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/vr/ - Retro Games

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694760 No.694760 [Reply] [Original] [archived.moe]

Fuck Them Borders Edition

Continued from last thread

* ~ * ~ * ~ * ~ * ~ *


-/vr/ Collab Parks- (2x2, 3x3, 4x4 and no spots[?])

* ~ * ~ * ~ * ~ * ~ *

-DOWNLOAD RCT2 Triple Thrills Pack-

Note: if using Chrome and the PutLocker link doesn't work, you have 3 options:
1.refresh the page several times
2.use another browser
3.use one of these mirror links:

Also available in the burstintotreats website:
Save Game Modifier
Windowed mode hack (for Windows only) - dead link, here's a mirror:

* ~ * ~ * ~ * ~ * ~ *

(+ mirror links)

RCT1 scenarios (83 in total, missing the 3 "Real" Parks)

/v/+/vg/+/vr/ scenarios (28 in total)

Sandbox scenarios (with and without money)

* ~ * ~ * ~ * ~ * ~ *


>> No.694767



Gameplay tips

Knowledge Base

Fossil's Dig Site (a few additional articles)

RCT wiki

* ~ * ~ * ~ * ~ * ~ *

(+ mirror links)

RCT2 addons from the original website (which is now dead)

Original Mr. Bones save

The Time Machine and Katy's Dreamworld (User Created Expansion Sets)
More info: http://www.rct2uces.com/

Custom scenery/rides (tutorial + downloads)

8cars (hacking tools)

New Element Designs (RCT fansite where people upload crazy looking parks)

Lunatim's Loopy Land (a small collection of downloadable rides and parks made by a talented mind)

A website made by a fellow /vr/other where you can find everything that's on this list and more:

* ~ * ~ * ~ * ~ * ~ *


A free and open source game

An HTML5 driven game

>> No.694793

I think you're the one who needs to lurk more: BlueBalled's been here since the very beginnings of the /vr/ct threads.

>> No.694848

You forgot the /v/ scenarios pack OP.


>> No.694876
File: 165 KB, 1280x1024, This image will make you sick.png [View same] [iqdb] [saucenao] [google] [report]

Daily smooch from Mr. Bones

>> No.694886

that ugly big support pipe , wished it was smaller :(

>> No.694926

>There needs to be a way to limit the number of times a certain type of ride is built.
>Is there way to forbid the removal of things like the pyramids and stuff, but still allow tree removal, or does that all fall under the same category?

Anyone know if either of these is possible?

>> No.694942

scenery is treated the same as trees

>> No.694946

Scenery is scenery. You can either remove it or you can't.

>> No.694956

Maybe you could put your landmarks in a construction rights zone? I don't know if RCT2 will still let you demolish them by building through them though.

>> No.694968

Do RCT2 guests not care about repetitive ride types? Or even repetitive track layouts?

>> No.695000

Nope. It's a shame too, because it discourages you from making nice looking parks.

>> No.695001

nope, too much of a hassle

>> No.695020
File: 852 KB, 1280x960, Go Karts 109 is really good value.jpg [View same] [iqdb] [saucenao] [google] [report]

What is AI

>> No.695035

nobody took this into consideration at the time :(

>> No.695037

>implying RTC3 has it

>> No.695131


Was it fun? I intentionally set the cash machine a bit low down in the research tree but I may have overdone it. But since you did it in 3 years, I'd say that's about right.

>> No.695151

It'll do. There's not a whole lot you can do with height restrictions so any ride that could manage a decent profit would have to be custom made. The lowest most profitable ride would be go karts, and it's already researched.

I just hate doing research on stalls alone and getting 15 kinds of useless food stands before something helpful like a cash machine. Guests don't care weather they eat a candy apple or a burger so why should it matter if they are already researched when you start a scenario? Time spent on research for a stall is time taken away from new rollercoasters and at best, a profitable thrill ride.

>> No.695212

Too bad the various stalls are there only for diversity and not based on any guest preference. At least with rides there is an intensity preference.

>> No.695216

Aren't various types of food filling the hunger bad differently? I don't see pretzels being as efficient as pizza. It should be taken into account.

>> No.695221

Pretzels don't create rubbish so it's possible they fill less hunger. With that said, you can charge for 2 pretzels for the same price of a pizza and get the same hunger ratings. Depends how much of a jew you are.

>> No.695253


Yeah, I reckon I can fiddle with the research tree a bit. I think I included too many stalls overall anyway.

The strange thing is that it's ridiculously easy and cheap to build a junior coaster with an excitement of around 6, and people were paying £8 for it. Made up about 90% of my profit for the first 6 months.

>> No.695273

Then why build other types of roller-coasters if i can achieve any excitement level within the guests preferences with just one? Just to diversify the park?

>> No.695312


Eh, any scenario is going to require some level of creativity and self-imposed challenge from the player. I almost never build multiples of the same ride (occasionally I will build two of the same coaster type if the park is really big) and don't delete any present scenery unless it gets in the way of something I'm building (and even then I will try to build around it).

Just about any scenario is easy if you just build shuttle loops and go-karts, but then you might as well not play the game because that's not exactly fun....

>> No.695823

this thread is surely "alive"

>> No.696004

>Just about any scenario is easy if you just build shuttle loops and go-karts, but then you might as well not play the game because that's not exactly fun....
Which is why I wish there was a way to limit the number of times a certain type of ride is built. Prevent people from spamming Splash Boats to complete the make x amount in monthly income scenarios.

>> No.696024

>Stop doing things the way you want to do them guise!
It's not like people can simply just choose to not do that, if they don't find it fun, or anything, yeah?

>> No.696074
File: 5 KB, 230x224, Supervariety Park.png [View same] [iqdb] [saucenao] [google] [report]

A special scenario, just for this thread.


>> No.696083

That is kind of like mine, except I set it to 50k. Any chance we could see the map before hand?


>> No.696108

Splash Boats and Go Karts only.

I like you.

>> No.696109
File: 11 KB, 1268x730, SupervarietyPark2.png [View same] [iqdb] [saucenao] [google] [report]


Sure thing. I put a lot of effort into this landscape.

>> No.696119

9/10 would play. Would be 10, but there is nothing to remove for free cash.

>> No.696552
File: 348 KB, 1240x725, no borders park 15-3.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.696874

I'm fairly certain that ice creams restore less hunger than other food items, so it is possible. Some also make guests thirstier (popcorn, for example)

>> No.696884

That's what we normally do.

>> No.696887

>only put down popcorn stalls to increase thirst
>put down drink stalls to relieve thirst
>make the bathrooms cost $20

>> No.697207


>Make popcorn free
>Make drinks $20
>Make bathrooms $20

>> No.697280
File: 47 KB, 288x499, why.jpg [View same] [iqdb] [saucenao] [google] [report]

>double paths
I get that it looks more realistic, but it is such a mess to deal with it.

>> No.697292

Wonder if you guys can put this on a stream or something.

>> No.697293

Because it's a trophy park, done only for realism and looks, not how well it works.

>> No.697305

It really wouldn't work as a stream. Hell, right now it's my turn to do my part on the park but so far I've just spent the last 24 hours mulling over ideas in my head and haven't built anything yet, plus when I do come to build it'd be at a tediously slow place over 8 hours or so while I take breaks doing other things in-between times.

It just really wouldn't work in stream format.

>> No.697332


I was considering recording (not live-streaming) my next go at the park, see how it goes.

>> No.697349

Have fun editing it.

>> No.697378

I liked your time-lapse video of the collab park.

>> No.697386

Yeah, by the looks of it, the no-borders Autismworld has a fuckton of planning more than the usual collab. A park with such a slow pace wouldn't be much fun to watch live. Normal RCT is okay to stream, but something as serious as that wouldn't top the viewer charts.

>> No.697394


That wasn't me. I didn't even know there was one.

>> No.697398

Damn it, I know someone here did one. I'm no good with names.

>> No.697403

It was rvnx who did it.

>> No.697405
File: 107 KB, 770x730, 1345521168126.jpg [View same] [iqdb] [saucenao] [google] [report]

Huh. I'll be damned, apparently there IS a time-lapse of the No-Borders park. http://youtu.be/qMSi8fGfrG0

>> No.697407

Thanks for clarifying.

>> No.697458


OP here.

The only thing I forgot to do is update the total number of scenarios, which is now 79.
The scenarios from the "/v/ scenarios pack" are in the "/v/+/vg/+/vr/ scenarios".

