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/vr/ - Retro Games


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7375992 No.7375992 [Reply] [Original]

>> No.7375995
File: 1002 KB, 1734x1813, 58D0CBA4-A565-4883-AD86-D3C8FD3F7799.jpg [View same] [iqdb] [saucenao] [google]
7375995

>>7375992
What’s your sign?

>> No.7375997

No games

>> No.7376009

>>7375992
>Sega
Because this

>> No.7376025

>>7375992
Really hard to make games for

>> No.7376026

-price
-3rd parties preferred sony
-sega gave up on it too soon

It suck seeded in Japan,you know

>> No.7376035

>>7375997
Not if you lived in Japan.

>> No.7376037

Sega released the CD, 32X, (almost released the Mars) and the Saturn in such a short span of time that consumers just weren't having it. Adding on to that, there was no real mainline Sonic game on the system, and barely any support.
The Saturn was notoriously pretty hard to develop for, too. It was cursed from the get go.

>> No.7376042

>>7375995
Cancer.

>> No.7376043

>>7376037
Almost released the Neptune*
My bad. Mars was the codename for the 32X.

>> No.7376278

>>7375992
Just too similar to the ps1, its not like snes and genesis where you choose based on sonic or mario. In the early days most of the games were the same. Probably would have been a lot different if they had just delayed vf1 and daytona.

>> No.7376305
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7376305

>>7375992
Only failed if you were amerifat.

>> No.7376308

>>7376035
Even then, it basically just had arcade ports by the pound. It almost totally lacked genres and innovation that it's competition was swimming in, and it had a severe lack of variety. It innovated nothing at all. Like, other than better looking 2D and 3d capabilities, none of the games on saturn were impossible on older hardware.
N64 reinvented existing genres and presented them in new ways, while playstation had entirely new things, as well as things not possible on consoles prior. Saturn had what? Arcade perfect SFA3?

It failed in every region except japan. And it was still beaten out there by Sony because it was a one trick pony. If japs weren't so OCD over "muh arcade" at the time, then N64 would have wiped it's ass with saturn in japan as well. Just like it did in the rest of the world.

When you talk about the 5th gen console war. You're talking sony vs nintendo. Sega isn't even a part of that conversation, because it had nothing to offer most of us. And when you bring sega up in those conversations, EVERY SINGLE OTHER PERSON rolls their eyes, sighs and laughs a little bit to themselves.

>> No.7376314

>>7375992
Because you keep making those shitty threads

>> No.7376321

>>7376278
What are you smoking? PS1 had a lot more genres available, much bigger name games, a better controller and barely any arcade ports worth a damn. Saturn's entire worthwhile library is basically arcade ports.

What you said is like saying PC ENGINE and Neo Geo are "basically the same thing". It's fucking stupid.

>> No.7376330
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7376330

>>7376308
>none of the games on saturn were impossible on older hardware.
Thats why there were so many CPS2 ports on 16bit consoles.

>> No.7376604

>>7375992
They were all either arcade ports, shmups, beat 'em ups, Puyo Puyo clones, failed fighting game franchises, sports shit, and mediocre light gun games. Not to mention tons of these games were Japan only. Not that they were any better than the shit we got. I thought the Saturn was the coolest shit because of e-celebs until I saw their actual library. Very mediocre shit.

>> No.7376619

>>7376035
>muh arcade ports of forgettable fighters and shmups
Fuck off with the BUT THE JAPANESE LIBRARY meme, the Japanese library was shit too.
The fucking N64 had games that pushed the boundary of 3D game design so far their basic DNA is in basically every 3D video game ever made after they came out and the Playstation had loads of innovative and experimental niche titles and a huge wealth of single player gems.

You could erase the Saturn from existence entirely and literally nothing about video games as a medium would change. Not a single fucking thing.

>> No.7376628
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7376628

>>7376619
This is the videogame enthusiast board. Pack your shit and leave. Dont come back faggot.

>> No.7376639
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7376639

>>7375992
Because it was an overpriced turd that developers and retailers hated dealing with and only appealed to stinky weaboos.

>> No.7376643
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7376643

>>7376308
Heres a doll, anon. I want you to point to where sega touched you. Its ok, he cant hurt you anymore

>> No.7376647

>>7376639
No one fucking likes you. Piss off to snoy dot com

>> No.7376650

>>7376628
and I am a video game enthusiast.
The Saturn has some great games. But it has zero historically relevant games. It's a historically irrelevant console. Again, video games as a medium would be entirely unchanged if it never existed.

>> No.7376654

>>7376639
I hope you die from cancer

>> No.7376656
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7376656

>>7376650
>and I am a video game enthusiast.
No, you're a faggot.

>> No.7376657

>>7376656
lel okay
enjoy your zero innovative, genre defining, paradigm shifting games

>> No.7376667
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7376667

>>7376657
>lel
Ok, you have to leave. Its obvious you dont belong here.

>> No.7376674

>>7376667
Nah actually, I think us based Berniebros will stay

>> No.7376676

>>7376639
Based Bernie

>> No.7376682

>>7376674
Well, you will be made fun of for it. Also
>Based bernie bros
Kek, right, cause you all didnt fold and vote for hillary and bide the moment bernie got cucked by the dnc. Delusional retard.

>> No.7376701

Worse 3D capabilities than the PS1 despite costing a hundred dollars more.
Small library.
Not even a proper Sanic game.

The only real question is why sega thought it was going to work in the first place. But that's exactly the kind of stupidity you'd expect from Sega's executives, so it isn't really a question at all.

