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/vr/ - Retro Games


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6907227 No.6907227 [Reply] [Original]

>better than the IBM
>better than the Super Nintendo
>better than the Mega Drive
>better than the Play Station
>better than the CPS2
Why do americans pretend that this isn't the Ultimate gaming system?

>> No.6907237

The Amiga is sad because it's the definition of wasted potential.

>> No.6907243
File: 472 KB, 2168x1593, ZXSpectrum48k.jpg [View same] [iqdb] [saucenao] [google]
6907243

>>6907227
I think you posted the wrong image bruv

>> No.6907251

>>6907227
Because it sucks. Enough of this forced meme.

>> No.6907267

>>6907227
It was the best value comuter of its time

>> No.6907335

>>6907227
>why do youropoorbabies strawman?
Because they're sad little piles of cope

>> No.6907357

>>6907227
It was impressive for the time, but it's custom hardware meant upgrades were close to impossible, and management was too stupid to fund a whole new architecture. Plus, no Japanese support = Mediocre games.

>> No.6907375

Look mommy I'm forcing epic meems on /vr/ again
>speccy
>mario madness
>scotformer
>mayor
>willyvania
So funny!

>> No.6907434

>>6907375
It's an Amiga not a Speccy.

>> No.6907440

>>6907227
For a moment, I thought that was the Atari ST.

Maybe if the Amiga had been intro'd w/ competent applications and at a reasonable price for the average consumer, Amiga would've survived.

However, by the time Amiga & the ST were on the scene, it was realistically a two-horse race (M$ & Apple) in the comp dept & Nintendo w/ Sega was cleaning up in the console dept.

>> No.6907462

>>6907227
They made graphics performance something exclusive to businesses, so at home it sucked at something as simple as Doom.

>> No.6907473

In theory the Amiga has more than enough power to play good games. The problem is nobody with any sort of talent every developed a game for it so the library consists of garbage like this.
https://youtu.be/hiKyNozT4uQ?t=178

>> No.6907481
File: 351 KB, 616x410, amiga_games.png [View same] [iqdb] [saucenao] [google]
6907481

>>6907227
Based and Amigapilled.

>> No.6907486

>>6907481
Almost all the games in this image are multiplats better played elsewhere

>> No.6907535

>>6907486
Only Monkey Island tho

>> No.6907657

>>6907357
>Plus, no Japanese support = Mediocre games
What would a Japanese Amiga scene lead to? More shitty Wizardry ports and porn games?

>> No.6907671

>>6907657
It might of led to playable games.

>> No.6907680

>>6907671
Depends on whether you consider Suppa Schoolgirl Panty Tankyu a playable game.

>> No.6907683

>>6907680
Sure sounds a lot more playable than anything on the Amiga.

>> No.6907709
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6907709

>>6907440
Since when did the Amiga get reduced to nothing but US Gold and Ocean cash grab shovelware?

>> No.6907721

>>6907709
probably because of Youtube celebrities or something

>> No.6907732
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6907732

>>6907709
Dumb anon. You can't make dank memes and shitposting about actual good games on a system.

>> No.6907749
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6907749

"goys it's da ultimate gayms consoul it has (game nobody outside of england has ever heard of)"

>> No.6907752

>>6907749
The biggest Amiga market was Germany (UK was only second).

>> No.6907761
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6907761

>better than the CPS2

>> No.6907767

>>6907709
1988?

>> No.6908778

The best Amiga games are sit-down ones played wth a mouse and keyboard. Trying to make it do console games just doesn't work.

>> No.6908805

>>6907752
>The biggest Amiga market was Germany (UK was only second).
Not him but I remember playing a few german games on my amiga Werner where you had to build a motorcycle, and a Danish game called Guldkorn Expressen

>> No.6908831

it's strange to me how people manage to think the only thing going on Europe (an entire continent with many different countries and markets) in the 80s-90s was a couple of British shovelware licensed games made by Ocean and 1-2 others.

