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/vr/ - Retro Games


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8160617 No.8160617 [Reply] [Original]

>Sega Saturn failed
>most games of any Sega console
>only one to have more than 1,000
Explain this.

>> No.8160625

>>8160617
>Retailers felt betrayed by surprise release and lack of supply
>Most games didn’t make it out of Japan
>Sega internally we’re fighting each other over the future of the company which led to Sega of America stating the Saturn was not their future.
>Big in Japan does not correlate to the rest of the world.

>> No.8160630

>>8160617
it's literally all Yuji Nakas and Nakayamas fault

>> No.8160634

is the original xbox the western equivalent of the saturn

>> No.8160639

>>8160634
No, the Xbox is the Dreamcast 2.

>> No.8160640

The US library was only 258 games.

>> No.8160649

>>8160640
Is this true, Saturnbros? How many US games did have N64 have?

>> No.8160657

>>8160617
The only people who found value in any Sega console was a big fan of arcade games. This was not for a casual market.

>> No.8160663

>>8160649
296 if I am remembering correctly

>> No.8160664

>>8160649
296 games. This is out of 393.
This is compared 258 to 1,265.
N64 US numbers:https://www.ebay.com/itm/270638233009
N64 total numbers:https://en.wikipedia.org/wiki/Nintendo_64
Saturn numbers:https://www.reddit.com/r/SegaSaturn/comments/1wh7if/only_258_saturn_games_were_released_in_the_us/
Take my sources with a grain of salt.

>> No.8160667

>By the end of 1998, around 1.5 million to 3 million units were sold in the United States, compared to 6–10 million sales in Japan/Asia by the end of its production run
Most of those games were only released in Japan where the Saturn was actually successful.

>> No.8160669

>>8160664
>n64 had 100 more games
Are there any good ones?

>> No.8160672

Only Japan makes good games, and Japan is the one region where the Saturn was successful.

>> No.8160674
File: 68 KB, 607x617, C5lkcpXWMAESfLi.jpg [View same] [iqdb] [saucenao] [google]
8160674

>>8160617
In Japan it was surpassing the PSX in sales... until the release of Final Fantasy 7.

>> No.8160675

>>8160617
If you dump a bunch of garbage on a garbage console you end up with a lot of garbage. Maybe even a 1000.

>> No.8160678
File: 2.99 MB, 176x215, 1623478436338.gif [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8160617
>wow look at all these samey weeb schmups and jarpigs saturn is a truly underrated console bros

>> No.8160680

>>8160669
It had the most top rated and best selling games in the US. I don't know exact numbers, unfortunately.
The Saturn deserved better.

>> No.8160684

>>8160678
Stop shitting up the boards with wojaks, jfc
I came here to avoid Deltarune chapter 2 spoilers and wojaks

>> No.8160686

>>8160672
why are the japanese so good at video games?
Genesis has little to offer. It's a lot of western games and they have little to offer.

>> No.8160690

>>8160678
stay triggered by superiority, you'll never own a saturn

>> No.8160697

>>8160690
Stg all play the same there's a reason they died out in favor of other genres. Failure to innovate

>> No.8160698

>>8160686
But do they have little to offer?

>> No.8160702

>>8160698
I love my snes and my saturn. Two best consoles of all time

>> No.8160709

>>8160702
Well the Saturn is, don't know about the SNES though

>> No.8160723

>>8160709
You hate snes? You're just mean

>> No.8160726

>>8160617
>>Sega Saturn failed
Yes
>>most games of any Sega console
So?
>>only one to have more than 1,000
wow
>Explain this.
No

>> No.8160727

>>8160723
I like the SNES, but two best? Makes me think

>> No.8160730

>>8160669
>Are there any good ones?
a couple dozens

>> No.8160731

>>8160727
Snes has support to year 2000 and the same overwhelming japanese talent that also made saturn great
you're just racist

>> No.8160736

>>8160731
How am I racist if they're both Japanese
checkmate cuties

>> No.8160742

>>8160678
Based

>> No.8160749

>>8160617
It was better than the PS1 at 2D and Japan didn't throw 2D overboard to the extent Westerners did.

>> No.8160764
File: 5 KB, 850x417, Blending-semi-transparent-colours[1].png [View same] [iqdb] [saucenao] [google]
8160764

>>8160749
*blocks your path*

>> No.8160776

I don't think any game besides Daytona sold more than 100,000 in the US

>> No.8160894

>>8160690
I have a Saturn but I've found it hard to find any worthwhile games besides panzer dragoon, policenauts and nights. Fighting games are worthless garbage. Shmups are good but what's the point in playing Saturn ports when it isn't the 90s and I can just emulate the arcade versions?

>> No.8160918

>>8160630
Nice stolar deflection.

>> No.8160931
File: 161 KB, 1078x1344, raahp2wr9hn11.jpg [View same] [iqdb] [saucenao] [google]
8160931

>mfw console warriors try to push the "n64/saturn failed" narrative

>> No.8160932

>>8160918
He had nothing to do with saturn

>> No.8160936

>>8160617
None of them were must have titles that moved systems. It never had anything like Final Fantasy 7 or Ocarina of Time.

