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/vr/ - Retro Games


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7942765 No.7942765 [Reply] [Original]

Best /vr/ MMOs?

>> No.7942802

>>7942765
Everquest and DaoC

>> No.7942812

>>7942765
I bought WoW in the big brown box from a shop to play with my internet friends. It didn't hook me at all. Very thankful, looking back.

Probably runescape.

>> No.7942813

>>7942802
>DaoC
Based

>> No.7942815
File: 109 KB, 536x444, 6.gif [View same] [iqdb] [saucenao] [google]
7942815

>not having furry rp "online" in the 80's

>> No.7942817

>>7942812
This. Same experience.

>> No.7942872

>>7942765
How about we post lists of VR MMOs we played?
Curious about what other anons played at the time

>> No.7942883

>>7942872
WoW, DaoC, Shadowbane, Everquest, Lineage, Runesape 1 (Classic) and Runescape 2 (OSRS) I think are the only ones that apply for me.

>> No.7942903

>>7942812
>>7942817
Holy fuck I feel bad every time anyone says runescape was a part of their life.

>> No.7942908

>>7942903
Well, 8-10 year old me loved it. Learned english thanks to that before anyone else in my class.
Learned a lot about marketing and scripting too.

>> No.7942951

>>7942908
>8-10 year old me
This is a 18+ sit...

>tfw realize people who were 10 when rs came out are 30+ now

>> No.7942952

>>7942951
Yep. The 18 year old camgirls are now born after 9/11 too.

>> No.7942985
File: 202 KB, 473x265, city of bathrooms.png [View same] [iqdb] [saucenao] [google]
7942985

Is City of Heroes/Villains old enough to be /vr/? Because I fuckin' loved me some City Of. The character customization was deep enough to feel intricate and personal, but still had enough rules to not turn into an unbalanced clusterfuck or the undifferentiated gray sludge. The skill rotations were fast enough to feel actiony but not so fast that you only used 3 abilities, the animations felt punchy, and even SOME of the missions were interesting.

It's a shame that Champions Online turned out to be such a god damned dumpster fire.

>> No.7943097

>>7942985
>City of Heroes/Villains
Based

>> No.7943101

>>7942802
>Everquest

https://www.youtube.com/watch?v=YwkieHkn4o0

>> No.7943105
File: 381 KB, 1024x768, mu-online-1.jpg [View same] [iqdb] [saucenao] [google]
7943105

>>7942765
Mu Online
Insanely slow leveling, terrible upgrade system, and almost no one spoke english. Still had fun with it for longer than I should have.

>> No.7943225

>>7943105
>Insanely slow leveling, terrible upgrade system, and almost no one spoke english. Still had fun with it for longer than I should have.
Yep. Best description for the game.

>> No.7943272

What's a good oldschool mmorpg that I can download and play online for free ?

I played daoc back in the days, my first mmo, absolutely loved it, then had quite a bad experience on private servers 10 years later.
Discovered wow on nostalrius which was fucking great actually.
I tried Everquest on P99 recently but got filtered hard, got lost in the starting city's sewers and quit. Maybe I should try again ? Any tips for a total beginner ?
That's my whole mmo experience, maybe can add runescape but hated it instantly, guess it's not for normies like me.

>> No.7943286

>>7943272
There's free vanilla WoW servers but that's probably not your taste considering you liked DaoC.

>> No.7943449

>>7943272
I tried Everquest on P99 recently but got filtered hard, got lost in the starting city's sewers and quit. Maybe I should try again

Start as a dwarf or high elf cleric on green. Do the mail quest for easy xp at the start and accept any offers to group up so you can make friends. Don't worry to much about gear at the start just try to sociable and responsive. For instance, don't go afk a bunch in groups. Add people you group with to your friends list. Ask questions if you have any, a lot of players on there played back in 2000 and will be more than happy to help out.Don't be afraid to admit you're a noob either, many will find that endearing. Don't get down on yourself either if you struggle, it's not an easy game.

Also always keep the p99 wiki open in the background to look at the map and search items. It's the best wiki i've seen for an mmo period (complete with SOULFUL colored pencil drawings from 1999).It is a work of love.

