.

>> No.8166959

>>8166953
I don't care about limits. I want the game to feel good in my hand . There are plenty of limited games that feel good in my hands

>> No.8166963

>>8166959
Now that's a valid personal opinion. Now run along, because I and your mother are about to get busy.

>> No.8166969

>>8166951
Now I am called a normie
I am sorry to inform you that your special contrarian identity is based on consumer products that sold millions of units. Grow up

>> No.8166973

>>8166956
It's now more popular than the game and the next Castlevania game will have sodomy to appease the show's fans. Still don't care?

>> No.8166978

>>8166951
>>8166969
You're both pretty stupid. Lords of Shadow is action/adventure. Diablo is the so-called click-and-hope, sometimes stupidly called an action/rpg, but, really, most precisely the genre-defining Diablo-like.

>> No.8166985

>>8166893
Its not as romantic

>> No.8166986

>>8166973
Castlevania is dead. Forget about it. What the fuck is your fixation on gay sex? It's perfectly okay if you're gay, but it doesn't have anything to do with the show's quality.

>> No.8166991

>>8166978
Diablo is the quintessential hack and slash.

>> No.8166992

>>8166978
What makes lords of shadow NOT a hack and slash
What makes devil may cry NOT an action/adventure

>> No.8166996

>>8166986
Satanist detected, of course you think this way

>> No.8166997

>>8166991
>>8166992
That's a useless definition because it was historically applied to everything from beat'em ups with swords to weapon-based fighting games to Diablo-liked. There are better genre definitions that actually outline the difference between Torchlight, Devil May Cry, and Dark Souls.

>> No.8167007

>>8166997
Nobody thinks of Diablo when they think of hack and slash
Everybody will tell you that DMC was the first hack and slash game doesn't matter what Gen X gaming magazine writers say

>> No.8167012

>>8166929
It's a different sort of game. Classic Castlevania is about premeditation, you can win if you stop fighting the game

>> No.8167013

>>8167007
You're wrong, the phrase was here long before. Anything with a sword was a "hack and slash". It's true that that bitch is imagining things about Diablo. Maybe it's a regional shithole thing of some sort with him.

>> No.8167019

>>8167013
Yes the phrase was used for many years but Gen X magazine writers do not have a say anymore. Now hack and slash is defined as the genre DMC pioneered. Diablo is retroactively not a hack and slash and you just have to deal with it

>> No.8167020

>>8166997
>That's a useless definition because it was historically applied to everything from beat'em ups with swords to weapon-based fighting games
Ask me how you're young enough that your first console was a PS2.
Because you're wrong.

>> No.8167030

>>8167019
Forget about game journalists. They are not to be trusted with genre definitions.

>> No.8167035

>>8167030
I have forgotten about games journalists hence I will not consider Diablo a hack and slash

>> No.8167036

>>8167020
They even called the original Golden Axe a hack and slash, you fucking imbecile.

>> No.8167069

>>8167035
Then why do you call lords of shadow a hack and slash?

>> No.8167084

>>8167069
Because it plays much like devil may cry, this is indisputable

>> No.8167115

>>8162512
Nothing.
Only thing that went wrong is retards comparing the SNES game to some ultra-obscure title that 3 people in the world ever owned.
If you look at Dracula X as a standalone SNES game, it's up there with the best platformers in the console.

>> No.8167126

>>8167115
Why didn't western people back in the day find it fun then

>> No.8167141

>>8167115
On its own, it's on the level of the likes of Valis and other garbage. Way below the standard that every single other Castlevania game upheld.

>> No.8167143

>>8167084
Which is not a hack and slash either. DMC is most definitely a beat them up.
>hurr durr not like streets of rage
literally like streets of rage

>> No.8167176

>>8167143
>DMC is not a hack and slash
Kill yourself satanist

>> No.8167184

>>8167176
He's right, DMC is without question a 3d beat'em up. "Hack and slash" is applicable, but not a useful genre name. You're seriously fucking retarded, son.

>> No.8167194

>>8162512
It was a massive step back in gameplay and graphics from Super Castlevania 4, is what went wrong. Everything cool about Rondo that could have made up for that fact ended up being removed, and thus Dracula X became the shitshow it's known as to this day.

>> No.8167213

>>8162658
Found the arbiter of vidya quality, everyone! Kill yourself, you spastic. Do it right now. Hurry UP.