>> No.8160945

>>8160894
id bet 10 bucks you havent played anything except these 3 games

>> No.8160969

>>8160894
>nights
I'd recommend Dragon Force, but it's scientifically impossible for someone to like both it and NiGHTS.

>> No.8160971

Nobody gave two shits about the Saturn in the US.

>> No.8160983

>>8160674
Jesus, 1998 was a huge year for the Playstation.

>> No.8161028

Can we all just take a second to appreciate the utter insanity that was the decision to include a cartridge slot in the Saturn but not have any backwards compatibility with the Genesis / Megadrive library?

>> No.8161034

>>8161028
let's not and say we did

>> No.8161045

how could it? aside from a 68000 there weren't any of the other chips from the Mega Drive in there

>> No.8161490

>>8160617
Too expensive, underpowered, and tedious to develop on compared to Playstation is why the Saturd failed. Being "successful" (if you can call selling just 6 million units that) in 1 region doesn't change the fact that it's still a failure. No amount of cookie-cutter jarpigs or watered-down ports of arcade shmups will ever change the fact it's a piece of shit.

>> No.8161493

>>8161490
Someone's salty that the Saturn was a success

>> No.8161508

>>8161493
Mega Drive / Genesis was the only Sega console you could call successful.

Stay delusional though, Saturncuck.

>> No.8161525

>>8160617
Reminder that game journalists sincerely tried pitting NiGHTS against Super Mario 64.

>> No.8161526

>>8160617
most of those were ports of porn games

>> No.8161527

>>8161508
If you keep repeating that maybe people will believe you

>> No.8161528

>>8161525
I know, kind of unfair to Mario.

>> No.8161529

>>8161490
>No amount of cookie-cutter jarpigs
Why do you retards say this? You can count the number of RPGs released for the console (in the only country that matters anyway) on one hand. The Saturn is NOT an RPG console. Even in Japan, the RPG library still pales in comparison to the SFC and the PSX, the actual RPG machines. If you dismiss the Saturn because "it has too many RPGs", then I know you haven't actually played the Saturn. The problem is, the types of games that RPG haters love, gay ass fighters and shmups, those are the boring games that the Saturn is full of. I WISH the Saturn had RPGs. Well over half of the English language RPGs that exist for the system are fan translations that came out within the last three years.

>> No.8161558

>>8161528
Yeah, it was pretty scandalous. You'd think completely raping an outmoded score attack game in public would harm its reputation, but it only bolstered the red plumber further. I guess the lesson here is to pick and choose your battles.

>> No.8161567

>>8161558
Yeah, I guess making it in no way engaging or exciting helped paved the way for the future, so it was the smart move on their part.

>> No.8161570

>>8161567
>>8161558
Now kiss

>> No.8161575

>>8161570
b-but my mom said boys aren't allowed to kiss ...

>> No.8161672

>>8160617
Japan.

>> No.8161765
File: 1.16 MB, 750x1334, 90009FF5-D613-4416-BE27-BC7F50CC8D1A.png [View same] [iqdb] [saucenao] [google]
[ERROR]

question for you saturn orbiters, is this the price I can expect to pay in a Japanese second hand store or is this marked up?

>> No.8161776

>>8161765
Well, I don't know too much about the retro scene around the Saturn, but if the PS1 and Gamecube are indicators, this is quite the mark up.

>> No.8161784

>>8161765
It's marked up even from the average selling price online. If you're thinking of a copy off eBay, I wouldn't go much above 100 dollars before shipping, or better yet, find one with free shipping.

>> No.8161804
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[ERROR]

>>8161765
I think that is marked up. At that price it is cheaper for the MVS cartridge. It used to be really cheap because everyone preferred the Playstation port.

>> No.8161820

>>8161765
Just buy it dude it's metal slug

>> No.8161864

>>8161765
do you plan on playing it?

>> No.8161913

>>8160640
3rd world countries do not matter in the grand scheme of things

>> No.8161916

>>8161913
Except, apparently, they do.
>Sega Master System sold 5 million in Brazil, outselling every single other console on the market there.
>This wasn't the only time this happened, Sega effectively outsold by a factor of 16 every time they released something in Brazil.
>Surgical Strike got a CD 32x release only in Brazil.

>> No.8161917

>>8161913
I agree. Nobody would care about PAL countries and their irrelevant Zniggy computers/games.

>> No.8161924

>>8161916
Was the Master System actually a more successful console in PAL territories than the Saturn was in Japan?

>> No.8161930

>>8161924
Unironically, yes. The Master System literally sold more copies in a 3rd world country, than the entirety of non-Japanese sales of the Saturn. Japan, according to Wikipedia, sold 5.75 million Saturns, and the total sales are 9.26 million. Quick maths reveal that even if you added up EVERY SINGLE SALE from outside of Japan, they only sold 3.51 Saturns, literally 1.49 million short of Brazil's (still selling) Master System base, if I'm reading the article I got that number from right.
Probably should source that so that I can get ass fucked for reading it wrong.
https://www.atlasobscura.com/articles/brazil-is-a-video-game-alternate-universe-where-sega-beat-nintendo
This article sources it from
https://www.uol.com.br/start/ultimas-noticias/2012/07/30/vinte-anos-depois-master-system-e-mega-drive-vendem-150-mil-unidades-por-ano-no-brasil.htm#fotoNav=7

>> No.8161932
File: 84 KB, 220x160, theyre-all-dumb-dumb.gif [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8160894
>panzer dragoon
Overrated
>policenauts
Literally kojima shit
>and nights
Not even a good game

So you play mediocre titles, then complain you dont like the system these are on. WHAT KIND OF FUCKING IDIOT ARE YOU?

