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/vr/ - Retro Games


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File: 20 KB, 387x400, alphagrip1.jpg [View same] [iqdb] [saucenao] [google]
749919 No.749919 [Reply] [Original]

Worst controller you ever owned?
I actually owned this peace of absolute crap. It felt like holding a piece of rock and there were more buttons on this then on a N64 controller.

>> No.749931
File: 30 KB, 423x345, rage-3d.jpg [View same] [iqdb] [saucenao] [google]
749931

As the name implies, it caused a lot of rage.
That dumb thing hardly worked properly with any games

>> No.749972

>>749919
Dear god, it's like someone threw all the keys from a keyboard into some fucking playdough

Worst one I had was a PS1 controller made by madcatz. was blue, clear and it never fucking worked.I remember playing resident evil about 2 days after buying it and Chris was just raising and lowering his gun. I lost the receipt being an idiot kid and it permanantly became the player 2 controller, till I realised even that was too good for it and it got thrown away.

The worst part is I recently found the same fucking controller amongst my gf's vidya.

>> No.749975

>>749931
Who....Tougt this would be comfortable to hold?

>> No.749984

>>749975
some magazines actually gave it decent reviews...

>> No.749987
File: 16 KB, 766x146, THRUSTMASTER.png [View same] [iqdb] [saucenao] [google]
749987

>>749931
>Thrustmaster

I Shouldn't have found that funny but I did, sorry guys.

>> No.749990
File: 3 KB, 120x120, images (2).jpg [View same] [iqdb] [saucenao] [google]
749990

>>749984

>> No.750004
File: 10 KB, 237x198, microsoft-sidewinder-game-pad-pro.jpg [View same] [iqdb] [saucenao] [google]
750004

This very bulky piece of junk. The direction pad on that thing is awful beyond belief.

>> No.750007

>>749990
I know, I stopped reading that mag after I tried that pad

>> No.750013
File: 67 KB, 529x419, atari_jaguar_controller.jpg [View same] [iqdb] [saucenao] [google]
750013

>>750004
No discription.

>> No.750019

>there were more buttons on this then on a N64 controller
...I don't get it.
The N64 controller had exactly as many buttons as a PS1 controller, and only one more than a Saturn controller.
PS3 and 360 controllers have more buttons, if you count the clickable analog sticks.

>> No.750031
File: 142 KB, 1280x960, IMAG0661.jpg [View same] [iqdb] [saucenao] [google]
750031

>>750004
I have one of these.
Staggeringly bad.

Similarly: this Gamester LMP has a fucking attrocity of a dpad.

And its for the Sega Saturn. Think about how that.

>> No.750035

>>750031
What happend to it, did it melt or something?

>> No.750052 [DELETED] 
File: 165 KB, 960x1280, IMAG0662.jpg [View same] [iqdb] [saucenao] [google]
750052

>>750035
What? No. Its just a shitty dpad. Though on closer inspection that photo did catch some weird reflections.

>> No.750059
File: 18 KB, 300x225, Turbo-Touch-360-Sega-Genesis-Game-Controller-300x225.jpg [View same] [iqdb] [saucenao] [google]
750059

>>750052
reminds me of this

>> No.750060
File: 143 KB, 960x1280, IMAG0663.jpg [View same] [iqdb] [saucenao] [google]
750060

>>750035
Taking a photo of this that doesn't look shit is hard, light is poor here.

Its just a fucking bad dpad. Considering the official pad had a particularly well recieved on its particularly bad.

>> No.750080

cant find a picture of it, but it was a n64 controller that was long like a TV remote

>> No.750096
File: 61 KB, 500x451, DSCF8693070916.jpg [View same] [iqdb] [saucenao] [google]
750096

>>750080
This one?

>> No.750107
File: 53 KB, 480x320, 1354954552817.jpg [View same] [iqdb] [saucenao] [google]
750107

>> No.750113
File: 41 KB, 400x398, Kill me.jpg [View same] [iqdb] [saucenao] [google]
750113

>>749919

>> No.750115

>>750096
ding ding ding. yes

>> No.750117

>>750107
If that was an actual trackball, it could have potential.

But it isn't, and Packard Bell were fucking insane.

>> No.750149
File: 70 KB, 400x245, this_is_bs.jpg [View same] [iqdb] [saucenao] [google]
750149

Years ago I had one of these, for a MegaDrive.

