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/vr/ - Retro Games


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8123914 No.8123914 [Reply] [Original]

>"It is heartbreaking for us but we have no choice but to flip our vest 180° and embrace digit-fart."
Imagine fucking being Fonzie holy shit

>> No.8123915

HAHAHAHA
GENESHART COPE INCOMING

>> No.8123925

The problem wasn't that it was on a retro system, it was that the game was entirely a tech demo with shit gameplay.

>> No.8123927
File: 503 KB, 1769x1347, arcade-projects-paprium-dumping-attempt-twitter.jpg [View same] [iqdb] [saucenao] [google]
8123927

I wonder if these guys attempting to dump Paprium on Twitter will get their ROM out first?

>> No.8123929

>>8123914
Who the fuck is going to give money for this fucking scammer ?
Plus who actually gives a fuck about this shitty game now that we have SOR4 and Fight n'Rage that are aeons ahead in terms of everything (art, gameplay, music, ia...) while stile appealing for veteran beat'em all players ?

>> No.8123930

>>8123925
The game uses so many custom chips that it can barely be considered a homebrew anymore, when you get to the point you're only using the console for I/O is it even a Genesis game anymore?

>> No.8123957
File: 144 KB, 1280x720, mpv-shot0453.jpg [View same] [iqdb] [saucenao] [google]
8123957

>>8123930
>The game uses so many custom chips that it can barely be considered a homebrew anymore, when you get to the point you're only using the console for I/O is it even a Genesis game anymore?

That's come up in Super-famicom threads all the time. The sytem allows custom chips, which means in principle you can just keep updating the chips to the point where you only use the base console for audio/video out and game inputs. Someone made a custom chip that works on a real snes that does raytracing for example.

https://www.youtube.com/watch?v=2jee4tlakqo&t=374s

>> No.8123964

If its digital (on steam) will they finally fix all the bugs that plague it?

Will it also come with black resin that digitally melts when I play the game, ruining my pc in the process

>> No.8123971

Buyfags BTFO

>> No.8123975

>>8123929
>Fight n Rage
Based.

>> No.8123980

>>8123957
That's not really running on the SNES other than displaying the output. So no, this is a complete bastardization of homebrew.

>> No.8123985
File: 31 KB, 640x480, homer_2.jpg [View same] [iqdb] [saucenao] [google]
8123985

>>8123957
the fuck is wrong with autisimo coders ...

>> No.8124008

>>8123980
Yeah, its' cheating by having its own power supply. It's just feeding through the snes and barely uses it. To count it has to work stock snes without any external power. Which makes me wonder how powerful could you make it?

>> No.8124010

>>8123957
If the graphics ran on the cart chips but the game logic ran on the console then it would absolutely count.

>> No.8124019

>>8124010
Good luck with that.

>> No.8124132

>>8123914
>ynr they had a second round of pre-orders years later
>before the first round was shipped completely
>which sold out
LMAO people are dumb.

>> No.8124193
File: 183 KB, 1200x900, Eublf3eUUAEjw_f.jpg [View same] [iqdb] [saucenao] [google]
8124193

>>8123964
holy shit lol

>> No.8124195

>>8124193
Too much Blast Processing

>> No.8124197
File: 217 KB, 1200x900, Euiuw8SXIAA9c-c.jpg [View same] [iqdb] [saucenao] [google]
8124197

>>8124193
what a piece of crap

>> No.8124235

>>8124197

WHen falling off a table does it always land resined side first?

>> No.8124392

>>8123957
It really depends on just how powerful the add-on chip is and how feasable it would be to mass produce back in the 90's. Also, Genesis does have a game with an add-on chip. Specifically Virtua Racing. https://en.wikipedia.org/wiki/Virtua_Racing#Sega_Mega_Drive/Genesis

>> No.8124456

>Amazingly, even though the Paprium saga has left a bad taste in the mouths of many, WaterMelon has just announced another Genesis project – but it's expecting people to lay down cash before even seeing a single screenshot.
>Entitled A(...)M(...)96, it's another scrolling fighter for Sega's 16-bit console, and will cost you $169 for the standard version and $229 for the limited edition. WaterMelon clearly expects this to become something of a collector's item, as it is only creating a single batch, and warns buyers "if you miss it now, you miss it forever!" It is also encouraging people to buy in bulk, stating that a discount will be applied to orders of more than 7 units, and that any order over $4999 will get a "free arcade cab, custom-made for the game.
What is this retards problem? If he has any skill as a programmer why is he living off scams?

>> No.8124470

Even if you adjusted for inflation no MD game in the 90s came close to this.

>> No.8124482

>>8123914
Hasn't he just opened a kickstarter for this? How can he justify a kickstarter for a rom/game which hes already created?

He just needs to change some code around and this could be ported to pc within a month.

Is he jewish?

>> No.8124496

Fonz, man. Let's see you make a beat-em-up in 8 mbits of ROM with 4 months to finish it like commercial Mega Drive devs did back in the day. Only then will you have proven your mettle.

>> No.8124501 [DELETED] 
File: 99 KB, 1200x672, EiOhsfBWsAEjqt4.jpg [View same] [iqdb] [saucenao] [google]
8124501

Just in time for another softball review after the devs revealed what an autistic faggot Fonz is.

>> No.8124508

>>8124496
>hurr he has to deliberately shackle himself with 1991 limitations

>> No.8124538

>>8123914
Just sell us the ROM fonzie you cheap fuck

>> No.8124541

>>8124508
Well I mean developers with 1991 limitations produced infinitely better and more fun games than he has, so you tell me.

>> No.8124589

I'm out 240 bucks for a physical copy, at this point if I can get a rom to play on mister or my mega SD I'd be happy

>> No.8124705

>>8124508
hey fonzie

>> No.8124709

>>8124589
too late to do a credit card chargeback?

>> No.8124714

>>8124709
Yeah was, at this point years ago

>> No.8124724

why would you limit yourself to 8 mbits of ROM when you can do so much more today?

>> No.8124726

>>8123914
fonz lives in china, he says so in this

https://youtu.be/Nj2LM1rvFQ8

china isnt allowing new games to be made

https://www.dailystar.co.uk/tech/china-announces-blanket-ban-new-24943641

>> No.8124760

>>8124724
Limitations can create some interesting and sometimes amazing outcomes.
not every retro game needs to be a gig big, sometimes saying you wanna force yourself to have the same limitations as say.. Golden Axe 2 can create a much more interesting end product.

