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/vr/ - Retro Games


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File: 209 KB, 523x500, Screen shot 2013-05-26 at 6.45.25 PM.png [View same] [iqdb] [saucenao] [google]
722340 No.722340 [Reply] [Original]

Game's journalism was always shit, wasn't it?

>> No.722345

I agree, I don't like DK graphics. Not even trolling.
It looks way better on a CRT though

>> No.722369

I feel like game magazines in the 90's actually tried, back when print meant something. With the advent of the internet, game journalists really started to stop trying.

And then it turned into the shit we have today.

>> No.722383
File: 92 KB, 500x635, 1317697377265.jpg [View same] [iqdb] [saucenao] [google]
722383

>>722340

>their output was really no different back in the age when we were all naive enough to respect them

Is he literally retarded?
Does he not understand that technology changes over time?

>> No.722416

Gaming journalism? You mean profession opinion-givers?

Obviously if you do not agree with it, you'll find it shit.

If you do, you won't.

All of this is relative.

>> No.722435

I'm trying to figure out what that last sentence means.

>> No.722438
File: 1.10 MB, 1999x1499, Reviews.jpg [View same] [iqdb] [saucenao] [google]
722438

>> No.722440

>>722435

either it's a moment of existential angst or he just has the worst case of down's syndrome the world has ever seen

>> No.722443

>>722416

There are plenty of people whose opinion I disagree with that I think write good articles.
Similarly, there's many people I agree with that write terrible ones.
The latter is probably more irritating.

>> No.722449

Yes it was. Game journalism was always about trying to sell you a product.

>> No.722458

>>722449
I feel like they used to try harder to hide it. But maybe thats just because I was a naive kid at the time

>> No.722468

>>722369
Yeah, a while ago I read some of my old magazines from the 90's again and barely a game made it into the 80+ ratings and only once in a while one got a 90+.
They actually DID use the full spectrum and even gave some of the shittier 40 and below games a whole page where they explained just what is wrong with it.

Also, yesterday someone on /v/ linked to an old review of Enter the Matrix which featured auto-regenerating health.
The reviewer complained that it took any kind of challenge out of the game since you could just sit in a corner for a few seconds and be in top shape again.
We sure came a long way...

>> No.722478

>>722383
>>their output was really no different back in the age when we were all naive enough to respect them
Does he not realise that Rareware are still a respected game developer? Kinect Sports aside? Microsoft are still banking a lot on whatever it is they're about to reveal being a success.

>> No.722481
File: 1.07 MB, 1259x1635, carmageddon 64.jpg [View same] [iqdb] [saucenao] [google]
722481

>> No.722486

>>722481
You know what? Most N64 magazines were great. We had one in Australia, the biggest selling one, and it was snarky and reasonably fair to all the games, but not afraid to tell it like it was.

>> No.722491
File: 1.00 MB, 1259x1653, superman 64.jpg [View same] [iqdb] [saucenao] [google]
722491

>> No.722502

>donkey kong
>lovable character before DKC

We mostly just thought he was a dick with all of his barrel throwing and bee disturbing.

>> No.722519

best US gaming mags-

88 - 92 - Nintendo Power
93 - 95 - EGM
96 - 98 - Game Players

after that I stopped buying gaming mags regularly. really wish I would have kept all my old mags

>> No.722538

>>722519
97 - 04 PSM?

I really liked that magazine

>> No.722556

>>722538
I bought that regularly its first year or two and thought it was really good, don't know how it was in it's later days. EGM2/Expert Gamer was good around that era too

>> No.722568

>>722519

There's a torrent floating around that has the first 100 or so issues of Nintendo Power.

I occasionally go back and nostalgia the fuck out of that shit.

>> No.722581

>>722568

There should be a torrent with *all* Nintendo Powers.

Someday...

>> No.722593

I never liked the graphics in DKC, they looked like a total mess.

>> No.722603

>>722581

If only.

Someone's got to have them. Somewhere.

