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/vr/ - Retro Games


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File: 255 KB, 800x600, RCT's old republic.jpg [View same] [iqdb] [saucenao] [google]
7835113 No.7835113 [Reply] [Original]

Previous thread: >>7786934

Awesome Downloads:
>RCT1 recreations - updated and meticulously crafted in 2013 by Crappage for near-perfect accuracy, right down to available rides and research order (contains "Real" parks and gaming magazine parks):
http://www.mediafire.com/download/3cw47sd2wt3hues/ExactRCT1Recreations.zip

>/v/ pack - updated to include the latest scenarios and tracks made by 4chan users and some other communities (We're updating this file as more stuff is created, currently has 120 scenarios and 161 tracks, includes sandboxes):
http://www.mediafire.com/download/6izs1w1tn7z1sk7/vpack.zip

>UCES - includes all objdata files already extracted from each scenario upon loading, and includes tracks:
http://www.mediafire.com/download/7wcrq3xl266d1bj/UCES.zip

>RCT2 Extras - includes the official remade RCT1 scenarios and Panda World created by Chris Sawyer/Atari, as well as different color waters and paths, the Windowed mode hack, RCT1 menu music, and some modified .exes if you need them:
http://www.mediafire.com/download/5bcw39lec5mkxd6/RCT2_EXTRAS.zip

>Trainers - includes 8cars, ParkDat, TRG, and Save Game Modifier:
http://www.mediafire.com/download/q5l8bvtw3bwjaj3/Trainers.zip

>Amazing Earl stuff - adds some custom-made rides and scenery:
http://www.mediafire.com/download/f3jzct5v8kbzdfj/AmazingEarl.zip

>RCTConvert a tool made by Rvnx to convert RCT2's sound files into mp3
https://trigger-segfault.github.io/tools/rct2-tools/audio-extractor/
---
Helpful Resources:
>Knowledge Base
http://www.rctstationarchive.com/knowledgebase/index.shtml

>RCT1 Manual
http://replacementdocs.com/download.php?view.1111
---
YouTube:
>we made it bros
https://www.youtube.com/watch?v=ts4BD8AqD9g

If anyone wants to suggest things to include in the next OP, please do.

>> No.7835138

>new host revives /vr/rct
blessed

>> No.7835139

I feel like we should include server IPs in the OP at the very least.

To be honest, some of the links in the OP are not even needed anymore, like the Trainers, or the manual (???). There really isn't a reason to play the classic games over OpenRCT anyway, and that's assuming you can even run them on your hardware.

>> No.7835150

>>7835139
I just reused what we had last time, it can always be changed for the next one.

>> No.7835159

>>7834949
If you're going to do this, just do some testing first. Just because some bugs are fixed doesn't mean other shit didn't break.

>> No.7835160

>>7835159
Will do during the week.

>> No.7835179

>>7835150
I just hope we remember before that happens.

>> No.7835180

>>7835179
I'll hopefully remember. If people want to throw up some links/info I'll put them in and remove the old redundant shit.

>> No.7835261
File: 337 KB, 1936x1025, 1613471815045.png [View same] [iqdb] [saucenao] [google]
7835261

First time playing the game, how did I do?

>> No.7835276

>>7835261
fucking kek

>> No.7835294

>>7835261
There seems to be a few more guests feeling crowded than normal in your park. Making queue lines a bit longer and adding more path in general should help thin out crowds. Hope this helps. :)

>> No.7835376

>>7835261
you cheated, didn't you?

>> No.7835414

>>7835261
Copacabana Beach, 2018, colorized

>> No.7836083

Ever since i downloaded 0.3.3 all of my benches and signs appear in the misc tab, what do i do?

>> No.7836086

>>7836083
Improvise. Adapt. Overcome.

>> No.7836094

>>7835261
Is there a guest limit in the game? That's more peeps than I ever had.

>> No.7836096

>>7836086
i dont want to fucking adapt to shittier menus

>> No.7836123

>>7836083
Delete data folder from OpenRCT2 ( not RCT2 ) , copy from the 0.3.3 zip again.
>>7836094
Sprite limit ( 9k or something ) - ammount of sprites in use. ( Staff, and trains i think )
This has been changed on the new save format.

>> No.7836129
File: 350 KB, 1858x1057, 5 Corners 2021-06-06 16-44-31.png [View same] [iqdb] [saucenao] [google]
7836129

I'm gunna do it lads.

>> No.7836143

>>7835261
top kek
I like that woodie though, can we see the whole thing

>> No.7836148

>>7836129
Wasn't this that park which had a huge glitch years ago?

>> No.7836157

>>7836148
It's in the description of the park, if that's the glitch you're referring to. Otherwise I don't recall anything of the sort.

>> No.7836170

>>7836157
Ah, I must have misremembered. I'm sure there was someone who finished the scenario and it didn't work even though they insisted they hadn't done anything to do so

>> No.7836219

>>7836129
whats the best way to raise excitement without causing others to be extreme?

>> No.7836230

>>7836219
Scenery

>> No.7836236

>>7836219
Also
BANK
YOUR
CORNERS

>> No.7836273

>>7836219
Please refer to the RCT autism lord
https://www.youtube.com/watch?v=GYRdAb6wTuQ
https://www.youtube.com/watch?v=TEV14VesQaA

>> No.7836274
File: 2.16 MB, 1280x720, rct2 60fps.webm [View same] [iqdb] [saucenao] [google]
7836274

>>7836236
No.

>> No.7836358
File: 933 KB, 1859x1056, Stand up bitch.png [View same] [iqdb] [saucenao] [google]
7836358

>>7836129
First one done. The excitement rating without the cheese paths isn't quite to the objective, but I'll delete them once I can actually add scenery and boost it permanently without it looking like shit. I need money.
This scenario doesn't have first aid rooms. Loving this puke everywhere.

>>7836219
Abusing paths lol

>> No.7836360

>>7836358
Path abuse triggers my autism

>> No.7836420

>>7836129
I wanted to attempt that scenario but seeing the multi-demensional and side friction coaster I didn't even bother.

>> No.7836437 [SPOILER] 
File: 547 KB, 2500x2195, 1623018957747.jpg [View same] [iqdb] [saucenao] [google]
7836437

What do you do when you find this guest?

>> No.7836450

>>7836420
There is nothing wrong with 4D coasters. Git gud.
Reverser coasters are shit, though.

>> No.7836467

>>7836437
I don't see these guests ever because I don't build shit parks. :^)

>> No.7836468

>>7836437
Put him on a path underground and delete the path.

>> No.7836495

>>7836437
Appease the RCT gods

>> No.7836498

>>7836437
This is some "Mew under the truck" shit. For years and years people have spoke about totally seeing vandals and broken benches and murdered entertainers, but none of those things have ever actually existed in the game files

>> No.7836510 [SPOILER]  [DELETED] 
File: 640 KB, 1707x1294, 1623020559585.png [View same] [iqdb] [saucenao] [google]
7836510

>>7836143
>I like that woodie though, can we see the whole thing
ok

>> No.7836540

When I was little I was convinced that I had seen and played a scenario that was above Forest Frontiers in the RCT1 scenario list
I remember it looking quite similar to Forest Frontiers but it extended to the sides of the entrance more than away from it
I never saw it again after I reinstalled the game
I even remember trying to reinstall it again several times to see if it showed up again
I also have a memory of seeing a guest smashing a bench and then being apprehended by a nearby security guard and dragged to the exit
Sorry for the blogpost I just wanted these strange rct memories recorded somewhere

>> No.7836548

Anyone got that scenario where a RRoD burns a massive crater into the ground, and you have to build a park there?

