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/vr/ - Retro Games


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7097239 No.7097239 [Reply] [Original] [archived.moe]

DOOM THREAD / 90s FPS THREAD - Last thread >>7092495

DOOM/II/ULTIMATE/FINAL/64/CHEX/QUAKE/DUKE/HERETIC/HEXEN/ETC
Gameplay, WADs/Maps/Mods, Source Ports
All other 90s FPS welcome
~~ Let's post like gentlemen ~~

FAQ/PASTEBIN
http://pastebin.com/hzDnLpct

SO YOU WANT TO PLAY SOME FUCKING DOOM
(or Quake, Duke, Marathon, Thief, Deus Ex)
https://imgur.com/a/wWS8zXz
-Album of infographics with setup information and user-made content recommendations

Same thing, but in video format:
https://www.youtube.com/watch?v=ietb4JwaaXA
https://www.youtube.com/watch?v=CGj4gXyCzg0

IWADs and more (>6 GB): https://drive.google.com/open?id=0B47V8l2eVZKxRU82S3JkZkdBRXM
PortaDOOM: https://github.com/Kroc/PortaDOOM/releases
Classic Quake Trilogy pastebin (Updated 2020): https://pastebin.com/Ucb11XhU
Downloads for various /vr/ shooters. (Includes Doom, Quake, Douk, Blood, and more)
https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Q
https://mega.nz/#F!GtEQTISJ!CCJGyPEEEsZasc1PMXicUA
More /vr/ shooters
https://drive.google.com/open?id=1ppJLNvQEPfP4FsOCQBak1TMvPUIswCac
Doom Shovelware
https://drive.google.com/open?id=1Xy-YDWytlEa2CS9rit-PUgcieh4MrGzR
FTP archive for old stuff Fileplanet
https://www.quaddicted.com/files/mirrors/ftp.planetquake.com/

Doom RPG series
https://mega.nz/#!Y7AjEawA!Ta2RQuOC235v0wQoLtVR7HJoN7bsiawkujSlq8A1Da4

== INFO/LINKS ==

OFFICIAL DOOM WIKI
http://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://www.doomworld.com/forum/4-wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: https://www.doomworld.com/idgames/

TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0

RESOURCES
https://forum.zdoom.org/viewforum.php?f=37

== /VR/DOOM COMMUNITY ==

THREAD ARCHIVES
https://desuarchive.org/vr/search/text/%22doom%20thread%22/type/op/

MAKING NEW THREADS PROPERLY
https://pastebin.com/yzwgaLp7

IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list

OUR WADS
https://pastebin.com/5sKRiJzS

>> No.7097242
File: 73 KB, 470x650, Caleb.jpg [View same] [iqdb] [saucenao] [google] [report]
7097242

=== CURRENT PROJECT ===
500ml of /vr/
BETA: https://desuarchive.org/vr/thread/7041037/#7043379
https://discord.gg/F968y8Wj4x

=== NEWS ===

[11-19]POWERSLAVE: Exhumed is finally commercially released on GOG (DOS version only)
https://www.gog.com/game/powerslave

[11-18](released 4 days ago)Doom Free Roam pack, turns Doom 1 and 2 into a single istance open world game
https://www.moddb.com/mods/doom-free-roam-pack/news/doom-2-open-world-maps

[11-18](a month late)Eternity Engine 4.01 was released last month and it flew under everyone's radar.
https://www.doomworld.com/forum/topic/117429-eternity-engine-40100-tyrfing/

[11-18]Daerik does World 1st Sunlust D2All-UVMax
https://www.twitch.tv/videos/807388877
https://www.youtube.com/watch?v=wcXHg-Wu36A

[11-18]The DOOM 64 source code reverse engineering for the real N64 hardware finally released by GEC.
https://github.com/Erick194/DOOM64-RE

[11-15]New progs_dump id1 styled map released:
https://www.celephais.net/board/view_thread.php?id=61976

[11-14] LA Tailor Girl updated:
https://forum.zdoom.org/viewtopic.php?f=43&t=58343&p=1173135#p1173135

[11-10] Serious Sam Collection coming to Switch November 17
https://www.nintendo.com/games/detail/serious-sam-collection-switch/

[11-7] Judge Doomer updates his alpha:
>>7059803 (Cross-thread) (Cross-thread)

[11-7] 2048 units of /vr/ mappers start Temporal Tantrum project:
>>7059720 (Cross-thread) (Cross-thread)

[11-6] Guncaster 3.777 released
https://forum.zdoom.org/viewtopic.php?f=43&t=37066&p=1172380#p1172380

[11-4] Faithless (Heretic megawad) - beta released
https://www.doomworld.com/forum/topic/117375/

[11-4] Wadsmoosh 1.3 released (can grab intersmission screens from Unity ports)
https://jp.itch.io/wadsmoosh/devlog/192878/wadsmoosh-1

=== PREVIOUS ===
https://pastebin.com/PZDkqABT

TO SUBMIT NEWS, REPLY TO THIS POST.

>> No.7097257

Thank God, please let this be a fresh start

>> No.7097265

>>7097257
Can you imagine people who don't pistol start threads?

>> No.7097267
File: 93 KB, 870x490, return-to-castle-wolfenstein-screenshot.png [View same] [iqdb] [saucenao] [google] [report]
7097267

Also this weekend will be RTCW, since the game was released this day as HL and is 20 years old, with Id not even referencing the game or paying a good homage for it

>> No.7097279
File: 134 KB, 1600x1024, kSiQibw.jpg [View same] [iqdb] [saucenao] [google] [report]
7097279

>>7097257
No. Take your punishment. It's time for the replay.

>> No.7097281
File: 106 KB, 750x548, raf,750x1000,075,t,101010_01c5ca27c6(1).jpg [View same] [iqdb] [saucenao] [google] [report]
7097281

When ROTT was released to the Doom-crazed public, it got fairly good reviews: "Rise of the Triad is sure to have every Doom freak in the world lining up just to drool over it." Said one magazine. "I've played ROTT and it's good. REEEEEEEEEEEEALLY good! Honestly, I can't think of any reason why every DOOM nut in the country won't flock to this game when it's released. It's beautiful, fast and challenging. Rise of the Triad is truly an awesome game." Computer Gaming World raved. Other magazines gave it similar reviews, so-so reviews or just dismissed it as another clone.

>> No.7097282

>>7097279
Alien Vendetta, huh?

>> No.7097286

>>7097239
Way too early to make a new thread, but whatever.

>> No.7097290

>>7097279
Misri Halek deserved better then this

>> No.7097293
File: 348 KB, 361x441, HarbingerOfDoom.png [View same] [iqdb] [saucenao] [google] [report]
7097293

>>7097186
Hey, it could be fucking based. Doom and Doom II RPG are as is Wolfenstein RPG. I could see something with the lore of Blood working well with NPCs and simple quests like what is found in the iD RPGs. Duke too could be a campy tongue-in-cheek affair with lots of 4th wall breaking inside jokes for retro shooter fans. It would work well.

>> No.7097295

>>7097279
Trying to post genuine posts in derailed generals is the true punishment I fear.

>>7097286
This is not a bad thing.

>>7097282
How is AV solo? I've only every played it hammered on Doomseeker coop, I don't remember a thing.

>> No.7097304 [DELETED] 
File: 45 KB, 542x472, 1604081950830.jpg [View same] [iqdb] [saucenao] [google] [report]
7097304

>HAPPY BIRTHDAY MR FREEMAN
Cringe

>> No.7097308 [DELETED] 

>>7097286
we were almost at 600 posts, if it was months ago, this wouldn't be a problem, but now its better be safe than worry due to the rampant shitposting threads

>>7097304
Projecting yourself as 8bit hguy doesnt help either alf

>> No.7097310

>>7097293
Are you kidding DukeRPG or BloodRPG would be fucking rad

>> No.7097315 [DELETED] 
File: 204 KB, 1280x744, id with door chopped down by Carmack with battle ax.jpg [View same] [iqdb] [saucenao] [google] [report]
7097315

>>7097308
Half-Life is gay and marked the end of the Golden Age of FPS. No amount of coping (you)s will ever change this fact.

>> No.7097316 [DELETED] 

>>7097295
>>7097308
/vr/ is not that fast, and these threads can last days after it reaches bump limit.

>> No.7097318 [DELETED] 

>>7097315
shut the hell up nobody cares and nobody asked

>> No.7097320

>>7097295
archvile party house with good music and detailed maps

>> No.7097325 [DELETED] 

7097315
Go back to suck off ROTT and other shitty obscure 2.5D that no one cares about.

>> No.7097327
File: 89 KB, 480x320, Doom_II_RPG_1.jpg [View same] [iqdb] [saucenao] [google] [report]
7097327

>>7097310
Yeah it would be, that's what I meant. It would be awesome. Carmack wrote the engine for the id RPGs so I don't see why he wouldn't have released the source code. Current id probably wouldn't but we can hope, it would be awesome just to do a TC with replacement assets and story to make it Duke or Blood or even Shadow Warrior

>> No.7097328

>>7097310
I think he was saying that all these ideas are rad. Either way, if somebody made Duke and Blood base mods for Doom RPG and they're good enough there could potentially be /VR/ community mapping based around it. That would be absolutely rad.

>>7097320
Archvile party house? You've piqued my interest.

>> No.7097329 [DELETED] 
File: 125 KB, 1280x720, his.jpg [View same] [iqdb] [saucenao] [google] [report]
7097329

>>7097318
cope

>> No.7097334

woah thats a lot of deleted posts

>> No.7097335 [DELETED] 

>>7097325
If you dont like 2.5 shooters why are you even in the thread?

>> No.7097338

Jannies, do as /pol/ did and ban alf
he's only here because they banned him and his friends there for derailing threads with copeposting

>> No.7097342
File: 277 KB, 500x375, 1604726013913.png [View same] [iqdb] [saucenao] [google] [report]
7097342

>>7097338
>ALLLLLFFF ALLLLLFFF AAARRRGGGH REEEEEEE MUH ALFFFFF
Screaming at clouds about some guy from YouTube again I see?

>> No.7097343

Let me guess, Alf threw a tantrum over the OP?

>> No.7097346

>>7097267
desu they didn't develop it.

>> No.7097347

>>7097343
One guy made two posts saying it sucked and the schizo is calling for him to be banned.

>> No.7097348
File: 3.19 MB, 460x402, 1524182442615.gif [View same] [iqdb] [saucenao] [google] [report]
7097348

>>7097320

>> No.7097349

>>7097267
Wolf 2001 and 2009 are both abandonware without official releases.

>> No.7097354 [DELETED] 

>>7097239
>(Cross-thread) (Cross-thread)
you're in such a rush to stir shit that you start threads almost a full day in advance. just fuck off with your petty faggotry already.

>> No.7097356

>>7097290
give me a few hours to find it and i'll ruin it forever with doom remake 4 textures

>> No.7097358

>>7097267
Raven made that and the 2009 Wolfenstein. I recently played the 2009 one, which is by far the most forgotten game in the series, and its not too bad. Kind of a semi-open world city where you go on different missions and stuff. It's cool.

>> No.7097359

>>7097349
RTCW is still sold on steam and GoG
https://store.steampowered.com/app/9010/Return_to_Castle_Wolfenstein/
https://www.gog.com/game/return_to_castle_wolfenstein

and it even got a community remaster recently, that it was even news here.

>> No.7097369

>>7097359
You answered the question I was typing out, bless your heart, Anon. I haven't played RtCW since around the time it came out, it'll be great to give it a go again.

>> No.7097372

>>7097359
Also the only game who has issues is Wolf2009, and you can blame Fucking Activision for it, though this may not be a problem soon once the deal is done inbetween Zenimax and MS, and MS goes on against Activision for the Mechwarrior 2 and other stuff that kotick is hiding at their archives claiming that they dont have time to find.

>> No.7097373 [DELETED] 

>>7097354
What are talking about faggot?

>> No.7097376

>>7097239
Uh google says Half Lifes 20th anniversary was 2 years ago
https://www.theringer.com/platform/amp/2018/11/29/18116704/half-life-20th-anniversary-valve-fps-black-mesa-xen

>> No.7097381
File: 146 KB, 341x672, UlYdLJ7.png [View same] [iqdb] [saucenao] [google] [report]
7097381

reminder that this dude is going to space while alf is gonna die of a blood clot from sitting here and shitposting too long. half-life always wins baby

>> No.7097385

>>7097369
I bought RTCW on PC at launch for $59.99. I was about 13 or 14 and had been saving my money, for what I wasn't sure. I didn't even know it was coming out but I went to a Wal-Mart with my cousins and saw it. My older cousin called me a retard for spending my money on it, he hated FPS and was into shit like Starcraft and Diablo II, but goddamn if I didn't get countless of enjoyment out of it. Great game.

>> No.7097394 [DELETED] 
File: 31 KB, 300x250, 9NTPyEYMnx-2.png [View same] [iqdb] [saucenao] [google] [report]
7097394

>>7097381
Cope, Half-Life is shit

>> No.7097401

>>7097385
If I recall correctly it didn't require the disc to be inserted to play it once installed, so I remember just letting all my friends borrow and install it

>> No.7097407
File: 9 KB, 63x106, 1519834091495.gif [View same] [iqdb] [saucenao] [google] [report]
7097407

>>7097239
thread theme
https://www.youtube.com/watch?v=oy1lsys2leg

>> No.7097412 [DELETED] 
File: 79 KB, 488x679, 71r2iEIzo2L._SY679_.jpg [View same] [iqdb] [saucenao] [google] [report]
7097412

>>7097407
Superior thread theme:
https://youtu.be/CeCBkVX5yto

>> No.7097414

>>7097376
and yet is still recent, because valve lifted their finger only to promote HL Alyx, but never did nothing towards HL over the years.
the SOURCE port is still broke, and the GoldSRC og game has issues with Steam that only XASH fixes it.