>> No.722630

DKC have a good clean graphic, with clear renderings and smoothed edges, but DKC2 it's a mess, renderings looks like badly filtered and edges are crude.

>> No.722649

>>722478
>Rareware are still a respected game developer
That's very much debatable

>> No.722650

>>722568
cool, i'm going to have to check that out.

>> No.722653

>>722649
Rareware is respected, too bad it died in 2003.

>> No.722737

>Official Playstation Magazine UK giving every Tomb Raider game a 10, even Chronicles.

Now, I love the series. TR1 was a landmark, and IMO the best 3D game <1997, and TR2 also deserved it's 10, but TR3 was maybe pushing to a 7, TR4 freshened up the formula and probably an 8/9, but giving Chronicles a 10 was fucking bullshit.

>> No.722764

Anyone know where I can get some copies of Official Nintendo Magazine in the UK from the 1990s? Digital or hard copy? Used to thrive off that shit, even though their paycheck came from Nintendo.

>> No.722776

>>722340
Thats bullshit, DKC is great

>> No.722785

>>722764

Just did a bit of googling, forgot that it used to be called Nintendo Magazine System back in the day. I remember I got a letter published in one issue. If anyone's got a torrent I'd love to browse through, I remember all the hype before E3 issues. I'll have a look too.

>> No.722792

>>722340

>put SNES9x on NTSC S-Video filtering
>DKC suddenly looks good again

most of the people who complain about DKC's graphics have only seen it on an emulator
then again S-Video makes every SNES game look better

>> No.722793

>the picture in OP's image is from the GBA port

>> No.722797

>>722793
>>722793
>>722793
>>722793
>>722793
>>722793
>>722793

>> No.722828

>>722792
I thought they looked weird at the time.

But I also had a PC with real 3D graphics, so...

>> No.722847
File: 21 KB, 425x266, The-TIE-Fighter-instrument-panel-shuffles-the-same-gauges-from-the-X-Wing-around,Q-G-94264-13.jpg [View same] [iqdb] [saucenao] [google]
722847

>>722828
Eeeeehhhhhh

>> No.723204

>>722491
>>722481
N64 Magazine was great. Have any more scans?

>> No.723217

>>722340
I'll take that over them sucking a companies cock

>> No.723223

>>722458
It was more of they didn't know what sold it so they experiment with what they thought work.

>> No.724693
File: 1.08 MB, 1254x1643, n64tribute-fastforward1b.jpg [View same] [iqdb] [saucenao] [google]
724693

>> No.724695
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724695

>> No.724698
File: 1.15 MB, 1275x1642, n64tribute-fastforward3b.jpg [View same] [iqdb] [saucenao] [google]
724698

>> No.724702
File: 1.06 MB, 1252x1640, n64tribute-fastforward4b.jpg [View same] [iqdb] [saucenao] [google]
724702

>> No.724708
File: 465 KB, 1000x1016, GB-DonkeyKong[1].jpg [View same] [iqdb] [saucenao] [google]
724708

>Rare's redesign
Nintendo redesigned DK themselves for that Game Boy port of Donkey Kong.
My jimmies have been rustled.

>> No.724812

Gamest was pretty damn good. Minus all the ridiculous typos, of course.

>> No.724897

>crtl+f
>No Super Play

Sort it out fellas.

>> No.724921
File: 83 KB, 801x720, 1291134765535.jpg [View same] [iqdb] [saucenao] [google]
724921

>>724698
>No framerate at all

>> No.724931

>>724921
It's a N64 game, what did you expect?

>> No.724937

>>724698

>jaw dropping graphics
>no framerate at all

>> No.724990

>>724708

The one with the tie is Cranky Kong, though.