>> No.8167216

>>8167184
>but not a useful genre name
Start a thread on GameFAQs or Reddit or even /v/, anywhere else but this very thread and ask for hack and slash recommendations. You will curiously get DMC, Bayou, MGR, hmmm it really makes you think. Makes you think that you're a moron

>> No.8167225

>>8167216
Here's a better idea: DON'T start a thread on either GameFAQs or Reddit. Ever.

>> No.8167226

>>8162658
Found the arbiter of vidya quality, everyone! Kill yourself, you spastic. Do it right now. Hurry UP.

>> No.8167228

>>8167194
What you describe is not even the whole thing. The game is almost completely unlike any other game in the series in how its physics and controls work. Dracula X is on the level of some of the worst Gameboy castlevanias in terms of how wrong its gameplay is.

>> No.8167231
File: 28 KB, 450x391, 1528507141915.jpg [View same] [iqdb] [saucenao] [google]
8167231

>>8167226
I saw your previous post that you removed. God, that was embarrassing.

>> No.8167679

>>8167176
You're 100% schizo with your pseudo religious stuff.
If you call everyone a satanist, the word loses all its power on actual satanist. I'm just a nazi.

>> No.8167683

>>8167216
They will also tell you non-biological females are women.

>> No.8168240

>>8166847
I have to say the story presentation and actors in LOS were fantastic. Anyone remember Curse of Darkness, wtf was that shit about. A gay demon and fedora tipping protagonist. IGA dialogue never translated well to the 3d games.

>> No.8168505

>>8165598
I kind of agree with him to an extent. While I agree with you about Dracula X not being as stringent as it's being made out to be, CV 1 is no worse.

>> No.8168539

>>8166851
>Almost all Igavania fans hated it
Fixed that for you, just about everyone else was enjoying themselves. Probably the only other ones who even complained were classicvania fans, and that was just because it wasn't 1:1 in terms of game design, specifically the thing about enemy and level design coming together to form a whole, something that only really came up because of LoS being touted by people as classicvania when it's more like translating it into modern 3D. Nowhere near on the level of autistic metroidvania fanboys being mad.

>> No.8168561

>>8167679
I am using Satanist as a euphemism for citizens of the Great Satan

>> No.8168702

>>8167683
A lot of people here believe this tkl, half of you are confirmed trannies and most of you are masturbating to astolfo getting raped

>> No.8169095

And now it's on Switch

>> No.8169103

I really don't like the slower movement speed in XX. I know some people like the game, but I really can't get over it.

>> No.8170181
File: 30 KB, 496x544, Konami.jpg [View same] [iqdb] [saucenao] [google]
8170181

>>8169095
>We can't give you Rondo but you can have the shitty SNES version instead cause fuck you.

>> No.8170316

>>8162512
>game is actually difficult
>"fans" hate it and prefer Moeshit of Blood, the easiest game in the series
Eat shit weeb pedos and get gud

>> No.8170429

>>8162512
>What went wrong?
they didnt release the real game RoB
also this >>8162516

>> No.8170462

>>8162516
Should been a SNES game.

>> No.8170465

>>8162563
Cope

>> No.8170473

>>8162628
>>8162637
Keep crying moron, LoS was masterpiece. Also GoW was shitty Ninja Gaiden/DMC rip off anyway.

>> No.8170479

>>8162647
Still terrible woke writers

>> No.8170484

>>8169095
>>8170181
>Hadn’t play TG-16 mini

>> No.8170541

>>8170473
GoW>LoS
You have no taste. LoS is as bland as it can get, GoW has the whole mythology and ultraviolence thing going for it. It actually has STYLE.

>> No.8170963

>>8170316
Rondo has more stages, better quality music, and better enemy designs and variety. If you prefer the sub-par SNES version, you're a retard.

>> No.8171186

>>8170541
Sorry I take Spaniard-Japanese game over Sony shit

>> No.8171247
File: 2.81 MB, 768x672, beastchase.webm [View same] [iqdb] [saucenao] [google]
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>> No.8171250
File: 2.10 MB, 768x672, backflip_whip.webm [View same] [iqdb] [saucenao] [google]
8171250

>> No.8171252
File: 2.81 MB, 768x672, panther.webm [View same] [iqdb] [saucenao] [google]
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>> No.8171254
File: 2.84 MB, 768x672, bat2.webm [View same] [iqdb] [saucenao] [google]
8171254

>> No.8171258
File: 2.78 MB, 768x672, DeathPerfectFull.webm [View same] [iqdb] [saucenao] [google]
8171258

>> No.8171261
File: 2.87 MB, 768x672, MinotaurKnife.webm [View same] [iqdb] [saucenao] [google]
8171261

>only FAQ available claims the knife doesn't work on the minotaur

Die casuals, you don't belong in this world!

