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/vr/ - Retro Games


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File: 592 KB, 4607x2558, mother duncans factory.png [View same] [iqdb] [saucenao] [google]
7441174 No.7441174 [Reply] [Original]

who thought this was ok in the slightest

>> No.7441752
File: 82 KB, 1920x1053, Screenshot from 2020-02-08 20-54-05.png [View same] [iqdb] [saucenao] [google]
7441752

>>7441174
looks kind of like the tree island in Phantasy Star II but smaller

>> No.7441883

>>7441752
Man fuck that stage so much. Sure it may not look like much but remember that PS2 had a rock-bottom walking speed and slow battles, and was immediately after yet another dungeon.

>> No.7441940

>>7441752
beating phantasy star 2 dungeons was so satisfying

>> No.7442950

>>7441752
>grid cartographer
it still rocks my mind that a top down JRPG heavily encourages the player to draw maps for exploration.

>> No.7443183

>>7441174
Why did they fund Itoi's crap again? Was it a nepotism kind of thing? Imagine if someone like Neil Gaiman just walked to NCL HQ one day and went all "Soooo herey uhhh I heard you guys make this thing called VIDEO GAMES I was wonder if you could fund my idea for one for no particular reason. Oh me? Code? Draw? Nah. I can write tho. Ill give the game a completely retarded story that doesnt service the game at all but itll be lit I promise you.".

>> No.7444869

duncan construction

>> No.7444882

reminds me of Master Belch's lair

>> No.7445083

>>7443183
Japanese madmen generally get shit done, even if production falls off a cliff. Like the polar opposite of square.