Also, great news guys! I finally found a decent number of tracks made by fellow anons and put them all together.
Here's the link:

/v/+/vg/+/vr/ TRACKS (130 in total)

Have fun!

>> No.698173

certain stalls are said to have effects with the temperature.
for example, Ice cream and soda on a hot day, and hot-dogs and coffee in a cold map.

>> No.698368

What is the best way to record a video of this game? I'd like to make timelapses, too.

>> No.698386

I don't know.
Maybe Fraps then crop everything else in your editing software.

>> No.698649

Question, if I have dual monitors going is there a way I can play this on the bigger monitor (i.e. not my default laptop monitor).

>> No.698926

Have you tried switching to duel monitors after starting RCT2, and opening it on the bigger one? Or window mode?

>> No.698948

Yeah I made that pack in March of last year. Around 60% of all the stuff in there is mine. Consider that a substitute for all the anons requesting my go kart and splash boat designs.

>> No.698952

When I launch it always defaults to the smaller screen. I've tried the windowed hack before but have had issues with the mouse not clicking right that i can't seem to resolve. I think the only workaround I can do is to have both screen copy one another and not have them separate.

>> No.698958

Fraps doesn't work.

Either Hypercam or a screen recorder with the window hack. I used Camtasia's screen recorder and it turned out pretty bad. I've been meaning to upload that video but want to keep it separate from my current Youtube account.

>> No.699508

Playing a custom scenario I made, and am running into a problem. Every time I finish construction on a go-kart track and open another window (such as path building) RCT2 freezes. Anything I can do about this?

>> No.699615

Ok, I've tried it out and can't get higher than $22k. I know having a cash machine would be way too easy, but the guests don't have enough money to get the objective. Even with free food, free umbrellas and maps to make sure all cash goes towards ride tickets, $40 in the pocket of a guest is too little and they all leave before the counter hits 1500. I'll keep trying, but it's a cunt of a map.

>> No.699623

Can't you force your guests to swap out by removing food and drink?

>> No.699632

If they won't leave for 4 years because of no toilets like that other scenario, I'll assume food and drink won't either. I'll try it though.

>> No.699956


Honestly, I just forgot about cash machines. I didn't put very much effort or thought into it.

I would just close the park and all rides, and maybe use one-way signs to guide the guests out of the park. Once everyone's out, reopen it.

>> No.700178

Hypercam 2 at 5fps, then speed it up to 16x.

That's what rvnx did for his.

>> No.700179

>I don't want any anons to try to make my go karts or slash boats look nice
I still don't get why.

>> No.700194


Just don't start...

>> No.700202

I am allowed to be confused if I've yet to hear a satisfactory answer from the anon whose mind can only comprehend "potential profit earned".

>> No.700619

>Every time I finish construction on a go-kart track and open another window (such as path building) RCT2 freezes. Anything I can do about this?
Anyone have any ideas? Preferably not "Don't build a go-kart track".

>> No.700647

Don't build a go-kart track

>> No.700662


Don't open any windows once you've build a go-kart track.

>> No.700902

And fixed it by building another ride first. Makes perfect sense to me.

>> No.700908
File: 1.52 MB, 2880x1126, rly faget.png [View same] [iqdb] [saucenao] [google] [report]


>> No.700932
File: 492 KB, 1280x800, SCR9.png [View same] [iqdb] [saucenao] [google] [report]

>not making your splash boats look nice

>> No.700934
File: 416 KB, 1280x800, SCR10.png [View same] [iqdb] [saucenao] [google] [report]

And with the Roof intact.

>> No.700937

Dis nigga knows what's up.

>> No.701290

10/10 would ride in real life

>> No.701305

>mfw id pay money to ride that right now

>> No.701317
File: 120 KB, 1024x768, SCR321.png [View same] [iqdb] [saucenao] [google] [report]

This is my progress on Final Destination. Took some time to do it last night after my internet went out.

>> No.701320

If anyone wants to know what it'd look like, it reminds me a hell of a lot like this which I've been on before:

>> No.701451

Actually I like that one better than the one with the full roof. I'd leave the part in the middle open.

Nice either way

>> No.702128
File: 868 KB, 1291x833, IMG_22052013_001254.png [View same] [iqdb] [saucenao] [google] [report]

The latest from the first no-borders Collab Park. As you can see, this area is more focusing on flat rides with an abundance of scenery. There's an Enterprise and a Motion Simulator inside those buildings, along with a small food court.

We're currently stumped on what to put in that open area. We want it to be appropriately sized so that it doesn't completely obscure any of the paths. Any ideas?

>> No.702150

A combination garden/pond/fountain area. Make it scenic. Maybe add a boat ride.

>> No.702175

Perhaps a garden/picnic area.

>> No.702917

What's the advantage of the non-swinging inverted roller coaster types?

>> No.703010


Pond with dueling bumper boats

>> No.703067

More excitement, more intensity, more nausea, more challenge to build, variety in the park and tracks, stuff like that.

>> No.703447


You should post up a save file link. I'd like to see this 37 years of work.

>> No.703685

im with this anon
would love a personal tour of /vr/'s great work

>> No.703703

Wouldn't you guys rather wait until it's done first?

>> No.703818

No? Lol

>> No.703834


Upload hiccuped a little so I dunno if it worked properly. Keep in mind this is very much so a work in progress and anything / everything is subject to change. Personally I'd have rather waited until the final version but oh well.

>> No.703858

looks awesome man

>> No.704108

looking pretty neat

>> No.704148

Ehhh, we're planning to polish it a lot more than it is currently in this state. That can wait until later, however.

>> No.704345
File: 835 KB, 1280x960, SCR2.jpg [View same] [iqdb] [saucenao] [google] [report]

Yeah, I don't see this map being possible unless there's an increase in guests pocket money or an ATM.

>> No.704363


Fair enough. Here's an altered version then. More cash and cash machines, should hopefully be doable now.


>> No.704371

I'd say it either needs to be 40k with cash machines, or 18k without.

>> No.704376


Eh. It's not supposed to be a super exciting scenario.

Also, I notice you've build rather long queues - wouldn't it be better to keep them short so guests spend money instead of standing in line?

>> No.704378


>> No.704394

K. You try that on an impossible map and see if it works.

>> No.704404


Well, if it's impossible ... Might as well make it pretty?

>> No.704408
File: 5 KB, 634x142, Havefunbuilding.png [View same] [iqdb] [saucenao] [google] [report]


Though to be fair ... this is the scenery available in that park.

>> No.704410
File: 394 KB, 1280x959, SCR28.gif [View same] [iqdb] [saucenao] [google] [report]

was mine, two other timelapses on my channel.

(I wanted to do one of the 25x50 duel park back then but somehow hypercam shit itself and didn't want to record anything.)

>> No.704418

Damn, tons of options available because he's got almost all the rides turned off, and he doesn't turn the scenery on in compensation?
-3/10, shit map would not play.

>> No.704423


Scenery and ride limits are separate anyway. And I wanted to stick with the super variety theme.

>> No.704451
File: 673 KB, 1280x960, SCR12.jpg [View same] [iqdb] [saucenao] [google] [report]

I'll try and make it look as good as possible with the 1 tree, 1 bush and 1 fence I have available.

>> No.704461


And what about the flowerbed, huh? You ever consider the flowerbed?

>> No.704530
File: 746 KB, 1280x960, SCR2.jpg [View same] [iqdb] [saucenao] [google] [report]

I'd love to play one with only Twister Coasters.

>> No.704537


Looks like it's too easy now. Oh well.

>> No.704540

Well, not everyone knows how to play as I do.

>> No.704565

Like a giant aspie who can only see the bottom line with his OC DO NOT STEAL rides?


>> No.704578


>> No.704581


True, gotta keep it accessible to the lowly peasantry as well.

>> No.704617

Not sharing means we can always identify his aspie ass at a glance.

>> No.704630

That's not me. He already shared all his stuff. There was a mediafire link a few threads back. You must have missed it.

>> No.704660
File: 112 KB, 700x393, Kamina.jpg [View same] [iqdb] [saucenao] [google] [report]

Pics / Links or didn't happen, I've been here nearly 2 months and never missed a post in the time.

No way I'd have missed the designs, if only because everyone else would have been talking about them too.