>> No.6909585

Amiga was rife with games that looked and sounded great, but played like warmed over ass. Even the "classics" on the system have stiff controls and wonky hitboxes. It's eurojank heaven.

>> No.6909623

>>6907227
The biggest amiga problem was a lack of jarpigs.

>> No.6909634
File: 69 KB, 576x507, 1599203902786.jpg [View same] [iqdb] [saucenao] [google]
6909634

>>6907462
>as simple as Doom.

>> No.6910062

Would things turn out better had Psygnosis continued to make games for Atari and Amiga? I really like Alundra, so I probably won't want that.

>> No.6910154

>>6910062
No. One or a handful of companies isn't enough. IBM compatibles took over partially because there was no vertical integration in the way of startup developers.

>> No.6910340

>>6907227
Because most of the good Amiga games were either IBM ports or was ported over to IBMs and SNES/MD. And you're fucking delusional if you think a A1200 could even run Alpha 3.

>> No.6910412

Turrican and James Pond honestly came across as pretty meh when ported on the MD which proves they were never that good to begin with.

>> No.6910429

Many things befell the poor Amiga such as:

>lack of technological investment on Commodore's part, they were eager to ride the A500 cash cow as long as they could
>punishing load times
>terrible cash grab arcade ports and licensed games made in six weeks
>punishing copy protections, sometimes so bad they could actually damage disk drives
>most games supporting only one button joysticks although the hardware was able to use three buttons
>Europlatformers that tried to poorly copy console ones
>punishing amounts of disk swapping from 1990 onward as games got bigger and began spanning multiple floppies
>inadequate hard disk support

>> No.6910440

>>6909623
A homebrewer could easily port all the 8-bit and most of the early 16-bit ones to it.

>> No.6910451

>>6907227
1-button joystick and games insisting on using joysticks instead of keyboard.

>> No.6910457

>>6910451
As I said, it could support 3-button sticks but unfortunately about 75% of games didn't as 1-button sticks were cheap as water back then while 2 and 3-button ones were less abundant and more expensive.

>> No.6910469

>>6907709
Simulation games only got better as hardware improved as they have little in the way of 'soul' or character to attach to, and generally have to stay in the lines. There's hardly any reason to play a competent, but obsolete sim.

Most people want to play action games with instantly satisfying mechanics and fucking hell does the Amiga suck shit logs at that compared to anything Japanese.

That's why. That's why people associate it with US Gold and whatnot. No one cares about your boomer snoozers.

>> No.6910473

>>6910469
https://desuarchive.org/vr/thread/6851339/#q6872548

And it's this troll again. Noice.

>> No.6910479

>>6907709
yeah it's really better at the "traditional" computer genres. one problem is the Amiga has bitmaps, not tile graphics. it's arguably worse at arcade games than the C64 for this reason.

>> No.6910480

>>6910473
That's not even really what I said, and what's your argument anyway?

>> No.6910482

>>6907709
Never tried this one but I had a copy of the PC version of Wolfpack I found at a thrift store once. The instruction manual was something like 50 pages and I never really figured out how to play it.

>> No.6910487

Who thought the reason /vr/ ultimately deserved to die was because of European home computers?

>> No.6910498

>>6910487
the Amiga was actually designed by Americans (in fact Jay Miner and friends) but...

>> No.6910501

>>6910429
Wow that sure is a lot of reasons to emulate, and hardwarefags sure are tards.

>> No.6910502

>>6910498
yeah, exactly, 'but' no one cared here.

>> No.6910507

>>6910502
It had an American userbase alright, not nearly as big as the European userbase but they were there and were very loud and pestiferous back in the day if you read contemporary Usenet posts. And that's not covering the widespread use of Video Toaster in TV studios.

>> No.6910514

>>6910473
The archived thread has a post mentioning Wasteland. Alas, one of the classics the Amiga should have but never got.