>> No.7376703

>>7376639
Eat shit anon.

>> No.7376704
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7376704

>>7375992
-Most of its games didn't get a Western release
-The way Sega handled the 32X killed a lot of consumer trust
-The surprise release at 1995 E3 angered a lot of retailers that weren't notified about it, making them decide to stop carrying Sega products
-It was more expensive than the PS1

>> No.7376706

>>7376682
the fuck are you talking about you lunatic?

>> No.7376713

>>7376704
Also, very small selection of games at launch.

>> No.7376743

>>7375992
>Sega burned through customer goodwill with the back to back failed CD and 32x addons
>shit library lacking any true industry-shaking games
>unbelievable mishandling of the launch
>despite having vastly inferior hardware to Nintendo and Sony's products it was 100 dollars more expensive than the Playstation and 200 more than the N64
The better question is how in the world could it possibly have succeeded?

>> No.7376758
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7376758

>>7376706
Dont play dumb and gaslight, coward. You fucking dyke tranny, dont pretend like you all didnt kowtow to the establishment the moment bernie got cucked. You could have just voted for bernie and probably would have won, but you're all losers, just like bernie.

>> No.7376764

>>7376758
What fucking establishment? What kowtowing? Are you retarded? Voting?

>> No.7376780
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7376780

>>7376764
This is 4chan, nigger. You cant expect to win anything by redditing here.

>> No.7376781

>>7376780
jesus the fucking Saturn fanboys are retarded

>> No.7376782
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7376782

>>7376781
Nintoddler assmad

>> No.7376785

>>7376781
This isnt sbout sega, this about you being where you dont belong. Like a black child at a water fountain in the 50's.

>> No.7376791

>>7376782
and you're better? A Sega fanboy who doesn't even know who Bernie Stolar is?

>> No.7376809

>>7376791
A colossal fag

>> No.7376810
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7376810

>>7376791
>Bernie Stolar
>Based bernie bros
Epic maymay, friendo have an upvote and some gold for your profound contribution to this conversation.

>> No.7376823
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7376823

>>7376743
>world could it possibly have succeeded?
Well, it was the better selling system in Japan for a while (more exactly, until the release of Final Fantasy 7). The system had potential to do better in the West, but things just went south in every possible way.

>> No.7376857

>>7375992
Why does this retarded question get asked every fucking day?

>> No.7376860

>>7376823
based FF7 killing off shitty consoles

>> No.7376868

>>7376857
Sega fanboys can't cope and want vindication from their loss in the console war

>> No.7376971

>>7376860
>final faggotry 7
>based
No.
Although the fact that a faggy JRPG killed the Saturn is just further proof that it was doomed to fail.

>> No.7377223

>>7376654
He cant die from cancer. He IS cancer.

>> No.7377609

>>7376305
It failed pretty bad worldwide. O ly failing in japan with a smaller margin than everywhere else

>> No.7377703

Above all, underpowered hardware that was too expensive to produce. Everything else is either secondary or directly a consecuence of this fact

>> No.7377736

>>7377609
Who the fuck cares if SEGA OF FATMERICA faltered. They were cringe anyway. Fact is the Sega Saturn was a lot of fun during the 90s. And its still one of the most beloved consoles ever, even in 2021 and beyond. The fact that we are still talking about it is testament to that.

>> No.7377739

>>7376305
Obsessed idiot

>> No.7377754

>>7377739
I am not making those constant omg-why-did-sega-fail threads. Its getting fucking annoying. MOVE THE FUCK ON MORON.

>> No.7377783
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7377783

>>7377754
Hmmmm, I think I’m going to make a new one daily just to keep your heart rate up

>> No.7379262

I'm surprised no one mentioned it's horrible release
>be sega at spaceworld
>announce new console is coming out right that second
>announce large price tag for said console
>announce only select retailers are going to have it, pissing off many large retailers to the point some of them didn't even sell sega games at all after that.
It was doomed from the start

>> No.7379275

>>7379262
Almost forgot, same day Sony BTFO them by telling audiences that their console was only going to be 299 compared to sega's 399. Not to mention since the release happened earlier than it was supposed to, it came out with very little day 1 games and developers had to scramble to finish.

>> No.7379342

>>7379262
not to mention
>having hardware that was barely capable of 3D
>having hardware that couldn't do transparencies, something a fucking Super Nintendo could do
>not having ANY fucking killer app must have games aside from maybe Panzer Dragoon

>> No.7379698
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7379698

It didn't fail, it was 4d chess by the master

>> No.7379930

>>7376308
>Even then, it basically just had arcade ports by the pound.
Yes. These games still hold up today. Your innovative Bio freaks on N64, not so much.
>It failed in every region except japan.
Laserdisc failed as well due to how expensive it was. Doesn't mean it was a shit product.

>> No.7379934

>>7375992
Because it was a piece of fucking shit with no games, terrible marketing and hardware that a mother couldn't love. Now stop making this thread.

>> No.7380083

I am 35 years old and I have never seen a Sega Saturn in real life.

>> No.7380112
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7380112

>>7376682
Bernie Stolar you fucking ignoramus Jesus Christ

>> No.7380249

>>7379930
Nobody ever mentions Bio Freaks as an innovative game.