Fonzie threw a lot of rom memory at Paprium, but the end result was still weak.

>> No.8124829

>>8124456
Honestly, I'm tempted to fork over some of my & my friend's cash just for the cabinet. Is it available yet?

>> No.8124845

>>8124541
There are absolute loads of Mega Drive beat em up with way worse graphics, gameplay, and music than Paprium.

>> No.8124856

>>8124845
Hi Fonzie.

>> No.8124868

>>8124726
i think this refers to online games, the star is a really shitty newspaper so i have no idea if that's actually the case from the article though

>> No.8124871

>>8124760
He can't code AI and he wasn't smart enough to let someone else who could do that portion of the coding.

>> No.8124907

https://www.nintendolife.com/news/2021/09/troubled_brawler_paprium_is_coming_to_modern_platforms_via_a_crowdfunding_campaign

Holy shit, it's real. Fonzola must be SEETHING at having to put his big expensive baby on modern hardware, even though his game is basically impossible to run on a stock Genesis without it.

>> No.8124917 [DELETED] 

>>8124501
>St1ka
I liked him better before he started regularly appearing on camera. His crossover with Lady Decade was fucking painful to watch

>> No.8124957

Shit I really wanted that thong thats included in one of the releases

>> No.8124964

>>8123914
But will it support the MegaWire 4.0 expansion?

>> No.8125025

>>8124957
The thongs are only in the initial "investors" editions from 2012 when this project started. Anybody preordering from 2017 or later didn't get them.

>> No.8125117

>>8124957
>>8125025
Why the fuck did it come with a thong

>> No.8125120
File: 1.02 MB, 2165x1632, paprium manual.jpg [View same] [iqdb] [saucenao] [google]
8125120

>>8125117
The dev is mentally ill

>> No.8125141

>>8123929
>Sor4
>Appealing
Nah

>> No.8125147

Fonzie wasted so much money making this game, its not even funny anymore.

>> No.8125153

>NES homebrews
>are all NROM (or mostly anyway)
>Genesis homebrews
>retarded obsession with using le biggest ROM humanly possible

>> No.8125158

>>8125141
it's fun. what is your complaint?

>> No.8125304

Poor Fonzie will never overcome his Euro genetic prediliction to making shitty demoscene games.

>> No.8125314

>>8124829
No anon it will never be available, if you give him $5000 you will get nothing in return. It's a scam

>> No.8125318

>>8125158
It's not fun and doesn't compare to SoR

>> No.8125410

>>8124456
>Limited, but encouraging people to buy in bulk
I think this makes me more mad than anything else this fuckhead has actually done. Encouraging scalping and glorifying limited runs is ridiculous, it's the reason I hate stuff like LRG so much
>>8124829
After the evidence Paprium's given us, you'll probably give him that money and never receive it. If by some chance the cabinet DOES get made, you'd still be lucky to get it before 2030 and that's not an exaggeration

>> No.8125415

Fonzie had to settle for an FPGA after initially wanting to use an actual custom ASIC. That's how little concept of limitations he has.

>> No.8125451

>>8124856
It isn't as fun as Golden Axe 2, but have you seen how bad the graphics in your average Mega Drive beat em up is?

>> No.8125482

>>8125451
do you think your 11 year old self really cared about that back in '92? especially considering the graphics would have looked face-melting against NES or even (lyl) Atari graphics.

>> No.8125486

>>8125482
I'm just saying, his game looks and sounds good, and it plays better than average. He's obviously deranged, and I wouldn't support any more of his products, but I don't think he released a ripoff.

>> No.8125491

>>8125486
>$100 kusoge
Yeah, you got ripped off.

>> No.8125513

>>8123957
bro this is literally more powerful than my current pc wtf

>> No.8125517 [DELETED] 

>>8124917
she has some really nice tits, shame she made a video saying she would never appear on onlyfans

>> No.8125650

Shouldn’t we all be happy about this? This means orders will be fulfilled and it’s not longer and exclusive little club with the game let alone his current project. You’re all getting a ROM release and you bitch? Fucking hell you people

>> No.8125690

>>8125486
Looking at gameplay it seems fine, but the sound effects really lack the loud punchy noise found in games like Streets of Rage 2. And while it sounds better than Splatterhouse 2, it just doesn't seem like its worth going out of your way to somehow and try and get a physical copy of.

>> No.8125714

>>8123914
>>"It is heartbreaking for us but we have no choice but to flip our vest 180° and embrace digit-fart."
any time fonzie writes anything, I feel my brains leaking out, jesus christ
god, read anything on >>8125120, he has fucking brain problems

>>8123930
You still have to deal with the Genesis VDP and layers (the machine can't update video RAM fast enough for the game to update at 60fps with the Genesis not really doing any of the work).
also, isn't the "custom chipset" just an FPGA lol

>>8125153
most people just use a 4MB ROM on Genesis
NROM gets used for NES stuff because it's the biggest one you can do without any extra hardware on the cartridge. On the Genesis, the biggest is a 4MB ROM, and it's only games that use the Super Street Fighter 2 mapper chip that address more memory.

>> No.8125956

they got locked out of their paypal-account, be careful.

>> No.8125964

>>8125650
there people literally exist to bitch and complain.

>> No.8125980

>>8125318
It's the best game in the series. Cope.

>> No.8126079
File: 279 KB, 1268x713, Paprium thong.jpg [View same] [iqdb] [saucenao] [google]
8126079

>> No.8126081
File: 151 KB, 399x512, proxy.jpg [View same] [iqdb] [saucenao] [google]
8126081

>>8124470
Virtua Racing, Phantasy Star 4, Chrono Trigger are about the price of the standard version. Ignoring NeoGeo prices

Either way the price is nuts for what you're getting

>> No.8126084
File: 29 KB, 619x461, file.png [View same] [iqdb] [saucenao] [google]
8126084

>> No.8126104 [DELETED] 

>>8125980
if you like flash games with nig nogs in it, sure.

>> No.8126383

>>8125980
OH NO NO NO NO

>> No.8126406

>>8124501
Do Portuguese really??