>> No.8161942

>>8161930
>Japan, according to Wikipedia, sold 5.75 million Saturns
Yes, up until 1996. Which probably doesnt even include the white saturn model 2. The real number is much higher.

>> No.8161953

>>8161942
The estimates range(with the model 2), 9.26 to 17 million. With the higher estimate, 10 million were sold in Japan, and more interestingly, I can actually place a more specific number on the US inclusion. Assuming higher end numbers, 3 million were sold in the United States, which means that the Master System sold on par in Brazil to the Saturn world wide, excluding the NTSC-U region. This is a margin of error of negative 1.5 million, so take of that as you will.
https://vgsales.fandom.com/wiki/Sega_Saturn

>> No.8161956

>>8161953
>all N64 and PS1 fans are now furiously typing "ACKSHUALLY"

>> No.8161998

>>8160669
Mario, Zelda, the list goes on...

>> No.8162007

>>8160697
STG?

>> No.8162013

>>8161529
The only country that matters is Japan when it comes to videogames and Saturn had a shit ton of RPGs. Why to think Saturn fans kept electing games such as Sakura Taisen and Tengai Makyou 4 as their favorite even to this day. Ignorant burger fat fuck.

>> No.8162016

>>8161765
Bad port, play in on steam or mame

>> No.8162032

>>8162007
ShooTing Game

>> No.8162045

>>8162013
>Incel Taisen
Cringe. Japs proving time and time again they have the shittiest taste of any other country.

>> No.8162067

>>8162013
The Saturn had some RPGs, almost all Japanese exclusive, but the point was that it's not an "RPG machine". It's odd that RPGs are always the go-to attack against the Saturn, when most English speaking Saturn players would have had access to only 5 RPGs a decade ago and only about 10-13 today, and even in Japan (these people are monolingual so it's not like they give a shit what's popular in Japan anyway) it's still underrepresented compared to the SFC and PSX which had major blockbusting Square and Enix titles. The list also gets a lot of padding with strategy games, like you mentioned with Sakura Taisen (depending on who you ask, strategy games are a separate genre) and some games which are more like VNs with RPG turn based battles but no other RPG elements (just played one of these, Bakuretsu Hunter R). Anyway, don't know why you're arguing with me when I'm on your side.

>> No.8162071

I desperately want a saturn but they're so costly to be honest especially since an ode is mandatory
I just gotta cope and try to fix my 32x

>> No.8162076

>>8162071
Download SSF and enjoy every Saturn game from the convenience of your PC, my dude.

>> No.8162079

>>8162071
>but they're so costly
No they're not bro. Please love yourself and buy a cheap $40 system from Japan.
>especially since an ode is mandatory
No it isn't bro. You can get by just fine with a soft mod cart (Pseudo Saturn) and even if you went the legit release route Japanese games are cheap as fuck and you'd be surprised how many affordable US games there are. The meme prices are mostly on collector hoarding titles like the WD games.

>> No.8162161

>>8162076
Nah
>>8162079
There are no cheap $40 form japan
Even then a pseudo saturn is still an expensive additional cost on an expensive platform

>> No.8162169

>>8162161
https://www.ebay.com/itm/174925781972
Here. 66$ Saturn. If you don't mind doing retrobrite, or just don't care about the appearance.

>> No.8162172

>>8161765
Suruga-ya has the same prices on their Japanese site as on their international site; it may serve as a reference if you need one in English
https://www.suruga-ya.com/en/products?category=20014&keyword=metal%20slug

>> No.8162173

>>8162071
>especially since an ode is mandatory
Burning CDs isn't hard, are you stuck on a fucking Chromebook or something?

>> No.8162180

The Saturn had ASTAL, the only game that mattered.

>> No.8162185

>>8162161
https://www.jauce.com/search/Sega+saturn+console

Check them prices brah. Some of these are like $10

>>8162169
Do not fall for Ebay prices.

>> No.8162186

>>8162185
>Do not fall for Ebay prices.
Ebay prices are always the higher end despite them definitely not being worth it, that's why I went for it this time. What better way to point out a bullshit argument than to point out a 99$ Ebay price tag?

>> No.8162189

>>8162180
Astal is overrated style over substance garbage. Some of the most boring level designs to ever grace a platformer, honestly.

>> No.8162191

>>8160674
>Saturn is the only one with a range for its units
That institutional cope

>> No.8162196

>>8162189
Nah™

>> No.8162224

>>8160945
I played Super Tempo as it looked cool but it sucked. I really like the soundtracks to sonic 3d and sonic R, but neither are particularly good games.

>>8161932
Of course I'd complain about not liking the system if I've only played mediocre games. If I played good games, I wouldn't be complaining, would I? The problem is, when I try to look up games worth playing on the Saturn, every result is a fighting game or a port of a shmup, neither of which are worth my time. If you can recommend any that aren't I'll gladly give them a go.