>> No.7380324

>>7376650
>Zero
Astal, Mr. Bones, Scud: The Disposable Assassin, there's three (and those are just platformers, arcade ports are so numerous it's a nuisance to list them). As for the system, multi-core processors are standard in game systems nowadays, so there's that too.
>Video games as a medium would be entirely unchanged
It was Sega pushing hardware specs to the limit that affected games as a medium. The Saturn is an extension of that and has a place firmly in history worth remembering.
>I want to get off MR BONES WILD RIDE

>> No.7380352

>>7380324
>Astal, Mr. Bones, Scud: The Disposable Assassin
Beyond irrelevant games.
>As for the system, multi-core processors are standard in game systems nowadays
The Saturn doesn't have multi-core processors, it has multiple CPUs. 32X, Saturn and CPS3 are the only gaming platforms that used the SH2 and all of them were failures.

>> No.7380364
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7380364

>>7380324
>Astal, Mr. Bones, Scud: The Disposable Assassin
>arcade ports are so numerous it's a nuisance to list them
imagine buying a console for this, a 400$ console, imagine choosing it over psx or N64.

>> No.7380369

>>7380249
Whatever.

I will say thank you to 64 for including an analog stick and rumble pack but that is where it ends. It's clearly the worst console they've ever released with the most dog shit library of all time.

>> No.7380374

>>7380369
>the most dog shit library of all time
Imagine playing Shites into Dreams while N64 enjoyers got Super Mario 64. Don't even try and pretend you prefer the former.

>> No.7380402

>>7380374
Sega Rally, Panzer Dragoon and Virtua Cop were more my go to games. A shame N64 had zero good racing or light gun games.

>> No.7380406

>>7380402
Shame the Saturn had zero innovative games. Also F-Zero X is the best console racer of that generation. Daytona USA is the best in arcades.

>> No.7380417
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7380417

>>7380406
>F-Zero X is the best console racer of that generation.
>Most bare bones cars and tracks for a video game ever

>> No.7380420

>>7380417
>muh graphics

>> No.7380430

>>7380417
>bare bones tracks
Level design matters more than spectacle, Timmy.

>> No.7380437

>>7380430
Sega never understood this

>> No.7380460
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7380460

>>7380437
Daytona USA tracks look good even today and are well designed.
>>7380430
>>7380420
COPE. It's completely unacceptable for a racing game in 1998 to look so bland. Mario Kart 64 tracks were memorable. I can recall every courses every turn. F Zero X? I couldn't describe even one and I owned the game.

>> No.7380464

>>7380460
>It's completely unacceptable for a racing game in 1998 to look so bland
Muh fuggin graphics doe. Sheeit I can't remember a single level in dis video game.

>> No.7380469

>>7380430
Level design doesn't matter in F-Zero X, because the pros abuse glitches to fly through the sky and skip the tracks because it's a poorly programmed piece of shit and quite possibly the buggiest, most broken racing game of all time.

>> No.7380474

>>7380469
You sound a little mad. Could've figure out how to do any of the advanced techniques?

>> No.7380475

>>7380464
>Sheeit I can't remember a single level in dis video game.
I could describe every track from both games I mentioned. Could you do the same with F Zero X?

>> No.7380503

>>7380475
F-Zero X tracks: 24 (36 with the expansion kit)
Mario Kart 64 tracks: 16
Daytona USA tracks: 3

You'd have to be a retard to not remember every track in Daytona or Mario Kart 64. Same thing if you forget tracks like Big Blue in F-Zero X.

>> No.7380506

>>7380503
Thats 19 tracks to 24. Not that big a difference. Whats the matter? Tracks to bland to remember?

>> No.7380516

>>7380506
>Tracks to bland to remember?
No, like I said stuff like Big Blue is so memorable I'm having a hard time believing you ever even played the game for more than ten minutes at most if you can't remember the track where most of it is on the sides of a giant tube.

>> No.7380521

>32X divided a market that Sony had already carved deep into
>Shoehorned 3D into a system built as a 2D powerhouse, crippling both
>Overcomplicated hardware using a different rendering method than both competitors
>PS1 games with length and story made arcade ports less relevant
>Boneheaded moves by the American division delayed or canceled the best JP games and scared off western devs
>Lack of a real new Sonic game didn't help either

>> No.7380538

>>7380516
>I'm having a hard time believing you ever even played the game for more than ten minutes
I beat the game. It's very fast but thats all I can really praise it for. Never bothered to race anyone multiplayer.
>giant tube
Sounds about right. You can't even mention a tree or anything else you would see in a normal racing game.

>> No.7380541

>>7380538
>You can't even mention a tree or anything else you would see in a normal racing game.
You are actually no joke a fuckin retard if someone asks you to describe a race track and you start talking about trees in the background.

>> No.7380545
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7380545

>>7380352
>I don't like it so it's irrelevant
People still play platformers, even today, and those are exclusive platformers. Mr. Bones even has meme status. It's plenty relevant; You can attempt to substantiate your opinion at least.
>The Saturn doesn't have multi-core processors, it has multiple CPUs
Ignoring how you're mistakenly talking about the VPUs and not multiple SH-2 CPUs; Having multiple dedicated graphical processing chips in a console was a predecessor to the multi-core integrated graphical processors found inside game systems now (graphics cards themselves are massively multi-core, Sega likely drew inspiration from that). Considering how there were multiple video cores present in the system, that's why I said "multi core processors are standard in game systems nowadays", I was referring to the multiple video cores. The Saturn was one of the first, if not the first, game console to have dedicated graphical hardware with multiple cores. You could make an argument for the Atari Jaguar, however the Jerry core would also handle audio processing which disqualifies it in my opinion. Either way, that all certainly qualifies as notable and I challenge you to dispute that.
>>7380364
I have a unique position in life where I didn't have to pay MSRP because I've been playing retro games since I was young, so I've always been getting retro on the cheap (especially Saturn). I have an N64 and a PS (one with screen, chipped), and I still prefer the Saturn library because I personally enjoy the selection of titles available compared to what is offered elsewhere. It's entirely a preferential issue, and no amount of reaction images will change that.
>>7380374
Shiggy Miyamoto is on record saying he wish he'd made NiGHTS. So, lol
>>7380406
Can't play F-Zero X online. You can still play Daytona USA: CCE Netlink edition online today because it's P2P.
I believe I also mentioned Scud, the platformer that also lets you use a light gun? Pretty innovative...