>> No.725000 [DELETED] 
File: 145 KB, 500x344, 1369256095649.png [View same] [iqdb] [saucenao] [google]
725000

>>724708
>>724990
>the original Donkey Kong becomes Cranky Kong because the DK arcade game was 13 years old when DKC came out
>new Donkey Kong takes old Donkey Kong's place in DKC
>fast-forward to 2013
>DKC will be 20 years old next year
>we still have the same young Donkey Kong from DKC

>> No.725018

I can't help but think the growing animosity towards DKC is largely because of Miyamoto's comments about it rather than actual critical thinking. I'd never call DKC the best looking or best playing game ever, but it's still a damn fine game that deserved all the praise it got on both counts. But because Miyamoto wasn't fond of it 20 years ago, now it's hated.

>> No.725021

DieHard GameFan wasn't horrible back in the day. And it was by far the sexiest-looking

>> No.725038

>>722340
DKC is a bad game, and it has nothing to do with graphics. Rare was always pretty shit. They stumbled upon some success here and there, but DKC is just as mediocre now as it was back then, just it's easier to notice now, for those of us without our nostalgia goggles strapped firmly to our heads.

And yes, Yoshi's Island is superior a million times over. Any retard who thinks otherwise is a fool who probably couldn't cope with a "Mario" game that didn't play exactly like its predecessors. Yoshi's Island was and still is a masterpiece. The entire DKC series is mid to low-level platformer garbage.

>> No.725051
File: 48 KB, 320x292, v.jpg [View same] [iqdb] [saucenao] [google]
725051

>>725038
Put a sock in it, Cranky.

>> No.725060

>>725038
>And yes, Yoshi's Island is superior a million times over.

It's a better game, yeah, but the fact that you and the OP article cited it specifically tells me you're saying that largely because of Miyamoto's quote about graphics. And I bet you don't know shit about Rare's pre-Nintendo output.

>> No.725085

>>725060
Who gives a shit about what Rare did, pre-Nintendo.I know I never liked a Rare game I played besides Goldeneye, and even that is painfully dated now.

Bitch, please. I ALWAYS knew Yoshi's Island was the better game. It is painfully obvious. I don't give a fuck what Miyamoto says or thinks. The dumbass knew how to direct a game back in his day, though. Yoshi's Island is innovative, beautiful, challenging, and just plain fun. DKC is fun from time to time, but when it starts to ramp up difficulty by obscuring your vision (damn snow levels) or having you blast out of a barrel into a hornet that you couldn't even see, even my 7-year-old self knew that was bullshit.

>> No.725096

>>725060
>Rare's pre-Nintendo output

>implying the ZX Spectrum had good games

>> No.725098

>>725096
Shh, you'll make the brits cry.

>> No.725102
File: 61 KB, 573x819, 1339982565358.jpg [View same] [iqdb] [saucenao] [google]
725102

>wake up
>finish the playthrough of DKC I started last night
>play some DK Land in the afternoon
>just get finished working a bit more on 100%ing DKC2
>see this thread

>> No.725112

>>725085
you need to relax nigger, boot up Yoshis Cookie and then you'll know what a bad game is.

>> No.725119

>>725085
You should probably calm down there, Anon.

>> No.725128

The only good Rare games are Battletoads and Snake Rattle 'n' Roll.

>> No.725134

>>725112
>>725119
>poster makes good point
>these two can't retort
>y-y-you need to calm down

Just say "u mad" instead of dancing around it and get it over with.

>> No.725171

>>725134
When one fails to meet the subject matter, the next option is attacking the poster's apparent mood or grammar

>> No.725183

>>725085
>Who gives a shit about what Rare did, pre-Nintendo.I know I never liked a Rare game I played besides Goldeneye, and even that is painfully dated now.


You said Rare was always shit, yet know nothing or don't care about their early games.

>> No.725190
File: 188 KB, 478x355, 1275773064083.png [View same] [iqdb] [saucenao] [google]
725190

>>724693
>win a cardboard gamecube

>> No.725214

>>725134

Anon #3 in for the retort:

>Other Anon complains about off-screen hazards when shooting out of barrels. Obviously doesn't pick up on clues on where to fire, like carefully arranged bananas.
>Compares it to Yoshi's Island.