>> No.8126434

>>8125714
>most people just use a 4MB ROM on Genesis
>NROM gets used for NES stuff because it's the biggest one you can do without any extra hardware on the cartridge. On the Genesis, the biggest is a 4MB ROM, and it's only games that use the Super Street Fighter 2 mapper chip that address more memory.
>physical cartridges
>2021
Just make a ROM and put it on an Everdrive. Sheesh.

>> No.8126442

>>8125120
I never played the game or pier solar, a french developed "jrpg" sounds like a shit time but this is hilarious. What don't you like about this?

>> No.8126462

>>8126434
i think he was talking about bullshit where guy make NROM homebrew that try to simulate post-SNES MMC3 game

>> No.8126656

oh

>> No.8126665

>>8125714
>On the Genesis, the biggest is a 4MB ROM, and it's only games that use the Super Street Fighter 2 mapper chip that address more memory
Not exactly. You only need an address decoder to go beyond 32 megabits. Banking is not needed--Sega only did that so the user wouldn't have to disconnect his SCD to play the game.

>> No.8126928

>>8124724
are you retarded or you aren't aware the megadrive had the best version of super street fighter 2 (was superior to the snes version)
check the rom size.

>> No.8126957

>>8123914
wouldn't be more easy if they just patched the game to work on emulators like gens32 and sell the rom on steam like most of the people that made games and just sold the rom on steam with a version of blastem or cracked rom (less work,less funding easier to produce and cheaper like demon of asteborg the first 150 mbit rom for the megadrive it comes with blastem)

>> No.8126965

>>8125714
the biggest rom on megadrive is the super street fighter 2 a 5MB rom,now with current made games the biggest rom is demon of asteborg with a 15MB rom and that one doesn't use custom mappers.

>> No.8126989

>>8126965
Yes and Demons of Asteborg really could have been made in 8-16 mbits with no significantly worse gameplay (the gameplay is only ok anyway)

>> No.8127010

that's the issue. most of the time these huge ROM sizes are an excuse for the dev team (usually Europoors) to overdo it with the audiovisuals to dress up a very average game that would have been B-list shovelware back in the day.

>> No.8127019

>>8126665
No it didn't you stupid fucking nigger. 3D0 had the best port out of the three. Next time shut the fuck up before you try to spout bullshit

>> No.8127037

>>8127010
All that could fit on a Sega CD game easy. Better they fit in on an unrealistically big ROM and not split the already small market of people willing to pay for a physical Genesis game in the 21st century.

>> No.8127039

>>8126104
Not really sure why you're pulling the race card considering Adam's been in the series since the first game. You must be really autistic to hate a game because it has a black person in it

>> No.8127057

>>8126928
The only version of SF2 I ever actually enjoyed was the arcade version, but yeah Genesis fighting games were almost always better than SNES fighting games. If there are any exceptions, I don't know about them, and I'd rather play them on Genesis anyway considering the controller is way better

>> No.8127059

>>8127057
SNES fighting games might be ok if they were FastROM and of course you have 4 (actually 6) buttons on the controller instead of 3.

>> No.8127080

Genesis homebrews remind you of the fanboys who get hired at Marvel so they can write all the lame fanfiction they always wanted to see as kids, only to not realize why it wasn't a good idea.

>lyl what if we could have an 80 megabit ROM, show tits, and have swear words how cool would that be XD

>> No.8127131

>>8127080
Stop pretending that every homebrew is bad just because Fonzie is mentally handicapped.

>ughhh moan eurupoor
>ughhh groan euroyank amiga ughhh moan
>ughhhhh marvel!!

Underage pussies.

>> No.8127147

>>8127131
>Stop pretending that every homebrew is bad just because Fonzie is mentally handicapped

Sure he's exceptionally handicapped but I also doubt that Demons of Asteborg really needed 64 megabits or whatever it was of ROM and then all the shit NROM NES homebrews that try to look like late period MMC3 games.

>> No.8127178

i feel bad for the guy.

>> No.8127228

>>8127178
Must suck waking up with such an ego every day and yet having nothing to show for it.
He just wanted to be the biggest guy in the Genesis homebrew world, but now he's the most hated.

But I can't feel bad for him, why? because instead of selling everything and just moving on he immediately started ANOTHER homebrew to pay for the cost.
the guy is a walking pyramid scheme, except he's doing it to himself to keep his business afloat.

>> No.8127235

>>8127228
Now if only he'd also been humble enough to accept that he can't code a game AI and let someone else do that instead.

>> No.8127245

>>8127131
It's all shit. Anyone who pays 100-300 dollars for some amateur indie shit by people who just want to scam you and get social media followers is a fucking mark. The people who buy this shit are just lonely fucking people who buy it to be 'a part of something' and pretend to be friends with the 'dev' for a retweet and hopefully a reply for a quick rush to feel like living life is worth it. It's a sad state when pretty much every medium is just bait to pray on mentally ill people. There are more than enough games out there to play for your whole life, more than enough entertainment to waste the rest of your days consuming already, and people with much more skill and talent, and working much harder, if you want to 'support' something. Fucking lol at this Genesis melting cartridge shit.

>> No.8127253

kek actually it would be fun for somebody to try a 4 mbit Mega Drive homebrew where they have to reuse tiles and stuff. just like the early games.

>> No.8127267

>>8127253
How about somebody just makes a good game that isn't a gimmick or a derivative copy of old shit? Someone with some ideas and inspiration and drive to make something great. Do these people still exist?

>> No.8127278

>>8127267
Most good old games are derivative of other old games. Novelty is a neutral characteristic.

>> No.8127283

All the tinsel around Paprium was just a way of covering up the fact that it's merely average and in no way comparable with the best MD beat em ups from back in the day.

>> No.8127303

>>8127235
He's not as good of a coder as he thinks he is. Even the best professional MD coders back in the day couldn't do everything themselves; usually there was a separate AI specialist.

>> No.8127396

>>8126084
>doesn't mention that the game is incompatible with certain megadrive-revisions

>> No.8127405

>>8127178
>makes a shitty and expensive prelaunch-party in paris approx. two years before shipping shit

>> No.8127415

>>8127178
I don't.

>> No.8127560

I wonder how many DRMs Fonzie is gonna try to add to Steam Paprium.

>> No.8127604

>>8127560
He will add DENUVO to a modified open-source emulator. Mark my words.

>> No.8127608

>>8127604
I'd think Denuvo is too expensive for an indie dev to afford.