>> No.7097419
File: 169 KB, 800x625, 652195-liquidator-windows-back-cover.jpg [View same] [iqdb] [saucenao] [google] [report]
7097419

Superior thread theme:
https://youtu.be/CeCBkVX5yto

>> No.7097421

>>7097385
I didn't play it as much as other shooters that came out at the time (I was 7 and preferred Medal of Honor AA) but I remember my Dad had one Hell of a fun time with it. Now that I'm older it's time to check it out properly and get it running on my dad's pc for him too - I'm actually super excited now. Thanks for sharing your memories, dude. Also, are you in the States? Leaf here, I miss the days when a brand-new AAA PC game was around $40 CAD + taxes. New games here nowadays are $80 and the new-gen shit is now around $90. I know to take inflation into account, but spending close to $100 on a single game nowadays is fucking depressing and I even have a passable job here.

>> No.7097427

>>7097414
So its what, actually the 22nd anniversary then? That Twitter dude in OP is retarded.

>> No.7097431

>>7097421
I'm from the states yeah and it may have actually been 40 or 50, I don't really remember. It was alot for me to spend with my own money I remember.

>> No.7097432
File: 5 KB, 190x172, 1601094865690.jpg [View same] [iqdb] [saucenao] [google] [report]
7097432

>>7097419
look at that lithe and luscious piece of demon booty

>> No.7097437
File: 171 KB, 800x800, 652194-liquidator-windows-front-cover.jpg [View same] [iqdb] [saucenao] [google] [report]
7097437

>>7097432
oчeнь хopoшo! Very Nice!
https://youtu.be/6Tr5pHqe8i8

>> No.7097446

>>7097437
oh god i completely forgot about liquidator 3d action

>> No.7097447

>>7097437
>>7097432
>>7097419
Why are you shilling this garbage?

>> No.7097451

>>7097437
Get out of here, Ivan.

>> No.7097452

>>7097327
hey so i did some investigation, i think the reason why they can't open source doom RPG is because fountainhead were the main devs

>> No.7097453

>>7097447
no it looks pretty shitty, but i like me some demon titties

>> No.7097454

>>7097427
that was 2 years ago, /vr/ even made fun of it and the thread was comfy because of maps and other stuff.
in fact the /vm/ thread got some stuff of late for their Sven Co-Op party vans
http://www.boderman.net/maps/

>> No.7097460

>>7097447
Why does it anger you? Its comically shitty and obscure. Are you a slav who is ashamed?

>> No.7097461

>>7097452
Aw I bet you're right. That fucking sucks. Carmack wrote the engine but the actual assets/making a game around it was Fountainhead I believe. Sucks.

>> No.7097462

>>7097437
That sound design is pretty bad, weapons seem to be just reskins of Douk 3D weapons just way uglier, and the key icon is fucked on the HUD, though I assume that's because he's playing EDuke which is breaking shit.
Fighting skeletons is good though.

>> No.7097463

>>7097239
it's DR. Freeman

>> No.7097464

>>7097431
Either way, that is still a Hell of a lot of money to save as a young teen in 2001. Kudos to you, dude. I got really lucky in that my dad introduced my older brother and I to gaming, the only reason I played most of the stuff we had as a kid was because dad worked endless overtime so our family could live. He's retiring pretty soon actually, it'll be good to see him relax and go back to some his old hobbies after years of slaving away.

>> No.7097476
File: 56 KB, 551x713, GordonFreeman-small.jpg [View same] [iqdb] [saucenao] [google] [report]
7097476

>>7097454
Half-Life is gay bro, Gordon Freeman is the worst FPS protag and gets shit all over by the likes of Doomguy, Ranger, Duke, Caleb, Lo Wang etc

>> No.7097482

>>7097476
Greetings

>> No.7097486

>>7097452
Wasn't there a Doom mod that recreated Doom RPG in the Doom engine? That could be modded into other ones like Duke or Blood

>> No.7097487

>>7097486
it's still really unfinished so far, i'd give it maybe a couple more years or so

>> No.7097490

>>7097464
>Either way, that is still a Hell of a lot of money to save as a young teen in 2001. Kudos to you, dude.

lol go back to le r eddit, thats fuck all to save if you actually want something

>> No.7097493 [DELETED] 

Friendly reminder that /doom/ does not like trannies

>> No.7097496

>>7097476
Half-Life gave birth to cs, which is THE game I love the most.
Apart from that, the game itself actually does suck a giraffe's dick
I mean COME ON, give me something to fucking shoot already, goddamn

>> No.7097497

>he's spamming his shitty obscure shooter because butthurt of the OP
Lol

>> No.7097498 [DELETED] 
File: 200 KB, 512x242, unnamed.png [View same] [iqdb] [saucenao] [google] [report]
7097498

>>7097209
Honestly he just gets shit on for his appearance, which I call Stoner x Mongoloid in the comments constantly and it got to him. I think he has some chronic health issues but nothing life threatening.

>> No.7097501 [DELETED] 

>>7097476
>>7097496
Stay mad russian subhuman

>> No.7097502

>>7097497
No one thinks Liquidator 3D is good retard

>> No.7097505

>>7097490
I didn't get money from my parents all the time and when I did for doing something it wasn't much and kids are naturally inclined to spend money as soon as they get it

>> No.7097506

>>7097493
no anon, (you) are not allowed to derail the thread with that of all things

>> No.7097508

>>7097464
Thats awesome, my dad was a total boomer who had never played anything but Donkey Kong and had no interest in video games. I was an only child too so it was sort of just me and a couple friends and then later other people on the internet once we got it in like 1997 that I could share the hobby with

>> No.7097514

>>7097493
Naw they're fine. A few worked on BTSX, and all the ones I know are perfectly good people. I know a few that make pretty nice music too.

>> No.7097531
File: 75 KB, 500x744, 4n3vqn(1).jpg [View same] [iqdb] [saucenao] [google] [report]
7097531

>>7097493
True

>> No.7097539
File: 1.80 MB, 320x200, 1605425979309.webm [View same] [iqdb] [saucenao] [google] [report]
7097539

What's your favorite "special" weapon in an FPS, weapons that are scarce/ammo is rare for like the BFG, etc.

Mine is the Excalibat.

>> No.7097587
File: 47 KB, 600x259, rottclassic.jpg [View same] [iqdb] [saucenao] [google] [report]
7097587

Bumpola

>> No.7097595
File: 20 KB, 480x360, STRIFE.jpg [View same] [iqdb] [saucenao] [google] [report]
7097595

Speaking of the potential to mod DOOM RPG into other famous FPS rpgs, why aren't there any TCs or major mods for Strife? I assume it could be modded in the way described by putting in assets and changing dialogue/missions to be Duke or Blood themed. Would be very neat I think.

>> No.7097605

>>7097595
Modding strife is an absolute pain in the ass, and a lot of things work differently from doom/hexen/etc. Even stuff like the conversation ID system can be wonky af, especially compared to just blanket "replaces" designations.

Its not insurmountable or anything, most modders just can't be bothered.

>> No.7097607
File: 174 KB, 654x1285, 1593904336524.png [View same] [iqdb] [saucenao] [google] [report]
7097607

>>7097239
I have never really delved into user made content for Half-Life. Anything you guys would recommend?

>> No.7097613

>>7097607
Sven co-op is always good.

>> No.7097614

>>7097490
Most children don't have rich parents or paperroutes and get a very small allowance, I got paid an allowance half my age once every two weeks until I finally grew old enough to get a job. It taught me the true value of money, something you clearly never learned.

>>7097508
My mom was the exact same way, she doesn't give a shit about most games but hot DAMN she blew DKC and Commander Keen apart back in the day. That being said too, about twice a year we'd rent an N64 for a weekend and the whole family would sit and watch/play together. It was good times, even if I was so young that my brother and sister btfo'd me on Goldeneye. My only memory of that game until I played it again years later was the music from the death screen hahahaha

>> No.7097625

>>7097607
Sweet Half-Life*
Point Of View*
INVASION
Case Closed
Half-Quake*
Half-Quake: Amen*
Half-Quake: Sunrise*
Afraid of Monsters: Director's Cut*
Cry Of Fear*
Mistake
Mistake -1
Paranoia

Must plays marked with an asterisk. I hear Half-Life Echoes is great, but I've yet to check it out.

>> No.7097636
File: 12 KB, 176x201, 20150827172430_afb10ddf.jpg [View same] [iqdb] [saucenao] [google] [report]
7097636

>>7097605
Damn, that sucks. I would love a Blood FPS/RPG hybrid even just a turn based one like Doom RPG. Heretic/Hexen would work really well in format as well. A java Duke Nukem themed one like Doom RPG would be a hell of a lot better than the complete dogshit ones Duke actually got

>> No.7097637
File: 648 KB, 1920x1080, glboom-plus_AjVgbDjSXz.jpg [View same] [iqdb] [saucenao] [google] [report]
7097637

Unattended meatballs don't waste their time. If only the BFG was somewhere around

>> No.7097638
File: 388 KB, 900x900, tumblr_594670a3b5a1f1852c025c6fb21d27b5_c67a7b27_1280.gif [View same] [iqdb] [saucenao] [google] [report]
7097638

>>7097637

>> No.7097639
File: 55 KB, 351x351, 1422911946052.jpg [View same] [iqdb] [saucenao] [google] [report]
7097639

>>7097637

>> No.7097641

>>7097625
By the way, if anyone reading this ever decides to give Sweet Half-Life a roll, make a manual save when you reach the map shl10 (or maybe it's sh10, don't remember). It's not a spoiler to say that from the tenth map, the game diverges HEAVILY in two different routes depending on your actions in this map.

>> No.7097647

>>7097637
What wad and weapon set?

>> No.7097651

>>7097595
there is Strife Overhaul but the modder accidently made the entire thing break after a mandatory mission, making it impossible to complete the game

>> No.7097665

>>7097651
Wow what the fuck lol

>> No.7097673

>>7097625
>Half-Quake
I never understood the naming of that mod. Why is it named after Quake if it has nothing to do with it? Unless I'm missing something, but there doesn't seem to be a reference to Quake anywhere.

>> No.7097680
File: 113 KB, 1023x384, character select.jpg [View same] [iqdb] [saucenao] [google] [report]
7097680

Do you guys think DOOM would have been better or worse if Tom Hall's DOOM Bible, which he went on to adapt parts of for ROTT, would have been used? What about if it had actually been the one continuous world as Tom had originally thought it would be when writing said Bible?

Say what you will about Hall but he has creative skill, the Commander Keen series was a huge hit and it was his brainchild on top of Carmack's engine.

>> No.7097689

>>7097673
I don't quite remember. And then Amen has far less to do with the Quake name. Very peculiar trilogy, but one I love.

>> No.7097690

>>7097680
I wouldn't mind seeing a version of Doom if Tom Hall's ideas actually stuck, but I'm fine with the game we have.

>> No.7097691
File: 98 KB, 444x540, Half-Life_-_Gay_shift.jpg [View same] [iqdb] [saucenao] [google] [report]
7097691

>>7097613
>Sven co-op is always gay
Fixed

>> No.7097694

>>7097647
Eviternity, Jenesis hud and Eriance sprites. Weapon animations were stitched by me via DEHEXTRA with presumption of vanilla accuracy, correct tick timings and all that. Demos still get desynced though for some reason and I've no idea on how to fix that
https://mega.nz/file/pbR2WTxB#WkJ-pbZlfDA67tjaIuAyZLN3oppkKv33tU07d1XX_zU

>> No.7097705

>>7097691
>gay
He didn't post Liquidator tho.

>> No.7097724
File: 26 KB, 320x200, DOOM06.gif [View same] [iqdb] [saucenao] [google] [report]
7097724

>>7097690
I think Assault on Tei Tanga incorporates some of his ideas:
https://onemandoom.blogspot.com/2013/03/assault-on-tei-tenga-teitengawad.html

The character select screen above is from Doom Delta which also incorporates things from the early versions/Tom's Doom bible
https://www.moddb.com/mods/doom-delta

>> No.7097738

>>7097705
I posted Liquidator and I like Half-Life, not the same guys

>> No.7097742

Doom is really fun. I replayed Playstation doom for the first time in many years and had a blast. I quit a ways into the Doom 2 levels though. I don't know what it is, but I find Doom 2 really boring.

>> No.7097754

>>7097742
Does PSX Doom have the same levels as vanilla Doom/Doom 2 or are they different altogether? I've never played it.

>> No.7097757

>>7097625
Thank you, anon. I'll check out some of these and try one tommorow.

>> No.7097761
File: 357 KB, 999x1454, PSXDoomBoxArt.jpg [View same] [iqdb] [saucenao] [google] [report]
7097761

>>7097742
I heard that Doom PSX has an all new soundtrack made by the guy who did the music for Doom 64 and that it is similarly creepy sounding. Is the rest of the game the same otherwise or is anything else different enough to warrant a playthough?

>> No.7097762

>>7097754
It is a remix of both games. It has a combination of the consolized Jaguar levels from Doom 1 with a large selection of Doom 2 levels (which are not consolized and thus do have performance issues unlike the Doom 1 levels). The 2 games are combined in one campaign and the Cyber Demon is moved near the end with the Spider Mastermind being the final boss of the game.

>> No.7097771

>>7097761
Where the fuck did they come up with Doomguy wearing fucking blue jeans and a denim jacket?

>> No.7097779

>>7097771
Same place the German soldiers in Wolfenstein 3d picked up their M16s.

>> No.7097783

>>7097761
He also did for Quake 2 for N64
also that is something that i would like to see redone with Q2PSX for Q2, same goes for Q1 N64

>> No.7097787

>>7097761
It is a cool way to experience Doom. If you've played it, its nothing new, but its a cool remix of the games with a cool new soundtrack. I know the original is a classic, but honestly I think the quality is heavily frontloaded and once you get past the first few levels where the classic soundtrack shines, I actually prefer new ambient soundtrack. Runs great for a 90s fps, but obviously modern source ports blow it away in performance. Not sure if it works with any sourceports. To be honest, I've never run Doom with one, only Hexen (which was awesome at high resolution/framerate).