>> No.7380550

>>7380521
Tranny.

>> No.7380558

>>7380550
You're an idiot, and this is >>7380545 saying that. Have something of substance to say next time, such as
>MTV advertising decided who "won", not games or hardware or price

>> No.7380561
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7380561

>>7375992

- 32X turned people off buying Sega hardware
- They botched the launch by bringing it forward at the last minute without telling anyone and pissing off retailers
- PlayStation was cheaper and better

>> No.7380567

>>7380545
>People still play platformers, even today, and those are exclusive platformers.
Ok? They still did nothing new for the genre and aren't even a footnote in gaming history.
>I was referring to the multiple video cores
It has two VDPs, which has nothing to do with multicore processing.
>You can still play Daytona USA: CCE Netlink edition online today because it's P2P
Why bother? CCE plays like shit. It looks great and runs great, but they royally fucked up the gameplay.

>> No.7380570
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7380570

>>7380541
>You are actually no joke a fuckin retard if someone asks you to describe a race track and you start talking about trees in the background.

>> No.7380579
File: 378 KB, 589x588, EXpegb_XsAAQos6.png [View same] [iqdb] [saucenao] [google]
7380579

>>7380521
>>32X divided a market that Sony had already carved deep into

PlayStation was released after 32X and Saturn

>> No.7380582

>>7380570
Intelligent person:
>the track with a cylinder inside a tube
Mouthbreathing retard:
>da track with the trees

>> No.7380587

>>7380582
How would describe Green Plant to someone then?

>> No.7380591

>>7380587
Obviously the intelligent person example.

>> No.7380613

>>7380567
>They still did nothing new for the genre considering I'm ignoring how you mentioned Scud, the platformer that also lets you use a light gun
>Aren't even a footnote, except Mr. Bones which has meme status and Scud which has playstyle yet to be recreated
>Multiple graphical cores have nothing to do with multicore processing
>Shame the Saturn had zero innovative games. Also F-Zero X is the best console racer of that generation. Daytona USA is the best in arcades, but CCE plays like shit because I say so, so the innovation doesn't count

Methinks your ability to recall information is starting to fail. Consider starting a journal.

>> No.7380621

>>7380613
>Scud, the platformer that also lets you use a light gun
Incredible. The games that were inspired by it are innumerable.
>Mr. Bones which has meme status
Nobody cares, not even a meme related to the game.
>Multiple graphical cores have nothing to do with multicore processing
Having multiple graphics chips on your clusterfucked hardware setup has nothing to do with multicore processing.
>but CCE plays like shit because I say so
CCE playing shitty is incredibly well known. I set out to enjoy that game thinking it was just a lie but it's totally true.

>> No.7380667

>>7376639
Based

>> No.7380686

>>7380621
>The games that were inspired by it are innumerable.
Irrelevant to your initial argument (which is lack of innovation, since you're apparently forgetting). Pick a stance and stick to it, you're becoming less convincing with every ill-conveived response.
>Nobody cares
Traditionally uttered by indignant egomaniacs whom are tacitly conceding. Mr. Bones is remembered, if not for the insane difficulty than for the RCT reference. The only reason you claim nobody cares is because you want nobody to care. Recap: You've tacitly conceded here
>Having multiple graphics chips on your clusterfucked hardware setup has nothing to do with multicore processing.
Nothing except how it was a predecessor to merging the cores on board. Thus multiple cores. Multiple chips became multiple cores in one chip. Because each chip has a core. Why do I feel like I'm explaining something to a child? This is not hard to conceptualize...
>CCE playing shitty is incredibly well known.
First I've heard of it. It doesn't play exactly like the original, but I don't think it's "shit" because of that. Not to mention I was never making a qualitative argument; I was mentioning CCE Netlink Edition because it's innovative. You know, because you were all, "Saturn zero innovation F-Zero X best console Daytona best arcade". I just found it ironic how you said Daytona USA is a good arcade game while being unaware of the Netlink version.

Anyway you're clearly not paying attention any longer so thanks for pretending to care.

>> No.7380730

>>7380686
>Irrelevant to your initial argument
It's a pointless gimmick and not innovative in any way.
>Mr. Bones is remembered
No it isn't. People hear the title and say "haha I remember that thread from a decade ago" and that's it.
>Thus multiple cores
No it has two single core processors. It also has two GPUs.
>I was mentioning CCE Netlink Edition because it's innovative.
Super Mario Kart was possible to play online on Xband for SNES before CCE's Netlink version.
>I just found it ironic how you said Daytona USA is a good arcade game while being unaware of the Netlink version.
I played the netlink version when testing to see how bad the game controls since it's supposedly the best version. It still controls nothing like Daytona and sucks.