>> No.8127779

>>8127608
he will make the same he did before beg for denuvo DRm and after that they can fuck themselves as he did with SEGA when he asked the SDK along the emulator made by sega in the end he didn't fullfill the deal he made which was "The game has to work under the emu,the emu can't be modified adn the game will be part of the megadrive classics collection for consoles and PC"

>> No.8127793

>>8123914
Hes a good games maker but hes bad at business. Demons of Asterborg uses a custom cartridge to have 16 MB of memory and you can just simply get the game on their store. Its like duke nukem forever, should have just released earlier without all his ideas so then he could do a sequal with everything he wanted. I think a lot of these people start with the idea of wanting to make the best graphics on megadrive to show what was possible.

>>8127303
From the videos I've seen it looks like the best graphics on megadrive.

>> No.8127806

>>8127793
>I think a lot of these people start with the idea of wanting to make the best graphics on megadrive to show what was possible
Right, that's because they're typical Euros whose entire focus is on presentation over gameplay or design.

>> No.8127810

>>8125486
>I'm just saying, his game looks and sounds good
????

>> No.8127872

It looks and sounds good, but the gameplay is shallow.

>> No.8128357

>>8127059
There's a 6 button genesis controller, you know

>> No.8128359

>>8127080
Paprium doesn't even show tits though

>> No.8128560

You suck, Fonzie, you really, really suck.

>> No.8128656

>all this bashing of Fonz in here
let's see what you guys have ever done. what games have you made before you can talk crap about others.

>> No.8128683

>>8128656
fonzie are you still here.
compared to you i have done more,6 games on my own,5 total conversions,hundreds of mods,3 mangas that serve as inspiration for Sayonara Zetsubou Sensei,6 light novels and multiple fanfictions.

>> No.8128693

>>8128656
I haven't made a game nor do I possess the requisite programming skills for that but if I did I would not offer a self-destructing shitty cartridge nor would I make an 80 megabit monstrosity with pretty graphics and lame gameplay. Or bundle it with a leather manthong.

>> No.8128740

>>8128693
>nor would I make an 80 megabit monstrosity with pretty graphics and

you think Mega Drive developers would have deliberately chosen 8 megabit ROMs if they had the option back then? We've seen with modern homebrew all the impressive things that couldn't have been done then due to cost limitations.

>> No.8128845

>>8128740
>8 megabit
mate stop it either you don't know or you are trolling.
besides what limitations are in the console,you can make games of 700MB if you want making it for the mega CD so there is no excuse to make a monstrosity like paprium with a custom cartridge of 80mb and custom chip for sound when fonzie could simply just make a mega CD game and use CD quality sound instead of the custom chip that has worse quality then the CD games.
Besides what modern homebrew if they use 20 or 40 mb cartridges (some even less)
All you make are excuses for fonzie and nothing else

>> No.8128856

>>8128845
The market of people looking to buy new Mega CD games is small compared to even the market of people looking to buy new Genesis games.

>> No.8128872

>>8123914
We did it, piratechads.

>> No.8128876

>>8127604
>implying he or anyone else will bother emulating those chips
That said, I would not be entirely shocked to see it with Denuvo, even if it negates all sales. Both extremely unlikely though.

>> No.8128882

>>8127178
Save your empathy for someone else. Fonzie's a sociopath, you can feel bad for him but he won't ever feel bad for you.

>> No.8128893

>>8128856
there is more people willing to pay for the rom then the cartridge.

>> No.8128894

Well, even if he goes ham locking down the PC version, the Switch version will be easily pirated and/or emulated.

>> No.8128917

>>8127178
>HON HON HON letz make le most pre-tentious hardware fag only gaym and zell it way overdue in extremely limited zupp-ly, never to restock. Le cart, it melts and sabota-ges hardware at random, we really showed zose emufags with ze fancy chips HON HON
Nah fuck him. I don't. Fuck this stupid game. Looking forward to pirating, saying "neat" after 5 minutes of gameplay, and moving on unceremoniously.

>> No.8128924

>>8128856
A CD is cheaper and easier to make than a cartridge, and you could also pop it in a pc with a Sega CD emulator.

>> No.8128926

>>8123929
It's a little thing called supporting creators instead of being an entitled manbaby. If we stop giving people money for nothing, they won't be able to make a living ripping people off any more.

>> No.8128930

On the topic of obtuse 2020 releases, if only we could get Gimmick Exact Mix on existent, practical platforms.

>> No.8129005

>>8128930
Why care about it? Its just the original with some more colors and hornier art. Just play the original.

>> No.8129461

If the Steam version has ANY form of DRM going on, then Fonzie lost my buy.

>> No.8129514

>>8129461
I mean, it's probably gonna have Steam DRM. Even if it's not required, most games use it.

>> No.8130132

I'd like the critics in here to spend 7 years of their life working on a game. only then can they judge Watermelon's efforts.

>> No.8130161 [DELETED] 

>>8125517
attached to an awful bitchy bird looking face >>8125650

>> No.8130194
File: 37 KB, 807x380, images (31).png [View same] [iqdb] [saucenao] [google]
8130194

>>8128683
Based despairchad.

>> No.8130223

>>8128926
is fine to support as long they have the product ready to deliver instead of buying a promise they will try to deliver a defective product on 10 years from now.
>>8130132
i made 3 games on my own and i didn't spend 7 years of my life i made the games in one year or so on my own and released for free.
he didn't put any effort in making the game otherwise would have been released years ago (street of rage was made by 4 guys on less then 2 years and is superior to paprium so fonzie has no excuse)

>> No.8130228

>>8130223
He did, it just all went into the graphics and the stupid cartridge chips.

>> No.8130275

>>8124508
that's the point of doing games for old consoles you dumb zoomigger

>> No.8130281

>>8128893
Digitally, there's no reason why the ROM size should even matter, then.
>>8128924
The medium is cheaper. I'm pretty sure there is a time/money investment in learning how to program (effectively, to take actual advantage of the system) for the Sega CD.

>> No.8130284

>>8130275
Choppy 4 Megabit games don't cut it in the 21st century

>> No.8130294

>>8123925
don't forget the fact that the carts were falling apart and leaking goo

>> No.8130297

>>8130284
And yet, Quackshot is still 10x the game Craprium is.

>> No.8130308

>>8130297
Yes, but that's a professional game from Sega, not Euro Demoscene jankware.