>> No.704726




>> No.704869
File: 971 KB, 1280x850, 130107439981.jpg [View same] [iqdb] [saucenao] [google] [report]

>That wasn't just an update of the /v/ & /vr/ scenarios
It's definitely not all of this designs by a long shot, but it is about 1/5th of them.

>> No.705770
File: 393 KB, 1024x768, SCR332.png [View same] [iqdb] [saucenao] [google] [report]

Progress on Final Destination. Loan is paid off.

>> No.705779

I did a timelapse of a scenario I'm working on, doing a playthrough to make adjustments if something isn't right (ex: no twister coasters, whether or not the scenario is even possible)

>> No.705784


You've got some queue left in the top left there.

>> No.705791

I didn't even notice that.

>> No.705881


>tfw I grew up with this game, and always pronounced it "Quee"
>tfw computer scientist major so I know pretty damn well how it's supposed to be pronounced, and pronounce it right when I see it anywhere else
>tfw I still call it a "Quee" in the context of Roller Coaster Tycoon, for whatever reason.

>> No.706247
File: 59 KB, 1279x894, Scenario-Empty.png [View same] [iqdb] [saucenao] [google] [report]

So I was partyin' with these threads a month or two ago, but haven't touched rct in a little bit. Here's what I was working on.

>> No.706251
File: 68 KB, 1272x888, Scenario-Water.png [View same] [iqdb] [saucenao] [google] [report]

an alternate version, with water

>> No.706260
File: 2.74 MB, 3000x1022, Scenario-Spooky.jpg [View same] [iqdb] [saucenao] [google] [report]

and I'm making a filled-in version, with several huge 'zones'

here's the spooky area, it's kinda got a diablo feel

>> No.706263
File: 2.71 MB, 2709x1925, Scenario-Snow.jpg [View same] [iqdb] [saucenao] [google] [report]

winter wonderland yo

>> No.706269
File: 293 KB, 2057x945, Scenario.png [View same] [iqdb] [saucenao] [google] [report]


>> No.706272
File: 177 KB, 1148x666, Scenario-Greco.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.706274
File: 787 KB, 2262x954, Scenario-Greco.png [View same] [iqdb] [saucenao] [google] [report]

and here's how I'm doing the greek acropolis area

>> No.706287

I remember this.

>> No.706303


I'm still waiting for you to finish.

>> No.706319
File: 516 KB, 3704x1504, Scenario-Mars.png [View same] [iqdb] [saucenao] [google] [report]

aaaaand now i'm starting the mars area

i had finals n shit

>> No.706341

I'm going to build some kind of massive sandstone monolith in the center of there. the martian scenery palette is pretty strong.

>> No.706396

I remember this.

I figured you'd died.

>> No.706653

in case i die, I've uploaded what I've got here:

>> No.706661

(obviously they're not completed scenarios, so drop them in your 'landscapes' folder)

>> No.707351

What happens if I load an unfinished landscape as a scenario? Does the game try to shit itself?

>> No.707456

I don't think it even works.

>> No.708118
File: 1.40 MB, 1243x995, Black Death.png [View same] [iqdb] [saucenao] [google] [report]

So it doesn't become self aware and form Skynet?

Also, this is the best coaster ever.

>> No.708341

You should catch up on what's new around these parts nowadays. We stepped our games way, way up on the scenery and design fronts compared to 2 months ago when everything was about jewing and Mr Bone's Wild Ride.

Try checking out the Multiplayer Collab parks for a start.

>> No.708493

what happened to the google doc page? it got blanked out...

>> No.708515

I fixed it.

>> No.708618

Guys guys guys

The RCT IP is up for sale


we should buy it

>> No.708639

And what would you do with it exactly?

>> No.708650


Make a sequel that's actually good?

>> No.708658

Because in reality EA or Zynga are going to buy it

>> No.708665


These are fun times we live in, aren't they....

>> No.708758

pls no EA
leave my life alone

>> No.708812
File: 43 KB, 500x375, unwaveringemotions.jpg [View same] [iqdb] [saucenao] [google] [report]

if only I had 3.5 million

>> No.708910


dat approval rating

>> No.708921

Holy shit, just scrolling by the tread, and you just made me depressed as fuck.

What a world, man.

>> No.708963

It's cause I put a no entry sign at the gate cause I couldn't be fucked waiting for the objective.

>> No.709031
File: 80 KB, 500x667, 1363648985689.jpg [View same] [iqdb] [saucenao] [google] [report]


Notch pls...

>> No.709345

Zynga would be worse, they'd just make RCT Social where you can only build with arbitrary "energy" and it regenerates over hours in real time, and you can buy pre-built rides with real money.

>> No.709390

>RCT IP is bought
>RCT 4 comes out
>Game is no longer single player
>Must have internet connection at all times
>Pre order bonus: excitement multiplier
>Scenario editor removed
>Splash boats are DLC
>Console release only
>Micro transactions to research new rides quicker
>Kinect exclusive feature: Ride your own Rollercaosters!(™)

>> No.709427

Where's the Kickstarter.

>> No.709451
File: 982 KB, 320x287, 1364779866335.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.709464

I think the auction comes a bit too early. He's already invested his own money into Age of Wonders 3. Right now the launch date is in this autumn. If the auction would be this autumn Notch could've earned his money back from AoW3 and immediately got the IP.

But he won't do that anyways.

>> No.709509
File: 5 KB, 225x225, 1301572778823.png [View same] [iqdb] [saucenao] [google] [report]

>1 coins for to construct new roller coaster part
>5 coins for stalls
>2 coins for each scenery piece
>buy coins for real money
>regenerate 10 coins per day
>can only make 10 actions per day
>buy more actions with real money

>> No.709527

I never understood the purpose of having scenery apart from making it look nice.
Does it affect guests at all?

>> No.709541
File: 179 KB, 800x578, 1350010835725.jpg [View same] [iqdb] [saucenao] [google] [report]

>"Share this to tell your friends about Motion Simulator 1!" and otehr endless popups
> you have to click dozens of times to collect little stars that appear after interactions
> microtransations EVERYWHERE
>it has a leaderboard but it is determined by number of friends
>RCT 1 & 2 will be considered hipster shit by everyone you know
>flash-based game so it slows more and more as your park gets bigger

my god

>> No.709586

Having scenery around rides increases excitement.
And I guess it also raises park rating/value?

>> No.709597

The paperback manual for RCT1 hints that guests like to have shade on hot days, but I've seen no evidence for it.

>> No.709598

Didn't EA do almost exactly this already? I forget what the name of it was.

>> No.709607

It was either The Sims Social or Sim City Social. It's really a coin toss as to what would be worse for RCT, Zynga or EA. On one hand, EA resurrected a franchise that was dormant for ten years and made a really shitty game, but on the other hand, imagine RCT as a browser-based estrogen bomb.

>> No.709610


>> No.709615

>having to click to collect things
0/10. Absolute shit, pig-fuck gameplay.

>> No.709631

The only solace I take from this is, that I'm now reasonably sure that EA won't buy the IP for Rollercoaster Tycoon to make
just simply because they've apparently already just made exactly that.

I wouldn't count Zynga out, however

>> No.709661
File: 43 KB, 575x567, 1359270375082.jpg [View same] [iqdb] [saucenao] [google] [report]

>EA buys RCT IP


>> No.709680


>>Kinect exclusive feature: Ride your own Rollercaosters!(™)
Hold your hands up on drops for bonus points!
Scream with the other guests to increase their excitement!

>> No.709685


It definitely increases ride excitement. Also, guests sometimes comment on the scenery, which I would guess contributes to park rating.

>> No.709693

>Scream with the other guests to increase their excitement!

Meanwhile your neighbors will call the police because they thing you get stabbed

>> No.709701

It noticeably increases ride excitement by 1.00 / 2.00 points or so with enough of it, meaning guests will pay more for ride tickets.

It can get you various park awards that are like a free advertising campaign for the park.

It gives you +10 to E-peen when you screenshot it and post them in this thread.

>> No.709723


>Build one ride

You got a trophy!
Well done, you've built your first ride.
Congralutioans. You've leveled up!

>> No.709728

Hard mode:
Watch the entirety of all 3 parts, WITHOUT breaking something in a rage-induced death grip.

>> No.709739


I'd already lost by this point.

Hard to believe anyone would spend money on this crap...

>> No.709742

I got 8 minutes in, that's where he got rewarded with an achievement, fireworks, a level up and a new ride type, for emptying a bin.

>> No.709745

Dude, I'm out. I can't deal with this shit.

