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/vr/ - Retro Games


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File: 113 KB, 1011x768, Q3vsUT99.jpg [View same] [iqdb] [saucenao] [google]
710036 No.710036 [Reply] [Original]

So we all agree, yes?

>> No.710050

>>>/v/

>> No.710067

>>710050
You do know these games were made in 1999, right?

Anyways, yes. In terms of arena games, but if it were Quake 2 vs Unreal Gold, FORGET ABOUT IT SON

>> No.710074

>>710050

Why?

>> No.710105

>>710050

You just exposed yourself.

>> No.710115

>>710067

> Unreal vs Quake 2

There was never any question.

>> No.710128
File: 54 KB, 640x480, rainbow-six-original.jpg [View same] [iqdb] [saucenao] [google]
710128

>>710036

>tfw I actually played Rainbow Six and Rogue Spear over these games

No regrets.

>> No.710146

>>710036
Q3A is way more competitive and still lives strongly to this day, however UT99 is super fun and feels like anyone to get into it.

It's however you take it
I like UT99 more though. It' so polished

>> No.710165

>>710128
>bombing doors
>shooting ruskies
>Ding being alpha as fuck
10/10 would play. It's hard to get it to work on modern operating systems, though.

>> No.710173

>>710165

they are pretty much single handily responsible for making me primarily a PC gamer. Until Rainbow Six I always did the console route.

>> No.710190

>>710128
Apples and oranges.

>> No.710193

>>710190

I never implied otherwise. They are shooters and that is about where the similarities end.

I prefer oranges btw.

>> No.710196 [SPOILER] 
File: 38 KB, 256x380, demon shooting simulator 2013.jpg [View same] [iqdb] [saucenao] [google]
710196

Best

>> No.710204

>>710196
That doesn't even compare. They might be FPSes but that's more of an adventure game

>> No.710208
File: 4 KB, 225x225, apple master race.jpg [View same] [iqdb] [saucenao] [google]
710208

>>710193
>I prefer oranges
Die in a fire. ;)

>> No.710215
File: 99 KB, 400x400, 27933893.jpg [View same] [iqdb] [saucenao] [google]
710215

>>710208

>> No.710223

>>710208
>crunchy
>no flavour
>red = dredd

2/10 made me reply.

>> No.710297

>>710223

reported for being orange scum
go eat your mushy sour hybrid of a lemon and a basketball

>> No.710317

>>710146
Unreal Tournament still has dozens of active servers, with dozens of mods and a playerbase that comes back to the game even 14 years later. It might not be officially competitive anymore in the sense of having large companies finance events and prizes, but neither does Quake, now (IIRC Quakecon winners get very little, if any). All that's left of Q3 now is Quake Live which is less populated than UT99.

Also UT offered single player gameplay that is still unparalleled in depth. Storming the shores of normandy against that huge canon and turret fire with your flac cannon and trusty bots was an utter dream when I first played it as a teenager. Giving orders to your clever bots was also a great implementation, maximizing the already high replayability.

Also instagib against godlike bots.
Holy shit.

>> No.710338

In my opinion, UT had visually and thematically more interesting and varied maps.

>> No.710369

>>710297
reported for announcing reports
fuck off and devourer your oblong carpet flavored insect attraction and suck on its leathery flavorless skin.

>> No.710435
File: 598 KB, 2436x1856, q3utcs.jpg [View same] [iqdb] [saucenao] [google]
710435

Was always cute to see CS players trying some Q3 / UT at LANs.

>> No.710447

>>710435
Counterstrike was the Call of Duty of the 90's.

>> No.710484

>>710435
This.

>> No.710515

>>710435
>1.6
cancer indeed and not even retro

>> No.710565
File: 106 KB, 1024x768, CTF4-FaceClassic_01.jpg [View same] [iqdb] [saucenao] [google]
710565

Agreed with OP, but - I might be pushing the boundaries of /vr/ - does anyone have an arguement for UT99 being the best game in the series?