>> No.7836567

>>7836236
pretty sure if turns arent banked, the intensity is insane. can you imagine the g-forces of unbanked turns? it'd be fucking lethal
>>7836273
awesome.

>> No.7836582

>>7836498
>and murdered entertainers
If only, that would be hilarious.

>> No.7836597

>>7836540
You can buy land off to the east from the entrance. You probably Mandela'd yourself into thinking it was a different scenario. I have memories of just random shit as a kid too.

>>7836548
It should be in the /v/ pack.

>> No.7836618

>>7835180
Hey new host! Thanks for posting a new thread. Before the last thread I was reposting the thread as it 404`d for the last few weeks before now. Thanks for taking care of it.

>> No.7836882
File: 1.20 MB, 1857x1058, ez.png [View same] [iqdb] [saucenao] [google]
7836882

>>7836358
>Coaster slightly too intense
>make the big drops slightly less big
>nail it
ezpz desu senpai.
The two hardest coasters in the park are done. Honestly the rest is a waiting game. I'm genuinely not even concerned about the Reverser.

>> No.7836970

>>7836882
>not two minutes after saving my progress someone overloaded the circuit upstairs and cut power to my room
Holy fuck I am so lucky

>> No.7837098

I was digging through some old boxes and ran across my RCT3 CDs. I legitimately forgot I had owned it way back. All my memories were of RCT1.

>> No.7837107

>>7837098
We don't hate RCT3 here, it's just that it's from the early days of 3D graphics and hasn't aged well at all.

>> No.7837402
File: 640 KB, 1707x1294, 1595958436152.png [View same] [iqdb] [saucenao] [google]
7837402

>>7836143
ok

>> No.7837436

>>7837402
My life is flashing before my eyes looking at an uneven seeming twisting drop on a wooden coaster.

>> No.7837937

post your Evergreen Gardens, I want to see what other people do with it

>> No.7838089

>>7836437
Find out what made him angry and then try to fix my park so not more people will become angry.
And then drown the angry guest.

>> No.7838426

Server going down. If anyone connected on sunday, let me know so i can update the save, otherwise this is the final result:
>>7833876

>> No.7838663

>>7838426
I crammed another coaster inside of Swamp Ass Simulator

>> No.7838695

>>7838663
I see. I'll upload it then soon.

>> No.7839148

>>7838426
Why did the anon who built the Kraken ride not add a path down to their ride?

>> No.7839183

>>7839148
It's purely aesthetic afaik.

>> No.7839189

>>7839183
strange choice, it had serviceable stats and an interesting design.

>> No.7839328

Whoever created Tombow Lakes, it works on the New Save Branch.
We could play that this weekend too.

>> No.7839858

>>7839148
Honestly? Couldn't be fucked. I thought about making a little shanty town and have one of the buildings have the queue line but after the rapids not looking like how I wanted them to I just said "eh, fuck it."

>> No.7839874

>>7839328
Go ahead and use it since we can play any other scenario with the current stable build.

>> No.7839994
File: 91 KB, 287x266, b1644604b4e7612579973dfbdb3c53d1c63044e48cc13a68aacdf1f994a7c9b2.png [View same] [iqdb] [saucenao] [google]
7839994

Any time I play a desert level with coffee I like to only allow my guests to buy coffee because I like the thought of them only having the option to drink a hot drink that partly dehydrates you in the desert.

>> No.7840108

>>7839874
I'll do some testing and if everything runs allright I'll run it.
Also tomorrow i'll post a tutorial for a headless server.

>> No.7840253

>>7839994
The best food stall is the fries stall/shop. Why?

Charge 50 cents for fries, with 10 cent profit, then up the drink prices to about 3 or 4 dollars. Guests will have no choice but to pay for quenching thirst.

>> No.7840262

>>7840253
You've allowed my evil plan to reach new heights.

>> No.7840980
File: 246 KB, 1689x893, Karts and Coasters.png [View same] [iqdb] [saucenao] [google]
7840980

I could have sworn these coasters were named something else in the original RCT, like big woodchip or something.

>> No.7841036

>>7840980
one of them was named Woodchip Woodchip i think. No that's not a typo

>> No.7841220
File: 341 KB, 1280x959, RCT3plus_CdopXhToLQ.jpg [View same] [iqdb] [saucenao] [google]
7841220

>>7837107
i haven't played rct1 or 2 in a few years now but i've been thinking about 3 a little more lately, and it sucks that not a whole lot of people actually play it anymore - it was always my favorite and i still think it's a better game than planco (which still comes with denuvo and has no proper modding support) >_>
https://www.youtube.com/watch?v=C_tD9e7m-oY

>> No.7841248
File: 382 KB, 1252x688, rct general.jpg [View same] [iqdb] [saucenao] [google]
7841248

>>7840253
don't forget to charge for the bathrooms afterwards :D

>> No.7841290

>>7840980
yeah, Big Woodchip and Bigger Woodchip. I've noticed that a lot of stuff has been changed depending on the localization of RCT1.
>>7841036
I think Woodchip Woodchip was the racing one in the scenario with the hella long cat car ride

>> No.7841320

>>7841220
RCT3 was mindblowing at the time it came out because it had a true sandbox mode, day/night cycle, on-ride cameras, true 3-D, updated ride list... it really was an innovative game.

>> No.7841381

>>7841220
Not the guy you replied to, but funny you mentioned that because I've been thinking about it the past few days as well.

>> No.7841575
File: 216 KB, 265x200, 1441389845230.gif [View same] [iqdb] [saucenao] [google]
7841575

>> No.7841592

Is there any AI mod so that guests actually use transport to go places?

>> No.7841686

>>7841575
k i n o

>> No.7841695

>>7841575
>locomotion

>> No.7841849

>>7841575
I wish the train didn't slow down because this would be sick for a Thunder Mountain recreation.

>> No.7842075

>>7841290
Ol' Chris sure loves his Woodchips.

>> No.7842093

>>7841592
No, this will take a while, i think they actually tried once.

>> No.7842131

>>7841220
I played RCT3 so much back in the day, more than either 1 or 2 actually. Wish I still had all those screenshots and parks I would post to the official RCT3 forums.

>> No.7842353

https://pastebin.com/smsQWZtB
Pastebin for hosting a headless server on windows. Should cover everything.

>> No.7842370

>>7842353
If the script fails to run, open powershell as admin and type Set-ExecutionPolicy RemoteSigned

>> No.7843204

Bros how do I make a good spiral slide

>> No.7843217

>>7843204
Scenery.

>> No.7843225

>>7843204
Not sure why this made me laugh.

>> No.7843586

>>7843204
Put it in the middle of a downward spiral of a coaster?

>> No.7843771

>>7842370
sorry, I'm retarded, but this does not change anything from what I can see

>> No.7844181

>>7843771
It allows you to run it. Otherwise powershell would throw an error.

>> No.7844192

>>7844181
oh, well in that case running it does nothing. No files are created, etc.

>> No.7844209

>>7844192
Okay, then fuck it and just create a shortcut to openrct2.com with the parameters
host "Path to scenario.sc6" --headless --user-data-path "Path to server data folder, will create if empty"
Then open the shortcut

However you'll have to edit the shortcut every time you want to change the scenario.

