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/vr/ - Retro Games


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779309 No.779309 [Reply] [Original]

How come they never released a metroid game for the N64?

>> No.779317

Because Gunpei died and as far as japan is concerned, the series died with him.

>> No.779320

>>779317

For the most part, I agree.

If they must continue it though, I would prefer it if they'd do a third person exploration game instead of this FPS nonsense.

>> No.779329

They just couldn't figure out a way to do it in 3D until they came up with the idea to make it first person.

>> No.779338

>>779320
Why don't you like the FPS Metroid? I always felt that they maintained the feel of the originals pretty well, despite the change in perspective. There's still all the exploration, the getting lost, the barren-ness of it all--I actually was really impressed at how well it was maintained.

>> No.779354

>>779320
Honestly curious, are there any good 3rd person 3D platformers that rely heavily on long range combat? I never played Megaman Legends, does that game do it?

>> No.779392

>>779354
Max Payne? the first one had a few much loathed jumping puzzle sections.

precision aiming + 3d platforming are a pretty rare mix in games.

>> No.779406

>>779354
Mega Man X7

>> No.779418 [SPOILER] 
File: 81 KB, 658x529, 137469230691099.jpg [View same] [iqdb] [saucenao] [google]
779418

because metroid can't crawl in 3Ds

>> No.779436

>>779320
Yeah those parts with shooting at red barrels and sniping were so tedious, and also aiming at space pirate's heads, especially on defend position levels, grhhh, surely what a fps nonsense, I wish, I could play that with my mouse!

>> No.779496

>>779317
This.

>> No.779518

>>779354
Kid Icarus Uprising

>> No.779519

>>779518

Is that really a platformer though? That seems to focus more on the on-rails sin and punishment segments

>> No.779531

>>779354

Ratchet and Clank?

>> No.779540
File: 786 KB, 239x202, zm.gif [View same] [iqdb] [saucenao] [google]
779540

>> No.779550

>>779519
Those are about a quarter of the game. At the beginning of every stage is a three-minute rail section, then you go on foot. The ground sections of the stage are significantly longer. There is platforming, with OOT style jumping, though you can fall off many areas.

>> No.779552

>tfw zero mission and super metroid will never make it to the 3DS

>> No.779553

>>779406
X7 isn't good, though.

>> No.779567

>>779531
Absolutely, Jak and Daxter and Metal Arms: Glitch in the system too. I don't know about many retro examples, though.

>> No.779586

Holy fuck you cunts. This is serious shit. I just went to the beer fridge, and looked at the ole' crt with the NES plugged in in the beer fridge room. It's got Metroid sitting ontop of it, and I didn't put it there. I'm fucking serious.

>> No.779592

>>779586
The Chozo race is calling for you assistance in exterminating the Mother Brain

>> No.779609

About to re-enter for extra beer. What do when passing machine?

>> No.779654
File: 1.80 MB, 1662x2181, url.jpg [View same] [iqdb] [saucenao] [google]
779654

>>779320
Personally, I think the Metroid series had the greatest 2D to 3D transition of any game series ever with Metroid Prime. Better than Mega Man to Mega Man Legends, better than Super Mario World to Super Mario 64, better than Link to the Past to Ocarina of Time. It kept the esthetics of exploration and isolation completely intact and as the main focus of the game. Combat wasn't the main focus of the game except for boss fights. Almost all the classic powerups showed up and were useful, with the remainder showing up in the sequel. I don't understand why some people complain about the first person camera. The perspective itself doesn't define the genre of a game, the esthetics do, and Prime 1 and 2 nail it, with Prime 3 doing an ok job at it. They're still Action-Adventure games.

http://extra-credits.net/episodes/aesthetics-of-play/

I believe the major reason why there wasn't an N64 release, besides Gunpei being dead and Japan themselves not really liking Metroid, was that they didn't think they could pull off a good 2D to 3D transition on the 64.

Metroid Prime 2: Echoes is my favorite Metroid game after Super, Fusion, and Zero Mission.

>> No.779663

there hasn't been a new 2d Metroid since 2004

;_;

I haven't actually finished Fusion though so that leaves some 2d metroid goodness on the horizon for me.