>> No.710016


Dude.. the fuck? I couldnt watch more than 2 minutes. fuck that game.

>> No.710993

Since the colab parks seemed to have stalled a little, thought I'd post some parks from 'autistic attention to detail edition' as it was when I got it

>> No.711018
File: 270 KB, 1280x768, SCR3.png [View same] [iqdb] [saucenao] [google] [report]

>> No.711021
File: 280 KB, 1280x768, SCR4.png [View same] [iqdb] [saucenao] [google] [report]

some nice scenery

>> No.711027
File: 302 KB, 1280x768, SCR2.png [View same] [iqdb] [saucenao] [google] [report]

>giga coasters

>> No.711031

I've been saying for the last 2 weeks that we need to skip the 2 guys who've died on us (naknak, sjc)

I'm not sure which ones are holding up the other two parks but they need to be skipped too. Some guy keeps saying stuff like "keep an eye on them and skip them in a week", despite it having been 2 weeks already.

Either skip them or don't, the collab parks won't progress until we do, though.

>> No.711034
File: 327 KB, 1280x768, SCR5.png [View same] [iqdb] [saucenao] [google] [report]

I fucking love mine trains

>> No.711046

Has no-one done it since me? I assumed since the person after me was complaining, he'd actually do it. I didn't have time to finish mine, too. I agree with the week limit rule, btw. Oh well, I'll pass it on in a sec

>> No.711070
File: 262 KB, 1280x768, SCR8.png [View same] [iqdb] [saucenao] [google] [report]

Sorry, that's a different park. Try signing up for he version 2 4x4 one, there's still space on that

>taking Mr.Bones' name in vain

>> No.711076
File: 292 KB, 1280x768, SCR1.png [View same] [iqdb] [saucenao] [google] [report]

Welcome to Eternia

>> No.711083

I've been complaining about it for the last 4 or so threads and don't remember anybody doing a single part of anything other than a no borders park in the time.

I was the guy who did Launch HQ, I'd rather not do another part since I'm out of ideas.

>> No.711085
File: 362 KB, 1280x768, SCR6.png [View same] [iqdb] [saucenao] [google] [report]

Good job all round, guys

>> No.711098
File: 284 KB, 1280x768, SCR7.png [View same] [iqdb] [saucenao] [google] [report]

Very nice coaster building in this one

>> No.711106


Nice, I haven't seen that yet!

>> No.711109


Hadn't, I should say.

>> No.711115
File: 248 KB, 1280x768, SCR9.png [View same] [iqdb] [saucenao] [google] [report]

>no toilet hidden round the back as gossip stone

>> No.711120
File: 298 KB, 1280x768, SCR10.png [View same] [iqdb] [saucenao] [google] [report]

And on the inside

>> No.711134

Thanks, the coasters go out of sync a little after the corkscrews, but i didn't have to time fix it because I didn't want to delay the next person, ha. Was going to make a monster truck ride for that ridiculous car he has as well

>> No.711148

If you were working on it actively and seriously intended to get it sent off to the next person in line, that's already much better than most.

>> No.711167
File: 88 KB, 604x274, FATAL SPINAL TRAUMA.png [View same] [iqdb] [saucenao] [google] [report]


>> No.711184
File: 59 KB, 400x320, blog_rob_prince_adam[1].jpg [View same] [iqdb] [saucenao] [google] [report]

>not lifting everyday to grow enormous unbreakable neck muscles

>> No.711197
File: 48 KB, 700x467, 5myg45.jpg [View same] [iqdb] [saucenao] [google] [report]

>mfw that ride

>> No.711210

I'm impressed that you spotted that of the picture when I didn't even see it in game. Although the red lateral g's should have been a giveaway I guess

>> No.711224

I'm a biased critic when it comes to rollercoasters.

>> No.713129

probably sunglasses

>> No.714121
File: 831 KB, 1280x960, SCR16.png [View same] [iqdb] [saucenao] [google] [report]

am i doing this right

>> No.714161


Slightly antisemitic, but otherwise nice.

>> No.714325

The wooden coaster hill emerging over the path is a nice touch, 6/10 good start keep it up

>> No.714767

>no free ride called Synagogue which has an exit that leads into water

0/10 deathcamp would not send political prisoners too

>> No.715235 [DELETED] 
File: 33 KB, 1004x842, 24-05-2013-15.12.42.png [View same] [iqdb] [saucenao] [google] [report]

>Thread 21
I had NO idea this was a thing on /vr/. I just it just kind of died on /v/.

s-so many bros...

>> No.715254
File: 33 KB, 1004x842, 24-05-2013-15.12.42.png [View same] [iqdb] [saucenao] [google] [report]

>Thread 21
I had NO idea this was a thing on /vr/. I just thought it kind of died on /v/.

s-so many bros...

>> No.715263

Welcome back to the fold. I suggest to catch up on what's happening around here, especially check out the spreadsheet in the OP for the multiplayer collab parks.

>> No.715272
File: 100 KB, 351x490, 1327642890551.jpg [View same] [iqdb] [saucenao] [google] [report]

At the moment I'm concerned if there are any broken links that is hindering newcomers and google search strangers. If anything needs reuploading, I want to use MEGA. But when it comes to uploading games, I have to be careful with the filenames to avoid risk of being taken down. Good thing is that it will no longer have to be split into multiple rar parts.

OP should also add a link to our Steam group.

>> No.715297

>I want to use MEGA
Use mediafire.

>> No.715318

Welcome back. We moved to /vr/ the day the board launched.

>> No.715328

RCT1 had no sunglasses. I'll have to go find the manual.

>> No.715336
File: 46 KB, 871x651, 1342595527835.jpg [View same] [iqdb] [saucenao] [google] [report]

The original links before Putlocker were Mediafire. They were actually using my Dropbox at first, but it had a traffic bandwidth cap and the plan failed because there are too many of you assholes. Mediafire had a 200mb cap and posed a slight problem for people who were new to the concept of extracting multi part archives. Putlocker's has a nice limit of 1gb or something and it's working out nicely. But in the end, all these hosts could take down the links anyday. Why isn't MEGA a good choice?

>> No.715345

Reposting the link to my parks. I also included the Blue Streak replica track file.

>> No.715380

The game itself is extremely easy to find for anyone with a working cranium so I wouldn't worry about it.

>> No.715386

Annoying to use and somewhat glitchy, I've had downloads fuck up on me multiple times now with them.

>> No.715546

Check these out:

>> No.715637
File: 29 KB, 621x618, 1337372476079.jpg [View same] [iqdb] [saucenao] [google] [report]

This is some next level shit, like SimCity 4 Dropbox Edition.

>> No.715647

If you think those are good, you'll love the no borders edition.

Link can be found here:

>> No.715746

Is it possible to charge entry fees for individual rides?

>> No.715765

Yes, in RCT2 they have EITHER pay for park entry OR pay for pay ride admission. It's one or the other.

>> No.715770

Alright, I was looking around and couldn't figure it out. Thanks.

>> No.717172
File: 403 KB, 1024x768, SCR354.png [View same] [iqdb] [saucenao] [google] [report]

Working on this giga for the Volcania scenario. Just spent all of my savings on it ($50,000+).

>> No.717907


>Q2: In RCT2, why can't I put a price for the entrance AND for the rides, like in RCT1?
>The game's designed that way. Choose one.

>> No.718687

Oh god, my feelings, make it stop, please ;_;
If that's the consequence for me having spent the last month IRL-ing, please kill me.

>> No.719181

>orange and blue

>> No.719271

>finishing the color scheme before finishing the ride

>> No.719586

It does look ugly though.

>> No.721271


>> No.721613

Also, blue doesn't really fit in in a volcano. Maybe something ashy colored, like gray.

>> No.722179
File: 18 KB, 203x300, 1280483-skulls-146.gif [View same] [iqdb] [saucenao] [google] [report]

>Been working in this park almost and entire month
>Already 50%
>Open scenario editor
>As always blank scenario to work.
>Proceed to open "Proyect Garden" to work.
>Clicking save instead load...
>M Y F U C K I N G F A C E W H E N

>> No.722232
File: 898 KB, 1024x768, shot0084w.png [View same] [iqdb] [saucenao] [google] [report]

That feel when i decided to give rct3 another try, m-maybe i'll enjoy it.
>them polygons
>that bloom
>that early 90s LOD

I'm s-sorry i even thought of leaving you my RCT2 love.