Translation: Anon doesn't like going FAST and would rather go on an Easter egg hunt, but more importantly, should calm down.

>> No.725241

>>725171
>attacking poster's apparent mood
Isn't that exactly what telling someone to "chill out" is, though?

>> No.725251

>>722481
That game was actually awful.

>> No.725282

While not everyone will agree on what games are good or bad I get the impression from this thread that people are disliking DKC as if it would make them seem like they have a higher or better taste in video games. Also the graphics weren't what made everyone love the games.

>> No.725293

>>725282
Not so much that. DKC just doesn't deserve all the praise it got. It's a decent game, but the fact that it is considered one of the SNES's greatest platformers is kind of wrong.

>> No.725295

>>725183
You are literally the only person in the universe who cares.

>> No.725309

>>725282
But the DKC series is mediocre.

>> No.725323

>>725293
>the fact that it is considered one of the SNES's greatest platformers is kind of wrong
Aside from Mario, what are all these better SNES platformers? Those Kirby games were fun, but I still prefer DKC to them, Plok is mediocre and not nearly as good as the guy that recommended it to me said it was, and those Disney platformers were just awful.

>> No.725325

>>725293
What is wrong with saying it is one of the best platformers on snes? Why doesn't it deserve the praise?

You could argue SMW has better platforming but DKC's platforming along with it's music and atmosphere really make it stand out as an amazing series on snes

>> No.725329

>>725293
which platformers are better? DKC games have extremely diverse levels, with perfect difficulty curve, awesome music, and plenty of secrets and stuff to collect for bonus levels. And the graphics were pretty good too.
Don't forget dat atmosphere with DKC1

>> No.725332

i liked DKC better back in the 90s and still think its better than yoshi's island

>> No.725350

>>725323
To me, the cream of the crop SNES platformers are Mario World, Yoshi's Island, Mega Man X, and Kirby Super Star. Castlevania IV kind of counts. Super Metroid is like 25% platformer as well. I'm not saying there are a ton of platformers that are better than DKC. (There aren't many notable platformers on the SNES, actually) I'm just saying DKC doesn't deserve to be mentioned in the same sentence as these games.

Even if we talk about games other than platformers, DKC is always touted as one of the best SNES games, which is just not true.

>> No.725363
File: 47 KB, 265x265, 1368957554591.jpg [View same] [iqdb] [saucenao] [google]
725363

>>725350
>Super Metriod
>Good platforming
Don't even think about putting that as an example of a good platformer.

>> No.725369

>>722491
>>722481
Man if these games came out today they would have gotten a 4 or 5 out of 10.

>> No.725374

>>725295
>using literally

Fucking seriously? You don't think there are any Rareware fans on a RETRO board?

>> No.725375

>>725350
Half those games aren't even platformers, they just have some platformer elements in them. Look dude, Super Metroid is a good game and all, but when I want "tight and slick jumping action" it's not the first game I'm going to be playing.

I honestly don't understand your allergy to DKC. At the least, it has wonky collisions but very good control and level variation. That alone guarantees it a spot among SNES's best.

>> No.725406

>>725350
I'm still not sure why you don't like DKC and why you think it shouldn't be considered a great SNES series. You really haven't given any reasons as to why it isn't good, you have just said it doesn't deserve praise and its not true that it is one of the best games.

>> No.725517

>>725060
I think the hate is backlash against the tidal wave of semen fanboys have been blowing on the rest of the industry for decades. Honestly, how many mind-blowing games have they released?
http://en.wikipedia.org/wiki/List_of_video_games_developed_by_Rare
>RC Pro Am (I'm feeling generous fucking cheating cunt yellow car)
>Battletoads
>Blast Corps
>Goldeneye
>Perfect Dark

>And I bet you don't know shit about Rare's pre-Nintendo output.
I doubt most Rare fans know of any of their pre-DKC output, frankly.