>> No.7380942

>>7380730
>Not innovative
in·no·vate
/ˈinəˌvāt/
verb
make changes in something established, especially by introducing new methods, ideas, or products.
So it was innovative, you just dislike the playstyle and as such arbitrarily disqualify its merit of being innovative. Pick a better argument.
>No it isn't.
https://youtu.be/AylSEBh8dj4 0:50 also https://youtu.be/fZsKl6tdQjI and that's one person streaming to countless individuals. Think what you want, but the game is remembered and that's greatly due to "that thread from a decade ago".
>It also has two GPUs
That's what I've been talking about this whole time. From >>7380545:
>Having multiple dedicated graphical processing chips in a console was a predecessor to the multi-core integrated graphical processors found inside game systems now (graphics cards themselves are massively multi-core, Sega likely drew inspiration from that). Considering how there were multiple video cores present in the system, that's why I said "multi core processors are standard in game systems nowadays", I was referring to the multiple video cores. The Saturn was one of the first, if not the first, game console to have dedicated graphical hardware with multiple cores.
You seem to think that multi-core processing has nothing to do with stacking processors together, even though that's effectively all that it is. Multi-core processors have, shocker, multiple cores. the VDP-1 and VDP-2 working in tandem is, effectively, a multi-core processor. Because they're both processor cores, and are working in tandem. You can also use just one core, just like any other multi-core processor! I still fail to understand how you think I'm talking about the SH-2 CPU or the 68000-variant sound controller by this point.
tl;dr VDP-1&2 are separate in tandem thus multi core processing, lrn2reading comprehension
>Xband
That's a service; Netlink games are P2P and still function.
>I played the netlink version when testing
Testing what? It plays fine.

>> No.7381853

>>7375992
This ad.

>> No.7382012

>>7375992

Too expensive not enough third party support

Plus Sega lost consumer trust

>> No.7382052

>>7375992
Two hundred and ninety nine US dollars.

>> No.7382060

>>7382052
>this triggers a pavlovian response in the normie NPC

>> No.7382125

>>7380324
>It was Sega pushing hardware specs to the limit that affected games as a medium. The Saturn is an extension of that
Sega on the arcade side of things (and with the Mega Drive) definitely had top level hardware and absolutely mattered. the Dreamcast was definitely well ahead of the curve too and a fine system.
The Saturn though? Fucking please. The system was barely capable of 3D in a generation where 3D had finally hit the level where it could deliver experiences never seen in games before, and to a wide audience of people.

What's the innovative masterpiece on Saturn that moved game design forward? Does it have an Ocarina of Time or Metal Gear Solid level game on it that singlehandedly revolutionized the industry? No. It fucking doesn't. Because it's an irrelevant console with irrelevant games.
Keep in mind there are Saturn games I think are fantastic, I love Burning Rangers and Panzer Dragoon Zwei and Saturn Bomberman, but these games don't fucking -matter- on a historical level. Their basic DNA isn't woven into nearly every game made after them the way OoT and MGS are.

>> No.7382598

i love the saturn but i'm glad i skipped it and got a dreamcast instead

>> No.7382627

I'm glad I skipped all consoles because I'm not a filthy unwashed console peasant

>> No.7383324

>>7376321
>Better controller
Opinion discarded

>> No.7383358

>>7380406
Not him but I don't care about innovation, I just want good games

>> No.7383385

>>7382125
I don't see the benefit in this pretentious under-appreciation of great games because of a contrived reason they're not as historically significant as something else.

>> No.7383392

>>7382627
In the 90s? Most gaming PCs were shit back then honestly. Obviously the opposite is true today.

>> No.7383430

>>7382125
>Does it have an Ocarina of Time or Metal Gear Solid level game
Both irrelevant products for casual hype fags such as yourself.

>> No.7383445

>>7376321
a better controller? lmfao, saturn is literally universally considered the best pad to DATE by all arcade genre players, shmups, bmups, fighters you name it. Stop snorting crack from your arse

>> No.7383446

>>7383430
nothing more casual than crazy taxi and shitty arcade rail shooters that take minutes to beat and are designed so morons put a quarter in a blinking machine

>> No.7383497

>>7383446
Sure they are mindless amusement rides. And the dreamcast in general is aimed at lite gaming. Want hardcore? Grab a saturn.

>> No.7383550

>>7383392
and if you bought one back then in less than a year it became obsolete because harware was updating technology super fast. PC gaming in the 90s was just for neckbeardos, is still feels like an overinflated scam, but at least now a good pc can last a lot of time and you don't need the top tier rig to play the games in good quality

>> No.7383726

>>7382125
>Barely capable of 3D
Pretty sure the VDP-1 alone qualifies the system as "definitely capable". You act like you know the specs and how it affects game development, and in the same post act like OoT and MGS are revolutionary... What exactly did they bring to the table that hadn't already been done in arcades and PC games for years? All they did was increase the level of presentation.
Metal Gear Solid? Try 005.
Ocarina of Time? Try Dragon Slayer. And if you're talking about Z-Targeting, Virtual On had that years before.
If you're going to refer to a game's presentation for revolutionary design, Panzer Dragoon Saga has no generational equivalent. It's got fully rendered worlds to walk around in, with full voice acting (and its own language) and tons of FMV cutscenes, it would have been impossible to make it on the PlayStation simply because the Saturn's pallette is better suited for Panzer Dragoon's atmosphere. So, way to ignore the biggest title on the system.

Virtua Fighter was also the first 3D fighting game and was selling one-to-one with the Saturn in Japan at one point. Remix came out just a little while later, if you're going to pretend that the first game doesn't count because you personally don't like it.

