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/vr/ - Retro Games


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7459164 No.7459164 [Reply] [Original]

How would you improve half life?

>> No.7459168

Buff the SMG a bit.

>> No.7459170

How do you improve perfection?

>> No.7459180

Make Xen better.

>> No.7459190

>>7459164
>Level Design
>Weapon balance
>Movement

>> No.7459193

>>7459164
Make it into Halo so that it could actually be revolutionary

>> No.7459196

>>7459164
adding physics and hot girl

>> No.7459208

add the cut xen levels back in and explain the moon gravity bullshit while removing all the kill barriers. Fuck you 343 faggots

>> No.7459227

Make the UI scalable so I can play it at 4k in my living room without squinting.

>> No.7459245

>>7459164
re balance the hitscan enemies, the fact that they're roughly as tanky as projectile and melee enemies is just shitty design.

>> No.7459257

>>7459164
make the shotgun model have 2 barrels, make the headcrabs die with 1 crowbar hit like in 2

>> No.7459303

>>7459164
Make the black ops assassins' tits even bigger.

>> No.7459315

>give Gordon a Super Mario 64 style blob shadow so the player has some spacial awareness
>give Gordon air control when jumping
>remove the weird animations with Gordon constantly moving the gun models around
>less ear grating sound effects
>no hitscan. All weapons are projectile based
>visible bullet trails (think Hive Hand hornets, but for all bullets)
>enemies flinch when they take damage and have Goldeneye style full body damage awareness
Xen
>replace Gordon's long jump with a triple jump (Jumpling Flash style) combined with the shadow blob and air control mentioned earlier
>no fall damage

>> No.7459326

>>7459164
More enemies.
The game feels empty at times and i always have too much ammo.

>> No.7459351
File: 1.35 MB, 1920x1080, 680684720_preview_loc2.png [View same] [iqdb] [saucenao] [google]
7459351

>>7459326
Tripmines were a fantastic idea but i never use them on normal difficulty, on hard only occasionally. If there were more enemies and less bullets there would be more reason to use them.

The crates in the games should also have more items, most are empty.

>> No.7459363

>>7459164
Have there be more of it basically. Maybe a longer escalation after the resonance cascade and have the military thing be just hinted at more gradually over time, like say, have some scientists bodies found in lines as if they had been put up against a wall or such. Also get rid of that part where you're knocked out. Felt dumb.

>> No.7459370

Remove Interloper

>> No.7459390

>>7459164
What a terrible shitty game.

>> No.7459419

>>7459315
>no hitscan. All weapons are projectile based
>visible bullet trails (think Hive Hand hornets, but for all bullets)
this is how the alpha was. the mp5 is like a nailgun

>> No.7460098

>>7459326
>>7459257
>>7459245
>>7459190
>>7459168
https://www.moddb.com/mods/half-life-recalibration/downloads/half-life-recalibration

>> No.7460115

>>7459164
>implying that anything could be improved.

>> No.7460150

>>7459164
>How would you improve half life?
Throw the CD in a shredder. Start from scratch.

>> No.7460168

If I thought I could do better I'd make my own maps. GOTY edition came with a level editor on the CD.

>> No.7460179

>>7459164
Nothing.
It's already great.

>> No.7460215

>>7459315
Gordon does have air control, anon.

>>7459419
Given how closely the alpha was based on the unmodified Quake engine, it's likely the MP5 was literally a nailgun.

>> No.7460218

>>7459164

Dating sim

>> No.7460246

Any modification would be just to make the game not-Half Life
Many people just hate that such a linear game can be so good, and try to put blame on it that other copycats did a poor job in game design. Same for example with RE4

>> No.7460249

Level design more creative than moving forward in a straight line for 10 hours

>> No.7460260

>>7459164
Add a level selection for replayability.

>> No.7460378

>>7459164
Remove the soiboy from the cover

>> No.7460386

>>7459315
Half life is a quake mod. Gordon has insane air control. Learn how to press the a and d keys

>> No.7460631

>>7459168
they actually fixed it recently. it was bugged for years.

>> No.7460639
File: 17 KB, 402x415, hl2.jpg [View same] [iqdb] [saucenao] [google]
7460639

>>7459164
Nothing. It's practically perfect.
But HL2 needs a shit ton of improvements, especially including getting rid of the gay ass Lara Croft pistol

>> No.7461067

Better end boss. Both 1 and 2 end battles sucked.