I even tried playing SF2 on it. Barely possible to do anything more complex than a 100 hand slap / electricity / hundred foot kick.

>>749919
>>750113

Kind of want, for some sick, twisted reason.

>> No.750160
File: 61 KB, 742x561, poop.jpg [View same] [iqdb] [saucenao] [google]
750160

When I got my N64 years ago, it came with a proper pad and this horrible 3rd party one.

it was terrible, the stick was very loose and was defaulted to slightly to the left so any game you played would become much harder.
the slow and auto buttons were just pointless.

>> No.750186

>>750060
The pad looks like an actual button...

It's... Strange.

>> No.750193

>>750160
Lol I've got that one....I have no idea where it came from

>> No.750201

>>750059

I have that piece of shit, came with my genesis that I bought from a pawn shop.

Touch Pad D-Pad = Pure Awfulness

>> No.750203
File: 96 KB, 1024x880, Microsoft_sidewinder_gamepad.jpg [View same] [iqdb] [saucenao] [google]
750203

>>750004
Why did this thing have such a horrible dpad? The grip is ergonomic, but the dpad is awful. I remember trying to do Return of the King on this one. It didn't work.

>> No.750213

>>750203
I had that one, terrible dpad indeed, crooked to the right for some reason, it was impossible to play any game with it.

>> No.750214
File: 14 KB, 400x400, MS_sidewinder_pro.jpg [View same] [iqdb] [saucenao] [google]
750214

>>750203
Also, the motion sensor was horribly flawed. It worked okay for driving games where Gas and Reverse was mapped to buttons, but if you tried a 3D game, you quickly realized it had no proper deadzone so in any game it would result in randomly walking in directions. Even the orginal Wiimote had fixed that issue.

>> No.750216

>>750004
>>750203

Interesting at least how the ABXY configuration (despite being ripped straight from the Sega) is still the same on the Xbox 360 controller.

>> No.750220

>>750203
My guess is patents, There are only so many good ways to design a dpad affordably. MS didn't want to pay, either for the patent fee or invest in a more expensive design that'd kill their margin at the RRP sale.

>> No.750221

>>750149
I had that one for my C64. It really was a shitty stick.

>> No.750223

>>750160
I love that controller, I think it's much better than the regular N64 controllers. Very comfortable after you get used to it.

>> No.750226

>>750220
But it is not patents. They could have tried a lot of things. They could even have went with a analog stick variant ala Saturn 3D and added a button for the interprention mode.
Logitech used a shittier version of the various Sega dpads for a while, as did tons of companies because Sega did not patent it.
You could even do a dpad where the feedback is that it has a octogonal gate and withh 8 switches as feedback.

>> No.750241

>>750226
>used a shittier version of the various Sega dpads for a while, as did tons of companies because Sega did not patent it.

That was a design modified enough to keep the lawyers away. Its what MS essentially did.

>You could even do a dpad where the feedback is that it has a octogonal gate and withh 8 switches as feedback.

Show the the tools and costings estimates if you want to tell me what can be done. I've taken pads apart, and I've a degree in industrial design. Making shit for commerical sale is not as simple as kitbashing or following an instructible.

If its not patents (IT IS, though I concede it could also be something else), tell me what it is internet genius.

>> No.750283
File: 134 KB, 800x535, Gravis_gamepad_wjoystickscrewedon.jpg [View same] [iqdb] [saucenao] [google]
750283

>>750241
>That was a design modified enough to keep the lawyers away. Its what MS essentially did.
Nope. They designed something that did not work, instead of trying to make something that worked.

>Show the the tools and costings estimates if you want to tell me what can be done. I've taken pads apart, and I've a degree in industrial design. Making shit for commerical sale is not as simple as kitbashing or following an instructible.
If you have a degree in industrial design, you should know about simple shit as the gravis dpad attachment to mimick arcade sticks. There was plenty of options. MS simply did not do their "jobs", and just pushed out a thing.

>> No.750281
File: 167 KB, 1280x960, IMAG0664.jpg [View same] [iqdb] [saucenao] [google]
750281

>>750031
>>750060
>>750220
>>750241

Teardown of how the d pad on this wreck worked. On the left, the cross.

Without permanently damaging it, I can't yet tell if its 2 parts that were attached together over and behind the front half of the case (cheaper tooling, more manual labour) OR was made as a 2 part injection moulding (more expensive tooling, less manual labour).