I think UT2 was where Unreal peaked.

>> No.710585

>>710435
CS was OK on its own; it was a different niche of shooter than Quake and Unreal (and I prefer Quake and Unreal), but it filled that niche very well and was a good, skill based game that also had some good teamplay elements. Then it got casualized and CoD was born, and everyone else hopped on the bandwagon.

>> No.710586
File: 86 KB, 337x400, house of dead 2.jpg [View same] [iqdb] [saucenao] [google]
710586

Speaking of pushing the boundaries. We can discuss House of the Dead 2 on arcade or the PC. But mention that it was on the Dreamcast and your post gets deleted.
http://www.youtube.com/watch?v=YX6QXKW2Osw

>> No.710587

>>710036
If I could only pick one, unreal tournament hands down.
I owned both and they're both awesome in their own ways.
IMO UT had the best maps and mods ever though(other than q3dm17 which is godtier in quake), but the U4E mod was and still is unbeatable for crazy weapons and insanity.

>> No.710594

>>710565
What the hell is Unreal 2?

>> No.710597

>>710586

The PC version was released on 2001. So only arcade...

>> No.710602

>>710586
You're so out of the boundaries you got into a separate thread altogether. Take it there instead.

>> No.710604
File: 99 KB, 1024x768, aida.jpg [View same] [iqdb] [saucenao] [google]
710604

>>710594

This anon.

>> No.710616

>>710604
wat

>> No.710619

>>710594
I'd have to agree that unreal 2 was that absolute top of their game. It's one of the few games I pick up and play through every couple years.
Anyone remember the xmp multiplayer they released for unreal 2? That was so much fun and well done, way ahead of it's time, just like UT a few years earlier. If you missed out on that, then I pity you. It had some of the best gameplay I can remember in my entire life.
UT2k4 was also a huge leap for all gaming IMO, since then I haven't been impressed very much by anything else.

>> No.710620

>tfw shooting the redeemer for the first time

You never forget that first M-M-M-MONSTER KILL.

>> No.710625

>>710620
>playing face for 4 hours straight every day just to use the redeemer repeatedly
yep, that was me

>> No.710626

The entire Unreal series is on Steam for $10 right now.

>>710620
>Being too close and obliterating yourself along with the entire enemy team.

>> No.710634

>>710616

That's the only memorable character of the single player campaign. I still remember all the feminist stir it generated back in 2001 when they showed the trailers.

>> No.710642

>>710620
if you ever played with u4e mod, then the quantum singularity gun made the redeemer seem boring as hell, actually a few guns from that mod did
>shoot a vortex onto a wall
>anything nearby gets sucked in and ripped to shreads for about 20 seconds
>gibs flying around the vortex like some sort of fucked up washing machine

>> No.710654

>>710165
How's gog version?

>> No.710658

I've never played an Unreal Tournament game but i'm thinking about getting into it so I have something else to play at LAN's. Which ones are worth owning?

>> No.710664

>>710036
The other way 'round

>> No.710669

>>710658
Get Unreal2, UT1999 and UT2004 for sure. The rest are utterly forgettable IMO.
I haven't played unreal1, so I can't comment on that.

>> No.710671

>>710658
Unreal Gold, Unreal Tournament 1999, Unreal Tournament 2004

>> No.710679

>>710658
There's an Unreal pack for 10€ on Steam

>> No.710683

>>710619
>UT2k4 was also a huge leap for all gaming

UT2k3/4 was a big step down from UT99 for me. It lacked the ingenuity, movement, music and map design of the original (except for what it "borrowed" like facing worlds), in exchange for ridiculous ragdolls, tacked-on vehicle missions, more horizontal maps, afro-hair-scratch-music-mixing bullshit and some really weird alien race thingy with annoying voices. It did, however, have really cool robotic race with some nice vocal taunts. All in all it was lackluster, it was stepping closer to the generic side of games, but when you step down from greatness you're still far above everyone else.