>> No.7844261

>>7844209
Cool, thanks, though the shortcut target would only work for the exe and not the website.

>> No.7844278

>>7844261
So to anybody who actually uses this method. Make sure the shortcut is in a different folder. Run it, and then add groups.json (http://pastebin.com/76xbT0AP)) and replace default group with 0

>> No.7844826

>>7843204
literally a fire-and-forget ride. You don't really even need a queue for it. Set rider limit to 5 and let it rip.

>> No.7845513
File: 20 KB, 444x297, jewish.png [View same] [iqdb] [saucenao] [google]
7845513

Reminder to refurbish your rides every 5 to 13 months.

>> No.7845573

>>7844261
It's not a website, there's an executable called openrct2.com that is literally the same thing but leaves a console open.
I'll just rewrite to a .bat to make it simpler i guess.

>> No.7845892

>>7845573
>>7844209
holy fuck I am retarded. I have been placing the files inside the OpenRCT documents folder instead of the actual program folder.

>> No.7845902

>>7845892
Lel

>> No.7846636

>>7845513
back in my day we had to adjust ride prices down and eventually manually rebuild! Kids these days have everything handed to them.

>> No.7846654

>>7845513
Reminder that you have no financial issues in most scenarios even when you don't have the slightest clue about minmaxing the jewishness.

>> No.7846674

>>7846654
this is why I feel no guilt for cheating in scenario play. I've already beat everything twice, what more do I have to prove?

>> No.7846717

>>7845513
>needing to cheese scenarios that literal children can beat without breaking a sweat

>> No.7846729

>>7846717
Jewing the SHIT out of a rollercoaster tycoon map that can be beaten in casual play is a time-honored /vr/ tradition

>> No.7846772

>>7845513
i usually just turn on the "rides dont age" cheat. Closing shit to refurbish it fucking sucks when you have to do it for 50+ rides in a row

>> No.7846791

Gonna leave a server running tonight on the new save format build for testing.
Hopefully things will work out fine.

>> No.7846792
File: 677 KB, 1858x1057, 5 Corners 2021-06-09 15-21-47.png [View same] [iqdb] [saucenao] [google]
7846792

>>7846717
That was 5 Corners with no scam rides lol
>>7846654
It's kindof a shame. I hope scam rides are toned down in the future so "repaying your loan" would be harder.

>> No.7846918 [DELETED] 

>>7845513
I feel like rides should decrease in ticket price over time, but charing 18 dollars for a 50 second ride is way too much. Wish there was a better middle ground that isn't charging both entrance and rides and being forced to charge dirt cheap prices.

>> No.7846949

>>7846918
And by should I mean shouldn't.

>> No.7847080

I need a scenario to leave it running.
Hit me up senpaitachi

>> No.7847182

>>7847080
Ghost Town

>> No.7847207

>>7847080
Rainbow Summit

>> No.7847278

https://files.catbox.moe/gzr9yr.zip
Windows X64 OpenRCT2 new save format round 2. This should be compatible with the server.

vr-rctserver.servegame.com

I'll not be able to check out for a while, any issue tell me on the thread.

>> No.7847316

>>7847080
Rainbow Valley

>> No.7847586

>joins server
>sees it's Rainbow Summit
>"gross"
>leaves
Fucking lol anon

>> No.7847603

>>7847586
not him but height restrictions are lame as shit. It's like having a fighting game where all you can do are weak jabs

>> No.7847814

>>7847278
Yeah of the giant game-breaking bugs seemed to have been squashed.
That said, signs are broken.

>> No.7848124

>>7847814
How so?

>> No.7848152

>>7848124
the red face guest got to them

>> No.7848157

>>7848124
Signs and banners cannot have text changed, text color changed, not enable "No Entry". They're pretty much useless.
That was the only real bug I ran into on this build so that's a good sign

>> No.7848160

>>7848157
Allright i'll test and report that.
I saw some errors on the console regarding that.
WARNING[D:\a\OpenRCT2\OpenRCT2\src\openrct2\actions\RideSetSettingAction.cpp:48 (RideSetSettingAction::Query)]: Invalid ride: #11.
WARNING[D:\a\OpenRCT2\OpenRCT2\src\openrct2\actions\RideSetSettingAction.cpp:48 (RideSetSettingAction::Query)]: Invalid ride: #11.
ERROR[D:\a\OpenRCT2\OpenRCT2\src\openrct2\actions\BannerSetStyleAction.cpp:52 (BannerSetStyleAction::Query)]: Invalid banner index: index = 29
ERROR[D:\a\OpenRCT2\OpenRCT2\src\openrct2\actions\BannerSetStyleAction.cpp:52 (BannerSetStyleAction::Query)]: Invalid banner index: index = 29
ERROR[D:\a\OpenRCT2\OpenRCT2\src\openrct2\actions\BannerSetStyleAction.cpp:52 (BannerSetStyleAction::Query)]: Invalid banner index: index = 29
ERROR[D:\a\OpenRCT2\OpenRCT2\src\openrct2\actions\BannerSetStyleAction.cpp:52 (BannerSetStyleAction::Query)]: Invalid banner index: index = 29

>> No.7848515
File: 998 KB, 2236x1250, Screen Shot 2021-06-10 at 14.50.49.jpg [View same] [iqdb] [saucenao] [google]
7848515

Guys OpenTTD is on GOG.com

I wonder if OpenRCT2 ever will be.

https://www.gog.com/game/openttd

>> No.7848590

>>7848515
It's also on Steam weirdly enough

>> No.7849037

>>7836582
>t. Hot-head peep

>> No.7849124

>>7849037
>I want to kill someone more interesting than Entertainer #23

>> No.7849362

>>7848515
>>7848590
Holy based

>> No.7849696

>>7848515
isn't OpenTTD already free? Or does that include all of the source files for free?

>> No.7850490

>>7847278
>>7847814
Which beta build of ORCT is this?

>> No.7850753

>>7850490
New Save Format test round 2.

Confirmed the sign and banner issues, doesn't happen if the server isn't headless.

>> No.7851149
File: 3 KB, 300x100, rct 4chan banner.png [View same] [iqdb] [saucenao] [google]
7851149

I wonder if this is worth sending to hiro or whoever is in charge of the banners nowadays.

>> No.7851156

>>7851149
Add an 8-bit clover after 4chan and this would be the perfect banner.

>> No.7851161

>>7851156
if someone else wants to do that, they can

I made it years ago

>> No.7851172

>>7851149
doesn't it need to be a specific size?

>> No.7851176

>>7851172
It is?

>> No.7851337
File: 5 KB, 300x100, rctbanner.png [View same] [iqdb] [saucenao] [google]
7851337

>>7851149
>>7851156

>> No.7851370
File: 531 KB, 1858x1057, 5 Corners 2021-06-10 20-56-05.png [View same] [iqdb] [saucenao] [google]
7851370

What a shitty clusterfuck mess. At least the stats are good.
This took like two hours to design because of the shitty terrain and the rides around it.
>>7851337
Perfect

>> No.7851690
File: 43 KB, 980x655, 1622056969154.png [View same] [iqdb] [saucenao] [google]
7851690

>>7836437
put them into time out

>> No.7852027

>>7851690
into the poo pit with you

>> No.7852157

>>7851337
Excellent

>> No.7852159

>>7851690
>Great scenery!
Fucking lel

>> No.7853346

>>7851370
embrace the spaghet

>> No.7854327

>>7846772
Honestly it's just bullshit. I've never seen a park's ticket prices go down because their awesome rollercoasters are 20 years old, have you?