>> No.8130325

>>8130297
The first SoR was 4 mbits too. So it's not the ROM size, it's the dipshit Euro demoscener doing the coding.

>> No.8130353

>>8130284
That doesn't stop NES homebrew fags from putting out nothing but NROM games.

>> No.8130367

>>8130353
And its fine as a personal project to test one's skills or something. But I'm not going to pay money for it.

>> No.8130370

>>8130353
no that's because they're lazy fucks who don't want to be bothered with bank switching

>> No.8130387

>>8130284
What's the matter Fonzie? Can't make ebic enough graphics in 4 mbits to cover up your shit game design skills?

>> No.8130398

>>8130387
Are you willing to pay 60 dollars + tip for a 4 megabit Genesis game in 2021?

>> No.8130407

>>8130281
sell the rom for cheap on steam and let the users flash their own cartridges instead of
>muh anti piracy code
like most people making megadrive homebrew

>> No.8130410

>>8130398
Would you pay $100 for a cartridge that melts and catches fire and in spite of the 80 mbit ROM size and ebic graphics, the gameplay is barely above the level of primitive early MD releases like Golden Axe? You tell me.

>> No.8130432

>>8130398
well fonzie i'm willing to pay 30 dollars for a mega cd game which has better sound quality and much more content is even cheaper to produce and lot more people can buy the game and play it also you don't have that many limitations.
>4 megabytes don't make the cut in 2021
what is your excuse then to not make a mega cd game if you worry about size on rom when you can make a 700MB cd game

>> No.8130460

>>8130398
Depends. Is it Quackshot or SoR1 level of good?

>> No.8130474

There is nothing in Paprium that actually justified 80 mbits of ROM outside the graphics.

>> No.8130492

>>8127779
>he will make the same he did before beg for
this

>> No.8130680

>>8130398
I'd pay 60 bucks for a proper 4 / 8 megabit golden axe clone.

>> No.8130691

>>8130680
Realistically Paprium didn't play any better than an early period MD release from 89-90. The AI was limited as fuck because Fonzie can't code an AI, but he can't bring himself to admit his limitations and give that portion of the project to someone who could.

>> No.8130759

>>8128359
Robotits

>> No.8130809
File: 57 KB, 584x590, 1608911548568.jpg [View same] [iqdb] [saucenao] [google]
8130809

>> No.8130856

>there are people ITT who unironically think Fonzie will deliver
LMAO

>> No.8130912
File: 6 KB, 300x300, kekw.jpg [View same] [iqdb] [saucenao] [google]
8130912

>>8123914
>>8123927
>Arcade Projects
That guy will never finish anything. His GitHub shows that he has not really any advanced knowledge about what he is doing or any other useful skills.
The only thing he is good is getting cucked.

>> No.8130958

>Arcade Projects
The only thing he will deliver is some more SJW trash talk on Twitter and nothing else.

>> No.8131645

>>8130132
>7 years
Thats the problem people have anon. It's 7 years spent on a 2D beat em up, with a shit ton of ensuing drama because it seems like people are yet to receive their cartridges.

>> No.8131738

>>8130132
According to Fonzie himself he only spend 2 years working on the actual game, the rest was all thong fabrication and dealing with ze evil locusts and mafia.

>> No.8131751

>>8130132
>7 years
Shigeru miyamoto made mario bros for the nes by himself in 2 years.
Team SOR made street of rage 3 in six months and they were 4 persons

>> No.8131771

>>8131751
The average console game pre-PS2 was made in a couple of months to a year by 4-6 people (Atari stuff would be like 1 guy). This was normal and multimillion dollar budgets with 20-30 people are a modern invention.

>> No.8131806

>>8131738
Weren't there other people involved with Watermelon games at some point? They really should've stopped him, someone at some point needed to if he only spent 2 years out of 7 working on the game.

>> No.8131904

>>8127604
Lmao

>> No.8131917

>>8128882
>Fonzie's a sociopath
Exactly this. The guy is a narcissist and a sociopath. Quite possibly paranoid too. Thats the character configuration of a con man.

>> No.8132047
File: 121 KB, 500x522, E_IahfiX0AEp_RA.png [View same] [iqdb] [saucenao] [google]
8132047

>>8130912

>> No.8132053

>>8132047
You're late as usual, Fonzie.

>> No.8132056

>>8131751
>Team SOR made street of rage 3 in six months and they were 4 persons
>lead programmer
>AI programmer
>sound guy
>graphics guy
Usually like that.

>> No.8132068

keep in mind Japanese guys would work 15 hour days and sleep in the office. Western programmers can't manage those feats. they said they were surprised the Rare guys would be like "I did my 8 hour shift. I'm done. Off to the pub, m8s."

>> No.8132120

>>8127405
Weren't they showing porn at that? Or am I thinking of David Cage

>> No.8132685

>>8130912
It doesn't really matter... If this goy doesn't dump it, others will. Remember, sooner or later. Salty?

>> No.8132721

>>8132685
>It doesn't really matter... If this goy doesn't dump it, others will.
Yes, that's what I'm not having a doubt about. But sadly it's not only dumping the ROM but to figuring out the STM32 and FPGA nonsense around it.
>Salty?
No, not at all. I just want to damp the expectation that this guy will deliver anything useful.
But make your own judgment.
This guy is literally a joke.

https://twitter.com/arcade_projects
https://github.com/ArcadeHustle

>> No.8132745

>>8132721
If there are more skilled people, where is the dump? He is doing something. That's a joke to you? You're just a salty naysayer... You should get out of your basement more often.

>> No.8132840 [DELETED] 

>>8131806
Apparently Fonzie chased eveyobe off with his autism, there's an interview out there with Tulio. The original WaterMelon president. He pretty much explains how Fonzie would cut off all communication until you'd give in to his demands.

Fonzie is evil and he needs to leave the retro scene asap.

>> No.8132875

Apparently Fonzie chased everyone off with his autism, there's an interview out there with Tulio. The original WaterMelon president. He pretty much explains how Fonzie would cut off all communication until you'd give in to his demands.

Fonzie is evil and he needs to leave the retro scene asap.

>> No.8132895 [DELETED] 
File: 201 KB, 660x780, Wizkek.gif [View same] [iqdb] [saucenao] [google]
8132895

>>8132745
Yeah, like the Rom itself would just play fine on anything ... sure. Good luck decoding the Intel bit stream for the FPGA.
>That's a joke to you?
Yes, "Arcade Projects" is a joke for me.