It's almost like you're ignoring the entire point I'm making: The Saturn was the best because it was for arcade fans. If you think that the PlayStation pushing for longer, more story-driven games is a good thing, especially when it resulted in a reduced focus on gameplay and stuck us with franchises like Uncharted and TLOU, games that are effectively recycled cover-based shooters, I'm just going to come right out and say you're only pretending to care about gameplay and predominantly care about story and art direction. And you somehow forgot about Panzer Dragoon Saga? You're just a straight up ignoramus my mango

>> No.7383758

>>7383726
>if you're talking about Z-Targeting, Virtual On had that years before.
This is always the strangest cope from Saturn fanboys. And they have a lot of odd copes.

>> No.7383821

>>7383758
While that's nice dialog and all, OoT still didn't invent the idea of lock-on targeting, they just claimed it was revolutionary. Kind of like the N64 joystick being the first controller with analog control, which was technically the Vectrex? Even the Saturn's 3D control pad was out by the time the N64 dropped.

>> No.7383825

>>7383821
>ahem this obscure load of shit nobody was ever inspired by did this thing half as good as a more complete product at a later date
Why do people do this?

>> No.7383935
File: 8 KB, 236x142, 9SQAEwq(1).png [View same] [iqdb] [saucenao] [google]
7383935

>>7383825
>One person speaking on behalf of random anonymous people
Thanks for sharing your feelings, it's still innovative and no amount of self-righteous shit slinging will change that. You could simply stop replying, but you're apparently too mad to do that.

>> No.7383954

>>7383446
>Saturn thread
>Dreamcast titles
>Take minutes to beat but also drain quarters (on a home console?)

I'll take "inconsistency" for 200, Alex

>> No.7384046

>>7375995
cute 90s girls.

>> No.7384645

>>7376860
The Playstation was selling 3 to 1 against the Saturn before FF7 even came out. The Saturn wasn't exactly a failure, but it paled against the most popular game system since the Gameboy at that point.

>> No.7385227

>>7384645
That was ultimately due to advertising. There is tons of excellent media going unacknowledged simply because there is no advertising power behind it. Either you care about the medium and find out about the unique and obscure or something is advertised and you settle with that. It's hard work to research interesting titles, that's what makes advertising so effective.

>> No.7385654

>>7383726
>because it was for arcade fans
The Neo Geo and (in Japan) Sharp X68000 existed already for arcade ports. And nobody but tryhard autists care about arcade ports in the first place. Even still, the Dreamcast would later have not only arcade ports but was actually a high tech system with a solid library of games.
There's no excuse for the Saturn's blatantly inferior hardware being far more expensive than both of its competitors, and no excuse for the incredibly lackluster library on top of that.

>> No.7385661
File: 2 KB, 125x95, 1611435137321s.jpg [View same] [iqdb] [saucenao] [google]
7385661

>>7385654
>with a solid library of games.

>> No.7385720

>>7375995
Aries, so do I get cute French wife now?

>> No.7385745

>>7385720
No, they are reserved for blacks until extinct. Frogs deserve it.

>> No.7385769
File: 51 KB, 741x649, bbc.jpg [View same] [iqdb] [saucenao] [google]
7385769

>>7385745
shut up Gonzales

>> No.7385982

>>7385654
The Saturn has excellent versions of numerous games available on those systems, plus Sega arcade exclusives. All excellent systems, I'd say the Saturn would be the best value (although I'd kill for a X68000, no lie)
>Nobody cares about arcade games
I do. What do you accomplish in convincing yourself nobody cares?
>Dreamcast
Yeah yeah dreampi pink bullets I know. We're not talking about that.
>No excuse
Pushing hardware boundaries by bringing multi core processing to consoles. That's one.
>Inferior
Subjective. It should be common knowledge that some people like how shitty early triangular polygons look; It's a matter of opinion. It's okay, I like PlayStation too, I just prefer Saturn.
>Far more expensive
Yeah maybe when they were selling it at retail, although in my experience I've had zero Saturns die on me, whereas I can't say the same for the PlayStation. I'd gladly pay more for a sturdier product.

>> No.7385986

>>7385982
>he's still pretending multiple processors = multicore processing

>> No.7386014

>>7385986
>"Having multiple dedicated graphical processing chips in a console was a predecessor to the multi-core integrated graphical processors found inside game systems now"
>"predecessor"
>he still can't read
>so he still can't refute
You're still here? Seething, no doubt?

>> No.7386016

>>7386014
Gaming systems were going to be multicore in the future with or without the Saturn's existence. The Saturn having multiple CPUs and GPUs has nothing to do with multicore processing.

>> No.7386046

>>7386016
Correct me if I'm wrong, but you brought up and the Saturn innovated. Multiple separate cores are a predecessor to a single combined multicore. Would you like the term "predecessor" defined for you?

>> No.7386049

>>7386046
Would you like the term "relevant" defined for you?

>> No.7386058

>>7386049
pred·e·ces·sor
/ˈpredəˌsesər,ˈprēdəˌsesər/
noun
a thing that has been followed or replaced by another.
"The Sega Saturn's VPU-1 and VPU-2 are a predecessor to multi-core graphics processors for modern home consoles. Someone had to do it."

You're welcome.

>> No.7386062

>>7386058
>a thing that has been followed or replaced by another
Nobody followed the Saturn's clusterfucked hardware at any point in time.