>> No.779701

>>779654
Nah, I'd Mario and Megaman were better.

Shame about Zelda though.

>> No.779704

>>779654
My biggest complaint isn't the perspective, but the controls. I struggle with FPS on console enough as it is, and the fact that the C-Stick doesn't control the camera makes it worse. I gave up on a certain boss fight and never finished the game.

I should try going back to it.

>> No.779712

>>779701
>Mega Man
I have to disagree on this one. While I love the Legends series the death and want to burn Capcom to the ground for the Legends 3 fiasco, the series transitions the genre from a straight platformer to action-adventure with platforming elements. So while they're excellent games, the Legends series did not keep the same genre like Mario 64 and Ocarina of Time did with their predecessors.

And Ocarina of Time was a good 2D to 3D transition, don't fool yourself.

>> No.779718

>>779704
Agreed. I finished the game but the controls bothered me now that there is a defined control system for FPS games on consoles. Only being able to strafe when targeting something is pretty bad and worse not being able to look down when platforming so you have no idea where you are going to land.

>> No.779721

>>779704
>>779718
I'd tell you both to get the Metroid Prime Trilogy on the Wii because it would solve all your problems, but that would be really expensive.

>> No.779731

>>779721
Yeah that's why I got 1 and 2 on GC instead. If I had known about it I probably would've coughed up the dough for the Trilogy. How come it's so expensive?

>> No.779734

>>779731
It's a special edition with a limited run. I bought it when it was brand new at $50, but prices for it at more stores I see is around $80 now.

>> No.780239

>>779654
The controls are still the problem though. They make it more needlessly tedious and difficult to explore the environment, because moving and looking around are not mapped to the controller in a way that makes sense.

>> No.780295

I'm fucking glad they waited. It paid off with Prime 1. 2 and 3 are... decent................................................... I guess. I mean, they exist.. you know.

>> No.780303

I'd wager because the 64 bit generation was a time of transition and Nintendo had not yet figured out how to do it with Metroid. Just a guess.

>> No.780307

2.5D would've been pretty cool. They should try that soon.

>> No.780360
File: 36 KB, 554x527, 1359270076098.jpg [View same] [iqdb] [saucenao] [google]
780360

>>779309

Japan hates Metroid

http://www.vgchartz.com/gamedb/?name=Metroid

I know vgchartz isn't reliable, but jesus christ Japan has shit taste in games these days.

>mfw the next Metroid has a dating sim component so Japs finally buy Metroid

>> No.780383
File: 640 KB, 964x508, whywasntthisannouncedforthe24thanniversary.png [View same] [iqdb] [saucenao] [google]
780383

>>780360
You say that like it's a bad thing

>open your door
>Ridley has flowers
>"HEYYA SAMMY YOU'RE LOOKIN' CUTE TODAY
>deep kissing
>deep fucking

10/10

>> No.780386

>>780360
>mfw the next Metroid has a dating sim component so Japs finally buy Metroid

You're an idiot. Why would they do that? Metroid, like punchout, has been more popular in the west since the fucking 80s. Fuck this chicken little-esque posting style where people decide to think the worst case scenario is going to happen based off of little to no piss poor evidence.

>> No.780395

>>780386

I'm an idiot for making a joke about Japanese people loving anything with a date sim?

You must be a lot of fun to hang out with, anon.

>> No.780402

>>780383

lmao perhaps you're right

>> No.780408

>>780395

People say stuff like that with a straight face all the time.

>> No.780492

>>780408

Well, to the joke's credit, it'd probably work

Japanese people do love dating sims for some god forsaken reason

>> No.780494

>>780492
I think it's just the sub-human otaku that feel this way.

>> No.780513

>>780494

They must buy a shit ton of copies

>> No.780957

>>780492
>not liking dating sims
I bet you never even played one.

>> No.780984

>>780957
I used to be anti-dating sim until I tried one. Katawa Shoujo

Found out I'm a waifuing fiend.

>> No.781105

>>780984
KS isn't a dating sim, though.

