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/vr/ - Retro Games


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File: 746 KB, 2452x1563, 09092021043621.jpg [View same] [iqdb] [saucenao] [google]
8119863 No.8119863 [Reply] [Original]

I always hear people talk shit on Sonic games after the Genesis era but it seems like these people are unaware of the Dimps era of Sonic games. Honestly I remember taking the Advance games with me on holiday growing up and have tons of fond memories with them.

>> No.8119875

>>8119863
Some people even shit on the advance games.
I personally found them all to be decent.

>> No.8119889

>>8119863
Never finished Sonic Advance 3 and Pocket Adventure, despite liking the former.
Advance 1 is one of my favourite Sonic games
Advance 2 is kinda shit.

>> No.8120024

Advance 1 is pretty much classic Sonic, and it's hard to find fault with it, other than the fact that it's simply not as good as Sonic 3. The other 2 I never really got into.

>> No.8120032
File: 781 KB, 500x340, insanic.gif [View same] [iqdb] [saucenao] [google]
8120032

>>8119863
A big part of it is context; there is a difference of perception between state-of-the-art first-party AAA games, and random third party handheld offshoots based on tired play styles. I like pic related better than the GBA ones 2bh

>> No.8120059

>>8119863
Pocket Adventure is decent. There's something odd to the stage design though, and I dunno how to describe it. It feels a bit off.
Advance 1 is a really, really solid game. Unfortunately, it does absolutely nothing to stand out as a Sonic game. It's good, but like, not impressive.
Advance 2 has really nice presentation, really cool visuals and music, but the level design is basically just "whee, downhill, whee, dodge that gap, whee more downhill" and the boss design is rough. Running bosses sounds like something perfectly in-line with Sonic, but it's just not a good system (at least Sonic and Cream can cheese the bosses super easily lol). Getting the special rings to go into the special stages is stupid and I hate it. A bunch of the unlock requirements are patently absurd, where you need to get all the emeralds multiple times, fuck that shit.
Advance 3 has amazing visuals and music and tries to have actual platforming in its level design again, but Sonic handles a bit oddly, the level design is a mess. There are way too many bottomless pits. The partner system is amazing because of how absolutely busted it is. The special stages are kinda obnoxious lol. It's a fucking mess of a game, but god damn it, it's cool.

>> No.8120461

>>8119863
Advance 1 is fucking great.

2 and 3 are trash because it uses dimps hold right to win gotta go fast bullshit instead of any kind of interesting platforming. They're basically like boost but 2D.

3 has the awesome gimmick of using different character combos, but it's wasted. The mechanic needs used for a new game

>> No.8120494

>>8119875
2 is mid, 3 fucking sucks.
>>8120024
My main fault is that there's so many bottomless pits towards the endgame, coupled with the small GBA screen, it takes the game down a peg. The soundtrack and metal knuckles fight are the most memorable things about it, besides the horrible, horrible special stages.

>> No.8120504

>>8119863
I ate sonic

>> No.8120513

>>8120059
>Unfortunately, it does absolutely nothing to stand out as a Sonic game.
Have you tried to play as characters other than Sonic?
>>8120494
>My main fault is that there's so many bottomless pits towards the endgame
You mean Egg Rocket Zone? It's pretty cool after you roughly learn the level layout.

>> No.8120526

>>8120513
That one and the sky level with the clouds and the wheels you run on. I actually love those stages, but they kicked my ass as a kid

>> No.8120529

Sonic Advance would have been a lot better with some tweaks to the way the camera works. With 2 and 3 they just threw far too much shit in there and the game is pretty indecipherable to play on that tiny screen as a casual experience.

>> No.8120541

The sonic advance games, sonic rush games, sonic generations, and sonic colors are all good post dreamcast sonic games

>> No.8120560

>>8120541
How about Sonic Lost World?

>> No.8120606

>>8120541
>no mention of Sonic Battle, Sonic Riders 1-2 and Sonic Pinball Party
>not specifying that the good Colors is the DS version

>> No.8120680

>>8120541
the boost games with the exception of forces are pretty much the good post-dreamcast sonic games.

people like to give them shit because of "le boost 2 win" meme.

>> No.8120716

>>8120680
Nah. Theyre completely fucking braindead and only looked but maximum autist furrfaggots.

>> No.8120963
File: 126 KB, 545x536, sludgehog.jpg [View same] [iqdb] [saucenao] [google]
8120963

>>8119863
>I gave away my near-mint Sonic Pocket Adventure and my Neo Geo Pocket Color to my ex back in the day.