>> No.722258

You tried. RCT3 did a few things right I guess...

>> No.722273

Wished i could zoom in more, it looks rather small on 1280, or at least if there could be a mod for 1920x1080 :(

>> No.722448

I wish I could find the CD case for RCT3 that I lost a while back. Can't install it without that stupid little code. I was willing to give it another try.

>> No.722454

I did like the game, the on ride function and such is very nice (when combined met custom scenery)

>> No.722456

like you can't find serial all over the internet or download RCT3 GoG version (all expansions) http://thepiratebay.sx/torrent/8199470/RollerCoaster_Tycoon_3_Platinum_Edition_GOG

>> No.722484
File: 168 KB, 1440x900, Shot0000.jpg [View same] [iqdb] [saucenao] [google] [report]


>Them overbanked turns
>Dat testing while building
>Dat having all rides available at once

It's not all bad.

Dat aliasing

>> No.722490

don't forget the day/night and light effects (esp if you installed custom scenery lamps)

>> No.722515

You need a code? That's new for me. Mine does not even ask for one.

>> No.722559


I never did use custom scenery much. It just always seems so ... messy? Hard to find anything you're looking for.

Plus, nighttime in a big park eats a ridiculous amount of performance. I got an all new, pretty damn powerful computer 2 years ago, and it still had problems with RCT3.

>> No.722595
File: 137 KB, 800x600, KnexColors.jpg [View same] [iqdb] [saucenao] [google] [report]

There's just something about the color scheme of that one k'nex rollercoaster that's just beautiful.

>> No.722849
File: 37 KB, 833x587, 1366928535459.png [View same] [iqdb] [saucenao] [google] [report]

Starting a new 2x2 collab right now, will update the spreadsheet as soon as I'm done with my park.

>> No.722893
File: 928 KB, 1280x960, SCR101.jpg [View same] [iqdb] [saucenao] [google] [report]

I think I may have underestimated queue TVs. Usually, guests hate waiting for over 5 minutes. There is an entertainer in there as well.

>> No.723054
File: 479 KB, 1280x960, SCR30.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.723057

>dat whale
pls make it nautical themed
that looks so much like a whale

>> No.723059


that's a penis.

>> No.723061

...fuck how did I not see that

>> No.723067

also timelapse coming soon

>> No.723095

Me rikey.

>> No.723150
File: 341 KB, 800x600, SCR5.png [View same] [iqdb] [saucenao] [google] [report]

I didn't know that people will ride a rollercoaster when it's raining if only a single tile is underground. You never stop learning.

>> No.723152


Hey, I recognise that cock!

>> No.723162

Actually, 60% of the ride needs to be underground.

>> No.723178

uploading, also added the park to the spreadsheet, if anyone is interested to join in.

>> No.723221
File: 254 KB, 1280x720, chapmanhills.gif [View same] [iqdb] [saucenao] [google] [report]


I finished testing my Scenario, so here's a DL to it along with the save file:
and a timelapse playlist to go along with it:

>> No.723302


Alright, sending.

>> No.723628

I'm going to start a new 2x2.
Y'all niggas better sign up.

>> No.723649

Where do I sign up?

>> No.723654


>> No.723658
File: 2 KB, 117x30, NOOO.png [View same] [iqdb] [saucenao] [google] [report]

I think playing RCT2 for some time has made more hella more considerate of how effective the concept of hills can be, and how drastic spiral banks can be towards nausea ratings.

The only real problem I have now is that I have a fetish for building underground rides now.

>> No.723673

Cool, this'll be my first time I contribute.

>> No.723921
File: 116 KB, 788x603, YOU MUPPET.png [View same] [iqdb] [saucenao] [google] [report]

Who the fuck made this 2x2 file? The guests only enter in through one of the entrances to the park. And of course I built my shit on the wrong side.

>> No.723941

same here bro, scj made them

>> No.723967
File: 139 KB, 571x450, this muppet.png [View same] [iqdb] [saucenao] [google] [report]

Oh but they'll leave out that exit.

>> No.724103


Guess he just forgot to put a spawner there.

>> No.724313
File: 517 KB, 1024x768, SCR375.png [View same] [iqdb] [saucenao] [google] [report]

Putting the finishing touches on the park and I'll send it along to SRES.

>> No.724515
File: 448 KB, 1280x720, vrpark2x2.gif [View same] [iqdb] [saucenao] [google] [report]

Done, sent to blueballed

>> No.724603

Here's a timelapse of it, by the way

>> No.724776
File: 200 KB, 693x588, SCR3b.jpg [View same] [iqdb] [saucenao] [google] [report]

New coaster in progress, will finish it tomorrow

>> No.724843


That looks so cool, I want to ride it right now!

>> No.724856

Why hello /mu/.

>> No.724871

Is there any x-x park with open slots?
I'd like to start participating

>> No.724904

Sure, Email kadybat and tell him to give you the file instead of naknak for vrctshitfest. He's had it for a month and not done anything, so we should skip him.

>> No.725201

Asking for a scenario I'm thinking of making:
What coaster types do you use the most? The least?
What gentle/thrill/water rides do you use the most (other than go-karts and splash boats)? The least?
What stalls do you use the most (other than ATMs/Restrooms/Info Kiosks)? The least?
What scenery group is your favorite? Least favorite? Most and least used?

>> No.725224

I like twister coasters and the floorless variant, but lately I've picked up on hyper-twisters and giga coasters.
I like most of the thrill rides but my favorites have to be the swinging ship & inverter variant.
For stalls, I like the fries, lemonade, burgers, cookies, basic foods like that.
For scenery, I like mechanical, mine, medieval, and urban themes. I never use shit like Giant Garden.

>> No.725335

really though king crimson is amazing

>> No.725347

1. Twister Coasters (and it's variants) are good, Giga Coasters are nice too. Wooden is mandatory. I don't like the more gimmicky coasters
2. I like the Ghost Train/Haunted House, Go-Karts too. I don't really have a flat ride that I really like or don't like.
3. Pizza/Drinks/Burgers. I've never used the Asian themed ones.
4. I like the Roman themeing a lot, the pieces that are available are nice and it makes you work with the environment around it a lot more too. The Expansion Pack themes are ugly.

>> No.725415

Probably use the B&M and Intamin rides the most (Vertical Drop/Twister/etc and Giga/Inverted Impulse/etc if you don't recognize the manufacturers). I can't recall using the Bobsled or Mine ride ones, ever.

Other than Go-karts and splash boats? Probably the pirate ship and Motion Simulator for thrill, River Rapids and Log Fume for water, and the Slide and marry-go-round for gentle. Never used any of the slow track gentle rides or the river ride, and only used the vertical tower thrill rides like once or twice.

Soda/Drinks stall, the Pizza or burger stalls, and the basic souvenir stall. Never really use the Asian stalls or the deserts/small food stalls.

Can't really say I have a favorite scenery group. Hate all the expansion scenery groups though. Most used is probably the basic objects (Mine or Roman theme if you're pushing for an answer), and least used would be the Sports theme (I have NEVER used it) with Urban and the giant garden/wonderland stuff right behind.

>> No.726003
File: 803 KB, 1280x960, SCR13.jpg [View same] [iqdb] [saucenao] [google] [report]

Pretty fun.

>> No.726065
File: 492 KB, 1024x768, SCR378.png [View same] [iqdb] [saucenao] [google] [report]

About to send the RIP IN PEACE collab to Ridnarhtim.

>> No.727234

Is it just me, or is it really hard to get around 9 excitement with floorless coasters? I can hit 8.5 with scenery most times, but getting higher than that is a challenge.

>> No.727296

Go higher, faster and longer.

>> No.727607

I want to create a new scenario but I'm out of ideas.

What do people like to play?

>> No.727634

Right now? People are into making their rides look great.

Maybe a "finish 5 rollercoasters" scenario with them placed in nice, optimal locations, but requiring 9.00 or higher excitement?

>> No.727637

And obviously, include tons of great scenery. Especially custom scenery.

>> No.727641

Make scenario that has a goal to get x amount of money from ride tickets, and give only go-karts, mazes, and wooden coasters.

>> No.727837

You can set the excitement rating? I thought it was locked to 8.

>> No.727843

The default is 6.00 for 'build 10 coasters', or build with a certain length requirement and set the excitement up to 20.00.

>> No.727949

I had some kind of problem installing the Time Twister pack and now the scenarios won't load.