>> No.8171264
File: 2.80 MB, 640x360, SeaSerpent.webm [View same] [iqdb] [saucenao] [google]
8171264

>> No.8171265

>>8171247
>>8171250
>>8171252
>>8171254
>>8171258
>>8171261
>8:7
kek

>> No.8171284
File: 2.13 MB, 640x360, spearknightkey.webm [View same] [iqdb] [saucenao] [google]
8171284

>>8171265
the circle on the HUD is only perfect in 8:7. If you really knew how games were made you'd know it's impossible to compensate for TV stretching outside of things like cutscenes and menus.

>> No.8171287
File: 2.81 MB, 1280x720, basement.webm [View same] [iqdb] [saucenao] [google]
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>> No.8171292
File: 2.51 MB, 640x360, rosary.webm [View same] [iqdb] [saucenao] [google]
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>> No.8171296
File: 2.40 MB, 640x360, Dracula2.webm [View same] [iqdb] [saucenao] [google]
8171296

>> No.8171301
File: 2.81 MB, 1280x720, redaxearmor.webm [View same] [iqdb] [saucenao] [google]
8171301

this one is dedicated to the guy claiming there is only one way to do things

>> No.8171306
File: 2.34 MB, 640x360, bridge.webm [View same] [iqdb] [saucenao] [google]
8171306

>> No.8171310
File: 2.55 MB, 640x360, RedAxeArmor1.webm [View same] [iqdb] [saucenao] [google]
8171310

>> No.8171315
File: 2.27 MB, 768x672, glitchcut.webm [View same] [iqdb] [saucenao] [google]
8171315

>> No.8171318

>>8171284
Have fun with your 7ft tall Richter.
Also your hud 'circle' is taller than it is wide. Count some pixels, sucka

>> No.8171348

>>8171315
These webm's make snes version look better then pc engine

>> No.8171412

>>8171186
>sorry I have shit taste
Don't be.

>> No.8171416

>>8171348
The visuals in the SNES game were pretty good. It's gameplay that sucked so horribly that the game is still reviled. Go play it and you'll very quickly see what I'm talking about.

>> No.8171417

>>8171258
>whole game is bullshit hard
>death is a pushover

>> No.8171419

>>8171287
God, from this webm alone I remember how disturbing the game's controls are. Gameplay-wise, the worst Castlevania by a long shot.

>> No.8171428

>>8171254
>>8171258
Fuck, damage sponge bosses were a chore. How the fuck could Konami fuck up this one so bad?

>> No.8171439

>>8171348
That's because it is. Rondo's backgrounds can be ugly and some level backgrounds are very bland, obviously unfinished

>> No.8171443

>>8171417
it's not a pushover, I'm just good and I got lucky in the first phase (not many scythe spawns, they're semi random)

>> No.8171447

>>8167231
It was identical, except for a typo. What's more embarrassing, is your laughable nitpicking (pathetic little fag, you are). So sore that you can't refute me. So much smacking of the desperation... Fucking retard.

>> No.8171449

>>8171258
welp. i'm a moron for not realizing you can duck under the scythe and whip him out of his spin attack. this shit took me like 30 tries.

>> No.8171450

>>8162519
She doesn't look twelve.

>> No.8171451

>>8171348

Dracula X's visual are on par and can be quite superior to Rondo of Blood there and there. Obviously Rondo sprite have better resolution and colors and shit, but the artstyle of X really, really makes it stand out, at least visually.

>> No.8171461

>>8171443
>not many scythe spawns
Yeah, I counted 1.
In rondo you get swarmed by that shit.

>> No.8171491

>>8162512
Nothing. Music and Visuals are perfect I play it from time to time

>> No.8172413

>>8170541
Castlevania and western romanticism is cooler than wog mythology

>> No.8172423

>>8171318
You say that like it's a bad thing. Are you a 5ft tall wog?

>> No.8174339

>>8162563
I am just now learning there is no Blooborne PC port.

>> No.8175724

>>8166636
Because its level design doesn't acommodate around the fact that Simo's sprite nis not only bigger but way more agile and can whip around like an egyptian slave master, also the spritework is rather shit, most enemies have no animation frames

>> No.8176239

>>8162570
I mean figuring out enemies and their patterns like that is just the essence of classicvania

>> No.8176362

>>8162571
I don't think Rondo is "cringe" but I do agree that the anime characters in the game are a bit jarring. Still a good game, but yeah.