>> No.8121468
File: 13 KB, 480x360, vi.jpg [View same] [iqdb] [saucenao] [google]
8121468

>>8120504
Get off of 4chan, Amy

>> No.8121486

>>8120716
Forces, yes. Not the rest of the games.

>> No.8121539
File: 121 KB, 1433x569, 9092021152954.jpg [View same] [iqdb] [saucenao] [google]
8121539

>>8119863
>Sonic Pocket Adventure
To this day it is the only Sonic game to score a perfect 10/10 on IGN.

>> No.8121559

>>8120606
>Sonic Battle, Sonic Riders 1-2 and Sonic Pinball Party

Mostly ok games(though I'd say you can argue most aren't the best of their genre) but not traditional sonic games so its not something that merits much discussion in a conversation comparing old Sonic games(which were almost all platformers) with new ones.

>> No.8121572

>>8121468
yeah... thread is starting the slip already, good thread OP while it lasted...

>> No.8121576

>>8119863
I have Advance 2 and Battle
HATE IT
HATE IT HATE IT HATE THEM WITH A PASSION
GO back to TRYING to Make Street Fighter ALL CAPS FOR COOL NIGGERS

>> No.8121586

>>8119863
Dimps even did the DS games which are also solid. Yeah while everyone was arguing over how shit or good Unleashed/06/Secret Rings were it was nice to just chill and play the old ones and the ones dimps made.

>> No.8121752

>>8121539
IGN has almost always been a circle of faggots, so no surprise.

>> No.8122170

>>8119863
>Advance 1
Best of the series, Amy is actually a ton of fun to use and doesn't just feel like a reskin. Special stages are ass. Later stages require you to be perfect but its hard to align yourself because 2D trying to be 3D always sucks ass. Only having a single spring in one act of a level to get them was also kind of stupid on their part, Sonic 1-3&K had a better mechanic they shouldn't have deviated from.
>Advance 2
It was alright. Tried combining some boost stuff that is hit or miss but honestly the extra jump in mid air from pressing R/L feels really nice for a sonic game. Some of the levels aren't fun your first time through. Special stages are alright but getting them is a hassle. The whole reason you add alternative routes to levels is so you dont have to take the same path through every replay but having to collect the medal things through out the levels forces you to run them a specific way. Also you need to collect the emeralds with every character to unlock everything from the Chao garden, Amy, and true end. Just an overall stupid idea.
>Advance 3
Shitty mechanic combined with shitty level design and the worst special stages of the 3. Nothing was memorable. I'd play the worst/most boring parts of classic Sonic games over this garbage any day.

>> No.8122303

>>8121468
these videos were kino back in the day.

>> No.8122313
File: 42 KB, 300x300, 1513097532612.png [View same] [iqdb] [saucenao] [google]
8122313

>>8121468
>searching for vore on google video

>> No.8122863

>>8120716
Did you have a stroke, anon?

>> No.8122879
File: 117 KB, 530x458, bro.png [View same] [iqdb] [saucenao] [google]
8122879

>>8121539
>Sonic has always been about speed
This series was dead from the start. I wish they just went with the bunny design at this point so the momentum physics would have been the only good part of "Sonic". I hate how games are basically unmarketable for the actual "game" part and only looks matter for anything other than fucking food.

>> No.8123490

>>8119863
pocket adventure and advance were the only good dimps sonics, also rush adventure but that isnt retro!!!!!!!

>> No.8124256

>>8121576
>hates Sonic Battle
t. got filtered by one of the Guard Robo niggers in Knuckles story
t. got filtered by Rouge's story

>> No.8124348

>>8120059
>Advance 1 is a really, really solid game. Unfortunately, it does absolutely nothing to stand out as a Sonic game.
play as amy
the hammer lets her fling herself around, but prevents her from rolling into a ball
you end up really rethinking the level design and even basic shit like springs

>> No.8124453

>>8119863
Because the dimps games aren't remotely close to the Genesis trilogy even if they're mostly competent platformers. Advance 1 for instance has the most bullshit special stages, and Advance 3 has some ass level design.

>> No.8124717
File: 993 KB, 500x380, 1506045705016.gif [View same] [iqdb] [saucenao] [google]
8124717

>>8119863
Advance and Rush are where Sonic peaked imo, at least in terms of everything that wasn't the gameplay, which was still serviceable and fun.
>story that fits the series: has stakes and is more complex than the Genesis games, but is overall lighthearted and not trying to pull any bullshit
>writing is straightforward and sincere, as it should be: no WOAH JABRONIS, no self-aware boomer jokes, no shitty melodrama, not over-the-top, not trying to be something beyond itself
>characters are all utilized and there for a reason
>slick and stylish presentation and soundtrack
Rush Adventure in particular is up there as one of my favorites in the series. It gets shit for the sailing minigames and having to replay stages, but I didn't mind any of that because it was still fun, they improved the level design from Rush 1 so that boosting doesn't have a 50/50 chance of dropping you in a pit.