>> No.7943764

>>7943449
Thanks, not original anon but I had difficulties getting into the OG Everquest and those are some good tips.

>> No.7943783

I always loved the world of Neocron, so much fun to explore. Gameplay-wise it wasn't that great unfortunately.

>> No.7943894

>>7943783
Wasn't it remade with better gameplay? Community run.

>> No.7944029
File: 59 KB, 560x528, myEnchanter.jpg [View same] [iqdb] [saucenao] [google]
7944029

>>7943764
You're welcome anon, may Tunare bless you...

>> No.7944313

>>7942765
Since when is WoW /vr/?

>> No.7944316

>>7942765
anyone else played text-based MMOs?
Like Urban Dead, Shartak, Nexus War, etc

>> No.7944338
File: 139 KB, 676x563, graalonline2.png [View same] [iqdb] [saucenao] [google]
7944338

Multiplayer Link to the Past was fun, until subscriptions came about and everything just started slowly falling apart.

>> No.7944340

>>7942985
>was
>were
You talk that as if you can't play it anymore.

>> No.7944343

>>7944313
>Retro gaming means platforms launched in 2001 and earlier, and official game titles for those platforms released no later than December 2007
>World of Warcaft Release Date: November 23, 2004

>> No.7944350

>>7943894
I love the world of Neocron, so much fun to explore. Gameplay-wise it isn't that great unfortunately.

>> No.7944351
File: 980 KB, 2000x2667, 1609750172914.jpg [View same] [iqdb] [saucenao] [google]
7944351

>>7944343
This.

I'm playing a vanilla World of Warcraft private server on my Windows 98 machine which has no parts that are newer than 2000 and the game runs absolutely fine at 30+ FPS even outside, at 768p and medium settings. They targeted a wide user base so it's not that heavy of a game for 2004.

>> No.7944590

>>7942765
City of Heroes was my favourite.

>> No.7944643

>>7944350
It absolutely is flawed as fuck but playing back in 2003-2005 thereabouts was the best gaming experience I've had. No other PvP managed to scratch that itch for me since then.

>> No.7944660

>>7942765
I played a lot of games like WoW, Everquest, Ultima Online, etc. but Runescape is the only one that I still play and the one I have the best memories with. It's just mindless enough that I can grind skills and hold a conversation over text.

>> No.7944681

>>7942765
Ragnarok Online had beautiful sprite aesthetics and an endless well-balanced system. Combat also fell satisfying for the hands.

>> No.7944690

>>7944350
Fucking absolutely based I’m going to reinstall

>> No.7944743

Ultima online on private servers was my #1
Then early, classic Wow on official servers was really fun up until Wrath/Cataclysm can't remember when it lost its charm maybe 2009

>> No.7944752

>>7942765
Star Wars Galaxies was alot of fun.
It was kinda samey alot for its
>single player
shit but the community was dope and sometimes the raids could be alot of fun

>> No.7945007

>>7943105
I still have to find a game that manages to replicate how cool the gear on Mu looked like, I'm so fond of the grpahics on that game

>> No.7945394

>>7942765
>wow
>retro

>> No.7945398

>>7942765
>1024x768
>once my main resolution
>now the picture takes up a tiny corner of my screen

>> No.7945409

>>7942765
I miss those days

>> No.7945417

>>7943272
Heed this >>7943449
And I would add that the other players are very welcoming and don't resent noobs asking questions that I have seen. They want you to play and have fun because more people doing so improves the game for everyone.

>> No.7945475

>>7945394
>came out before 2007
check
>works on hardware older than 2001
check

people cry that oblivion isn't /vr/ either, even though it is

>> No.7945549

>>7944350
>>7944752
neocron and swg were the epitome of glorious jank.

so flawed and yet with so much potential.
too bad one died to intense obscurity and the other to a mix of jedimania retardation and its developers turning into wowfaggots.

>> No.7945574

>>7945549
Wasn't Neocron revived by the community? New private server with better combat.

>> No.7945760

>>7945574
It’s maintained by a small volunteer team, yes. But what’s missing is a few servers with 300+ pop each waging constant outpost wars and fighting + shittalking at the PP1 zone line all day.

