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/vr/ - Retro Games


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File: 10 KB, 496x448, 35-shining_challenge_103.png [View same] [iqdb] [saucenao] [google]
7960926 No.7960926 [Reply] [Original]

retro video game levels, sections etc. that stand out in games. pic: the chess battle in shining force 2

>> No.7960937 [DELETED] 
File: 141 KB, 1280x720, Tower of Arrogance.jpg [View same] [iqdb] [saucenao] [google]
7960937

Tower of Arrogance is such a bizarre concept for a fighting game stage, it's always stuck out to me as one of the most creative and interesting visuals in any game.

>> No.7960942
File: 425 KB, 639x480, Tower of Arrogance.gif [View same] [iqdb] [saucenao] [google]
7960942

Tower of Arrogance is such a bizarre concept for a fighting game stage, it's always stuck out to me as one of the most creative and interesting visuals in any game.

>> No.7961356

>>7960926
I almost got filtered by that, the pieces were really freaking strong, but finally managed with a good strategy

>> No.7961381
File: 3 KB, 258x226, Rainbow_Islands_NES_boss_6.gif [View same] [iqdb] [saucenao] [google]
7961381

>>7960926
Taito-themed levels in Famicom version of Rainbow Islands.

I played this game as a kid who knew nothing about Kiki Kaikai and japanese culture/mythology in general. I thought "what the fuck"