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/vr/ - Retro Games


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File: 20 KB, 514x450, 1370175594850.png [View same] [iqdb] [saucenao] [google]
755231 No.755231 [Reply] [Original]

Explain this shit, dear /vr/.

captcha: yMaHTyr Gayton

>> No.755253

>>755231
Game isn't actually nearly as good as /vr/ says because Natsume didn't really make it therefore muh grumps

>> No.755271

explain what?

The game was originally based on a sentai series where as here the main with some guy with sunglasses.

What I don't understand is the change of the character sprite in Journey to Silius in the international release from a guy in a suit to a big headed kid

>> No.755274

Japan, being the land of Sailor Moon and all, wasn't able to handle a protagonist that badass.
There are lots of weird differences between (U) and (J) versions of NES titles. Some have different soundtracks. Some have different difficulties (the Ninja Gaiden 3 example). Some are just "different" (try "Batman" to see what i mean).

>> No.755278

Green vest dude with sunglasses and explosive hands is cooler than random Japanese robot-man #2356

>> No.755284

>>755274
>implying US release was first

>> No.755303
File: 486 KB, 400x568, brofist.png [View same] [iqdb] [saucenao] [google]
755303

FYI there is an exclusive level to each version. Some bosses got swapped between stages too.

The jap version is a LOT easier too. Shatterhand is definitly superior and should be played first imo, but the other one is good for curiosity sake.

If you like those games check out Choujin Sentai Jetman. I'm not 100% sure but it looks like it uses the same engine, it plays very similar in any case. It's a simple, short and easy game.

did you know that you can actually ride the robot

>> No.755304

>>755274
>Some have different difficulties (the Ninja Gaiden 3 example)
Ninja Gaiden 3 is different? How? I've been playing it for, like, a year and I still ahven't mastered it. Is one of the versions harder than the other?

>> No.755312

It's like how Power Blade got an American facelift so the main character became Arnold Schwarzenegger with a boomerang. Makes me wonder what actor would be best suited for the Shatterhand protag...

>> No.755310

>>755278
Yeah, I prefer the US protagonist. Although I like robots, sometimes they're just really nondescript and boring.

>> No.755326
File: 24 KB, 256x240, 823.jpg [View same] [iqdb] [saucenao] [google]
755326

>>755271
>What I don't understand is the change of the character sprite in Journey to Silius in the international release from a guy in a suit to a big headed kid

Yeah, I actually like the "cliché badass meant for american audiance character" better though, even though you're right that it looks out of place because it's too big.

Speaking of differences between versions : for fans of Shadow Of The Ninja (aka Blue Shadow in Europe), the Jap version (called Kage) has different enemy placement.

Also in Batman some musics got swaps between stages.

The more you know...

>> No.755329

>>755304
the famicom version is a LOT easier

and i actually like it better for that reason. It's simply more fair. You have infinite continues for instance.

>> No.755436

>>755329

Seems to be quite common for Japanese versions of games to have infinite continues and the American version having limited.

I think I know the reason, actually.

Japanese players know they haven't actually beaten the game if they used continues, so no harm in having infinite for practice. While American kids on the other hand think just because they've seen the ending no matter what they "won".

>> No.755452

>>755253

What? Please refrain from making nonsensical posts.

>>755231

Standard 80s/90s localization, really.

>> No.755451

>>755253
What?

>> No.755460

>>755436
Actually, I like finite continues. Running out of them emans that's enough for today. I always play hard games until I either run out of continues or beat them.

>> No.755463

>>755436
No, it's because token taker arcade games were so much more popular in America than Japan, Japanese arcade games have a greater focus on skill while the American made ones at the time were designed to eat kids' quarters.

>> No.756393

>>755303
>did you know that you can actually ride the robot

W-what? How?

>> No.756453

>>755436
Difficulty was increased in the U.S. versions of games for the rental market.

>> No.756490
File: 57 KB, 491x368, solbrain.jpg [View same] [iqdb] [saucenao] [google]
756490

>>755271
>sentai series
Metal Heroes actually. The game was based on Super Rescue Solbrain, the second part of the Metal Heroes' Rescue Hero Trilogy.

>> No.756561
File: 515 KB, 698x467, robocop3.png [View same] [iqdb] [saucenao] [google]
756561

Robocop 3 is better.

