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/vr/ - Retro Games


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File: 14 KB, 448x400, ps2.jpg [View same] [iqdb] [saucenao] [google]
7897334 No.7897334 [Reply] [Original]

>pushes button harder for more power
>it actually works

>> No.7897338

>in 3 games

>> No.7897743

>>7897338
GTA3
Vice City
San Andreas
MGS2
MGS3
and that's just off the top

>> No.7897749
File: 273 KB, 1280x1000, 1616811022474.jpg [View same] [iqdb] [saucenao] [google]
7897749

*kills you unintentionally*
nothing personnel, kid

>> No.7897795

>>7897749
RTFM

>> No.7897909

It sounded better in practice.

It's also a bitch for emulating.

>> No.7898110

>>7897743
The Bouncer

>> No.7898126

>>7897743
Madden, couple other sports games.

>> No.7898127

>>7897909
Analog buttons doesn’t change anything if the dev wants to simply keep it digital. It’s nice to have the option.

>> No.7898129

Mad Maestro

>> No.7898131

>>7897334
Looking back, did this controller have any real flaws? It looks pretty much perfect to me, and I never even owned a PS2.

>> No.7898136

>>7898131
Seeing as we're still using more or less the same controller two decades later, I'd say it's alright.

>> No.7898146

>>7898131
shitty for fighting games

t. kofeiro

>> No.7898183

>>7898131
Left stick is in the wrong spot and it's a bit small overall but other than that yeah it does everything better than the vast majority of controllers.

>> No.7898202 [DELETED] 

>>7897909
>reddit can't emulate
Yikes

>> No.7898207

>>7898131
Dpad is shit on all playstation controllers, why they did that recessed shit I’ll never know

>> No.7898215

>>7898207
And to add to that, some of the controllers will just stop working for no reason and need a replacement inside

>> No.7898218

>>7897909
Nah, it makes mgs2 and 3 have the most replayability, because of the nuance in the control. The better you get, the more sophisticated your playstyle becomes. Of course, if one has shit for brains, one would think it's bad.

>> No.7898249

>>7897743
The Ace Combat games. You can press the button so hard you'd worry about breaking it, and your plane will be flying faster than ever

>> No.7898557

>>7898146
Kamehameha

>> No.7898563

>>7898131
The PS dpad never had the best reputation, 4 face buttons instead of 6 (not inherently a flaw but after Saturn and N64, 6 face buttons should have been the standard) and the analogs rot over time (the dog nose meme), also analogs never had the best precision compared to other controllers.

>> No.7898578

>>7897334
Not much to say other than it should have been utilized more.

>> No.7898639

>>7898563
>and the analogs rot over time
Well, that's not really avoidable for any rubber-tipped stick. They either rot away or do that thing where they become permanently sticky.

>> No.7898645

>>7897743
A shitton of racing games used it as well. Analog brake/throttle was nice.

>> No.7898682

>>7897909
Kek fuck off and die emufaggot

>> No.7898735

>>7897909
The only bitch here is you emubaby

>> No.7898763
File: 280 KB, 850x569, 20210625_233811.jpg [View same] [iqdb] [saucenao] [google]
7898763

Still my controller. Haven't had the need for a replacement.
Pressure sensitivity works fine on pc on any game, emulated or not :)

>> No.7898767

>>7897909
>It's also a bitch for emulating.
Why are you emulating, retard?

>> No.7898768

>>7897795
The manual has nothing to do with how finicky the pressure sensitivity for the knife in that was idiot.

>> No.7899324

>>7898768
shut up bitch.

>> No.7899393

>>7898146
I can play Bloody Roar 2 just fine with it.

>> No.7899397

>>7897334
>pushes button harder for more power
>it actually creates input lag when using the pad for emulating other systems

>> No.7899405

>>7897909
>It sounded better in practice.
Don't you mean in theory rather than in practice? Also, do you even have any experience with the actual controller? You can't even begin to talk shit on the Dualshock 2 if you're retarded enough to think PS2 emulation is worthwhile. Just get a PS2 and get some games for it like a sane person.