>> No.7946968 [DELETED] 

bump

>> No.7946971

>>7943286
he literally says he played and enjoyed vanilla wow one line later

>> No.7946972

>>7944681
>Ragnarok Online
It's been a while since I've played RO and I'm starting to get that urge again. Send help.

>> No.7946975

>>7943272
>Discovered wow on nostalrius which was fucking great actually.
Nostalrius is back though under the name Elysium Project.

>> No.7947163

>>7945475
This board is such a joke now

>> No.7947213

>>7947163
>now
The board was a joke 10 years ago when I first came here. Honestly I'd say it slightly less toxic these days if anything.

>> No.7947225

>>7942765
ffxi

>> No.7947287

Any Ultima Online players?

>>7947213
Less toxic and less quality.

>> No.7948385

>>7945417
>>7943449
So I made a char on green, level 5 in Greater Faydark. I'm starting to understand the game and a dude gave me 2 pp so that's more than enough for spells for a while.
Thing is the zone is quite empty, 5-10 people on average but only 1 max is around my level.
I don't mind grinding solo sometimes, but if that's all I can do until end game I won't enjoy.
Does it get better when leveling is slower like at lvl 30 or it's even worse because they're spread around the world.

>> No.7948917

>>7948385
>I don't mind grinding solo sometimes, but if that's all I can do until end game I won't enjoy.

At that point i'd rather play a singleplayer rpg, there isn't much point on soloing something that's meant to be "massive"

>> No.7948962

>>7948917
That's why modern MMOs suck, shit like ESO is all just single player game with coop, not actually a massive RPG.

>> No.7949004

>>7942985
CoH is based but when was the last time you played Champions Online? They had a F2P update a long time ago that actually sort of fixed a lot of what was wrong with its early years, and the character customization has been getting regular content updates all this time apparently. every year or two, I'd find myself picking it up for a little bit, but that was mostly just the appeal of being able to make a cool new superhero and dick around. I say that because it never seemed like the game got new zones and it did get old to me by 2016 maybe.
I got a lot of mileage out of making female characters and ERPing. I'm not ashamed. Mostly strap-on lesbian topping with characters who I'm sure belonged to the other fat alcoholic neckbeards, but lots of times I'd see some nervous autist in the game's RP club who was too beta to even be confident asking for typefucks on the internet. every once in a while i'd throw em a bone and take them back to the moon base or the penthouse apartment playerlairs and rock their world. give them a little confidence, you know? good vibes are free, fuck it.
And every character (male or female) in that game has an immaculate ass, it's baked in to the models

>> No.7949009

>>7948962
Yeah that's why i've been turned off of MMOs lately, they're all just chores/grinding simulators in which you sometimes see one or two people pass by while you're doing something, so i'd rather invest that time on a singleplayer game that has a more well crafted and rewarding solo experience.

I don't know why is it but years ago mmo felt actually massive, maybe it's now that we have a better grasp on the limitations of game that we realise they're actually not that "massive"

>> No.7949060

>>7949009
>they're all just chores/grinding simulators
That's not even it, western MMOs have very little of that, that's mostly eastern ones. They are just more single player games than massive multiplayer anything.
Don't get me wrong, very good as a single player game you can _sometimes_ play with your buddy but that's not why you want to play a MMORPG.

>I don't know why is it but years ago mmo felt actually massive, maybe it's now that we have a better grasp on the limitations of game that we realise they're actually not that "massive"
The MMOs of today are playing it safe, people want to play Skyrim, not actual MMOs.

>> No.7949114
File: 881 KB, 1036x823, 1443494715869.png [View same] [iqdb] [saucenao] [google]
7949114

>you'll never create your first daoc character again
>you'll never explore the starting zone, completely lost but happy and amazed at all the possibilities at the same time
>you'll never join a random guild and make deep friendships over the years with the members again
>you'll never ding 50 for the first time after 6 months and hundred of hours of struggle, and finally be able to participate in big boy RvR again
>you'll never camp the main gate with your stealth friends for hours every day again
>you'll never defend your relic in an absolute chaos of 200v200v200+ all night long until hibernia's elite guild decides to come with their 64 rank 9+ players, all wearing the banner and rushing in a tight formation, destroying everyone and just take the relic again

All there's left is empty private servers of oldschool mmos where everyone is either rich and maxed or soloing a twink, and those completely instanced new shitty mmos more braindead every new generation where only min maxing and rushing through easy content to end game matters.