>> No.8162227

>>8162169
>>8162185
Thanks a lot I appreciate this I'm gonna finally get a saturn
Should I just buy a pseudo saturn cart or buy an old action ready cart?

>> No.8162232

>>8162227
Just a word of advice if you are buying a Saturn from another country
They use AC power so make sure you have a transformer for the power or change the power supply in the system

>> No.8162261

>>8160617
Out of those 1,000 games, how many are 10/10 exclusives? I guess Nights and Panzer Dragoon. Radiant Silvergun is Japan only.

>> No.8162272

>>8162261
How many of ANY console is 10/10 exclusives?

>> No.8162312

not og poster but as someone who owns multiple saturns some good/decent ones are:

burning rangers
virtual on
shining force 3
baku baku animal
sakura wars (obvious choice but it's good)
mech warrior 2
herc's adventures
steamgear mash

some other nice ports too, like theme park, puyo puyo. couple of megaman games, rayman etc etc are on the system. id recommend looking at the japanese library if you can because that's where 90% of the games are (sorry this is long)

>> No.8162318

>>8162232
I run import consoles with no power adjustments. I don't think it's a big deal.

>> No.8162325

>>8162227
It's honestly easier to just get an already flashed pseudo saturn cart. The process of flashing an AR cart yourself requires owning a real game and mastering disk swapping at a precise second while the lid is open. Kind of crazy that you can flash a cartridge with a CDr using just the console when you really think about it. But yeah, it's honestly cheaper and easier to get those red or black carts.

>> No.8162371

>>8162224
Its time to stop listening to what others want you to play. And develop a taste of your own.

>> No.8162379

>>8162318
most consoles are DC so it is not, I think only Saturn and Dreamcast are AC, so it is

>> No.8162381

>>8162371
There aren't any games on the Saturn I want to play.

>> No.8162384

>>8162381
There are.

>> No.8162391

>>8162384
Why do you say that? I can look at games on the NES, SNES, master system, mega drive and PS1 and have no problem finding dozens of games that look good. But when I look at the Saturn library all I see are ports and shitty derivatives of 90s arcade trends.

>> No.8162507

>>8160617

No one is saying no effort was put into it. It failed because no one bought it.

>> No.8162532

>>8160617
All of the good ones were Japan only.

>> No.8162931

>>8161490
It wasn't underpowered, it was just hard to program for, and overly expensive.

Also, you're forgetting all the incredible ports of various fighters that the Saturn had, OK, you needed the RAM cart, but most of the time you could buy one with whichever fighter you were getting.

Unfortunately, 3D was the new hotness, and the Saturn wasn't great at it DESU. So while stuff like Virtua Fighter 2 looked incredible, your average multi-format programmer was probably not willing to go the extra mile to learn the quirks and program a port that took advantage of the saturns capabilities.

>> No.8162940

>>8162379
Yeah but I've run my import saturn for 5 years with no problems

>> No.8162970

>>8160617
>Sega Saturn failed
In the west maybe

>> No.8163130

>>8162931
It was all three simultaneously. Saturn simply could not keep up with Playstation for fully polygonal environments. It could do other things better I guess but nobody cared about that.

>> No.8163134

>>8162970
It bombed in Japan, too:

https://www.vgchartz.com/analysis/platform_totals/Hardware/JP/

>getting beaten by the fucking Vita
Kek.

>> No.8163216

>>8163134
That's not "bombing." It surpassed Nintendo's console. Possibly THE biggest name in video games.

>> No.8163227

>>8163216
>not being dead last means you are successful
Dude no. You're totally delusional

>> No.8163232

>>8163134
I think you don't understand what you're talking about.

>> No.8163237

>>8163216
Call me when the Shiturn sells more than the NES, SNES, or any Nintendo handheld, then I'll start to care.

>> No.8163238

>>8163134
>Sonygger aving a wank
The machine was a commercial success in Japan.

>> No.8163248

>>8163237
Fuck off Aussie-kun.

>> No.8163258

>>8163227
>>8163237
Look, Saturns are pretty cheap now, even despite the bubble. I'm sure you can save up enough money to buy one. And it's really not that hard to learn Japanese either. You really can play Saturn games if you try! It's much more rewarding than coping this hard.

>> No.8163259

Saturd is funnier than Shiturn. Shiturn is a really forced insult.

>> No.8163262

Great, another thread ruined by that autist off his meds

>> No.8163264

>>8160674
>3DO outsold the PS1 in 1994
Holy kek

>> No.8163272

>>8163264
It did release in december..

>> No.8163281

>>8163258
I don't want one. Shiturn has no games.

>> No.8163286

>>8163258
Japanese is literally impossible
I'd only buy a saturn if it had the 64x

>> No.8163326

>dude shitty arcade ports and weeaboo non-games for incel losers lmao

The Sega Saturn... was a mistake...

>> No.8163428

AAAAAAAAAAH SEGA
https://www.youtube.com/watch?v=zDZx8UZYf7k

>> No.8163430

>>8163130
Unfortunately true, the trend was 3D, as it was new, and the focus was shifting away from 2D games, which looking back was a mistake, as the 2 could have co-existed just fine.

>> No.8163435
File: 22 KB, 469x469, dunky_kung.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8163286
>Japanese is literally impossible
This is your brain on an IQ of ~85

>> No.8163437

>>8163430
On the Playstation they did. It had plenty of good 2D games.