>>7898682
>>7898735
>>7898767
lol get rekt

>> No.7899417
File: 633 KB, 600x450, 1414114299384.png [View same] [iqdb] [saucenao] [google]
7899417

>>7899397
>>it actually creates input lag when using the pad for emulating other systems
This has nothing to do with the controller itself. The PS2 controller is made to play the PS2, dingus. If you have to emulate, at least use the proper controller designed for the system you're emulating.

>> No.7899418

>>7897743
All the ace combats too. PCfags will never be able to emulate these games.

>> No.7899419

>>7897743
The analog buttons make the PS2 versions of the GTA 3D trilogy essential. Driving feels like shit on every port.

>> No.7899439

>>7899418
Funny you mention that, PCSX2 supports button sensitivity with Dualshock 3, that's how I've been replaying the PS2 trilogy lately.

>> No.7899857

>>7898682
>>7898735
>>7898767
Let me put aside my four PS2s, my three PS3s, my 7 DualShock 2s and my 5 DualShock 3s for a while, now that I'm just done dumping cum in those whores you each call your mother, to remind you retards that not only there are plenty of PS2 games that are perfectly emulated and provide a far superior experience than playing on console, PCSX2 supports analog buttons with the DualShock 3.

Now fuck off back to drinking cum somewhere else and have a good day.

>> No.7899879

>>7899857
Most embarrassing flex I've seen in quite a while

>> No.7899891

>>7897334
>turns you paranoid about whether you're pressing the button hard enough either to achieve full press or for actuation in the first place
>work your thumb sore in half an hour
Pressure sensitive buttons were the worst invention in controller history.

>> No.7899957
File: 565 KB, 320x240, 1390545779040.gif [View same] [iqdb] [saucenao] [google]
7899957

>>7899857
>owning all this real hardware and then emulating anyway
Why?
>plenty of PS2 games that are perfectly emulated and provide a far superior experience than playing on console
Now you're just full retard.

>> No.7899960

This feature was a nightmare. In Gran Turismo you had to press it 100% to get maximum acceleration so after several weeks of playing my button got pushed too far in and broke, it won't register 100% anymore.
BUTTONS SHOULD NOT BE PRESSURE SENSITIVE, only triggers

>> No.7900001

>>7899957
You're asking for Reddit Gold in the wrong place friend. This isn't the place for jerking off to pictures of a PS2 hooked up to a 20" CRT.

>Now you're just full retard.
Yeah, so retarded rendering at 8K on my 4K TV the size of your mom snatch hooked up to a Home Theater.

It's about having options you cuck.

>> No.7900108
File: 10 KB, 220x196, 220px-Xbox-s-controller.jpg [View same] [iqdb] [saucenao] [google]
7900108

On similar topic, did any game besides Extreme Beach Volleyball use the xbox analog buttons in any significant and useful way?

>> No.7900132
File: 157 KB, 500x378, 1375242581505.png [View same] [iqdb] [saucenao] [google]
7900132

>>7900001
>This isn't the place for jerking off to pictures of a PS2 hooked up to a 20" CRT.
There's threads for that exact phenomenon every day here.

>> No.7900421

>>7900108
The original Xbox had analog buttons?

>> No.7900543

>>7897743
Jak 2 and 3

>> No.7900594

>>7897743
The Bouncer
Silent Hill 2
Mad Maestro
Some sports games
Star Ocean
Okami
Gran Turismo
Psi-Ops

>> No.7901407

>>7900421
Yes, but the 360 didn't.

>> No.7901471

slowly release the button to put down your gun is the dumbest control scheme ever designed for a stealth game

>> No.7901495

>>7901471
It makes more sense on the PS2 where there are more degrees of pressure to control your release but on the PS3 version this stuff is miserable to deal with.