>M-M-M-MONSTER KILL
That echo/stutter shit started in 2k3, it wasn't in the original. I don't know why people keep associating it with UT99.
Also yeah, redeemer was my favorite. I almost never sent it away, I used it as a last resort weapon for when I'm cornered or close to die, I'd jump off a ledge onto my enemies and shoot them with the redeemer at point blank.

>> No.710685

>>710679
>€
It isn't 10 euros ya son of a bitch.
it isn't 13 dollars you swindler
http://store.steampowered.com/sub/683/

>> No.710692

>>710683
>That echo/stutter shit started in 2k3, it wasn't in the original. I don't know why people keep associating it with UT99.
I've only ever played '99, and I remember the stuttered M in monster kill.

>> No.710690
File: 236 KB, 621x410, 20130523-223830.jpg [View same] [iqdb] [saucenao] [google]
710690

>>710685

>> No.710695

>>710658
Don't buy the steam version, you'll never actually own a copy of the game that you can burn and play with friends in LAN parties and so on (steam is a horrible form of DRM in any case).

Go for UT99. It's the best in my opinion, and many would agree. It's got the best atmosphere, maps, music (holy fuck that music [https://www.youtube.com/watch?v=yXJFqbamIeg]), bot control, playerbase and mods, and is the most fun with friends. If you're used to modern day shooters, prepare to have your eyes opened.

>> No.710697
File: 276 KB, 733x417, steam hates europeans.png [View same] [iqdb] [saucenao] [google]
710697

>>710690

>> No.710704

>>710683
>UT2k3/4 was a big step down from UT99 for me
I think the onslaught game mode with vehicles etc is what did it for me more than anything. They also polished the assault mode IMO.
For pure deathmatch and ctf type stuff, the original ut99 was definitely the best by far.

>> No.710707

>>710658
UT99 is the quintessential "every weapon is overpowered now go wreck people with them" game. Because fuck balance, we're having fun here. 6-shot spreads with the rocket launcher, instagibs at the speed of light with the flak cannon, and HEADSHOT HEADSHOT HEADSHOT HEADSHOT HEADSHOT with the sniper (BTW the headshot hitbox in that game is approximately somewhere between two feet above the head and just above the waist)

UT2k4 is a bit more like Quake 3; better weapon balance, more skill-based movement, map control is more important, etc. Also lots of fun in a more controlled "I masterplanned and knew you were coming down that hall so I fired a shock core and detonated it just as you rounded the corner, so now I get this 100 armor for free" way.

Avoid UT3 like the plague.

>> No.710708

>>710683
>suiciding on people with the redeemer
I like the way you're thinking. Would get annoying fast, though.

>> No.710713

>>710704

I can't remember if 2k kept the translocator or not. I think they dropped it. I loved the translocator, it was genius.

>> No.710715

>>710713
it did, in ctf at least and the football type game, i think

>> No.710720

>>710695

> music

Favorite Unreal Tournament track?
I love "Run", I actually use it when I jog.
https://www.youtube.com/watch?v=1oE8heI-Ozc&feature=endscreen&NR=1

>> No.710721

>>710317
>Quake Live which is less populated than UT99
Seriously? That's a shame to hear. I played a awhile back and was thinking of trying it again.

>>710707
Do you mind explaining the issues with UT3? I didn't play it, but hear it's the weakest game in the series.

>> No.710726

>>710695
>steam is a horrible form of DRM in any case
I keep hearing this, but it has never once caused me trouble. I can go offline and the only games that don't work for me are online games, and I can launch the games without using steam.

>> No.710740

>>710721
it was just ut2004 before it was finished pretty much, no vehicles and some of the best game modes still missing too
It's been a while since playing 2003, but didn't it share quite a few maps with 2k4 too?