Next, an elastomer cover attached over 2 plastic bosses. This has protrusions that extend upwards to allign with the 4 contacts. Possibly a stock part, as...

...There are 4 elastomer extenders with a harder (conductive?) elastomer. These are sized to move and make contact with the pads on the right. That completes the circuit, and sends the signal (up, down, left, or right, OR combinations up+left for diagonal up left etc)

This is all a shitty way to make a dpad, but its very economical - no one patented such a shoddy solution in all likeliness because its poor and probably there's prior art.

Also, stock parts. So, for a third party manufacturer who didn't give a damn about reputation and wanted to sell cheap (cheaper than official pads by a considerable amount to earn market share) and plenty (the rarely used P3 - P10 pads for Super Bomberman?), this is how to get shit done.

This wreck I only bought because I wanted to experiment with building my own Saturn -> USB convertor, maybe open source hardware it (Prices on them are fucking extortionate, as are 2nd rate Saturn styled USB pad). As I don't own an oscilloscope and don't have reverse engineering experience with this kind of thing don't expect this producing results anytime soon.

>> No.750314
File: 194 KB, 1280x960, IMAG0665.jpg [View same] [iqdb] [saucenao] [google]
750314

>>750283

>Nope. They designed something that did not work, instead of trying to make something that worked.
It sold profitably. To them it worked. Sucked to be someone like me who bought it however. Compare: Sim City (EA) or Diablo 3.

That it does not function does not mean it wasn't a success for the business. EA are the worst business in the US for 2 years running and one of the most successful.

>If you have a degree in industrial design, you should know about simple shit as the gravis dpad attachment to mimick arcade sticks. There was plenty of options. MS simply did not do their "jobs", and just pushed out a thing.

Where did I say I had an encyclopedic knowledge of engineering solutions to d pad interface design? Hell, I take pads apart because I'm LEARNING how they work. I don't work in UI or product semantics.

And as for "simple". its the simple shit thats far harder to master than the fucking complicated stuff. Simplifying takes FAR longer to do than making something more specialised and complicated.

Talk to a programmer or engineer about simplicity sometime, it'll blow your mind.

2 more photos now to get back on topic. Front of the PCB...

>> No.750329
File: 292 KB, 960x1280, IMAG0666.jpg [View same] [iqdb] [saucenao] [google]
750329

>>750314

Rear of pad. Each wires here run to a connector pin to the console, so with a diagram of the saturn pad and some continuity testing this should help figure out what's what

Pin out is here if anyone else wants to try too - http://www.gamesx.com/controldata/saturn.htm

>> No.750334 [SPOILER] 
File: 80 KB, 1000x1000, whythe360dpadisshit.jpg [View same] [iqdb] [saucenao] [google]
750334

>>750314
It was a bundle with Motorcross mania or whatever it was. It only worked with racing games, or similar games where the movement buttons are mapped to normal buttons.

>And as for "simple". its the simple shit thats far harder to master than the fucking complicated stuff.
Fuck off. "Simple" for mass production means either few or many interchangable parts, which are cheap to make for their number.
MS is a company with a history of pushing out stuff, not making it refined or making it work. That still reflected in their product line to this day, and will still be for fucking ages unless they fall on hard times.

>> No.750345

>>749987
make me think of the nick of some obnoxious european that tries to cyber with everyone in IRC or yahoo chat

>> No.750356

>>750149
>>750221
it might not be very good as a joystick, but it seems like a cool novelty item/collector's piece

>> No.750359

>>749919
> then

>> No.750361

>>750334
>"Simple" for mass production means either few or many interchangable parts, which are cheap to make for their number.

If I didn't think you were 10 years old, I might actually take time to correct you on

- why lumping few or many as meanings into a single descriptor is foolish
- why talking about mass production (a business model) instead of design iteration (an internal collaborative process) outs you as someone utterly clueless
- why talking about MS's history any what they ship as "stuff" makes you sound like The Gamer Stereotype.

But since you're 10, enjoy your summer holidays kid. I get that hormones make your do and say crazy shit. Its OK.

>> No.750364
File: 11 KB, 248x250, Faggotry_combobreakar.gif [View same] [iqdb] [saucenao] [google]
750364

>>750361
Nice one, haha

>> No.750384

>>750359
Who the hell cares.