>> No.725528

>>725517
Shit, I forgot two:
>Solar Jetman
>Snake Rattle & Roll

>> No.725538

>>725517
you can only name 5 great games from rare

cmon son

>> No.725841
File: 137 KB, 1280x720, 1357970618558.jpg [View same] [iqdb] [saucenao] [google]
725841

I have a mexican Nintendo magazine which reviewed Daikatana 64 and said it was good. I scanned it time ago.

>> No.725887
File: 200 KB, 743x695, 1342558871154.png [View same] [iqdb] [saucenao] [google]
725887

>>725517
>No Jet Force Gemini

>> No.725907

>>722340
that reporter is wrong
but yoshi's island is still better than donkey kong country

>> No.725915

It's always been about as worthless as film criticism became in the '70s, yeah

>> No.725954

>>725887
That one was mediocre at best.

>> No.726000

What's interesting is that a game that's a sacred cow now, Super Metroid, was actually hated by the hardcore gamer set. This is reflected in some reviews by more obscure magazines. A lot of these gamers though that super was made far too easy with all the power ups and maps. The first two games were for the hardcore set. Super was casualized and made more accessible.

>> No.726058

>>724921
>>724937

thats the joke. jpg

>> No.726218

>>722491
>From promising beginnings (i.e. there's no spelling mistakes on the title screen)
Ahaha

>> No.726262

so im not the only one who hates DKC's graphics?

>> No.726658

>>725038
The graphics don't push any boundaries by ANY stretch of the imagination whatsoever. The series is fun and the fucking music that's hidden away in DKC2. The levels were all designed with a lot of intention and focus on making them all diverse and uniquely fun.

>> No.727135
File: 39 KB, 300x400, P1030032.jpg [View same] [iqdb] [saucenao] [google]
727135

I'm glad Finland has one gaming magazine that will turn down a review copy if it comes with strings attached. No "cover and guaranteed 90+ points" bullshit with Pelit.

>> No.727163
File: 280 KB, 509x462, 1369359727149.png [View same] [iqdb] [saucenao] [google]
727163

>>725517
>no banjo kazooie
>no diddy kong racing
>no conker's bad fur day

>> No.727732

>>727135
But then, who cares what Finland has to say?

>> No.727751

>>727732

Success breeds jealousy.

>> No.727758

>>725350
SNES is a bad system for platformers. Big step down from the NES.

>> No.727760

>>726262
I didn't hate them, but I certainly wasn't impressed by them, nor any pre-rendered cg. I never understood the people who marveled at them like it was some big technical feat the SNES was achieving.

>> No.727768

>>727760

It was a big technical feat, but that's the only reason they were impressive.

>> No.727785

>>727768
If the SNES was actually rendering the models I would have been impressed. I was so glad when the pre-rendered cg craze finally died. We were done having to look at the cheap knockoff of 3d and could finally get the real thing.

>> No.727826

>>722438
>The example in the corner looks exactly like a modern game review.
If that article is actually old, that's spooky.

>> No.727830

>>727785
To be fair, DKC had a lot of animation frames, and neat special effects like using the transparency for a more colorful backgrounds, like in the horizon on OP's pic.

>> No.727831

>>725517

>implying Donkey Kong Country 2 isn't mindblowing

I mean shit that was THE super nintendo game to rub in your sega friends' faces

they'd get so fucking angry

>> No.728420
File: 11 KB, 256x192, jetpack_speccyi.gif [View same] [iqdb] [saucenao] [google]
728420

>>725096
>>725098

>Saying that Jetpak suck

>> No.728617

>>728420
>not being able to spell jetpac correctly despite posting a picture with it written out twice

>> No.728680

>>728420
To be fair, the only reason it sucks is because it's PAL. Jetpac is the best game on the Spectrum.

>> No.728691

DKC is bad because DKC2 is perfection.

>> No.733217

>>728691

Just because one thing is better does not necessarily make the other one completely bad.

We really do live in a simplified "thumbs up or thumbs down."