As it seems he is very confident in what he is doing, so ...
"Arcade Projects" why don't you open up a Patreon, I'm very sure you are confident enough in succeeding in what you are doing.

>> No.8132902
File: 201 KB, 660x780, Wizkek.gif [View same] [iqdb] [saucenao] [google]
8132902

>>8132745
Yeah, like the Rom itself would just play fine on anything ... sure. Good luck decoding the Intel bit stream for the FPGA.
>That's a joke to you?
Yes, "Arcade Projects" is a joke for me.

As it seems he is very confident in what he is doing, so ...
"Arcade Projects" why don't you open up a Patreon, I'm very sure you are confident enough in succeeding.

>> No.8132909
File: 233 KB, 915x1280, wm_expectations.jpg [View same] [iqdb] [saucenao] [google]
8132909

>> No.8132932
File: 234 KB, 676x1211, Paprium Rugal.jpg [View same] [iqdb] [saucenao] [google]
8132932

>BIGGAR THAN NEOGEO !!!!ONEELEVEN
>who is rugal lol
after he (luis) got called out he just put a hand in pocket so that OCSTEELDONUT

>> No.8132941

>>8132932
is fair game, Rugal hasn't been in KoF for like 20 years now, maybe SNK doesn't want him either

>> No.8132945

>>8132941
hi luis

>> No.8132954

>>8132932
Blantant trace, but they also did the same with another enemy where it was quite obvious that they just traced SOR2 Shiva. they only changed it because they were found out.
also that >>8132932 boss was such a terrible experience, the game became sluggish as hell during that battle. and it was obvious that the boss lacked sprites.

>> No.8132959
File: 2.92 MB, 1920x1080, EIGHT YEARS.webm [View same] [iqdb] [saucenao] [google]
8132959

>> No.8132968
File: 110 KB, 1400x788, this-is-fine.0.jpg [View same] [iqdb] [saucenao] [google]
8132968

>>8132959
Its even more funny when you think about Fonzie only working two years on it, and then sitting 5 years on a clearly unfinished broken game and thinking to himself "this is fine, the locusts will just have to accept this."

>> No.8132990
File: 138 KB, 1023x819, EsW4npeXMAEBQbO.jpg [View same] [iqdb] [saucenao] [google]
8132990

>When it's ok to pirate / rip

>> No.8132994
File: 506 KB, 2048x1536, EsXQVa7VkAAiAch.jpg [View same] [iqdb] [saucenao] [google]
8132994

>> No.8132998

At least the music is great.

https://www.youtube.com/watch?v=_KcK5F9UXP0

>> No.8133012

>>8126104
Based anon

>> No.8133014

>>8132932
All indies do is copy old and better games. See Shredder's Revenge, Blazing Chrome, Cuphead, every metrovainia etc

>> No.8133026
File: 22 KB, 550x258, Screenshot 2021-09-13 at 14-39-44 Twitter Publish.png [View same] [iqdb] [saucenao] [google]
8133026

>>8133014
at least they don't hide about it

>> No.8133031

>>8132932
Do you understand what a Homage is?

>> No.8133038

>>8133026
Luis is a lying corporate flunky.

>> No.8133048

>>8132902
Assuming it wouldn't run on any emulator out of the box... I bet all these chips are just DRM...

>> No.8133060
File: 749 KB, 1910x1902, E_KkguYXoAMvNTL.jpg [View same] [iqdb] [saucenao] [google]
8133060

>>8132902
BTW, good luck hackerman.

>> No.8133082

>>8133031
Tracing sprites isn't homage, its theft. if Fonzie had made a game about 3 disgruntled parking attendants taking out thugs in an 80s mall and then fighting their evil leader Mrs Z then yes, that would have been an homage.
but they just traced sprites because they couldn't draw them themselves.

>> No.8133135

>>8133060
>BTW, good luck hackerman.
Is this one of your "Parodies" or do i get wrong?
But yeah whatever you say shizo.

>> No.8133208

>>8129005
>hornier art
Yes. I just wanna find all the little differences and feel the physics differences for myself, and it irks me to no end how retardedly walled off it is. Why? There's no way it can be benefitting and profiting them. Utterly obtuse. I swear some products come out only to annoy and be unobtainable to appease some sort of trickster, asshole god.

>> No.8133241

>>8133135
Uh? I don't know what are you talking about, but you seem to know a lot about that guy... That can explain all that hate... As I said earlier, I recommend you to get out of your parents basement more often. There is life outside your hate/salty/naysaying posts.

>> No.8133252

>>8123914
>It is heartbreaking for us
>for us
>us

You mean, its heartbreaking for YOU. Fonzie.
There's just you, you chased everybody else out of Watermelon with your schizo behavior.

>> No.8133390

>>8133241
mad because no one is praising you shitty game that has traced sprites in it fonzie.

>> No.8133421

>>8133252
Chinese subcontractors have feelings too

>> No.8133442

>>8133082
>Tracing sprites isn't homage, its theft
Exactly. Same as the retarded french fucks who were tracing cps2 sprite frames for their turtles cash grab. Fuck em.

>> No.8133687

>>8132941
Very good chance he'll show up in KoF 15

>> No.8133692

Fonzie and all of Watermelon worked their hearts out for Paprium over 7 years and all they get for it is fat losers in their mom's basement criticizing the effort of them.

>> No.8133713

>>8133442
>tracing cps2 sprite frames for their turtles cash grab
they aren't tracing the sprites dumb fuck they're referencing the attacks
like how capcom referenced ryo sakazaki's attacks when they did dan
or lisa lisa with rose

>> No.8133749

>>8133692
No one says otherwise. It's the shady business, mistreating clients, imposition of his way of thinking... There are many developers doing MD games, and he is the only one having such ammount of problems and hating.

>> No.8133902

>>8133692
>Fonzie and all of Watermelon worked their hearts out for Paprium over 7 years

>ship it with last-minute changes breaking compatibility with some megadrives, which remain unfixed
gg ez no re

>> No.8133979

>>8133692
1. Fonzie admitted that the game itself took less than two years to make.
2. So don't cry about them working so fucking hard on it.
3. Most of it was traced anyway.
4. "All of Watermelon" means just Fonzie, everybody else was sub contracted and some didn't even get paid.
5. The game was clearly not finished, but knowing Fonzie he didn't allow anyone but bootlicker Luis to playtest. (in his room, with a locked door and with Fonzie sitting right behind him, breathing heavily and answering with NON to any complaint.)