>> No.710753
File: 29 KB, 914x380, steam disabling account.png [View same] [iqdb] [saucenao] [google]
710753

>>710721
UT3 has very weak and slow movement, generic non-vertical maps, and they gave them fucking SKATEBOARDS.

>>710726
The point wasn't that it's unreliable - it's that you never actually own the games you pay good money for. You pay for a *subscription* to download and play the games, not for getting a copy for you to install and play whenever and however you want.
Say your account has been banned, deleted by you, Steam has gone offline or died, or in some Kafkaesque scenario Valve decided you did something wrong and can't be allowed to access your account. Now install the games you paid for; that's right - you can't. That's because you don't pay for a copy of the game, you pay for Valve's permission to install the game temporarily on your computer. That's fucked up and I don't know, as a conscious consumer, why anyone would be ok with that. I bought the game, I deserve to have an offline, hard copy or a digital image to install from whenever I feel like it.

Say I'm starting LAN with some friends who want to play UT, none have a copy but me. We don't have internet access, or they don't want to install steam and have me go around singing myself in to download the game one-by-one for 6 computers; instead I give them the game image / copy to install and in 5 minutes we're good to go. That's not the main objection to DRM like steam, but it emphasises just how little control over your own purchased product you're given.

>> No.710786

>>710753
That picture pisses me off. Such an unnecessary, smug, and smart ass response. I never did trust steam, but I sure as hell don't now.

Steam seems similar to Xbox Live, if you aren't routinely paying for the service, you wont be able to play what you purchase.

>> No.710790

>>710720
UT music is cool.
Here's a track that's quite different, "Botpack 9".
https://www.youtube.com/watch?v=6gwdsQDwAb8

>> No.710838

>>710753

I don't know how anyone can try to push that "you're buying a subscription" bullshit. It's not a subscription because subscriptions have a recurring fee, period of availability, etc. With STEAM, you have a 'subscription that you only pay for once and lasts forever' ie: not a subscription.

I uninstalled STEAM early last year and I haven't even thought of it since. Fuck that shit. If I want games, I buy physical copies or from GoG (if shit is incompatible)

>> No.710870

>>710753
>Say I'm starting LAN with some friends who want to play UT, none have a copy but me. We don't have internet access, or they don't want to install steam and have me go around singing myself in to download the game one-by-one for 6 computers; instead I give them the game image / copy to install and in 5 minutes we're good to go.

None of them paid for the game, so technically that is piracy.

>Steam has gone offline or died
I don't really see the largest digital distributor just suddenly going offline for good.

>> No.710879
File: 11 KB, 429x410, 1351840787952.png [View same] [iqdb] [saucenao] [google]
710879

>>710685
>>710690
>>710697
>mfw I got it for $5 a few months ago

>> No.710884

I prefer the Quake series for several reasons. The one thing I can agree with is that they're both better than CS.

>> No.710909

>>710884
Don't get me wrong, I prefer Quake series as well, my favorite is Quake 2, but when it comes to Quake 3 vs Unreal Tournament 1999, Unreal takes my vote.

>> No.710919

>>710669
>>710707
>>710704
>>710671
>>710679
Well i'm torn between UT99 and UT2004

If i'm going to get one that my friends can enjoy, I'm not sure which one to get. They didn't start playing vidya until recently so they're more familiar with Modern Shooters. It's why I question if throwing UT99 in their face is a good idea, UT2004 might be more their style.

>> No.710930

>>710919
Start them off with ut99 I'd say. Let them properly enjoy that, then move to 2k4 onslaught mode if you ever get bored or they don't like it for some reason.

>> No.710940

>>710919
If they're more into modern stuff then 2004 will probably be better for them.

>> No.710945

>>710919
Unreal Gold has great multiplayer too, you know, and it also had a progressive but straightforward singleplayer and not just ARENARENARENARENARENA. If you want that, you can just play against bots, who might I add are pretty intelligent!