What to do, guys?

>> No.727954

Why aren't you using the complete pack from the op?

>> No.727967
File: 118 KB, 685x600, must maketh haste.jpg [View same] [iqdb] [saucenao] [google] [report]

>mfw cycling back from school to finish that park

>> No.727975

Well, I got it off a torrent some time ago.

Now, for some reason that pack won't install properly.

>> No.728038

Well, I'm just gonna get OP's pack instead.

>> No.728508
File: 32 KB, 234x263, 1349641988124.png [View same] [iqdb] [saucenao] [google] [report]


>> No.728661
File: 577 KB, 1280x1024, SCR31.gif [View same] [iqdb] [saucenao] [google] [report]

Started my part of this collab park without any ideas (as you will see in the timelapse). Turned out pretty nice though, I guess.

>> No.728668

lel trip

>> No.728724


>> No.728727
File: 994 KB, 1160x637, minetown.png [View same] [iqdb] [saucenao] [google] [report]

I like it

here is the progress of my park. going to make 4 worlds:
-modern (normal stuff, some metal coasters etc)
-icy peaks

>> No.728801

>that one single tile of black sand path
I bet that was intentional, you sly dog.

>> No.728809

I have to say, I it really bugs me and I haven't fixed it before I sent it to the next one in the list.

>> No.728907
File: 49 KB, 983x748, rct.png [View same] [iqdb] [saucenao] [google] [report]

>tfw shitty internet with only 80kb/s upstream
>file is only 430mb

>> No.728962

More like 80 kB/s. You're lucky. I max out at 64. The shitty part is, ten years ago, same city, same ISP, 30% the price per month, I was getting EIGHT MEGABYTES PER SECOND UP AND DOWN.

>> No.728972

At least you didn't forget to label that you made your section like I did on my last one.

>> No.729018
File: 207 KB, 800x600, SCR61.png [View same] [iqdb] [saucenao] [google] [report]

Finished off the 2x2 with a bobsled-centric section that uses the Asian scenery.
I was going to put a sign saying 'presented by team shanghai alice' as well, but there aren't enough letters allowed on the scrolling signs to pull that off, sadly.

>> No.729149
File: 25 KB, 1012x305, u wot.png [View same] [iqdb] [saucenao] [google] [report]


>> No.729431
File: 157 KB, 499x486, 1315769358973.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.729565

Still processing.

>> No.729621
File: 58 KB, 375x342, 1368540635065.jpg [View same] [iqdb] [saucenao] [google] [report]

In other news, listen carefully to this video:
That's right, they added extra chain lift noises.

>> No.729661
File: 504 KB, 1090x1599, rct-cosplay.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.729675

oy vey, i'm building shecklescarts for the first time

WHy didn't anyone tell me about this license to print money

>> No.730460
File: 1.12 MB, 4084x3912, ohmyfuck.png [View same] [iqdb] [saucenao] [google] [report]


>> No.730468

my hero.

>> No.730510

I'd have high fived that guy so hard that MR BONES WILD RIDE would have brokwn down.

>> No.730534
File: 776 KB, 1280x960, SCR29.jpg [View same] [iqdb] [saucenao] [google] [report]


This ride has crashed twice, killing 36 people each time

>> No.730612
File: 8 KB, 200x199, 1358307680143.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.730712
File: 96 KB, 419x573, 1361691660830.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.730990

Well, that's one way to deal with crowded paths.

>> No.731058

On a typical day, Big Thunder Mountain Railroad -- which has crashed and did kill someone in California -- will have 2,000+ people in line.

Just like real life!

>> No.731079
File: 687 KB, 658x490, diE.png [View same] [iqdb] [saucenao] [google] [report]

there was an accident

>> No.731521

Still 'processing'

Guess I'll just reupload it.

>> No.731676

Thats from Monotone Tim! He loves his RCT, he isnt that great at designing parks though for how much he plays it, but his coasters arent bad.

>> No.731760
File: 1.22 MB, 1080x1920, Screenshot_2013-05-28-09-17-33.png [View same] [iqdb] [saucenao] [google] [report]


>> No.731893
File: 1.23 MB, 1080x1920, Screenshot_2013-05-28-10-02-29.png [View same] [iqdb] [saucenao] [google] [report]


>> No.731903

Oh, it worked.


>> No.731929
File: 236 KB, 1622x1012, SonyUnderConstruction3.png [View same] [iqdb] [saucenao] [google] [report]

might as well bump with an oldie

>> No.731939

looks p good
I like the garden-y theme

>> No.732016

>tfw he was right with Wip3out

>> No.732073

Newb here. should I start with RCT 1 or 2? What's better? Also, should I get the 3ds one if it's $5

>> No.732078

More people play RCT2 and that's what the collab parks are based on, but RCT1 has better default scenarios. I find that it's nice to have both.

>> No.732101


>Also, should I get the 3ds one if it's $5

I don't think it's even worth getting it for free. I haven't played it, but it looks pretty damn terrible.

>> No.732167

>Also, should I get the 3ds one if it's $5
It's a only a step or two above a facebook flash game.

Only consider it if they offer you $5 to take the thing.

>> No.732309
File: 45 KB, 492x341, 1367349665269.jpg [View same] [iqdb] [saucenao] [google] [report]

>Motion Simulator
>"What it feels like to get laid"

>> No.732328


You could get theme park DS though. It's obviously not the same as RCT but it's still great fun.

>> No.732429

Start with RCT1 and play the scenarios, then when you just want to build your own landscapes move onto two

>> No.732460
File: 884 KB, 1280x960, SCR1.jpg [View same] [iqdb] [saucenao] [google] [report]

I imagined this being a lot harder than what it was. There isn't a whole lot of room for 5000 guests, especially with land alteration restrictions. Good thing guests are stupid enough to wait until forever for a ride as long as there are queue TVs.

>> No.732810
File: 213 KB, 1278x797, HailfireHot.png [View same] [iqdb] [saucenao] [google] [report]

Update on Rip In Peace. Not quite satisfied yet, but don't think I'll get back to it today.

Hailfire Peaks - Lava Side

>> No.732812
File: 244 KB, 1277x801, HailfireCold.png [View same] [iqdb] [saucenao] [google] [report]


Hailfire Peaks - Icy Side

>> No.732829

Does anyone know of a way to extract the audio clips from rct? I want to use the lift hill sound and some of the others in a metal project me and my friend have started

>> No.732841

You can only extract the music and the crowd sounds, afaik

>> No.732848
File: 1.32 MB, 1291x833, No Borders pt6(7).png [View same] [iqdb] [saucenao] [google] [report]

Asking here since everyone in the chat seems AFK at the moment.

Does this look good? (Y/N)
What can I do to make it better?

That's really creative and looks great to boot, I love it!

>> No.732859

I always though water looked better when it was a level lower than the surrounding land, i.e. there's a slope going down to it rather than starting suddenly. But that's me really splitting hairs, that looks pretty damn good

>> No.732872

So do i, but I've barely enough room to play around with as it is.

Anything I could change in small details wise?
Little tiny bits of scenery I should add, remove or change the location of
Color schemes to alter
Small layout change(s) to improve the overall look etc, I'm basically looking to polish it until it's good.

>> No.732890
File: 1.46 MB, 1291x833, No Borders pt6(8).png [View same] [iqdb] [saucenao] [google] [report]

The other side, just so you guys can see it too.

>> No.732954

Dat Banjo-Tooie

>> No.733192

I'm going to start work on a new 3x3 park tonight, so sign up if you actually think you'll be around to work on it.

>> No.733265

looks pointless, the maze is too small and uninteresting

>> No.733297
File: 1.44 MB, 1291x833, No Borders pt6(9).png [View same] [iqdb] [saucenao] [google] [report]

I'm working with limited room here and it's the best I got.

The maze design is actually one from the /vr/ pack, seems to work pretty well.

>> No.733948

>Sasha Grey has joined the queue line

>> No.733950
File: 2.24 MB, 1748x912, hurr durr.png [View same] [iqdb] [saucenao] [google] [report]

progress of my park

Image is composed out of two zoomed in screenshots because the resolution of RCT2 sucks a bit. aren´t there any 1920x1080 mods?

>> No.734109

So what's the highest excitement everybody's ever gotten?

What about with a transport ride?

Hell, does anybody even USE transport rides?

>> No.734120

Somebody has had over 10 excitement with a transport ride here before.