>> No.8176383

>>8162512
Everything. Its castlevania.

>> No.8176384

>>8171412
Hoe mad

>> No.8176567

>>8175724
there are plenty of times the player is expected to be able to whip in multiple directions. if you don't believe me, try playing iv with only the castlevania 1 whip options and note how many candles and enemies are harder or impossible to hit without the axe. and while you're at it, not how many of those enemies are only a single static sprite. they do exits, but it's certainly not most

>> No.8176651

>>8166752
sir this is a wendy's

>> No.8176664

>>8166752
lords of shadow fucking blows dude. the game doesn't work on a basic level. animations don't line up with hitboxes, the magic system is horribly broken, it has metroidvania item gating in a linear stage-based campaign, the fucking shadow of the colossus levels are impossibly shitty and completely miss the point of sotc, the story is ass-backwards bullshit
i could go on but it's NOT RETRO

>> No.8176678

>>8162621
Yeah I don't know what happened to Ellis. I loved Transmetropolitan, Black Summer was fun, and he's always been openly pro-piracy. Then we got this.

>> No.8177550

>>8176664
>I'm going to present a bunch of nonarguments and then end discussion by stating NOT RETRO
Not that you would actually want to engage in discussion or debate, pussy, but the only remotely legitimate gripe in your screed is the thing about hitboxes, and as someone who's actually played the game, the only enemies I've had trouble with because of it were lesser lycans, Cornell to a small extent, and the Black Knight were it's one fucking attack that you should see coming a mile away anyhow.

>> No.8177595
File: 6 KB, 149x118, Maria_Peke.jpg [View same] [iqdb] [saucenao] [google]
8177595

It's a very good Classicvania. If you're a Rondo fan, you should like it. Same gameplay but with totally different level design and new bosses (and some of the re-used bosses from Rondo are more challenging here, since for example the water serpent on Dracula X doesn't have the slowdown Rondo has, so it's faster).
I think there's 2 issues regarding its reputation.
First, it came out in 1995, rather late for a 4th gen game, and while it looks and sounds great, it's still a traditional 2D game, no fancy CG pre-rendered graphics or anything too crazy other than the mode 7 background on the 1st stage, so back in the 90s, people were cynically ignoring games like these (just look at the contemporary SOTN reviews and how reviewers trashed it for being 2D).
Fast-forward to the internet mainstream era of the 2000s and people were now aware of this Japan-only "hidden jaym" called Rondo of Blood for the exotic PC Engine CD-ROM2 and suddenly everyone started crying about "omg! we got negated this AWESOME japanese masterpiece and instead we got a dumbed down port!".
Now, you can find some scans of 90s magazines that mentioned Rondo, and some of them were already preaching this narrative of "Dracula X on snes is a bad port", mostly reviewers who had access to the PC Engine CD and the game so they were feeling extra hipster about it since they knew so few people outside of Japan had played it, but it wasn't until the 2000s and the widespread internet that this narrative became normal among video game fans.
I think it wasn't until the 2010s (late 2010s, probably) that finally SOME people started realizing that Rondo and DX are different games, but many still believe the port narrative, sadly.

>> No.8177623
File: 21 KB, 960x599, Richter_o_i_am_laffing.png [View same] [iqdb] [saucenao] [google]
8177623

>>8177595
>If you're a Rondo fan, you should like it. Same gameplay
Well I don't know about that. Richter handles differently with a slower, not as smooth walk and oddly faster jumping speed in X. This along with the different level and boss design as you've said, and upped enemy design and frankly a different focus from Rondo's comfier proto-metroidvania take I'll add, makes for a rather different game. Not necessarily worse, I prefer Dracula x to Rondo myself for the most part because of those very things, but I can see how fans of the latter wouldn't be of the former.
>but many still believe the port narrative, sadly
Yeah I don't fucking get that, X isn't even a remake, I don't know if I would even call it a retelling of Rondo, it's an utterly different take on Richter vs Dracula and folks had enough resources to see that before 2010.

Pic unrelated, I just don't have many Richter pics.

>> No.8177716

>>8177595
I always saw Dracula X and Rondo as "old type" and "new type" versions of the same general narrative. X plays like the Castlevanias before, while Rondo introduces the type of gameplay the series would become known for later through SotN.