>> No.6910523

>>6910507
It was popular for video and image editing. More a corporate use than a home user base. The CGi for shows like Babalon 5 were made on Amiga hardware.

>> No.6910525

ITT: Chuds/people born in the 90s who don't remember how glorious it was to see 4k colour HAM mode Playboy centrefolds when you were 14

>> No.6910530

ironic that the most (in)famous Amiga user in history is actually an American guy

>> No.6911090

>>6907375
The scotformer mayor guy needs to go. Hell, the way he acts, it could be you

>> No.6911107

>>6910525
IIRC HAM was some abortive design feature Jay Miner's team had planned and decided to leave out of the final spec but ultimately Commodore just left it in the chip die and didn't bother removing it.

>> No.6911714

>>6911107
You recall the Wikipedia that you learned everything you know from correctly

>> No.6912369

Sup assembly language LARPer guy.

>> No.6912398

>>6910429
>lack of technological investment on Commodore's part,
This was really the only one that mattered. Well and the fact that the platform was rife with piracy making devs/publishers avoid it. But people loved the platform despite its shortcomings, mostly it was just the A500 naturally falling off the technological rat race and C= being unable to push out a proper successor in time before all the customers jumped ship to either Playstation or Pentium wonderland.

>> No.6912410

>>6912398
>Well and the fact that the platform was rife with piracy making devs/publishers avoid it.
Didn't kill the Apple II, C64, or PC compatibles which all had tremendous amounts of piracy going on.

>> No.6912431

>>6912410
>Apple II, C64
Both were dead long before Amiga was.
PC was affected by piracy too but it was business machine first and a gaming machine second plus it kept pressing the technological advantage so in the end it didn't matter.

>> No.6912445

>>6912431
wut? Both were still sold up to the early 90s and the Amiga outlived them by only about 2-1/2 years or something.

>> No.6912450

>>6907227
the hell is that shit bro, I'm only seeing an old ass keyboard

>> No.6912470

>>6912445
Well I was about to say 2 and half years *is* a pretty long time but I sometimes forget this was nearly 30 years ago. Anyway I was referring to the fact that Amiga games were extremely easy to pirate due to typically coming on 1-2 floppies. PC games were bigger and were making the transition to CD-ROM around the time Amiga was in its death throes and CD-ROM was hailed as the big anti-piracy technology by all the publishers (it did work, but only for a short while. But well enough to be another nail in Amiga's coffin)

>> No.6912478

>>6912445
Apple sold new Apple IIs up until early 1993, though mainly just for the school market by that point and production of new C64s is believed to have ceased during 91 although they still had many thousands of machines in stock to continue selling for a while after that.

>> No.6912490

>>6912450
Old computers were their own keyboards; you plugged them into a monitor and that was your setup; no need for a tower. It's actually pretty neat, I wish that was still a thing sometimes.

>> No.6912503

>>6907243
>t. and crumpets

>> No.6912508

>>6912490
What would be the advantage of this? The portability of a laptop but without actually being able to use it on the go like a laptop?

>> No.6912534

>>6910530
>ironic that the most (in)famous Amiga user in history is actually an American guy
Who's that?

>> No.6912542
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6912542

Why do americans pretend that this isn't the Ultimate gaming system?

>> No.6912552

>>6907481
Back in the day is c64 kids looked at the back of the boxes and dreamed our games could look that "photo realistic".

It was a different world and for a while the Amiga WAS king. Once genesis and VGA graphics on pc became the standard Amiga was no more. All said in its day it had the most amazing sound, and games from Cinemaware showcased is ability to look amazing.

>> No.6912560

>>6912534
>he's never heard of the furry god himself E*ic S*hwartz

>> No.6912570
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6912570

>>6912560
Oh, he's a furnigger. Guess I shouldn't have asked..

>> No.6912572

>>6912560
Oh him. I'm sure he's a character but I never thought the random furry who made the graphics for Superfrog would have been the most famous Amiga user, or even most infamous.
I would have guessed someone like Peter Molyneux or David Braben.