>> No.781172

>>780383
And they call in Slowbeef or Diabetus (I forget which one did that voice) to voice Ridley. I'd play it for the sheer ridiculousness.

>> No.781250
File: 2.99 MB, 2624x3936, Wii_homebrew_general.jpg [View same] [iqdb] [saucenao] [google]
781250

>>779721
>2013
>Still not installing a USB loader
>Just for the sake of installing games that can not be found as normal retail in your area:
>Due short amount of copies or simple rarity

>> No.781264

>>780513
They are the strongest and most dedicated demographic. For the rest of the population, its just random.

>> No.781284

>>781250

>Due short amount of copies or simple rarity

What game other then possibly Xenoblade Chronicles could you be referring to here?

>> No.781295

>>781284
Just you wait. You can't hope the E-bay pyramid don't start becoming hungry too early.

>> No.781754
File: 194 KB, 382x597, 1370051226657.png [View same] [iqdb] [saucenao] [google]
781754

>>780239
While the controls took some getting used to, after the first hour or so, I had no problem with using them. I never had trouble making jumps or going up and down vertical shafts, and the only bosses I had trouble with were the Omega Pirate in Prime 1 and the Boost Guardian in Prime 2 (took me three tries each to beat).

The controls were set up that way because it de-emphasized combat and complaining about them is the same as complaining about the jump and whip mechanics in NES Castlevania games. They're set up that way for a reason. Yes, I'd prefer standard FPS controls like in the Trilogy version, but I also feel the same way about Goldeneye 007, yet that game still has decent controls.

>> No.781826

>>779309
Complicated tale it is mah boi, but this peace is what all true heroes strive for!

Ok, so a metroid was in development for the n64, and some derp-level prototypes were produced to the point of screenshots existing.
Miyamoto worked on it appearently, and at some point during the development process, those britbongs at rare got to see it, and some of the concepts behind it ended up forming the core elements of Jet Force Gemini.
Eventually, though, the project got too big -- it ended up being slated as a 64DD project, and slowly got pidgeon holed and delayed so much that if the project had continued, it would have been the Duke Nukem Forever of Nintendo.

Tl;dr they were making it, alot of it turned into jet force gemini, but eventually the project simlpy got too delayed in development and thus died.

>> No.781834
File: 6 KB, 95x145, Metroid is dead.jpg [View same] [iqdb] [saucenao] [google]
781834

>>779309
Japan doesn't like Metroid and we pay the price for it.

>> No.781841

>>779540
I bet they remade this game just to add the crawl mechanic because they couldn't in the original, apparently it was "too complicated" I guess the limited hardware didn't help either.

>> No.781842

>>780984
>Katawa Shoujo
that isn't a dating sim, it's a visual novel, which is another japanese exclusive genre that I can't get into

>> No.781851

>>780383
I'm having like this image of opening the door and there would be a blushing metroid holding flowers in it's claw things and "bzz bzzz bzzz"

>> No.781861

>>781841
>>779540
>y cant metroid crawl!!!!

>> No.781881

>>781841
Also to segway ass suit samus into the classic series

>> No.781990

>>781250

What storage device do you use?

>> No.782002

>>781990
looks like a dresser to me

>> No.782047

>>781250
I hate to be "that" guy, but where did you get your GC and Wii games? I just installed USB Loader, and can't wait to finally enjoy Prime 1 and 2 in glorious widescreen with glorious wii controls.

>> No.782053

>>780360
Metriod can be still made because people outside of japan loves it

>> No.782092
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782092

>>779654
I so completely agree with you. I was floored when I first picked up Prime.

>> No.782360

I feel Super Zeromission is a quality Super Metroid hack.

>> No.782371

>>780360
why does japan hate metroid_

>> No.782381

>>782371
Metroid games don't pull in the sales like other Nintendo properties do in Japan, and since Metroid 2: The Return of Samus North America gets Metroid games before Japan does.

>> No.782385

>>782371
>>782381
Whoops, misread what you typed. I'm not exactly sure why Japan doesn't seem to like the game like western gamers do.

>> No.782387

>>782371

Why isn't Monster Hunter popular in the states? Why isn't GTA as popular in Japan as it is here?