>> No.8163446
File: 22 KB, 229x173, 1595339602487.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8163435
stop larping nigger

>> No.8163460

>>8163446
Stop being dumb and edgy.

>> No.8163487
File: 2.80 MB, 320x240, ralph_minecart.webm [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8163437
Like pic related, which BTFOs any platformer on the Sega Shiturn.

>> No.8163501

>>8163487
Game didn't sell well in Japan, unfortunately.

That's something very easily doable on Saturn hardware.

>> No.8163724

>>8163281
It has a thousand.

>> No.8163758

>>8163724
And all of it's garbage not worth wasting your time with, see >>8163326

>> No.8163781

>>8163487
>Cart dosen't match the track angle.
ARE YOU EVEN TRYING SEGA?

>> No.8163797

>>8163758
Nibba, PS1 library is literally full of unplayable garbage and trash. Saturn is nothing compared to that.

>> No.8163806

>>8163781
Fuck off you schizo. Can't read? Or did it get worse in the few weeks that you're off your meds?!

>> No.8163819

>>8163781
You are one of the biggest schizos I've ever encounter on 4chinz

>> No.8163832

>>8163781
many modern mine trolleys have self-righting buckets that can't swivel around until you unlock them for emptying.

>> No.8163867

>>8163437
Sony actively discouraged 2D games on the PS1, Capcom actively had to threaten to not release Resi 2 on PS1 unless they let them also release a 2D Megaman game, so while there's also stuff like Mortal Kombat, and SFA3 and so-on, Devs were encouraged to make 3D games, not 2D games.

>> No.8163883

>>8163867
Proofs?

>> No.8163890

>>8163797
The PS1 has more lowest-effort shovelware crap, but it also has way more stuff actually worth playing. (VNs and fighting games are not worth playing)

>> No.8163912

>>8163867
Are you sure this wasn't just an American/western attitude? Both the PS1 and PS2 had a number of 2D games in Japan that never made it out of the country. I remember hearing in the PS2 games that Sony just wouldn't allow the majority of them to be published in the west.

>> No.8163954

>>8160617
~50% of which are different versions of mahjong and softcore porn.

>> No.8163957

>>8163954
am I supposed to hate mahjong and porn now?

>> No.8163959

>>8163957
Yes

>> No.8163963

>>8163959
You're like those people who mindlessly hate sports games. Mahjong stuff is so underrated in retro games as well as gambling games

>> No.8163971

>>8163963
Whatever retard.

>> No.8163998

>>8163912
I remember hearing that's why the Cave 360 ports never hit the PS3.

>> No.8164091

Why are saturnfags so desperate to make people think the Saturn was actually some kind of super success that has been covered up by some kind of Sony-Nintendo conspiracy?
I dont see this kind of attitude anywhere but with the Saturn

>> No.8164113

>>8164091
They don't do a very good job of it either, I've never seen Saturn fans actually list good games, when you ask they just get pissy and go "find them yourself retard"

>> No.8164124

>>8163963
Based mahjong chad. Imagine hating sports games like nhl rock the rink. These people need to go back to mario.

>> No.8164132

>>8164091
>>8164113
Schizos leave, k?

>> No.8164134

It's strange how even though I hated the sega saturn, I just found I hated the n64 more.

The n64 literally feels like a kiddies console. The cheap shitty kind your parents get you when your 6-12 and all the games on it seem kindergarten level.

The Saturn even though it was only decent in japan had way better games on it like Die Hard Arcade, fighting vipers, virtual on, virtua fighter 2, hotd, kof, Darkstalkers 3, xmen vs street fighter and so many more.

>> No.8164136

>>8164113
Well, every time I've tried to list games, you then go say it's not a good game, so now I'm just apathetic to the point that I refuse to list games.
Tastes differ greatly, so why should I partake in what is essentially a continuation of a now rotting levels of dead console war?

>> No.8164148

>>8164113
It's because you make no effort to hide your bad faith. How can you with a straight face say you can't find even one game out of a thousand that appeals to you? It doesn't come off as a genuine question but an invitation to shitpost. I could list 10 of my favorites but inevitably some guy is going to green text every single one of them with some nitpick about how much the game sucks or how bad the genre is or it would have been better on this system or it's not as good as the arcade version if it's a port or whatever.

That being said, Saturn fans should stop pretending the console was a success. It's fine being an underdog console, we don't need to pretend it was anything else.

>> No.8164167

>>8164148
>innocently ask 'whats good for this'
>YOURE IN BAD FAITH YOURE JUST GOING TO SAY ITS SHIT NO MATTER WHAT I SAY GO FIND SHIT ON YOUR OWN FUCK YOU

no...I just know nothing about this incredibly esoteric console

>> No.8164183

>>8164167
>I just know nothing about this incredibly esoteric console
Okay, not that anon you just replied to, but a lot of people flat out go "it's not good" even if they haven't even TOUCHED the console.
Nights is okay, I like the Panzer Dragoon Saga, and Daytona USA is the only racer I've ever gotten relatively good at.

>> No.8164195

Saturn's jp exclusive library is overrated, nobody wants to play your coomerbait weebshit like sakura taisen or yu-no or grandia.