>> No.756837

>>756453
Yeah, this is why. If you can beat a game in a single rental you're a lot less likely to buy it for full price. Game rentals were never big in Japan for some reason, so it was much less of an issue.

>> No.757559

>>756837
>Game rentals were never big in Japan for some reason

Because they were illegal. Nintendo and other software makers made sure of that.

>> No.757598

>>755278
This a hundred times.

I fucking love Shatterhand.

>> No.761260

>>755303
>FYI there is an exclusive level to each version. Some bosses got swapped between stages too.

Interesting.

>> No.764048

>>755303
I don't know about the engine, but Jetman is extremely repetitive and the level design is some of the worst you can find in an NES platformer. The only thing that stands out about it is the 8-bit version of the theme song.
Stick with the TV show.

>> No.764067
File: 40 KB, 400x299, Solbrain+e+Winspector[1].jpg [View same] [iqdb] [saucenao] [google]
764067

>>755278
>random Japanese robot-man #2356
Ignorance is thy name

>> No.764167
File: 41 KB, 618x346, solbrain.jpg [View same] [iqdb] [saucenao] [google]
764167

It was one pretty awesome tv show that had a team in metallic suits and a robot rescuing people from danger.

I was lucky enough to get to watch it back in the day. Way cooler than some generic dude in a green jacket.

>> No.764183

>>764067
So you show a picture of more generic Japanese robot men to refute him?
Not everyone is into post-ironic enjoyment of shitty old cookie cutter Power Ranger-ish Japanese kid shows.

>> No.764202

>>764183
I'm sorry you did not have an awesome childhood and do not remember Solbrain.

>> No.764260

>>764202
Remember? Was it ever in the States at all?
Regardless my childhood did not suffer for lack of yet another sentai re-brand

>> No.764279

>>764260
>Sentai
It's Metal Heroes you prick. Not like some an stupid troll like you would care, anyway, but I'm saying it still.

We get it, you don't like it, and we dont give a damn about your opinion.

>> No.764293

>>764279
>It's Metal Heroes you prick
Oh Metal Heroes my bad..that's SO different than Power Rangers...
Back to /jp/ with you

>> No.764297

>>764279
Lol now tell us about how awesome Go Bots are

>> No.764305

>>764293
Actually, yes. Metal Heroes is very distinct entity from Super Sentai.

>> No.764331

>>764305
In the same way Batman is distinctly different than Superman or Spider-Man
same shit different brand.
It's off-brand Kamen Rangers Heroes Sentai...deal with it

>> No.764343

>>764331
Why yes, it's completely different. You're just way thick-skulled to care, anyway.

>> No.764351

>>764331
You're right, they're all completely different from each other.

>> No.764354

>>764343
Thick skulled to care about the minute differences in Japanese kid shows that all have the same look and format? I can live with that. Enjoy your Beetle Borgs or whatever.

>> No.764358
File: 66 KB, 256x224, Shatterhand9_1337[1].jpg [View same] [iqdb] [saucenao] [google]
764358

>>755278
This man knows his shit.

>> No.764363

>>764351
Not really. Without nitpicking bullshit origin stories they all come down to the same shit. Super heroes are just as interchangable as those Super Duper Henshin Nippon GO! characters

>> No.764365

>>764363
So, in your eyes Batman can fly and gets his powers from the Sun while Spider-Man dresses up like a bat. Gotcha.

>> No.764371

>>764358
Generic American action hero #8238

>> No.764381

>>764343
>>764351
>>764363
you do realize you're arguing over the merits of children's entertainment with an actual child, right

>> No.764378
File: 7 KB, 167x144, 1367487562200.jpg [View same] [iqdb] [saucenao] [google]
764378

What a persistent weeb.

>> No.764401

>>764365
No in my eyes Batman is a buff dude who fights crime in a flamboyant costume to do battle with crazy people who also wear stupid costumes.
Cape optional of course.