>> No.8134163

>>8133692
Scumbag gets scumbag treatment, news at 11. Want people to talk nicely about you, maybe do better by other people for once yourself Fonz.

>> No.8134172

After all, what in French culture would predispose one to make a good beat-em-up? Back in the Mega Drive's day they weren't making anything to my knowledge but Eurojank on the Amiga and Atari ST.

>> No.8134373

>>8133692
There's good aspects to Paprium like the visuals on stock hardware, but the problem is Fonzie's handling of the entire project, him leading Watermelon Games despite being seemly incapable of the business side of things, 2 out of the 7 years being spent on the game proper while the rest of the time was spent on ???
He has talent, he had potential like when Watermelon was growing, but the fact that people still havent received their cartridges and yet he's already planning another limited only release, that's just hard to look past right now.

>> No.8134389

>>8133713
the reference is quite different,and i think your reference has a different meaning to normal people reference.
>Capcom dan and sakura are parody characters
>SNK made parodies and jokes of street fighter character
is quite different to the other game which simply grabbed sprites from spriters resource and used them as the base to make the new stuff

>> No.8134610
File: 109 KB, 353x400, 400.jpg [View same] [iqdb] [saucenao] [google]
8134610

Look ma, I x-rayed a PCB!

>> No.8134656

>>8134373
>stock hardware
That's like saying Starfox is stock hardware.

>> No.8134675
File: 24 KB, 620x164, E_KkLblXoA8tP0C.jpg [View same] [iqdb] [saucenao] [google]
8134675

>>8134610
Look ma, I tried to hack a twitter account!

>> No.8134678

>>8133713
>referencing
Fuck off fat noob

>> No.8134689

>>8130387
The average Mega Drive game size was 8-16 megabits.

>> No.8134717

>referencing, my ass
This is china bootlegger tier

https://youtu.be/dfzvVDVrOLk

>> No.8134743

>>8134717
I'll give them a pass because they have a chance of releasing a good game, while Fonzie only releases shit.

>> No.8135006

>>8134689
the average is 30 megas fonzie so stop spreading lies to make it look like your stuff is the highest end (a 20 megas game is superior to you shit)

>> No.8135015

>>8135006
actually it is. 8 and 16 megabit games account for 60% of the total library.

>> No.8135026

>>8135015
i have over 100 roms on gens32 yet most of them are 30 megas and 40 megas while the rest are 2,5 MB in size or 2 MB in size

>> No.8135065

>>8135026
you're mixing up megabytes and megabits.
its not 30, its not 20. its 32 megabits and 24 megabits, and 16 and 8 and 4. (and some weird ones like fatal fury that are 12megabit)

Also, doing a quick check in my GoodGen folder (with added new roms from over the years) it seems that of the 1622 roms in the games folder (ignoring homebrews and hacks and etc here) it seems that there's about 41 roms that are 32mbit, and 67 roms that are 24mbit, and about 399 roms that are 16mbit, and about 555 that are 8mbit, and 380 that are 4mbit.
So yeah, the Genesis peaked with 8mbit, but still did very strong with 4 and 16.

>> No.8135105

>>8135065
no more (you) besides if you take ut the prototypes you get less roms because sega didn't focus on low quality stuff
several roms are 3 or 4 MB in size with majority being 2,5 or 2 MB in size.
100 roms several 5 MB roms,several of 4 MB,majority of 3MB and 2MB
in megabits those are 20,25,30 ,40 or 50 megabits

>> No.8135123

Can someone tell me about this Fonzie guy? Why was he even trusted by people to make this game? Who is he even and what did he ever do to earn such trust?

>> No.8135137 [DELETED] 

>>8124917
>I liked him better before he started regularly appearing on camera.
Why do all you-tubers makes this mistake?
Specially when you aren't good looking.

>> No.8135153

>>8135123
He was.. an active member in a retro forum, where some guys decided to start up their own company.
Fonzie did coding I think, but eventually did a hostile takeover. pushing out everybody including the actual fucking president of the company.

The reason we trusted him is because before he did that the company (Watermelon Games) released an RPG for the Genesis called Pier Solar.
It wasn't a very good game, but looked professional. it had a tumultuous development cycle. but eventually did get released.

Then Watermelon said they were gonna do a new game, and I'll ignore some of the weirder stuff. but ultimately they had released Pier Solar so they seemed trustworthy.

But then Fonzie did the hostile takeover, and by then they already had quite a bit of paid preorders.
Its actually because of Paprium that he became untrustworthy, so you can't really say "Why did they trust him?" well, because we didn't really have to deal with Fonzie before he took over.

>> No.8135182

>>8123914
So this is how it ends? Seven years and it leaves with this legacy as "Paprium: The Troubled Brawler"

>> No.8135183

>>8131738
>be Retro God Emperor Fonzie
>create the best all time retro dev game
>destroy the mafia as a side project
what have you done?

>> No.8135191 [DELETED] 
File: 205 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
8135191

>>8135137
Supposedly it has something to do with the algorithm(tm) favoring videos where the personality is visible on camera instead of just a voice over. That apparently also applies to thumbnails too which explains AVGN changing format (and retroactively swapping out even old ones) or even guys like Austin Eruption changing out his pixel art portrait for making goofy faces in the corner

>> No.8135209 [DELETED] 

>>8133060
hi kevin. drones got boring? found something new to get autistic about?
maybe you should have just paid those chinese people to dump the chip because you can't get it done. all you can do is find whitepapers and search warosu and then quote them in tweets while your friends do all the real work. here is an example of me doing what you do:
"I wanted to give the heads up that "superman", aka "hostile", aka "Red Herring" guy, aka "DJI Problem" (on twitter), aka "/d0tslash" aka "KF" aka Kevin Finisterre (okay you get the point, the guy has like a gazillion aliases) is not what it appears or seems to be."
https://archive.is/1Fue0
i learned how to do this from your tweets!
https://twitter.com/d0tslash/status/1437428362079870977
now I can be number one hackerman like you.