>> No.8164209

>>8164136
I don't care about console wars, and even if I did, I'm a big fan of sega. I love the master system and mega drive. The Dreamcast is less good but there's still plenty of games I like. I want to like the Saturn, I'd like to find out about lesser known games. But when I look at lists of games on the Saturn it just seems completely devoid of anything except arcade ports and VNs.

Mind you, the N64 seems even more lacking in worthwhile games.

>>8164148
I like panzer dragoon, and nights. I'm not saying I don't like even a single game on the Saturn, but everyone says it's full of hidden gems and then when I try to look beyond the surface level I don't find anything there. On pretty much every other major console (N64 not included) from any generation I can find dozens of cool games easily whereas my Saturn doesn't get a lot of use outside of panzer dragoon.

>> No.8164215

>>8164209
>N64 not included

>> No.8164240

>>8164195
X men vs street fighter
Kof
Marvel super heroes vs x men
Darkstalkers 3

What do u consider cartridge based coomer shit?

>> No.8164271

>>8164148
Outside of Japan it wasn't a success and I've never seen anyone pretend otherwise. Most even agree in Japan it was winding down pretty hard by 1998 and the console was in decline since vf2.

>>8164136
At this point the winning strategy for me has been posting Saturn games, when people ask about it I just tell them honestly it's a Saturn game. This generates interest naturally. Seeing people react to games like Psychic Killer Taromaru, Cotton 2, Bulk Slash and Stellar Assault SS has generated more positive discussion than any posting of plain text. Most of the Saturn's games have this basic appeal that when you see it in action it inherently looks fun, so just showing game play alone is enough to convince people the games are good.

That said, there are literal dedicated autists who will go out of their way to shit on the console with shitty webms of tomb raider or quake despite most agreeing the consoles strengths are in 2D titles or arcade games. Why a multiplat on every platform for the past 20 years should be a deciding factor in a console known for the opposite kind of game is a real cocksucker move.

>> No.8164317

>>8164167
Point in case. But fine, I'll subject myself. What genres do you like?

>> No.8164319

>>8164317
Pizza

>> No.8164339

>>8164317
I like platformers, music games, shmups (but no ports, I'll just play the originals of those), stealth games, and weird, experimental stuff. Some of the games I've recently played on the PS1 are Abe's Oddysee, Vib Ribbon, Klonoa, and LSD.

>> No.8164343
File: 252 KB, 1280x941, tumblr_5aae3933998bfebeab36d35663c0b0cd_812c2d40_1280.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8164319

>> No.8164352

>>8164339
>shmups (but no ports, I'll just play the originals of those)
Why when most of the time Saturn versions are better?

>> No.8164354

>>8164352
How so? If I'm gonna play something, I would always prefer to play the original version of that game.

>> No.8164368

>>8164339
>I like platformers,
Then you're in luck -- Saturn has the most 2D platformers of the 5th generation systems:

Assault Suit Leynos 2
Astal
Bug Too
Clockwork Knight 2
Earthworm Jim 2 (arguably best version)
Hissatsu!
Keio Flying Squadron 2
Megaman 8 (better than the PS1 port)
Mr. Bones
Rayman (arguably best version)
Shinobi X
Shinrei Jusatsushi Taromaru
Silhouette Mirage (better than the PS1 port)
Super Tempo
Tryrush Deppy

>> No.8164369

>>8164354
New music, arranged modes, more options for input, dip switch settings in options menu. For something like Elevator Action Returns a 3 button cabinet does not exist, but the Saturn version supports the third button for grenades which makes the game play a lot smoother.

>> No.8164373

>>8164369
Yeah, but loading times. No thanks, I'll stick to playing the original games on MAME.

>> No.8164385

>>8164343
What a based image, fuck.

>> No.8164393

>>8164373
seems like a very minor thing considering you're already emulating.

>> No.8164439

>>8164393
Don't Saturn emulators have notoriously bad input lag and eat up lots of CPU resources though

>> No.8164483
File: 144 KB, 680x660, 1622168786209.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

If you look at genesis vs snes in the previous gen, genesis did really well in North and South America and Europe and did comparatively poorly in Japan. So what did the genius sega executives decide to do?

that's right! Every fucking game on their follow-up console is JAPAN-EXCLUSIVE!! Great Idea retards.

>> No.8164746

>>8164439
no, emulation is flawless. You're an old man

>> No.8164752

>>8164483
Saturn's japanese exclusivity is a meme parroted by hipsters in the hopes no one will actually make them name games it had worth playing.
All of the noteworthy Saturn games received releases worldwide, all the jap "exclusives" were dead genres like shumps, or were multiplats and since the Saturn had 0 marketshare anywhere else in the entire world, only the PS1 version was brought over. The games actually stuck in Japan were shit like mahjong, VNs, pachinko sims, and literal porn games just like every other console

>> No.8164787
File: 2.52 MB, 200x200, 1631750633735.gif [View same] [iqdb] [saucenao] [google]
8164787

>>8164746
No, it still isn't.

>> No.8164891

>>8164752
There are a FEW good ones, but for the most part what you say rings true.

>> No.8164897

>>8164752
isn't shmup the goat genre ?