>> No.8125631

>>8120494
I actually prefer advance 3 over 2, personally.

>> No.8125639

>>8124348
>Play as Amy
This. It really is fun to play as her in this one because as OP says she isn't just a standard reskin. There are rom hacks of the original trilogy that utilize the mechanics of this Amy.

>> No.8125654

>>8125631
Understandable, 2's level design was really designed on-rails. I know "press right to win" is a meme, but there's a lot of truth to that in Sonic Advance 2. "Press Right to Win, then do a dash at a certain time to select your path."

3 was a bit of a clusterfuck in terms of gameplay options and it doesn't always mesh with the levels, but if you liked all the "freedom", I can definitely see it being a more enjoyable experience.

>> No.8126052

>>8124717
Rush Adventure is so underrated. Easily the best handheld sonic game for me.

>> No.8126072

>>8119863
Holy ugly filters
Especially that bottom right image, Christ that looks like shit

>> No.8126743

>>8126052
The entire DS trilogy is criminally underappreciated

>> No.8127135

>>8120541
>Sonic Advance
Terrible level design, first ones too slow, second one is hold right to win and the third is just cancer.

>Sonic Rush
First one was okay but by the second game it had worn out its welcome.

>Sonic Generations
Watered-down Unleashed day stages, butched 2D Sonic, no soul

>Sonic Colours
Mediocre Sonic Rush title released as a 3D Sonic game because occasionally the camera goes behind Sonic while he runs down an empty hallway. Literally "the death of Sonic" the game.

The only passable post dreamcast Sonic games are Unleashed and Mania.

>> No.8127265

>>8127135
I didn't mind Colours/Generations on handhelds

>> No.8127284

>>8127135
>The only passable post dreamcast Sonic games are Unleashed
wtf? unleashed is dogshit. take off the nostalgia glasses
even putting the shitty beat em up that takes up 3/4 of the playtime, the day levels are not all good. act 1 is usually fine but easy, then you get to the extra ones and they are so basic and uninvolved that they shouldn't qualify as levels
https://www.youtube.com/watch?v=DP_4-RwHnVs
look at this shit. one minute long and 50 seconds of it are quick time events. how can you possibly defend this and then say sonic advance has bad level design

>> No.8127334

I love Advance 1 and Battle. I found Advance 2 DEEPLY disappointing after the first though. Advance 3 is at least an improvement over 2.

Rush and Rush Adventure are fine. Good music.

>> No.8127773

>>8127284
>look at this shit.
What the fuck Unleashedfags told me Colors was the only game with automated 3D sections and 2D level design. This is just that but prettier. And more fucking QTE in it. God why were so many games in the mid 2000s QTEs? Was it all thanks to Kingdom Hearts?

>> No.8127789

>>8127773
>Was it all thanks to Kingdom Hearts?
kh2 has like 2 real QTEs, one of them being the literal last time you have to press buttons in the whole game.
it's shenmue, re4 or most likely god of war

>> No.8128090

>>8119863
you can RIDE KNUCKLES?

>> No.8128094

>>8128090
>rule 34

>> No.8128727

I’m kind of shocked by this thread, I played Advance 5 or 6 years ago for the first time and thought it was horrible. Did I miss out on something? It felt like the exact “hold right to win” meme that people accuse the Genesis games of being.

>> No.8128796

>>8128727
Dude by this point it's amazing when a non-genesis Sonic game works at all.

>> No.8129095

>>8128727
if you think the genesis sonic games are horrible, then sonic advance is also horrible

>> No.8129535

Advance 1: Amy's unique playstyle is fun
Advance 2: Amy is locked behind collecting all the chaos emeralds FOUR times, and she doesn't even have her unique playstyle anymore, so whats the point.
Advance 3: Amy is back to having her fun unique playstyle. You can also make other characters play like her if you have her as a partner, and you can make her play like she did in Advance 2 if you have Sonic as Amy's partner.

>> No.8130112

>>8129535
Why the FUCK were the advance 2 emeralds such a bitch to get?

>> No.8130172

>>8129095
I love the Genesis games, though.

>> No.8130419

>>8120513
Tails and Knuckles are easy mode in Advance 1 (especially on the ice stage), but Amy is fun at least.