>> No.8135216

>>8135105
5MB=40Mbit
4MB=32Mbit
3MB=24Mbit
2MB=16Mbit
1MB=8Mbit
0.5MB=4Mbit

>> No.8135258

>>8130474
This.

>> No.8135316

>>8135182
Agreed, it should say "Paprium: The Troubled Brawler and the insanity of its creator."

>> No.8135336

>>8135153
Thanks for that this explained what I needed.

>> No.8135353

Mega Drive games ranged from 1 megabit to 40 megabits and occasionally odd sizes like 5 megabits (Ghouls & Ghosts) and 6 megabits (Phantasy Star III). But odd sizes required two separate ROM chips which was more expensive so it was usually preferred to have even sizes that needed just one chip; in fact it was actually more common for SNES games to use odd ROM sizes.

>> No.8135374 [DELETED] 

>>8135209
The fuck does this have to do with Paprium?

Throw yourself down a flight of stairs. Be a man.

>> No.8135380

>>8135353
I'm still pissed at how they made the Fatal Fury 1 port for Genesis 12Mbit.
like.. you guys had some 8s and 4s left over? fuckers cut out two characters to fit it on 12.

>> No.8135382

In the early days of 4 mbit games sometimes they'd use two 2 mbit ROMs due to parts availability.

>> No.8135391 [DELETED] 

>8135380
The SNES version is same ROM size. I agree they should have just gone to 16 megabits.

>> No.8135397

sounds like a good ROM hack project. expand MD Fatal Fury to 16 megabits and add missing content.

>> No.8135403

>>8135380
The SNES version is same ROM size. I agree they should have just gone to 16 megabits.

>> No.8135408

There was no Amiga port of Fatal Fury. Aw, man.

>> No.8135414
File: 17 KB, 256x223, ff1snes.gif [View same] [iqdb] [saucenao] [google]
8135414

>>8135391
Wow, never noticed the Snes version was also 12Mbits. Always assumed it was 16Mbit since it did have all the characters and stages.
Guess that's why it has loading going on, it probably decompresses data.

>> No.8135417

>>8135414
nah that's because it's a SlowROM game

>> No.8135427

The Mega Drive FF was likely just rushed and probably SNK didn't care about it as much since the SNES market in Japan was bigger.

>> No.8135428

>>8135417
Aah ok, slower access speed and shit.
well, then Takara just.. fucked up porting it to the Genesis it seems.

Just like Mortal Kombat II, same rom size but Genesis was missing tons of shit.

>> No.8136754

>>8124197
>when the cart has more chips than the console it's played on
Jeez...

>> No.8137989
File: 295 KB, 1800x1250, 1630979258548.jpg [View same] [iqdb] [saucenao] [google]
8137989

>>8133692
He fucking threw a giant party for its release and then didn't release the game until long after that. Not to mention the game doesn't even work on my Model 1. Did all the backers even get their games yet? Total scum.

>> No.8139267

After PS was completed, Watermelon had a poll on their website asking fans what genre they would like to see next. beat-em-up won the voting so that's what they did. but i don't think any of them had the experience or skills for the genre. arguably it was a much greater programming challenge than PS since RPGs are basically just displaying menus and adding up columns of numbers.

>> No.8139319

well if fonzie is still here only have one thing to tell him
>FAGGOT I DUMPED PAPRIUM THE DATENMEISTER IS FAKE
download here : https://www59.zippyshare.com/v/iWtJAk7t/file.html

>> No.8139370
File: 909 KB, 1440x1262, 1629326482995.jpg [View same] [iqdb] [saucenao] [google]
8139370

Whoever is in here calling people 'basement dwellers' over and over has got to be a fonzie shill

I dont know shit about this whole thing, but theres 2 things:

1. you take orders, you fulfill them, faggot.

2. You were dumb enough to trust paypal with more than $500. You spend too much time trimming your mustache than investigating a company handling the majority of your funding. They can freeze accounts on whim - thus why they are not an official bank. theyve been doing that shit since 2004, or earlier. holy fuck you are dumb

>> No.8139420

>>8139319
wow it's the mini game again, nice try Fag

>> No.8139498
File: 96 KB, 1000x1404, MV5BMTg1MTk4MzcxM15BMl5BanBnXkFtZTYwOTAwNjEz._V1_FMjpg_UX1000_.jpg [View same] [iqdb] [saucenao] [google]
8139498

>>8123957

>> No.8139512

>>8139420
>the emulator needs to be hacked or the rom cracked
is the whole rom fonzie you lied to pretend the game was bigger (game with less enemies then sor3,graphics are almost the same,only 2 or 3 enemies at once,palette swap enemies,minimal animations,shorter then sor3 somehow that needs 80 megs)

>> No.8139523

>>8139420
does your emulator has added code to emulate the intel max 10 fpga (used on paprium) the stm32f4,the other chips and the AES encrypted keys i doubt it

>> No.8140024

>>8124019
>>8124010
That's actually how that demo runs. The SNES is running the logic and instructing the add-on what to draw. The creator pre-empted this complaint and addressed it directly in the original article about it, stating that the goal was to create a chip in the "spirit" of real add-on chips like the superfx.

>> No.8140053

>>8123957
Dude's obviously a fucking wizard, but man, what is the endgame?

>> No.8140104

>>8140053
Non, as usual. Tech autists lack plans and agenda of their own. Someone else has to tell them and market the shit.

>> No.8140139

Well, I for one am excited to actually give it a go, assuming it actually comes out on Steam or whatever

>> No.8140491

>>8140139
>Well, I for one am excited to actually give it a go

Until you actually do, and then tire of it 30 minutes in.

>> No.8141006

>>8123914
>i need more money to "develop" a port to modern consoles of an already made and released game
is fonzie braindead or he still has his head up his ass

>> No.8141092

>>8123925
how is it any different from other 2d beat'em ups

>> No.8141130

>>8141006
He probably wasted all the money on the "launch" party, hookers, and blow.

>> No.8141168

>>8130284
>>8130325
https://www.youtube.com/watch?v=p1-PPgSqL7M

lyl imagine how amazing this looked after NES stuff. yet still a far better beat em up than Fonzie could ever make.

>> No.8142504

>>8141168
Probably looked a lot better than that video considering the original game wasn't stretched to 16:9

>> No.8142526

>>8130325
never heard fonzie being demoscene

>> No.8143794

>>8142504
just grabbed it in a hurry. never mind.