>> No.7854334

What exactly is the line between a cheesing ride and a well built ride? Am I just not supposed to play RCT to win? Am I supposed to build interesting and involved rides while knowing I will be actively punished for it by the game and be happy about it? I feel like I'm too autistic to play this pure autism simulator somehow.

>> No.7854350

>>7854334
Cheesing is building shit like mini half-corkscrews to jack up your guestcap. Well-Built is anything that clearly took some effort to make. You dont need to cheese scenarios in general, at least official ones

>> No.7854358

>>7854334
You can get by on some pretty shit rides sometimes. Just find yourself a formula for ride pricing and keep an eye on the customers/hour of your rides in the rides window.

>> No.7854386

>>7854334
If the line between what you want to build and what actually works isn't clear, which it isn't to most new players even when you understand banking and you get over making nauseating rides, what you can do is build shitty overpowered rides to support the rides you really wanted to make for a map, which is a pretty straightforward strat because overpowered rides are small anyway. Doing a mix like this is sort of an interrim stage to getting gud.

>> No.7854391

>>7854358
>>7854334
For most coasters this works: (((Excitement * 5) + (Intensity * 3) + (Nausea) - 1) * 3) / 10

>> No.7854824
File: 317 KB, 500x375, mGHQ7XL.gif [View same] [iqdb] [saucenao] [google]
7854824

>>7835261
>guests packed like rats in a sewer
>queue lines completely empty

>> No.7854825

>>7836468
is this a fate worse than drowning?

>> No.7854834

>>7854825
falling for eternity underground because you aren't giving the park enough money is worse

>> No.7854931

>>7854327
Every respectable amusement park in my country of origin switched over to pay entry/free rides long before I was born

besides, RCT prices are make-believe mickey mouse bullshit anyway. $2.50 for an umbrella is unrealistic, $1.50 for a burger is outdated, most parks give out maps for free, and $20 for a splash boat ride is ludicrous

>> No.7854962
File: 88 KB, 1891x1049, 1603523310428.png [View same] [iqdb] [saucenao] [google]
7854962

What's with the wooden wild mouse cars doing this? I'm not even on the beta build.

>> No.7855079

>>7854931
>RCT prices are make-believe mickey mouse bullshit anyway.
Well no shit, it's a fucking game.

>> No.7855986

Allright. I'll run a regular scenario this time since the new beta still has issues ( signs ).
Big scenario suggestion for hosting in 2 hour. Go.

>> No.7856472

>>7855986
Let's make a spaghetti Ghost Town

>> No.7856584

>>7855986
Honestly signs not working isn't a big enough of an issue to not attempt to use the beta again, but that's up to you not me.

>> No.7856726

>>7856584
Can't set them to no-entry either.

>>7856472
How big is Ghost Town? Would we hit the limit?

>> No.7856756

>>7854962
Looks awesome, I'd ride that.

>> No.7856764

>>7856726
Bruh you need to make a custom scenario in the beta if we're going to hit any limits.

If you're talking about the vanilla build of the game then no we're not going to hit any limits playing Ghost Town.
It's a small scenario. Just go look at it.

>> No.7856784

>>7856764
Allright.
One moment.

>> No.7856786

vr-rctserver.servegame.com

Ghost Town
0.3.3
I'll be joining in a few minutes.

>> No.7857239

>>7856786
ded :(

>> No.7857263

>>7857239
Wait what the hell. One moment

>> No.7857270

>>7857239
>>7857263
Up again

>> No.7857452

>>7857263
No I meant that nobody seemed to join, not that the serb was dead lol

>> No.7857625

>>7857452
Nonsense. I joined and placed down a merry go round and some paths

>> No.7857641

>>7857452
I'll leave it open anyway. I'm busy today but i'll join tomorrow.

>> No.7857808
File: 492 KB, 800x600, 1590621954247.png [View same] [iqdb] [saucenao] [google]
7857808

>>7851690
thatll teach em

>> No.7857809
File: 251 KB, 2880x1624, 1604034098187.png [View same] [iqdb] [saucenao] [google]
7857809

incredible park lads. dare I say this is the best one yet

>> No.7857876
File: 129 KB, 673x395, mini corner.png [View same] [iqdb] [saucenao] [google]
7857876

might as well make it look nice while we're waiting for the money to build up

>> No.7857986
File: 105 KB, 499x367, forbidden love.png [View same] [iqdb] [saucenao] [google]
7857986

>> No.7857990

>>7857808
speaking of which, is there any easy way to get Zoo Tycoon these days?

>> No.7858540
File: 1.82 MB, 190x179, 1466246201030.gif [View same] [iqdb] [saucenao] [google]
7858540

>>7851690
THAT SCENERY LOOKS GREAT

>> No.7859093
File: 471 KB, 1858x1057, 5 Corners 2021-06-13 12-53-17.png [View same] [iqdb] [saucenao] [google]
7859093

The creator of 5 Corners either didn't know what he was doing or he is extremely evil. Like every coaster has a gimmick that makes it difficult to build.
>Haha Togo Standup at the support limit. Good luck getting it to slow down so it isn't too intense! :^)
>Haha Lay-Down coaster with a janky first drop and a high-up station placement! Try not to make the coaster too long! :^)
>Haha 4D coaster with a diagonal lift hill! I'm going to make you waste lots of money building an out-and-back layout! :^)
>Haha Water coaster with a spread out station and lift hill! The trains lose speed quickly so have fun using 7 lift hills! :^)
and this is all fine and dandy. Fun, even. You gotta use your noggin. But the Reverser, though, holy fuck.
>Built right up against the park border, and has a small station, disallowing any sort of dueling for extra excitement
>Dumbshit split lift hill to prevent this even further
>Has to be absurdly long to even have stats that are above 5.00, and combined with the small stations means this shit is FORCED to have abysmal throughput. God rest your soul if you build your park out to this coaster first.
I know the gimmick wasn't even nearly that deep, too. It was clearly
>Haha Reverser coaster with a big drop! Manage the speed on a coaster prone to crashing! :^)
Jesus Christ. One more to go. Thanks for subscribing to my blog please hit that bell.

>> No.7859492
File: 696 KB, 2880x1624, 1612861112595.png [View same] [iqdb] [saucenao] [google]
7859492

only needs one more coaster

>> No.7860307

>>7859492
Anyone worth their salt would squeeze 5 additional, highly involved rollercoasters into this! Looks great anon

>> No.7860312

>>7860307
I could fit at least 50 tiny corkscrew coasters

>> No.7860313

>>7859492
just completed it, god what a glorious mess of a park

>> No.7860314
File: 789 KB, 2880x1624, 1596238391920.png [View same] [iqdb] [saucenao] [google]
7860314

>>7860307
just got beat. it sure is something

>> No.7860318
File: 37 KB, 1097x664, 1602949934097.png [View same] [iqdb] [saucenao] [google]
7860318

>>7860314
also had these faggots breaking and tanking the park rating

>> No.7860319

>>7860318
>tanking
the park rating was stuck on 999 the entire time until dust devil crashed

>> No.7860323

>>7860319
please anon, let me make it seem worse than it was
it tanked after I drowned them all

>> No.7860537

>>7860314
I love that Goldman-Sachs tower in the middle

>> No.7860650

>using a launch coaster in a coaster length scenario
why would you NOT want the free 500ft+ of track length that comes with a lift hill?