>> No.8165502
File: 17 KB, 400x300, 539049D1-E678-4E45-8345-A0DAD243D1C8.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

Bought one of these for dirt cheap. How do I find vcd rips? I know they were, and might still be, popular in poor Asian countries but I have no idea how I’d go about searching for them.
I wanna watch a few movies on my Saturn for the novelty of it. Really prefer not importing them, although I did see some Star Wars vcds claiming to be the “original premier”.

>> No.8165518

>>8165502
does this affect any games or is it exclusively for VCDs?

>> No.8165523

>>8165518
Like 5 games work with it. One exclusive. I don’t think it’s worth what eBay sellers are asking for it. I wouldn’t have purchased mine if I didn’t get it so cheap.

>> No.8165526

>>8165523
oh nah I was just curious if it fixed games with poor FMV playback

>> No.8165530

>>8165526
There are some games which use it optionally for improved FMVs. But only a few.

>> No.8165535

>>8165530
it would probably only work on the jap games though right?

>> No.8165551
File: 32 KB, 220x368, 220px-Solar_Eclipse_1995_cover.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

I picked this game up on a whim because it's cheap. Damn. This game rules bros. Solid space shooter with some difficult bosses, lots of cool power ups, and a nice 3D world with alternate routes. It has a bunch of FMV scenes, they hired some team of shitty D List actors to act out their script, it's some legitimate so bad it's good cheesy shit, but the FMV is actually probably the most impressive I've seen of any saturn game. Usually the video resolution is low and the Saturn blows it up and it looks blurry or has washed out colors, but I have never seen video this clear, this long, this detailed on the Saturn, it actually looks DVD quality. But it's the game that really matters and it's pretty awesome. 8/10. Thank you for reading my blog.

>> No.8165564
File: 189 KB, 980x665, Screenshot_20210923-065831_Firefox.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8163883
I was mistaken, see attached.
>>8163912
It's quite possible.

>> No.8166052

>>8160674
Saturn sales are so weird to me. Sega never did well in Japan, it was a distant third to the PC Engine even with Sonic.

I guess it all ties into Sega's domination of the arcade scene, combined with them finally having a console capable of actually playing their fancy new arcade games. And NEC completely bombing, giving them new market space.

I guess it's all about Virtua Fighter. If you don't understand VF, you'll never understand the Saturn's sales.

>> No.8166116

>>8166052
>even with sonic
Japanese have shit taste, but they have enough taste to know Sonic is trash.
Sega was carried by Europe and licensing to South America for most of its life.

>> No.8166127

>>8166116
Sega was carried by NEC being absolutely fucking retarded and waiting years to release their console in the west with a dumb console redesign. They should've had the CD version out before the Genesis ever dropped.

>> No.8166131
File: 3.59 MB, 1724x2048, Screenshot_20210923-213947.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8161765

Looks marked up to me. But you don't really have a choice with buying from people who will ship internationally.

>> No.8166378

>>8166127
>with a dumb console redesign
this will never not baffle me

>> No.8166402

>>8166378
Well, the NES did well, so they probably followed the same retarded logic of "it worked for them, it'll work for us". Sega weren't as stupid, they just changed the badge to Genesis and got it out the door as fast as possible.

>> No.8166417

>>8166402
well sega was kind of different as every region used the same boards
Also the AV famicom and top loader are much more appealing to me

>> No.8166418

>>8161913
Reddit moment

>> No.8166437

>>8166417
I wonder if the SNES having a redesign in America and the original design in Europe was Nintendo testing to see if spending all that money on a more "western" design was actually worth it. Clearly it didn't make any difference, given they've used the same design everywhere since, just like every other company.

I think the Famicom did need some revision, mainly because of how short those controller cords were, but I'm reminded of some article with an interview from some whore in the 80s bragging about how the Nintendo's sales were somehow down to her genius redesign of making it look like a shit VCR. Personally I've always found the AV/top loader designs to be very ugly.

>> No.8166612

>>8160764
It wasn't a necessary expense to add hardware transparencies back then because dithering did the job just as well on CRTs

>>8160672
Lobotomy Software says hello.

>> No.8166687

>>8166612
Composhit video blended the dithering, not the CRT. And it did it at the cost of image clarity and color vividness.

>> No.8167575

>>8166417
>top loader
The RF only top loader.
Which I never got because it's pretty much the same chassis as the AV Famicom, the whole selling point BEING that this was a AV Famicom, and the fact the NES had AV.

>> No.8168848

>>8160764
Software rendering could get around this, and barring that, there was always dithering over composite, which was still pretty common at that point.

>> No.8169379

>>8168848
Saturn could do it in hardware, it was just slow as fuck. Software rendering would have been even slower.

>> No.8169412

>>8169379
>Software rendering would have been even slower
I don't actually think so, personally. Sonic R has a software polygonal renderer that works at excellent speeds, and it's used specifically for environmental mapping. If we use that as a standard, then transparency, an arguably easier effect to achieve, it shouldn't be that taxing.

>> No.8169521

>>8169412
Do you have a source for that? I find it unlikely that the game actually rasterises polys in software.

>> No.8169531

>>8169521
https://www.youtube.com/watch?v=WDJgeuoaSvQ
Skip to 2:46 if you want a tl;dr.