>> No.734125

I put a monorail in the large A Gorrillion Dollars park I made last month. I put it near the entrance and the second and third stations were deep into the park, then I advertised for it nonstop so that everyone entering the park would be dumped into an area with new rides. They'll ride any ride you advertise at least once as long as the ratings aren't in the extremes.

>> No.735456

Thanks for the tip on that.

>> No.735834
File: 87 KB, 1203x694, 104kmhboringasfuck.png [View same] [iqdb] [saucenao] [google] [report]


Monorails don't seem to get too exciting/intense.

>> No.735924

help me /vr/
I've got a huge exam tomorrow but all i can think about is RCT...

>> No.736247

delete the game...

or learn how to self control

>> No.736359

i dont think I have the mental capacity to do either of those

>> No.736403

They probably barely feel the acceleration inside that thing, it's why they still have wooden coasters

the less stable your ride is the more pantspissing it is to feel it going at highspeed

>> No.736592


They're not strapped in in any way and probably flying around in there in the turn at the bottom of the drop. They must be VERY well padded monorail trains.

>> No.736659

What's the highest possible excitement for a maze without using a trainer program?

>> No.736679

Just over 2.

>> No.736694

God, why does building tracks with underground sections have to be such a pain in the ass?

>> No.736735

Press H to toggle the base land on/off and V for the vertical.

>> No.736747

The excitement rating for a ride takes the entire ride time into account. Which includes what is probably an entire minute of the monorail crawling up the incline back to the station at 2 mph.

>> No.736751

Don't forget to place a no entry sign in front of the entrances to stations two and three, so that no one makes the return trip to the park exit. That way they stay in the area riding the new shit.

>> No.736796

Looking nice, although the autist in me always hates how flower beds outside a park wither because they can't be watered.

>> No.737143

Didn't think of that, maybe I will edit it. thx for the critique

>> No.737567

They still come back if it rains though

>> No.738123


>> No.738130

i'm feeling a bit like building something in RCT3, RCT2 has it charm but the ability to actually ride my coaster...

>> No.738431

Joined BlueBalled's 3x3, anyone else?

>> No.739986


Word. It takes a bit to get used to but i like it

>> No.739991


Word. It takes a bit to get used to but i like it.

>> No.740339
File: 380 KB, 1024x768, NAACP Park.png [View same] [iqdb] [saucenao] [google] [report]

Sneak peek at the NAACP 3x3.

>> No.741816

bump before it dies

>> No.741831


RCT does not ever die.

>> No.742575

The ride never ends.

>> No.742587

How come you can build the Drop Tower so high it reaches the heavens, but the game doesn't give you enough potency to make the car reach up there?

>> No.742590

Man, it sure took long for me to find this thread again.

Where had it been?

>> No.742621



>> No.742965

So you can build giant roller coaster helix's around it for mad excitement.

>> No.743215

>not having 4chan X and subscribing to this thread

>> No.743216

Switch it to the mode where it just climbs up there and drops on it's own.

>> No.743220

You don't even need 4chan X.
Thread Watcher is native now.

>> No.743232
File: 490 KB, 1024x768, SCR387.png [View same] [iqdb] [saucenao] [google] [report]

3x3 park done. Sent it to anon.

>> No.744885
File: 14 KB, 208x136, IwanttogetoffEschersRiverRapids.png [View same] [iqdb] [saucenao] [google] [report]


Escher's River Rapids.

>> No.745929

Yeah, the more I look at that the less sense it makes, what the hell?

>> No.745953
File: 103 KB, 320x320, 1362709188744.png [View same] [iqdb] [saucenao] [google] [report]

my brain is melting

>> No.745960

try downward launch mode.

>> No.745972
File: 481 KB, 1280x1024, SCR34.gif [View same] [iqdb] [saucenao] [google] [report]

This took way too long and turned out way too shitty. ;_;

>> No.746028

The woodie around the outside is nice. You just need a few steep drops on the smaller one on the inside, it's practically impossible to get decent excitement with just turns and medium drops

>> No.746041


To be fair, it's a stand up, they're practically impossible to get decent excitement on anyway.

>> No.746049

So, how do I get money, and fast, besides increasing my loan?

>> No.746127


Cheap, proftable rides like go-karts, enterprise, top spin, junior coaster. Most of those you can charge $5-8 per ride.

I built a junior coaster with around 6 excitement that was my main profit maker for the first 6 months of the year. Use block brakes and, if you have room, simultaenous on- and offloading stations to maximise throughput

>> No.746136

You know those suspended rollercoasters?

Make a station, and have it go into a half-loop. Should cost only $500 total. Tweak the launch speed so the train doesn't go flying off the edge of the half loop. This will give you a six-second ride with some very good stats. You'll make a killing off it.

>> No.746305

>This took way too long and turned out way too shitty. ;_;
Sounds like every other coaster I design

>> No.746317

I can't into coasters either. You guys got any good building guides?

>> No.746362

I'm not sure if i should sign up for BlueBalled's 3x3, since i'm not sure if i would be around by the time it's my turn.

>> No.746451

Look up videos of the type of rollercoaster you're trying to build and copy them for practice.

>> No.746947 [SPOILER] 
File: 292 KB, 1028x778, Capture.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.748040

Hey guys, I recreated all the scenarios from RCT1 into RCT2 as accurately as possible, right down to the research trees. These are much better than dakinle's and RCTScenarioLover's remakes. Includes all 3 "Real" parks. Check it out:


>> No.749119

Guys, I've got time to work on blueballed's 3x3, but the google docs link leads me to the finished parks, how do I get to the ongoing parks?

>> No.749126

Nevermind, got it.

>> No.749172
File: 421 KB, 1280x960, SCR5.jpg [View same] [iqdb] [saucenao] [google] [report]

I took you guys' advice and made a finish 5 coaster scenario since you all love them so much. I would like to see at least one person beat it.


>> No.749419


>Stand Up

Urgh, really?

>> No.749429

>that landscape

My earlier post:
>Right now? People are into making their rides look great.
>Maybe a "finish 5 rollercoasters" scenario with them placed in nice, optimal locations, but requiring 9.00 or higher excitement?

Those locations are the opposite of optimal.

>> No.749475


I'm beginning to think it's impossible to get a stand-up with an excitement over 6.5....

>> No.749497
File: 63 KB, 500x396, TalkToTheHoof.jpg [View same] [iqdb] [saucenao] [google] [report]

>Stand-up coaster
Scenario looks nice but I don't have the patience for this tonight.

>> No.750025

Yeah, I give up. I've spent hours in coaster designer trying to build stand up coasters and can barely pass 5.5 excitement. If I make them low-intensity, they're too boring. As soon as I make them a little bit exciting, the intensity shoots through the roof.

>> No.750094


Though admittedly, every TOGO stand up I've been on has been utter shit, so it's only realistic.

>> No.750163
File: 828 KB, 1280x960, SCR1.jpg [View same] [iqdb] [saucenao] [google] [report]

Someone said the same thing with 8 excitement. So I spend 16 hours making this fucker. The best thing you can do is push the intensity as close to 10 without going over as possible, which is the same for any coaster. Meaning, a ton of helix's and a ride time over 3 minutes if you want a excitement over 7.

>> No.750179


But you've also got a second coaster running next to it, which gives a significant boost. Can you save the design and build it in coaster designer and see what it gets?

Good to see you can still get decent excitement with intensity over 9. I always assumed my excitement was low because of the high intensity, but maybe I need to focus more on making it longer.

>> No.750185

It's the green one. Just a single station with nothing else syncing it. A ton of rides and scenery in its way because that the only way you're ever getting 8 excitement on a stand up coaster. I hate the bastards.

>> No.750192

Longer probably isn't your problem, it's likely you need more scenery.

>> No.750321


Scenery won't take me from a 6 to a 7.2.

Anyway, I'll keep trying.

>> No.750953
File: 133 KB, 1024x768, Ultimate Beast.jpg [View same] [iqdb] [saucenao] [google] [report]

What does /vr/ think of my newest creation?

>> No.751013


Ultimate Beast looks too intense for me.

>> No.751092

>intensity is just enough to be red
>mfw that happens to me all the time

>> No.751465
File: 19 KB, 246x200, RCTcircus.jpg [View same] [iqdb] [saucenao] [google] [report]

There's something I always wondered all these years.

How does a Circus 'break down' if it ain't a mechanical ride, anyway? The tent falls over?