>> No.7860657

Hey you fucking faggots, if you're going to open a ride, put a path to it so guests don't get stuck in one area looking for it

>> No.7860667

>>7860650
Because I want fast and I want MORE fast

>> No.7860676

>>7860667
okay, I can respect that.

>> No.7860684

>>7860657
Have a free 1 tile hedgemaze drop them off into the grass outside the paths, if they find the ride they're deserving of it.

>> No.7860694

>>7860657
I only opened the laydown coaster to beat the scenario, piss off.

>> No.7860868

>>7860657
my roller coaster is art. guests don't deserve to even touch it

>> No.7860929

New to this, and have one question: is openRCT2 one of those projects where the stable is needlessly outdated and not actually more stable than the latest dev builds? Should I get stable or the latest development builds for it, if I don't plan to play multiplayer?

>> No.7861118
File: 100 KB, 1904x444, Screen Shot 2021-06-14 at 15.46.14.png [View same] [iqdb] [saucenao] [google]
7861118

>>7860929
You could answer this yourself and see when the last latest stable release was, which was 3 months ago.

>> No.7861191

>>7860929
The development build right now is much different that the stable. It has the new save format and much higher object limits.

>> No.7862321

>>7860314
that is one hell of a plate of pasta.

>> No.7863647

>>7860314
Who keeps placing their Mom's Spaghetti prebuilt in every scenario? Like bro we get it you're Italian and you can park in the handicap space, stop bragging.

>> No.7863651

>>7863647
the next server needs a 'pre-builts deleted on sight' rule

>> No.7863739
File: 451 KB, 706x522, two words.png [View same] [iqdb] [saucenao] [google]
7863739

>>7863647
>tfw plop my compact wooden/reels into scenarios to have early income
i'm feeling called out

>> No.7864221

>>7863739
yeah but this spaghetti prebuilt was placed lategame, when we had more than enough money and income to afford custom rides

>> No.7864370
File: 169 KB, 651x443, breakdown time.png [View same] [iqdb] [saucenao] [google]
7864370

this is the best breakdown I have ever seen
how does this game have such good accidental comedic timing?

>> No.7865316

>>7864370
k i n o

>> No.7865967

Any other ideas for a multiplayer map? I was thinking Octagon Park

>> No.7866080

>>7865967
Since the spaghetti was so good last weekend, we should do the other scenarios in order, starting from Forest Frontiers and all the beginner parks.

>> No.7866081
File: 270 KB, 960x512, 1621700538659.webm [View same] [iqdb] [saucenao] [google]
7866081

i cant come up with thematic rides for evergreen gardens and i dont like demolishing things that are already on the map

>> No.7866095

>>7866080
Forest Frontiers would be over with super quick, and there's not much else you can work with there. That being said beating all of the maps coop would be cool.

>> No.7866103
File: 221 KB, 470x372, rct invites payne stewart to play mini golf.gif [View same] [iqdb] [saucenao] [google]
7866103

>>7866081
Ah yes, another Payne Stewart.

>> No.7866193

>>7866080
We already did Forest Frontiers. The rest are fair game. That sounds like fun.
We should make a proper schedule though.

>> No.7866428

Is there an archive anywhere of the old RCTMart mods?
Tried to find the lord of the rings mods but it looks like rctmart is dead now

>> No.7866492

>>7866428
OpenRCT seemed to have killed off a lot of these mods and modding communities so I wouldn't hold your breath.

>> No.7866515

>>7866193
Would we do early scenario completion?

>> No.7866524

I remember people tried to get rct stuff to work on /vst/ but it wasn't sticking
Good to see it back

>> No.7866554

>>7866515
But then we wouldn't have time to rape the landscape with shitrides.

>> No.7866561

>>7866554
understandable, i'm good for whatever shit. Just wish RCT1 scenarios had cash machines.

>> No.7866563

>>7866561
you could always just cheat and ad them into the invention list

>> No.7866581

>>7866563
NO CASH MACHINES
NO ADVERTISING
CAROUSELS ONLY
FINAL DESTINATION

>> No.7866610

>>7866581
>he doesn't beat forest frontiers without rides

>> No.7867157

>>7866515
there's no point in early scenario completion for multiplayer because people will not always be able to join at the same time

>> No.7867382

>>7866524
How were those threads? Did anything good come out of them?

>> No.7868318
File: 299 KB, 1920x1080, 1526716455112.png [View same] [iqdb] [saucenao] [google]
7868318

y'all ever just completely change the layout of a park?

>> No.7868326

>>7868318
RADICAL

>> No.7868405

Know what scenario I hate? Barony Bridge.

>entire thing's over water
>have to constantly pick the right pathing option to build anything which gets tedious quick
>the water conceals patrol layouts
>can't build underground
>next to no scenery
>lackluster ride variety

>> No.7868642

>>7866492
I just tried the wayback machine. The good news is that it looks to have preserved some of the download files.
If anyone wants it: http://web.archive.org/web/20160406161240/http://www.rctmart.com/downloads/index.html

>> No.7868862

>tfw getting back into the game and ready to play through all RCT1+2 levels
>forgot about practical strategy, just put up food and bathrooms then break the budget with a junior coaster with NO additional thrill rides or anything, forgot advertising, FAIL SCENARIO AT BUMBLY BEACH
It's gonna be a long week, I don't know shit about this game anymore and I'm probably going to be retarded the entire time

>> No.7868876

>>7868862
>getting to learn how to play rct all over again
honestly i'm jealous

>> No.7868879

>>7868862
I managed to fail Dynamite Dunes when I replayed RCT in 2015. I found it hilarious.

>> No.7868889
File: 639 KB, 2048x1152, 1602448902684.png [View same] [iqdb] [saucenao] [google]
7868889

>>7868876
It's just as fun to do a server with a friend who has never touched the game series in his life. Friend in question made some, interesting design decisions in his roller coasters.

>> No.7868898

Are default prices on each thing some percentage or other mathematically reduced form of where they should be, or are they just underpriced wildly without pattern?

>> No.7868903

>>7868898
There is a bit more to it than that
https://forums.openrct2.org/topic/2747-guide-how-much-can-you-charge-for-your-shops/

>> No.7868914

>>7868889
Did he make the Chad Loop?

>> No.7868920

Why is the Crooked House such dogshit? You can't even charge 50 cents for it new.

>> No.7868921
File: 2.97 MB, 8128x4368, Barony Bridge 2021-06-17 00-58-56.png [View same] [iqdb] [saucenao] [google]
7868921

>>7868405
I remember distinctly playing it when I first installed the Added Attractions/Loopy Landscapes expansions that it was such an ass scenario. I built some weird as fuck wooden coaster with backward trains in shuttle mode and said "fuck this" and checked out the other scenarios. I literally beat it for the first time yesterday.

>> No.7868935
File: 200 KB, 1366x721, Barony Bridge 2021-06-17 00-59-25.png [View same] [iqdb] [saucenao] [google]
7868935

>>7868921
My strategy is that since you already have pathway between two entrances, start from the center and build around there. Yes, I agree the ride selection is shit (you don't get the corkscrew coaster until the 2nd year). Build a basic-ass log flume early and charge high for it because of its throughput and generous ratings.