It has to be my favorite, and competes for my love with the Quake series.

>> No.711009

>>710919
Go with 2004. Your friends are more likely to like it than 99.

99 is probably better though.

>> No.711028

>>710870
>so technically that is piracy
Holy shit you're right! For similar reasons I shouldn't let my little brother play with my copy of UT99 to learn to play arena shooters because that's not his personal copy!
Avoiding the argument by clinging to piracy? Fine. We all have steam copies uninstalled and are all sitting on my house's limited bandwidth. Now wait as all six of us take turns installing the same exact game through Steam.

>I don't really see the largest digital distributor just suddenly going offline
Another red herring? Still ignoring the basic fact that it's absurd that, after paying full price for a hammer from a store, you only get to keep and to use it for as long as the store owner lets you? Fine, to answer your red herring:
>"Giving complete power to one individual in your government is bad."
>"I don't see this person ever betraying the trust I put in him and abusing that power."
Go ahead, trust a private company to be just and stable for all times. I can STILL install my 14 year old copy of UT; can you be certain you'll be able to do the same with steam 14 years from now?

>> No.711073

>>711028
>after paying full price for a hammer from a store, you only get to keep and to use it for as long as the store owner lets you?

I've never paid full price for a game on steam.

>> No.711079

>>711028
>Now wait as all six of us take turns installing the same exact game through Steam.
You can download the game on one computer and send the files directly to others. Just restart Steam after it.
>I can STILL install my 14 year old copy of UT; can you be certain you'll be able to do the same with steam 14 years from now?
So far, it seems it will be possible to install Half-Life 2 in 2018, as Valve isn't bankrupt yet. Your CDs might break, while their servers could still be up.

What I'm more worried about is steam forcing you to play games their way. There's no way to download an older version of anything from Steam, that I know of. You can't run games directly, but have to keep their program running.
I prefer keeping games in physical formats, because there's no one sitting with me checking if I don't break any of their terms of service.

>> No.711176

>>710909
Are we allowed to factor mods in? Because Q3 wins hands down for me in that case.

All the UT games have horrible mouse handling as well, which turns me off from them.

>> No.711263

>>711176
I am pretty sure you can use mods in it, and I know there are a lot of maps for 99 for download.

I am okay with the mouse sensitivity, is it too slow? You can edit the mouse settings, I am pretty sure!

>> No.711298

i think doom is better the both of them

>> No.711327

>>711298
In different ways, sure, but that isn't the subject of the thread.

>> No.711340

>>711073
>missing the point entirely
You're STILL ignoring the heart of the argument, which is that you don't get to keep the product you paid for unless they LET you, under their terms and in their system. You're avoiding the issue.

>>711079
>So far, it seems it will be possible to install Half-Life 2 in 2018
And you're doing the same! You're avoiding the issue by sidestepping into more convenient corners. Do I take it that you agree with me that steam is only renting you the games you pay for, and that they can revoke the right they gave you to use them whenever they want? Great. Now ARE YOU OK WITH THAT? If the answer is "yes" then congratulations, you're the worst kind of consumer - the kind that not only does he not care that his consumer rights are ignored but he's also glad that they are.

>> No.711364

>>711340
You're going way out of your way just to hate the service when it's pretty good in reality.

So what if in 20 or so years it goes down? As long as you still have the files on your computer, you'll either get a crack directly from Valve or you can find one online.

That being said, buying something for $10 or $20, and being able to use it for that long is a decent deal. If your discs rot or get killed by a bad drive a week after you buy it, you're stuck buying a new one.

>> No.711386
File: 513 KB, 1024x768, 1344961214437.jpg [View same] [iqdb] [saucenao] [google]
711386

>>711364

Jesus christ, despite my better instincts I still got duped this hard... 9/10, very subtle, masterfully done. Very well played, sir.

>> No.711391

>>711298
I don't think Doom is better when it comes to pure deathmatch. As a shooter it is better, though.