>> No.782391

>>782387
We know that it's culture that determines these things, but I believe he's curious of what exactly in Japanese culture makes Metroid games less popular than they are here.

>> No.782513

>>782371
>>782391
Shitty armchair guesses:
-Samus isn't a docile, weak, cute, or sexualized protagonist.
-The 3D installments are FPS (or "first-person adventures", whatever) which Japan has never really cared for.
-Possibly more competition over in Japan? Japan has way more exploration-focused games than America/Europe so Metroid seems less unique from a gameplay point of view.

>> No.782536

>>782513
>Samus isn't a docile, weak, cute, or sexualized
Then why didn't they love the fuck out of Other M?

>> No.782553
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782553

>>782536

>> No.782558

>>782536
It's hard to shake off a reputation that you've accumulated over 25 years. Kind of like how people still think the newest Sonic games are grimderp tryhard bullshit with too many playable characters.

>> No.782570

>>779552
Portable Super would be cash.

>> No.782582

>>782536
Let's be honest, know one liked Other M.

>> No.782585

>>782582
>my point

>> No.782598

>>779550
I wouldn't call that platforming by any stretch of the definition.

>> No.782624

>>779654
I agree with you on Prime - Probably my favorite Metroid game there is. I could literally play it, beat it, and then play it again immediately.

Didn't care for Echoes, though.

>> No.782702

>>780383
> MORNING AFTER ONE NIGHT STAND
> GET OUT FAST!
> TIME 999

>> No.782721

I have to admit, I've never played a 2D metroid, and had no interest in the series [I hate backtracking, and had been lead to believe that was metroids big draw] but I picked up Prime the other day at a garage sale [$1 guys, with the echoes disc. I can't say no to $1.] and I tested the disc when I got home. Six hours later I realised I hadn't eaten. I was hooked on the atmosphere almost immediately.

I LOVE the isolated atmosphere. I was hooked from the moment the game started and as soon as I reached the space pirate with the "severed spinal column" or similar. Wasn't expecting that in the opening seconds of such a famous nintendo franchise. I don't have much problems with the platforming aspect, and I LOVE the 3d rotatable map. But I was shocked at how much I had fallen into the game. Especially since most if not all of the exposition was VOLUNTARY, and not spoonfed. Also, so glad the NA version doesn't have that shitty, SHITTY opening narration that shits all over the building atmosphere right from the get-go.

tl;dr: basically, Prime was excellent and I'm honestly considering the 2D games now based on how much I'm enjoying Prime. [Currently reached the thermal visor part, pitch blackess? Nice and creepy.]

>> No.782736

>>782721
Well, the backtracking in Metroid is streamlined to the point where if you get good at one like say, Super Metroid, you can cut out 90% of it easily, you just have to get a good sense of where everything is.
Also Super Metroid is the greatest game ever made.

>> No.782786

>>782598

Yeah, Uprising is pretty much half rail shooter, half third person brawler/shooter(depending on your weapon). The platforming, such as it is, is infrequent and its weakest point, IMO.

>>782721

Backtracking in Metroid tends to be quite different to other franchises, since you're usually doing it with a couple new abilities and thus a fresh pair of eyes, so to speak. You'll have new secrets, shortcuts and so on to access, and most enemies that aren't interesting to fight you can just run right past, or your fancy new beam/missile/bomb upgrade will annihilate them. It's not backtracking so the devs can reuse an area like in an RPG, it's backtracking because the devs redesigned previous 'levels' to include the next one, if that makes any sense.

>> No.782836

>>780386
They put a dating sim minigame in SimCity on the N64

IN >SIMCITY

>> No.782893

>>781250
Jesus H...

I'm gonna go ahead and guess you aren't here anymore, but by the small chance you are, what do you use for your GameCube games? I have yet to find a big enough SD for all those games card that works with DML.

polite sage for not retro and off topic

>> No.783161
File: 1.74 MB, 3640x2020, Wii_classic_controller.jpg [View same] [iqdb] [saucenao] [google]
783161

>>782893
I don't. My HDD is incompitable with Dios Mios for gamecube, and I don't have a SD card that is fast enough to load gamecube games.
You could also try to use a USB flashdrives with dios mios.