>> No.7868939
File: 251 KB, 1366x721, Barony Bridge 2021-06-17 00-59-41.png [View same] [iqdb] [saucenao] [google]
7868939

>>7868935

>> No.7868940

>>7868889
>the woodie, junior and log flume
fucking kek

>> No.7868954

>>7868903
That actually only refers to the item value, as in what can be safely charged to make best profits and what factors influence that on shops. The user-set value. It doesn't have anything about what the initial prices from first placement are based on (probably arbitrary). I was just hoping that they were a simple fraction of their actual value that I could apply a straightforward rule to.

>> No.7868968
File: 1.73 MB, 4128x2342, Leafy Lake 2021-06-16 16-12-43crop1.png [View same] [iqdb] [saucenao] [google]
7868968

>>7868889
It's fun to load up old saves and look at some of the shit that got built sometimes. Here's a lake me and some friends made a bit less leafy back in 2016.

>> No.7868984

>>7868954
Nevermind, the tables are linked in the post at least to verify that the initial prices were created pretty unrelated since some initial prices are above the real value. Damn.

>> No.7869198

I have no fucking idea what height to aim for with Observation Towers

>> No.7869225

>>7869198
>raise 5ft off the ground
>build 1 tower section
>litter the underside of the tower with weeds
>laugh as you charge $5 a ride

>> No.7869330

>>7859492
>daily dose coaster
jej

>> No.7869537
File: 1.25 MB, 2796x1331, Forest Frontiers 2021-06-16 22-28-41.png [View same] [iqdb] [saucenao] [google]
7869537

How'd I do at Forest Frontier at scenario end? I'm trying to start from the beginning after failing Bumbly Beach (which I accidentally thought was the beginning).

Any tips? I definitely fucked up the layout thinking I was being clever wedging the rides neatly together near the middle, forcing me to path overtop of other paths if I wanted to close the loop behind them. I'm putting together at least some of the autism I'm learning here and places linked:
>bank your turns
>don't reuse ride types
>spam decorations by rides
>more thrill rides than coasters
Feel free to roast and/or reuse as bait if this is actually a total trainwreck.

>> No.7869589

>>7869537
>Non-vanilla ride and scenery selection
disgusting

>> No.7869659

>>7868318
never seen it before, extremely based

>> No.7869994

>>7869589
I'm just playing what the game has on a fresh install. If they want to give me scifi cubes in a forest, I'm going to paint my shitty junior coaster like them and blend in with nature.

>> No.7870080

>>7868968
I really wish I still had my old saves from when I was a kid. I made some wild shit back then.

>> No.7870087

>>7869537
what the fuck is this ride selection for Forest Frontiers?

>> No.7870143

>>7868889
I've noticed that a lot of first-time RCT players always want to make big ass woodies and then struggle to get the track back to the station

>> No.7870149

>>7869537
goofy as fuck, but I applaud the creativity

>> No.7870162

>>7868920
It's a real chickenshit ride. I always imagine it's just guests walking through a strange house with upside down rooms or strange dimensions like something out of a Scooby-Doo cartoon. Compared to even other gentle rides, it's not very special. Seems to be a holdover from the old days of theme parks, when the most thrilling things were side-friction rollercoasters and switchback railways. When Crooked Houses were new and popular, people would probably walk through them saying "Gee willikers, that sure was a strange house. What kind of dingbat made that?" and then buy popcorn for $0.10 and then go look at the rest of the World's Fair or some shit.

It's just not a good ride. It'll entertain a few guests, but it's not going to earn much money, and it's not going to command any novelty. You can use them to pad your stats, and give your granny guests something to do.

>> No.7870165

>>7868862
you might actually benefit from reading the paper manual. It's in the OP.

>> No.7870198

>>7870162
Are there actually grannies who'll turn down rides in the gentle category?

>> No.7870245
File: 575 KB, 2144x672, formerly Wiener Looping.jpg [View same] [iqdb] [saucenao] [google]
7870245

Recreating real rides is fun.

>> No.7870315
File: 153 KB, 1202x763, cohsters.png [View same] [iqdb] [saucenao] [google]
7870315

>>7869537
Are you using scenarios imported in-game from RCT1 or a recreation pack? This is my coaster selection at the end of year 1 with max funding to only coasters.

>> No.7870323

>>7870245
I've always wanted to recreate both Phoenix and Twister from Knoebels. I've never been able to focus long enough to do it, but maybe one day I will.
https://www.youtube.com/watch?v=j54t56mksuE
https://www.youtube.com/watch?v=ZdDMOjp4FN0

>> No.7870612
File: 2.91 MB, 2436x1125, 52855472-B34A-46FC-864C-DFFBF5994F11.png [View same] [iqdb] [saucenao] [google]
7870612

I love putting those hedge walls around rides and around the pavement and line ques, do you guys ever try to build the nicest park you can? Sorry if the screen shot is weird I’m playing on my phone

>> No.7870625
File: 2.48 MB, 2436x1125, BEC6D816-86E0-43C7-AF9D-B8F2C15EBF72.png [View same] [iqdb] [saucenao] [google]
7870625

>> No.7870632
File: 2.60 MB, 2436x1125, A604108F-C63E-4879-8979-1F0646C95711.png [View same] [iqdb] [saucenao] [google]
7870632

>> No.7870643
File: 166 KB, 640x908, 58627_back.jpg [View same] [iqdb] [saucenao] [google]
7870643

>>7870612
>>7870625
>>7870632
Reminds me of the pictures they put on the original box art for RCT. I always wanted to look at these parks up close; I assume Sawyer made these, and it's a shame those saved games were never released. They look really good for vanilla assets too.

>> No.7870669

>>7870643
The top park is Megaworld Park from the LL scenarios!

>> No.7870767
File: 2.54 MB, 2436x1125, F5D95C5A-E950-46FD-9BA9-A5009B75FD08.png [View same] [iqdb] [saucenao] [google]
7870767

>>7870643
Hell yeah I always have tried to match the great looking parks from the box haha Chris probably has some beautiful parks perfectly laid out!!

>> No.7870773

>>7870767
Nice and super comfy but what the fuck are those supports

>> No.7870812
File: 1018 KB, 838x596, lolwat.png [View same] [iqdb] [saucenao] [google]
7870812

>>7868968
ppffffttttt

>> No.7870820

>>7870773
Hahah the white ones? I kinda like the way they look but I get removing em for more trees and stuff

>> No.7870826

>>7870612
>>7870625
>>7870632
>>7870767
What the fuck is wrong with the UI? It looks so fucking ugly.
Are you playing on a phone or something?

>> No.7870934

>>7870826
Yeah I’m on roller coaster tycoon classic on a phone sadly, only way I can get my fix right now.

>> No.7870941
File: 2.30 MB, 2436x1125, 7A6BCE02-FF66-4281-89E8-CE55ED778A99.png [View same] [iqdb] [saucenao] [google]
7870941

Do you guys ever try to build grand entrances that are comfy like a real park?

>> No.7871026

>>7870941
not on my mobile phone, fuck that shit

>> No.7871792
File: 553 KB, 1157x892, BS recreation.png [View same] [iqdb] [saucenao] [google]
7871792

>>7870245
I've remade the Blue Streak at Cedar Point before

>> No.7871813
File: 1.43 MB, 1919x1015, windy mountains old.png [View same] [iqdb] [saucenao] [google]
7871813

>>7870612
That reminds me of my old save of Windy Mountains. I went all out with gardens and shit with that file. Here's the central portion of it.