>> No.7097790
File: 374 KB, 1920x1080, glboom-plus_JzGoo7N6er.jpg [View same] [iqdb] [saucenao] [google] [report]
7097790

And then there is this thing with skybox, but no such issue with software renderer. Haven't checked other source ports but Graf's prboom

>> No.7097810

>>7097771
It's called a canadian tuxedo and it's what all chad's wear

t. chad

>> No.7097813
File: 245 KB, 1313x439, Wolf 3d covers.jpg [View same] [iqdb] [saucenao] [google] [report]
7097813

>>7097779
Kek. That cover always cracked me up and annoys me at the same time. I have the covers of a shit load of retro fps blown up and printed out on my wall and I used the second cover from left and Spear of Destiny cover, I really like both of those. The cover for the strategy guide is also good in a cheesy 90s cover art kinda way even though the gun that soldier has is definitely not a Luger

>> No.7097816

>>7097783
>He also did for Quake 2 for N64
But Sonic Mayhem's soundtrack is literally the best of any iD game besides Doom. I would rather have Quad Machine and Descent Into Cerberon than the creepy weird shit like 64

>> No.7097817

>>7097239
Favorite level?
Favorite weapon?
Favorite track?
Favorite enemy?
Favorite boss?
Favorite mod?

>> No.7097832

>>7097762
Huh that actually sounds pretty interesting, is there a PSXDoom wad out there or will I just have to emulate it?

>>7097810
Ah, a fellow Leaf brother. I'll go put on my denim vest in your honour.

>> No.7097845

>>7097607
They Hunger is a classic.

>> No.7097854

>>7097281
ROTT wasn't very successful in sales (especially compared to Doom), but since it was a good game that had many features that Doom didn't have (Even features Quake doesn't have...even some Unreal doesn't have) it developed a small, cult following. Most people ignored it (or didn't know it existed). Or they just dismissed it as a thing of the past after hearing about the 90 degree wall thing. Many critcs at the time gave the game good scores and liked it but it also got shit on in some reviews for its dated tech. A real shame honestly because it really is a good game and a totally unique take on FPS design. For better or worse, there really is no other shooter like it.

>> No.7097884

>>7097817
Surface Tension
Op4's HMG
Drums and Riffs
Voltigore
>
Syndicate Black Ops for multiplayer
Sweet Half-Life

>> No.7097957
File: 221 KB, 512x320, unnamed (3).png [View same] [iqdb] [saucenao] [google] [report]
7097957

>>7097817
Tricks and Traps
SSG
Deep Into the Code
Revenant
Cyberdemon
Hell on Earth Starter Pack

Oh you meant Fag-Life? Idk its shit

>> No.7097967

>>7097957
Rent free

>> No.7097972

>>7097817
On a rail
Hivehand
I can't remember the track names
Grunts
Voltigore
Sven Co-op

>> No.7098007

> tfw you pre-emptively pull out your bfg for a potential arch-vile trap, and there is indeed an arch-vile trap and you're prepared

>> No.7098035

I still can't wrap my mind about Half-life being a retro FPS. It's so relevant and innovative

>> No.7098036

>>7097817
Surface Tension
Gluon Gun
The credits theme
Assassin
Tentacle
SSH and Sweet Half Life

>> No.7098046

>>7098035
I think its more of FPS's not really advancing since then. Yes graphics look 1000x better, but the gameplay feels the same. AI still feels like a joke, and gimmicks are gimmicks.

>> No.7098069

Episode 3 and 4 of Duke Nukem 3D are better than anything Doom had to offer

>> No.7098081

>>7098035
i don't see it as a retro FPS, it's in it's own weird little zone sandwiched between retro and modern

>> No.7098102
File: 113 KB, 977x517, unity.jpg [View same] [iqdb] [saucenao] [google] [report]
7098102

>>7097242
>intersmission screens from Unity ports)
What are the differences from nash widepix?

>> No.7098126

19 Nov is my birthday c:

>> No.7098128

>>7098126
Happy belated birthday.

>> No.7098132

>>7098126
Fuck you

>> No.7098134

>>7097790
Skies that are too tall are fucky somehow. I had to crop some skies I used just for that.

>> No.7098146

>>7098132
https://www.youtube.com/watch?v=HgacEW4-CDE

>> No.7098246
File: 569 KB, 1133x1600, doomschoolgirls.jpg [View same] [iqdb] [saucenao] [google] [report]
7098246

Gave Crispy DOOM a try recently and love it, perfect for people like me who want a mostly vanilla experience with a few modern touches like 60 fps and widescreen. What are some of the best WADs that can work with it i.e. limit removing but no Z/GZDOOM fuckery. I've been having alot of fun with Back to Saturn X as well as Alien Vendetta and want more.

>> No.7098270
File: 507 KB, 1920x1080, Gzdoom_latest Screenshot 2020.11.07 - 22.20.10.91.png [View same] [iqdb] [saucenao] [google] [report]
7098270

>>7098102
see for yourself I guess

>> No.7098279

I know it's probably going to be something lame and boring and I really shouldn't care at all but I really want to see Doom win GOTY at the VGAs this year. It's the only thing that deserves it.

>> No.7098293

>>7098279
I want btsx e3 to be released this year. :(

>> No.7098296

>>7098035
It's the evolutionary step between the annoying narrative-obsessed shooter of the oughts and early 10s and the pure gameplay retro shooter of the 90s. It's probably my favorite style of shooter, the only thing that I might change about it is a few less sluggish setpieces that end up annoying on the replay.

It hurts liking both uninterrupted smooth gameplay and immersive storytelling. You really do have to choose between one or the other 90% of the time.

>> No.7098308

>>7097439
Yes, and they visibly glitch out on moving sectors.

>> No.7098332

>>7098246
based ganymede

>> No.7098334

>>7098279
I think it'll either be Doom Eternal or Animal Crossing, desu

>> No.7098337

>>7098069
Episode 4's only good levels were Allen Blum's

>> No.7098351

>>7098293
I'm kinda doubting it'll be this year, unfortunately.

>> No.7098352

>>7098134
Probably because theres no real standard for handling tall skies in GL ports. They all do it differently.

>> No.7098374

>>7098308
As in the lightmap doesnt change as they move, or something more severe? That happens in Quake and nobody particularly cares.

>> No.7098417

>>7098374
the lightmaps stretch/compress along walls

>> No.7098443

Powerslave officially released?

That means someone has the license and is aware of the property. And they don't do a modern port?

Why not just contact Nightdive?

>> No.7098487

>>7097295
Alien Vendetta is great, but also very hard. Unless you're a highly seasoned and skilled player, I would suggest you do it on HMP.

>> No.7098525

>>7098443
There are two already existing perfectly good and accurate enough sourceports of the DOS version and they release a DOSbox version.

>> No.7098553

Is it odd that I find killing 1 or 2 Barons to be annoying and tedious but killing a horde of 50 to be a fun and tense challenge?

>> No.7098559

>>7098246
Sauce on that manga?
Google and Yandex lead to no result

>> No.7098589
File: 67 KB, 1600x1200, DOOM18.png [View same] [iqdb] [saucenao] [google] [report]
7098589

By the way it also works on roofs, not only on the floors.

>> No.7098590

>>7098559
Use saucenao for lineart japanese stuff

>> No.7098614
File: 3.50 MB, 1921x1080, Ion Fury -.png [View same] [iqdb] [saucenao] [google] [report]
7098614

I finally realized something about Ion Fury. As much as I love the gameplay, the aesthetics, and Shelly's really hot with a great voice, they didn't lean far enough AT ALL into Shelly's role as a police officer in this hellhole future D.C. Shelly's lines are more indicative of a woman being badass than a woman of the law. Instead of
>Get that fucking jalopy out of here!
Why couldn't it be something like
>Article 62, paragraph C, VTOL operating illegally. Deadly force authorized.
or
>Your second amendment won't save you now
as you gun down some enemies. Just anything at all related to her profession for fuck's sake. But by the same token, I think it would have been career suicide for everyone involved considering the times we live in to have a video game where you play as a cop gleefully engaging in police brutality.
tl;dr Ion Fury is 20 years too late to the party to be the game it oughta be but man that shotgun tickles my balls and so does Shelly.

>> No.7098618

>>7097501
The guy's LARPing as a Ruskie. He always takes on a different identity. I saw an actual Russian anon try to debate him and he pretended to be a girl. This is how fucking schizo Alf is. He takes a new identity every time he's cornered.

>> No.7098619

>>7097385
Your cousin sounds like an asshole.

>> No.7098657

is there a moon man monster pack wad

>> No.7098668

>>7097813
WWII Nazis using modern weapons reminds me of how in Medieval tapastries they'd usually depict wars from centuries prior (i.e. Wars in Rome) with Knightly armor and plate armor rather than armor and equipment that fits the time period. It's so fascinating.

>> No.7098676

>>7098614
20 bucks they didn't lean into Shelly being a cop to avoid upsetting people.

>> No.7098683

>>7098668
http://www.mediafire.com/file/4jp8e7c99a31o78/moon_man_v1_3_1.pk3/file
https://www.youtube.com/watch?v=c5AFHu8Xrw4

>> No.7098692

>>7098676
>Internal affairs, eat your heart out!
Oh fuck me the potential is endlessly salivating.

>> No.7098709

>>7097539
I like the Excalibat a lot, because it has a melee swing you can use without spending ammo, and it can send the fatass enforcers fucking flying up into the sky.

>> No.7098721
File: 235 KB, 1280x1391, cleancoverart.jpg [View same] [iqdb] [saucenao] [google] [report]
7098721

>>7097813
>I have the covers of a shit load of retro fps blown up and printed out on my wall

You may enjoy these highres versions

>> No.7098725
File: 235 KB, 1456x1820, 76RY2esr.jpg [View same] [iqdb] [saucenao] [google] [report]
7098725

>>7098721

>> No.7098730
File: 1.15 MB, 1981x2445, Duke3D_BoxArt_small.jpg [View same] [iqdb] [saucenao] [google] [report]
7098730

>>7098725

>> No.7098735
File: 232 KB, 1263x836, TNjnqTe.jpg [View same] [iqdb] [saucenao] [google] [report]
7098735

>>7098730

>> No.7098737

>>7097419
That looks like fucking shit.

>> No.7098738
File: 299 KB, 781x1181, h638xdC.jpg [View same] [iqdb] [saucenao] [google] [report]
7098738

>>7098735

>> No.7098742
File: 337 KB, 948x1200, Doom2unusedcover.jpg [View same] [iqdb] [saucenao] [google] [report]
7098742

>>7098738

>> No.7098746
File: 87 KB, 516x648, PowerslaveExhumedCover.jpg [View same] [iqdb] [saucenao] [google] [report]
7098746

>>7098742
There is a variant of this one with a different gun, also check the artists' page

>> No.7098749
File: 554 KB, 589x648, Doom2.jpg [View same] [iqdb] [saucenao] [google] [report]
7098749

Only got lowres for this one also

>> No.7098751

>>7098683
Whoops meant to reply to >>7098657

>> No.7098753

>>7098614
Shelly being a cop seemed like a complete afterthought.

>> No.7098754

>>7097957
>faggot who likes BD tier mods lacks the taste to enjoy half-life
You really can't make this shit up

>> No.7098758

>>7098721
>>7098725
Goddamn I love Shadow Warrior.

>> No.7098761

>>7098725
This one is by Julie Bell, it was considered for the cover of Shadow Warrior at some point during its VERY long development history (its earliest prototype dates to 1992, as a very crude and simple demo of a corridor shooter). If you've ever looked at its development content, it's kind of crazy how much it changed at different times, the reboot from 2013 draws a bunch of ideas from there, like the emphasis on magical spells, or the magazine fed crossbow with the grenade darts.
Compare to the 1997 game, which left out a lot of the spellcasting, Lo Wang instead using mostly modern weapons and sci-fi gadgets.

Anyway, I like it a lot, it has color, and shows a cool muscled ninja dude in mortal combat with a big bad snake monster.

>> No.7098762

>>7097281
Noone cares about the contemporary reviews. ROTT just isn't a fun game. Fuck Civvie 11's cancerous opinions.

>> No.7098778

>>7098725
Older artwork sure does hit different.

>> No.7098779

>>7098761
OH MY DINGHY HANGING OUT!

>> No.7098793

>>7098758
Yeah, I love the aesthetic it has. I really hope Shadow Warrior 3 will be closer to the 1997 and 2013 games, because Shadow Warrior 2 made me fucking miserable.

>> No.7098823

>>7097742
All that buildup just to fire off your asinine contrarian opinion. Shaking my damn head.

>> No.7098832

>>7098337
Derelict is the only good E4 map.

>> No.7098836

Are the MP servers of Marathon alive nowadays or are they extinct? I'd host a /vr/ deathmatch server if I knew how to.

>> No.7098840

>>7098836
Marathon has a small sometimes dedicated multiplayer base. It's very easy to set up a server with AlephOne; it's right there in the main menu. The problem is Marahton's DM is dogshit compared to Doom's. Whoever gets the dual shotguns wins.

>> No.7098854

>>7098840
That's true. I'd love to have an MP focused TC dedicated in making the weapons more balanced. I'd do it if they could finally make a modern day working Forge, that shit was great and even more user friendly than Doom map editors.

>> No.7098865
File: 79 KB, 1863x365, playstation icon of sin.png [View same] [iqdb] [saucenao] [google] [report]
7098865

>>7097742
Play the PC version.

>>7097754
First release of PSX Doom is Doom and Doom 2 packed together as two campaigns.
Final Doom for the PSX is a mix of levels picked from TNT Evilution, The Plutonia Experiment, and The Master Levels. Since some of TNT's levels are too intense for the PSX, and most of Plutonia's levels are, a bunch of TNT's levels are modified, and most of Plutonia's levels are removed completely, mostly replaced with Master Levels.
I think that 90% of the Master Levels are kinda bad, so I don't love this decision. TNT also had a lot of really good and atmospheric music originally, which is replaced with the same old Hodges ambient themes, which I'm not crazy about either.

>>7097761
Yeah, music and sound design by Aubrey Hodges, so it's the same set of stuff there. I don't exactly love his music, it's ok at times for D64, but I think overall it's kind of boring. The sound design is excellent in some ways, but falters in others. In my opinion anyway.

For content, a bunch of Doom 1 levels are modified to make them perform better on the PSX, using existing "Console Doom" sets, this wasn't really done as much with Doom 2, so on those levels performance isn't always so great. The way the Arch-Vile works makes him unsuitable for the PSX, and he has a lot of frames originally, the decision by Williams was to plain axe him completely, since they felt they couldn't do him justice. Replacing his actor is a meathook prop, occasionally he's replaced with a Revenant in the levels. On UV, you can occasionally find a Doom 2 monster in a Doom 1 secret area. Icon Of Sin is completely absent due to pic related, instead there's two Spiderminds.