>> No.7461103

>>7459315
Holy shit, what a fucking retard.

>> No.7461130

>>7459164
I would fix HL haters by giving them dilation devices

>> No.7461149

>>7459164
See: >>7459180

And maybe less backtracking in the few chapters that have it.

>> No.7461248

>>7459164
shit beard, hipster glasses, nothx

>> No.7461365

>>7459164
Fewer friendly NPC's and HECU encounters, more emphasis on horror atmosphere with fewer health and ammo pickups.

>> No.7461424

Don't make music cut off after loading

>> No.7461431

>>7459315
>give Gordon air control when jumping
Have you ever played a Goldsource game? HL1 especially allows for a surprising amount of movement mid jump

>> No.7461436
File: 275 KB, 363x360, Capture.png [View same] [iqdb] [saucenao] [google]
7461436

>>7460098
This mod seems quite shit
Bad documentation but from what I can surmise they just increased the damage and reduced the spread of all weapons, making the game even easier.

>> No.7461502

cancel it

>> No.7461519

>>7459164
add mr friendly and ivan

>> No.7462280

I could use more variety in Xen aliens.

>> No.7462343

>>7459164
Dreamcast release

>> No.7462369

>>7459164
Make it Whole Life

>> No.7462481

>>7459164
I'd probably try to spice up the middle half where you're mostly going through desert areas a bit more. I think it's by far the most boring part.

>> No.7462501
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7462501

>>7459170
By making it even more perfect!

>> No.7462523

>>7459164
polish up Xen a bit, feels a bit rushed

>> No.7462779

>>7459351
The battles are too linear and forward progressing to really take advantage of Tripmines too often. The gadgets often were too complex compared to the tools needed to get the job.

>> No.7462998
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7462998

>>7459351
they were equally as useless as they were in Duke 3d. and from duke3d mods we get the solution-

what you do is you drop both trip mines and snarks and you replace them with Spidermines, having them be either an alien weapon or something they were making in black mesa.

>> No.7463014

>>7461424
I remember that it used to do this, but in my recent playthrough the music did continue through map transitions. Perhaps it's because I ran it off an SSD so the reduced load times fixed it or there has been a patch. I can go test it real quick and report my results.

>> No.7463023

>>7461424
>>7463014
it was fixed like two years ago along with the mp5 but opfor and blue shift still cuts the music

>> No.7463092

>>7459315
They should definitely bring back the alpha/beta r_shadow on models

>> No.7463201

Give them more time to finish Xen, any other answer ITT is bullshit nitpicking

>> No.7464232

half life is great but i've always liked unreal better

>> No.7464237
File: 56 KB, 551x713, GordonFreeman-small.jpg [View same] [iqdb] [saucenao] [google]
7464237

>>7459164
Make it in a sprite based engine
Make the protagonist less gay

>> No.7464248

>>7459164
Make Xen worse so we appreciate the rest of the game more

>> No.7464290

>>7459164
Allow you to force dialogue to end and advance with an assigned key

>> No.7464304
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7464304

>> No.7464321

>>7459164
Nothing. Maybe add a workshop on steam

>> No.7465091

long jump module accessible earlier

>> No.7465260

>>7459164
Fix the audio, why do the guns sound so awful? The SMG rapes my ears every time I shoot.

>> No.7466929

>>7459164
Never making a sequel, ezpz

>> No.7467015

bit depth
i want old engines to all be just the same except more bit depth in the lightmap so that dark areas don't have the fucking rainbow artefacts

>> No.7467083

>>7459164
Replace the main character with a Chad instead of a Leftist Cuck.

>> No.7467089
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7467089

>>7467083
He already is a chad.

>> No.7467095

>>7467083
gordon is ancap

>> No.7467394

>>7467083
The player himself is Gordon so I guess you are just a tranny

>> No.7467407

>>7459164
Lambda Core is boring every time I play the game. I'd significantly reduce the number of alien grunts teleport-spawning in, and maybe introduce a couple of cut enemies just to make it a more exciting next-to-finale level. Being suddenly chased down those long repetitive halls/rings by a Panther Eye would have been sweet.

>> No.7467436

>>7459315
Don't change the movement the source movement is too special

>> No.7468020

Get rid of the army men.

>> No.7468110

>>7468020
This, or at least make so you don't have to fight them so frequently, they're kinda boring.

>> No.7468204

>>7468020
>getting rid of best enemy
Nah