>> No.711496
File: 150 KB, 1110x1600, favo0y.jpg [View same] [iqdb] [saucenao] [google]
711496

While UT99 is generally all around unhindered fun, it really lacks a lot of community models that are so abundant in Q3. One of the reasons I love Q3 is the crazy shit models people make and it just makes the experience all that much more fun - it's a shame that UT99 didn't have this same attention to detail Q3 had with there's.

>> No.711530

>>711496
what the fuck is that thing? it looks like clay, not a 3d model

>> No.711536

Leave the shit threads on >>>/v/

>> No.711542

>>711364

You can't be serious. Please say you aren't serious.

>> No.711554

>>711542
He isn't. He's a very clever troll.

>> No.711576

>>711530

You're right, it is clay. Out of all the comic book character models I've seen done for both games, this is the one I wished would actually be made.

>> No.711582

>>710067
>>710115
Unreal is far better than Quake 2 m8

>> No.711629

>>711364
Lan party: Copy UT99 game info from steamapps/common/UT99 (or whereever) to your friends computers. You can run the game from the exe's stored there, you don't need to run it with steam unless the game is programmed with steamworks built in.

Also steam comes built in with an application that lets you burn game information to CDs. Do that, hand friends copies... Whatever.

Just as other people have said, in 10-20 years your CD's will no longer function, but provided steam is still up and running (which seems likely) I'll still be able to download my games, and burn them to new CDs.

Everything rots and dies eventually. You don't really own anything forever.

As for owning the games you bought, I somewhat agree. If you don't agree to their new service agreement they should allow you access to your games without question, and just keep you from buying new games.

Anyway. I don't remember what your other arguments are. If you don't like the service don't use it. No one is making you.

>> No.711635

>>710945
Unreal Gold has a great single player right up until Return to Na Pali. That shit sucked. Giving your character the voice of a 17 year old ruined it for me. Hell, giving him a voice at all was a shit move, and completely unnecessary

>> No.711636

>>710036
Not even remotely close.
More like fucking amazingly great / mediocre but playable.

>> No.711642

>>710317
>implying competitiveness has anything to do with money
It doesn't retard.

That's like saying, my reliant robin is the fastest car because most people bet on me.
That's not how it fucking works. Competitiveness is an innate property not an external given property.

>> No.711643

>>710204
doom is equal parts gun play, equal parts exploration for me.

>> No.711647

>>711636
I DISAGREE! But OP was a shit for saying "so we all agree yes?" like his opinion is fucking king around here.

I was playing on Dreamcast and PC at the time these games came out, and I gotta say that Quake had the better port at least. No slowdown (though they switched out the on-ground weapon models for icons to achieve that). UT would slowdown on larger maps... But then again it also had larger maps for it to slow down on, so it's a give and take.

UT was always my favorite though. Everything felt so much more solid.

>> No.711657

>>710619
U2 was fairly bad. It's had three things going for it, dat cleavage, dat shotgun with 8 types of ammo and dat singularity cannon. The game itself sucked though, hard.
UT99 made for a far better game and it's not even that good.

>> No.711663

>>711635
>he
isn't the unreal protag a woman?

>> No.711662

>>710223
>no flavour
confirmed for casual taster.

>> No.711674

>>711663
It's whatever you make your character. You can change it in player set up. It defaults to Gina though. I think because it's alphabetical. Not sure. In return to na pali the voice changes depending on what you pick.

>> No.711683

any unreal game over any quake game. even that relative piece of dogpoo that is unreal2 is better than quake.

hydro16 ftw, still play it, some 13 or 14 years later.

>> No.711727

>>711683
I dunno. Couldn't get into Unreal 2. The levels just didn't feel like unreal. The living planet was a cool concept though, and I liked the little inbetween mission hub thing.

I'd say Quake 1 is better than unreal 2,UT2k3, and UT3. Quake 2 and 3 are better than UT2k3 and unreal 2...