>>782047
thepiratebay.se, and kat.ph for the most. I do have to check for other sites once in a while to find torrents with enough seeders.
You generally want to avoid using FTP to download anything over 100mb because there is a chance of the download failing, while bittorrent on the other hand has error checking.

>>781990
HDD. But see my quote 1, I was not that lucky with my choice of HDD model. Its a rebranded Iomega drive manufactured circa 2009.
Drive compitablity seem to be a bigger problem for gamecube games than Wii, due the sector setup and other hacks.
Still, a good place to start if you want to softmod the wii: sites.google.com/site/completesg/

>> No.783265

>>779704
How do you play Metroid on gamecube? I'd find out myself but I don't have the two games on gamecube. Just Prime 3.

Do you have to hold in a button to turn or something?

>> No.783285

>>783265
L was lockon/strafe, r was free look/aim, z was map
a is fire, b is jump, x was missile, y was morphball
dpad is visor select, c stick was beam select

its was basically like playing any console first person shooter but you couldnt strafe or aim up/down while moving without being locked on to an enemy.

it took some getting used to but its really not as bad as it sound

>> No.783904

>>780957

I have. and I don't enjoy them because I have an actual social life. I mean, you can enjoy them all you want, but its hard to call them video games when there isn't much resembling gameplay in most date sims.

You cannot seriously act like dating sims are quality gaming and expect me to take you seriously. You can enjoy them for what they are, like a good visual novel or whatever, but they aren't good games.

>> No.785893

>>782371
They don't hate Metroid. They just don't think it's anything special, because it falls under a particular genre (see below).

>>782513
>-Samus isn't a docile, weak, cute, or sexualized protagonist.
Nope.

>-The 3D installments are FPS (or "first-person adventures", whatever) which Japan has never really cared for.
Yeah but irrelevant for the franchise at large.

>-Possibly more competition over in Japan? Japan has way more exploration-focused games than America/Europe so Metroid seems less unique from a gameplay point of view.
Kinda, but the Metridvania genre as a whole actually isn't very popular in Japan. And that's the One True Reason Metroid isn't that popular there.

That also brings to light the actual mystery: Why isn't Metroidvania popular there?

>> No.785914

>>779654
this. Prime (1) is the best game on the GameCube and one of the best of the generation. I think they did an excellent job.

>> No.785921

>>779540
This is making me want to replay Megaman ZX.

>> No.785928

>>785893
Aren't Castlevania games popular over in Japan?

>> No.785943
File: 118 KB, 1024x751, super_metroid_by_thiago_almeida-d5jz8cg.jpg [View same] [iqdb] [saucenao] [google]
785943

OFFICIAL METROID GAME POWER RANKINGS
1. Super Metroid
2. Metroid Prime
3. Metroid: Zero Mission
4. Metroid II: Return of Samus
5. Metroid Prime 2: Echoes
6. Metroid
7. Metroid Fusion
8. Metroid Prime 3: Corruption
9. Metroid Prime Pinball
.
.
.
.
9000000000001. Metroid: Other M

>> No.785964

>>785928
yeah, I was just about to say, I thought Symphony of the Night was massively popular over there

>> No.786391

>>785943
>>785943
>Forgetting Hunters

PLEB DETECTED

>> No.786402

>>786391
I wish I could forget hunters. Shit was less interesting than the pinball game.

>> No.786425

>>786391
>Hunters
>That generic FPS with Metroid skins
>It's not even a good FPS
>Has a Metroid species variant for absolutely no reason other than to have a Metroid in the game, even though it makes absolutely no fucking sense.
I WISH I could forget that shit

>> No.786438

>>781881
ass suit samus DEBUTED in the classic series, you mongoloid

>> No.786447

y cant metroid crawl

>> No.786448

>>782836
Wait.. What?

>> No.786450

>>779354
MDK2?

>> No.786452

>>786447
eat shit

>> No.787693

>>782582
it grew on me
cutscenes still suck

>> No.788081

>>779701
>Megaman
>Good 3D transition
Haha! That was a good one. If it wasn't for the awkward controls and camera it would be a good 3D transition indeed.