>> No.7949115

>Ctrl+F Ultima
>3 hits
... and the rest of you are underage niggers

>> No.7949448

>>7948385
Do a /who all 5 10 to see players in your level across Norrath. Send them a tell. One of them might have a pocket Wizard they can jump on and come grab you in Gfay (or a Druid can pick you up in BB) Otherwise you could wait until 7-8.

>> No.7949450

>>7942813
DaoC had way more soul than WoW ever will

>> No.7950591

>>7949114
Hundreds and hundreds of wow/ff14 servers are full, literally queues to enter, and there's only 1 daoc server, max 1k pop at prime time.
Same for everquest.
This isn't fair bros.

>> No.7950686

>>7950591
>Have a fun niche hobby
>Let normals in
>They take over and ruin it
Every time, man. Usually in the very next iteration as the developers become desperate to appeal to a 'wider audience'.
And it seems reasonable enough at first. Maybe the game could be a bit faster paced, or maybe soloing can accomplish a little more. Then you blink and there is a cash shop, instanced solo 'new player experiences', and a dungeon finder because the mass market actually hates socializing.

>> No.7950876

>>7950686
It's not about developers even, if developers had open hands, out MMOs would still be like the 90's, where the developer and publisher were usually the same house and worked tightly together in a team of a few dozen people.

These days publishers say what to do and developers are just random 8 to 5 workday people who don't give a shit (usually) and do what their daily schedule tells them to do, be it a cash shop or whatnot.

Not to mention, yes, modern games, including MMOs, specially the bigger the company is, the game craters to a wider audience by being dumb as possible while covering as many peoples tastes.

>> No.7951135
File: 99 KB, 1013x760, f19353bbd2a7265cc190e775845e62f0.jpg [View same] [iqdb] [saucenao] [google]
7951135

>>7943105
For me it was Priston Tale.
Cheap, very early free to play Diablo rip-off. Nothing to do but kill monsters and grind exp, and I mean NOTHING else.
There was just one thing this game did, that I haven't seen done much in other MMOs, and that was the absolutely unrelenting enemy spawn mechanics.
Certain spots on the map were dubbed "Hellspawns" by the community, because the spawn rates could get totally out of control at random and overwhelm even a full party.
That made the PVE interesting at least, and not your typical curated and controlled experience you have nowadays.
I would really love to play a newer mmo, that won't cuddle you and have a bazillion mobs curbstomp you, when you waltz around the map without a plan or a full party.

>> No.7951193
File: 30 KB, 220x313, 220px-Vanguard_Saga_of_Heroes.jpg [View same] [iqdb] [saucenao] [google]
7951193

It's VERY BARELY /vr/, but I miss Vanguard Saga of Heroes. The game was flawed, but it was kind of an unpolished game with cool systems like player diplomacy, shipbuilding etc. Also had a lot of fun classes like the blood mage. I know there is an emulator, but there are like 10 players tops playing at prime time Most of the time it's 2-5 players.

>> No.7951195

>>7951193
*unpolished gem I meant.

>> No.7951264

Any mmos I can play alone on a private server or something?

>> No.7951329

>>7951264
Most MMOs mentioned here have private servers

>> No.7951406
File: 470 KB, 1300x874, western-wastes.png [View same] [iqdb] [saucenao] [google]
7951406

>>7943449
>complete with SOULFUL colored pencil drawings from 1999
Back when I played EQ I had a binder with printouts of those maps.

>> No.7951435
File: 58 KB, 544x650, qeynoscatacombs.jpg [View same] [iqdb] [saucenao] [google]
7951435

>>7943272
>I tried Everquest on P99 recently but got filtered hard, got lost in the starting city's sewers and quit.
I'd advise just avoiding the Qeynos sewers entirely (assuming that's where you were) until you get more comfortable with the game. It's not a bad zone or anything, but it's not really a good way to get familiar with the game.

