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/vr/ - Retro Games


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7103270 No.7103270 [Reply] [Original]

>/vr/ has good tast-

>> No.7103292

>>7103270
/vr/ loves the Zelda series, that's a sure sign of shit taste right there.

>> No.7103295

>>7103270
nah zelda 2 is incredibly based. You got filtered kid, the platforming and fighting sections are great

>> No.7103305

>>7103270
e

>> No.7103315

>>7103270
I liked it better than the first, but Faxanadu does the side-scrolling combat better without having that absolutely tedious end-game slog.

>> No.7105094

This is the only Zelda game my dad likes. He's 60.

>> No.7105104

>>7103295
Zelda 2 is best Zelda.

>> No.7105240
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7105240

>> No.7105243

The Japanese version is better because you can choose your level ups and become a Link with retard strength.

>> No.7105246

>>7105104
Zelda 2 is barely a Zelda but it's a good game.

>> No.7105263
File: 106 KB, 500x536, what-a-battle-what-a-battle.gif [View same] [iqdb] [saucenao] [google]
7105263

>>7105243
You can select what to upgrade in the NES version too, but they gave different point costs to each type of upgrade (life is cheaper than attack and magic iirc)

Plus, the FDS version sets all your levels back to the lowest level you currently have when you save and quit: so if you have your level 8 attack but level 2 magic and life, when you resume playing you'd go back to level 2 attack. That's kind of bullshit

>> No.7105272

>>7105263
They restricted it more in the NES version, so I'm not a fan. Min maxing is a risk/reward sort of thing in the FDS version, which makes the game more tense if you ask me

>> No.7105282

>>7105246
It's more Zelda than the Aonuma tripe.

>> No.7105357

>>7105282
No, what you mean is Zelda is tripe, and this one -which is not Zelda- is not

>> No.7105380
File: 37 KB, 600x367, 1575247178073.jpg [View same] [iqdb] [saucenao] [google]
7105380

what makes a video game good?

>> No.7105458

It's a shame this game never got a good remake back when Nintendo could have actually done it well. This would have been great to have on the DS with new art and being able to make a map yourself on the bottom screen.

>> No.7105496

>>7105380
A lack of a stablished perception of being good. That makes it "overrated" and literally the worst game ever of course

>> No.7105617

>>7105263
>the FDS version sets all your levels back to the lowest level you currently have when you save and quit
Why the fuck would they do that

>> No.7105647

Zelda 2 is a great game. I've beaten it a handful of times. Thunderbird isn't really too tough once you've learned the pattern.

>> No.7105661

>>7103270
are you mad that people like it or mad that people hate it

>> No.7105665

>>7105647
A lot of the rougher parts of Zelda 2 are mitagated when you start using Magic more. Reflect negates his fireballs, among other tough projectiles, but most underaged just look up a guide, see you need it to beat one boss, and then never cast it again.

>> No.7105673

>>7105661
He's mad that he claimed to like it because people didn't and as more people did exactly the same he had to change to not liking it.

>> No.7105678

>>7105665
Oooh yeah Reflect is super useful.

IIRC you can cast Thunder, Reflect, Jump, and... I think Shield too, if you have a full Magic bar.

>> No.7106004

>>7103270
-e

>> No.7106184

>>7105104
Based.

>> No.7106248

>>7103270
filtered

>> No.7106575

The one thing that holds Zelda 2 back from perfection is starting at the beginning when you game over.

>> No.7107472

Oh, shut up. Zelda 2 was an absolute masterpiece that was underrated in its time, as well as today.

Think about it. It was a 2D platforming exploration-based action RPG, with random encounters, an experience system, a magic system, upgradeable sword techniques, and item collection.

It also wasn't piss-easy, as most Zelda games are. That's not too say it was overly difficult, either. It's probably somewhere between Megaman 3 and Ninja Gaiden 1. I beat it as a kid with no cheats.

Many of my friends owned it and hated it. With near 100% certainty, that's because they didn't understand the experience system and didn't do the side quests. You NEED to upgrade your magic through side quests, and you NEED to utilize the XP system. If you are too dumb to understand this, you can't beat the game.

Sadly, many people in their 20s and 30s apparently can't read a simple manual written in plain English, don't understand the systems, and say the game sucks.

The Zelda franchise would be so much better if future games followed Zelda 2 and not Zelda 1. We wouldn't be talking about "Metroidvanies," we'd be talking about "Zelda-style games." It was so far ahead of its time.

>> No.7107483

>>7107472
you described it better than I ever could. I love zelda 2 and I do wish nintendo would try to do another game like it. I fucking WISH there were more zelda 2 games out there

>> No.7107485

>>7107483
Indeed. Plus the sword combat was really nice once you get used to it.

If you hate Zelda 2, I fucking GUARANTEE one of the following applies: (i) you don't understand the XP system, (ii) you don't understand the premise of doing side quests in each town to gain new magic, (iii) you jump-attack every enemy, don't bother with your shield, and wonder why you got hit, or (iv) you never use the Shield or Life spells.