>> No.788126

>>779329
Pretty much this.
http://metroid.wikia.com/wiki/Metroid_64
There was an article with more details about this project (google it).

>> No.788154

>>785921
I hear ya. Fun game. Wish I got around to getting Advent.

>> No.788991
File: 17 KB, 233x216, 1370024223288.jpg [View same] [iqdb] [saucenao] [google]
788991

Better question, how come there is no Fire emblem or tales game on the N64.

>> No.789006
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789006

>>783265
>>780239
>>779718
>>779704
>All these fucking casuals
>FPS this FPS that
I suggest you first try to NOT play it like an FPS, its an adventure game not a mindless shooter. It is like a zelda game, in space, but in a first person perspective. Better yet its like Resident evil 4 but with a lock on feature.

>> No.789051

>>789006

>its not an FPS
>its a TPS in first perspective
>try not to shoot anything!

You Prime-tards are fucking weird and annoying. Its an FPS, get over it.

>> No.789056

>>789051
It's about as much of a FPS as Super Metroid is a third person shooter.

>> No.789065

>>789056

I genuinely dont know what aspie disconnect exists in your brain that thinks FPS = EVIL therefore have to defend the fact that Metroid Prime is some unique and revolutionary genre defying majesty that only Nintendo could create

>> No.789078

>>789065
Nice projecting, nobody said any of that shit. The fact is, it only barely qualifies as a FPS because there's shooting in first person, when there's far more emphasis on exploration and item collecting. Super does the same thing, you're shooting in third person, but there's far more emphasis on other shit.

>> No.789083

>>789078

likening a sidescroller to a third person shooter automatically invalidates your opinion on anything

>> No.789098

>>789056
So it's an FPS.

>> No.789142

>>789083

Different anon here. I feel like he may very well have a point but picked a poor analogy. It would be more like saying Super Metroid is a platformer because you can jump on things, or a shmup aking to Contra because you scroll left and right and shoot at things.

>> No.789362

>>782047
Emuparadise now hosts GameCube games.

>> No.789462

>>780386
Did you forget about Other M? That was Nintendo trying to appeal to the Japanese audience.

>> No.789735

>>789051

It's an FPS where you can push a button to get a perfect lock-on and pump the enemy full of whatever ends them. That's the point, the mechanical challenge of aiming has been completely removed so you have to focus on the puzzle aspect of the enemies and bosses.

Yes, it does still qualify as an FPS, but telling people not to approach it as an FPS is sensible. You can grab a bow in Morrowind and run and gun, but it's not going to show you the game's greatness. Though that's from my perspective as someone who approaches 99% of FPS games by vomiting in their general direction.

>> No.790020

>>779309
>" Metroid co-creator Yoshio Sakamoto declared that he considered creating a new installment for the Nintendo 64, but was uninterested in being part of its development, particularly because of the console's controller – "I just couldn't imagine how it could be used to move Samus around"."

>> No.790030

>>789051
It's pretty much a sequel to Super in a first person perspective. It's not oriented towards mindless shooting. It's more of an adventure

>> No.790042

>>779309
Cause if I remember correctly Nintendo is xenophobic assholes and at the time they hated everything to do with america because N64 sales were in the toilet in the states, and Metroid -ONLY- sold well in the states so they figured "Fuck america" and didn't make Metroid games for ages because nintendo believes in making games for Japan markets first, and porting it from there

This is a giant difference from say, Konami, who knows american's worship MGS and they make their games for an american audience flat out, then port it to japan

>> No.790347
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790347

>>782702

I shot milk out my nose thanks to you and this post

fuck

>> No.790390

>>781172
>Liking that garbage

They're as bad as Mike Matei.

>> No.790530 [DELETED] 

>>789083
>likening a sidescroller to a third person shooter automatically invalidates your opinion on anything

The two genres have about as much in common with one another as Prime does with a game like Half-Life or Halo. If camera perspective and ranged weapons were all it took to qualify a game as an FPS, then TES games are FPS games too.