PSX Doom does overall add some cool stuff like colored sector lighting, the occasional use of an animated burning sky, as well as reverb for sound effects. There's a couple of new levels as well. The Final Doom release supports the use of the PSX mouse peripheral.

Overall, it's pretty cool, but D64 is much cooler.

>> No.7098869

>>7098832
Blow it out your ass.

>> No.7098927
File: 192 KB, 800x600, Screenshot_Doom_20170529_064131.png [View same] [iqdb] [saucenao] [google] [report]
7098927

>>7097832
There's a Playstation Doom TC for GzDoom, yes (to allow for the colored sector stuff, sound reverb, etc). There's a version for imitating PSX monster and weapon behavior (and overall this gets it pretty damn close, though not perfect), and a version without, if you want to play the levels with gameplay mods.

This is a PSX Doom TC which is made from a modified fork of GzDoom to make it as close as possible:
https://www.doomworld.com/forum/topic/94139-update-v2-psxdoom-psxfinaldoom-doom64-on-gzdoom-gec-master-edition-dec-17-2018/

Here's Consolation Prize, which is basically the "vaccinated" version of the PSX Doom level sets, complete with Final Doom level set:
https://forum.zdoom.org/viewtopic.php?t=55298
I personally find that Immoral Conduct Special Edition (which you can grab a GzDoom conversion of here: https://forum.zdoom.org/viewtopic.php?f=43&t=48036 ) has an aesthetic that somehow fits nicely with the slightly gritty aesthetic of the Playstation levels, with their darker appearance, grainy textures, and colored lighting.

>> No.7098997
File: 66 KB, 1366x768, psydoom.png [View same] [iqdb] [saucenao] [google] [report]
7098997

>>7098865
Theres doom 2 monsters everywhere actually, probably my favorite part of ps1 doom.

>> No.7099021

>>7098832
I liked Duke Burger and Going Postal, myself.

>> No.7099060

>>7098832
>>7099021
I think the last three levels of E4 come together as a really cool series of challenge gauntlets.

>> No.7099110

ITT: Post your controversial opinions
I think Final Doomer is a more interesting way to play Doom since it revamps the pistol in such a way that pistol starts aren't about dodging enemies and obstacles until you find a shotgun, but about enjoying the act of killing demons.

>> No.7099128

>>7098997
Just what are the UAC storing in those boxes? How do they get in there?

>> No.7099184

>>7097817
>Favorite level?
any level with marines
>Favorite weapon?
The machinegun
>Favorite track?
Nuclear mission jam
>Favorite enemy?
the Marines
Favorite boss?
N/A
Favorite mod?
N/A

>> No.7099189
File: 443 KB, 480x238, 8c6.gif [View same] [iqdb] [saucenao] [google] [report]
7099189

>>7097476
>bro

>> No.7099206

>>7097817
>Favorite level?
I like the ones in Surface Tension

>Favorite weapon?
The experimental ones are fun for their high damage output, I'll say the Egon Gun, though you get it awfully late.
Overall, the shotgun is good as a general workhorse, since you can carry lots of shells with you. I wish there was a simple way to modify the weapons so that I could make the MP5/M4 not be really bleh.

>Favorite track?
Combine Harvester

>Favorite enemy?
Bullsquid

>Favorite boss?
Is there much of one? I kinda like the fights with the attack helicopters.

>Favorite mod?
That's a true Sophie's Choice, but I'll say The Specialists.

>> No.7099231

How the fuck does faggot Randy hold on to Duke when he hasn't done jackshit with the IP since Forever

>> No.7099245
File: 299 KB, 620x465, Screenshot_Doom_20131108_065740[1].png [View same] [iqdb] [saucenao] [google] [report]
7099245

Are there any WADs that come even close to Pirate Doom in terms of coziness? I love this shit.

>> No.7099251

>>7099245
Golden Souls series. Alfonzone on occasion.

>> No.7099263

>>7099245
Didn't know they incorporate Rayman in Pirate Doom.

>> No.7099265

>>7098619
He was about 5 years older than me and yeah he was and is an asshole. Jokes on him because hes still a forever alone and I have a wife and kids.

>> No.7099269

>>7098721
>>7098725
>>7098730
>>7098735
>>7098738
>>7098742
>>7098746
>>7098749
Fucking awesome, yes some of these will definitely replace lower res versions I had or will be joining the rest on the wall

>> No.7099281
File: 553 KB, 1179x2678, doom general vr.png [View same] [iqdb] [saucenao] [google] [report]
7099281

>>7098332
I looked at the readme for this megawad and it turns out this dude made two maps for Back to Saturn X so I'm definitely going to love this, thanks!

>> No.7099283
File: 43 KB, 320x320, 1379169-rott_char1.png [View same] [iqdb] [saucenao] [google] [report]
7099283

>>7098762
Nah, fuck you.

>> No.7099314
File: 169 KB, 960x538, deadsimple.jpg [View same] [iqdb] [saucenao] [google] [report]
7099314

>>7098246
If you haven't played Scythe yet, I'd recommend that the strongest. It starts off very easy and ends very hard so it has the full spectrum of difficulty and will engage you no matter what. Also the low difficulty of the first episode (first ten maps) means you can try to beat them in one run without dying, and if that's too easy, you can do it with fast monsters on.

And as for other maps: (vanilla) Base Ganymede, Doom Zero, Suspended in Dusk, No End in Sight, (limit-removing) any of the DBP's (Doomer Boards Projects), there's like 30 of them, try DBP20 or DBP01 (this one doesn't have difficulty settings so you'll have to change it to skill 1 if you want to make it easier), Double Impact, A.L.T., Sacrament, Deathless, Deus Vult, End Point, JPCP, Nerve.wad, Scythe 2, Scythe X, Sigil, Syringe, Struggle: Antaresian Legacy, Whitemare

>> No.7099326
File: 117 KB, 960x540, Preacher.jpg [View same] [iqdb] [saucenao] [google] [report]
7099326

>>7099245
Preacher.wad is by the same author. It's not cozy at all, it's extremely chaotic, but I thought I'd recommend it because it's my favorite PWAD. The way the levels are designed is, the ammo is spread thinly across the level so you have to keep moving to get more ammo or you run out, but this constant progression keeps alerting new monsters.

>> No.7099330

>>7099281
Based I love that the Sarias/Alf/DWTerminator schizo is featured. Im sure it's the same guy as when this was made.

>> No.7099338

>>7099314
Is that the Freedoom replacement for the Mancubus? That looks fucking stupid.

>> No.7099356

>>7099245
Rise of the Wool Ball

>> No.7099369

>>7099330
that nigger was sarais and another faggot who hated source ports back then, alf if you go by the archives was still at /v/.
jesus, those days were a rollercoaster of shit. Even marph left this place and he used to found some good and strange obscure shit to make videos later on

>> No.7099403

>>7099369
I meant the guy who still screams at clouds about anons being these guys, ala the guy talking to himself with hand puppets.

>> No.7099436
File: 742 KB, 1152x800, 1603466070370.jpg [View same] [iqdb] [saucenao] [google] [report]
7099436

>>7098614
The most they did was have Doctor Baldguy mention her disciplinary record. Regardless it's still my favorite shooter released this decade.

>> No.7099440

>>7099245
Lilth wad, Greezo 2, Terry.wad

>> No.7099452
File: 24 KB, 340x255, Terry_Himself.jpg [View same] [iqdb] [saucenao] [google] [report]
7099452

>>7099440
>Terry.wad
https://doomwiki.org/wiki/Terry

>> No.7099501

>>7099369
I've been here since the start, and I don't remember Marphy posting here.

>>7099403
I think that's just a common symptom of schizophrenia, and not necessarily the same dude. Notice he's also depicted as Donald Duck, after 'Donald', who was some sort of spook here (I think he was the Doomkart lunatic?)

>> No.7099658

>>7099436
long hair caleb is best caleb

>> No.7099660
File: 90 KB, 960x360, Half-Life vs DOOM II.jpg [View same] [iqdb] [saucenao] [google] [report]
7099660

Which of these looks more appealing and actually fun?

>> No.7099670

>>7099660
holy shit, two cakes!

>> No.7099681

>>7099436
Was there a sprite or art done of the Bruce Campbell Caleb? I prefer old school Caleb but supposedly he wasn't supposed to look all fucked up in the cinematics like that. In my head canon though, it's old school Caleb but with long hair (and ears obviously)

>> No.7099686
File: 75 KB, 380x213, rob.png [View same] [iqdb] [saucenao] [google] [report]
7099686

>>7099658
>>7099436
For me, it's bald, earless Caleb

>> No.7099690

>>7099660
Are you still seething anon?
Let it go.
>>https://warosu.org/vr/thread/S7047041

>> No.7099706

>>7099690
Desuarchive is superior

Now answer the question

>> No.7099707
File: 462 KB, 680x564, 3ef.png [View same] [iqdb] [saucenao] [google] [report]
7099707

>>7099660

>> No.7099713

>>7099707
You forgot to pick one, left or right?

>> No.7099720

>>7099501
marph lurked at /vr/ once in a while, it was mostly the obscure stuff that he did in his videos.

>> No.7099735

>>7099281
That comic reeks of AIDS cum and buttsex.

>> No.7099767

>>7099110
Cybermage was just another doom clone, nothing special.
Strife was way better.

>> No.7099776

Powerslave EX is back. Coming to consoles and PC.
https://twitter.com/ThrowbackCorp/status/1329889365447897091?s=19

>> No.7099779

>>7097242
>>7099776

>> No.7099780
File: 878 KB, 2295x3199, UftXS1wA4DVD9wrbYmpyNxLjPvA2_nkTH_8bBdBKFBQ.jpg [View same] [iqdb] [saucenao] [google] [report]
7099780

>>7099767
Wrong, Cybermage was an innovator ahead of its time.

>> No.7099784

>>7099776
Kaiser must be giggling atm

>>7099779
we saw only that the DOS version was released, next Op i'll edit with that
also does someone has RTCW meme images?

>> No.7099786

>>7099779
That's the Build version, not the PS1/Saturn version.

>> No.7099791

>>7097239
>pic
Literally who cares if companies tweet shit? The internet was a fucking mistake.

>> No.7099804

>>7099776
DUDE FUCK YES. We were just discussing Powerslave earlier. I was trying to figure out which version to play but if its coming to consoles I will just wait for that so I can get maximum comfy on my couch and play. Someone even asked what ever happened to Nightdive potentially rereleasing it, I guess there is your answer.

>> No.7099809

>>7099786
I noticed, but that's not the reason why I thought it was newsworthy. Like anon's post said, the tweet also mentions that Powerslave EX is coming, and that's the most we've heard of that in many years.

>> No.7099812

>>7099786
Better than nothing. Is the Saturn version really that much better?

>> No.7099814

>>7099660
I'm here with the Science Team!!!

>> No.7099816

>>7099780
Cope harder Bradley.

>> No.7099820

>>7099110
Half-Life sucks and ended the Golden Age of FPS.

>> No.7099826

>>7099776
now i hope that iron maiden doesnt go over this one like in the past, and embrace it because of the good ad.
https://www.youtube.com/watch?v=Mw-o_cSdqmI

mostly because the game itself fits with the music's lyrics

>> No.7099830

Is Plutonia 2 any good? Looks challenging, but the visuals of it are really turning me off.

>> No.7099832

>>7099110
Half Life is great and continued the golden age of shooters.
All those mods.

>> No.7099838
File: 92 KB, 640x480, 012.png [View same] [iqdb] [saucenao] [google] [report]
7099838

>>7099816
No cope, you're simply wrong.

>> No.7099839

>>7099838
Play Strife or System Shock

>> No.7099846

>>7099832
It didn't. The Golden Age died with HL and we entered the Dark Age that we are still in the middle of, though the 90s shooter revival in recent years has provided some rays of light.

>> No.7099850

>>7099839
I've played both. Strife is decent. System Shock is hard to even call a proper FPS with those wonky as fuck controls and interface. Cybermage is on par with Strife in my opinion.

>> No.7099852

>>7099812
Its a completely different game.

>> No.7099853

>>7099846
No one believes your lies.

>> No.7099857

>>7099852
Would you say it's better overall?

>> No.7099859

>>7099660
>implying I need to choose
>implying you don't gargle ballsacks

>> No.7099860

>>7099853
Because you're all in denial. I hate to see it.

>> No.7099864

>>7099859
I didn't imply, I told you to choose. You don't want to because you know rhe answer is obviously Doom

>> No.7099865

>>7099860
Denial of what?
Of your shit taste?

>> No.7099869

>>7099865
That HL marked the death of the Golden Age of FPS 1992-1998

>> No.7099873

>>7099869
In your opinion.
We get it you are still butthurt over the OP.
This is getting sad anon.

>> No.7099875

>>7099873
Its objective fact. No amount of cope will change this.

>> No.7099886

>>7099875
Lol so mad

>> No.7099889

>>7099864
I don't need to make a choice. I pity you, maybe some day you can come to some sort of closure over whatever happened in your childhood.

>> No.7099913
File: 166 KB, 1017x786, 74e.jpg [View same] [iqdb] [saucenao] [google] [report]
7099913

>>7099886
It ended the Golden Age of FPS. This is indisputable fact.

>> No.7099916

>>7099889
You choose the right side image then?

>> No.7099919

>>7099913
>can't bring proof
Lol

>> No.7099921

>>7099919
Simply look at a release of all FPS for 1998 and beyond. The SOUL dies and then virtually disappears completely with Gay-Life.

>> No.7099923

>>7099916
No the left one.
Now dilate.

>> No.7099926

>>7099921
Ok /v/edditor.

>> No.7099927
File: 151 KB, 254x255, 1576345810518.png [View same] [iqdb] [saucenao] [google] [report]
7099927

Imagine going schizophrenic just because people like a video game that you don't like.

>> No.7099940 [DELETED] 

>>7099923
Gay.
>>7099926
Cope.
>>7099927
Retarded.