Unreal, and UT99 are the best though.

>> No.711759

>>711727
QW>Q3>UT2K4>UT2k3>Q2=UT99>Unreal>Unreal 2

>> No.711838

>>711759
That's a better way to express my opinion I guess...

Unreal>UT99=Quake>UT2K4>Q3>Quake 2>UT3>UT2K3>Unreal 2>Return to Na Pali

Never played Quake Wars so I can't really judge it... And UT3 is a lot of fun if you stay away from vehicle maps and some of the flatter maps. 2K4 had decent vehicles, but it's no longer worth playing online since that's all anyone does on there anymore.

>> No.711858

>>711838
>Never played Quake Wars so I can't really judge it...
No one said Quake Wars.
QW is Quakeworld, IE modified client for Quake 1 and functionally the multiplayer client primarilly but also works for single player. As opposed to the original netquake.

>> No.711886

>>711858
Forgot it even existed... Hence why I assumed it was Quake Wars.

>> No.712118

So...

Anyone still play unreal 2k4 or did i just blow my money on LAN fodder

>> No.712291

>>712118
Not sure about 2k4 but I know for certain there's an active UT99 community of sorts running; there's a guy here occasionally on /v/ or /vr/ that has running servers most days of the week and usually has full servers. Did you buy that as well?

>> No.712740

>>711629
>Just as other people have said, in 10-20 years your CD's will no longer function, but provided steam is still up and running (which seems likely) I'll still be able to download my games, and burn them to new CDs.

What the fuck are you people talking about? CDs used for printing games are not CD-Rs, they'll last much longer.

Oh and Quake is a much superior game. Unreal has more gimmicky modes of gameplay and derptarted weapons but that gets old in several months and reveals a flawed game with piss poor balance and stiff movement. The only thing Unreal has going for that is of lasting value is the shock rifle.

>> No.712765

>>712291
You must mean Speck's Unreal

http://steamcommunity.com/groups/specksunreal

He's a total bro, join up, friend him and join the fragging.

>> No.712772

>>712740
Have you seen the rot CD's get as the aluminum coating on them is exposed to air? It will happen eventually as the edges swell and contract with heat and moisture.

>> No.712849

>>712291
>>712765

Fuck yeah, Speck is awesome!

>> No.712892

>>712772

I have old games as well as audio CDs. Keep them in their boxes and use *.iso.

>> No.712936
File: 68 KB, 620x496, 43836.jpg [View same] [iqdb] [saucenao] [google]
712936

>>710658

People are giving you suggestions, which is nice of them, but it's kind of over for UT. UT99 is still played to a certain extent because it doesn't need a CD Key and you can pirate it.

UT2K4 has very little activity nowadays. Back in the day, there were fucking TONS of multiplayer mods. It was seriously the best community driven multiplayer out there. There were simpler multiplayer mods like Jailbreak and full on TC multiplayer mods like that car combat one (think twisted metal) and Duffers Golf and Air Bucaneers. There were even full singleplayer games released as mods. Tons and tons of maps. But it's all useless now...

And to think, the most popular multiplayer shooter of this generation won't even let players make their own maps. Fucking disgusting.

>> No.713742

I prefered Q3 for deathmatch and 1v1 duels. UT for TDM, CTF, etc.

>> No.713749

>>710204
>Doom
>Adventure game

But thats wrong. Doom's SP mode was more actiony than both Quake's and Unreals.

>> No.713793
File: 1.29 MB, 1040x768, ut.png [View same] [iqdb] [saucenao] [google]
713793

>>710036
Motherfucking Hall of Giants.

This level with low gravity is still my favorite way to play. Wish I could figure out how to play online. All the games that come up are empty, yet I'm sure there are still people that play it. I still play Red Alert 2 about once a week.

