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/vr/ - Retro Games


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File: 74 KB, 256x256, ecco.png [View same] [iqdb] [saucenao] [google]
808258 No.808258 [Reply] [Original]

Ed Annunziata recently spoke of how video games as a medium should be able to convey emotions to the player other than aggression:

"Spencer Nilsen, (my brother of another mother), knows how to affect emotion during game play. Did you ever notice how easy it is for games to drive aggressive feelings? Spencer helps us to drive OTHER feelings such as awe, wonder, and love. Just like what he composed and produced with the Ecco games, the Big Blue will be epic with feelings that go beyond just aggression."

What do you think are some retro games that were made specifically to convey certain emotions to the player? Pic related.

>> No.808296

>feelings such as awe, wonder, and love. Just like what he composed and produced with the Ecco games

More like fear, terror and pain.

>> No.808319

New Zealand Story fills me with joy

Ecco on the other hand just fills me with confusion and boredom

>> No.808942
File: 528 KB, 850x1135, 5jrJ9[1].gif [View same] [iqdb] [saucenao] [google]
808942

>> No.809850

And that is a small part of why I consider Ecco 2 to be one of the best if not the best game ever made. The experience is truly unforgettable.

>seeing the storm for the first time
>encountering an octopus
>that adrenaline-pumping undercaves music
>hearing the ice zone theme for the first time
>warping to treillas bay for the first time
>entering tube of medusa for the first time
>hearing fin to feather for the first time
>rescuing the lost orcas
>entering the sea of darkness
I could go on all day.

>> No.809862

Aggression isn't an emotion? I mean it isn't, it's a symptom of rage but he shouldn't cherry pick which emotions are allowed or not and still make the emotion argument.
I get his point and I agree. he's just making the argument wrong.

>> No.809867

>>809862
He never said aggression wasn't an emotion.

>> No.809869

>>809867
Welp, reading comprehension from my part. Sorry.

>> No.809875

>>808258
That's funny considering that the original chiptune soundtrack was way better than the boring shit Nilsen put on the CD versions.

>> No.809884

They should get Danny Elfman to do the background music instead of Spencer Nilsen.

http://www.youtube.com/watch?v=BCZXPxMyL_U

This was actually used as background music for Imax Deep Sea 3d.

>> No.809896

>>809875
Never heard the CD version's sound track, but the cart tracks are seared into mind. The over all sound design of that game, beyond the music, haunts me to this day. It was a bloody masterpiece.

>> No.809898

>>808258

Jesse?

>> No.809902

>>809884
IMO that doesn't really fit the Ecco mood.

Did you watch the Big Blue Kickstarter video? The music sounds like something right out of Ecco.

http://www.youtube.com/watch?v=xqbl6jxh0pk

>> No.809903

Obligatory thread theme song:

http://www.youtube.com/watch?v=9qEsTCTuajE

>> No.809908
File: 34 KB, 359x260, wtm.png [View same] [iqdb] [saucenao] [google]
809908

>>809903
This screen is forever burned into my mind.

>> No.809910

>>809875
Agreed. The Chiptune soundtracks are way better than the CD ones.

>> No.809914

>>809910
That's one of the reasons I never liked DOTF, because it sounds boring and new agey.

>> No.809929

>>809898
You mother fucker. I didn't give a jack flying fuck when Aeris died because everybody knows that Aeris dies, but I never expected Jesse to die. Fuck you Anon.

>> No.809930
File: 64 KB, 1024x768, Majoras-Mask.jpg [View same] [iqdb] [saucenao] [google]
809930

>>808258
I can't tell you what games were specifically MADE to convey emotions, but I can tell you some games that do so.

I would argue that Majora's does a very good job of conveying a sense of terror, foreboding, inevitability, and futility.
You're fighting against time, in an almost literal manner, and no matter how many things you fix or how much you fight, everything will die, and everything will be reset when you try again to save it. And you will fail, many, many times before you succeed.

>> No.809952
File: 139 KB, 800x600, The Legend of Zelda Nes Cartoon.jpg [View same] [iqdb] [saucenao] [google]
809952

Is adventure a feeling?

>> No.809967
File: 22 KB, 296x266, D2.jpg [View same] [iqdb] [saucenao] [google]
809967

This. The utter feeling of helplessness, isolation, oppression and sorrow. It also has this sort of ambient, spiritual feel to it.

>> No.809987

Videogames are a media like movies or books, and like movies and books they can good, bad or just gimcrack.

>> No.810002
File: 222 KB, 645x599, 645px-Link_Overworld_LoZ.jpg [View same] [iqdb] [saucenao] [google]
810002

>>809952
Man, I miss the feeling of old Zelda I & II.
They had that sortof untamed wilderness feel to it. There were no towns in the first game, and the towns in the second were often a massive trek from each other. The regions melded into each other like some huge continuous danger zone, even as the geography changed. The world felt alone and dangerous.

Even LttP didn't have that, and LttP was a great game. But it didn't have that same feeling of simultaneous emptiness and danger.

>> No.810020

>>809967

And a chick gets mouth-raped by a tentacle.

>> No.810087

>>809902
That sounds really boring. The tunes in Ecco were ambient but still upbeat. Sort of like underwater horror.

That is not to say that the music was meant to be horror style, just that underwater life is very horror-like to begin with, and the graphics in Ecco were pretty damn good considering...

The theme of Ecco 2 was fucking CREEPY.
http://www.youtube.com/watch?v=32S2oJuANxo

>> No.810940

>>809967
It's also one of the most absurd, self-mocking games ever made in Japan, by a man who wanted out-do Kojima nonetheless. So it's really disturbing too.

>> No.810985

>>810002
I'd say that Wind Waker wanted to attempt it, but between "there'll be some great ADVENTURE music," and "you'll take to the open seas looking for ADVENTURE" you just pointed the win in a direction and let yourself go.

>> No.811005
File: 84 KB, 253x230, 1370116387460.gif [View same] [iqdb] [saucenao] [google]
811005

Ecco was just fucking terrifying, I hated that game so much. Made me feel depressed as shit, back in the day, I still refuse to play it.