A typical player starting in Qeynos is expected to fight in the newbie yard right outside the gates of the city before graduating to Qeynos Hills and Blackburrow as the first real dungeon area.

I wouldn't give an specific advice on what race or class to play (they're all fine) other than the choice of race, class and deity all have faction consequences and generally it is easier to get started with a non-evil aligned character.

>> No.7951460

>>7948385
>Does it get better when leveling is slower like at lvl 30 or it's even worse because they're spread around the world.
At higher levels there tends to be fewer overall options so even though players are still spread all over the world, they will tend to traveling to the same handful of locations to fight. I can't speak for P99 but on original during Kunark expansion you would definitely have some overcrowded zones (Lower Guk) and some empty zones (Permafrost). (I started playing right at the Kunark expansion but players tell me that when the original game was new, the old world high-level zones were so over-crowded that basically every mob would be instagibbed seconds after it spawned.

>> No.7951534

>>7951264
If you mean completely private you'll have to set it up yourself. But for most of the games listed you can join a server that's depopulated.
For DaoC you can go on uthgard, there are like 30 people max connected. But the point of the game is the pvp so leveling a char here would be just killing mobs over and over for nothing. And group exp is way better too.
For everquest you can go on P1999 and go on the red server, pop is in the low 2 digits too.
For vanilla wow I guess kronos is dead now.

Sad part is all of them had their golden age, but the 35yo boomers are finally bored of them.

>> No.7951582

>>7951534
thanks dude!

>> No.7953664

Ultima Online and DAoC.

Thankfully a fresh classic UO freeserver is launching soon called Angel Island. Wish there was a fresh DAoC freeserver because the current one is dogshit.

>> No.7954425

>>7953664
Daoc servers never last long, there's always a few hardcore 8 man groups playing nearly unbeatable setups who poopsock their way to rank 7+ and then are invincible to anyone but another top group.
And if you dare make a 16 man gank squad they will shame you or also team so you can't win. Which means the casuals leave after 2-3 months and the semi hardcore 6 months.
Same happens with the stealthers.
RvR doesn't exist and no one defends keeps because it's not worth it and the "realm patriotism" only existed in retail.

>> No.7955070

i really did like XI a lot, it really did feel like an old style FF made into an MMO
pretty amazed it's still going on, i can't imagine it's anywhere near the same though.
https://youtu.be/uNbWyBUMD6s
https://youtu.be/K0rYk83Rt0A

>> No.7955905

>>7955070
Not sure it fits the /vr/ rules but it sure has that oldschool mmo play style. Lots of grinding, mendatory grouping with no group finder, no tutorial and hard to get into at first etc.
The wings private server is actually nicely populated and growing. Eden seems to have big numbers too but they allow multi boxing so not reliable.
Might be the only oldschool mmo still really alive actually if you don't count classic wow servers.

>> No.7956386

>>7955905
>Not sure it fits the /vr/ rules
It's PS2 so yes

>> No.7956389

>>7955905
>oldschool mmo play style. Lots of grinding
That's just a eastern MMO

>> No.7957756

Please tell me one person here remembers Endless Ages.
https://youtu.be/pM0bSaeczZc

>> No.7957818

>>7951135
>For me it was Priston Tale.
This was my first MMO. I still remember Divine Lightning abusing priestess and people whining endlessly about them.

Almost makes me wonder if there's a private server out there

>> No.7959045
File: 266 KB, 905x881, 1452108794071.jpg [View same] [iqdb] [saucenao] [google]
7959045

>really want to play an oldschool mmo because all the new ones cater to zoomers' concentration span and I'm fucking done with vanilla wow
>all the games listed ITT are dead
>suddenly see FFXI, never tried it
>numbers seem alright in 3 servers
>pick the most populated
>solo level a char to 12 where party exp starts
>literally can't find a group if you're not twinked and lucky there's a spot just for you
>can't do anything solo from this point
A bit sad because it looked exactly like what I needed and they managed to put the FF aesthetics even in the UI.
Back to solo RPGs I guess.