>> No.7872134

>>7868642
>web.archive
holy shiiiiit I thought some of my favorite files were lost in the bowels of geocities, but one of my favorite fansites still has some downloadable parks
https://web.archive.org/web/20080803044740/http://rctinc.tycoonplanet.com/sg2/pages/page1.shtml
I strongly reccomend everyone to check out some of these parks which are crammed and huge and full of soul

>> No.7872214

Speaking of ride imitations, can you make The Tooth Chipper in this game

>> No.7872267

>>7870934
It's actually super comfy on an iPad. Not a bad way to play at all, especially on a lazy Sunday morning in bed.

>> No.7872309

>>7870162
>>7868920
The Crooked House and the Space Rings are the only rides in the game that do not break down and have the lowest running cost of any ride by a very wide margin. They're both very good for placing in an empty part of your park to prevent guests from becoming lost or unhappy.

>> No.7872374

>>7872309
I once tried to make a park with no mechanics and those were some of the rides I used. I think I tried mazes and cycle railways, too. But I think the cycles broke down.

>> No.7872376

>>7872374
I knew I was forgetting a ride. Yeah the maze doesn't break down either.

>> No.7872460

>>7872376
Are there any more?

>> No.7872554

>>7872309
>vomit rings
i mean if you're making a section of the park that specifically has unbreaking rides sure, but other than that, hell no

>> No.7872904

Playing the leaf lake, nobody can seem to get enough of the log flume ride. The price is sitting at like 2x what the 5,3,1 formula says they should be willing to pay and I'm getting hugely rich - I haven't even found these freaks' upper limit on how much they'll pay to ride wet fucking logs. Are log flumes a cheat? Is using this ride considered to be akin to umbrella abuse?

>> No.7872909

>>7872904
5,3,1 is only for most coasters. Log flumes have something ridiculous like 8,3,0

>> No.7873038

>>7872904
people fucking love water rides

>> No.7873180

>>7872904
There's a reason that Splash Boats were spammed to get a $150k from ride tickets in one month goal

>> No.7873192

>>7872904
Setting Umbrellas to $20 ain't abuse, it's just taking advantage of a customer in dire need

>> No.7873236

>>7873192
dropping guests off into the void to fall for eternity just because you need a way to get rid of them without lowering the park rating also isn't abuse.

>> No.7873241

>>7873236
Some guests are just in dire need of a voiding

>> No.7873245

>>7873236
That vandal had it coming. And don't tell me drowning vandals is abuse too.

>> No.7873251

>>7873192
The Monopoly man wrote this post

>> No.7873308

/vr/ct: full of fucking psychopaths

>> No.7873328

>>7873308
You don't get to 999 park rating without a few acceptable losses.

>> No.7873376

You guys charge for bathrooms, I just know it.

>> No.7873387
File: 728 KB, 1158x892, FUCKING DONE.png [View same] [iqdb] [saucenao] [google]
7873387

>>7873376
>he thinks we need bathrooms at all

>> No.7873392

>>7873376
Hell yeah i do, 20 cents a pop. Covers the running cost of the bathrooms and it's the sweet spot between making money and not pissing the guests off.

>> No.7873397
File: 82 KB, 989x678, Ticket to Heaven 2020-11-10 00-19-15.png [View same] [iqdb] [saucenao] [google]
7873397

making hell parks is fun. 2 of these drop guests into the void

>> No.7873506

>>7873387
I want to see the "thoughts" readout of the crowd. We all know what it says but I need to see the anguish they feel quantified.

>> No.7873537
File: 19 KB, 362x337, no restrooms allowed thoughts.png [View same] [iqdb] [saucenao] [google]
7873537

>>7873506
It's exactly as bad as you would expect.

>> No.7873561

>>7873537
>"This park is really clean and tidy"
I hope you're paying your handymen very well

>> No.7873572

>>7873561
well mathematically only 1% of guests are thinking that.

>> No.7873573

>>7873387
>>7873537
Have all of the guests piss onto one of those tracks and you got some drift karts. You can charge extra for that.

>> No.7873609

so when you drop a guest into the void, how is it any different than forcing them to leave early? The same thing happens.

>> No.7873618

>>7873609
How are you forcing a guest to leave early that doesn't involve decreasing their happiness and park rating?

>> No.7873852

>>7872214
Unless there's a mod for brakes on a drop, no.

>> No.7873862

I've never played openRCT. Do you need the base games (1 and 2) to be able to play it? I still have 1 with loopy landscapes on disc but I've been wanting to buy them on GOG.

>> No.7873881

>>7873392
I do 30 cents.
40 cents is when they really get mad.

>> No.7873894
File: 1.27 MB, 3344x1794, KIMBERLY GARDENS 2021-06-18 13-09-26.png [View same] [iqdb] [saucenao] [google]
7873894

>>7872134
I found one of the saved parks I've been looking for the longest time, Kimberley Gardens. This shit dates back to 2002. I can't believe we managed to build fuckhuge parks like this without raging every time the original game crashed.
https://litter.catbox.moe/ue94az.sv6

>>7873862
openRCT is mostly tailored to RCT2 since the vanilla game of that vastly improves on 1. But original RCT scenarios do work on the latest stable build of oRCT. Just pirate the GoG's RCT2 Triple Thrill Pack.

>> No.7874193

>>7871813
Damn that is really cool, I like the crossing path layout and flowers, looks super comfy

>> No.7874197

>>7871813
The kiosk at the top of the little hill is fuckin awesome, primo stuff brother

>> No.7874216

>>7872267
Damn I need to get an iPad going just for tycoon, hahah imagine one of those new retina M1 pads used only for RCT

>> No.7874224

>>7873308
>>7873862
I just downloaded it for the first time yesterday and they have a RCT 2 demo for free you can use as the needed files, there’s a tutorial on how and it’s free and easy

>> No.7874343

>>7873894
pretty impressive megapark
>>7871813
can you upload a save?

>> No.7874674

>>7873537
Thank you, you monster

>> No.7874835

>>7873618
If you close the park, guests will walk out no matter what their happiness/cash situation is

>> No.7874861

>>7874835
That takes like 3 months to get most of the guests out of your park, and that whole time you're not making money. You're better off not giving guests food, drinks, or bathrooms so they leave quicker, which means you never hit the soft cap of guests in your park, which means guest generation never stops, which means cash flow is steady and reliable.

All of this is moot if you have a pay-per-ride park, however.

>> No.7874887

>>7874343
hell yeah dude. Here's my Windy Mountains save.
https://1drv.ms/u/s!AgAiChzMtWNsgqBor1wzqgsRtd-c5g?e=fFdvw0

It does have a bit of room at the end of the park for expansion if you feel like playing it for a few minutes.

>> No.7874919

>>7874861
nice protips and all but I was talking about how dropping a guest into the void is the same as forcing them to leave a closed park

>> No.7875148

>>7874919
I just explained how it isn't.

>> No.7875260
File: 762 KB, 1554x829, evergreen gardens.jpg [View same] [iqdb] [saucenao] [google]
7875260

>> No.7875276

>>7875260
i really like that junior coaster

>> No.7875287

>>7875276
i called it Sea Drake

>> No.7875475

>>7875287
I've got s Sea Drake for you right here ;) *unzips dick*

>> No.7875606

>>7874216
I would be genuinely interested to try it out on those new ipad pros with that fancy display. I just play on the cheap 10 inch model.

>> No.7875828
File: 6 KB, 335x82, wha.png [View same] [iqdb] [saucenao] [google]
7875828

I-I don't know how to feel about this feature.