>> No.750392

>>750216
actually, the xbox controller is based on the dreamcast's, the xbox was actually made in response to a deal they had with sega for the dreamcast after it was obvious that the dreamcast was going to fail

>> No.750401

>>750283
I liked the gravis gamepad, it was essentially just an SNES gamepad for PCs, I don't see anything wrong with it for the time.

>> No.750732

>>750401
The gravis pad do not belong in this tread because its good. Its only posted because somebody argued that MS did they job when they made the dpads for the sidewinder. The gravis dpad is a extremely good example of that MS did not do their jobs.

>> No.750759

>>750392

wat

>> No.751063

>>750283

I had a Playstation-style version of that controller (Gravis Gamepad Pro). It was awesome, it's too bad I lost it.

>> No.751106
File: 44 KB, 640x480, joystick_quickshot_qs_172_01.jpg [View same] [iqdb] [saucenao] [google]
751106

Fucking terrible idea - arcade stick with 2-axis analog joystick. Shit was so bad I only ever used it a handful of times. Fortunately it was also quite cheap.

>> No.751139

>>749919
I... Just... What? is that like a fucking X-Pad made out of buttons? An X-Pad? Seriously? And a trackball? How the fuck does that even work?

>> No.751264

>>751106
wait
it's an analog stick that only moves into 4 different directions?

>> No.753343

>>751264
You had full motion. The Apple // and IBM PC used analog joysticks, effectively a paddle controller in the horizontal direction and a paddle controller in the vertical direction as far as the computer was concerned.
The argument could be made for it being superior to digital sticks as you could take variable readings along each axis (you want your plane to make a gradual dip, or a sharp dive?) but they tended to be bad for action games since they were often had a loose feel.

>> No.753396

>>749919

Some bootleg famicom style controller with a really annoying side cord that hurt a lot between the fingers and provoked some weird shit like Link shinesparking across the screen on AoL.

>> No.753462

>>750203
>>750214
>>750004
It's amazing that it took Microsoft such a long time to come up with a decent pad. You would after the original Xbox they would have got their shit together.

>> No.753475

>>749919
..It....It looks like a deformed metroid

>> No.753584

>>753462
See
>>750334
>MS is a company with a history of pushing out stuff, not making it refined or making it work.
The Xbox and the Xbox 360 are one of the few areas Microsoft actually tried hard to succeed in, because they do not have any monopoly advantage to autowin all cases.

>> No.753609

>>750107
That thing is awesome for playing Forsaken.

>> No.753656

>>750160
This was my favorite fucking controller until my dick head friend stepped on it and broke the stick. Mother fucker. I loved that controller

>> No.753658
File: 46 KB, 500x500, 1351170902774.jpg [View same] [iqdb] [saucenao] [google]
753658

I seriously wonder why people actually buy stuff lie this.

>> No.753669

>>753609
I saw a show where they advertised it as the ultimate controller for Descent

>> No.753679

>>753658
That's a pretty BA-lookin controller there, sport.

>> No.753693
File: 155 KB, 1280x960, olympian2600controller.jpg [View same] [iqdb] [saucenao] [google]
753693

>>749919
This controller right here. This is the built-in controller for the Olympian 2600. It is completely rectangular and the joystick doesn't even center.

>> No.753698

>>753693
Looks to be one of those pong consoles, you probably don't want the controller to be centering itself. I'm guessing it's analog?

>> No.753707

I have the "PRESS THE CHINESE BUTTON, NIGGA THEY ALL CHINESE" one

>> No.753719

>>753693
Upside down wiimote?

>> No.753720

>>753658
Where's my ’nigga press da chinese button’ when I need it?

>> No.753731

>>753698
It is pong console, but the joystick really begs to be centered, it just feels really, really wonky. The console is pretty rad though.

>> No.753746
File: 89 KB, 790x494, IntellivisionController.jpg [View same] [iqdb] [saucenao] [google]
753746

The worst thing about these were the inserts that go over the buttons so you'd know what the controls were for a particular game. I'm amazed we didn't lose them.

>> No.753810
File: 13 KB, 400x320, Wucontroller.jpg [View same] [iqdb] [saucenao] [google]
753810

I don't actually own one of these, kind of wish I did, though. I hear it's a piece of shit.

>> No.755848

>>753810
So it ain't nothing to fuck with?