>> No.6912584

The games just weren't that great or memorable. Like you compared it to the SNES, but there's nothing on the Amiga which could hold my attention even as well as SNES SimCity... Actraiser, Fire Emblem, Ogre Battle. All things easily doable on PC.

>> No.6912598

>>6912584
What are
>Turrican
>Turrican 2
>Alternate reality: the City
>Maniac mansion
>apidya
>Behind the Iron Gate
>Jurassic Park
>Alien Syndrome
>Forgotten Worlds
>Outrun
>Beyond Zork
>Breathless
>Genetic Species

>> No.6912620

>>6912584
Yeah, but before super Nintendo and pc as an actual gaming device, so early 80s, you had two races ongoing; the elite market between Atari ST and Amiga, and the consumer market between Apple IIe and C64/128. Amiga was the champ back than.
Yeah eventually Apple IIgs came into the high end market but they never really were in the fight.

>> No.6912621
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6912621

>>6912598
>All these shit games
>But not the Amiga version of Jet Set Willy 2: The Final Frontier

>> No.6912628

>>6912621
>t.has never herd of the games mentioned in
>>6912598 before

>> No.6912637

>>6907227
It has no games.

>> No.6912643

>>6912598
>apidya
>bunch of multi-platform games most of which didn't even originate on amiga
>turrican, yes, great series, one of which was an snes exclusive
>fucking apidya
Yeah this is speccyposter level shitposting.

>> No.6912648
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6912648

>>6907227
I will NEVER fully understand why so many anons on here seethe, bitch, and shitpost towards BOTH Speccy and Amiga threads as if they have either sub-80 IQs or massive bipolar disorder!

>> No.6912661

>>6912584
>but there's nothing on the Amiga which could hold my attention even as well as SNES SimCity.
It's called the Amiga SimCity you doit. Also the SNES SimCity is a meme. Playing with a controller instead of a keyboard and mouse is so nice.

>> No.6912681

>>6912643
Oh, and
>Master Blazer
>Zeewolf
>prince of Persia
>Marble Madness
>Alien breed
>worms
>Alien breed 1 and 2
>Alien breed 3D
>Strider
>Star Wars Arcade
>SW: Empire Strikes Back
>Gloom
>Gloom Deluxe
>Raiden
>Flashback
>Another World
>Darkseed

>> No.6912754

>>6912681
Yeah that's better.
You forgot Walker and Ruff'n'Tumble.

>> No.6912762

>>6912754
And I mean better only because it includes Zeewolf (and Gloom, I guess, though that game is frankly a bit embarrassing)
Most games there are again multiplats that you could play elsewhere. Except maybe Worms because Director's Cut was exclusive to AGA Amigas and was never ported elsewhere.
Speaking of multiplats The Settlers should probably be mentioned because the later DOS port had much shittier music and the music was like half the SOUL of the game.

>> No.6912793
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6912793

>>6912410
>using logic when arguing with a redditsmart zoomie

>> No.6912876
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6912876

>>6912793
>>using logic when arguing with a redditsmart zoomie

>> No.6914063
File: 54 KB, 580x573, doom for amiga.png [View same] [iqdb] [saucenao] [google]
6914063

>>6907227
>better than the IBM
Until the 90's rolled in and it got stomped.

>better than the Super Nintendo
>better than the Mega Drive
No. Anything that was worthwhile on Amiga got ported to MegaDrive anyway.

>better than the Play Station
LOL

>better than the CPS2
LOL

>> No.6914642

>>6912661
SimCity SNES is better than any other version prior to SimCity 2000 on pc...

>> No.6915254

>>6914063
I know...a bunch of Amigatards attacked him in that thread and called him a liar and he didn't know what he was talking about. They're like ex-hair metal band members still being asshurt at Nirvana 30 years later.