>> No.7099943

>>7099921
You mean Unreal, Quake 3, Serious Sam, NOLF, Shogo, Sin, RTCW, ET, Deus Ex, System Shock 2, Tribes.

>> No.7099945

>>7099921
look. we all know you come here to whine about half life because it reminds you of the time 3 black men raped you in an alley in the fall of 1998 but seriously get over it.

shitting on half life won't unrape you.

>> No.7099946

>>7099940
More buzzwords and seethe.
Keep going your salt is delicious.

>> No.7099949

>>7099940
>Retarded.
Indeed you are. :)

>> No.7099951

>>7099943
I said it virtually disappears. There are outliers, exceptions to the rule as with everything. But they're a handful in a sea of SOULLESS shit.

>> No.7099954

>>7099951
Awful cope.
Just admit you don't play fps instead of larping.

>> No.7099961

All of this cope will not make Gordon Freeman a good protagonist or HL not shit.

>> No.7099965

>>7099830
The aesthetics and level design are really reminiscent of plutonia 1, especially the first 15ish levels. Later on it attempts to "pick up where plutonia left off" which basically means the levels get a lot longer, harder, and somewhat confusing to navigate. The visuals never really change drastically. I think it leans more into the vague jungle/military theme of the first, but it's still mostly stock textures. You'll probably like well enough if you liked the first but expect a challenge.

>> No.7099970

>>7099954
Improve your reading comprehension.

>> No.7099972

>>7099961
You will never be sane.

>> No.7099978

>>7099970
>>7099961
Take your meds.
HL will still be beloved and there's nothing you can do about it.

>> No.7099982

>>7099961
and your cope would remove the scars left by tyrone and his buddies on your rectum.

>> No.7100003
File: 177 KB, 640x480, Marathon2.jpg [View same] [iqdb] [saucenao] [google] [report]
7100003

>>7099978
You're correct. Unfortunately there are many people in this world who have shit taste or weren't around to know that the sprite era was just better.

>> No.7100004
File: 73 KB, 919x737, alflife2.png [View same] [iqdb] [saucenao] [google] [report]
7100004

please

>> No.7100010
File: 544 KB, 1600x900, 2750570-11110135_10153309503037090_7488964444823163651_n.jpg [View same] [iqdb] [saucenao] [google] [report]
7100010

>>7100004

>> No.7100012

>>7100003
Keep larping /v/edditor.

>> No.7100013
File: 49 KB, 443x680, 0b3.jpg [View same] [iqdb] [saucenao] [google] [report]
7100013

>>7099913
>>7099940
If you want the truth alfnigger and its fag friends
THE GOLDEN AGE WAS GARBAGE, Many useless clones were born out of DOOM and Wolf3d success!
only DOOM was the best of it, and even back then people praised quake 1 only for its graphics and multiplayer, and later on the 1st machinima demos.
Half Life renovated the genre from its stagnation along with Quake 2, 3, Unreal and later on RTCW.
If you want to BLAME a game who you zoom shit shills it in secret, its the 1st Console Medal Of Honor games from 1999, who streamlined everything in the industry due to easiness of production, while the PC one(MOHAA) stood away from it and became one of the best FPS games from its time, since 2015 took notes from RTCW, though all of it was too late because the industry followed the console standards due to easiness of making corridor narrative shooters and the many rejected hollywood screenwriters working for free.

And if you really, REALLY want to know and BLAME who is the one behind curtains for what FPS is what it is now, blame Stephen Spielberg since the asshole had its tentacles on the industry thanks to the kike friends he has along with the fact that he was one of the majoritarian owners of Dreamworks Games.

and to shoot you in the balls, HALF LIFE IS STILL QUAKE, IN CODE AND EVERYTHING, EVEN ITS SPEED AND GAMEPLAY WHO EARLIER MAPS EVEN HAD IT BEFORE HL1 WAS A THING, because it isn't made to be played slowly, but FAST due to the AI reaction times.
Oh and a nice bonus so i can repeat myself again and laugh at you, Halo didn't killed FPS as people claims it, it was always console World War 2 Shooters, who by irony, were made for sony consoles at 1st. Because Sony has to ruin everything in gaming since 1994.
And eat a Dick alf, Half life is great, Quake series with its ups and downs is great, and without those to revitalize the industry, the genre would had died.

>>7100003
Marathon is underrated as fuck and is still impressive til this day.

>> No.7100016

>>7100012
I generally don't play anything released after RTCW but there are exceptions such as Ion Fury, Warlock, Painkiller, Serious Sam and a few others.

>> No.7100019
File: 19 KB, 320x200, island-peril_14.png [View same] [iqdb] [saucenao] [google] [report]
7100019

>>7100013
>THE GOLDEN AGE WAS GARBAGE
Even the worst Doom Clone had more soul than HL

>> No.7100023

>>7100016
Maybe you should play more games instead of having a 22 year old game living in your head rent free.

>> No.7100030

7100019
Yep a zoomie seeking validation.
Sad.

>> No.7100034

>>7100023
I play plenty, there are hundreds and hundreds of FPS released between 1992 and 1998 alone to explore and play.

>> No.7100038

>>7100030
Validation? I am well aware my views are not the popular, pretty much no one here seems to agree. Doesn't mean they aren't correct.

>> No.7100046

>>7100034
You are not fooling anyone.
>>7100038
Then why does it trigger when people discuss this game?

>> No.7100053
File: 343 KB, 990x1310, Powerslave (1)(1).jpg [View same] [iqdb] [saucenao] [google] [report]
7100053

Okay so moving on, should I just skip the Nightdive Powerslave release and play it emulated for Saturn? I assume I could map standard shooter controls for it on a controller if nothing else. I see everyone in the comments of that tweet announcing it sating "If its the Saturn version I'm in" "Oh no this is the Build version" etc. Does it suck or something?

>> No.7100062 [DELETED] 

>>7100038
>>7100046
Alf is fucking desperate
Again, this is the same asshole who got banned from /pol/ of all places since he irl is a fucking castrated tranny from the discord raiding group.

i pretty much gave the real redpill about it


>>7100053
Play the build, saturn and EX
all 3 are different games on its own
also watch the based DF Retro video about the game.
the saturn port is interesting because it was made with TV output in mind for dithered filtering

>> No.7100065
File: 107 KB, 1187x614, DzkkdGliVC.jpg [View same] [iqdb] [saucenao] [google] [report]
7100065

Just reached MAP10 of Going Down as well as much perceivable limits of my sanity. Totally relentless, previous experience with this wad hasn't helped at all

>> No.7100068

>>7100062
I thought you guys said he was DWTerminator from YouTube?

>> No.7100072 [DELETED] 

>>7100062
Not a tranny, don't use Discord, don't who Alf even is besides the name you scream when someone says they don't like HL. Take your meds.

>> No.7100076 [DELETED] 
File: 43 KB, 604x479, 1603993678730.png [View same] [iqdb] [saucenao] [google] [report]
7100076

>>7100062
>based DF Retro video

>> No.7100078

This guy posts like the anti RE4 fag.
Mmmm

>> No.7100083

>>7100072
Im not the one seething over OP pic anon.

>> No.7100084

>>7100078
>everyone I don't like is one guy
Delusional

>> No.7100087

>>7100083
OP pic is irrelevant, I express the same view in threads with Doom or other shooters in the OP pic as well.

>> No.7100093

Yep same posting style.
Congrats on being one of /vr/ lolcows.

>> No.7100095

>>7099859
>gargle ballsacks
he doesn't gargle ballsacks AND play hl and doom
are you even enjoying life?

>> No.7100103
File: 53 KB, 604x453, Sw3xxL8.jpg [View same] [iqdb] [saucenao] [google] [report]
7100103

>>7100068
>you guys
its the same anon replying to himself over and over in an unfathomable autism death spiral

>> No.7100104 [DELETED] 
File: 45 KB, 542x472, 1604081950830.jpg [View same] [iqdb] [saucenao] [google] [report]
7100104

>>7100093
>Yep same posting style.
>Congrats on being one of /vr/ lolcows.
Congrats on having Schizophrenia

>> No.7100105

>>7100087
Only when the game is mentioned because you can't help yourself.

>> No.7100110

>>7100103
So all those posts are the same guy yelling at himself? Bizarre.

>> No.7100112

>>7100104
>proving my point
Nice wojak i see you edited the nintendo tag.
Must take you a lot of time.

>> No.7100113

>>7100053
The dev already released the port for free years ago but took it down for legal reasons. Of course nothing truly disappears from the internet. Technically it's a port of the PS1 version, but the PS1 and Saturn are basically the same besides a couple alternate levels.
The Build version is a completely different game. You can play it with BuildGDX.

>> No.7100114

>>7100104
>Congrats on having Schizophrenia
This is coming from the same guy who has spent over a year of his life shitposting about Half-Life.

>> No.7100116

>>7100072
Yes alf, continue, also shall i say that you also access /mlp/ off all places in this cursed imageboard?

>>7100078
its also him too, He always keeps repeating retarded baits and evading bans.
And when someone paints it that its him, his fag friends shows up to defend him.
The /pol/ thead has details it.

also last time, his asshole started bleeding because of a HL OP thread after the hexen anniversary one, the mods intervened and banned him and his buttbuddies from this board.
For they to return right now, is possibly due to the ban evasion that they did at /pol/ due to the Biden shill posting.

>> No.7100117

>>7100105
True, I have an insatiable urge to express the truth.

>> No.7100119

>>7100076
Why should anybody care about the personal insecurities of the guy who made an informative video about a game? Go to kiwifarms or something if you want to laugh at random strangers' personal problems.

>> No.7100120

>>7100113
I see people on Twitter saying the PSX version is a nerfed version of the Saturn one. They're all pretty much shitting on anything besides the Saturn version.

>> No.7100124

>>7100116
Never went on /mlp/ and I wasn't even posting regularly here whenever this Alf guy was posting. I just seem to have the same views and I get called him.

>> No.7100125 [DELETED] 

See retard.
Your posts are getting deleted and now the anniversary will last longer.
Thanks for you schizophrenia

>> No.7100129
File: 96 KB, 746x517, John Linneman of Digital Foundry(1).jpg [View same] [iqdb] [saucenao] [google] [report]
7100129

>>7100119
>Why should anybody care about the personal insecurities of the guy who made an informative video about a game? Go to kiwifarms or something if you want to laugh at random strangers' personal problems.

>> No.7100130

>>7100117
Seems like a mental problem to me.

>> No.7100135

>>7100124
I dislike Half Life and any time i post about it people freak out and assume im this alf guy. And when i posted my reasons, Alf actually copied my post and reposted it. So its best to not even bother criticizing HL, that sperg has ruined it for everyone.

>> No.7100138

>>7099857
That depends. If you want your typical 90s FPS experience, get the DOS version. If you want a first person Metroidvania with items and upgrades to collect, get the PS1/Saturn version, which is the version everyone recommends.

>> No.7100139
File: 119 KB, 250x350, rjagnjar_6952.png [View same] [iqdb] [saucenao] [google] [report]
7100139

>>7100110
certainly gives off that vibe

>anon starts to shit up the thread bitching about hl or whatever
>without fail someone starts complaining about discord raids or pins the blame on the alfposter, sarais, some random youtuber I never heard of, Mark, Term, you name it
>now even wojacks

at this point I really believe its just one reeeaaally dedicated shitposter

>> No.7100140

>>7100135
Calm down anon.

>> No.7100141

>>7100135
Yeah thats what happened to me too. I guess there is an actual "Alf", whoever the guy is that will just randomly make like a 3 word post that just says "Half-Life fucking sucks" or whatever. I assume that is him.

>> No.7100143

Why are you replying to yourself?

>> No.7100152

>>7100138
Thr DF Retro video DOES make the Saturn Metroidvania style look really fun and interesting though I don't usually like that style... It doesnt turn into a bunch of item hunting like Hexen is with switches does it?

>> No.7100162
File: 116 KB, 814x1012, 1603499136898.jpg [View same] [iqdb] [saucenao] [google] [report]
7100162

>want to watch mtpain27
>havent beaten the mapset he is reviewing
>dont want to get spoiled

I guess its time to strap up and finally finish Goind Down and JCPC

>> No.7100170
File: 127 KB, 1366x768, MarJhkT.jpg [View same] [iqdb] [saucenao] [google] [report]
7100170

Opinions on Prodoomer? It looks pretty awesome, the bestiary alone is massive.

>> No.7100174

>>7100170
Bloated. I don't know if it still has the obnoxious gears of war cog overlay when you're injured but that was a dumb design choice.
If you want to play a big dumb WAD with new monsters and weapons, play the Edge of Time instead, it's a fucking sensory overload.

>> No.7100178

Did the schizo fuck off?

>> No.7100195

i have already exclamed to you

>> No.7100203
File: 869 KB, 1145x489, CyClones.png [View same] [iqdb] [saucenao] [google] [report]
7100203

So /doom/, what do you think is the most underrated shooter of the 90s? My vote goes to Cyclones, released by Raven Software in 1994 and one of the first FPS to have true mouse controlled aiming.
https://en.wikipedia.org/wiki/CyClones

What's yours?

>> No.7100207

>>7100013
Based

>> No.7100208

>>7100174
Well I kind of dig the skills/RPG system I see in Prodoomer

>> No.7100212

>>7098762
>>7097281
i liked this game a lot but now that it got a bunch of attention from some faggot youtube i've had to put up with so many mouthbreathing retards who never gave a fuck about the game until someone told them to. it's really fucking annoying.
cool game, bizarre and shitty level design, great weapons, gay "one missile weapon only" limit, fun dog mode / god mode / baseball bat silliness. really "videogamey" for lack of a better term but tons of fucking fun. too bad faggots and zoomers ruin it.

>> No.7100217

>>7100212
What YouTuber? Civvie did a video on it 3 years ago.

>> No.7100223
File: 21 KB, 148x125, 19855.png [View same] [iqdb] [saucenao] [google] [report]
7100223

>>7100212
>t. El Oscuro

>> No.7100224

>>7100053
>>7100113
I have Powerslave EX (incl. win10 mousefix) and a recent release of PCExhumed in here if you don't want to spend money on GOG/wait for Nightdive re-release: https://mega.nz/folder/3t8nzSIS#947kyMN6Z80f8HS7q2XlqA

>> No.7100242

>>7098614
there is one part where she gets the baton where she mentions something like "nothing a good beating cant solve" that fortunately the swj didnt pick up on lol

>> No.7100243
File: 99 KB, 640x400, ex_035.png [View same] [iqdb] [saucenao] [google] [report]
7100243

>>7100224
Based as fuck, thank you anon.