Same for all those Kamen Rider, Power Ranger, Whateverthefuck Japanese things. They are the equivalents of Marvel/DC. Painfully similar and not distinct enough unless you care about which one belongs to which company.
ITS NOT SENTAI ITS METAL HEROES is hilarious otaku sperging on a high level. In the context of Shatterhand, no, fucking generic Japanese robot is not as interesting as a green-vest-sunglasses dude bare-knuckling through enemies. And acting like
ANYBODY other than the most weeaboo of screwheads knows/cares about the difference between Metal Heroes and Power Rangers is absurd.


Shatterhand is cool

>> No.764405

>>764401
In other words, you're ignorant. I recommend you to read some of the comics before opening your jaw again.

Then again, Shatterhand is just another buff guy fighting crime with or without suit, like Power Man or the like.

>> No.764413

>>764405
You assume I can't be a comic book fan and still be aware of how same-ish it all is. /co/ is my home board.
I recommend you get your head of your ass and not get so defensive over pretend characters you have no stake in.

>> No.764421

>>764405
Shatterhand really isn't just another anything. He's pretty unique as far as western heroes go. Although sunglasses aren't entirely uncommon for the era.

>> No.764427

>>764413
Then you should have most first-hand knowledge how generic and unsellable Shatterfist is. Not only the design is generic, but it is very same-y for the era and for the style. Even Japan had same looking heroes, like Kamen Rider RX's human form.

>>764421
1/10, got me to respond.

>> No.764431

>>764421
Seriously if anything he's "just another" post 90s Japanese spoof of an American 90s hero...but since he's FROM the 90s and not in the Japanese version
I dunno...

>> No.764428

>>764401

this is bait you guys

>> No.764436

>>764427
90s FUCK YEAH heroes weren't sellable in the 90s?
Do you see how silly what you just said is?

>> No.764446

>>764428
How is it bait? If this was /a/ or /m/ maybe, but as it stands it's true

>> No.764450

>>764436
The thing is, that's more 80's than 90's. Even if the hero design is 90's, it's very dull with no unique take on the subject matter.

>> No.764460

We all know where the Sentais come from, but where do the "badass action hero with sunglasses" cliché come from?

Is it Terminator?

>> No.764468
File: 94 KB, 570x500, a311ace3399f43fed8f3db25882e5918[1].jpg [View same] [iqdb] [saucenao] [google]
764468

>>764450
>very dull with no unique take on the subject matter.
Said the fan of guys in power ranger armor.

The fact of the matter is he looks more unique than generic robot man.

>> No.764474

>>764460
Probably.

>> No.764479
File: 42 KB, 369x500, cobra_poster.jpg [View same] [iqdb] [saucenao] [google]
764479

>>764460
Stallone's Rambo and/or Cobra, Arnold, Dolph Lundgren

>> No.764484

>>764460
No, he doesn't. Please don't delude yourself any further.

>> No.764487

>>764450
A dude with exploding fists running around being rad is very unique. How many other games have that?

>> No.764530

>>764468
You're seriously trying to argue that a guy in a green vest is more unique than your run-of-the-mill Metal Hero? Sure, whatever makes you sleep at night.

Next thing you're going to say that Sailor Moon and Agedaman are the same thing because both have girls in outfits, right?

>> No.764536

Never having played/seen/whatever either thing before, I can honestly say that they both look generic as fuck.

Oh boy, a dude with a vest and what is apparently kneepads? And also sunglasses and wristbands. How... uh... yeah, there's nothing interesting or unique about that. Put him in a lineup with other action heroes and nobody would know who he is.
The robot ... kinda looks like a chick with gigantic shoulderpads who forgot to put on her pants before heading out. It sure as hell doesn't look like the robot someone else is posting from Metal Heroes. It barely even looks like a robot and the more I look at it the less I'm convinced it is one.

Either way, I think OP's question has been explained. Either Japan localized it into a brand name (which has happened more than once I believe), or the US decided nobody would care about said brand name and thus localized it into General McBadass to work better with what they figured kids like.

>> No.764547

>>764530
>You're seriously trying to argue that a guy in a green vest is more unique than your run-of-the-mill Metal Hero?
Not him but that's what I'M saying. Dude is a smarmy action hero badass cliche' and is STILL more distinct than Japanese robot-suit-guy

>> No.764543

>>764536
It was originally Solbrain, but it had no brand recognition in the US.