>> No.6915395
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6915395

>>6907227
For the American lads: you have to set your PC monitor to 50hz when playing the significantly better PAL library or the games won't be smooth.
Windows will bitch about that your monitor doesn't support it, but every flat panel does. Uncheck the "show only supported refresh rates" thingy.
You will never call it eurojank again once it's all running buttery smooth.

>> No.6915426 [DELETED] 

>>6915395
>For the American lads: you have to set your PC monitor to 50hz when playing the significantly better PAL library or

Yeah, about that...

https://www.youtube.com/watch?v=0aBIfDZ8Llk
https://www.youtube.com/watch?v=6RDgt26Zcio
https://www.youtube.com/watch?v=kxef66P3Z3g
https://www.youtube.com/watch?v=uIjDBmz9ndU
https://www.youtube.com/watch?v=mbbkDEeolYg
https://www.youtube.com/watch?v=eOGxxYm4z5I
https://www.youtube.com/watch?v=tuJldAn0hR8
https://www.youtube.com/watch?v=Wb6VvtAcmb8
https://www.youtube.com/watch?v=mbbkDEeolYg

>> No.6915439

Yeah, about that...

https://www.youtube.com/watch?v=0aBIfDZ8Llk
https://www.youtube.com/watch?v=6RDgt26Zcio
https://www.youtube.com/watch?v=kxef66P3Z3g
https://www.youtube.com/watch?v=uIjDBmz9ndU
https://www.youtube.com/watch?v=eOGxxYm4z5I
https://www.youtube.com/watch?v=tuJldAn0hR8
https://www.youtube.com/watch?v=Wb6VvtAcmb8
https://www.youtube.com/watch?v=mbbkDEeolYg

>> No.6915471
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6915471

>>6915439
why'd you steal my (you)?

>> No.6915503

>>6915439
>that Scrappy Doo game
>no sfx only music
>music doesn't even fit the game at all

>> No.6916760

>>6915503
Welcome to Amiga shovelware. Enjoy your stay.

>> No.6916826

>>6915439
All better than japanese console shit.
As you were.

>> No.6917754

As someone who collects old computer stuff i have to say the Amiga as a platform is a hard to get into these days. Both eBay and forum sellers will price-gouge you left and right to where even the most basic and slowest A500 costs upwards of 200$. Everything on the machine is very proprietary - the chips, the power cable, video connections all require special connectors or adapters just to get up and running. Even if you paid the 200$+ it's likely you will need to recap it because the electrolyte has likely leaked everywhere by now. If you want to do anything fun, be prepared to shell out more for RAM expansions. If you don't want to swap floppies constantly - pay for a CF adapter.

All this to play games released in the very short 1989-1993 timeframe of the Amiga's glory days. You really have to be a diehard fanatic to go through all that if you want the real hardware. By comparison a 486 or Pentium PC is much cheaper and easier to find and just have a bit of fun with. All the video, audio and ram expansions are cheap and abundant, the games are cheap and abundant, all the keyboard, power supply and monitor connections are standard.

>> No.6917783

>>6912598
Why does no list like this ever remember to put Uridium 2 on it?

>> No.6917787

>>6917783
It's simply not as good or revolutionary as the first game.

>> No.6918457

>>6907227
Was never popular with home users in the US because of confused marketing. If you wanted action/arcade games you got a console, and if you wanted strategy/RPG games you got an IBM clone. The Amiga was a niche machine mostly used for digital art and video editing.

>> No.6918491

>>6912508
It's an all-in-one setup. A similar thing is seen today, but with the computer in the monitor instead.

>> No.6920184

ok

>> No.6920193

well... I never played any Amiga, but if you claim that it has better games than all these systems, then it must be really good.
What are some Amiga essentials I can try? Convert me.

>> No.6920209
File: 45 KB, 640x256, topbanana.png [View same] [iqdb] [saucenao] [google]
6920209

>>6920193
Top Banana.