Did Powerslave have multiplayer? I'd be interested in seeing what the player sprite looks like, as I like the design of the guy on the cover.

>> No.7100246

>>7099776
Sweet, I hope they'll bring both the PC version and console versions back, and make them available on both PC and console.

>> No.7100248

>>7097607
Poke646 is fun enough

>> No.7100249

>>7098614
Why would she talk like a fucking robot? You sound like you want her to be Judge Dredd

>> No.7100253

>>7100246
At this point its only the Build version that is coming to PC and consoles but we can dream

>> No.7100256
File: 660 KB, 1920x1080, Screenshot_Doom_20201120_172330.png [View same] [iqdb] [saucenao] [google] [report]
7100256

it can't be.....

>> No.7100260

Why isn't this nigger banned yet?

>> No.7100261

>>7100212
>Letting other people ruin video games for you
Sperg alert

>> No.7100269

>>7100249
Nah I didn't mean it that way. She can add some pizazz and personality the way the VA can, but just more cop stuff. It's not like the VA is dead either. 3D Realms oughta get on it.

>> No.7100273

>>7099436
Long haired is pretty nice. Wouldn't mind.

>> No.7100276

>>7100212
You sound like an autistic faggot if you seriously let completely inane things like that ruin a game for you.

>> No.7100280
File: 240 KB, 1278x720, ss_9c5f8590d6241eaada86ebb213c44640e7f1e80b.1920x1080.jpg [View same] [iqdb] [saucenao] [google] [report]
7100280

>>7100256
Are those hands from Outlaws? For some reason the hand sprites in that creep me out, they look fucking weird. Kind of ruins what otherwise looks like a cool game

>> No.7100281

>>7100256
A TWO EYED CACO!? SORCERY!

>> No.7100283

>>7100253
It's a start. Maybe they can do the Saturn/Playstation version as a free DLC or something.

>> No.7100284

>>7100256
Delete this

>> No.7100287

>>7100223
La Creatura Amerimutt wad when?

>> No.7100290

>>7100283
>Saturn/Playstation version as a free DLC or something.
If they did, I am sure it wouldn't be free. But I am afraid there is some kind of rights or licensing issues that will prevent the original console version from ever being rereleased

>> No.7100293
File: 28 KB, 360x450, ElCol.jpg [View same] [iqdb] [saucenao] [google] [report]
7100293

>>7100287
When you make it, my good Oscurido.

>> No.7100316

>alll this seethe over a 22 year old game
Lmao.

>> No.7100328
File: 39 KB, 320x240, 315547-wrath-of-earth-dos-screenshot-hostile-locked-on-s.png [View same] [iqdb] [saucenao] [google] [report]
7100328

A challenge to expand your horizons:

Go here:
https://90sfps.fandom.com/wiki/Special:Random
This wiki has almost 500 articles on different 90s shooters, many very obscure.

If you get something that isn't a game, try again

See if there is any way to easily play it in 2020, give it a try and report back. If its one you have already played, then give your opinions on it.

>> No.7100331

>>7100316
at least its not Smash Bros. Melee

>> No.7100336

>>7100243
It did. You can also turn on chasecam to see your guy (in both DOS and sourceports).

>> No.7100387
File: 581 KB, 1395x2201, PC Computer - Exhumed Powerslave - Player.png [View same] [iqdb] [saucenao] [google] [report]
7100387

>>7100336
>>7100243
Here is the player sprites... It does look like the character on the cover but it looks like a digitized actor opposed to hand drawn which I assume the rest of the game is which seems a little jarring. He has alot of different animations/sprites though

>> No.7100396

>>7100387
The enemies are digitized clay models like Doom.

>> No.7100410 [DELETED] 

This kills the anti HL1 schizo.
https://strawpoll.com/rgg5o4zs6/r

>> No.7100413
File: 4 KB, 197x208, bfg.jpg [View same] [iqdb] [saucenao] [google] [report]
7100413

>>7100387
Was there ever a sprite based FPS that actually showed the player holding different weapons when they switched like some modern Doom mods? It seems like most just had a non-distinct weapon it used for everything.

>> No.7100418

>>7100410
>>7100316
>>7100260
The guy stopped posting two hours ago

>> No.7100421

>>7100410
Yeah, but I'm Russian and I have hacked this poll.

>> No.7100429

>>7100396
Oh, neat. Wonder if there are any behind the scenes photos of those models like there is Doom. Becoming interested in this game despite being aware of it for years.

>> No.7100436
File: 9 KB, 224x224, BFG900.jpg [View same] [iqdb] [saucenao] [google] [report]
7100436

>>7100413

>> No.7100445

doom mods where you play as a girl
i know of so many already but i need more

>> No.7100450
File: 18 KB, 480x360, WH2s.jpg [View same] [iqdb] [saucenao] [google] [report]
7100450

Witchhaven II: Beased or Cronge?

>> No.7100451

>>7100413
>Doomguy holds a rifle, no such rifle in the game
>Dook holds a rifle, no such rifle in the game
>Caleb is armed with dual revolvers, no such guns in the game
>Lo Wang is actually the closest to what he actually has, but still no cigar
>Ranger has a WH40K plasma gun

>> No.7100452 [DELETED] 

>>7100445
Gay, why dont you just chop your dick off too tranny?

>> No.7100456
File: 16 KB, 150x200, Caleb-Physical-Model[1].png [View same] [iqdb] [saucenao] [google] [report]
7100456

>>7100451
>>Caleb is armed with dual revolvers, no such guns in the game
They're his shotguns.

>> No.7100458

>>7100445
Name some. I'm a bit curious now that you mention it.

>> No.7100459

>>7100450
Cringe because of awful controls that are hard to modify.

>> No.7100465

>>7100450
Somehow even worse than the first game.

>> No.7100467

>>7100458
Demonsteele, Lt. Typhon, WW-Diaz, The Space Pirate whenever the fuck that comes out. I know there's more but I can't recall them.

>> No.7100474

>>7100458
doom radys class, demonsteele, highway acceleroid booster, lt. typhon, rebel rumble, la tailor girl
that's all i can think of off the top of my head

>> No.7100478

>>7100445
Nun With A Gun

>> No.7100481

>>7100458
Wollball.

>> No.7100485

>>7100445
There was a jump map wad made by a regular here, wasn't there? I could swear the player character was female in that.

>> No.7100489

>>7100458
Metroid.

>> No.7100523
File: 21 KB, 320x200, 1605672939041.png [View same] [iqdb] [saucenao] [google] [report]
7100523

>>7100451
In ROTT the player characters hold a pistol in one hand and a weird laser rifle looking thing in the other. They shoot with the pistol for bullet weapons (even though you probably are actually using dual pistols or the MP40) and shoot with the raygun thing for the missle weapons.

Another thing I always wondered, does BJ actually have a player sprite in Wolf3D? I know there was no multiplayer on that.

>> No.7100537
File: 864 KB, 1280x960, main 2020-11-21 03-36-46-83.png [View same] [iqdb] [saucenao] [google] [report]
7100537

Mmm, robot coffee.

>> No.7100547

>>7100445
Hellrider
https://forum.zdoom.org/viewtopic.php?f=43&t=68575
That Metroid mod by Terminus.

>> No.7100552
File: 101 KB, 359x450, Blaze.gif [View same] [iqdb] [saucenao] [google] [report]
7100552

>>7100523
He has level end sprite.

>> No.7100559

>>7100523
>weird laser rifle looking thing
I think that's supposed to be a rocket launcher.

>> No.7100590 [DELETED] 

>He still mad
>>7100570

>> No.7100624
File: 58 KB, 512x384, rott.jpg [View same] [iqdb] [saucenao] [google] [report]
7100624

>>7100559
Yeah that is what it is supposed to be but it doesn't really look like it. You can actually see Lorelei (dark headed lady) holding that weapon on the intro cinematic.

>> No.7100637
File: 59 KB, 549x653, BJ Doom Player.png [View same] [iqdb] [saucenao] [google] [report]
7100637

>>7100523
>>7100552
BJ didn't have actual player sprites but people have made then since. This is probably pretty close to what he would've look like if Wolfenstein did have multiplayer

>> No.7100669

Any of you lads ever played the Doom board game? Is it any good?

https://en.wikipedia.org/wiki/Doom:_The_Boardgame

>> No.7100676
File: 243 KB, 966x625, AlienCab2.jpg [View same] [iqdb] [saucenao] [google] [report]
7100676

>>7100328
Ugh I got Alien Cabal
https://90sfps.fandom.com/wiki/Alien_Cabal

I've played it before, years and years ago and its shit. This shit came out in 1997 ffs

>> No.7100694

>>7099314
The inconsistency of difficulty is actually what I hate most about Scythe 1. The small size to the maps helps with blasting through them at least, but the early maps are pathetically easy while the last maps get stupid fucking difficult by comparison. Difficulty scaling is indeed a good thing, but going from babby's first WAD to "I hope you're savescumming and not pistol starting" makes for really shitty progression.

The later levels in Scythe 2 can also be pretty bullshit, but nowhere near as much of a difference from the earlier levels. Its a much more acceptable shift in difficulty.

>> No.7100762

Should I read the DOOM novels? Or will weird inconsistencies with the games irritate my autism?

>> No.7100774
File: 365 KB, 1242x1112, Doom_Boardgame.jpg [View same] [iqdb] [saucenao] [google] [report]
7100774

>>7100669
Looks neat but I wish it used the classic Doom art, aesthetics and monsters instead of Doom 3s

>> No.7100790

>>7100217
> Greetings, everyone. Welcome to my 100% play through of Rise of the Triad on crezzy man difficulty.

>> No.7100875

>>7100456
But they're so fucking tiny!

>> No.7100879

>>7100790
I'd like to see someone like Decino or Dwars do that on the Extreme ROTT expansion

>> No.7100890

>>7100212
damn other people like the thing i like? awful, hate those guys

>> No.7100920

>>7100875
ITs a sawed off double barrel, they're not exactly as small as a pistol but they're a lot shorter than a longarm. Still find it odd they went with two when akimbo is a powerup and not the standard, maybe it goes back to the theory that akimbo was supposed to be an inventory item instead of a raw powerup?

>> No.7100923
File: 58 KB, 267x453, rottsign.jpg [View same] [iqdb] [saucenao] [google] [report]
7100923

>>7100890
How dare they?

>> No.7100927

>>7098865
>Play the PC version
Some day. Or rather, I'll give it an actually attempt some day. I played like 30 minutes of the PC version back in 1995.

>> No.7100961

>>7100923
They really went all out on that advertisement lol

>> No.7100964

He sent the gnome to space.

>> No.7100971

>>7100964
Based.
The deleted replies shows that HLchads won.

>> No.7101024

>>7100879
I remember someone asked about decino's opinion on ROTT during his Brutal Doom stream and he said he didn't like it because he thinks it didn't age well. I don't see him ever playing it on his channel.

>> No.7101045

>>7100971
Some of the other people's replies got deleted too apparently
See
>>7100418
>>7100068

>> No.7101054

>>7101024
>didn't age well
Ah, the #1 fall back criticism of brainlets for something they don't like. Shame Decino used it.

>> No.7101064
File: 64 KB, 640x480, diptrek.jpg [View same] [iqdb] [saucenao] [google] [report]
7101064

Speaking of RoTT, if anyone is interested I stumbled on this MASSIVE Rise of the Triad 20th Anniversary article written by Joe Siegler, one of the people who worked on the game:
https://joesiegler.blog/2014/12/happy-20th-rise-of-the-triad/

Lots of behind the scenes stuff and anecdotes about its development. Good stuff and very interesting. Also has a pic of the dev team as the crew from Star Trek: TNG.

>> No.7101070
File: 15 KB, 320x223, 1811760-duke1.jpg [View same] [iqdb] [saucenao] [google] [report]
7101070

>>7100451
All this time I thought Duke was pictured holding the RPG, but I guess you're right, it's something else. Almost like a silvery shotgun, but his is black of course.

>> No.7101081
File: 19 KB, 300x300, 120.jpg [View same] [iqdb] [saucenao] [google] [report]
7101081

>>7101070
There is also this gun he is holding in the imtermission screen. I don't know if that was supposed to be the same one he has on his player sprite or not.

I assume the reason it was done like this is because they didn't have a way to swap out part of the sprite on the fly so they would've had to have a whole new character sprite for each weapon held, plus the rotations/animations etc.

>> No.7101083
File: 209 KB, 1026x691, 814E796F-900C-4E55-BBC9-70DE8C100CC1.jpg [View same] [iqdb] [saucenao] [google] [report]
7101083

I feel that Hell Knights should have had a head swap to compliment their palette swap
Would have helped make them feel a little more different from the Barons

>> No.7101094

>>7101083
I assume that's part of the reason Hell Knights in all future Doom games besides 64 look completely different while Barons still largely look the same.

>> No.7101097
File: 285 KB, 427x1339, PC Computer - Duke Nukem 3D - Duke Nukem.png [View same] [iqdb] [saucenao] [google] [report]
7101097

>>7101081
Yes, it's probably my biggest regret about Doom and Douk. The character sprite not reflecting the weapon held. But I mean, I get it. When you consider the era, this is a lot of data, and very little to gain by using unique sprites when most people are probably just playing the campaign solo.

>> No.7101107

>>7101083
Baron and Hell Knights always felt like a pretty cheap swap. Some more variance in their attack would have been nice too.

>> No.7101113

>>7101097
Well besides the saved time and storage space, they didnt even have access to enough memory to load that many unique sprites.

>> No.7101120 [DELETED] 
File: 55 KB, 192x192, e44421229cd0825a9ba6973baf4387c4.gif [View same] [iqdb] [saucenao] [google] [report]
7101120

>>7101097
Right and when playing Deathmatch they aren't exactly going to be taking time to admire the other players sprite before taking a rocket to the face. It is a shame though. I know some modern Doom mods add weapon specific sprites, I wonder if there are any similar ones for Duke, Blood or Shadow Warrior?