>> No.7901610

>>7900421
>>7901407
And they were mediocre at best, quickly loosened and got very soft, lost the click. It worked for DoAX, a casual game, but everywhere else I never used it, was unreliable.

>> No.7901631 [DELETED] 

Does the DS2 have any other notable features? Some of the games I've tried out on my PS2 were very picky with my DS1, most notably Kingdom Hearts and Crash Twinsanity, which refused to start.

>> No.7901650

>>7901471
nah it's great
when it works (ps2)

>> No.7901835

>>7898146
Good thing I don't give a fuck about fighting games haha.

>> No.7901950

>>7900108
Apparently Morrowind used it for jumping and DOA used it for power or something.

>> No.7901972

>>7899418
Ah yes, the famous maxim of Alan Touring, inventor of the PC...
>... and so the personal computations machine is able to compute any computable procedure known to man. Except pressure sensitive face buttons. Those are only computable on the interactive home amusement machines of Sony Inc.

>> No.7901974

>>7901972
turing's a fag lol

>> No.7901985

>>7901974
stfu

>> No.7902234

>>7901972
fucking keked
And none of the fagglets have a clue what you're taking about.
And yet will become DK experts in 3..2..1...

>> No.7902547

>>7897334
>Make you push A for gas on every single racer
This kills the racing genre

>> No.7902580

Star Ocean Till the End of Time used it a tiny bit in its dragon flute mini game.

>> No.7902606

PCSX2 supports pressure sensitive buttons
RPCS3 supports pressure sensitive buttons

simple as

>> No.7902681

>>7897743
All the PS2 Ratchet games

>> No.7903732

>>7898131
Designed for baby hands.

>> No.7903825

Dualshock 5 when?

>> No.7904180

>>7903825
Isn't that the dualsense?

>> No.7904216

>>7901972
Lmao

>> No.7904219
File: 59 KB, 480x680, index.jpg [View same] [iqdb] [saucenao] [google]
7904219

*casually destroys every X bottan at launch*

>> No.7904228

>>7902681
I don't remember any R&C having pressure sensitive stuff

>> No.7904253

>>7904228
Might have been the firing speed of the various Rynos

>> No.7904573

>>7897334
finding out that the d-pad and most of the buttons on the PS2 pad are analog was a trip

>>7898127
IIRC, the DualShock 2 needs you to push kinda hard before it reports the digital signal. Can't be arsed to dig a controller out and check if that's true or bullshit.
I do remember using a DualShock 1 for a lot of games just because of that, though.

>> No.7904924

Did any of these ever need more than 2 analogue buttons? Because you can just map that to a modern controller.

>> No.7905124

>>7899960
The fact that the buttons were pressure sensitive wasn't the problem. The problem was that the range of pressure sensitivity was absolute shit and had 100% aligned to a completely bottomed out button.

>> No.7905127

>>7900132
that guys right, those fags need to go back

>> No.7905129

>>7897909
Does PCSX2 let you map an analog face button to a real trigger axis?

>> No.7905247

>>7897743
i just played need for speed hot pursuit 2 and it had pressure sensitive buttons

>> No.7905292

>>7899397
It doesn't. Unless you utilize the pressure function, it works as a normal digital 1/0 button, the second it makes contact, it triggers, just like any other button with the same design (literally all controller face buttons).

>>7904573
>IIRC, the DualShock 2 needs you to push kinda hard before it reports the digital signal.
The DS2 buttons just report 0 to 255, if you're not using the sensitivity stages, it's literally just 0 and 1, the second there is contact (anything over 0, which is no contact) there's a signal and it gets triggered.

>> No.7905326

>>7904219
>Emulate it
>Don't realize it has pressure sensitive attacks since its a rare feature
>Some weapons become completely useless due only getting the heavy attack

>> No.7905401

>>7899960
Sounds like you are just a retard who pushed the buttons too hard.