>> No.7386079

>>7386062
Except the Emotion Engine, lol

>> No.7387259

>>7375992
>Never the console
>Never drew a dime
>Never had a good game outside Japan or that utilizes 3D capabilities
>Tanked the buyrate of Dreamcast so hard it caused Sega to stop making consoles
>Difficult to develop or emulate due to complicated architecture and use of quads
>Only the 3rd best-selling 5th generation console worldwide
>Only the 3rd best when it comes to 3D rendering performance
>Jannetty to PlayStation even later on in Japan
>Launch Daytona USA port so badly optimized Sega Rally guys had to code a better port
>Sonic game development shafted so badly that FIVE Genesis Sonic games have to be ported
>High reliance on arcade ports
>Every decent first-party Saturn game with international release had a PC port, further questioning relevance of Saturn
>Online services used by nobody
>Porn games literally allowed in Japan in pitiful attempt to get salarymen dimes, causing a ROM site to list a stripping game the most downloaded Saturn game at one point
>Existence pretty much erased from Sega's official history books outside Japan as a result of tanking Sega's console chances

>> No.7387298

Like everyone else who isn't a 450 pound weeb or some retard playing stock market with old games I don't give a shit about the Saturn either way, other than it having a great controller for emulators.
I would like to comment that anyone who thinks the Saturn had anything to do with the advent of multicore processors, or that shoving two cups on a board is the same thing, is a fucking retarded mongaloid who knows absolutely nothing about technology at all.

>> No.7387437
File: 532 KB, 642x800, Tom-Kalinske.jpg [View same] [iqdb] [saucenao] [google]
7387437

Megadrive > Master System > shit > Dreamcast > Saturn

Disc-based consoles... were a mistake...

>> No.7388958
File: 68 KB, 861x290, 1592348250298.jpg [View same] [iqdb] [saucenao] [google]
7388958

>>7387259
>Sales will tell me how fun a game system is, if it isn't popular it isn't good!
>>7387298
>Advent
You misspelled "predecessor"; The Emotion Engine for the PS2 utilized similar rendering architecture on a single chip, for example.
>>7387437
I like the MD too! Shame everyone here has to get all tribal instead of simply enjoying video games on their own merit

4 y'all >>7383935

>> No.7388984

>>7388958
The Saturn wasn't the predecessor for anything. It had no impact at all on the adaptation of multicore processors because it didn't have one. It had no impact on using a dual CPU design because those are fucking retarded unless you're running a goddamn server farm.
Love the Saturn all you want, like I said I don't care, but stop commenting on things like technology and the evolution of such you obviously don't understand whatsoever.

>> No.7389024

Despite everything, the Saturn was still a better console than the N64, and had better games too.

>> No.7389031

>>7389024
>the Saturn
>better
i stopped reading right there, Saturn and better are two words that simply don't follow each other

>> No.7389038

>>7389031
Be a quitter all you want, it won't revive the n64 from the shitter. Saturn's got one of the best libraries of all time.

>> No.7389204
File: 476 KB, 500x680, mu2lp60o2eq41.png [View same] [iqdb] [saucenao] [google]
7389204

>>7388984
>dual CPU
Still not talking about the SH-2 or the 68000 variant, lrn2reading comprehension. You're apparently confusing "innovational" for "inspirational", like new ideas don't exist until someone is inspired to innovate that idea further. Arbitrarily treating certain new ideas you dislike as non existent simply because you personally dislike them (at least you're consistent there). Of course the Saturn has no multicore processor, it has multiple single core processors; Your replies will continue being meaningless posturing until you learn what "predecessor" means
>I don't care
Sure, I definitely believe that. You're going blue in the face over things you can't refute because you "don't" care.
>Stop commenting on things like technology and the evolution of such you obviously don't understand whatsoever reeeeeee
And you should stop pretending that making declarative statements without reasoning is valid, and yet here you are.
>But my opinions are reasoning!!!
Saying things like "x is bad" is the lowest tier of criticism. It offers nothing constructive. You could always try explaining how the Emotion Engine isn't multi-core but then I'd just mention the PS3 and then you'd be fucked either way. Using multiple processing cores wasn't standard in '95, and then it became standard. Just because nobody's listing the Saturn as their personal inspiration for designing architecture doesn't make the Saturn any less innovative. Stay mad.

>> No.7389224

>>7389204
>Using multiple processing cores wasn't standard in '95, and then it became standard
Saturn has literally and I do mean literally nothing to do with that. Not a single iota of a something to do with it. Absolutely, nothing.

>> No.7389248

>>7389204
Two CPUs slammed retardedly onto a board is not multicore CPU performance. You are completely embarrassing yourself with how stupid the shit you are saying is and it is blatantly obvious to anyone with the slightest amount of basic knowledge that you have no idea what you're talking about.

>> No.7389320

>>7389224
Nothing except being a predecessor, which you still haven't disputed beyond "nuh uh". It's okay to be indignant, the validity of the architecture being a predecessor to modern consoles doesn't hinge on your personal mental faculties.
>>7389248
Correct, it's a predecessor to it. If you had "basic knowledge" you should be able to refute that, and yet all I keep getting is "no that's not true because I say so". I wonder why that is?

>> No.7389325

>>7389320
You are an actual example of the Dunning Kruger effect.

>> No.7389334
File: 220 KB, 864x864, 6495473337_5f3b621db6_b.jpg [View same] [iqdb] [saucenao] [google]
7389334

>>7389325
>With these magic words, you can ignore everything that was said!
Well put, that absolutely demolishes my reasoning and isn't projection in the slightest!

>> No.7389336

>>7389334
>my reasoning
You have no reasoning because you have zero clue what you're talking about.