>> No.7108391

>>7107472
>We wouldn't be talking about "Metroidvanies," we'd be talking about "Zelda-style games."

This should be the case anyway. Both Metroid and SotN explicitly modeled themselves after Zelda's structure. Otherwise, you're completely right.

>> No.7108420

>>7103270
>-e. HOLY FUCKING SHIT, WHAT A GREAT GAME!

>> No.7109135

>>7108391
Yes, but only Zelda 2 was a side-scrolling platformer. Plus Zelda 2 was the only game in the series that had an XP system.

Can we just take a minute and appreciate how revolutionary this game was? Seriously, random encounters in a side-scrolling platformer RPG?

>> No.7110056

>>7109135
>Seriously, random encounters in a side-scrolling platformer RPG?

Xanadu did them first.

>> No.7110190

>>7103270
You got filtered by the best pre-OoT Zelda, kiddo. Better head on back to rebbit

>> No.7110393

>>7107472
wrong

>> No.7111418

>>7110393
Which part?

>> No.7112815

>>7110190
>rebbit

>> No.7113818

>>7106184
On what?

>> No.7113824

>>7103270
The only good zelda game.

>> No.7113868

>>7111418
honestly I just wanted to see if the lowest possible effort bait could make anything happen. good points but I can’t get into the game cuz zoomer

>> No.7113887

>>7107472
>random encounters
Dropped
>the zelda franchise would be so much better if future games followed zelda 2 and not zelda 1
They kind of did though, every game after zelda 2 became linear as fuck and dropped the emphasis on exploration, which started with zelda II.
Wonder boy in monster land pretty much did this whole game’s thing but better anyways. Grinding and side crollers don’t mix

>> No.7113935

>>7103270
>the adventure of link
>you play as zelda again

>> No.7115056

>>7105665

Man I played that as an underaged person... on original hardware in 1990 or 1991 or whatever it was. And that's just how I used Reflect, except probably without the guide part. (I don't think I had anything helping me except the Zelda 2 instruction manual, which may or may not have given clues of that sort.) I used Shield a lot, but Reflect came across to me as being one of those "status effect" spells that you don't generally bother with because you have other spells that clearly, directly DO SOMETHING. Like spells in Final Fantasy that just put enemies to sleep or reduce their chance of dodging future attacks... yeah I could try (and probably fail) to mildly disable something, or I could just kill it and/or heal myself. I think the game could have used at least one more hint, if only a subtle one, that Reflect was actually a good spell and not just a "key item"-type ability.

Also, maybe calling it "reflect" was a mistake. You don't normally "reflect" balls of fire; they aren't energy waves or energy beams. They've got burning fuel or whatever inside them, presumably. You "block" that.

>> No.7115062

>>7107472
>piss-easy

This is still a stupid term. Why are you willing to say "overly difficult" yet unwilling to say "excessively easy"? You don't need to cram urine into conversations where it doesn't fit just because the other boymen made it sound cool to you somehow, anon.

>> No.7115064

>>7115062
hard as balls

>> No.7115734

>>7115062
What are idioms?

>>7113887
Unlike many other RPGs, the random encounters barely take any time at all. They also integrate into the overworld. You can see the enemies, you can see "big" vs. "small" encounters, you are safe on pathways, and you get bogged down in swamps. If it didn't have random encounters, the overworld would feel empty.

>> No.7115738

>>7113887
I also need to emphasize that random encounters in a platforming side-scroller (much less a platforming side-scrolling action RPG) is almost unheard-of in gaming. Can you name 5 games that do that?

>> No.7115741

>>7103270
It's in the top three best Zelda games. I feel it's superior to the original in every way except one; the game cannot recapture the innocence in the music and look, though both are fantastically good.
OoT>ZII>Z
For me that's pretty much the world of Zelda.

>> No.7116047

>>7115734
They could’ve made the overworld feel not empty by actually putting something in it, rather than having to go to the same screen every 2 minutes
>>7115738
No, and for good reason

>> No.7116061

>>7105263
>Plus, the FDS version sets all your levels back to the lowest level you currently have when you save and quit: so if you have your level 8 attack but level 2 magic and life, when you resume playing you'd go back to level 2 attack. That's kind of bullshit

Holy fuck, that sounds game breaking to me.

>> No.7116119

>>7103270
>/vr/ has good taste
why would anyone ever think this?

>> No.7116269

>>7116061
I don't know if that's true, but having a loading screen-that takes forever-every single time you enter and leave a town kind ended my Zelda II Famicom experience.

>> No.7116284

Zelda 2 is the best game on the NES.
Zelda 2 is a top-5 in its own series.
Zelda 2 shouldn't be anywhere near as good as it is, but it is.

>> No.7116329

>>7116061
I think it was more to force you to balance your leveling