>> No.714025

>>714018
>low grav was for >>713793

>> No.714018

>>711886
>forgot quakeworld existed
>the major component of quake that makes quake quake.
Well, we know who didn't even really play quake.

> low gravity
I hope your playing with absurd air control.

>> No.714076

>>710036

UT99 is good but Q3 was much, much better in terms of competitive play. There's no question about it. If you bring CPMA into the mix then the difference is even more dramatic.

>> No.714103

>>712936
>the glory days of UT2K4 modding
I miss it dearly and no modding scene will ever compare to the sheer variety of content they produced.

>> No.714134

>>714103
can you recommend some of the best ones?
and is there any equivalent of u4e for ut99? I mostly want something with CRAZY and hilarious weapons, and tons of them.

>> No.714164

>>714134
I remember UT99 having lots of mods as well! But I haven't played the game in over a decade.

>> No.714335

HOW DARE YOU.

>> No.715018

>>712892
So do I but they're not going to be around forever.

>> No.715030 [DELETED] 

>>712740
>Say I'm starting LAN with some friends who want to play UT

I could give a shit what your opinion is, I was using his (your?) example.

>> No.715040

>>714018
>Well, we know who didn't even really play quake.

I played the shit out of single player. My internet wasn't decent enough back then to make MP worth it online, so no, I didn't get to it. Played other shit over LAN and eventually online but never went back to check out quake online.

>> No.715212

I agree completely, OP, though I'd add in an extra factor:
Quake > UT99 > Quake III

>> No.715958

>>710173

I had to play R6 on PS1 ;_;

At least the PS1 version had weapon viewmodels.

>> No.717349

>>710036
people who got raped by quake players.jpg

>> No.718259

>>715040
Quakeworld hit it's stride around 2000-2003 and then promptly died.
1996-1998 was the baby can barely walk years. This is when people thought thresh was good for shooting around corners and picking items.
1998-2000 was the awkward teen years where it was coming to light how to do stuff and everyone was getting the hang of it. This is when everyone more or less played at thresh level or better and some were getting down advanced techniques.
2000-2003 was when everyone pretty much had a lock on shit and it was raping time. Bunnyhopping at absurd speed was a prerequisite to not getting assfucked. You better know how to rocket jump. You don't have lock on shaft aim? you're dead. Not air rocking people and nading through tiny holes? Someones going to end up at the bottom. Not strafing around incoming rockets? looks like you're gonna get blasted. If you played like thresh, you were dead. Old school play style does not survive in this environment.

>> No.718274

>>718259
Here's an example.
http://www.youtube.com/watch?v=cAmNtOfpR8Q
This was amazing in 1997.
http://www.youtube.com/watch?v=MYpR67fV5ww
This is a fairly standard higher level fight post 2000.

>> No.718283

>>718274
Yeah different maps, different pacing. Here's thresh with a bit more action. On the same map.
http://www.youtube.com/watch?v=2sShBDLbbyk

>> No.718541

>have unreal anthology
>my computer won't read the disc
my life is suffering

>> No.718552

>>718541
>own game but disc won't work
>I refuse to download the game for no reason
>my life is stupid

>> No.720010
File: 67 KB, 230x230, 1369362264156.gif [View same] [iqdb] [saucenao] [google]
720010

FUCK I REALLY WANA PLAY SOME QUAKE III ARENA FFA RIGHT FUCKING NOW

999 KILLS TO WIN AND NO TIME LIMIT

MAKE IT HAPPEN FAGGOTS

>> No.720019

I grew up with Wolfenstein: Enemy Territory so naturally I prefer Quake 3 over UT. I'm sure they're both great though.

>> No.720581

>>720010
>999 KILLS TO WIN AND NO TIME LIMIT
Shit. That'll take a while if players aren't aggro and evenly matched.
I've been regularly (as regularly as one can) playing Q3A with someone from /v/ a few weeks ago. Just ask if people want to jump on a server you list or something and list time/timezone or start a thread or something.