>> No.751469

The same way a spiral slide breaks down.

>> No.751474

Someone falls off the tightrope and the Mechanic hires a replacement.

>> No.751482

One of the animals in the live shows breaks a bone and the mechanic doubles as a vet.

>> No.751562

Looks cool, but for something that big, I'd expect an excitement rating of at least 7.

>> No.751590

Cages/pens break or some other legally mandated safety feature. Trapeze or highwire acts could malfunction. Or something as stupid and simple as the sound system shitting the bed, try doing a circus show with no music.

>> No.751763

I cant see it too well (phone/resolution) but where do those wooden supports come from? In rct3 i used a custom scenery set to custom supprt ever wooden coaster, it took days to do that but the end result was epic

>> No.751952
File: 395 KB, 1057x615, rct.jpg [View same] [iqdb] [saucenao] [google] [report]

Am I doin it right?

>> No.751986

I'm thinking about playing RCT3, especially since building zoos and water parks tempted me.

Should I, is it worth it?

>> No.751993

The controlls are rediculously clumsy at first, but i love the game. The sandbox mode is killer :p

>> No.752018

Sandbox mode is the only thing you can do in RCT3.

>> No.752089

Yeah, aside from EVERYTHING ELSE that RCT2 has.

>> No.752119

Let's not go there tonight.

>> No.752258

I dunno. the only real difference i can see is you can look from any angle instead of 4.

>> No.752305

>I dunno. the only real difference i can see is you can look from any angle instead of 4.
So the complete graphics overhaul, new AI, lack of scenery options, and the inclusion of a day/night cycle is nothing.

>> No.752327

Graphics don't matter to me. So yes.

>> No.752350

Also.. i dont know what you mean, there's loads of scenery...

>> No.752373

It doesn't matter anyways. Were all a bunch of nerds on the internet.

>> No.752528

how are there corner roofs? Have I missed that scenery this whole goddamn time?

>> No.752629

Where are the peasants? Where are the thatched-roof cottages?

>> No.752737
File: 171 KB, 1024x768, 101_8041.jpg [View same] [iqdb] [saucenao] [google] [report]

I always wanted this set.... RCT RL.

>> No.752753


>> No.752768
File: 508 KB, 1279x722, 3333.jpg [View same] [iqdb] [saucenao] [google] [report]

Hey guys, I'm playin around with the block brakes, trying to figure this crap out...

Now i've built this coaster, but it wont move when i test it..?

what am i doing wrong?

>> No.752790

Lower right, a train is across 2 block brakes. You'll need to move that lift hill away from that set of block brakes, or maybe take 1 train off the track.

>> No.752816

Awesome, thank you, that fixed it right up

>> No.752930


I seccond this... where are the corner pieces? All i have is round corner pieces that dont match up to walls...

>> No.753012

>tfw all I've been playing lately is RCT2, Minecraft, and Yoshi's Island

I thinking I'm feeling creative right now.

>> No.753235

I had the Screamin' Serpent set myself, shit was so cash.

>> No.753302


If only to have been a rich kid when that came out... you know some of those snotty brats had like 5000 feet of that shit.

>> No.753312

Yeah, you see people on YouTube making huge, complex tracks out of multiple sets. They obviously have the money to support the hobby.

>> No.753394


speaking of giant coasters. anyone have anything rediculously huge they'd like to share?

>> No.753448
File: 649 KB, 1280x720, SCR2.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.753458


>> No.753479
File: 410 KB, 1255x907, thoughts.png [View same] [iqdb] [saucenao] [google] [report]


>> No.753818
File: 1.27 MB, 1280x960, SCR7.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.753859

A lot of people do not like roller coaster tycoon 3. I played it today for the first time today. Its not the best but I don't think it was as bad as it was made out to be. I have not done to many advance things in it.

>> No.754137
File: 132 KB, 2052x710, 1111111111aaaaaaaaa1111111111111.png [View same] [iqdb] [saucenao] [google] [report]


>> No.754184


I can't even tell what that is.

>> No.754297

I'm a little confused. If you have 2 stations, one with an entrance and one with an exit, do mechanics use the entrance to get to the ride? I've seen both happen but right now a mechanics who I had set to patrol the exit of a ride wouldn't fix it until I removed his patrol area, at which point he went for the entrance to the ride.

>> No.754313
File: 248 KB, 1274x736, HailfireIceFinal.png [View same] [iqdb] [saucenao] [google] [report]

Hailfire Peaks, final version. (RIP In Peace park)

>> No.754329
File: 213 KB, 1265x727, HailfireLavaFinal.png [View same] [iqdb] [saucenao] [google] [report]


>> No.754337
File: 414 KB, 1980x1093, Rip In Peace.png [View same] [iqdb] [saucenao] [google] [report]


Whole park.

>> No.754652

i like the bottom one

>> No.754678

thanx :)

>> No.754758

a car ride that takes like 100 hours to make a circuit

>> No.755101


Sounds thrilling.

>> No.755107


And I agree, one of the more real looking areas I've seen, and beautiful to boot.

>> No.756168

Does scenery make a difference in RCT 1 expansion pack?

>> No.756546

Steel supports would have been nicer but rct2 doesn't have those

>> No.758623


>> No.758726
File: 336 KB, 1024x768, marshmallows3.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.760192

why bump without content

>> No.760217
File: 269 KB, 1024x768, New Park Progress.png [View same] [iqdb] [saucenao] [google] [report]

Progress on the new collab park. 2 slots left if you want to join.

>> No.760230

Because otherwise the thread would die.

>> No.760249


How dare you. Marshmallows are content!

>> No.760452
File: 424 KB, 800x600, SCR232.png [View same] [iqdb] [saucenao] [google] [report]


Can I reserve one? The only computer I own that's capable of running RCT2 is currently in shop, so it could be a few days.

>don't know if screenshots are required, but here's one anyway

>> No.760494

I don't suppose there's any way to lower/raise larger amounts of land in the editor is there? Not is all like in 8cars, just a bigger area. This is taking forever

Also, shouldn't we finish the ongoing parks before starting new ones? Or have they been given up on due to inactive people?

>> No.760550
File: 358 KB, 800x600, SCR242.png [View same] [iqdb] [saucenao] [google] [report]

A work in progress...

>> No.760676
File: 361 KB, 800x600, SCR122.png [View same] [iqdb] [saucenao] [google] [report]

>staff only: 50% of park

>> No.760824


Not sure what you mean, you can resize the land mover tool with 8cars, to any size you want.

>> No.760880

Is this game deep and complex or is it pretty broken once you know what you're doing? I learned pretty quickly that go karts were the most profitable and a lot of corners could be cut with scenery.

That said, if there was a RCT4 what would you like to see added to make it really a complex simulation game. I would add in the ability for guests to observe track layouts and perfer long interesting tracks over boring tiny circuits (that you would normally make in RCT2)

>> No.760881

Beautiful park. If you want on, just put your name in the last slot or whatever.

>> No.760949

>I learned pretty quickly that go karts were the most profitable and a lot of corners could be cut with scenery.

It's more complex when you try to "win" while making an aesthetically pleasing or realistic park--the most celebrated parks are not those that generate the most $$$.

And I think paths near tracks actually affects the excitement rating of the ride.

>> No.760960

Ok, I just missed that in the menu. Feel like a bit of an idiot now

>> No.761078

It's a combination. You can break the game easily but there's still a lot of complexity and creativity.

>> No.761517
File: 434 KB, 2533x1561, why you don't do coasters on acid.png [View same] [iqdb] [saucenao] [google] [report]

Abstract Art coaster.

>> No.761639

My brain hurts just thinking about how he could have made this

>inb4 autism

>> No.761646

You're going to have to accept it being autism.

>> No.761692
File: 127 KB, 257x250, Rat Eats a Building Block.png [View same] [iqdb] [saucenao] [google] [report]

>Tfw can't into trainers
>Tfw have to deal with normal scenery building

>> No.761793

Because of your computer or because you don't know where to start?

>> No.761834

I can run a trainer fine on my computer.
I just can't understand it. I mean I can do some of the options a trainer provides, but beyond that I'm helpless.

>> No.761840

Anything in particular you want to know about? The big two for doing scenery are zero clearances and map object manipulation.

>> No.761883

You know I'm pretty fine where I am.
I don't really care much about trainers anyway. I tried it once to see how it worked and got bored with it.

>> No.761914 [DELETED] 



>> No.761918



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