>> No.764545
File: 35 KB, 554x439, 1270233565818.jpg [View same] [iqdb] [saucenao] [google]
764545

>>764530
>You're seriously trying to argue that a guy in a green vest is more unique than your run-of-the-mill Metal Hero?
Yes, I seriously am. How many vested heroes do YOU count in NES games? Now count how many robots.

>> No.764565

>>764545
>>764547
Yeah no. Green guy in a vest punching isn't unique, it's cliched. Hell, at least Sketch had superior design.
You're looking it from the wrong perspective to begin with and you're not even willing to give a look to the other side. It's like to talking to a wall, or trying to ask a Nazi if he knew where the people he was killing came from.

>> No.764569

>>764565
Green guy in a vest punching ROBOTS WITH EXPLODING FISTS is pretty damn unique. A robot doing the same is not. You'd expect that much from a robot.

>> No.764582
File: 22 KB, 514x459, 1327171946294.jpg [View same] [iqdb] [saucenao] [google]
764582

>>764565
You are so incredibly biased I can't help but chuckle.
>Your perspective is wrong because it's not mine!
>Why can't you just look at things from MY side while I continue to ignore yours?
>You are just as stubborn as me, but you're the one who is like a wall
>I'll compare you to a fucking NAZI now for no reason

>> No.764595
File: 134 KB, 340x340, toshinokyoukolaugh.gif [View same] [iqdb] [saucenao] [google]
764595

>>764569
>STOP LIKING WHAT I DON'T LIKE!

>> No.764596

>>764565
>You're looking it from the wrong perspective to begin with
Huh?

>> No.764603
File: 19 KB, 105x124, 1370066657863.png [View same] [iqdb] [saucenao] [google]
764603

>>764595
I didn't say that at all. I didn't even imply it.

>> No.764605

>>764595
How did you get that from his post?
Jesus you really are assravaged at people not automatically liking the Power Ranger version over shirtless cyborg dude.

>> No.764610

>>764596
His perspective is the right perspective. Didn't you know?

>> No.764620
File: 52 KB, 208x159, 1337649992420.png [View same] [iqdb] [saucenao] [google]
764620

>>755278
>>764183
>>764260
>>764378
>>764569
>>764545
>>>/v/

>>755231

IIRC, this game was intended to be Shatterhand during it's development but Angel (a company owned by Bandai i think) wanted to have a game be released alongside the Solbrain show, and Natsume modified the game and sold it to Angel. That my theory anyway.

>> No.764639

>>764620
You "wahhh /v/" faggots are the worst.
Your theory is wrong though

>> No.764641

>>764620
Why would you assume that? Is the floating robot torso unrelated to their show or something?

>> No.764671

I think OP is long gone, now...

>>764569
What does the vest dude's actions have to do with his design? Not part of your argument (I'm >>764536) but we're discussing design, not who has the most explodable fists.
Anyway, why don't you two just compromise and give the robot the green vest. The green vest is the only thing that's been pointed out as unique in his design, so I think it'd lead to a character everyone's happy with.

>> No.764703
File: 8 KB, 256x224, seanbaby-vs-the-most-efficient-nes-intros-of-all-time-20090825090118015.gif [View same] [iqdb] [saucenao] [google]
764703

>>764671
"Green vest" is just shorthand for the dud as a whole. But yeah, that green vest makes his sprite pop more than..white...guy...thing

Shatterhand has some kind of cybernetic headpiece/jaw, The "sunglasses" are more like a badass visor attached to that head piece. The green wrist guards are a nice touch. The design is sleek and well executed and just generally looks better in sprite form.

>> No.764724
File: 591 KB, 1086x1521, shatterhand__hermann_by_toastieman-d5mz9r9.jpg [View same] [iqdb] [saucenao] [google]
764724

>>764641

To be honest I've never watch Solbrain but from what I've heard the game bore little to no resemblance to the licensee it uses. Makes sense considering that in the game's data there's a name "METAL COMMANDO G1" buried in there.

http://tcrf.net/Shatterhand

Also there's an an album released in japan called "Rom Cassette Disc In NATSUME vol1" that features various Natsume tunes from their Famicom/NES & Game Boy projects, and one of those games is ShatterHand 『シャッターハンド』 - Yes, the U.S. version of the game.

http://claricedisc.shop-pro.jp/?pid=39125384