>> No.7905936

>>7905401
This, I played GT for years without problems.

>> No.7906103

>>7904228
You can control the height of your jump by how hard you press x. It also affects swimming and diving, and there's a helpdesk message which explains this to you on Aquatos in 3.

>> No.7906169

>>7899857
Nice larp fag. Are your classmates impressed with your edge?

>> No.7906178

>>7900001
Woah you are so cool and edgy anon, 8k on your 4k TV? Can I suck your dick?

>> No.7906202

>>7898682
>It's also a bitch for emulating.
How come? Works fine for me with a DS3.

>> No.7906214
File: 2.71 MB, 2000x1500, 1618455674804.jpg [View same] [iqdb] [saucenao] [google]
7906214

>>7899405
>think PS2 emulation is worthwhile.
PCSX2 with a VGA CRT running software renderer at native res/refresh and with a DS3 is top comfy though and has great compatibility, the problem with PCSX2 is that the hardware accelerated renderers all are broken, but with a real CRT you don't need the scaling options anyways. I have a Slim and a Fat, both modchipped, Fat has a 500GB HDD (chink SATA adapter with SSD though) full of games too, yet I mostly prefer just playing on the CRT behind the computer.
I think it's mostly because super fast loading and savestates, it's easy to jump in and out of games, plus I have all my games and emulators in one place, I used to prefer having a TV with a battlestation because it was nice to just sit and forget everything and just focus on one thing but honestly have to say the comfort of emulation has win me over by now.

I see no reason to not see emulation as a worthwhile alternative these days.

>> No.7906223

>>7906214
Cope harder and kill yourself you absolute braindead emufaggot retard

>> No.7906228

>>7906223
Why so hostile? As I said, it's a good alternative to have. To each their own though.

>> No.7906269

>>7906214
>PCSX2 with a VGA CRT running software renderer at native res/refresh and with a DS3 is top comfy
agreed for most games, but it still baffles me that MGS2/3 run worse in PCSX2 than the HD Collection with RPCS3
Tried to replay these over the weekend and opted to play them on original hardware instead

>> No.7906280

>>7897334
This is why original PS2 controllers in working condition are rare as fuck.
They squeezed the living fuck out of them years ago and now third party ones ar the only ones you can actually play certain games with.
I'm looking at you TOCA.

>> No.7906284

>>7898131
Dpad is absolutely fucking shit, they should have used one similar to the SEGA Genesis one.

>> No.7906294

>>7899857
Seethe

>> No.7906419

>>7906269
PS2 emulation in general is behind, the RPCS3 emulator is very good already.
Similar how Xbox emulation is behind while 360 emulation is very good too nowadays.

>> No.7906997

Do 3rd party PS3 controllers have the analog face buttons?
I'm looking for something cheap for emulating GranTurismo 2.

>> No.7908339

>>7906997
DS3 is cheap. You can get one in decent condition for 15 eur.

>> No.7908412
File: 24 KB, 600x900, 092.png [View same] [iqdb] [saucenao] [google]
7908412

>>7899324
>shut up bitch

>> No.7910054

>>7908339
they are all fake ones by now.

>> No.7910102

>>7910054
I mean genuine DS3's

>> No.7910145

>>7910054
Actual Sony DS3s were still made less than 7 years ago. You can even get new old stock for cheap if you know where to look.

>> No.7911445

>>7910102
>geniune ds3 for 15eur
lol no

>> No.7911543

>>7911445
>open local ebay
>dozens of genuine ds3's for 10 - 30 eur
>nooo it's no true loll xD

>> No.7911674

>>7897743
Zone Of The Enders
Ratchet And Clank
Gran Turismo

>> No.7911704

>>7911674
>Zone Of The Enders

1 right? Not 2?

>> No.7912603

>>7911543
none of them are genuine
you really haven't heard about the flood of fake DS3s?