>> No.8177730

>>8177623
>Well I don't know about that. Richter handles differently with a slower, not as smooth walk and oddly faster jumping speed in X.
Hmm, yeah, there's also some other differences (for example, X doesn't have the Bible sub-weapon, which is easil the most broken sub-weapon in Rondo) and item crashes also work differently (less broken too) in X, but I mean, overall, it plays like a classicvania and has most of the Rondo mechanics.
> a different focus from Rondo's comfier proto-metroidvania take I'll add
Yeah definitely, Dracula X is a much more focused game with more action and less exploration, but it still has secrets to be found and different paths to take (not as many as Rondo, but it's there). I remember people parroting "Dracula X doesn't have different routes!" a lot and that's another lie people say about this game.
>makes for a rather different game
It definitely is a different game, which is why it's funny some people still believe the "port" shit in 2021, 15 years after Rondo got widespread available for western players.

>> No.8177813

>>8162571
Because modern society dictates that it's not okay to be genuine. That's cringe. You have to hide under 10 layers of irony instead.

>> No.8178620

>>8171252
That's Cerberus, not a panther, you doofus.

>> No.8178745

>>8162512
>You know what's cool as shit?
>8-way whipping in SCIV
>So let's not add that or any of the cool stuff from that game.

>> No.8178824

>>8178745
I'll never not be mad that the things IV were pretty much abandoned outside of Bloodlines and the N64 games. Say what you want about IV itself not doing a good job of implementing 8-way whipping and using subs from any position with a single button, there's no good reason for later games not picking up the slack.

>> No.8178852

>>8178824
Blame Symphony of the Night. SCIV was well-received but SotN was an international hit. Which is a shame, because SotN really isn't a Castlevania game, so Capcom took cues from that game onward when developing subsequent titles.

Sure, 8-way whipping wouldn't really translate to 3D, and 2D games were on the way out, but the design cues from SCIV were just completely discarded.

>> No.8179171

>>8162512
Nothing. I just played it again in the collection and it's even better than I remember. The final boss is the only kind of shit part.

>> No.8179185

>>8162512
Rondo was the better game, but X largely had better visuals in the environment.

I also prefer the dual with Death at the Clocktower (best Death fight in all Castevanias,) but I hate the new Drac fight/new, more humanoid looking demon form.

>> No.8179190

>>8166179
And I'm tired of faggots like assuming everyone should have the taste in games as you.

>> No.8179197

>>8179171
>Nothing. I just played it again in the collection
I can't believe I'm actually considering buying a collection of jarpigvanias just to support one of my favorite Castlevania games. Those fucking japs really should have included it in the first collection.

>> No.8179237

>>8179197
Well, I like all of the games in the collection. It's definitely weird that it's just sort of there with so very little in common with the rest of the collection instead of being in the Dracula X collection. But at least they put it somewhere, I guess.

>> No.8179294

>>8177595
Based. Can't confirm the stuff about Rondo but sounds 100% exactly like what would happen.

>> No.8179513

>>8177595
I think this is dead on accurate, and to me it says that the people complaining about the game in these same ways currently either haven't played it, haven't given it a real chance, or haven't gotten over their previous biases. I also believed it was a shitty port until I actually sat down and played it, and realized that it actually does a few things better than Rondo, namely platforming and difficulty balancing.

>> No.8179760

>>8164637
>Ah. Another Lolicon who paruses /vr/. It's nice knowing there's others like me out there.
kys

>> No.8180665

>>8171252
it's a pantherus then

>> No.8180678
File: 2.88 MB, 768x672, batwalk.webm [View same] [iqdb] [saucenao] [google]
8180678

>>8177595
>Now, you can find some scans of 90s magazines that mentioned Rondo, and some of them were already preaching this narrative of "Dracula X on snes is a bad port", mostly reviewers who had access to the PC Engine CD and the game so they were feeling extra hipster about it, but it wasn't until the 2000s and the widespread internet that this narrative became normal among video game fans.

God this is so true. Like I keep saying, it's just hip and trendy to shit on this game.

See James Rolfe claiming it's "just a port of Rondo" and it's "worse than IV because you can't moonwalk".
DXX is the only CV game where you can really moonwalk.
And then everything this guy says becomes his fans opinion. Just an example.

>> No.8180743

>>8162579
What were they thinking?

>> No.8180848
File: 8 KB, 114x114, NESticle_hand2.png [View same] [iqdb] [saucenao] [google]
8180848

>>8162512
mode 7 made everyone dizzy

>> No.8180925

>>8178824
>>8178852
>8 way whipping
It just occurred to me that Julius never got his own game, always being just a bonus character.
That would have been a "real" castlevania, but for me portrait of ruin was good enough in that regard.