>> No.8169545

>>8169531
In fact, let me give you an even shorter TL;DR:They rasterize polygons using the slave processor, and then stick into the game as a sprite.

>> No.8169561

>>8160617
Saturn actually sold more than the DC despite how much DCfags wont to make you believe the Saturn was SEGA's biggest failure

>> No.8169573

>>8169561
Yeah, by 130,000 units, if you go by Wikipedia numbers. Still, the Saturn caused faith in Sega to be irrevocably damaged, which no doubt tremendously hindered the Dreamcast.
The fact it did well enough that it is one of the few million+ selling consoles, right behind the Saturn, is a fucking miracle.
Sales numbers aren't everything. The Sega Pico sold worse, and yet could easily be considered a success.

>> No.8169575

>>8160617
>Explain this.
it didn't fail.

>> No.8169580

>>8169575
It caused the Dreamcast to sell far less than it should've.

>> No.8169586

>>8169531
https://youtu.be/WDJgeuoaSvQ?t=213
The effect is so demanding it was never used during gameplay.

>> No.8169592

>>8169580
no that was EA's fault.

>> No.8169602

>>8169592
How was it EA's fault?

>>8169586
They never said anything about it being too demanding to do so. They said that they didn't use it for Metal Sonic or any other characters.I suspect it wasn't because it was demanding, since I don't think the slave processor was used for much in the races, but rather because it clashed with the game itself. Either the art style or the gameplay(harder to see characters).

>> No.8169612

>>8169602
I'm not saying that it's IMPOSSIBLE that they couldn't have just scrapped it down to hardware taxing problems, I'm just saying that, after showing off the prototype that is pretty much near complete outside of AI, the other levels, and music, it seems very weird to just scrap it all of a sudden.
I also would like to propose the theory that they didn't know how to animate it like the other characters, and it would be weird if there was a character without animation. Or they ran out of time trying to implement it.

>> No.8169615

>>8169573
>Wikipedia numbers.
Only considers sold model 1 saturns till 1996.

>> No.8169617

>>8164343
Soulful.

>> No.8169619

>>8169615
If we're going to pull this whole mess again, then here's this.
https://vgsales.fandom.com/wiki/Dreamcast
10.6 million Sega Saturn sales, vs 17 million Dreamcast sales. However, even VGSales(source of the 17 million estimate) outright states that 9.26 is an estimate for BOTH MODELS SOLD, albeit the lower end of things. 17 million is the highest end.

>> No.8169621

>>8169619
I meant the inverse, fuck! I'm so sorry, I meant 10.6 million Dreamcast and 17 million Saturn, FUUUCK!

>> No.8169626

>>8169602
https://youtu.be/RvRG_v8XpC0?t=130
Sonic R uses both SH-2s extensively. There's no way you could run a software rasteriser on top of that.

>> No.8169743

>>8169626
I've done dumber shit with the 6502 while running an NES tech demo on top of it. While it's not really a fair comparison, I'd say that with luck and high enough skill, you COULD cram it into the game during gameplay.
However, assuming it is not just theoretically impossible, but completely impossible, to cram a software renderer into one of the two SH2s, or splitting the workload between the two and the main CPU, or that they just didn't want to figure any of that out, there is also the option that they scrapped the software rasterizer so that they could put other features into the game.
I still think it's more so they just ran out of time to make it feasible. Sonic R has a myriad of scrapped features, all of them scrapped due to time restraints. Heck, some of which even made it into the PC release(see:weather). There's always the possibility they could've simply ran out of time to cram such a thing in(assuming it's possible).

Whatever the case, the original goal was to disprove the notion that it doesn't rasterize polys in software. It does, albeit it is only in very specific circumstances that don't have other taxing things going on, and doesn't change the fact that they even had a pretty functional looking(maybe it wasn't, who knows) prototype of this on the race track, which proves that the Saturn could in fact have polygonal renderers at decent speeds if optimized correctly, and if they wanted to sacrifice something else from their game.

>> No.8169832

>>8169743
>Whatever the case, the original goal was to disprove the notion that it doesn't rasterize polys in software. It does, albeit it is only in very specific circumstances that don't have other taxing things going on,
That would be a silly thing to claim, considering the 32x has almost the same CPUs (but slower) and rasterises in software all the time. I just said it'd be really slow, which it is.

>> No.8169853

>>8169832
... The original goal was to disprove the notion set by >>8169521.
That's what I meant. You said it was unlikely, and I proved that's what it did.

>> No.8169869

>>8169853
I thought it was unlikely that Sonic R would be doing much software rasterization during gameplay. When I found out you actually just meant drawing one mesh on the title screen and loading screen, when the CPUs are otherwise nearly idle, it was much more reasonable.
It feels like we're talking past each other, we both seem to agree it could do it, but only when nothing else is happening.

>> No.8170103

>>8160617
It didn't have the sports and Sonic games that made the Genesis successful in the west.

>> No.8171380

>>8161932
what happened to having subjective tastes

>> No.8171393

>>8160617
Heavy filtration. It was just too good so most casuals couldn't hack.

>> No.8171424

>>8169869
Oh, so that was what that feeling was. Talking past eachother.
I'm so socially inept, fuck me...
Anyways, glad we're on the same page now.

>> No.8171847

>>8171380
There are only right and wrong opinions.