>> No.7389339

>>7389320
You can't be a predecessor to something that isn't in any way related to you. Two single core CPUs on the same board have nothing to do with multicore processors, they are completely unrelated in every way. You literally do not understand CPU architecture or performance in any way if you think they have anything in common.
The only way the Saturn could have been a predecessor is if multi CPU architecture took off and was widely adapted, which it didn't because it performs like shit except in extremely specific use cases and is therefore a horrible idea and everyone knows this.

>> No.7389342

>>7389336
Explain how two separate graphics cores working in tandem is not a predecessor to one graphics chip with multiple cores (note how I'm not claiming they're the same, the working word here is predecessor).

>> No.7389359

>>7387437
>Disc-based consoles... were a mistake...
I agree with that. Still the saturn is the only optical media console worth owning.

>> No.7389362

>>7389339
You keep saying "CPU" when I'm talking about the GPU (in this case the VPU-1&2), you keep saying I don't understand when I'm explaining my reasoning and you ignore it by saying "nuh uh not true cuz I say so" ad nauseum because you wouldn't have a stance otherwise.
>The only way the Saturn could have been a predecessor is if multi CPU architecture took off
We're talking about innovation here, not standardization. It didn't "take off", but it isn't unheard of. Saturn did it first for the home market. Your focus on hostility is reducing your ability to pay attention.

>> No.7389368

>>7389359
The Saturn is objectively the console least worth owning as it has no exclusives of value that haven't been ported or are better played with MAME.

>> No.7389369

>>7389342
>two separate graphics cores
They are two processors, not "cores".

>> No.7389381

>>7389362
I've explained why you're wrong numerous times, you refuse to accept it because you quite literally don't understand what you're talking about and therefore don't understand just how stupid what you're proposing is. It's like someone asking why adding windshield wipers doesn't make a car have more horsepower.

>> No.7389396

>>7389369
Processors have cores, smart guy
>>7389381
All you did was offer opinions such as "it's not a predecessor unless it becomes an industry standard" even though we were talking about innovation, not standardization. That's an argument for standardization, which I don't disagree with. I know it's not popular, yet it still exists and Saturn did it first for the home console market. All you've done is state your case for a completely unrelated discussion, and refuse to acknowledge any response to it because you've already made up your mind with various non sequiturs. Two graphics processors with individual cores is a predecessor to one graphics processor with multiple cores. It's not hard to understand, and it shouldn't be hard to dispute either. Do you even understand why you've shifted to standardization?

>> No.7389419

>>7389396
The Saturn does not use multicore processing and it did not influence the future of computing whatsoever. It was the """predecessor""" to jack shit.

>> No.7389459
File: 390 KB, 500x338, BitterLeafyAyeaye-small.gif [View same] [iqdb] [saucenao] [google]
7389459

>>7389419
It uses multiple processors, which have cores, for graphics. You keep thinking innovation requires a successor, it doesn't. It had a successor, in many ways but you're just gonna say "nuh uh" again so

>> No.7389462

>>7389459
>It uses multiple processors, which have cores
Which isn't multicore processing.

>> No.7389502

>>7389462
I know, it's a predecessor.

>> No.7389505
File: 41 KB, 369x271, 1591276993091.png [View same] [iqdb] [saucenao] [google]
7389505

>>7389462
>nuh uh

>> No.7389509

>>7389502
Predecessor to what?

>> No.7389559

>>7375992
im glad it did because sega games suck

>> No.7389578

>>7389509
Multiple single core graphics processors to a single multicore processor (specifically in home consoles). Lrn2english

>> No.7389581

>>7389578
The Saturn does not feature multicore performance, it did not influence any console or other piece of hardware to ever exist or ever will exist. It has nothing to do with multicore processing no matter how much you try to force this utter nonsense.

>> No.7389613

>>7389581
You're forgetting the "because" part. Cool opinion

>> No.7389616

>>7389613
It's objective reality that the Saturn having two CPUs and GPUs had literally zero impact on the world of video games and computing in general.

>> No.7389647

>>7389616
Impact =! Innovation, lrn2english

>> No.7389650

>>7389647
Something with zero impact can not be innovative.

>> No.7389759

>>7389650
C
>>7380942

>> No.7389768

>>7389759
>the VDP-1 and VDP-2 working in tandem is, effectively, a multi-core processor.
The dumbest thing I have ever read in my life.

>> No.7389771
File: 145 KB, 1025x1119, 1603407989981.jpg [View same] [iqdb] [saucenao] [google]
7389771

They didn't localize any of the fucking games.

I had to play BUG! for a year.

>> No.7389786

>>7389768
>Ignores definition of "innovate" to repeat himself
C
>>7389505

>> No.7391040

>>7380324
Astal is cool, but fucking Scud?

>> No.7391592

>>7376330
>Thats why there were so many CPS2 ports on 16bit consoles.
Weren't all those ports very inaccurate to the arcade versions but considered "good enough" when they were released?

>> No.7391616

https://www.youtube.com/watch?v=V_Odd2c5CdA
WE LOVE THE EARTH, ROCK N' ROLL!

>> No.7391689

>>7375992
We've been over this a million times. Weird architecture, poor communication between America and Japan, the 32x debacle, 100 dollars more than the playstation, panic-selling the console immediately after E3 with basically zero games and causing retailers to get pissed off and boycott them, lack of focus on 3D graphics during a time when 3D was all the buzz (whether for good or bad)

>> No.7392161

>>7391040
You're allowed to not like it, though it had a unique and exclusive control scheme all the same.

>> No.7392168

>>7392161
The game is fucking weird and I can appreciate that. Try Saturn Duke with the turok style controls cheat.