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/vr/ - Retro Games


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6967428 No.6967428 [Reply] [Original]

>*is the only 3D platformer with good water levels in you’re path*

>> No.6967490

I'm path?

>> No.6967790

>>6967428
There is no such thing as a good water level, I can’t fucking believe devs still put water levels in games to this very fucking day, it’s a universally hated level design.

>> No.6967927

>>6967790
I like it, breaks up some of the monotony. The trick is to make it short. Same with ice levels, although a snow level with some ice is fine. Slippery controls overstaying their welcome is just as bad as a fuckhuge water level.

>> No.6967976

>>6967428
>in you are path
What did this ESL retard mean by this?
>>6967927
>breaks up some of the monotony
If your level design is monotonous, you've already failed at basic game design, and shitting things up with a water level isn't going to fix it.

>> No.6968045

>>6967490
Hi, path. I's dad.

>> No.6968095

The water levels in this aren't horrible, but they aren't good. You slip all over the fucking place and have to circle back to break shit a lot. It all feels sort of floaty, obviously it's water so it has to. Idk I hate 3d water levels. Off the top of my head thought Ori did water stuff well. Not retro and not 3d but whatever fuck water levels

>> No.6968327

>>6967428
The level with the sharks sucked though.

>> No.6968328

>>6967428
Water levels in Tomb Raider were far better since they were far more interesting.