Another thing could be to actually add the weapon that the sprites show. I always wished the pistol was changed to that rifle that Doomguy and the zombie grunts are holding. I think Brutal Doom[/sprite] adds it. It could behave exactly the same, I just want that gun to be in the game.

>> No.7101124

>>7101083
Hell Knights are a good idea in general since they fill an obviously missing role in Doom 1
>Imp—>HK—>Baron
makes a lot of sense.
Its just a shame all they did was cut his health in half and make him pale.

>> No.7101127
File: 55 KB, 192x192, e44421229cd0825a9ba6973baf4387c4.gif [View same] [iqdb] [saucenao] [google] [report]
7101127

>>7101097
Right and when playing Deathmatch they aren't exactly going to be taking time to admire the other players sprite before taking a rocket to the face. It is a shame though. I know some modern Doom mods add weapon specific sprites, I wonder if there are any similar ones for Duke, Blood or Shadow Warrior?

Another thing could be to actually add the weapon that the sprites show. I always wished the pistol was changed to that rifle that Doomguy and the zombie grunts are holding. I think Brutal Doom adds it. It could behave exactly the same, I just want that gun to be in the game.

>> No.7101129

>>7101127
It looks vaguely like a FAMAS. Especially with that... handle? on top.

>> No.7101136

>>7101097
I just noticed that Duke's death sprites look really similar to Doomguy's. Don't forget to give credit to Ultimecia, anon.

>> No.7101137

Why didn’t Doom 2 even pretend to have some new boss fights? Icon of Sin is cool but it barely counts

Doom 2 could have had a pair of Mancubi to act as early game bosses, then could have introduced them as standard enemies as the game progresses (like Doom did with the Barons). Revenants or even an Archvile could have worked too

>> No.7101140

>>7101137
>Doom 2 could have had a pair of Mancubi to act as early game bosses
Doesn't it somewhat do that with Dead Simple?

>> No.7101142

>>7101136
Oh shit... ULTIMECIA FORGIVE ME

>> No.7101165

>>7101140
It did. Dead Simple is absolutely a boss level. The other anon just didn't notice it since there's no episodes.

>> No.7101207

>he actually spend hours fuming because of the OP.
kek never fails

>> No.7101213

>>7101137

Im pretty sure most people agree that the icon is lame as fuck

>> No.7101237

>>7100624
That's the firebomb she's holding

>> No.7101242

>>7101213
It's kind of funny how they made him equally as lame in the Doom remake. Worst thing about Doom was the "boss encounters" by far, I guess that's why people enjoy slaughter maps.

>> No.7101246

>>7100537
Explain.

>> No.7101253

>>7101242
>Doom remake
Doom doesn't have a remake.

>> No.7101276
File: 1.08 MB, 600x609, 1585127346745.gif [View same] [iqdb] [saucenao] [google] [report]
7101276

Are hell knights and barons fuzzy? Or is that only on their legs?

>> No.7101280

>>7101276
Naw dude, they wear brown pants.

>> No.7101283

>>7100445
wwhc-diaz.wad

>> No.7101286

Last thoughts about the birthday boy?

>> No.7101287

>>7101286
HL1's crowbar is a pretty okay melee weapon, being able to throw it in Sven is cool, but losing it sucks.

>> No.7101291

>>7101286

Its a good fun game

>> No.7101310

>>7101286
Some other guy said something interesting in this thread or another, that Half-Life occupies this space of classic and contemporary because shooters since it have nary evolved. Some miscellaneous thoughts:
>Ultimately HL1's singleplayer maps and modding scene aren't that interesting to me because HL1's enemy variety doesn't allow for interesting gameplay among tens of thousands of maps like Doom, or the couple thousand of Quake...
>...but on the flipside, Half-Life's top singleplayer mods are as good as they're purported. HL1 doesn't have an Arcane Dimensions, but it has Afraid of Monsters, Paranoia, Heart Of Evil, Point Of View, etc.
>Multiplayer mods were a golden age of golden ages. Fucking amazing years those were.

>> No.7101312

>>7100413
>>7100451
Probably because it would mean having to do an all new player sprite set for every single weapon in the game, which back in times where games were still distributed on floppies, wasn't a great alternative.
In Quake's case, I assume they wouldn't want to go through the effort of having to pair up a special player character model of each gun with the player's model (and with how fast the multiplayer got, it made little difference). Perhaps it using vertex animation in place of skeletal animation made this more difficult? I only speculate.

>>7100456
Looking at his physical model, they look double barreled, but man they're so tiny, like little itty bitty .410 Bore or 28 Gauge shotguns, as opposed to the big bad shotguns you actually use in the game.

>>7100552
>YEAH!

>> No.7101324

>>7100676
Oh man, I remember someone showing this game off here like he was really impressed by it, and we all thought it was really lame.

>> No.7101329

Damn, I was doing really good on Map 5 of Plutonia for my first time, but that final room with the Arch Viles and Chaingunners were too much after I ran out health pick-ups I could find.

>> No.7101335

>>7100762
Don't expect them to be anything fantastic, and know they'll diverge from the canon, for what that matters. It's the most Doom in the first one, there's some in the second one, but clearly they run out of Doom to write about.

>> No.7101358

>>7101165
Agreed, that level is definitely a boss fight, always felt that way

>> No.7101359

>>7101237
That's what the player sprites must be holding as well. They look hella tiny to be launching missiles is all I'm sayin. It look sci-fi raygun-ish to me.

>> No.7101360

>>7101324
Well its city looks alot more like one than Downtown in Doom II thats for sure. But for 1997 it had no excuse not to

>> No.7101362

>>7101286
Gay as fuck

>> No.7101365

>>7101310
>that Half-Life occupies this space of classic and contemporary because shooters since it have nary evolved.
That's utter nonsense. Games became Halo clones for ages after HL. 2 gun limit, regenerating health, dedicated grenade buttons... this is what shooters were for a good decade and a half. Though perhaps your statement is still true if you view that as more of a "devolution."

>> No.7101369
File: 356 KB, 870x1058, dcwmmth-3b7afc08-3ad3-47e6-a8f4-ba6fb907c697.jpg [View same] [iqdb] [saucenao] [google] [report]
7101369

Wolfenstein 3D is fucking based and fun

>> No.7101370
File: 309 KB, 1920x1080, gzdoom 2020-11-20 22-54-18-673.png [View same] [iqdb] [saucenao] [google] [report]
7101370

>>7100547
Sweet jesus that booty.

>> No.7101375

>>7101370
I don't see anything.

>> No.7101376

>>7101358
The text crawl after the level is what really solidifies it imo. All the end levels in Doom 1 with bosses had it, and so does DS.

>> No.7101380

>>7101365
>2 gun limit, regenerating health, dedicated grenade buttons
None of which Half-Life did, you sad, sad, little boy.

>> No.7101381

>>7101286
I love the sound design. All the sounds have become completely iconic these days. People love making videos of those fun sounds. Not many games can claim the sound of whacking a crowbar against random objects as memorable.

>> No.7101382

>>7101375
Doesn't pain me to say you you have terrible taste.

>> No.7101384

>>7101382
She flat.

>> No.7101386

>>7101380
Do you need reading spectacles?
>Shooters since it have nary evolved.
I'd consider that an evolution, my friend. Games are not Half-Life clones to this day because they were Halo clones for the majority of the time between then and now.

>> No.7101390

>>7101370
You can kinda see an outward outline, but that image really doesn't give us a very good idea of what her ass is like.

>> No.7101391

>>7101365
That's fair. I gotta say I sort of forget about Halo and CoD a lot. Through that lens, Halo definitely had influence, and I'd say Call of Duty: Infinite Warfare's story mode has far more in common with Halo: Combat Evolved than Half-Life. I stand corrected.

>> No.7101394

>>7101391
>I sort of forget about Halo and CoD a lot.
I envy you. Well, it wasn't all bad. But I do not like the 2 gun era of shooters.

>> No.7101398

>>7101370
That booty fucking phlat. Sorry nigga but if you're going to make a coomer mod you better make that shit phat. No reason to skimp these days.

>> No.7101427

>>7101398
Size isn't as important as shape IMO, but you're right in that image doesn't sell that ass at all.

>> No.7101429

>>7101427
No good shape either, flat ass syndrome, no curvature there.

>> No.7101443

>>7101429
They didn't use shadows to accentuate it properly. If it was casting a shadow it would be more impressive.

>> No.7101514

>>7100450
I think it's much better than the first but it's still very flawed

>> No.7101518

>>7101097
Complaining about non visible accurate weapon on the sprites is something people do after the fact, not something that was ever brought up at the time.

>> No.7101537
File: 917 KB, 1920x1080, Screenshot_Doom_20201121_172131.png [View same] [iqdb] [saucenao] [google] [report]
7101537

>>7100445

Aetherius (was known as DV-DS)

>> No.7101543
File: 12 KB, 72x135, slax bullpup.png [View same] [iqdb] [saucenao] [google] [report]
7101543

>>7101127
>>7101129
It's basically a generic looking modern (at the time) military weapon. Slax (who passed away recently), once made a sprite which looks a fair bit like it could be the gun held by the player/zombie sprite.

>> No.7101545

>>7101537
Oh dear christ not this fucking nightmare

>> No.7101550
File: 45 KB, 84x128, Lydia_smoking.gif [View same] [iqdb] [saucenao] [google] [report]
7101550

>>7100445
Lydia.
If I ever fucking do anything with the damn mod aside from retexture vanilla Doom.

>> No.7101557
File: 25 KB, 758x400, algimec.jpg [View same] [iqdb] [saucenao] [google] [report]
7101557

>>7101543
He based its appearance on this gun (Algimec, an obscure 9mm carbine which flopped commercially after failing to get any interest by Italian police), probably because it had cool retro futuristic looks which *sort of* line up with the generic rifle in Doom.
Think of it a bit like Aliens, where the guns used were actually just old WW2 era M1A1 Tommyguns shooting blanks (and with a bunch of stuff bolted on), but in canon of the movie they were futuristic pulse rifles. This here is a completely unremarkable pistol caliber carbine, but it has kind of a cool look to it, so you can put it in Doom and say that it's also some sort of sci-fi assault rifle.

>> No.7101558

>>7101370
>literally nothing

>> No.7101560
File: 420 KB, 700x501, wonder-butt.jpg [View same] [iqdb] [saucenao] [google] [report]
7101560

>>7101370
That's not an ass, THIS is an ass.

>> No.7101582

>>7101537
HUD design is my passion

>> No.7101596

>>7101137
They had less time to get it done than they did Doom 1 (though they had more experience and more mappers), and GT didn't want them wasting time making all new assets for monsters. All the new monsters in Doom 2 are either altered from existing sprites (chaingunner, meatball, knight, arachno), or made from monsters which weren't finished for the first game (fatso, boner, archie, icon), and thus had existing assets (and possibly even code) which were mostly done and they just needed to finish. I guess there's also the gnatzee, which they just ported over from Wolf3D.

All things considered, the new monsters are excellent and they really round out and complete the bestiary of the classic Doom games. Icon Of Sin isn't really that amazing of a bossfight, but it's at least cool and novel to look at, and it beats just ending the game on a cyberdemon or spidermind. I guess what I'm saying is that it was the thought that mattered, and I appreciate that Sandy pushed for trying to have SOMETHING to end the game on.

If it's any consolation, there's been some more novel takes on the big bastard in some megawads over the years, like with Plutonia 2, D2TWID, Bloodstain, and recently in 2048.

>> No.7101602

>>7101596
>beats just ending the game on a cyberdemon or spidermind.

>nervously looks a sigil
https://www.youtube.com/watch?v=_asNhzXq72w

>> No.7101604

>>7099838
Hey, I got some love for Cybermage. Keep representing~

>> No.7101612

>>7101582
You should see how it plays. There's layers of autism so thick there that'll make your skin crawl.

>> No.7101650

>>7101602
You can only do so much with the Doom 1 set and no DeHacked magicry. Overall, the levels are good to play.

>> No.7101682

>>7101137
I don't think Doom 2 is well suited for duels.

>> No.7101705
File: 36 KB, 542x609, 1604370021025.jpg [View same] [iqdb] [saucenao] [google] [report]
7101705

>>7097817
On a Rail/We've Got Hostiles
Gauss/.357
Diabolical Adrenaline Guitar/Hard Technology Rock
Marines/ASlaves
Nihilanth
Scientist Slaughterhouse

>> No.7101748
File: 563 KB, 2409x1358, PC Computer - Marathon 2 Durandal - Cyborg Marine.png [View same] [iqdb] [saucenao] [google] [report]
7101748

>>7100413
Marathon did.

>> No.7101750

>>7101748
What the fuck? Oddball is from Marathon? The more you know

>> No.7101775

I really wish you faggots would stop whinging over Youtuber shit every single thread and just discuss games.

>> No.7101781

>>7101543
>Slax died

Wait, what? How?

>> No.7101827

>>7101781
About a week back, and I don't know how.

>> No.7101835
File: 28 KB, 480x360, psx_doom.jpg [View same] [iqdb] [saucenao] [google] [report]
7101835

Is there any doom script that randomly changes the level in a given range (01-32) when you finish the level?
I know programming actually and this seems very easy to do but I know nothing about doom modding and c language.

>> No.7101841

>>7097817
The one where the rocket takes off
Crossbow
Drums and riffs
The assassins
The three tentacle thing that you burn to death
Ive never played a half life mod

>> No.7101842

>>7101841
>Ive never played a half life mod
Missing out on some gems man.

>> No.7101847

>>7101842
Yeah, in terms of FPS modding, Gold Source was pretty much as prolific and successful as modding Doom and Quake. People made some fantastic stuff over the years.

>> No.7101889

>>7098614
What the others said, Shelly is not Judge Dredd.
If a cop irl is shot at by a head on a drone, he certainly won't cite the law before shooting back.
I mean, in the US, shooting first and then talking seems to be the gold standard anyway.

>> No.7101897

>>7101748
Marathon guy has nice ass.