>> No.7875829

Next server when. I would host but my internet is shit.

>> No.7876326
File: 70 KB, 1024x576, Alcatraz 2021-06-18 20-38-35.png [View same] [iqdb] [saucenao] [google]
7876326

Not much here.

>> No.7876414

>>7875828
>71 minutes since inspection

>> No.7876430

>>7873894
The game didn't cash all the time until people were forced to run it in compatibility mode on 64-bit systems.

>> No.7876456

>>7876430
bullshit, i got Error Trappers all the fucking time on every comp i tried playing RCT on before OpenRCT2

>> No.7876462

>>7876456
Maybe it was NT rather than 64-bit, for the source of the problem; but it never crashed when I played on a 98 machine, and even fucking Windows Me ran it fine.

>> No.7876665

>>7876326
I hope you like cobblestone

>> No.7876674

>>7876414
my dude needs an "Inspect Ride" button

>> No.7877893

what is the intensity sweet spot for coasters? accidentally made a 10.5 and no one will ride it

>> No.7877894

>>7877893
Anything from 4-9.99 most of your guests will ride.

>> No.7877896

>>7877893
as long as it's below 10 you'll be fine. 10.5 means you still have a chance to make it rideable with a few edits. Try putting a brake run somewhere in the track.

>> No.7878152

>>7877896
you can kind of get away with intensity up to 11 but if you've managed to get it that high, you've done something wrong somewhere and should search for the issue

>> No.7878507

>>7877893
Up to 9.9 is rideable, but out of the gate you can't get many guests on something that high because you have to evolve their tastes over time from being grandmas into chads.

>> No.7878730

If you've kicked a scenario's ass in like 1/4 the allotted time and refuse to use instant completion, what's your go-to for fucking around?

>> No.7878849

>>7878730
Alcatraz or Extreme Heights.

>> No.7878970

>>7878730
maintain the park, see if anything interesting comes up in research, worry about aesthetics, build cool shit rather than utilitarian shit

>> No.7879010

>>7878730
Hyperspeed

>> No.7879057

>>7878730
makee BIG coastr

>> No.7879070

>OpenRCT has benches and signs in the misc tab
>Also has single-car coasters like the wooden wild mouse broken visually
any way to fix this without a reinstall?

>> No.7879236
File: 1017 KB, 1911x1003, evergreen gardens finished.jpg [View same] [iqdb] [saucenao] [google]
7879236

>>7875260
first time beating evergreen gardens. i always skipped it as a kid. i got bored and started plopping down pre made rollercoasters

>> No.7879338
File: 937 KB, 1705x943, bumbly beach.jpg [View same] [iqdb] [saucenao] [google]
7879338

i believe this is the intended way to beat bumbly beach

>> No.7879351

Cops are on their way

>> No.7879356

>>7879351
Meant for
>>7879338

>> No.7879541

I hunger to build more coop parks

>> No.7879590
File: 100 KB, 664x544, Untitled.png [View same] [iqdb] [saucenao] [google]
7879590

You know what, I think peeps are just kinda pussies.

>> No.7879597

Just hosted a server titled "/vr/ct Temporary Server," let me know if you guys can join it

>> No.7879607

>>7879597
I don't see it in the list, if it's not public we need an ip or something.

>> No.7879615

>>7879597
I pasted the name in for the server, and i cant connect

>> No.7879627

Okay, I think I had it on the wrong port. Try now. If it's not on the browser, try 97.69.221.186:11753

>> No.7879635

>>7879627
I can load it but i get network desync instantly.

>> No.7879636

>>7879635
i guess it doesnt matter

>> No.7879638

If my ride exits 10 units above the ground and I haven't figured out how to get the path going there around everything, but there happens to be a path directly under that location, is this actually a non-problem?

>> No.7879664

>>7879638
your mechanics won't be able to reach it

>> No.7879679

>>7879664
What if it's a crooked house though

>> No.7879710

>>7879679
>exit the shittiest flat ride just to exit this life afterwards
perfect idea anon

>> No.7879881

>>7879635
I get that every single time I play, just ignore it and reconnect every 15 minutes or so

>> No.7879990

>>7879710
No no, look at it like this, the drop is itself the ride, or carrying the house in terms of thrills.

>> No.7880028
File: 434 KB, 1260x1017, unknown.png [View same] [iqdb] [saucenao] [google]
7880028

Realized I never beat Volcania as a kid so I decided to finally do it on RCT1. I didn't even know I could get away with something with this high nausea.

>> No.7880081
File: 2.29 MB, 1555x739, not bad so far.png [View same] [iqdb] [saucenao] [google]
7880081

>>7879627
I like how this is going.

>> No.7880175

>>7879070
Download the more stable version instead of the beta

>> No.7880378

>>7879338
DEVILISH

>> No.7880638

>>7839994
>partly dehydrates you in the desert.

is this a real game mechanic ? like, will the guests become thirstier after drinking coffee ?

>> No.7880860

do thick pathway screw up guest pathing? looks like they dont use all the path i see them walking single file

>> No.7880919

>>7880860
Yes, immensely. Guests do okay with 2-wide paths but it's not ideal. Anything more than two is a recipe for a guest riot confined to 3-4 tiles.

>> No.7880926

>>7880860
they still usually take the most direct route or a route along the edges

>> No.7881012
File: 205 KB, 640x480, 8DA93690-BDD9-45CB-A31C-4018FEFD7A64.jpg [View same] [iqdb] [saucenao] [google]
7881012

The Disney World saves are fuckin primo, I have been looking to mess with this and just watch it for a long time

>> No.7881208

We've hit the time bump limit, by the way.

>> No.7881227

>>7879627
>>7879597
Server ded

>> No.7881231

We should change the OP post a bit so it's less outdated and shit.

>> No.7881238

>>7881231
Yes, someone should. I'm not because I have no idea what to include in it.

>> No.7881245

>>7881238
We need to also update the /vr/ /v/ content pack too. It doesn't seem like it's been updated in a long time.

>> No.7881252

>>7881245
With what? If no new content has been made then there's no point. What's there is already pretty good.
That said we don't have much in the way of scenario makers here. We can include the DL links for the server parks.

>> No.7881256

>>7881252
I mean, there has been several new scenarios/maps that have been posted in the last few threads.

>> No.7881270

>>7881256
Didn't we play on those with the server or were there a few I missed?

>> No.7881419

>want to build big giga nigga coasters
>they're not anywhere near as profitable as smaller, more compact layouts

>> No.7881423

>>7880638
I don't think it is, I just like it from an RPing perspective.

>> No.7881546

>>7881419
Ambition is for when you are done making rides to please others.

>> No.7882035

>>7881227
yeah I took it down about 7 hours ago. Y'all want it back up tonight? We had lots of room in the map and a lot of cash to work with.

>> No.7882040

>>7881419
>build a giga nigga coaster
>build a fuckhuge line for it
>everyone in the park heads for it and fills up the fuckhuge line

you can find motivation in places other than profit, anon. Don't let the jew propaganda distract you from the fact that you are trying to please a fuckton of people.

>> No.7882047

>>7881238
>>7881245
I'm going to take the trainers download link out of the OP, I believe you can do just about everything with OpenRCT2's cheats/tile inspectors at this point. Trainers are obsolete.

>> No.7882054

NEW THREAD
>>7882052
>>7882052
>>7882052
>>7882052

>> No.7882057

>>7882040
Sounds like the ride needs more trains