>>8124348
Amy is fun, and I genuinely spend the most time playing as her in Advance 1. Whacking springs to go stupid high is great.
none of the stages are even remotely designed with Amy in mind, but it is fun

>>8124717
Rush Adventure is a really standout game that is strictly held back by the sailing. The levels are cool, the bosses are cool, the music is cool (if a bit off -- apparently they got someone else to do the music).

>>8127135
>this entire post
lol'd out loud

>> No.8131139
File: 34 KB, 360x360, SpecialRingAni.gif [View same] [iqdb] [saucenao] [google]
8131139

>>8130112
You have to collect all 7 special rings in a stage to get a chance to play the extra stage. Similar to other Sonic games you have a high, middle, and low lane in levels so you need to take a specific route between them to obtain all of them. Some of these rings are placed in dickish areas where you sometimes have 1 chance in a ran to get it or you have to restart from the beginning of the level.

Again this is just to have a chance, if you fail the extra stage you have to do the run again and collect all 7 special rings again. The extra levels themselves are also get pretty hard towards the end and leave little room for error using psuedo 3D with 2D graphics. Also you need to specifically collect them with Sonic for the true end, and with all 4 characters if you want to unlock Amy. Most people just use an Action Replay/Game Shark.
https://youtube.com/watch?v=a-d0H-KtlYw

>> No.8131442

>>8119863

Ironic I grew up on there the Advance games but that might be because I’m a zoomer

>> No.8131702

>>8129535
>Advance 3: Amy is back to having her fun unique playstyle
I fucking wish. The hammer interactions with objects is still gimped, like in Advance 2 and the movelist isn't as effective (likely because of the game reliance on the partner system compensating for it).
>>8130419
>none of the stages are even remotely designed with Amy in mind, but it is fun
It's not completely true. She wouldn't be able to go roughly as fast as other characters if that was it. That said, the stages are harder for her and require to nail down hammer tricks for the progression. Doing stuff like getting to the first special stage as Amy or nailing that skip at the start of Egg Rocket Zone that was designed mainly for Tails is satisfying as fuck.

>> No.8132265

>>8128727
Imo, Advance 1 is just normies Sonic 1. If you don't like hardcore platformer Sonic, then Advance is like the smoothbrain version of it, except the last two levels, but instead of being good level design it's just bad pits of death shit Dimps is infamous for in later games, and in the case of Egg Rocket or whatever it was called it's just the last part of Labyrinth Zone by as the entire stage instead.

>> No.8134305

>>8132265
Dimps did hella do a lot of bottomless pits/run into spikes bullshit. Also every extra stage they did was awful. There was never a good Dimps extra stage, they were ether to hard or to easy with some stupid gimmick attached to it

>> No.8135453

>>8131139
>>8134305
>extra stage
Not to be pedantic, but it's Special Stage. Also, yeah, almost all of them are complete shit, but I liked the ones in Sonic Rush considering they were just the Sonic 2 half pipe with more control

>> No.8136091

>>8122879
dude you watch a fat cartoon reviewers with clickbait titles

>> No.8138820

>>8135453
I forgot that the rush series had special stages like that. For whatever reason I thought those were from Sonic 4

>> No.8138947
File: 411 KB, 681x355, Johnny_Post-SGW.png [View same] [iqdb] [saucenao] [google]
8138947

>>8138820
rush is the sonic 2 pipe
rush adventure is a jetski race

>> No.8139687

>>8119863
>Advance
Poor man's Sonic1+2.
>Advance 2
Hold right to win.
>Advance 3
Enjoy your shit physics and poor hazards placements.

>> No.8141846

>>8139687
>Advance 2 hold right to win
I'd say Sonic 2 is more hold right to win then this game. There are specific levels where using L/R is required to make specific routes, and if your after the special stages I'd say its more tedious than just holding right.

>> No.8141874

>>8120032
what game is that?

>> No.8141889

>>8141874
Pocket Adventure. It's like a demake of Sonic 2 with Sonic 3 music.

>> No.8141950

>>8141889
ok, thanks. the way the quoted post was worded sounded like the gif was off a homebrew clone. the slick 8bit graphics look nice and clean

>> No.8141991

>>8141950
It's a shame the NGP died when it did in retrospect itd been great to have more games on it

>> No.8143014

If there's something those games did right, it's the bossfights. Sonic 3&K's final boss was easier to beat than even Mario's worst bosses, and same goes for pretty much every other boss in 3&K. Advance 1 still has some of those "press jump 8 times to win" bosses, though.

>> No.8143971

>>8143014
I really liked A2's autorunning bosses, but a couple of them, like in the music level, fucking sucked.

>> No.8143993

>>8119863
Advance 1 and Pocket Adventure are awesome games, never played the other two