>> No.7101908

based eggplant speedrunning 2048 units

>> No.7101937

>>7100013
>THE GOLDEN AGE WAS GARBAGE
I mean, sure, Island Peril and Capstone were born off coying Doom and Wolf3d, but there were a fuckton of great games that came out in that time span and are still fun to play.
also, fuck alfags, they should be gassed, fucking niggers.

>> No.7101948

>>7100162
>mtpain27
based. is he popular in here? i've been watching his videos and they're great. really high quality stuff for having such a low subscriber count.

>> No.7101981

>>7098614
Its a beautiful but a soulless husk of a game.

>> No.7101990

>>7101889
Nah m8 I wasn't looking for her to be Dredd. Just more than a woman who spouts one liners.

>> No.7102019

>>7098614
>all these replies claiming the police brutality schtick would be too offensive

Being offensive was a marketing scheme for lots of 90's shooters, why wouldn't it work here? Literally everything id did for example was cashing in on their bad boy reputation. Hell, remember Hatred, that mediocre top down shooter that made a gorillion dollars off it's controversy?

>> No.7102023
File: 890 KB, 1483x1915, buildboys.jpg [View same] [iqdb] [saucenao] [google] [report]
7102023

>>7101990
In a build game? Compared to these dudes? The only stick out is Caleb and only with the way the first episode ends.

>> No.7102029

Dont bother anon you will only get more dickless apologists.

Yes, Ion Fury is boring.

>> No.7102032

>>7101908
link, is he playing with the weapons

>> No.7102034
File: 2.70 MB, 916x576, this isn't crudux cruo.webm [View same] [iqdb] [saucenao] [google] [report]
7102034

>>7102029
>Yes, Ion Fury is boring.

>> No.7102036

>>7102034
Its not a bad game really. I just dont want to replay it.

>> No.7102039

>>7102032
both with the weapons and without, but it doesn't really matter in this case
https://www.doomworld.com/forum/topic/117894-2048-units-of-vr-demos-complevel-9-clean-complevel-11-dehacked/

>> No.7102040
File: 39 KB, 112x112, 1602080516256.gif [View same] [iqdb] [saucenao] [google] [report]
7102040

>>7102036
>Its not a bad game really.
Now that's better

>> No.7102045

>>7102040
I would say its in a really shit spot. Its not worth remembering at all.

>> No.7102049

>>7100256
this is a cursed image

>> No.7102050
File: 26 KB, 385x325, 1527012.jpg [View same] [iqdb] [saucenao] [google] [report]
7102050

>>7102040
>I would say its in a really shit spot
With all that level design, fun gameplay, and aesthetics?

>> No.7102052

>>7102050
Oops, there's your you >>7102045

>> No.7102058

>>7101370
All that sliding really cuts off a lot of fat in the behinds, huh?

>> No.7102085

>>7101948
I shill him from time to time but I think there are one or two other anons that dig him

>> No.7102098

> load up 'mt pain' doom reviews, because someone here mentioned it
> scythe rated badly and easier than eviternity

seriously i can not relate to people's stated difficulty levels whatsoever.

my theory is people aggressively savescum wads they like less, and this changing difficulty for them?

e.g., for me, plutonia and scythe are > 5x harder than eviternity. am i crazy?

there also seems to be some craze with saying newer wads are harder, but i often just don't see it?

>> No.7102112

Are there any Heretic wads which have you fight also Hexen monsters in Heretic?

>> No.7102117

What happened itt?

>> No.7102134

>>7102098
The last few maps of Scythe are some real ball-busters, but it's not that difficult in the first two episodes.

>> No.7102161

>>7102134
still i claim it is more difficult and will require overall more retries than eviternity

>> No.7102163

>>7099660
Left.
Doom 2 was disappointing.

>> No.7102225

>>7098761
>the reboot from 2013 draws a bunch of ideas from there, like the emphasis on magical spells, or the magazine fed crossbow with the grenade darts
I've read that the new guys at 3drealms gave Flying Wild Hog almost everything they had about old betas of Shadow Warrior to take ideas from
I'd guess that they found it useful

>> No.7102267

>>7101518
Let me have my minor gripe, dude.

>> No.7102268

>>7099660
Both are good and fun. Now you can rest your case.

>> No.7102319
File: 295 KB, 600x497, 1579931640291.gif [View same] [iqdb] [saucenao] [google] [report]
7102319

>> No.7102324
File: 38 KB, 482x512, unnamed.jpg [View same] [iqdb] [saucenao] [google] [report]
7102324

>>7100256

>> No.7102329

>>7100280
Agree, I think its the long spindlely fingers and the finger nails.

>> No.7102335

Tomorrow is UT birthday.
Hope he doesn't seethe over that game too.

>> No.7102346

The fact Unreal never got a proper sequel always makes me sad. The first game gave me such a feeling of wonder. It was a nice comfy shooter

>> No.7102352

>>7102346
How does Unreal run on modern hardware? I got Unreal Gold when it was free on Steam however many years ago but never got around to playing it. Does it have any source ports?

>> No.7102359

>>7101604
Fuck yeah its a good game

>> No.7102360
File: 119 KB, 1024x576, F5C963EFA8F7C28A32DAC578529D327785402591.jpg [View same] [iqdb] [saucenao] [google] [report]
7102360

>>7102346
I dont hate the sequel, it had that bimbo at least.
But yeah they could have expanded on the first game.

In fact looking at wheel of time and Undying, I am mad nobody did a melee focused Unreal 1 game. Unless you count enclave was that even unreal engine I dont remember.

>> No.7102369

>>7101748
Whoa neat, I see they did it by making the upper half and legs seperate sprites. Thats really cool

>> No.7102378

>>7102360
the thing about U2 is the speed, its slow as fuck.

>> No.7102383

>>7102378
I also dont like the aesthetic and while some of the lore expansion seems okay, its a bit meh.

Aida fit bimbo tits and ass however are great.

>> No.7102387

>>7101781
Rumor he was in bad health for awhile, had chronic health issues though no one knows what exactly, or they aren't saying.

>> No.7102393

>>7102346
>Unreal 2
Damn!

>> No.7102404

post yfw he cried over OP pic

>> No.7102406

>>7102352
Theres a patch out there to fix things. I'm pretty sure the UI does not scale to good resolutions at all though. The game is outright unplayable without the patch

>> No.7102442
File: 25 KB, 287x347, Runecover.jpg [View same] [iqdb] [saucenao] [google] [report]
7102442

>>7102360
I am mad nobody did a melee focused Unreal 1 game

>> No.7102448

>>7102442
I was going to mention it as well, but third person is not the same.

Cool level design however.

>> No.7102469

>>7102442
rune was always a mediocre game carried by level design

>> No.7102515

>>7099961
So you admit defeat?
Good to know.

>> No.7102554

>>7101596
i feel like doom's flaws might be a necessary evil so it has this legacy of being improved and expanded by fans

>> No.7102602

Any good Heretic mapsets with new/custom enemies?

>> No.7102607

Which wads are the best of the series DBP, Community Chest, MAYhem, Doomworld Mega Project, 32in24?

>> No.7102608

>>7102602
Masters of Chaos

>> No.7102737

>>7102406
>UIs not scaling
worst part of retro PC games. i play hl1, the best game ever made, at 800x600 just because of that.

>> No.7102791

>>7102602
Faithless and Call Of The Apostate.

>> No.7102794

>>7102602
and almost forgot The Wayfarer

>> No.7102796

No screenshot saturday?

>> No.7102809
File: 239 KB, 800x600, SCREENSHOT SATURDAY FOR EVER!.png [View same] [iqdb] [saucenao] [google] [report]
7102809

>>7102796
I WILL DO FOR HIM BECAUSE TRADITIONS ARE FOREVER!
>SCREENSHOT SATURDAY, WHAT HAVE YOU BEEN WORKING ON? MAPS, MODS, SPRITES? LET'S SEE WHAT YOU'VE BEEN DOING!
POST EM!

>> No.7102846

>>7097447
Because it is an obscure Build engine FPS and it is the FPS thread on /vr/. Go back to /v/, there are examples of shilling on /vr/ but it isnt one of them.

>> No.7102858

>>7097607
Nlack Operations was cool.

>> No.7102865
File: 215 KB, 995x1507, sCtYXX35X-dTLkMwZAeqoaWZNjl4XIzf0KQOtbQ09GA(1)(1).jpg [View same] [iqdb] [saucenao] [google] [report]
7102865

>Jace Hall net worth: Jace Hall is an American film, television, and video game producer who has a net worth of $10 million.

Someone tell this rich motherfucker to buy the Blood IP already

>> No.7102871

>>7097385
Starcraft is aight and D2 is great, but your cousin is a fag for shitting on an obviously great FPS game.

>> No.7102885
File: 17 KB, 260x256, silky_cruderun2.gif [View same] [iqdb] [saucenao] [google] [report]
7102885

>>7102809
Appreciate you!

>> No.7102892
File: 15 KB, 328x248, Silky_death.gif [View same] [iqdb] [saucenao] [google] [report]
7102892

>> No.7102927

>>7102858
This, I love hearing about old weird FPS even if they are shit. That's one good thing about FPS being so prolific in the 90s... There is always something new to see, I seriously doubt anyone has played every shooter ever released, or even every 2.5 sprite based shooter released.

>> No.7102931
File: 2.85 MB, 480x270, nirvana.webm [View same] [iqdb] [saucenao] [google] [report]
7102931

>>7102809
Been making my half of the map for a community project where two people each make half of the map. Mostly a remake of my vague recollections of Nirvana (I actually looked at Nirvana after and I got it all wrong) but also bits and pieces of other memories. No lighting yet and barely any things.

>> No.7102935

>>7102885
>>7102892
You've got real talent. Shame youre such a cooler.

>> No.7102940

>>7102935
*coomer

>> No.7102952
File: 195 KB, 1800x1315, 28414387_1.jpg [View same] [iqdb] [saucenao] [google] [report]
7102952

>>7102935
I may be a cooler, but I'm at least one of those vintage ones. I'm metal as fuck, I keep your beer cold and I even got a handy bottle opener.

>> No.7102962

>>7102952
>>7102935
is that ... a warm beverage?!?! BROS I'M...........I'M GONNA.........COOOOOOOOOOOOOOOOOL

>> No.7102964

>>7102952
Kek fuck off

>> No.7102965
File: 34 KB, 338x325, 1601556296464.png [View same] [iqdb] [saucenao] [google] [report]
7102965

>>7102952
you're pretty good

>> No.7102981

>>7102885
i like it

>> No.7103013

>>7097427
every1 is reatarded

>> No.7103220

>>7101369
bj in 3d was cute, not gonna lie

>> No.7103234

>serious Sam
>Locked in a room
>40 jumping frogs appear
>Deal 8+ damage a hit
>LITERALLY can't avoid getting hit becuase Sam is slow as fuck

Closed game. Deleted. Shit. Garbage.

>> No.7103237

>>7103234
You know I've thought about that room, is it even possible to clear it without taking damage?

>> No.7103268

>>7103237
Get the tommygun.

>> No.7103282

>>7099110
Quake 2 is perfectly enjoyable and not being as good as the godly first installment doesn't make it anywhere close to bad.

>> No.7103310

>>7102865
Net worth isn't liquid capital.

>> No.7103341
File: 612 KB, 1920x1080, Screenshot_Doom_20201121_161354.png [View same] [iqdb] [saucenao] [google] [report]
7103341

the slime
it shines

>> No.7103378

Anybody know a good place to extralegally get Duke Nukem World Tour edition? Its not in the OP, and the version on torrent sites has really poor audio quality that Ive heard was patched later.

>> No.7103398

>>7099245
Mr Friendly is my favourite cozy Doom mod - you don't kill anything and just roam the levels talking to demons and doing little sidequests for them.

>> No.7103416

>>7102225
Would make sense. I just wonder what the fuck happened with Shadow Warrior 2, why they turned it into a fucking looter shooter without level design, shat on the pieces of story that the reboot actually did decently, and also why they made the new support character an annoying nagging bitch as "Lo Wang's conscience", when Lo Wang has at most been depicted as an amoral and cruel anti-hero (hence the support character in the previous game actually fitting him).

>> No.7103423

>>7103416
i miss hoji

>> No.7103426

>>7103378
Audio wasn't patched later. The switch version that came out 3 year later had SLIGHTLY better audio but still not great. Everything else is still shit.

>> No.7103428

>>7099110
I love Final Doomer too, but I had to restart level three of Ancient Aliens because I felt so icky after pistol'ing all the Arachnotrons at the start.

>> No.7103449

>>7103426
Wow. Kind of amazing that they managed to make the sound quality worse than the original DOS version where the samples are mostly less than 11025 khz.

>> No.7103452
File: 120 KB, 1199x793, 15853527707701.jpg [View same] [iqdb] [saucenao] [google] [report]
7103452

>>7102029
Different dude here. Ion Fury is pretty fun but my major problem with it is that the detailed levels are almost too big so that secret hunting becomes a chore and finding keys can be a real pain in the ass sometimes. I searched each level high and low and found maybe a quarter of the secrets in the game, I can get behind well-hidden secrets but these became too obscure. That being said the gunplay absolutely kicks ass, the starting pistol and the crossbow are my absolute favourites
>Mfw shooting fully-charged crossbow alts into an area full of enemies

>> No.7103594

>>7103341
love this effect, droplets has it for the blood and it looks great crusted up with vanilla essence + dark doom.

>> No.7103597
File: 220 KB, 656x398, Снимок.png [View same] [iqdb] [saucenao] [google] [report]
7103597

>>7102809
Sneak peek of the viewmodel of placeholder gun, taken from the wrongest angle.

>> No.7103620

>>7103597
Reminds me of that one shotgun from Fallout 3 for some reason

>> No.7103628

>>7103597
Your UV looks fucked

>> No.7103632

>>7103310
Eat my ass Jace just fucking buy it

>> No.7103658

>>7103632
He's probably waiting for Atari to drop fucking dead first. How that hasn't happened yet is beyond me.

>> No.7103673

>>7103658
The only reason why Atari is still afloat is because they're wearing the skin of a recognizable brand and most people don't know that the original Atari has been long dead.

>> No.7103682

New thread
>>7103678
>>7103678
>>7103678

>> No.7103736

We won HLbros.

>>
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