>> No.7912616

>>7912603
I quite literally bought several recently to pair and sell together with a lot of controllerless PS3's I got for pennies and cleaned up.
I opened them all up to clean, they were genuine, the fakes are pretty easy to tell apart, specially inside. People seem to have a lot more controllers that came with consoles these days since the PS3's have failed.

>> No.7913187

>>7898645
my nigga

I used this all the time in Enthusia

>> No.7914683

>>7906228
Guy just has a tiny like pecker, and is compensating for it with unwarranted aggression.

>> No.7916685

>>7901972
Absolutely fucking killed it!

>> No.7916690

>>7899418
Based retard

>> No.7916695

>>7906178
>what is downsampling
Based retards all over the place

>> No.7916710

>>7899957
>turning on a machine to play a handful of games in particular
Why do this? For a crumb of reduced input lag? PS2 games never looked good on original hardware, even on a CRT. Shit was dull, aliased and hideously interlaced to shit and back even by its day's standards. A hardware/CRT PS2 setup is only necessary for lightgun games. PCSX2 is literally better for everything else and you don't need to turn on a special box and TV just for PS2 games 99% of the time.

>> No.7917836

>>7900001
>>7906178
>>7916695
It's called supersampling, when you run a higher virtual render resolution on a lower resolution screen. It's the best form of AA but also the hardest to run.
Downsampling is something you'd do with a audio signal and actively, while supersampling refers to pixels.

>> No.7917838

>>7898207
LOL WRONG

>> No.7917840

>>7899397
no it doesn't. it's not like it rounds down, the default threshold is any current at all.

>> No.7917846

>>7898207
Sidesteps nintendo's patent. You know how SEGA's one wears down over time and degrades? It's because nintendo has the patent on the only central pivot that works. Sony has good patent lawyers who realised that they could have the central pivot, provided they recess the thing so there is no protruding cross. Unfortunately this reduced the travel which makes it rather stiff and difficult to do diagonals, but still out of all the not-nintendo dpads, it was far from the worst.

>> No.7917850

>>7906269
>>7906214
PCSX2 is not accurate to the PS2, and I'm not talking about some wonky shadows or misaligned textures. Put a PS2 and a PC running PCSX2 side by side and the gameplay is not guaranteed to be identical. Collisions may be slightly off, AI behavior may be different, you may get caught on scenery more often... stuff like that. Most of the problems with PCSX2 are WONTFIX, like input lag on windows 10. We need a new PS2 emulator as the current one is just not up to much.

>> No.7917853

>>7917850
The logic bugs you mention largely boil down to the fact that the PS2 processes floating point numbers differently to just about every other piece of hardware on the planet.
Accurate and fast-enough PS2 emulation is not going to be easy at all.

>> No.7917856

>>7917850
Most of those problems boil down to graphics emulation though and the broken hardware accelerated plugins, the compatibility, latency and accuracy is MUCH better with software rendering, but you can't do rendering scaling, but that's not as big of a problem when you have your PC hooked up to a CRT capable of displaying the PS2 resolutions 1:1.

>> No.7919175

>>7898768
We got sausage fingers over here

>> No.7919672

>>7897909
lmao get fucked emufag.

>> No.7919674

>>7906103
>You can control the height of your jump by how hard you press x.
What the fuck? I thought it was just about holding it down

>> No.7919765

>>7899891
This. As much as I liked the idea, and appreciated the utilization in MGS2, I ended up hating it in racing games not knowing if you are giving full throttle and getting sure thumb from pressing extra hard to be sure. Ended up remapping controls in Gran Turismo to use right stick up/down for gas/brake and have stuck with it ever since.

>> No.7919787

>>7901471
I thought it was a nice touch, like slowly releasing the hammer to de-cock a pistol. If you just let it go, it will fire.

>> No.7919803

>>7897743
Zelda, Mario, the list goes on...

>> No.7919808

>>7906997
GT2, being a PS1 game, can't utilize the pressure sensitive buttons anyway.