This is a lot like the "what is a JRPG" argument, and equally stupid. The purpose of genre labels is to categorize similar games in such a way that a person who likes a game can find more games that they like, not to create some pedantic, bureaucratic filing system that exists just for the sake of existing. If your friend says he enjoyed Final Fantasy and that he would like to try out "more JRPGs", you do would get him Dark Souls for his birthday. Unless you're a retard, which judging by your posts you may very well be.

>> No.790536
File: 919 KB, 800x2400, mp fps.jpg [View same] [iqdb] [saucenao] [google]
790536

>>789083
>likening a sidescroller to a third person shooter automatically invalidates your opinion on anything

The two genres have about as much in common with one another as Prime does with a game like Half-Life or Halo. If camera perspective and ranged weapons were all it took to qualify a game as an FPS, then TES games are FPS games too.

This is a lot like the "what is a JRPG" argument, and equally stupid. The purpose of genre labels is to categorize similar games in such a way that a person who likes a game can find more games that they like, not to create some pedantic, bureaucratic filing system that exists just for the sake of existing. If your friend says he enjoyed Final Fantasy and that he would like to try out "more JRPGs", you would not get him Dark Souls for his birthday. Unless you're a retard, which judging by your posts you may very well be.

>> No.790559

>>790536

More priceless gold from deluded Primefags.

Just get out and go back to /v/, please. Your kind of corporate zealots belong there

>> No.790585

>>782702
As soon as iread "get out fast"....

Metroid I escape track is now stuck in my head

>> No.790587

>>779721
>Metroid Prime Trilogy

Shit is so cash.

>> No.790589

>>790559
>>>/v/

>> No.790610

>>789006
I asked how prime controls on a gamecube. I didn't mention anything about it being an FPS

>> No.790684

>>779320
>FPS nonsense.

What the hell are you talking about? Prime quite literally felt like super metroid in a first person perspective to me.

Or are you one of those tools who thinks first person games are inherently bad?

>> No.790689

>>779704
>>779718
>>780239
I can agree that the controls were shit. I got used to them myself, but would've gladly played with a keyboard+mouse instead.

>> No.790832

>>779654
Definitely not. It pretty much shit over

>> No.790834

>>789006
It's not an adventure game. Monkey Island is an adventure game. And yes Metroid Prime is a mindless shooter.

>> No.790837

>>782702
Sides.exe has crashed

>> No.790848

>>790042
If Nintendo were like that Prime would have never been made.

Believe it or not, there are individual development teams and directors who work on each individual game, and it just so happened the guys behind Metroid didn't know how to approach it so they just ignored it until Nintendo got Retro to make one.

>> No.790849

>>790834
>prime
>mindless shooter
This guy,jpg

>> No.790851

>>789006
I know it's not an FPS but the perspective is that of an FPS. And there is a lot of combat involved. Hence the control scheme would be much better if it controlled like the average FPS. Also I'm not a casual, having to fight against the controls of a game is bad no matter what genre the game belongs to.

>> No.790858

>>790684
>first person games are inherently bad

They are. There's literally only ONE exception, Jumping Flash.

>> No.790860

>>790851
>Hence the control scheme would be much better if it controlled like the average FPS.
It really wouldn't. Console FPS are notoriosly shit slow even with analogs and the locking mechanism actually makes it playable. It's a shit game, but it'd be far worse with modern controls. The wii controls with aim/nearest lock were an improvement over it as well.

>> No.790868

>>790042
this post is retarded and you know it

also, Nintendo uses it's home nation as a testing grounds, they often tweeked the games to make them better based on player's responses before sending them over here.

>> No.790872

>>786438
that doesn't make it any less horny teenage boy pandering

>> No.790878

>>790872
>talking about teen boy pandering
>from a series where the main character was a complete non-character cipher whose only real personality for over two decades was "shoot shit oh hey you're fast I'm in a bikini now *giggle*"

>> No.790881

>>790878
you are a moron, Nintendo's original intention with her was to NOT make her a sex object

>> No.790886

>>790881
No, it was originally to make it a robot guy and then someone said "hey, what if there was a WOMAN in there?" Samus being female was an after thought and titty reward.

>> No.790893

>>780360
Seems like only north americans like Metroid.